Disclaimer: Due to the nature of the RP there are often player actions that are important to the plot, or discoveries meant for only one player. You are only allowed to read the spoiler with your character's name on it. You also cannot read other player's replies. When you post your reply please place it in a spoiler so other player do not accidentally read it. OOC here Maya (Move your mouse to reveal the content) Maya (open) Maya (close) A blizzard halfway up Mt Lun the previous night had left an inch of snow on the ground around the lake. Strong winds were still picking up more off the mountain’s sides and blowing it down. With dawn only just past the air was still cold and the wind had a chilly bite that cut right through light clothing. A few fishermen sat on the rarely used port hoping to catch a few final fish even though dawn was past. A lone fisher boat floating in the centre of the lake hoping the same. Further south a pair of trader ships had just entered the lake on their way to Eul from the south. To the north and east stood the path that led up the mountain to the Und where Ue’s best were trained. A stranger could mistake it for a Beurn herder’s path. It was a simple dirt track that left the main road and started its way up the mountain, identifiable by a single wooden sign with the word Und upon it and the Uen symbol next to it. Not a single guard was in sight, but that was normal as there wasn’t a need for one. Apart from the fishermen there were few people around. The trader roads went far around Mt Lun to avoid the worst conditions and any contact with the Agents. It was here that Maya awoke. Syrix (Move your mouse to reveal the content) Syrix (open) Syrix (close) Barely a few hundred metres away the ground was a vibrant green, covered in all grasses which swayed with every passing wind. On top of these grasses sat the great Fort Pure, one of Ue’s most well equipped and supplied forts in the empire. Five towers faced the mountain pass leading into the Firelands, each one’s top bristling with siege weaponry all pointed right at the entrance. A lower wall stretched around the fort in front of the towers with more siege placed upon it, ready to fire. As the sun rose in the west tiny shadows could be seen moving back and forth along the walls and towers, while others remained silhouetted in a single spot, their eyes permanently trained on their target. In stark contrast to the clean, organised feel of the Uen fort, Fort Brakkis resembled a sudden, natural upthrust of stone bursting from the side of the mountain. Its outer shell was made of obsidian, with spikes of the same rock surrounding it to hinder any charge at its gates. The actual fort was made of grey stone and was a short yet long half cylinder emerging from the mountain. There was less siege weaponry atop its form, but there were hundreds of rocks ready to be released onto any army that tried to pass through. In addition a resevoir of lava sat to either side, ready to be unleashed. It was one of three forts on the small stretch of mountain pass guarding the way into the Firelands. In the pass below the fort a nest of salamanders began to emerge from the pools of lava that dotted the pass. The long, flat beasts shook the remains of the magma from their backs and began strolling around looking for breakfast. Far above them a lone smoker drifted through the air, its purple skin filled with hot air allowing it to float with ease. As the base of the sun was clearing the Histan Mountains far to the west bells sung all along the mountain pass signalling the official waking time. Soldiers rolled out of their threadbare beds and began pulling on clothing and armour. Breakfast would be served in a short fifteen minutes and there was no second chance if you missed it. The majority of them had dark tans or skin though there were a few whose tones were lighter. Among those few was Syrix. On the top of the fort stood Commander Jenx. Though only a normal human he had complete control of the fort and only had to answer to the Clutch. He wore a suit of heavy, red coloured plate armour that offered greater protection that the laminar armour the foot soldiers of the pass wore. His eyes were fixed on the enemy fort in the distance, a calculating look in his eyes. Karter Murham (Move your mouse to reveal the content) Karter Murham (open) Karter Murham (close) Therin was a sleepy little town near the edge of the Uyar plain, yet too far away from the actual mines to be anything more than a night stop for the caravans transporting the mineral. The situation was well liked by the inhabitants who enjoyed a small town feel while making a good amount of profit off the caravans who, in the past, were very common. The homes and shops reflect the town’s prosperity and it has two large inns for the merchants and their guards. Recent events however, have had a drastic change on the town. The rebellion immediately cut off the supply of caravans coming from the mines and their source of income suddenly disappeared. Then, when the Karthan armies returned to the north, battered and