D
Delov
Guest
Original poster
While this is an interest check, I'm going to be doing some slight rambling; I am happy to take advice, get help with storyline ideas or if there should even be a main storyline. I'm a new member, fresh as fresh can be; alas I hope my first Idea/Interest Check can turn some heads.
Many of the tags accompanying this thread are subject to change.
For this roleplay, I'm not really set on what I want it to be focused on; whether it be an offshoot of some canon stuff, an alternate universe where only the factions, monsters, etc are canon, or even just be a post-apoc loosely based on it. As for the storyline, I'd like the RP itself to be completely free to develop based on player actions and slight outside interaction with NPCs (maybe a sort of 'Quest' or 'Mission' mechanic, with a main storyline being long term and the Missions being short-arcs)
I know I want the setting to be somewhere in Russia and the roleplay setting be dominated by a Metro system, the frequency of surface exploration up to the roleplayers themselves.
No one is tied down to be a 'supporting' character, a part of a faction, or be involved with the main storyline even though that what happens in the main storyline might indirectly effect other characters. The only thing that might be required is that the character will most likely need to be of Russian decent or from neighboring countries; Characters of another ethnicity or nationality not natural to the setting will have to be considered for approval.
Player choice will be much like that in RPGs like Dragon Age Origins/Inquisiton, The Witcher, etc; in that short or long term effects can and will be apparent, though said effects will be appropriated to the seriousness of the choice, number of choices, the consequences of not picking a certain choice. Game ending choices might be fun, but that's something I'd save for late game or something that was extreme.
I'll add onto this thread with new ideas, and more ramblings.
As of right now, I don't want to create an exclusive RP.
Many of the tags accompanying this thread are subject to change.
For this roleplay, I'm not really set on what I want it to be focused on; whether it be an offshoot of some canon stuff, an alternate universe where only the factions, monsters, etc are canon, or even just be a post-apoc loosely based on it. As for the storyline, I'd like the RP itself to be completely free to develop based on player actions and slight outside interaction with NPCs (maybe a sort of 'Quest' or 'Mission' mechanic, with a main storyline being long term and the Missions being short-arcs)
I know I want the setting to be somewhere in Russia and the roleplay setting be dominated by a Metro system, the frequency of surface exploration up to the roleplayers themselves.
No one is tied down to be a 'supporting' character, a part of a faction, or be involved with the main storyline even though that what happens in the main storyline might indirectly effect other characters. The only thing that might be required is that the character will most likely need to be of Russian decent or from neighboring countries; Characters of another ethnicity or nationality not natural to the setting will have to be considered for approval.
Player choice will be much like that in RPGs like Dragon Age Origins/Inquisiton, The Witcher, etc; in that short or long term effects can and will be apparent, though said effects will be appropriated to the seriousness of the choice, number of choices, the consequences of not picking a certain choice. Game ending choices might be fun, but that's something I'd save for late game or something that was extreme.
I'll add onto this thread with new ideas, and more ramblings.
As of right now, I don't want to create an exclusive RP.