Magica☆Girls: Open-World Roleplay

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Stray Shinku

Certified VRChat Menace!
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Invitation Status
  1. Not accepting invites at this time
Posting Speed
  1. One post per day
  2. 1-3 posts per week
  3. One post per week
Online Availability
It varies a lot due to my work schedule.
Writing Levels
  1. Intermediate
  2. Adept
  3. Adaptable
Preferred Character Gender
  1. No Preferences
Genres
I'm really not picky about the genres, but you will see me a lot on Romance, Comedy, Slice of Life, Action and Fantasy roleplays.
Enjoy this sick beat while reading ---->

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Since ancient times, mysterious and awful beings have been living among mankind, totally invisible from them. They were responsible for tragedies, misfortunes, disgraces and every bad and sad event that had occurred through the history of humanity (since world wars to suicides to murders, etc.). These creatures are known today as the "Berserkers". It's unknown from where they came from, when they appeared or why they're doing what they do. Because all the chaos that were happening worldwide, some people began to think that humanity was cursed or that the gods were punishing them for all the wrong they had done. Still, there was some hope left in some people. A hope that everything would change for the better in the future and that everything will be alright. From that hope, along with the prayers and wishes, something magical and miraculous happened: the born of the very first Magica Girl, Athena.

This mystic girl was the only one able to see and fight the Berserkers. She had powers and abilities that defied reality and surpassed those from these abominations. She also had a strange scythe that she used as a weapon and had a white "cat-like" companion, known as an "Amicus" and which name was Blaze. This adorable little creature curiously knew everything about the Berserkers, but not their origins. It also unknown from where he came from. Since Athena's arrival, the dark days that were fogging mankind slowly began to fade. She hunted down these monsters one by one, including those who were really strong and powerful. Sadly, Atena had so much power that she really didn't manage to control it correctly. In the end, her soul got corrupted and realizing the danger, she begged Blaze to put an end to her life. It was something he needed to do because a corrupted Magica Girl could evolve into a powerful witch that could destroy mankind and beyond.

Blaze didn't want to let the Berserkers make a comeback, so he embarked on a journey around the world, collecting the prayers and wishes from the humans. After that journey that took him over 28 years, he began to build a land right above heaven. This place would turn into a safe haven where all the Magica Girls will coexist in harmony while protecting mankind from the Berserkers. When he finished creating this land, he named it "Athena", in memory of his beloved Master. With the little power he had left, he fused all the prayers and wishes he collected on hs journey with the 4 elements of the Earth. That's how he created the next generation of Magica Girls, each of them with unique powers and abilities. He also created 4 copies of himself, so they could be the "Amicus" of them.

Blaze explained them everything he knew and what was happening. He also trained them to fight and control their powers and abilities. This took him another 18 years and when he was satisfied and proud of his creation, he suddenly disappeared without leaving any trace. The Magica Girls then began to create other girls to join their fight, establishing 4 extraordinary races: the Ignis (fire element), the Aqua (water element), the Aeris (wind element) and the Terra (earth element).

Now, the year is 20XX and there's a significant amount of Magica Girls ready for use their powers and weapons against the Berserkers, for the sake of humanity and the whole Universe.

"When darkness falls, heroes must rise..."

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Welcome to Magica☆Girls, an open-world roleplay based on the anime hit series "Puella Magi Madoka☆Magica". And before you ask, no, you don't need to watch the series to step into this. The only thing I pick is the "magical girls fighting against evil forces" plot. It has other similar elements, but most of the stuff in this roleplay came from my crazy brain. If you still going to watch it anyways, then go ahead. Nobody is stopping you, my friend.

Anyways, back to the main point here. My purpose on this roleplay is to make it a long-term one, so that means anybody from any point, no matter if it's 3 weeks after its premiere, can join immediately. So, without further ado, let's go right into the rules. This is the part most people hate, but I promise they aren't that complicated and not that much. So, please, spare a minute of your time into reading them.
Rules to Follow (they could change or more could be added in the future)

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1. All Iwaku Rules apply here.

2. Roleplayers have the option to create a maximum or 5 characters. Please, make sure to be able to handle all that work, in other words, if you can't handle all that pressure, JUST DON'T DO IT. Also, and pretty obvious, they can only be females.

3. This is like an MMORPG, so the main point here is to interact with other roleplayers, explore the world, play missions, solve random mysteries that will happen once in awhile and many other things. There's also a Main Story that will involve a couple of missions that could affect the world of the roleplay, but not the plots and stuff you make with your friends (this is explained in other section).

4. You can swear and curse all you want, but don't abuse from that, okay? Remember to respect anyone here, in other words, DON'T BE A DICK. Bullying it's something I won't tolerate, so I will report you if I find you doing that and also ban from this roleplay. Sure, this is something that can happen inside the roleplay, but everyone involved in it must agree.

5. You don't necessary have to post many replies in a day or every minute. You have all the liberty to post anytime you like, but I recommend you to let people know if you're going to be away for a long time. It's rude just to leave them hanging and wondering what the hell just happened. Same happens if you're on a Mission. You need to be constantly posting if it's fast-paced. If you have to go or will be absent for a while in the middle of a mission, say that beforehand and the mission will be "PAUSED". The next time you got on, you can "RESUME" from where you left.

6. I know nobody is perfect and that some people have trouble when writing something. So, for make your lives easier, the least allowable Post Expectation here is Elementary. That means your posts needs to be at least of one paragraph (6 complete sentences). Remember to start with a capital letter and end with a period (you're not in Kindergarten, so I expect you to know the basics of writing punctuation). Text chat? NOPE. Just don't, buddy.


