C
Cyan
Guest
Original poster
Pretty much full now. Only those who have already shown interest are allowed.
(Was "Like the Stars")
(AKA that magical girl RP I got people's hopes up for, and didn't do until now. I finally got the confidence for it.)
Plot
In the beginning of civilization, all was well, humans survived, and began to thrive, but most importantly, they believed. Early humans were susceptible to magical energy, and their beliefs spawned various deities and monsters, both real and in their minds. As humans "evolved" from their ways of the past, the magic faded from their minds, but the spawned beings stayed in the world. The more unstable deities began to resent the humans who abandoned them, and recruited the "monsters" to take revenge. Shortly after, the balance of what was "good" and what was "evil" tipped, and more benevolent forces granted select humans, ones with more potential, access to different magic than the one that humans used to be attuned to. This magic did not create deities or monsters; it did, however, give humanity the chance to fight back, even if just a bit.
Of course, since people no longer believed in many of the old ways, and a significant portion adopted new faiths that made many of the old ways out to be "evil," even if they used to be "good," these humans who fought against the evil were condemned as evil themselves, and were consequently executed. It continued for centuries, only lightening up in the latter parts of the 20th century, in which humans started to become more accepting of other ways, and no longer subjected things they didn't understand to death. In these times, humans were quite a bit braver, including their once fearful protectors. They started to come out a bit more and more, eventually leading to their popularity.
Other driving forces for the resurgence of these "protectors" were superhero comics, which depicted humans with inhuman powers, and "Magical Girl" series, similar series, but with a more feminine bend, and not always including battles. The protectors of those eras took on either of those terms, although the deities found those names a bit silly, and eventually left notes in the protectors' minds saying to call themselves "Numen," a Latin word for "divinity" or "divine power," due to their origins as the benevolent deities' chosen ones.
Of course, power takes a toll on the mind, leading to what is referred to as a "Fallen Numen." Former Numina full of resent towards humans or their Numina brethren; they direct their powers against the Numina, and even the deities who blessed them with power.
These are the lives of the Numina, their fallen numbers, and the humans around them.
Info
Time is everything for these people. Their spells take time to cast (stronger spells take more time [calculated by posts]). Sound is also important, as they must say their attack names to cast spells (if a numen has a sound-based power, it could cause major problems). Numina tend to lose their powers and retire by 30. The powers usually manifest at late childhood/early adolescence. Side effects of being a Numen often include hearing voices, and the most common power is being able to fly. The main schools are Concordia High, Reilly Academy, and Glass Junior High; the main college is Blanc University.
Fallen numina are usually former numina that lost their will or minds, or were corrupted; very few numina fall of their own choice.
Rules
No Godmodding
In roleplay, take all sexually explicit content to your respective Libertine forum.
No hardcore gore or anything.
Be respectful out of character
No canon magical girls/boys
Feel free to add on anything you want to the skeleton
No exact duplicate powers
Profile Skeletons
Numen
Name:
Age:
Gender:
Sexuality:
Alliance: Numina
School/Occupation:
Powers/Weapons:
Weaknesses: (Be it fears or physical weaknesses)
Appearance: (if image, place at top of post)
Personality:
Bio:
Attacks: (8 maximum. Can be general abilities, also include how long [how many posts] they take to cast [should be proportional to the strength])
Fallen Numen
Name:
Age:
Gender:
Sexuality:
Alliance: Fallen Numina
School/Occupation:
Powers/Weapons:
Weaknesses:
Appearance:
Personality: (Pre and post fall)
Why They Fell:
Bio:
Attacks:
Human
Name:
Age:
Gender:
Alliance: (Optional)
School/Occupation:
Appearance:
Personality:
Bio:
My Character(s)
Natsuki
Name: Natsuki Fujimoto(Was "Like the Stars")
(AKA that magical girl RP I got people's hopes up for, and didn't do until now. I finally got the confidence for it.)
Plot
In the beginning of civilization, all was well, humans survived, and began to thrive, but most importantly, they believed. Early humans were susceptible to magical energy, and their beliefs spawned various deities and monsters, both real and in their minds. As humans "evolved" from their ways of the past, the magic faded from their minds, but the spawned beings stayed in the world. The more unstable deities began to resent the humans who abandoned them, and recruited the "monsters" to take revenge. Shortly after, the balance of what was "good" and what was "evil" tipped, and more benevolent forces granted select humans, ones with more potential, access to different magic than the one that humans used to be attuned to. This magic did not create deities or monsters; it did, however, give humanity the chance to fight back, even if just a bit.
