Loot Drops

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Kitti

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Most of us have probably played at least one game where the enemies you defeat in battle drop loot - from items to weapons, armor, potions, and more.

What do you drop when you're defeated?​
 
I'm Canadian, we know this answer already.

 
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Why, I think it'd be reasonable to assume I'd only drop the things I am already carrying, no? So, uh,

Woolen Scarf of +1 Cold Resistance
 
Oh, man.

A few hours ago, I would have dropped HF acid for +100 corrosive damage. Right now, I'd drop a sample cup of coated morphine pellets for +20 health and a laptop for +10 knowledge.
 
Laundry and dishes. Sorry folks. That's what you get for defeating me.
 
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I burst into a dozen cookies, all various flavors. Then I drop Jogging Shorts + 3 - when running, stamina recovers faster.
 
That moment when you just wake up and read the title as 'Lost Droops'. Yup.

I don't really have much that I carry with me...perhaps take the Morrowind route and drop my clothes and some spare change. Though RPGs seem to have an obsession with dropping a single eyeball from any given creature. Treat it kindly. I was quite attached to it.
 
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Well first off. To defeat the mighty Otaku, you.... well, you'd just have to casually suggest I might've offended someone and then let nature take its course.

As for loot...

Gained:
-Soul of Anxiety: adds +9 fear when around sentient beings; impossible to remove from inventory.
-Anime Swag Jacket #3: offers zero stat bonuses, but you get the feeling you look like a certain protagonist...
-Life Savings: adds... not that much coin. Attached with note: "This is for my best friend, and/or the person who kills me. Use it well... if you want. No pressure..."
-Cookie: adds +4 fulfillment, +2 confusion.
-Cracked Laptop: adds +10 knowledge, limited use item.
 
If we're going the Minecraft route... 31 points of experience, logitech mouse, headphones and my hairtie.
 
-10 vision nerf, +2 Lore Knowledge (Includes 1 additional free language)
 
5x coffee potions, +5 energy
1xdollar
3xStress Talismans, +17 points. Great for boosting your frenzy attacks! :D Lasts for 12 hours but cool down time is 7 days
25xpieces of trash. It's useless; even that garlic vendor won't take it.
 
I spawn a mini-me that kills you.

Don't farm me bitches.
 
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Who said I was the one to crack it?

Ah... Defensiveness, good!

c2a.gif
 
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It depends on when I'm defeated... timing is everything:

weekday: notebook, coffee (+5 Energy), banana (+10 health)

weeknight: computer, orange juice (+5 health), toothbrush (low class weapon)

weekend day: camera, ionized water (+2 health), locker key (useful in Yakuza games)

weekend night: beer (-10 health), car keys to a Nissan Skyline
 
Common drop: Various snacks for small HP gain (+5, +10 HP)

Rare drop: Big meal (+50 HP), AoE spell (annihilates all critters in one room)
 
I spawn a mini-me that kills you.

Don't farm me bitches.

You cursed yourself. You're hard loot, you see, which means people are going to farm the everloving hell out of you. Soon, everyone's going to have a miniature Shizuochan in a jar for good luck.
 
IPDS is defeated!

+1 human body
Consumable, +5 Knowledge - Biology

+1 wallet
...there's no gold inside.

+the aforementioned scarf
 
"You have defeated Razzle Dazzle! You gain...
- 2 Coffee Potions [+5 energy]
- 1 Monokuma Charm [Gives Despair Quality]
- 3 Psi Symbols [Upgrades "Psychology" Spells]
LUCKY DROP!
- 1 Baggy Hoody [+20 Evasion]"
 
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