Thank you for taking your time in reading such technical stuff. Let's get to the core of the roleplay: Athena Land. Practically, you'll find all everything you need to know about this magical place and the place where everything starts. Be ready, though: long reading ahead. Have fun!
 
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This is the place created by Blaze years after his sudden and mysterious disappearance and which name was given in memory of the very first Magica Girl, Athena. On this land, every Magica Girl is born and live for the rest of their lives (or until unluckily been killed by a Berserker) while protecting mankind from dangers too great for them to handle. It's located among the heavens, but not visible for any mortal. The Berserkers, however, can see this place, so they have attempted countless of times to attack and destroy everything, but failed. Atena Land is divided into 4 districts, each one a massive floating terrain, connected by small portals. They may be big, but there are places that managed to enter the spotlight.
District 1: Blaze's Plaza

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This enormous plaza is located in a floating terrain right at the center of Atena Land. This is the most visited and habitual place by the Magica Girls because it's perfect for meet people, relax, hangout and for almost anything. At the north of the Plaza, there's a beautiful crystal fountain with a statue of Athena and Blaze. There's a rumor that, if someone throws a coin in it while been sick or physically injured, it'll be magically healed. There's also a few small selling stands where Magica Girls can spend their chrystalias in goods. This is the most important places in Blaze's Plaza:
1. Mundi Portal [spoili]
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Athena Land has portals scattered around, but this is the Main one, which has a connection with the Human's World above. It's located right at the center of the Plaza and is open 24/7, so there's always Magica Girls constantly going through and coming from. Still, there are some days when the portal is closed due to emergency issues related to the Berserkers.
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2. Mystic Fountain [spoili]
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The "already so famous" fountain around Athena, even when it's not the only one, though. This breathtaking fountain is located at the north of Blaze's Plaza and at night, its blue waters and crystals shine before giving a spectacular dancing lights show on the water. Lots of Magica Girls come here for stare at the beautiful statue of Athena with Blaze or to make a wish while tossing a coin. There's a rumor that says that every time someone tosses a coin in it, a mystical healing power cures all sickness or pain.
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3. Agatha's Masks Parade [spoili]
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There's no better masks shops, not even in the Market district, than Agatha's Masks Parade. This kind and friendly Ventus girl sells the most beautiful and unique masks around Athena Land, most of them coming from the human world. Since fancy Masquerade masks to funny and silly masks, Agatha have any type you're looking for and if not, she can create the one you're looking for. Even those with low budget can find something here.
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4. Sophie's Enchants Shop [spoili]
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Since small health jars to hypnotizing dust, Sophie's Enchants is the right shop for those who are looking for mysterious, interesting and powerful magical stuff. This mystical and mysterious Terra girl will always find the right enchant for you. But, be careful, though. Sophie always recommends everyone to buy only those enchants that they know to avoid dangers or unwished secondary effects.
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District 2: Market of the Four Races

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The second biggest and crowded place on all Atena Land. Its name says it all: this whole floating terrain (located at the East of Blaze's Plaza) is a giant market that has hundred of stands and shops from merchant girls. Almost anything can be found in this place: body manipulations, weapon accessories, boosters and more. Magica Girls can also sell the stuff they found or don't need anymore. If there's no money, some sellers may want to make exchanges. From all the numerous stands and shops around here, here are the most famous and useful:
1. Anna's Body Manipulations Lab [spoili]
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Always wished of having a real cute pair of animal ears and a tail? What about changing the color of your eyes into one more unique and totally insane? Well, Anna-chan is right here to make your dreams come true! From adding animal traits on your body to changing the ordinary color of your eyes, this Terra girl can change a part of your body like magic, but of course, with a price. She can also turn your Amicus into that wild or cute animal you ever wished to have.[/spoili]
2. Natsumi's Weapons Workshop [spoili]
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Ever feel that you weapon needs some upgrades, fixing or just want to add some style? Don't worry, Natsumi is here to make that possible. This serious and tough Ignis girl's engineering and mechanic skills will turn your weapon a living nightmare for those Berserkers unlucky enough to get on your way. You can change the painting of your sword or gun, add some cool and useful accessories and upgrade it for make it more powerful. People with any type of budget is welcome here.[/spoili]
3. Serenity's Boosters Shop [spoili]
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Sometimes, your body won't be capable of executing an action due to the lack of strength necessary to do such a task. In times like that, your body would need a booster and there's no better place to find a good one like on Serenity's Boosters Stand. This adorable and gentle Aqua girl sells a variety of boosters that once you use it, your body will literally thank you. From strength boosters to health booster, you will find useful items that will help you on your quest to defeat the evil Berserkers.[/spoili]
4. Cleo's Boutique [spoili]
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This place is like a dream land from those Magica Girls with a sense of fashion and fancy tastes. Cleo's Boutique is the perfect place to find marvelous and beautiful clothing that will definitely suit any girl style and taste. There's also a section of pretty footwear, cute hats and many accessories (excepting masks). This may be a boutique, but don't worry if you have a low budget. This gentle Ventus girl can make some arrangements to please her clientele.
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District 3: Temple of the Magi

