Legends of Hyrule: Conclusion of Perpetuity

Red Thunder

A Warrior in a Garden
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Posting Speed
  1. 1-3 posts per week
  2. One post per week
  3. Slow As Molasses
Writing Levels
  1. Adept
  2. Advanced
  3. Prestige
Preferred Character Gender
  1. Male
  2. Female
  3. Primarily Prefer Male
Genres
Fantasy, SciFi, Modern, Magical
LEGENDS OF HYRULE
Conclusion of Perpetuity
sign-ups
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King Gustavus Recindus III of Hyrule has ordained a grand celebration in his capital city to celebrate the centennial anniversary of the Hylian Peace Accords. Messengers streamed out from Hyrule City, issuing proclamations and invitations to all who would hear them. It was to be a celebration of all cultures, all kingdoms and nations, with booths for merchandise, stages for performances, stalls for dining, and any number of other attractions.

You have seen this advertisement, or heard the proclamation, and for one reason or another, have decided to attend. Who would blame you? There has been an unprecedented century of peace, only really interrupted by local disputes among minor chieftains and lords, and King Recindus III is renowned for his generosity and hospitality. The celebration is one week away, and you can't wait to be there.

∆∆∆​

Greetings! Things are underway, so let's get this ball rolling. Below is the minimum information required on your character sheet. You're welcome to add additional! You're also welcome to add some sweet, sweet coding, with the stipulation that it is mobile friendly. Once completed, just post below.
Bear in mind: submission of application does not mean guaranteed approval, and I'd rather have a small group of quality writers than a large one of sub-par quality.

Deadline for character sheets is May 30th*, 11:59 CST. I'll then give them a look, issue out recommendations for changes, and issue another deadline for changes to be made. Best of luck! As always, contact me with any questions.

•please be sure to only post CSs below; send questions via Discord or DM•

Character Sheet
•Name:
•Race:
•Age: (no younger than 18yo)
•Gender:
•Height / Weight:
•Appearance (2 paragraphs minimum; description required; only prohibition on FCs is Chibi art style)
•Personality (2 paragraphs minimum; include at least 3 strengths and weaknesses of character)
•Biography (3 paragraphs minimum)
•Skill set: (3 skills of note; if any are martial, make note of weapons used, if any)
•Miscellaneous: (this is for the extra tidbits you feel would add that extra spark to your character, for the fluff that makes them that much more engaging. Include or not as you want)
•Writing Sample: (at least 5 paragraphs; write a day in the life of your character)

*Edit: due date will now be May 22nd

<do not post placeholders or works in progress>​
 
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Dexton
Knight of Hyrule
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•Name: Dexton
•Race: Hyrulian
•Age: 28 years
•Gender: male
•Height / Weight: 6'1" / 190lbs
•Appearance: Dexton is a wall of a man. Above average in his size, he carries a commanding presence that rarely goes unnoticed. Naturally big, he clearly maintains his strength, and his arms are wide and powerful. His square jaw is trimmed in a short, black beard, and his skin carries a hint of ruddiness from long hours in the sun.
When he is on duty, Dex wears his Hyrulian Army armor proudly shining in the sun from dedicated care. When he's not working, he loosens up a bit, though he carries his sword with him no matter where he might be. He is also almost always seen with a black bear pretty slung over his shoulders, a trophy of his first major accomplishment as a swordsman.
•Personality: Dexton has a large personality. Open and honest, he enjoys the thorough ribbing and joking common in military brotherhoods, and though he often takes it too far, it's never intentional, and apologies come quickly once he's made aware.
For his enthusiasm, he can be somewhat obtuse and easily distracted. Also prone to intense emotion, Dex has trouble channeling it constructively, and words and actions proceed thought too often. Nevertheless, he means well, and he does do his best to do what is right.
•Biography: Dex was found roadside one rainy night during a patrol by a Knight of Hyrule, the elite force of the Hyrulian Army. Taken back to Hyrule City, he was turned over to an orphanage to be raised by the Priestesses of Din. There, he might have had a fairly usual life for an orphan, but the Knight who had found him had not forgotten him, and after several years with the Priestesses, he took Dexton in as his ward to learn as his squire.
The Knight Link rose through the ranks quickly, with Dexton right alongside, and by the time Dex was 15, Link was made Captain of the Knights. The new captain developed a relationship with the Princess Zelda, and in time, they were married with King Gustavus' blessing. Dex was there beside them, and when they had their first child, Link named Dex the young boy's godfather, and the King knighted Dexton officially.
Dex took to this job with enthusiasm, and he was always talking about his little godson. The Centennial Celebration draws near, as does little Gus' 8th birthday, and Dex can hardly contain himself...
•Skill set: Dexton is a talented swordsman, as one should be if trained by the Captain of the Knights of Hyrule. Though not much of a tactician, he can be clever in combat, and in training regularly makes use of his surroundings to gain an advantage. Lastly, he has a connection to Spirit magic that has given him insight into people and events, though he lacks any real training in it.
•Miscellaneous: Dexton is a huge sucker for horses, and though he has rarely had opportunity to see them, if provided the chance, he will fawn over it.
 
