ONE SHOT Lost & Found - Friday March 18th @ 2pm to 5pm Central

Added to Calendar: 03-18-22

Diana

Divine Space Witch Ò◇Ó
Original poster
ADMINISTRATOR
MYTHICAL MEMBER
Posting Speed
  1. 1-3 posts per week
  2. Slow As Molasses
Online Availability
10AM - 10PM Daily
Writing Levels
  1. Adaptable
Preferred Character Gender
  1. Female
lostandfound-poster.png

LOST AND FOUND

In 2022 just when everyone thought things were going to be maybe okay, the widespread pandemic turned ZOMBIE. Honestly, no one was surprised at how badly things were handled at this point. This set the globe into a panic fueled by chaos! Everyone that didn't go zombie had to deal with war between countries over resources - until there were just too many zombies for established governments to even function.

Ten years later things are calmer, with most of the world dead. There's still rogue factions of assholes out there, but there are enclaves of survivors too. People are now just trying to survive and discover what happened to lost loved ones, or find a safe and stable place to live.


EVENT INFO


WHO: Everyone is invited! Character Bios/Pics are not required, but totally encouraged! Post 'em if you got 'em.

WHAT: This is modern "realistic" setting. No supernatural characters or real magic, please! But if it can happen in a zombie apocalypse setting, it can happen here!

WHERE: Join us in the LOST AND FOUND chat room. You'll find the link to our chats in the CHAT tab when it's time to play.

HOW: This is ACTION SETTING WITH IMPROVISATIONAL GAME MASTERING. That means the object of this roleplay is to interact with other characters, and from those interactions I will create a plot and story around you. There will be action moments, where strange events will happen and your characters will have to work together to resolve it. With this ChaRP "lol random" behaviors are discouraged -- what your character says and does will have in game consequences, so choose wisely!

My roleplays are always NEWBIE FRIENDLY so even if you are terrible at roleplay or have never participated in a ChaRP before, this will be easy for you to get involved in. :D Ask questions, let me know when you need help. I often give tips and direction out of character in the main chat room when people need a little direction.



EASY CHARP TIPS!


Try to show up a good 10 to 15 minutes before the ChaRP is to begin. That way you can read up on any important info, and it makes it easier for your GM to know how to start off the ChaRP when there's a head count.

Don't worry if another player is doing something similar to your idea. DO IT ANYWAY! Similarities and things in common happen in real life too. Everyone also plays differently, so two characters who are both "sweet and shy" will still end up being totally unique people. Two assassins could create a fun and interesting conflict!

Talking to other players about their character before the roleplay is a GREAT way to create connections and background for your own!

Post SHORT AND FAST. Charps are very quick pace and contain a LOT of players. Players can't wait 20 minutes for you to write a wall of text, and if there's too much text they won't be able to read it fast enough and will MISS details. If it takes you longer than two minutes to type your post, you are taking too long and might get lost in the action. This is an exercise in quick and concise writing!

Make sure your character name is mentioned in every post, close to the start of it if possible. This is especially helpful when there's many players, so we know who is playing what character.

Like in Real Life, a character may not be able to acknowledge or notice your character immediately because they are engaged in doing something else. (For example a new character walking in to the room, but the other characters arguing about muffins and do not see them.) Don't get discouraged if you go can't get someone to interact with you right away. Just keep posting and doing actions with your character, or even approach others who also seem to be idle and it WILL happen.

Do not take events in the roleplay personally or assume that bad reactions are because they think you/your character sucks. Everyone is playing a character and reacting to things as their character would!
 
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Diana

Divine Space Witch Ò◇Ó
Original poster
ADMINISTRATOR
MYTHICAL MEMBER
Posting Speed
  1. 1-3 posts per week
  2. Slow As Molasses
Online Availability
10AM - 10PM Daily
Writing Levels
  1. Adaptable
Preferred Character Gender
  1. Female
I'mma just reserve this post just in case. O:
 

Zarko Straadi

Edgenoble
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Adaptable
Preferred Character Gender
  1. Female
Genres
Sci-fi, fantasy, magical, modern, Steampunk
1647525818168.png Name: Weiwei Xian

Birth Location: Shenzhen, China.