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The beautiful temple that Blaze built in honor of his beloved Master, Athena. Magica Girls visit this temple at any time of the day and even at nights for sent their prayers to their ancestor. This place gets crowded during festivals and important seasons of the years. There's shrine at the back of the temple that has inside a marble statue of Athena with her golden scythe. There's also other minor artifacts and paintings that are extremely expensive, and so, they're protected by the Priestess of the shrine, Belle, a Terra girl. The temple was built on a floating terrain located at the West of Blaze's Plaza. It's located at the west of Blaze's Plaza. Here're some famous spots of the temple:
1. Belle's Consulting Office [spoili]
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There are moments in our lives when we just need to talk to someone who could listen without any problem and give out a wise advice. That's Belle and she's available 24/7 through the whole year. Her office is a small building located on the left side of Athena's Shrine. This Priestess will receive you with open arms and with a cup of fresh tea anytime you need her. The best of all: she does it for free![/spoili]
2. Sacred Hot Springs [spoili]
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The perfect place for any Magica Girl to stop by and have the best peaceful moment of their lives. In addition, all the health status will replenish completely, thanks to the mysterious healing energy of the waters, and every sickness and impurity, physical and spiritual, will be healed. Everyone's a girl here, so there's no shame at all to be naked in open space. If a Soul Gem has a crack or a small flaw, it will be repaired, but any "inside impurity" won't be fixed.
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3. Athena's Shrine [spoili]
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The most important place in the whole. A lot of Magica Girls come here to kneel in front of a marble statue of Athena with her golden scythe to send their prayers or if they're really devoted, to worship her. It could be for protection, direction, health, happiness and many other causes. Some people say that in the end, every prayer is heard and miraculously answered.
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Distrist 4: Harmony Neighborhood

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There's not much to say about this place because the name says it all. This enormous piece of floating land is located in the south of Blaze's Plaza and, obviously, is where all the Magica Girls live. It may be called "Harmony Neighborhood", but no one can actually guarantee that there isn't an actual tension or a feud around. Another small point to say is that some girls prefer to live in the human world than here or have a house on both worlds.


Another area that's available to explore and that the roleplay is also centered is the Human World. I don't include so many details about it because it's pretty much the whole planet Earth. So, yes, anybody can make their own plots set in any country.
 
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Athena was a strong and powerful Magica Girl that could control the 4 basic elements of the planet. So, when Blaze destroyed her after her soul got corrupted, he managed to take the scent of those powers one by one. From those spiritual residuals, alongside the wishes and prayers from the humans, he created the 4 Races of Magica Girls that live to date: the Aqua, the Ignis, the Ventus and the Terra. This way, Blaze thought that there would be a balance among Atena Land and that will also encourage the Magica Girls to team up to defeat the evil forces by combining their abilities and powers.

Because the Magica Girls aren't human, they never age. Nevertheless, her appearance ranges from ages to of 13 to 18 years old in the humans' system and can die. Each individual is able to control the forces of their element and use them for aid themselves against the Berserkers or at their favor to accomplish a task, like burning down an obstacle, fly towards really high places, skate on top of water sources or be able to jump from high places and make the ground shake after the landing. Also, each race is ruled by a Leader, which position was given from generations (starting from the Magic Girls created by Blaze after Athena's demise).

Another important thing to know is that Magica Girls can have a secret life in the Human World. This is because the golden and unbreakable rule that every Magica Girl knows is that humans cannot know the existence about them. If a human ever discovers a Magica Girl or have some assertive clues about it, the memories and knowledge of that must be deleted. Any Magica Girl has this ability that only works on humans, but sadly, some of them have been breaking this rule, putting the human life at risk.


Here are the 4 Races:
Ignis Girls

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From the Latin word "ignis" that means "fire". This is the 1st race of Magica Girls. They control the fire element, and so, their powers are based on it. For example, they can cast out powerful fireballs, passed through flames without been hurt and even create fire tornados that will be living nightmares for any Berserker.

The personalities of these girls vary, but most of them are identified by their capacity for action and decision. Sometimes, they may act in excess, led by desire and passion. Totally active and social people that are always doing things that attracts lot of attention. Is really rare seeing one of these girls sad or depressed by something that happened.
Aqua Girls

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From the Latin word "aqua" that means "water". This is the 2nd race of Magica Girls. They control the water element, and so, their powers are based on it. For example, then can cast out water balls, surf through any liquid surface and invoke devastating storms that will punish any Berserker on its way.

The personalities of these girls vary, but most of them are very emotional. They become depressed very easily by any misfortune that happens to them. They don't have many friends for that reason, so they give their best to keep those they have. They also lack a good sense of discernment, so they're tricked most of the times and they never say no to something, even when the situation requires it.
Ventus Girls

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From the Latin word "ventus" that means "wind". This is the 3rd race of Magica Girls. They control the wind element, and so, their powers are based on it. For example, the can cast out wind gusts, surf through any source of wind and invoke deadly tornadoes that will suck in everything on its way.

The personalities of these girls vary, but most of them are very wise. They have a great ability to think through logic to communicate and give out innovative ideas. They know to discriminate the good from the evil with ease. Usually good for friendship, although they may have difficulty with emotional intimacy or family life.
Terra Girls

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From the Latin word "terra" that means "earth". This is the last race of Magica Girls. They control the earth element, and so, their powers are based on it. For example, they can cast out rocks and boulders from nowhere, can break through the hardest material and invoke one of the strongest forces of nature: earthquakes.

