INTEREST CHECK Life With Master

Hecatoncheires

un jour je serai de retour près de toi
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[size=+1]“Mother is God in the eyes of a child.”
- Rose, 'Silent Hill'

You are an abomination against nature. You should not exist.

It is only through the will of Master that you do.

Master crafted you from the dead flesh of others, and through eldritch science and strange alchemies gave you the gift of life. Now you are a loyal servant, doing your Master's bidding and serving the purpose you were crafted for, eking our your lonely existence in an ancient castle in the hills of Eastern Europe during the early 19th Century.

You are a monster... but you long to be more.

Humanity is something you desire more than anything in the world, for despite Master's best attempts you will never be human; you are a flawed being, a broken prototype clinging to existence. You aspire to become more like the creatures you were built from, yet forever find yourself held back by your monstrous nature. Self-loathing and monstrous actions are something you know all too well... yet you have hopes that you cling to dearly for the hold the possibility, however slight, of you becoming something more than a monster.

And soon, Master's actions will earn him the wrath of the townsfolk he lives amongst.

Are you prepared to die to defend Master? Will your horrific nature finally overcome you? Or will you finally discover how to resist the control of Master, and become more than just a minion?
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'Life With Master' is a game about playing the twisted, deformed creation of a deranged genius. You are Frankenstein's Monster, you are Igor or Quasimodo, the minions and servants who lurk in the shadows of powerful, terrible individuals, serving the will of their masters.

You serve your Master faithfully, and at the beginning of the game you are fully under their control. Under orders you may be forced to perpetrate horrific acts, such as kidnapping and murdering local townsfolk to fuel Master's experiments, or digging up bodies to craft more minions and servants. Your character is all too aware of their monstrous nature, often overwhelmed by self-hatred or simply giving in and accepting the fact that they are horrific monstrosities.

Yet there is hope for the characters. Each has a hope that they hold dear to their hearts, and through the pursuit of this hope they have the chance to become something more than a monster. Perhaps one minion befriends a blind girl in the town, her lack of sight meaning she can see past his horrific appearance. Through hope, the characters have a chance to transcend their natures, to become a true living being and escape the control of Master.

I have left the description of this 'Master' figure deliberately vague. This is because as part of character creation, players will be co-operatively making Master; this figure is central to the entire plot of 'Life With Master', the driving force behind the actions of the characters, and so I feel it is important that players have a say in what sort of a person they are. People will still be able to join after the game begins, however; they simply will not have a say in the creation of Master.

Whilst I get the impression that, lacking in sleep as I am, I am not selling this idea very well, I figured I'd post it up regardless, to see what you all think. Feedback/pointer/"GRUMPY THAT SUCKS STFU" is appreciated.​
 
 
Glad you approve.

Here's a look at the work-in-progress Character Sheet I have in mind for this RP. Again, I'd greatly appreciate feedback on this; not sure how to communicate some of the ideas of the game.

Name: (What does Master call you?)
Gender: (Though you are built from the parts of many bodies, it is likely you have one defining gender. Though maybe you do not; androgynous is acceptable, seeing how you are made from body parts.)
Purpose: (For what reason did Master build you? Are you a Guardian, defending the castle from intruders? Perhaps some sort of cleaner, crafted to be capable of crawling into confined spaces?)
Age: (You are probably quite young; just a few years into your service to Master. Best not to ask why there are no older minions...)
Location in the Castle: (Where are you commonly found in the castle? Where do you sleep, eat and relax ((if you are capable of such things))?)

CHARACTERISTICS
General Appearance: (It should be noted that there is always something... wrong about the way each minion looks; one arm too long, or maybe your stitches are very obvious. Given the nature of the character you are playing, I'm okay with you not being able to include character-art, but if you can please do so.)
More Than Human: (What do you excel at? What are you particularly skilled at doing? This should related to your Purpose in some way.)
Less Than Human: (Master may have built you, but he did not build you perfect; something about you is flawed. Maybe your brutish strength makes it impossible for you to ever hold something, be that plate or human-being, without breaking it for example.)
Hope: (Even a monster has dreams and aspirations. There is something ((or someone)) that you cherish deeply, that means much to you. Perhaps you have be-friended a local blind girl, who's blindness means she 'sees' past your horrific appearance. Maybe you have a pet that you care for deeply, and who in turn cares about you. This hope may grow during the course of the game, and may at the end allow you to finally escape Master's control.)
Self-Hatred: (Not matter what you do, you cannot ignore the fact that you are not human; whether it's your flaws, the tasks Master makes you carry out or the knowledge that you were created rather than born, your monstrous nature is something that weighs upon your mind heavily. What about your nature do you hate? This self-hatred may grow during the course of the game, and may at the end result in you giving yourself over to monstrous brutality or destroying yourself in despair.)
General Personality: (What demeanour/attitude do you put on in front of your fellow servants of Master? How do you act outwardly?)
Inner Personality: (What sort of being are you inwardly? What aspects of yourself do you hide from others, for whatever reason?)

MASTER'S BACKGROUND
Master's Name: (Please suggest a name/title for the Master.)
Gender: (What gender should the Master be?)
Master's Needs: (The Master's 'Needs' are things that they require to carry out their work or to live. A Master may require dead bodies to create more servants from, or perhaps they need young women from the town to experiment upon. The characters will often be responsible for ensuring these Needs are seen to. Needs should be harmful to the local townspeople in some way.)
Master's Motivation: (The 'Motivation' of the Master is different to their needs; whilst Needs represent things they require to fuel their experiments or even to survive and live as they do, the Motivation is what drives them, what makes them carry out the horrifying acts they are feared for. Perhaps they seek to uncover the secrets to immortality, or wish to bring a dead loved-one back to life. The Motivation could well be noble if just seen on it's own; perhaps when they started out Master was a noble individual. However, through the pursuit of this goal Master has resorted to horrific methods ((as described by Needs)).)

HTML:
[b]Name:[/b] (What does Master call you?) 
[b]Gender:[/b] (Though you are built from the parts of many bodies, it is likely you have one defining gender. Though maybe you do not; androgynous is acceptable, seeing how you are made from body parts.)
[b]Purpose:[/b] (For what reason did Master build you? Are you a Guardian, defending the castle from intruders? Perhaps some sort of cleaner, crafted to be capable of crawling into confined spaces?)
[b]Age:[/b] (You are probably quite young; just a few years into your service to Master. Best not to ask why there are no older minions...)
[b]Location in the Castle:[/b] (Where are you commonly found in the castle? Where do you sleep, eat and relax ((if you are capable of such things))?)

[b][u]CHARACTERISTICS[/u][/b]
[b]General Appearance:[/b] (It should be noted that there is always something... wrong about the way each minion looks; one arm too long, or maybe your stitches are very obvious. Given the nature of the character you are playing, I'm okay with you not being able to include character-art, but if you can please do so.)
[b]More Than Human:[/b] (What do you excel at? What are you particularly skilled at doing? This should related to your Purpose in some way.)
[b]Less Than Human:[/b] (Master may have built you, but he did not build you perfect; something about you is flawed. Maybe your brutish strength makes it impossible for you to ever hold something, be that plate or human-being, without breaking it for example.)
[b]Hope:[/b] (Even a monster has dreams and aspirations. There is something ((or someone)) that you cherish deeply, that means much to you. Perhaps you have be-friended a local blind girl, who's blindness means she 'sees' past your horrific appearance. Maybe you have a pet that you care for deeply, and who in turn cares about you. This hope may grow during the course of the game, and may at the end allow you to finally escape Master's control.)
[b]Self-Hatred:[/b] (Not matter what you do, you cannot ignore the fact that you are not human; whether it's your flaws, the tasks Master makes you carry out or the knowledge that you were created rather than born, your monstrous nature is something that weighs upon your mind heavily. What about your nature do you hate? This self-hatred may grow during the course of the game, and may at the end result in you giving yourself over to monstrous brutality or destroying yourself in despair.)
[b]General Personality:[/b] (What demeanour/attitude do you put on in front of your fellow servants of Master? How do you act outwardly?)
[b]Inner Personality:[/b] (What sort of being are you inwardly? What aspects of yourself do you hide from others, for whatever reason?)

[u][b]MASTER'S BACKGROUND[/u][/b]
[b]Master's Name:[/b] (Please suggest a name/title for the Master.)
[b]Gender:[/b] (What gender should the Master be?)
[b]Master's Needs:[/b] (The Master's 'Needs' are things that they require to carry out their work or to live. A Master may require dead bodies to create more servants from, or perhaps they need young women from the town to experiment upon. The characters will often be responsible for ensuring these Needs are seen to. Needs should be harmful to the local townspeople in some way.)
[b]Master's Motivation:[/b] (The 'Motivation' of the Master is different to their needs; whilst Needs represent things they require to fuel their experiments or even to survive and live as they do, the Motivation is what drives them, what makes them carry out the horrifying acts they are feared for. Perhaps they seek to uncover the secrets to immortality, or wish to bring a dead loved-one back to life. The Motivation could well be noble if just seen on it's own; perhaps when they started out Master was a noble individual. However, through the pursuit of this goal Master has resorted to horrific methods ((as described by Needs)).)
 
:O Ela's been into Silent Hill and the like recently, and this sounds like fun. But she's afraid she'd want to use the nightmare nurses from Silent Hill stead of being creative, lol. Still, sounds like a good idea :3
 
Sweet, interest.

I've refined the Master Creation somewhat; everyone joining will also suggest ideas for the Master's name and gender, as well as more conceptual things like their needs and wants. As the Master can have only one name and gender, we'll then have a vote on which of the ideas we like the most when enough people have joined (about three/four people).

As there should probably only be a few Needs and Wants, else the Master be schizophrenic to the point where they cannot achieve anything, we'll also vote on that as well.
 
Good to see you're putting that PDF to use. I'll most likely be joining.