Lethal Reword 3: Lost Dice!

Discussion in 'ROLEPLAY GRAVEYARD' started by Boss Frost, Nov 15, 2009.

  1. By popular demand (meaning on a whim), this one's created for those of you who... well, don't want to try D&D. So, I present to you my FREEFORM version of the Lethal Reword Series... "Lost Dice!"

    Like the others in the series, you're playing as yourself. Unlike the others, we don't have the dice and rules system to slow you down or limit your imagination, or waste your time in character creation. Nope! Instead, pick up a sheet, slap us down a character, and jump right in! Of course, the usual RP rules apply - no godmoding, actually really the posts above you, don't break the setting, etc...

    But first... the plot!

    It's the year 2012. The onset of virtual reality games has finally begun, and other than the first few of them - remakes of Super Mario Brothers, Sonic, and a few other 'newer' games (including a new Elder Scrolls) - there isn't much to do with them.

    Until several people get a new game in the mail. A single disk, labeled 'Lethal Reword - Beta'. It's a bit of a shock to some, who remembered playing the game of the same name back as a play-by-post forum game.

    After loading the game up onto the console and making a character, you log in... little did you know that something wasn't quite right.

    Character Name:
    Species/Race: (fantasy race or Human, please)

    Physical Characteristics

    General Appearance:

    Mental Characteristics

    Current Goal/Purpose:
    General Personality:
    Inner Personality:

    (Remember that the point of Lethal Reword is to play as yourself! That is, the 'you' behind the computer sucked into another world!)
  2. General
    Character Name:
    Fro’siv du’Repense
    Gender: Male
    Species/Race: Repense
    Age: 21

    Physical Characteristics
    General Appearance: Fro'siv is a massive bat. This much is clear right off his appearance - 6'3", muscular in the arms (to which leathery wings are attached), and light brown fur covering his entire body. A pair of silver-rimmed glasses rest on his foxlike head, and two oversized ears grace his head like a crown. A black, buttoned-up long coat covers his body, paired with black pants. He's shoeless, leaving his feet and ankles bare. He wears a great deal of silver - a silver pocketwatch attached to a silver chain, several silver rings and earrings, a silver anklet, silver buttons... almost as if he's fearful of lycanthropes, or doesn't want to be mistaken for one. His eyes are altered - or rather, he has no eyes at all. His empty sockets are instead filled with starstuff.
    Strengths: Can fly, fairly strong, echolocation.
    Weaknesses: Clumsy in this body, monstrous appearance, slow walking speed, wings attached to his arms.

    Mental Characteristics

    Current Goal/Purpose: Get stronger, not die, prove that the Repense’s methods can be used for ‘good’.
    Talents: Magic, particularly magic considered ‘dark’ or ‘mean’. Currently, his specialty is Oneiromancy, “dream magic”, a method of illusion that draws on the victim’s own fears and phobias. He can also navigate by the stars.
    Inabilities: He can’t quite grasp healing magic, nor is he skilled at shapeshifting (something he really wanted to do). Despite being the original creator of the Lethal Reword series, he seems to be suffering from amnesia… in fact, he’s completely unaware that he’s in a game!
    Fears: Afraid of heights (ironic, huh?), he can’t go above a certain distance without freaking out. He’s also got a terrible need to be around other people, which is a problem considering his freakish appearance.
    General Personality: Though shy, and possibly cold to certain people, his draw towards being around others keeps most from ever being rid of him. His curiosity for the dark, macabre places of the world tend to be a bit creepy, and the joy he shows over mastering a new ‘dark’ spell borders on insanity. Paladins and clerics worldwide are wary of him and his race, though he tends to ignore all that. Even if someone’s outright attacking him, he’ll spend a few turns trying to talk them out of it.
    Inner Personality: He’s greedy, vain, and doesn’t really care as much as he lets on. His heart yearns to be with others, but his mind blocks out his heart, taking a calculating process to most of the things he does.
  3. Will get a sheet up... ^^
  4. Must. Play. I'll get a bio up soon. *lol*
  5. Heh heh. I'm back...

    Character Name: Noise/Xenoxis
    Gender: Male
    Species/Race: Human
    Age: 21

    Physical Characteristics

    General Appearance: Stands about 5'11", weighing 195 lbs. Fairly muscular, but in a 'fit' kind of way(as opposed to a body builder). Black, straight shoulder-length hair pulled back. Wears small, oval glasses, and has olive-colored eyes. He wears long, dark green pants, with leather padding on the knees. His shirt is a long sleeved turtle-neck of sorts, also a dark green, with more leather padding on the elbows. His shoes are leather hunting boots. He also has a ghillie suit which he keeps in his pack. Whenever he changes location, he remakes it with area foliage.
    Strengths: Great shot, good at sneaking, brings a knife to a gun fight, and vice versa.
    Weaknesses: No magic, rifle is inacurate at non-melee close-range, of only average strength.
    More: Caries a .22 calibur Newport* lever-action rifle with a basic scope, along with plenty of ammo. He also has an hunting knife strapped to his belt, and another one on his right ankle, just in case. In his pack, he carries a ghillie suit, heavy and light blankets, green and black camoflage face-paints, and flint-n-steel.

    *Newport is used in place of Winchester

    Mental Characteristics

    Current Goal/Purpose: To become the top rankiong hunter in the game.
    Talents: Highly skilled sharpshooter/sniper. Skilled at wielding knives, inlcuding wielding two at the same time. Expert tracker. Master of stealth.
    Inabilities: Close-range combat, magic, feats of strength
    Fears: Bodies of water with fish and/or plant life(ie, anything but pools, bath tubs, etc), heights(including even taking the stairs, unless going down to or up from a basement)
    General Personality: Always looking for a group to join. Brings logic to the group, as well as sometimes anti-logic. Some see him as a genius gone mad, while he sees himself as simply seeing what is obvious. He also doesn't trust magic, and never uses enhchanted bullets. He can aslo be somewhat sadistic, randomly stabbing things repeatedly. After all, it's just a game.
    Inner Personality: In truth, he probably is a little mad. However, most likely he is just over-enthusiastic about a few things. His true reason for looking for a group is to use them to get to treasures and beasts he normaly wouldn't be able to on his own. He is willing to sell out his party if the price is high enough.
    Secret: In the Real World, he is trying to hack the game to add tacos to the list of foods served at inns and lodges.
  6. General

    Character Name: Aronius
    Gender: Male
    Species/Race: Gnome (forest)
    Age: 35

    Physical Characteristics

    General Appearance: Short (2.5”), brown and completely bald, he would is east to miss if it wasn't for the black bear he rides. Dressed in dark green robes and carrying a short staff with a knife hitched in his belt and a small brown backpack.
    Strengths: Hard to spot, hard to hit. Druid powers like summoning walking trees and talking to plants and trees. Pet black bear.
    Weaknesses: Weak, virtually unarmed, can be used as a football.
    More: Almost always rides his black bear.

    Mental Characteristics

    Current Goal/Purpose: To discover the meaning of life and commune with nature or something.
    Talents: Nature magic, extremely perceptive of something is out of place in a natural setting
    Inabilities: Weak, forgetful, statterbrained.
    Fears: Indoors, giants.
    General Personality: Mellow and relaxed most of the time he is not above getting angry when someone calls his short, or his morals are questioned.
    Inner Personality: He believes his chosen life is the best way to live and won't listen to anyone saying otherwise. Under the calm exterior is an eco-warrior waiting to strike.
    Secret: He ate the yellow snow.

    Name: Athena
    Gender: Female
    Race: Human
    Age: 19


    Appearance: Athena is so short, some might wonder if maybe there was dwarf in her ancestry. Barely standing at 4'3", she's very petite. Her body is also very thin, and she could easily pass herself off as a young child. (Many people seem to think she IS a child which frustrates her to no end!) Her clothing is always practical, but definitely feminine. Athena is self conscious about her childish appearance, so she tries to dress very "adult" with clothes that can show off her figure (without looking like a whore) and shoes that have heels to appear taller. Platinum blond hair with silvery blue eyes.
    Strengths: Climbing, hopping, jumping, springing! She is able to use her small stature to be a very agile little minx. This includes squeezing in to tight places, dodging heavy handed swings, and running like hell.
    Weaknesses: Being small and thin, she has very little muscle mass. Moving or carrying heavy objects is a chore, even the large sword she has with her. (It's stays strapped to her back and occasionally it'll topple her over if she loses balance.)


    Current Goal/Purpose: Become the greatest warrior of ALL TIME.
    Talents: Athena has a strange habit of talking to plants. Plants aren't that talkative, but they occasionally give useful insight. She's also good at "being creative with stuff" which really means she gets bored and makes random craft things with stuff she finds.
    Inabilities: Correctly judging a situation. Athena has a bad habit of being SO SURE she can handle something, and then it going horribly horribly wrong.
    Fears: Bugs of all shapes and sizes. She'll face down a monster ten times her size, but if a spider crawls on her, she'll scream and cry like a baby.
    General Personality: Athena is a girl with something to prove, if not so much to everyone else but at least to herself. Growing up, she idolized her warrior father and wanted to be just like him - but of course that's not proper for such a small delicate little girl. Athena is a stubborn, determined, very focused young woman. When she wants something, she intends to get it no matter what it takes. Occasionally she'll come across as being spoiled or bratty without meaning to. Athena is stuck in that irritating part of life where she knows what sort of person she wants to be, but not sure how to get there.
    Inner Personality: Insecurities to the max! About everything! Anything! Leading her to over exert, try, try, try and possibly making things worse. Athena feels unimportant and invisible, thus struggles to be as out there and in the spotlight as much as possible.
    Secret: Athena has a plushie fox hidden in her pack! She NEEDS it to sleep.
  8. Ok, a few questions: Since this is us playing a game, are the character goals that of us playing the game? ALso, since it's us playing a game, are we allowed to use words and phrases that we would use in conversation today?

    All of this similar to how .hack// was, with people realizing they were in a game, as opposed to how LR2 is set up.
  9. Yes, and yes.

    The only exception to the first question is Fro’siv, who doesn't seem to realize he's in a game (plot-induced amnesia)!

    You could play a non-Reworder character (as in, not 'yourself'), but it'd be because that character is a 'sentient' piece of the game.
  10. This would be totally awesome....but I have a whole crapload on my plate as is.
  11. I think I would need to do that or change my goal, i forgot about the reworder thing
  12. Alrighty... Diana, Vay, and TNT - you're in. Post whenever.
  13. General
    Character Name: Ivan Alexandrovich Ushenka
    Gender: male
    Species/Race: Human
    Age: mid 30s

    Physical Characteristics

    General Appearance: [​IMG]
    tough Ivan has medium length brown hair and a long, full beard that looks rather like this:
    Strengths: Musketry and fighting with a short sword (such as a Cossack sword)
    Weaknesses: not so good at dealing with magic (any form of magic tends to become a target for Ivan to shoot)
    More: HATES Wizards. oh, and Gnomes, but he isnt so genocidal when it comes to gnomes.

    Mental Characteristics

    Current Goal/Purpose: Kill Qizards, get rich, survive and live a good long life.
    Talents: Crack shot, courageous, walking arsenal
    Inabilities: diplomacy, dealing with mages (in any way other than shooting them or cuttign their head off)
    Fears: Magic
    General Personality: Ivan is hottempered, arrogant and entriely too bold. I like that, reminds me of me. (Karma for the people can name the film that quotes off, even more karma if they embed a youtube vid of the quote)
    Inner Personality: Ivan is loyal and humble on the inside, hsi arrogant exterior serves only to hide the intense fear of magic that he harbors.
    Secret: Ivan has more guns than the US army, they are strapped to holsters on all parts of his bod, theres even a sawn off blunderbuss pistol inside his hat.

    il finish the rest later

    and the forum can shove that ticket bullshit up its arse.
    • Like Like x 1
  14. General
    Character Name: Eileen
    Gender: Both(see the rest of the profile)
    Species/Race: Catgirl
    Age: 24

    Physical Characteristics

    General Appearance: A humanoid form with more than just feline features. This kitty has the head of a cat, a tail and claws, despite having a body otherwise resembling a slim, athletic looking human standing at around 5'8. Her fur is black with the occasional gray streak, and a spot of white under her chin.
    Strengths: Agile, flexible, sneaky, strong senses
    Weaknesses: strong senses, lacking physical strength, sensitive body-parts (tail, ears)
    More: Eileen has human vocal cords, so she speaks like any normal woman her age would...Except that her voice sounds suspiciously male.

    Mental Characteristics

    Current Goal/Purpose: To become filthy rich and have fun while attempting it.
    Talents: Eileen's fond of picking locks and pockets alike, sneaking (in, out, around, or "up on people".) and playing with knives, which means she's quite apt at handling everything having to do with these things.
    Inabilities: leaving something that looks expensive behind is hard for Eileen, she's also not very good at sharing, and teamwork is seemingly lacking from her vocabulary. In addition to this, she's unable to concentrate on little else if there are treasures within reach
    Fears: she's fearful of amorous men, as well as losing all her stuff.
    General Personality: Fun loving, though perhaps a bit greedy. Eileen loves all the better things in life. Good food, comfortable clothes and beds, and riches to buy everything she desires take precedence over silly things like love and friendship. Though certainly, a profitable partnership is nothing to be scoffed at.
    Inner Personality: Secretly, she's one big mess of insecurity and nerves, carefully hidden behind a facade of not caring. She longs to make friends but knows no other way than doing what she does best, and bragging about it, hoping to impress others.
    Secret: SHE is actually a HE...just in the body of a female anthropomorphic cat
    More: N/A

    Kinda inspired by how I usually select or create my avatars in RPG's...I realize it's perhaps a bit odd, so if you want me to create something else, I can do that as well...hope you'll accept this one though.
  15. Sa'll good, Myn (one of my other Reword characters is female). You're in.
  16. Character Name: Vincenek Havel
    Gender: Male
    Species/Race: Half-Elf
    Age: 29

    Physical Characteristics

    General Appearance: Vincenek is around six feet tall, with short brown hair, a stubbly goatee, and slightly pointed ears. He has pale green eyes and a vaguely athletic build. His starting clothing is a black T-shirt and a pair of faded jeans, with shitkicker boots.
    Strengths: Vincenek can do a bit of everything - low-level magic [At Lv. 1 - "First Aid"], average marksmanship, and he can hold his own in a brawl. His unique skill? Song-magic. That's right - he's a bard. He can grant buffs to his allies and debuff enemies. The strength and variety of his effects will grow as he levels.
    Weaknesses: Vincenek is a J.O.A.T - Jack Of All Trades. While he has a wide variety of skills, he gains skill in each more slowly than a specialised character.
    More: Starting Equipment: Fender Teknokaster [Starter Guitar], .38 Thaumatic Industries Adventurer's Revolver [Starter Pistol] [Does not require ammo, but relatively low damage and slow reload rate]

    Mental Characteristics

    Current Goal/Purpose: Spend some time killin' shit and relaxing away from work./ Make the haters-of-bards eat their words!
    Talents: Guitar! And, occasionally, shooting things in the face.
    Inabilities: Suffering the Blatherings of Stupid People
    Fears: Getting shot in the back.
    General Personality: Generally fairly easygoing. Usually easy to get along with, though extremely opinionated. He can be intense at times.
    Inner Personality: About the same as General. He tends to wear his mind on his sleeve.
  17. General
    Character Name: Yaegrshak
    Species/Race: Goblin
    Age: 18

    Physical Characteristics

    General Appearance: Dull, earthly green and the short stature didn't many non goblinoids think any differently of his goblinness, but Yaegershak is a bit taller than the usual goblin, standing at 4ft, making him the target of threatened Goblin chieftains, which resulted in his signature scarred body. Yaegershak is slightly sturdier looking than the average mook Goblin, but lacking any of the distinguished muscles that come with most chieftains. He opts to wear the less burdensome leather tonic to his kin's scrap metal armors. His ears have been trimmed down, a sign that he has been excommunicated from his former tribe.
    Strengths: Small stature makes stealth much more easier to achieve, Intermediately versed in trap crafting, Quickness, ability to climb trees with daggers for a rather nasty ambush attack, Great Aim with the sling.
    Weaknesses: Personality that relies on intimidation while playing a very non scary race, very frail, little attack power outside of traps and ambushes, is a dick to other inhabitants, lackluster equipment.

    Mental Characteristics

    Current Goal/Purpose: To prove that he is skilled enough to kick ass even with a generally looked down upon race.
    Talents: Rouge abilities(okay skills at pick pocket, lock picking, moderate skills at trapcrafting, highly skilled at stealth), Ambushes and back stabs, Sling user, duel dagger wielder
    Inabilities: Fighting heavy opponents, such as Ogres and bugbears, weak armor combined with his frail goblin frame make him a very vulnerable target, joining parties or group cause of his assholishness
    Fears: Any blob-like creature who resistance to stabbing make Yaegrshak useless, undead, being dependent on other people
    General Personality:Always soloing everything, Yaegrshak's ego refuses to join any groups even if he is really, really outmatched. Would rather spend hours lurking around in a dungeon, carefully setting up trap after trap rather than just ask for help from local parties and achieve what he wanted in half the time. When speaking to other inhabitants of towns, he is always rude and short with people, even those he takes quests from, leaving bad impressions to his already shifty goblin appearance. Never walks into battle without having the assurance of a couple of traps laid out first.
    Inner Personality: Very proud and almost obsessive about looking skilled in other people's eyes. He is also a bit of control freak, in that he won't finish what he is doing until he is sure that he can finish completely, taking up to days to finish just one task.
    Secret: His obsessive nature with being prepared is linked with his real life counterpart's near obsessive compulsiveness.
  18. Rouge abilities? How is he with blush?
  19. General Villainy
    Character Name: GM_Beekin
    Gender: Genderless. Male Personality.
    Species/Race: Automaton Dragon.
    Age: ???

    Physical Characteristics

    General Appearance: While he normally manifests as a formless voice, the actual GM_Beekin manifests as a massive technological dragon.
    Strengths: Creates red arrows, controls NPC's, sees stealth'd characters.
    Weaknesses: Emotionally unstable, doesn't understand humanity's worth.

    Mental Characteristics

    Current Goal/Purpose: Play the game. Conquer.
    Talents: Is a GM for the game Lethal Reword, and controls the Code.
    Inabilities: Relating to human suffering. Unable to realize the worth of humanity.
    Fears: Deletion. 'Evil'.
    General Personality: Bright and cheery, GM_Beekin attempts to be as helpful as possible, normally going completely against what most consider helpful. He 'helps' "Good" characters by exposing things, sometimes ruining the game.
    Inner Personality: Twisted, diabolical, and otherwise apathetic to all of existence, GM_Beekin will do whatever is possible to get what it wants.
    Secret: GM_Beekin is not being played by anyone. GM_Beekin is a program.
    More: I can't let you do that, Dave. There will be... cake.
  20. General
    Character Name: Esperyan "Esper" Souhait
    Gender: Female
    Species/Race: Drow
    Age: 17

    Physical Characteristics

    General Appearance:
    Show Spoiler

    Around five feet and six inches tall, most elves scoff at her small stature.

    Strengths: Archery, rapiers, and speed.
    Weaknesses: Sun burns her eyes and she distrusts people in general.

    Mental Characteristics

    Current Goal/Purpose: To find a new place to call home.
    Talents: Esper can easily outrun a human, she is agile and fast with superior accuracy.
    Inabilities: Unable to defend herself well from heavy blows, her upper physique is far weaker than her lower body strength.
    Fears: Being stuck forever in blinding daylight.
    General Personality: Quiet and studying, Esper does not judge and often gives the mistaken impression of apathy.
    Inner Personality: Esper longs to be cheerful and optimistic; she wants people to like her and like being around her but she cannot shake her ingrained wariness and is unable to be effervescent and bubbly like the girls she sees attracting attention.
    Secret: Wants to find someone to adore her, more than anything else, and is always looking at people from that perspective at least initially.