The personalities of these girls vary, but most of them have a strong nature connectedness. They love to take long strolls trough forests and befriend every animal they encounter on their way. Thanks to this, the Spirt of Nature seems to bless them and enchant their powers. They're extremely pacific persons with everyone except Berserkers, mostly because they are always destroying everything in their path. Ignis are extremely adorable, so they have a lot of friends and they'll won't waver to help out if they're in need.
Extra-Related Information
Soul Gems

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The Soul Gem is an egg-shaped object that contains the energy of a Magica Girl. Its size is relative, sometimes it may look like measuring a centimeter and other times larger, but it fits in the palm of a hand. Soul gems also work as Berserkers detector. When the girl transforms, the soul gem does the same and appears somewhere stuck on her body (arms, legs, chest, etc). When not in use, it appears as an accessory (bracelet, ring, necklace, etc.) that can have their names written somewhere.

The most important thing to know about Soul Gems is that they're literally every Magica Girl life. Their souls are inside of the gem. This way, they can survive severe and hard attacks in battle with the Berserkers. If a body is too far from the Soul Gem, the Magica Girl "dies" and stays like that until their bodies are in the range of the gem. A Magica Girl death is irreversible if the Soul Gem is completely destroyed.
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Another extremely important thing to have in mind is that the soul gems can gain some impurities every time a Magica Girl uses her powers (they slowly get a dark tone). However, they can be purified with Grief Seeds that Berserkers drop. So, be careful and be wise in using your powers.
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Amicus

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From the latin word "amicum" that means "friend, companion". This cat-like being will be always by your side and will aid you during battles with the Berserkers, missions, and quests. Nobody knows exactly from where they came from, only that they're actually living copies from the very first Amicus, Blaze.

Every Amicus looks the same, but their personalities are different. They also know everything about the Berserkers, except their origins or why they're so evil. All Amicus are also immortal, so if they're killed in combat, their bodies will respawn in Blaze's Plaza.
If a Magical Girl has the right amount of crystalias, they can go to Anna's Body Manipulations Corner and change their Amicus appearance into one they want (baby dragon, baby phoenix, you decide).
Corrupted Magica Girl

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Unfortunately, there's a point where a Magica Girl becomes so powerful that she may not be able to control herself and use them excessively. Sometimes, they could become depressed for a reason or another or want to avenge a fallen friend really badly. Whichever is the case, every decision that leads to really bad consequences made on purpose, the excessive use of powers and the overwhelming negative feelings in a Magica Girl will end in the most awful and unfortunate conclusion ever known between the Magica World: turning into a Corrupted Magica Girl.

Considered a type of Berserker, a Corrupted Magica Girl is actually really different from them. They still are able to use their power, stronger than ever, and they destroy ad kill everything in their path, either an enemy or an ally. At this point, the Magica Girl cannot be saved or return to normal, so the only thing to do is eliminate her at all costs because they'll be a much bigger threat than the whole Berserkers race. Eliminating them is actually a good deed because their souls will be free from a never-ending curse.

I'm currently working in a system that will decide when a character becomes a Corrupted according to its actions during official Missions and Events. Still, this can be avoided if your character don't abuse of its powers, remain calm and with a clear mind and behave in a good way.
 
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So, we learned a lot of useful stuff about our beautiful guardians, their origins and pretty much everything about them. Now it's time to know about their greatest enemies and the biggest threat to mankind: the Berserkers. There's basically no knowledge about from where they came from and why they're attacking this world. Still, the Magica Girls that decided to spend most parts of their lives investigating them have theories. The most famous try to explain that the origins of this evil creatures have to do with the negative feelings of humanity. Just like the Magica Girls born from the hopes and wishes from the humans, there may be the possibility that the Berserkers born by the hate and other bad feelings from them. Another theory is that these creatures appeared from another dimension and are trying to colonize the Earth to expand their reign of terror.

Whatever their origins are or the reason for their hostility, one thing for sure is that they need to be eliminated at all costs. This is because they're the reason of behind the greatest tragedies that have hit humanity, like the World Worlds or the awful Holocaust. There was a time where chaos and desperation were the every day of humanity. The crime was off the charts: a lot of murders happened in less than an hour, families hurt each other and other events that lead tat something was definitely behind all of it. Just when the hope was about to fade into oblivion, Athena appeared to put an end to the Berserkers. And so, the never-ending war between light and darkness broke. Its conclusion may seem too far, but once it arrives, the future of mankind will be a better one.
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Like the Magica Girls, the Berserkers splits into 4 classes. Nevertheless, one class is stronger than other. Think about this like a hierarchy. Also, they cannot be seen by a human.
Class D

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This is the lowest class among the Berserkers, but that doesn't mean they aren't a challenge or dangerous for Magica Girls. Berserkers of this class have short bodies and may appear harmless at first sight. They don't speak, but communicate with sounds, like growls, screams and body language. Most of the times, they appear in groups and can disguise as innocent human children to lure their prey (human and animals) and eat them later. They can be really dangerous in groups of more than 4 and during battles if one of them realize they're going to lose, it can call out for reinforcement using a special call.

A vivid example of this class are the Long-tongued demons. This small Berserkers can be a headache and totally dangerous if the group isn't killed quickly.
Class C

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The 3rd class among the Berserkers and stronger than from above, so they show them respect and are afraid of them. Berserkers of this class are bigger but shorter than Berserkers of Class B. They can speak, but just simple words like "Kill", "Die" and "Attack". They can disguise as teenagers for lure their preys (humans) and eat them later. Most of them prefer to be alone, but they can to team up, usually with species from the Class D. They're really dangerous alone and when in packs, a living hell. Lots of Magica Girls have died while unluckily encountering packs of this Class.