Age: 32

Hight: 5'1

Gender: Female

Sexuality: Bisexual

Appearance: Weiwei dresses in handmade fantasy/medieval clothes or Asian-themed Steampunk; the latter especially when Steampunk accessories such as goggles or a face mask might come in handy.

Personality: Weiwei does not express emotion often. Most of the time, her facial expression says "I am not impressed." Instead, she expresses herself through her many creations. She has a certain snobbishness when it comes to what passes for aesthetics and design. So much so that she avoids normal mass-produced clothing, possessions, etc. from the former world as much as possible and tries to live in a world of her own creation (and that of other DIY/Maker types like herself). She's generally standoffish, knowing full well that people usually think she's weird.

Weiwei loves to learn new skills, especially if they involve creating needed goods and services. Skills are trade goods that no one can take away.

Fears:

Ugliness: Weiwei has something akin to a mental allergy to ugliness. Just going around in an average modern city or suburb pre-Z was like having to listen to constant loud fingernails-on-chalkboard. Before everything went to crap. She fears that she may end up spending the rest of her life wearing filthy, scavenged rags of clothes that were sloppy and ugly even when they were brand new, surrounded by a world turned to broken-down walking-corpse-infested garbage in which nothing of beauty survives. She intends to stave off that fate as long as possible, even if that means her actions, choices of clothing, equipment, etc. are not entirely practical.

Turning into a zombie.

Becoming the kind of person who can kill other human beings or indifferently watch them suffer without qualms; the whole "you have to become a barbarian to survive in a hard world" thing. Also, the social equivalent: that if the Zeds don't win, human brutes will, and what's left of humanity will be thrown back into a vicious Dark Age, or worse.

Guns. She's never liked them, and they (in the hands of the wrong sort of people) are a bigger threat than the zombies. But thankfully, nobody's been making bullets for 10 years now, so there are fewer loaded guns to worry about these days...

Bio:

Weiwei was born into an extremely conservative and traditionalist family. Her parents could trace their ancestry back to aristocracy in the Qing Dynasty, and they never forgave the modern world or the Chinese Communist Party for depriving them of what could have been theirs. They were also extremely displeased that the one child they were allowed under China's family planning policy was a girl rather than a boy. When Weiwei was a small child, her parents got involved with the Falon Gong movement, and were forced to flee China for the US.

When the first of her brothers was born, he became the apple of their eye; Weiwei, not so much. She had a rebellious, independent streak, and never fit in to the strict, confined role her parents' values set out for her. Instead, she left home at 16 and became something of a hippie vagabond. She worked in ecovillages and intentional communities in exchange for food and shelter, picking up useful skills along the way. Then she discovered Renaissance fairs, and became a "rennie," traveling from fair to fair, making a modest living selling costumes and crafts from a booth.

Hanging out with SCA (Society for Creative Anachronism) members and HEMA (Historical European Martial Arts) practitioners, she learned swordsmanship and archery.

When the zombies came, Weiwei made arrangements for the troupe she was traveling with to join Dragonfly Village, an intentional community in Vermont. Though the journey was perilous, and she lost several dear friends along the way, the survivors finally found shelter. They exchanged knowledge with the people of Dragonfly Village, learning Permaculture, ecological architecture, and how to build and operate various forms of sustainable "Appropriate Technology." In return, they taught the villagers how to fight with medieval weaponry, and how to make it; one of them was a blacksmith.

Dragonfly Village was isolated enough to escape most of the chaos of the fall of civilization. The mountainous, forested terrain of Vermont's hill country was difficult for zombie hordes to move through, so they mostly followed paths of least resistance, sticking to roads, cities, and more open terrain. Though the village thrived as much as any place did in the wake of the Apocalypse, Weiwei began to fear that its extensive store of practical knowledge--as well as the wide range of scientific, philosophical, and mystical learning contained in its population and the village library--could be lost if the village was attacked by raiders or a major zombie horde.

So Weiwei decided to found an order of "Wisdom Keepers," people who would travel to other communities in order to share their knowledge, and learn what they could from the people they worked with, aiming to rebuild civilization.

Vehicle:

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Weiwei drives a Steampunk-themed Volkswagen bus that has been converted to run on wood gas. Waste heat from the wood gasifier can be used for cooking, to heat water, and provide warmth for the vehicle and her camp trailer. With the use of a heat pump, it can also provide AC in hot weather. The bus contains Weiwei's workshop and library, as well as tools and craft supplies.


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While traveling, Weiwei lives in her camp trailer with her two border collies, Crow and Ziggy Stardust:

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Weapons:

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Zarko Straadi

Edgenoble
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Adaptable
Preferred Character Gender
  1. Female
Genres
Sci-fi, fantasy, magical, modern, Steampunk

  • Diana:
    WELCOME TO LOST AND FOUND


    Today at 12:17 PM



  • Diana:
    This is a post apocalyptic setting where a bunch of peeps must brave the zombie wilderness in search of someone they lost.


    Today at 12:18 PM


  • Diana:
    TYPE FAST AND KEEP IT BRIEF! We're paying in real time, so if you take too long you might miss out on the action. If you write too much, people miss details! Stick to 10 sentences or less.


    Today at 12:19 PM


  • Diana:
    Put your character's name in the first sentence of each post so we know who is playing who. You can also make use of color bbcode to help differentiate your posts from others!


    Today at 12:19 PM


  • Diana:
    Game Master posts appear in this bright bold yellow, so pay attention to those! They're giving you hints and directions for what to do next.


    Today at 12:19 PM


  • Diana:
    My roleplays are always NEWBIE FRIENDLY! Don't worry about making mistakes or getting confused -- I am always in the main chat room to help answer questions or turn you in the right direction.


    Today at 12:19 PM


  • Diana:
    (◉,◉) (◉◇◉) (⊙,◉) (⊙◇◉)


    Today at 12:20 PM

  • Diana:
    We begin on the road - a crossroads more specifically. Where four old dirt roads turn off into four different directions. Everyone has something or someone they wish to find... will they succeed or is this the day the zombies finally win...


    Today at 1:02 PM

  • Zarko Straadi:
    Weiwei slowed, but did not stop as she approached the crossroads, the rusted stop sign no longer holding any authority. In this rough new world, it was always good to maintain at least a little momentum. She checked both ways as she reached the corner. In the absence of the complex supply chains that made gasoline possible, the odds of encountering other working vehicles on a dirt road were low, but there could always be zeds, or people on horseback or on foot. Either way, she kept an eye out.


    Today at 1:11 PM

  • Diana:
    A rustling in the bushes nearby alerted Weiwei to something coming. Instead of using the road as expected, a young girl, barely seventeen, crawled out of the underbrush. There was a big rifle in her hands that she apparently had at the ready, but immediately put away on sight that this encounter was not of the zombie kind. "Hey...! Don't go down that way. There's a big cluster of the rotting bastards out that direction."


    Today at 1:16 PM

  • Zarko Straadi:
    At the sight of movement in the underbrush, Weiwei tensed for action. An ambush? But from her words, the girl at least seemed to want to be helpful. Weiwei brought her vehicle to a stop. Now for the hard part, she thought. If the girl was a spotter or a decoy or otherwise the first harbinger of a potentially hostile group, Weiwei would need to persuade them that she was worth more to them alive than dead, and that cooperation would be better for their interests than the dog-eat-dog approach. She rolled down a window. "Thanks for the warning. I mean you no harm. Do you have a group?"


    Today at 1:33 PM

  • Diana:
    The girl frowned and shook her head. "Not anymore. Like, I said that direction is full of the rotters. No one else made it through. I was about to trot down this other road when I saw your van. I dove in the bushes cause I wasn't sure if you were one of the road gangs."