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•Name: Abokk
•Race: Rito
•Age: 19
•Gender: Male
•Height / Weight: 6 ft 7 in. 150 lbs. or more.
•Appearance Abokk has bright blue feathers that gradually get darker the closer they are to his back. His beak is also black. He has orange eyes and some red feathers along his neck. He has numerous scars from where the lizalfos attacked him but his feathers usually cover them up. His most noticeable characteristic is the chest like structure on his head. Technically, its called a casque, a horny ridge found on the upper mandible of a bird's bill. This was a rare genetic mutation that he inherited from his mother (but she looks more like a Knobbed hornbill).

He typically wears loose clothes with lots of pockets in them. He doesn't wear shoes as his black scaley feet and talons are fine on their own. He also carries a large backpack which makes people mistake him for a traveling merchant. He may as well be one though as he does occasionally sell fish and bugs he's caught. He purchased an Eightfold Longblade which he decorated with some of his blue feathers to make it a little more "Rito like".

•Personality: Abokk is usually quiet, especially when he's gathering bugs or fish. However, if someone were to ask him questions about the matter he can be quiet the chatterbox. Usually, he likes to keep things short and simple. This makes him appear calm and sound more sure of himself than he really is sometimes. Abokk is also very patient with people and not one to call people out on personal shortcomings as he knows he is in no position to judge others. The time he has spent traveling the land on foot has left lead to him becoming very self-reliant and he is comfortable being by himself just as much as he is being in a large group.

His fear of large reptiles has indirectly made him fearful of flying. This has to lead to Abokk to become insecure as Ritos are supposed to spend a lot of time in the air. He doubts himself whenever his fears start to surface and he thinks not flying makes him an improper rito. Also, because his friends ran away when he was attacked, Abokk has trouble trusting people. He'll still act friendly but he always tries to think of backup plains in case someone in the group betrays him or doesn't pull their own weight like they said they would. This makes him seem more cold hearted than he means to me.

•Biography: Like many ritos, Abokk's family were mailmen. On his first assignment, 10-year-old Abokk and his friends were supposed to deliver a dragon scale from lake Hylia to Death Mountain. As they were close to finishing their first real assignment, they were attacked by a gang of lizalfos. Abokk froze up and his friends flew away unaware that they left Abokk behind. The lizalfos cut him up, stole the scale, and left him for dead. Some gorons found him and healed him up but the experience greatly affected the young Abokk.

His delivery carer ended before it began, Abokk tried to continue with his life as normally as he could. However, when a dragon flew close to the village, Abokk thought it looked too much like a giant lizalfos so he hid from it while all the other ritos watched the dragon in amazement. After that moment, Abokk could no longer fly/glide without worrying about a dragon suddenly appearing. He began to fly less and less and he found himself being picked on by more of his peers. His appearance already drew unwanted attention but his fear of flying just added fuel to the fire. Despite his parent's warnings, Abokk left home at 15.