Of course, since people no longer believed in many of the old ways, and a significant portion adopted new faiths that made many of the old ways out to be "evil," even if they used to be "good," these humans who fought against the evil were condemned as evil themselves, and were consequently executed. It continued for centuries, only lightening up in the latter parts of the 20th century, in which humans started to become more accepting of other ways, and no longer subjected things they didn't understand to death. In these times, humans were quite a bit braver, including their once fearful protectors. They started to come out a bit more and more, eventually leading to their popularity.
Other driving forces for the resurgence of these "protectors" were superhero comics, which depicted humans with inhuman powers, and "Magical Girl" series, similar series, but with a more feminine bend, and not always including battles. The protectors of those eras took on either of those terms, although the deities found those names a bit silly, and eventually left notes in the protectors' minds saying to call themselves "Numen," a Latin word for "divinity" or "divine power," due to their origins as the benevolent deities' chosen ones.
Of course, power takes a toll on the mind, leading to what is referred to as a "Fallen Numen." Former Numina full of resent towards humans or their Numina brethren; they direct their powers against the Numina, and even the deities who blessed them with power.
These are the lives of the Numina, their fallen numbers, and the humans around them.
Info
Time is everything for these people. Their spells take time to cast (stronger spells take more time [calculated by posts]). Sound is also important, as they must say their attack names to cast spells (if a numen has a sound-based power, it could cause major problems). Numina tend to lose their powers and retire by 30. The powers usually manifest at late childhood/early adolescence. Side effects of being a Numen often include hearing voices, and the most common power is being able to fly. The main schools are Concordia High, Reilly Academy, and Glass Junior High; the main college is Blanc University.
Fallen numina are usually former numina that lost their will or minds, or were corrupted; very few numina fall of their own choice.
Rules
No Godmodding
In roleplay, take all sexually explicit content to your respective Libertine forum.
No hardcore gore or anything.
Be respectful out of character
No canon magical girls/boys
Feel free to add on anything you want to the skeleton
No exact duplicate powers
Profile Skeletons
Numen
Name:
Age:
Gender:
Sexuality:
Alliance: Numina
School/Occupation:
Powers/Weapons:
Weaknesses: (Be it fears or physical weaknesses)
Appearance: (if image, place at top of post)
Personality:
Bio:
Attacks: (8 maximum. Can be general abilities, also include how long [how many posts] they take to cast [should be proportional to the strength])
Fallen Numen
Name:
Age:
Gender:
Sexuality:
Alliance: Fallen Numina
School/Occupation:
Powers/Weapons:
Weaknesses:
Appearance:
Personality: (Pre and post fall)
Why They Fell:
Bio:
Attacks:
Human
Name:
Age:
Gender:
Alliance: (Optional)
School/Occupation:
Appearance:
Personality:
Bio:
My Character(s)
Natsuki
Age: 25
Gender: Female
Sexuality: Pansexual
Alliance: Fallen Numina
Occupation: Unemployed
Powers/Weapons: Plant Manipulation and Generation, Flight, minor Healing. She can mildly influence people's thoughts using words, although that's not one of her magical powers.
Harvest – A bladed weapon on a retractable chain, which is connected to a handle, effectively making it a retractable kusarigama. It has decorative carvings of plants on the handle, and resembles a sickle when fully retracted.
Weaknesses: Her plants can be burnt by fire and electricity, along with being affected by any life-draining or harmful power or power-related substance. She has a fear of bugs and large amounts of blood. Lacks strategy.
Appearance: She is fair-skinned, with a healthy complexion and a curvy body at a height of 5'5". Bright green hair that seems to fade to spring green falls to her shoulders, and bangs surround her fierce red eyes while dipping between them a bit.
Her outfit as a numen consists of a strapless black dress with a corset-like bodice, a fluffy skirt supported by a few black petticoats, long arm warmers that loosen up at the end, green stockings, and black high heels. Except for the stockings, most of her outfit is black in color, save for green bands along the edges of her dress and arm warmers. A few green embroidered vines decorate her dress and arm warmers.
Personality: In both times, she's normally calm, except when pushed, and is rather unpredictable, not using strategies most of the time except for ones she makes on the spot. She has an agile tongue, and tends to be able to "cultivate" emotions within people with her words, whether it be happiness or sadness.
Pre-fall, she was generous in kindness, spending time with people who she thought looked lonely. While this action wasn't always appreciated, she backed off when the attention wasn't wanted, although not without some parting words of encouragement or a compliment.
Post-fall, she's built up a tough persona and a shorter temper, while avoiding most people. When serious or seriously angry, she's able to seem calm and is almost frightening. Her view of both her allies and enemies is one of contempt. She's somewhat obsessed with strength and actively strives to show herself as a strong person and strong enemy.