A vivid example of this Class is the Crawlers. These ruthless Berserkers can take out bony legs from their backs and crawl quickly on the ground, gaining speed and agility.
Class B

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The 2nd class among the Berserkers and stronger than the mentioned before. They're like the Beta in a wolf pack. Berserkers of this class are bigger than Class C and their strength can be compared with one from the Class A. They can speak like a human and can take any form (child, teenager, and adult) to lure their prey (commonly young adult males). These Berserkers prefer to be alone, but they're weird cases that they can team up with another Class B, making an almost unstoppable deadly duo.

A vivid example of this Class is the Jawless Witch. These nasty and hideous Berserkers doesn't have jaw, so they can split their mouths into four section and take out their spiky tongues and sharp teeth. They can also crawl fast and slash flesh with their long nails that looks more like claws.
Class A

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The top class among the Berserkers and the strongest of them all. Most of them are leaders, have royal titles and slaves from the lower classes, especially from the Class D. The Berserkers of this class can speak and communicate perfectly, are really intelligent and are really hard to defeat. They always disguise as an adult human to lure their prey (commonly adult men), tease humans or to explore the world. They always attack alone and it's recommended that, if a Magica Girl unluckily encounters with one of these, just run away or team up with a partner. There are weird cases where a single Magica Girl may be able to defeat one of these Berserkers and live to tell it.

A living example of this class is the Dragonour. This powerful Berserkers and female only species are one of the toughest enemies a Magica Girl can encounter. There are times that if they see they're losing a battle, they can morph their bodies into gigantic angry dragons.

Extra-Related Information
Grief Seeds

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The Grief Seeds are black gems with an oval shape. They have a small ornament on top that belonged to the defeated Berserker. When a Berserker is defeated, the Grief Seed is all that remains. Magica Girls use them to purify their Soul Gems.

Soul Gems can become Grief Seeds if the Magica Girl who wears it reaches its limit, either emotionally or excessive use of her powers when she hasn't purified her gem. Once this occurs, the Soul Gem becomes Grief Seed and the Magica Girl, a rare class of Berserker.
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For make your lives easier and to avoid misunderstanding of what to do and how to, this simple but useful guide is here to light the way for everyone that decides to join this big adventure. Head up, though. Some things may change in the future.

Exploration and Interaction in Magica☆Girls

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This is an open-world roleplay, so roleplayers can explore and go anywhere by their own. That's called "Free Roam". Roleplayers can also start their own plots by themselves and make some drama between them. And who knows, maybe that will affect the whole roleplay in a way. For example, an argument between two Magica Girls from different races can create a feud between those races, leading to a war between the two sides. Remember that every action leads to a consequence that can be good or bad. If you think about something that could affect the whole roleplay world or have any good ideas, just contact the GM.
Roleplayer1: Chiyo was wandering through the Market of the Four Races, gazing at the many shops around her. Her eyes sparkled with glee as she spotted some pretty dresses, cool weapons accessories, gorgeous hats and other things that different shops were displaying on their stands. Because she was so distracted looking around, she accidentally bumped into a girl that was in front of her. The impact made Chiyo fall backward and land hard on her butt. She flinched and lightly rubbed her butt. "S-Sorry, miss... I didn't saw you".

Roleplayer2: Miya was checking out some items she had on her Inventory, thinking which of them she didn't need anymore so she could sell them. She was in the middle of a path where she probably could be blocking someone's way, but she expected everyone to see she was there. Suddenly, she felt a hard bump on her back. She widened her eyes and gasped as she felt how the law of gravity was working on her. She fell on the ground with a thud and because her Inventory was open, a Strength Booster bottle came out of it and fell to the ground, shattering into pieces. A green liquid was there, slowly fading as the ground absorbed it. Miya frowned her brow angrily, seeing how one of her useful items gone to waste. "You gonna pay for this, baka!" shouted Miya as she quickly stood up and turned around to face Chiyo. "You better have 120 Crystalias, because that was the price of the booster!"

From that point, Chiyo has two options: say sorry and pay Miya the amount of Crystalias that the booster cost, not wanting to make a big issue that may lead to a fight or simply reject paying Miya, which will obviously lead to something bad. If the two roleplayers are different races, that could lead to a serious feud between the races if a fight arises between Miya and Chiyo. Cases like this one need to be planned beforehand between the roleplayers and the feud among the races are up to the GM, which can step into that plot and join them for a while.

Exploration and Interaction during a Mission
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During a mission, the Interaction, and Exploration in the environment is different from the "Free Roam". Roleplayers need to pay extra attention to the situation the GM put them, in other words, read carefully the post, especially to those lines that have descriptive details. Missions have established routes and endings, but that can change depending on the roleplayer actions. Remember that actions lead to consequences, good or bad.
It was an almost completely dark alley where Samantha was passing through. There wasn't any source of light fed by electricity neither any light posts. The beautiful light of the Moon was the only source of light that helped Samantha look at where she was walking. After a minute of cautious walking, her path suddenly split into two ways that look like a "Y": one to the left and the other to the right. Both of them looked the same and didn't give the feeling that something suspicious will happen. Whichever path she choose, Samantha will face something: one will lead her through the correct path to her goal, but the other could lead her to her own death, a dangerous situation or find a treasure.

Take a look at the red part in the paragraph above. That's the most important thing of the whole post and the one which will make roleplayers think what to do, forcing them to make a decision in the end. There are two options available there, one which can lead to the desired goal, but the other can lead the roleplayers to a dangerous situation or find a treasure, like a chest filled with Crystalias or rare items.