Having always had a fascination with animals, Abokk made a new life for himself traveling the world and documenting fish and bugs that he caught, as well as writing down any other animals he spotted. This has also helped him slowly overcome his fears and he can now handle reptiles smaller than himself with ease. This new nomadic lifestyle has made him somewhat of a merchant, similar to Beedle. However, Abokk had to adapt to fighting off thieves so he took to learning how to wield a sword. As he was fighting on the ground, traditional rito weapons were too light for his likely so he had to make a few deals with merchants to get a sword more suited to his style. He anticipates running into lizalfos again one day and while he dreads it, he hopes that fighting them will help him overcome his fears.

•Skill set: Abokk is every knowledgable about biology and has spent a lot of time memorizing useful facts about plants and animals. Since he has spent more time on the ground then other Ritos he has become a more powerful ground fighter than most and can swing his sword with enough force to rival a moblin. He is also a talented fisherman and bug catcher.

•Miscellaneous: Abokk gets slightly offended when people call attention to his crest (the technical term is a casque). He was bullied for having it when he was a hatchling so even complimenting it makes him feel a little uncomfortable. He avoids making it a bigger deal by either staying quiet, changing the subject or walking away. He also doesn't blame his friends for abandoning him to the monsters as he knows they were scared kids. While they have all apologized to him and there's little to no hard feelings between them, they still don't see each other much anymore.

•Writing Sample: FINALLY HERE!

A blue Rtio stood ankle-deep in a river somewhere in the Faron region. His black talons clenched the mud as his orange eyes focused on the feathered lure bobbing in the near distance. His concentration was so intense that he did nothing to stop the mosquitoes that bit into the faint scars that his feathers kept hidden. Standing on the top of his head like a crown was a black rudder-like crest. When the tips of the blue-feathered bobber went underwater, the Rito pulled his rode back and began reeling in his latest catch before it could have time to fight back.

Whatever it was it was big and powerful for a river fish. This Rito was an unusually powerful one. While he was young, his years on the road and doing many odd jobs and made him very muscular…except for his wing muscles which were woefully underdeveloped. He could pull out most river fish faster than any Hylian fisherman could ever dream over, but there were a few monsters that could potentially put up a struggle. Colossal Catfish, Ferocious Pirarucu, Chapu-Chapu, or perhaps it was some undiscovered fresh-water subspecies of Gyorg? The thought of catching a rare or newly discovered fish excited the Rito and his feathers rose up in anticipation. Blue scales became visible and rito pulled one last time to drag his catch into view.

"OW, OWIE!" a little gray Zora boy cried out with a hook sticking out of his lip. The rtio dropped his fishing rode as he watched the child grab the hook and tried to pull it out.

"Sorry, sorry," the rito said trying his best to stay claim. To the zora boy, he must have sounded indifferent to his pain, but the truth was that rito's heart was beating faster than hummingbird wings. He just kept his voice low to stop himself and the child from panicking. The zora boy had stop figitting enough for the rito to carefully pull the hook out from his lower lip leaving only a small hole.

"Are you ok?"

The zora child nodded and said "It still hurts a little. Sorry I ruined your fishing."

"Don't worry about that. I've got some herbs that can heal your lip." With that, the rito walked other to his large backpack that sat beside the stream. He reached for it but noticed a green lizard had climbed on top of it. Its yellow eyes were staring at him…focusing on him. It's claws dug into the leather backpack and when it opened its mouth Abokk noticed all its little sharp fangs.
"Gall, Feth, Sani!" Abokk cried out to his friends as the lizalfos surrounded him. They flew away when they heard the first hiss but Abokk stayed behind as he thought it was a lethargic dodongo. That moment of hesitation led to him being surrounded in an ambush. Abokk jumped him in the air but flet a sharp pain in his left arm/wing as a steel boomerang struck him. When he felt to the ground the lizalfos began to stab him with their spears. If they wanted to kill him, they would have done it long ago.