Why They Fell: She felt she was weak compared to other numina, especially the fallen, and thought she'd be a "strong" person if she fell.
Bio:
Natsuki had a fairly average upbringing under the care of her aunts. She knew her circumstances were different, but didn't question it as it didn't really matter to her. She was always sort of average at almost everything she did, except for encouraging others, which she was gifted at. She found she was a numen on her 12th birthday after hearing voices telling her to try casting a spell, which worked. Her powers stemmed from her words that "cultivated" people's feelings, like how people cultivate plants.
At first, she worked alone, then she got scouted by a group of numina who thought her plant abilities were useful about a year after. Her teammates were a bit older and more skilled than her, something she envied. She stayed in the group until she fell, which happened a few months after she entered high school.
She was thrown off by an opposing team of fallen numina, one of which she noticed was a schoolmate. As such, she felt she couldn't fight to the best of her ability, while her schoolmate didn't care or simply didn't notice. The fight ended with the fallen numina winning, although there were no casualties. Natsuki was utterly devastated by the loss, as up until then, her side had won. She blamed the loss on her kind heart, although she didn't cast just one thought of scorn towards her teammates, who she'd always relied and thought to be strong.
Her mind was filled with negative thoughts for days, initially having to miss some school because the thoughts made her sick. She began to think of herself being a numen as being like a plant trying to thrive in a too-small planter, and thought of the prospect of falling as getting a bigger planter. She resigned from her team, and the next time she saw the mentioned schoolmate, she asked to become a fallen numina. The schoolmate told Natsuki to find another team of fallen numina, and was generous enough to provide a name and address of another fallen numen, the leader of a team looking for a member. The leader accepted Natsuki as a member, welcoming her.
In order to try to live up to the perceived strength of the fallen numina, she cut all ties to her previous friends in order to separate herself from her older, "weaker," self. She mostly stopped caring about what people except the fallen thought of her. Most notable was a persona she created through the years, an image of what she thought would be emotionally and physically "strong." Although it didn't help her become stronger, it did shape her new identity.
At first, she worked alone, then she got scouted by a group of numina who thought her plant abilities were useful about a year after. Her teammates were a bit older and more skilled than her, something she envied. She stayed in the group until she fell, which happened a few months after she entered high school.
She was thrown off by an opposing team of fallen numina, one of which she noticed was a schoolmate. As such, she felt she couldn't fight to the best of her ability, while her schoolmate didn't care or simply didn't notice. The fight ended with the fallen numina winning, although there were no casualties. Natsuki was utterly devastated by the loss, as up until then, her side had won. She blamed the loss on her kind heart, although she didn't cast just one thought of scorn towards her teammates, who she'd always relied and thought to be strong.
Her mind was filled with negative thoughts for days, initially having to miss some school because the thoughts made her sick. She began to think of herself being a numen as being like a plant trying to thrive in a too-small planter, and thought of the prospect of falling as getting a bigger planter. She resigned from her team, and the next time she saw the mentioned schoolmate, she asked to become a fallen numina. The schoolmate told Natsuki to find another team of fallen numina, and was generous enough to provide a name and address of another fallen numen, the leader of a team looking for a member. The leader accepted Natsuki as a member, welcoming her.
In order to try to live up to the perceived strength of the fallen numina, she cut all ties to her previous friends in order to separate herself from her older, "weaker," self. She mostly stopped caring about what people except the fallen thought of her. Most notable was a persona she created through the years, an image of what she thought would be emotionally and physically "strong." Although it didn't help her become stronger, it did shape her new identity.
Attacks: Vine Twister – Natsuki can grow vines from any surface able to restrain an opponent for up to five minutes. The vines are able to move however Natsuki wants once summoned, however. Cast time is 5 minutes.
Rafflesia – Defensive ability, used as a distraction. Grows a rafflesia, one of the infamous carrion flowers, on any surface. Lasts about 10 minutes. Can be unsummoned anytime. Cast time is 2 minutes 30 seconds.
Arborvitae – Natsuki is able to heal minor injuries. 2 minutes.
Bloom – boosts the abilities of Natsuki or an ally for five minutes. 2 minute cast.
Thorn Blossom – Lodges thorns at the target. Takes only a few seconds to cast.
Shi no Mori (Death Forest/Forest of Death) – Natsuki entangles her opponent with plants, which come out of nowhere and slowly build pressure until the target escapes or is dead. Is capable of being fatal, but most can free themselves. Takes an hour to cast.
Other: Natsuki mainly relies on her weapon and the spell "Thorn Blossom" in fights.
Last edited by a moderator: