K
Kame
Guest
Original poster
I don't see how dark souls will just have a ''spice'' of combat seeing how the whole premise of the game is to fight through armies of undead. Its a given when we find new areas we will rest at bonfires, tell stories and do non combat things but when the group starts moving it can't be overseen that most of what we will do when traveling is fight.Sorry of being late on the draw, my posting may be spotty at times but I will try my hardest to check everyday!
1. I am perfectly okay with just rehashing the DS1/2 plotline with the four kings idea(that is really interesting)
2. Whatever the group decides I am good with, I am okay with both areas loving them both. The only time I would have trouble is during anything referencing Demon Souls. I know nothing about it, as I have never played it so I would require explanations towards anything with it.
3. Character Interaction, dealing with the curse. World building I also feel is very important as I think the characters would get blanch with no enrichment or change. We will need combat to help advance things as to spice things up every now and then.