Roleplayer: Samantha stood between the two paths and looked at them carefully. Both of them looked the same to her, but she had the feeling that one of them will lead to something awful. She slowly raised her right hand a bit and her blue ring transformed into her Soul Gem. The Soul Gem fitted perfectly on the palm of her hand and she looked down at it, trying to see if it was sparkling like it sometimes did when a Berserker was close. "Hey, Dot, which path do you think I should pick, hmm?" she asked Dot, her Amicus. "I request your help, my fellow friend."

Roleplayers can take their time to think what they should do next and even use items that could help them, like their Soul Gems to detect any possible Berserkers in the area (the GM will decide if the Soul Gem will detect something, though) or ask for an advice of their Amicus (the GM will then take the role of the roleplayer's "Amicus" to aid them on missions, giving out useful clues). The mission will move on depending on the final decision.

Roleplayers can find hidden chests during missions or random events that may or not affect the whole world of the roleplay. When that happens, the GM will decide whether the roleplayer found something or not inside of the chest (can be a rare item, a trap, Crystalias or nothing). The biggest loot they could find is Grief Seeds.

Exploration and Interaction while on Free Roam
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To put it in simple words, this is when you can create your own plots with your friends. You can do that by creating a thread in any area you like (except in the "Shopping Requests", "Help Desk", and "Main Story of Magica☆Girls. You're free to do anything during your own plots, but be aware that if you ever fight a Berserker, you won't be able to earn items or Crystalias. You do that in official missions or events where the GM or a moderator is involved.

Another thing to keep in mind is that you're allowed to make only one free plot at a time and per character (if you have 3 characters, then you can create 3 free plots). Once you finish that plot, tag a moderator or GM so he/she can archive the thread and you can create another one if you wish. Also, you can be involved in missions, events and other stuff while having an active free roam story. All the plots are different, so that won't affect them in any way.

Like I said before if you feel that something that's happening inside that "free roam" story is a good idea to make some real changes in the whole Magica Girls world, don't be afraid to ask or leave a suggestion by contacting a GM or moderator via the "Suggestions and Ideas for Magica☆Girls".
Missions and Achievements

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Missions are the most fun and challenging events you will find in this roleplay. All of them can be activated by talking to certain NPC's around Athena Land, but some Missions are only available in the Human World. They're different types of missions: Quests, Berserker's hunt, Help and more. A few of them will happen only once, but other will happen once per day. Don't worry, everybody will be able to be part of missions. Also, some of them, before been activated, may be required a specific amount of roleplayers, but you can decide if move on alone (something that's actually not recommended if the mission advises you to have a teammate). Most of the missions will happen in the Human World, but some of them will happen in Athena Land. Sure, all of them are really fun and good ways to earn some Crystalias to spent or good items to collect that could aid you on other missions.
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Achievements are another fun thing to do in this roleplay. They're basically a challenge for any roleplayer and once they beat that achievement, they obviously can brag about it like a pro. Unlike missions, achievements can only be unlocked by doing a specific action, sometimes doing it more than once. They're also written nowhere, so basically anyone can achieve something randomly. You can unlock achievements:
•Completing missions
•Shopping and Selling
•Solving random events
•Killing Berserkers


There are more ways to unlock achievements, but those are the most common ways to do such a thing. Good luck trying to unlock them all! Once you start unlocking achievements and completing missions, you have the option to put them inside of your Profile to let everybody know how badass you are.
Inventory

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There's actually not much to say about this. A roleplayer's Inventory is like a bag or backpack where she can put every item she finds on her way. Health jars, Booster, clothes that she isn't using at the moment, accessories she isn't using at the moment, etc. She can put anything in there, even mission objects, like keys (they will disappear once the mission is completed or used). The capacity of the Inventory is limitless.
Characters Death

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This is something that any roleplayer fears to happen, but in this roleplay, the death of a character is possible and may happen if roleplayers aren't careful of what decisions they make. For example, keep fighting with an enemy knowing their health bar is really low and ignoring the suggestions of their Amicus to just make a tactical retreat. A death of a character is definitive if their Soul Gem is completely destroyed, so there is a slight chance of surviving if a character body is destroyed, but not her Soul Gem.
Roleplayer: Amaya fell on her knees, totally exhausted and wounded by the intense fight with a Hellhound. Her blazing bow fell on the ground in front of her with a metallic thud. Amaya was panting heavily and had her right hand pressed against the right side of her stomach where a nasty gash was bleeding out. She slowly looked up at the big Hellhound in front of her that was few feet away from her, growling angrily. The beast was also bleeding here and there, but was with enough HP for fight another 10 minutes. Amaya's HP was really low, so the only thing she could do was just retreat from the fight. "Amaya-sama, please, you have to retreat from this fight", begged her Amicus, lightly tugging her right arm with his furry head. "Your HP is really low and if you continue like this..." "Enough, Kirito", interrupted Amaya with a slight frown, still looking at the Hellhound. "There's no way I will run away from a fight. It's a fight to the death or nothing". Kirito widened his eyes and shook his head, whimpering. "B-But... Master, please, I'm begging you... That beast will kill you!" Amaya ignored his Amicus and slowly stood up, picking her bow. The Hellhound growled and barked at her, noticing she was ready for another round.