Dark scales, burning deranged eyes, and sharp claws that were curled around weapons made of twisted metal and bones.

He was just a small boy, crying for help as his feathers were torn out and he was stab and beaten. The path was supposed to be safe, him and his friends had trained for this journey. It was supposed to be their first delivery before they started flying. Most people could walk to death mountain with ease if they were prepared, and Abokk was prepared. He was even looking forward to this day. They weren't supposed to be any lizalfos here anymore…that's what he was told.
Once every lizalfos had a turn to stab him, they climbed up the rocky cliffs and disappeared along the ash covered rocks. It was over as soon as it started. They had stolen the scale he was meant to deliver but that mattered every little to Abokk. He couldn't move or call for help. He just laid there and cried, and his body ached in pain. He was lucky to be alive.
Abokk slapped the lizard off his backpack. Only a moment had past, but the memory that haunted Abokk made him feel tired and uneasy, as if he hadn't slept in days. He pulled out some leaves and a mushy old mushroom. He rolled them up and handed them to the zora child. "Chew on them. It will help."

The zora began to chew on the herbs and a bright smile gradually formed. "Thanks. My name's Nepi, what's yours?"

"Abokk," the rito said as he eyed the lizard dart into the river.

"Are you a rito, Abokk?"

"Yes,"

Nepi looked Abokk up and down with his big bright eyes. "You're a funny looking Rito."

"mmm hmm," the Abokk muttered with a slight nod. He took a few, careful steps away from Nepi and started to reapply bait on his fishing hook. "Be more careful the next time you go swimming."

"What I meant was I've never seen a rito with a crest before. It's like you've got a-a-a fin on your head. I've got one too, look!" Abokk held his breath and a small orange fin popped up from the top of his head. "My dad's a river zora and my mom's a lake zora. That makes me a funny looking zora."

"Why don't you just swim back home," Abokk said not wanting to talk about crests or fins anymore.

Nepi went quiet "I can't go home right now."

"Why not?" Abokk asked.

"Lizalfos started attack our village. My mom told be to swim upstream and hide until she or dad came to get me."

Abokk dropped his fishing rod into the water. He almost fell in too as he ran out of the water panting heavily. He was afraid a lizalfos would jump out of the water at any moment to torment him or Nepi. NEPI! Abokk ran back to the water, picked the boy up, and carried him to shore. He wasn't going to let another child go through the same suffering he did.

"Abokk…are you sacred?" Nepi asked. "It's okay if you are. I am too."

"Yes. I'm really scared."

"Why don't you fly away?"

Because dragons fly and they look too much like lizalfos! Abokk thought to himself. "Because I'm even more scared of letting them hurt you."

Abokk put on his backpack but not before taking out a large eel he was planning to eat later. "Let's be scared together. We'll look after each other until your parents come." Abokk then tossed the eel to Nepi who had been gazing at the eel longingly. The two set up a camp next to some trees and soon tried to entertain one another. Nepi told stories about his parents and songs they taught him, while Abokk (who didn't have any entertaining stories he felt like sharing to a little kid) explained all the different types of bugs and fish he collected other his years of traveling. Nepi seemed interested until he fell asleep. Abokk wanted to join him but he could hear the lizalfos hissing in the dark corners of his mind. He pulled out his sword and stood outside the tent. Fear, hatred, doubt, and confusion ran through his mind. He knew if the lizalfos came he was the only thing that could stand against them and Nepi…

…but he wasn't ready…he knew he wasn't…even now he could barely hold onto his sword without shaking...

…he hoped they never came…

…but he could hear them…

...they sounded so close...

They were always with him

 
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(will draw her later - for now, I know that's fanart of Urbosa, but it will have to do)

Name:

Nadijah of the Razordancers; second daughter of Farajah, the One-Eyed Watcher of the Sands. Or Nadi for short.

Race:

Gerudo

Age:

21

Gender:

Female

Height / Weight:

7'4'' / 175 lbs

Appearance:

Nadijah is a striking sight to behold - literally, because she's liable to thrust a weapon your way before offering a hello. Dark skinned and built with lean muscle, she stands at an imposing 7'4' - tall among her people, taller yet in the eyes of foreigners. As is expected of a proud Gerudo, Nadi carries herself with the poise and pride befitting a warrior - most of the time, anyway. It doesn't take much to make her drop into a battle pose when startled, or down into a squat to pet whatever strange fluffy creature she comes across.

Nadi's hair is a fiery red as is common for her kind, tied back in a messy ponytail. The deep bronze of her skin is contrasted by the green of her eyes; light, like saplings. Or so she's been told - sapling are a rare sight in the desert. She doesn't carry much in the way of clothes, her heritage ensuring that she needs little protection even in the hot summer sun of the desert. She does have a cloak on her person for when she needs to keep a lower profile or shield herself from the cold (or her understanding of cold, anyway - please don't let her ever see snow) but in general she finds armour and heavy clothing constricting. Anything that makes her movement less fluid must go. This does mean that the signs of battles past lay bare to the naked eye; burns from fire magic, cuts from claws and blades. Most notable, perhaps, is the damage done to her hands - repeated use of fire magic has left the skin of her palms white and somewhat numb.

One would think that the many weapons she carries around would be more a hindrance than another layer of leather, but her priorities are rather set in stone. Her twin scimitars, bow, and dagger mean the world to her, and if she could have strapped her warhorse to her back to carry it around on her journey, she would have. No, really. She would have.

Personality:

Nadi is first and foremost a warrior of her tribe, duty-bound to protecting her land and people come what may. She's prideful and matriotic, and is liable to react violently to any perceived insult towards her country or kin. Xenophobic and mistrustful of 'outsiders' - particularly those of voe variety - she is difficult to approach and even more difficult to befriend. Not that you'd likely want to befriend her at first glance anyway; she's stubborn, hot-headed and lacks the common courtesy not to voice unpleasant opinions out loud in polite company.

With that said, she's well aware that she is to celebrate peace at the moment, and tries to act accordingly. She is attempting to tone down her crudeness and behave in a manner that better represents her people, as her tribe elders instructed her to. She's-- just not always successful at it. Impatience is her greatest sin, and she wasn't blessed with much forethought; if she wishes something to happen, it ought to happen now. Consequences be damned.

But though she's ridden with faults, she is no monster. Nadi's bluntness ensures that you will get an honest opinion should you ask for it, and it also makes her a poor liar. She fiercely cares for her own, and is willing to risk life and limb for a cause she believes in. And though she holds no love for foreigners, she at least holds an immense amount of curiosity towards them, being both willing and eager to learn about them and theirs. True, this willingness stems from the thought that one should know their enemy to best fell them, but could eventually, perhaps, lead to grudging respect-- maybe even friend-acquaintanceship.

Of course, as often is the case with Nadi, she takes this curiosity a tad too far. Rude and intrusive questions aren't uncommon of her, and neither is downright poking, prodding or snatching things that she wishes to examine closer. So keep your fancy gadgets and especially unique weapons far from her. She will get aggressively giddy over the latter and pelt you with questions until her curiosity is sated. This also goes for critters of the grasslands. Many of them she's only seen in storybooks, so don't worry if she tries to precariously pet a wolf. It's the latter that's in danger.

Biography:
Nadijah's tale begins and ends on the scorching planes of the Sand Sea. Her mother was a renowned warrior, her father a mere flicker of a presence within a society not meant for his kind. Come with the dusk, gone with the dawn, Nadi never asked for his name - and her mother never offered it. To her tribe, people who were at a constant war with the elements, the past did not matter; the future did.
As far as Nadi can recall, her early years were spent in normalcy. She played with others her age, practiced swordplay with wooden blades, shot dulled arrows at immobile targets and learnt to sit atop a horse without fear of falling. It never occurred to her to wonder why such things were important for children to learn. She had heard of the monsters that occasionally wandered close to Gerudo settlements, and the tribal struggles that sometimes erupted among her people. Fighting, as far as she was aware, was a skill as necessary as breathing - and from an early age, Nadi was determined to get good at it.
So when she was chosen on an expedition to a newly secured oasis in the east, she was beyond ecstatic. Doubly so once she heard that she was the youngest member of the party, to be accompanied by a dozen other Gerudo. The trek was long and exhausting, but she refused to let show any weakness. She was determined to prove herself.
The first week at the oasis went by quickly. The area was small and the winds heavy, so most of Nadi's days were spent building makeshift walls and helping fend off beasts that dared wander too close. She was particularly fond of the latter task, often chasing away monsters far longer than was necessary - something she got reprimanded for on many an occasion.
Then one night, Nadi caught sight of strangers among their tents. Voe, with pale skins and gold for hair. She didn't like the look in their eyes. They were smiling at their Gerudo partners, letting slip a hearty laugh when they thought no one could hear, but beyond their exterior amicability lay something sinister. Anger, Nadi called it. Not the kind she felt when her quick temper took the best of her, nor the kind she felt when she fell of a horse or hurt herself fighting. It was something more. Something scarier. Something personal.
At fourteen, she was old enough to understand why they were here - but it did not change the fact their presence was forbidden. No outsiders were allowed to newly set up oasis camps; water was precious to the Gerudo, and securing it could mean the difference between life and death for many a family. Anything that distracted the Gerudo warriors on duty from that goal had to wait until after they returned home.
And yet, Nadi said nothing. Not wanting to earn an ill reputation among them, Nadi deferred to the judgment of her senior tribeswomen. Just one night - that's all it would be, anyhow. Come morning, no one would know the voe were ever here. With that thought her lullaby, she retreated to her tent and fell into slumber.
She awoke to screams.
As Nadi ran outside, she found the world ablaze. To this day, she remembers the flames; in the sky, on the heads of braced arrows, dancing on the fingertips of the voe - and above everything else, burning behind their blue eyes. Back then, she didn't understand why.
Nadi found her own anger among the blaze, and with a blade in hand, she charged.
Come morning, the camp was in shambles. The fire had long since been doused, but it had done a number to their camp. Three Gerudo lay dead, with a few more injured. Every time Nadi happened to glance upon the dead voe, she felt the fire return; not in the camp, nor on the sands - but in her heart.
She came home a woman changed, filled with confused scorn. From there on out, she trained harder, fiercer, angrier, to a point that her mother, Farajah, became worried. It was during their talk that Nadi finally asked the question that had haunted her ever since that night; why? The answer brought her no solace. To be hated for things long past - it sounded both ridiculous and cruel. And though her mother promised that most of the world no longer harboured ill will towards them, Nadi was not convinced. Those voe had. Who was to say there weren't more like them? She had to become strong enough to protect her home from them all.
In the end, unsure how to help her daughter otherwise, Farajah sent Nadi to the village shaman. Well-versed in spirit magic, she hoped the old Gerudo would be able to offer her daughter comfort. At first, it seemed to work. The old soothsayer knew her way around words, magic and rituals, and had ways to directly connect with Nadi's troubled spirit. But then, one night as they sat around a campfire and the old lady encouraged Nadi to look into it to find a promise of a peaceful future, things went awry.
After a while of watching the flames dance, Nadi begun to see flashes - not of the future, but of the past. Of voe, filled with hatred, and a campsite engulfed in a pyre. They persisted for a moment, then burned away, replaced by another set of figures. She saw herself, older and wounded. She saw her mother, lifeless. And she saw fire.
Startled, Nadi looked away. She told the shaman she saw nothing and thanked her for her help - then never set foot in her tent again.
Now, at the cusp of the centennial anniversary of the Hylian Peace Accord, Nadi receives word that she is chosen to be among the attendees. Perhaps, just perhaps, it would help bring peace to her heart as well.