bloodied, a smart thinking general decided to set up camp outside Therin. While the noble officers have taken up residence in the inns and saved them from bankruptcy, the presence of two thousand unruly soldiers looking for a fight camped just outside the town is something the citizens are eager to be free of. This morning though, no civilians were willing to step outside to complain about their presence. Soldiers had swarmed the streets and were searching through every room in every house. A thief had snuck into the general’s room at the inn during the night. When a soldier had entered to give the man a report the thief had disappeared in a cloud of smoke, taking the general’s gold scabbarded Uyar sword with him. The Kar family noble was furious and had told his soldiers he would not let them rest until it was recovered. Every street had guards and every alley was being searched. Figwig (Move your mouse to reveal the content) Figwig (open) Figwig (close) Juntaal was an average sized coastal town on the eastern coast of what used to be Uen territory. Now it resided in the region known as the free cities under the protection of Lugrun further to the south. It had a modest dock and saw at least two dozen ships per day, whether they were coming in to dock or passing through along the sea trade routes. It kept the town turning a nice profit during the summer and autumn seasons when the seas were calm. However this autumn had been less prosperous that the citizens had expected. While their release of the Uen Empire had been a drastic move the sea trade had continued unabated. Some merchants no longer passed by yet the local ones picked up the slack. It had only been when the pirates of the south east had suddenly turned their full attention to their west that the problems had started. Dozens of ships were sunk in the first months and Juntaal had seen a massive drop in their trade. Even when armed boats began to patrol the coast the inexperienced crews couldn’t keep up with the pirates who had been attacking well-armed Aramian ships for decades. The situation was growing worse with every passing day as fewer ships were willing to take to the waters. Many believed it was only a matter of times before the pirates began landing and attacking the towns on the coast. It was in this desperate town that Figwig now found himself in as the sun broke the horizon to the west. Thulile (Move your mouse to reveal the content) Thulile (open) Thulile (close) The large trader boat bumped up against the city’s dock just as dawn was breaking to the west. Tired eye dock workers ran up to the ship as the sailors threw their lines to them. Despite the weariness of those involved the process was completed quickly and the Lila’s Love was secured with no problems. A wide plank of wood was slide over the side to rest on the dock and allow passengers and cargo to disembark. The city the ship had arrived in, called Olial, was on the western coat of Aramis. Once a prime target for the pirate raiders of the islands the recent alliance and brought a halt to those activities. The sudden peace had left the townspeople confused, as if living a life where they could sail safely was not normal. Combined with a sudden boom in trade now no ships were being stolen the town felt like a child in puberty unsure of who they were or what they could do. Though he had not ordered them woken, it was unlikely any of the passengers aboard the ship were still asleep. The bump signalling their arrival and the work going on up on deck as cargo was unloaded was not an easy thing to sleep through. In one of the private cabins was Thulile, having made her way to Aramis from New Karthar. And thanks to a particularly loud sailor’s cursing she was now awake. Jerris (Move your mouse to reveal the content) Jerris (open) Jerris (close) In the hills of Aehraut, far to the west of Ossa, the first rays of light touched the land. At Jerris’s camp the three night sentries rubbed their weary eyes and waited for their replacements to arrive. The other ten fighters at the camp were waking as one, groaning from sore muscles. Fast marching and carrying their own supplies everywhere was a difficult and tiring business. The chosen ‘cook’ for the day forced himself up and began rummaging through their supplies. They were close to an Aehraut town and couldn’t afford a fire so it was cold meat and bread for everyone. From the south a lone scout was returning from his nightly spying. Marru was there to greet him and hear his report. Once that was done he grabbed his own portion as well as Jerris’s and walked over to his commander’s tent. “Breakfast sir.” he said and waited to be invited in. Once he was he passed the food to Jerris and saluted. “The scout has returned sir. Ekalin has a small garrison, maybe fifty soldiers at most. But they appear to have a few horses with them. This is a good chance if we can even the odds. It’s possible one squad is just riding through, if we wait we may be able to catch them on the road in lesser numbers.” The man finished his own report and waited for Jerris to speak.