I'm on the prowl for partners again >=P Whether or not we can be partners is just as much about what you need as what I need; so here's what I can offer as a partner: I reply fairly steadily; at bare minimum once a week. If I need more time or some help with a post, I will always let you know I care about spelling and grammar and will always proof-read before posting I care about story direction and will actively attempt to keep our characters moving and occupied I'm really not picky about post length; if it meets the standards of the posting expectations I checked off (Intermediate, Adept, or Advanced) then I'm good to go. Conversations especially are hard to make long posts out of, so don't feel like you need to pad a post to keep me happy And here's what I look for in a partner: Communication: please talk to me. If you need more time, if you need help with a post, if you need help with your character, or with coming up with a plot twist or anything, let me know; I'm happy to help and happy to wait if I only know what's going on The same care for spelling and grammar as I have Some thought put into characters and story ideas; they don't need to be hyper-realistic or super-researched, but I like it when things make sense under scrutiny 18+. This isn't for Libertine reasons, it's a personal preference. Those 17 and under, please don't be offended. When you hit twenty-four you'll probably want to roleplay with people closer to your own age, too :( Oh and a note on romance: I'm not against it, but I don't like it to be planned for. If our characters click that way, great! If they don't, there's still a good story to be had playing as friends, rivals, relatives, and other relationships, so don't stress about it. All right, so story ideas! These are all open to modification, and if you have your own idea to try, I'd love to hear it! I also have no preference as to which character, sexual orientation, or gender either of us play. Wanderlust (Fantasy/Travel/Quest) Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler In a largely unexplored world, a restless villager discovers a shipwreck with one survivor; a person the like of which they've never seen! With no memories in one, and wanderlust in the other, the only thing to do is to set off in search of the survivor's home and memories! (This roleplay requires a decent amount of fleshing out on the survivor character's background, in order to create clues and plot twists for their quest. It might also be a good example to go over characters before we start, to ensure the two will get along enough for them to want to work together) the Usual (High fantasy/quest) Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler If you're down, it's been a while since I had a good old fashioned fantasy quest RP. We can do heroes-vs-evil-overlord, dragon-slaying, treasure-hunting, anything you like! So long as it's chock-full of magic, dragons, elves, dwarves, fairies, sorcerers, and the like, I'm down. Refuge (Parallel world/Modern/fantasy/slice of life) Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Earth has a twin. A second dimension where there is magic and fantastical creatures; and it's ending. With the last of the world's ambient magic, the greatest mages worked together to open a portal to Earth, and begged sanctuary. The proposal was put before the United Nations, who after due shock, agreed, and the refugees were sheltered in consenting nations around the globe. Programs were set up to acclimatize the immigrants to Earth's cultures, the most widespread one being that an immigrant and Earth Citizen who passed appropriate screening could be housed together, in order to encourage cultural learning and cooperation. (In this setup, the more radically different we make the immigrants and their world from earth, the more interesting everyday events will be to play out :)) The Hero's Weapon(Fantasy/Rebellion/Medieval/Quest) Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The world is under oppression by dark forces, and in desperate times, desperate measures are called for. Legends speak of a weapon crafted by the ancient mages long ago, with the power to strike down any enemy; fearing misuse, they sealed it away, passing the secret down only in the family line. Now the descendent of that line must track down the weapon and use it to strike back against the evil forces. One problem; translations and re-tellings have warped the story over the years, and what was supposed to be an omnipotent weapon is only a simple sword, inhabited by a spirit from the ancient days of Summoning magic. The spirit and the hero will have to learn to work together in order to unleash their full potential and strike a blow for good. (We can either start at the moment the weapon is uncovered, or at the beginning of the hero's quest, and do different characters until the weapon and spirit are found) More as I think of/remember them. Again, I'm totally open to hearing your ideas, too!