Skill set:

⚔ Gerudo Warrior | Fighting, fighting and-- hm, fighting? A one-trick pony as far as skills go, Nadi excels at combat and little else - but when it comes to combat, she shines like the desert sun. She's adept at archery, both on horseback and off, and can wield two scimitars as if they were extensions of her own arms. She's extremely nimble for someone her size, displaying a fierce kind of grace when she dances with a blade or two in hand, and can pull out a hidden dagger faster than most eyes can follow. She is also particularly adept at climbing, and enjoys high perches - they offer her ample chance to aim her bow, after all. Like the rest of her tribe, she's also used to surviving in harsh weather conditions, and is thus quite hardy and difficult to wear down, both in combat and outside of it.
⚔ Fire Magic | A 'gift' said to have been bestowed upon her on a certain faithful night, it's more likely that she always had an innate knack for fire magic, yet only found the spark for it in her teenage years. She can create and control powerful bursts of fire, but has little control as to when - her emotions control her magic usage far more than her conscious mind does. This means that when in the heat of battle, she is liable to quite literally start to burn. It tends to start from her hands, lending her the ability to use blades or arrows coated with flames or heated edges, then gradually spreads unless she manages to seize control. She has melted a few swords this way, both her own and her adversaries'.
⚔ Spirit Magic | Or at the very least, what Nadij believes to be spirit magic. Ever since the village shaman started to try and soothe her worries with divination, Nadi has been able to see dancing figures wherever there's flames; campfires, hearths, even torches if she stares long enough. She believes these figures to give her glimpses of events yet to come - but whether they bear any truth is unknown. It is likely they're nothing more than phantoms, given form by her fear and mistrust.
Miscellaneous:

To be filled later!

Writing Sample

One more.
Nadijah swung her sword, feeling but a moment of resistance from her victim; her blade cut through with one clean motion, like a heated blade sinking into butter.
A head rolled to the floor.
One more.
The Gerudo warrior turned around to face another assailant, emerald eyes locked onto its featureless face. Right there, between where the eyes would be, she would--
"Nadi?"
At the sound of her sister's voice, Nadi froze.
"Have you been at this the whole night? Again?"
Nadi looked around the sea of ravaged dummies by her feet, then back to her scimitar. Strands of hay still stuck to edge of the blade - like blood from a fresh kill, but solid. Nadi brushed them off angrily, even if it made no real matter. She stood surrounded by evidence.
In defiance, she turned to her sister and mumbled out a lie so transparent it came out as a question. "No?"
"Right," Saye rolled her eyes, resting her shoulder against the door frame of the practice hall - a gesture some might interpret as a sign of relaxation. Nadi knew she lingered in the doorway so as to block her path. Saye had done it since they were children, always insistent on talking things through whenever she caught a whiff of worry. Either the woman had the sharpest damn nose in the entire tribe, or Nadi reeked of worry.
"Nadi, please, it's called the Peace Festival for a reason."
"I know," Nadi spat in answer, sounding twice as tired as she looked - and considering the dark circles under her eyes, it was saying a lot. She had not known the caress of a good night's sleep in days, always too busy to either train, worry or chance to do both at the same time. Last night had been a case of the latter; one could tell by the dummies. She only decapitated them when she was anxious. "I'm not going to cause trouble. I promised." She caught the look on her sister's face and quickly corrected, "I promise."
With a sigh, she gestured towards the mess she'd made, then to the weapons she'd stacked against the wall. Another scimitar with a dark sheen, a well-used bow and a quiver, with half a dozen daggers in all shapes and sizes. "This," she let her hand guide Saye's gaze through the assorted equipment, "is just in case it's needed. You never know."
"You don't," everything Saye said always sounded like a quip. She'd mastered the art of retorts, and Nadi both admired and hated her for it. "But Lady Laera does. She said everything would be just fine."
That's not what the flames told me, Nadi thought - but left unsaid. The visions she saw writhe in the family's hearth were hers and hers alone. She doubted Saye would believe her anyhow; if Lady Laera, the Eyes of the North, had gotten a differing vision, her words were little more than the neigh of a colt in comparison.
Speaking of...
"Is Sinai still outside?" Nadi tried to peer past her sister more to illustrate her point than to try to catch an honest glimpse outside. It was still dark; the black coat of her horse would be nigh indistinguishable from the shadows that surrounded him. It wasn't the best hour to ride on horseback, but if it got her away from her sister's scrutiny, she'd chance galloping into a wall or two.
"Don't change the subject."
"I'm not changing the subject, I'm ending it," Nadi folded her arms, annoyance growing more and more visible with each hissed syllable. " I don't need another damn lecture."
"A damn beating is what you need," Saye countered, form unwavering. She was no longer pretending to rest against the door frame; she stood tall and proud to block the entirety of the door. Honestly, Nadijah preferred her this way. Subtlety was for cowards.
"Come give it to me then," she beckoned, scimitar pointed.
As Saye sighed, unsheathing her sword, Nadi allowed herself a grin. Her body eased into a battle stance, and whatever annoyances still lingered in her mind were quickly pushed aside. She didn't have the knack for words her sister did - but her blade sung loud and true, and she had yet to fail to convey her feelings through it.
This time, she'd won the battle of wits.
Saye: 256, Nadijah: 24.
Slowly but surely, she was catching up.
 