GM: In the end, Amaya was defeated by a bite on her neck. She bled out to death, but due that her Soul Gem luckily didn't get destroyed and her Amicus was alive, he took the Soul Gem and ran away from the scene. Once on Atena Land, Kirito gave the gem to the Priestess, Belle, and she resurrected her.
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Even if your Amicus or any Magica Girls that was with you during that moment saves you from a definitive death, that doesn't mean there won't be any penalties. If you died during a mission, every item and Crystalias you've collected will disappear from your Inventory. That will hurt if you found a really cool and rare item or collect a really great amount of Crystalias. Also, every memory of that happened during that Mission or situation will be lost. So, be careful with the decisions you make, because a bad one can cost you your life or your Inventory.
Shopping, Selling, Exchanges, and Body Manipulations

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Magica★Girls is an open-world roleplay, so you can obviously find some good shops in some places, especially on the Market of the Four Races. You can buy new clothes, more accessories, health jars and more items that will help you through your fight against the forces of evil, the Berserkers. Ah, but you can also sell some of the stuff you have and don't want or just don't need it anymore. In this roleplay, there are 2 buying systems you can use: for buying and selling items (clothes, accessories, jars, etc.) or for buying a customization for your body (add some ears, tail, abnormal eyes, etc.), for your weapon (change color, add accessories, etc.) or for your Amicus (change the appearance).

Buying, Selling or Exchanging Items
This system applies to most shops located in the Market on the Four Races and the two in Blaze's Plaza (see "Athena Land" information for know more about the available shops). Just go to the "Shops Section" and make a post about what item(s) you want to buy, sell or exchange. The seller will happily attend you (reply back) once she processes the deal (check you have the right amount of Crystalias, conclude the exchange is fair or give you an offer if you want to sell something). Your post needs to have the following, obviously choosing only one of the two options per line, mention what shop you're talking about and tag a moderator:
•Name: Put your name here (from your character and your username of Iwaku)
•Item(s) I want to buy | •Item(s) I want to sell: Put here the name of the item(s) you want to buy or sell. Choose one of the options
•Amount: Put here the amount of that item you want to buy or sell if applies
•My Budget: Put here the real amount of Crystalias you have in your pocket. Use this line only if you want to buy something. You better don't lie about your amount because the "seller" will found out and won't be happy about it. For make everything easier and fast, you can simply put the link that leads to your Character Profile.
•I would like to Exchange with this/these item(s): Put here the item(s) you want for make an Exchange. Put this line only if you want to make an Exchange.
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Buying Body, Amicus or Weapons Customization
This system only applies at "Anna's Body Manipulations Corner" and "Natsumi's Weapons Workshop". It's a bit different from the Normal Buying and Selling system, but don't worry, it isn't that complicated. Just go to the "Shops Section" and make a post the pictures of the parts of your body you want to "manipulate" (cat or dog ears, a tail, etc. Please, don't include pervert or sexual pictures. You will get into trouble). If it's for your Amicus, you need to include a picture of the new appearance you want to give him or her. Your post needs to have the following, obviously choosing only one of the two options per line, mention what shop you're talking about and tag a moderator:
•Name: Put your name here (from your character and your username of Iwaku)
•Appearance I want to have: Put here the pictures of the parts of your body you want to change. Be specific (ears, hair, hands, etc). This line only applies when you're in "Anna's Body Manipulation Lab.
•Appearance I want to give my Amicus: Put here the picture of the appearance you want for your Amicus. You can also change its a gender. This line only applies when you want to change the appearance of your Amicus in "Anna's Body Manipulations Corner", so if you don't want to do anything to your Amicus, skip it.
•Customize Weapon: Put here the picture of the new appearance you want for your weapon (remember than a sword cannot be changed to a gun if you know what I mean). This line only applies when you're in "Natsumi's Weapons Workshop". Skip it if you don't want any weapons customization.
•My Budget: Put here the real amount of Crystalias you have in your pocket. You better don't lie about your amount because the "seller" will found out and won't be happy about it. For make everything easier and fast, you can simply put the link that leads to your Character Profile.

After this, you have to wait for the NPC to process what you just submitted. Once the NPC sees everything's alright and you have the right amount of Crystalias, you can proceed to update your Profile with pictures of the new changes you made. Also, be sure to include the link to the shopping thread, so the moderators and GM know you are allowed to have everything you have.
Fighting System

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This Fighting Mode is pretty simple and only applies during missions, events or fighting against other Magica Girls. There are a two ways you can enter in Fighting Mode. You can either run straight to an enemy and take out your weapon, obviously alerting it and provoking it to fight you or you can also make a Surprise Attack. It's all up to you, but either way, you first need to make a post describing how you encountered an enemy (the posting expectation is Elementary, so your posts can be at least a paragraph with 5 complete sentences with minor grammar errors).
GM: While walking through an almost completely dark alley, Elena spotted a Long Tongue Witch lurking near a dumpster, apparently scavenging something to eat. The Berserker haven't sensed Elena presence, totally busy on what it was doing.

Roleplayer: Without hesitation, Elena quickly unsheathed Hades, her katana. As she did, the weapon burst into a furious, yet beautiful scarlet flames. She dashed towards the Berserker, ready to give the first attack and determined to end victorious from this.

After submitting the post, the roleplayer needs to throw a dice of 3 or 6 faces (a dice of 3 if it's a Surprise Attack; a dice of 6 if it's a Brave Fight) and depending on the number that pops out, the roleplayer can make her fighting moves. This also applies for the Berserker, that if it stills alive.

