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The indie market is where you wanna turn then, really. There is some amazing shit being made by people.I've been largely turned off by the entire Video Game franchise.
It started with Halo, the game that got me to love Soundtracks, the game that got me to love Sci-Fi, hell, The Fall of Reach was one of the first novels I ever read. Halo 4 was the last game I ever bought, I had read the first two books in the Forerunner Trilogy and was appropriately hyped before completing the game in 5 hours, then leaving the multiplayer after 2 days to get back on Reach. It turned the entire series around, down the wrong path, taking an awesome character like the Didact and turning him into a mustache-twirling villain for no fucking reason.
Hell, I had already been tested on Mass Effect 3, burning through the game with zeal for a week before reaching the ending and just feeling....empty. Thank god they shoe-horned a multiplayer into the game, how else could they introduce micro-transactions into the series?
Year after year, month after month, all I see is disappointment. All I see is greed.
Bungie sounds like they burned up any good will they had, turning Destiny into another cash-grab.
I watched the cutscene movie of Halo 5 and just shook my head. Using a known franchise to farm money.
Then I see the mess that was Battlefront, taking advantage of film hype and love for a series to suck more money out of people.
All the while Nintendo floats further into the zone of no return, becoming disgustingly disconnected from their fans.
And now I see this thread, look up the titles that interest me, and feel sick to my stomach.
-Nintendo is shoving their money-dick in the face of every Metroid fan, the ones who managed to stay loyal after Other M. Can't wait to play fucking space soccer.
-Star-Fox already looks like it's going to be emptier than Assault was, with a "we're totally not just rebooting StarFox 64 guys! We promise," attitude.
-Micro-transactions and abusive DLCs everywhere.
-Misuse of beloved and recognizable franchises.
-Complete lack of story-driven, content-over-looks, games.
You won Casual Gamers.
You won.
Good advice.The indie market is where you wanna turn then, really. There is some amazing shit being made by people.
lol Not for a long time. The Mass Effect one shows it beautifully: ME 1? Basically a complete game, had a couple small DLC packs. ME 2 onwards? Entire sections of game, thousands of lines of dialogue cut out to be sold post-release. Story made no sense, 90% of it was daddy issue quests and grinding. DA2 was so lazy in production it reused what few dungeons it had several times over, used low resolution textures that looked worse than Origins, and was also drowning in DLC packs, which also cut entire companions and thousands of lines of dialogue away as a result. It also contained a story that made no sense. Inquisition is basically a singleplayer MMO with no life which you can win by button mashing and also contains a story which makes no coherent sense (So the only way to get people to pay attention to literal green hell portals from hell that spew hellish shit from everywhere is to start an inquisition?? The only way you can get anything done is to throw the one guy who can close these things into the face of danger on a constant basis with no tactical sense whatsoever???), which also cut thousands of lines of dialogue and hours of gameplay to sell piece meal to you.Bioware**
Dying Light comes to mind.-pokes at the company that made Witcher 3- Yeah...that is like the only game that came out in 2015 that was actually complete, and the dlc was free. The expansions that are comingg out are only like $10? And give several more hours to play...
So yeah... >.>
Tom Clancy is actually dead. They just stick his name on things which hold a loosely sort of but not really tangential link to his books, because it sells.Tom Clancy
Yes. He is dead. It was quite said. In reference to Video games, the name Tom Clancy is used to describe the Franchises under that name. (Example: Splinter Cell, Rainbow Six, etc)Tom Clancy is actually dead. They just stick his name on things which hold a loosely sort of but not really tangential link to his books, because it sells.
I almost bought this because I really enjoyed Destiny despite my lack of people to play it with. Read up on it and everything they cut back from what was promised and watched a couple streams of the beta while it was going on.The Division.
Tom Clancy has been making the best Tactical Shooters in the world for years. Siege was class. This one looks next level.
Expansions =/= Micro Transactions
Not touching the rest of this cause it's going to lead into a debate founded purely on subjectivity.(Rest)
And has anyone said Xcom 2 yet?
3rd Post on the thread. :PDark Souls 3, XCOM 2.
That's all on my list for now.
I almost bought this because I really enjoyed Destiny despite my lack of people to play it with. Read up on it and everything they cut back from what was promised and watched a couple streams of the beta while it was going on.
Really miss when Tom Clancy was the go-to name for realistic and tactical shooters. Siege felt like a modern bad company without the quirk and charm.
It's all Call of Duty's fault.
And has anyone said Xcom 2 yet? It's out Tuesday and I'm on the fence about it. On one hand: snake boobs. On the other... It's a modern xcom.
They fixed the sight system so when you move a unit to a tile, a little eye icon appears that tells you if they have sight on a target. No more "wtf how can they not see anything there?" Issue. Also, unlike the first--which had an amazing mod called Long War that made it a better, more fleshed out game--this one is openly supporting modding from day 1. Complete with outright getting the Long War Studios staff to work in conjunction with Firaxis to create mods on launch for it. So if you don't like how something works, the game should be moddable enough to fix it the way you want it.And has anyone said Xcom 2 yet? It's out Tuesday and I'm on the fence about it. On one hand: snake boobs. On the other... It's a modern xcom.