    Today at 1:37 PM

  • Zarko Straadi:
    "Well, I'm not. Would you like a ride?" Weiwei said. Though she didn't exactly trust the girl yet, she had no intention of leaving her alone to face "road gangs." Does she even have bullets for that thing? she wondered. Even with a reloading press, you could only re-use a cartridge so many times, and nobody was making percussion caps (or brass cartridges...) anymore. She'd encountered people with black-powder muzzle-loaders, but not a lot of loaded conventional firearms in the last couple years. Still, this was America, the land not so much of the free or the brave, but of the gun. There had been more guns than people before Z-Day, and countless rounds of ammo...not that they had managed to stop the zombies.


    Today at 1:53 PM

  • Diana:
    "Um..." she hesitated, looking on down the road and then back at the other direction. "Yeah. I think a ride is a good idea." Without much ceremony, she rounded the van and climbed up into the passenger seat. Her backpack she stashed at her feet, and the gun she lay over her lap. "I'm Carly, by the way."


    Today at 1:58 PM

  • Zarko Straadi:
    "Weiwei Xian," she said, extending a hand. "That's Crow, and Ziggy Stardust," she added. The dogs were sniffing at the girl, and decided they approved of her character. She started the vehicle moving again, turning down the road the girl indicated as the way she'd been headed. "So...what do you know about these road gangs?"


    Today at 2:06 PM

  • Diana:
    Carly had almost missed the dogs, and it's like the girl went five years younger! Cooing and petting puppies with glorious enthusiasm, almost missing Weiwei's question altogether. "..oh, uh! Not a lot? They're zooming down roads in a convoy, and filled up with a bunch of shitbag pervs. It seems like they're ambushing travelers and stealing all their stuff. Back at my last rest stop, they said they were worried about getting raided in the night sometimes."


    Today at 2:11 PM

  • Zarko Straadi:
    "So they've got motor vehicles? You know anything about their weapons?" Weiwei asked. Shitbag pervs...great. Why aren't all the murder hobos dead yet? In theory at least, cooperators, like the people back at Dragonfly Village ought to be able to out-compete the psychos and thugs, since the latter regularly placed themselves into conflict with both humans and zeds, whereas cooperators would only have to fight the zeds, at least in principle. At the very least, decent people always outnumbered psychos...except maybe in this particular period of history. Sometimes Weiwei wondered if maybe there were "zombie virus Typhoid Marys"--people who were infected but not turned, becoming murder hobos and 'gangs' instead of zombies.


    Today at 2:24 PM

  • Diana:
    "They definitely have guns," sighed Carly, but now that she was hugging a dog, she didn't seem to upset. "I've only seen them once or twice myself, so I stick in the bushes when I'm alone. Going by road isn't all that safe between them and the rotters. At least rotters are easier to run from and can't seem to have the sense to climb trees? Well, none have managed yet that I've seen. It's pretty lucky you have a whole van to yourself. Where are you headed off to?"


    Today at 2:29 PM

  • Zarko Straadi:
    "I'm looking for the nearest community of people, decent people. The last group I met said there was one down that way," Weiwei said, nodding toward the road Carly had warned her off from. "But from what you've said, they've apparently been overrun. I'm a Wisdom Keeper...technically the Wisdom Keeper, I guess, since no one else has joined the Order yet. The general idea is, I find people, share knowledge and skills, learn anything they have to teach, then bring that knowledge back to Dragonfly Village, where I'm from. Preserve and spread knowledge, help humanity rebuild."


    Today at 2:39 PM

  • Diana:
    "The world should could use a lot more wisdom, if it makes it." agreed Carly with some thought. "So like... what kind of stuff? I imagine you need to learn about doctoring and engineering and farming... Mind, I bet there's libraries chock full of useful books still. My sister always talked about holing up in some big library somewhere and making a home there. She said eventually the rotters would rot off and we'd finally have some peace. At least from them anyway."


    Today at 2:45 PM

  • Zarko Straadi:
    "Yeah, I bring back intact books when I can," Weiwei said, checking her surroundings as she drove. "Unfortunately, when nobody's taking care of a library, the books usually get ruined by mildew, rats, or fire, and that's when people aren't burning them to cook their dead opossum or whatever. Also, the best libraries tend to be in cities, where there's more zeds and it's harder to grow crops." She decided not to talk about the girl's sister. Since she wasn't present, that meant she was probably dead, and why tread on painful ground? "So, are you headed anywhere in particular?"