To throw a dice, simply click on the button "More Options", located above every post. There, you will see a command that says "Throw a Dice". If you gonna make a Surprise Attack, in the area that says "Throwing a dice for...", write "Surprise Attack" and in the "Faces" area, write a 3. After throwing the dice, you can either make another post or add a paragraph right on the recent post you made that says "After throwing the dice" describing the following:
• If the number is 1, you missed your attack and in consequence, alerted the enemy.
•If the number is 2, you're allowed to make a single Light Attack (you decide how your Light Attacks are, but keep in mind that Light Attacks are quick, but don't inflict a lot of damage).
•If the Number is 3, you're allowed to make a single Heavy Attack (you decide how your Heavy Attacks are, but keep in mind that Heavy Attacks are slow, but inflict more damage than Light Attacks).


Roleplayer: As Elena was about to give the Berserker a deadly blow, her right foot slipped with some blood that was on the ground. That made her stumble, losing her balance in the end. She fell hard on the ground, making a lot of noise and probably alerting the Berserker.

GM: As Elena fell on the ground, the Long Tongued Witch heard the noises. She quickly turned around and spotted Elena, letting go a deep growl. She was pissed and knew the Magica Girl tried to attack her by surprise. She glared at her, about to attack her.

Now, it's the time for the Berserker to throw a dice of 6 faces for see which attacks she is able to do.

See how easy that was? If you don't want to make a Surprise Attack and prefer to be more direct, it's the same process, but you have to write "Brave Fight" in "Throwing a dice for..." section and throw a 6 faced dice. Again, depending on the number of the dice, make a post or add a paragraph on the recent post you made describing the following. Just remember, you can only make a Surprise Attack only if your enemy hasn't spotted you, so you're going to lose your chance if you decide to go all Rambo:
•If the number is 1, your attack was so lame that the Berserker dodged it easily.
•If the number is 2, you're allowed to make a single Light Attack (you're the one that decides how are your Light Attacks, but keep in mind that Light Attacks are quick, but don't inflict a lot of damage).
•If the number is 3, you're allowed to make a combo of two Light Attacks.
•If the number is 4, you're allowed to make a combo of 2 Heavy Attacks (you're the one that decides how are your Heavy Attacks, but keep in mind that Heavy Attacks are slow, but inflict more damage than Light Attacks).
•If the number is 5, you're allowed to make a devastating combo of five attacks (just make 5 beautiful fighting moves by combining Light and Heavy Attacks).
•If the number is 6, you're allowed to go on "Fury Mode" that consists of 10 powerful attacks. (This is a where you can show off your special deadly move. On this mode, the weakest of the Berserkers quickly die and leave pretty wounded tough and strong Berserkers. But, beware, this uses a high amount of your Soul Gem energy. It's always recommended to purify your gem after each Fury Mode to avoid terrible consequences afterward).


Roleplayer: Suddenly, a red aura surrounded Elena and her hands burst into flames. She glared at the Berserker with an angry expression and stomped the ground in front of her so hard that the earth shook a bit. Two flaming pillars made of hard magma emerged from the ground, right beside the Long Tongued Witch. Elena chuckled and raised her hands in a slow pace in front of her, making the Berserker raise from the ground as well. Then, she did as if she was gripping a rope on her hands and shove them from right to left, making the Berserker slam hard on the pillars 10 consecutive times. On the 9 move, Elena swung her hands downwards, making the Witch slam hard on the ground. She then snapped her fingers, making the Berserker caught into flames, killing it in seconds. "You messed with the wrong girl, bitch..." said Elena as the pillars disappeared, and the flames and aura faded from her body.

This is a move that will easily kill a Class D Berserker, probably kill a Class C Berserker as well, knock out a Class B Berserker and inflict a lot of damage to a Class A Berserker. This was just an example, you can be creative and make your own "Fury Mode" move, but yeah, you can copy this, modify (or leave it how it is) and make it yours!

The 3 and 6 dice faces fighting system seems pretty simple, right? But sure, if you didn't understand something or have any doubts, notify it in the "Help Desk" of the roleplay.
Opening a chest System

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The process is the same from the above, but this time, when throwing a dice of 3 faces, in the area that says "Throwing a dice for...", write "Try My Luck".

GM: At the end of the path, Samantha could notice something sparkling like gold. It was a dark dead end, but the sparkle of that thing illuminated the area. As Samantha got closer to it, she could see what it was: a gorgeous medium sized golden chest.

Roleplayer: Samantha couldn't believe what her eyes were looking at. She smiled widely and laughed with joy as she kept gazing at the golden chest with awe. "Oh, goodie! Looks like the odds are in my favor this night!" she said, clapping her hands happily. She stood in front of the chest and looked down at it, the sparkles of the gold reflecting in her eyes. She slowly placed her hands on the handle of the chest and when she open it, inside she found...

Here's what the numbers mean:
•If the number is 1, roleplayers can either find nothing or nasty trap.
•If the number is 2, roleplayers could find normal items like Small Health jars, Small Strength boosters, and other stuff. They could also find a significant amount of Crystalias (can be from $150 to $300).
•If the number is 3, roleplayers will hit the Jackpot! They could find rare items, like Insight Scanner, Insta-Kill! and more rare items. There are strange cases where Grief Seeds can be found or an insane amount of Crystalias that could reach the $1,000.
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That was pretty much everything. If you manage to read everything, thank you a bunch and congrats, that means you may be interested in joining this magnificent roleplay. Don't waste more time and join now! A great adventure awaits you and a world of endless possibilities is willing to be discovered.
 
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