    57 minutes ago

  • Diana:
    "Ironically enough, I was headed towards a library. My sister and I got separated a long ways back and she said if that ever happened we should try to meet each other at the State Library in Kansas. She always wanted to go there for college, back before the world got wonky." she replied easily enough with a shrug of her shoulders. Carly didn't seem too messed up about it, but she also seemed to be pretty blasé about the world in general.


    53 minutes ago

  • Zarko Straadi:
    "Is that in Topeka?" Weiwei asked.


    49 minutes ago

  • Diana:
    "Uh... wait I can check!" Carly stopping hugging the pupperonis long enough to shuffled her gun around and grab for her bag. She dug in moving some things around - a single change of clothes, food, camping gear - until she found a folded up wad of paper. She unfolded, and unfolded and unfolded to reveal a huge map. "...well. I think so! It's kind of fading out now, but I figure once I'm in kansas I could raid some old gas stations or something and find a new map."


    43 minutes ago

  • Zarko Straadi:
    "I've got a road atlas," Weiwei replied. She checked a brass compass mounted on the dash. "We're headed North now." By habit, she checked her surroundings again. "Assuming we find enough burnables to keep the gasifier going, and we don't run into any serious trouble, we should be able to reach Topeka in...maybe two or three days?" She'd consulted her atlas often enough during her travels that she had the major highways in the Eastern half of the country virtually memorized. "Longer if we take back-roads, but wood and supplies will probably be easier to come by. Do you have any way of contacting your sister? I have a short-wave radio, but it's been a long time since I've heard anything on it."


    30 minutes ago

  • Diana:
    Carly shook her head. "We never had any radios." She folded her map back up and stuffed it in her bag, now taking the time to look Weiwei up and down, and actually peer behind her into the van. "...are you headed that way too? I don't wanna get nobody out of their way when they got other places to go. There's always something going sideways out here."


    22 minutes ago

  • Zarko Straadi:
    "Well, I wasn't planning on going much further west anyway. Now that spring is here, I was planning on heading north toward the Great Lakes area, to see if there are any surviving communities there, and any prospects of travel by water, then make my way back to Dragonfly. So Topeka's about as near as on my way as anyplace else. And if there's an intact library there, that would be worth finding."


    13 minutes ago

  • Diana:
    "Cool, coool. I can help take care of the dogs. I haven't seen dogs in forever!" replied Carly. "Hopefully my sister will be there. Heading up to the Great Lakes sounds pretty neat."


    4 minutes ago

  • Diana:
    Before they could continue their conversation any further something went WHAM against the front of the van. Red blotches ran across the windshield glass blocking the view...! TO BE CONTINUED!
 

Samuel W.

Edgebabby
Invitation Status
  1. Look for groups
Posting Speed
  1. Multiple posts per day
Writing Levels
  1. Elementary
Preferred Character Gender
  1. Male
Genres
Character interaction
Hey uh, how can i join?
 

Zarko Straadi

Edgenoble
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per day
Writing Levels
  1. Adaptable
Preferred Character Gender
  1. Female
Genres
Sci-fi, fantasy, magical, modern, Steampunk
You will need to wait until the continuation is scheduled. That will happen sometime in May or later, since the GM for this Charp is taking a break for the month of April. To see how to join a Charp, you can read the info in the original post, and at the start of the Logs (click on the green word "LOGS" in the post just before yours) to get an idea of how a Charp works. You could also watch the one currently in progress, "TOKO AIDA STATION." If you click on "Chat" at the top of the page, you can talk to us in the general chat, or use "Browse Rooms" to find the room for "TOKO AIDA STATION" and watch the Charp in progress.
 

Samuel W.

Edgebabby
Invitation Status
  1. Look for groups
Posting Speed
  1. Multiple posts per day
Writing Levels
  1. Elementary
Preferred Character Gender
  1. Male
Genres
Character interaction