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"Lions do not concern themselves with the opinions of sheep~"

Name: Leona Lionheart | Scheherazade
Title(s): The Crimson Lion
Alias: Red

Age: Twenty-Seven
Gender: Female
Homeland: Gerudo Desert
Species: Gerudo
Height: 5ft11 - 238lbs
Color Scheme: Sanguine & Gold

Symbol: The Sun & The Lion



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HEAR ME ROAR: A woman of commanding authority and a presence that radiates dominance Shay is by all definitions of the word 'ferocious'. Once upon a time when she spoke people listened and when she lead, people normally followed. However, since her exile her nomadic life has kept her relatively docile despite every fiber of her being demands she hunt.While intimidating at first glance and even standoffish Shay is a protector and a guardian at her core. While certainly possessing an aura of regality and sovereign superiority one would be horribly mistaken to consider Shay 'soft' and 'caring'. While she is not beyond her moments of affection and wholesome intimacy Shay is known for being terrifyingly fierce and relentlessly violent. She approaches every situation head on and does not hesitate to display overwhelming force and savagery. She is not known for her kindness or modesty, she speaks her mind no matter how vulgar or ugly it may be and respects almost no authority but her own and those who have earned her respect. A feat which is a gauntlet in of itself~

SIN OF PRIDE: A proud woman with overwhelming arrogance and ego. But is it not deserved? Shay once upon a time had nothing, was nothing. And after being taken in by a noble family in Hyrule Castle she became something she could be proud of. Her image is everything to her and rarely is she swayed by the opinions of those around her. While she wholeheartedly believes anyone can achieve greatness should they dedicate themselves to it she holds very few people in high regard. To earn her respect is something to be truly proud of for it means she recognizes you as her equal in every way. But for those who have yet to earn this honor, they will not even have the privilege to be called 'he or she'. But merely 'it', making her incredibly aloof and rude to strangers she may encounter.

THE SHIELD: Her people, all people...no matter their race, religion, kingdom, or loyalties. Despite her immense ego, despite her ferocity, and no matter how blunt she may be she is and always has been a defender of the people. Every living thing she feels obligated to protect and there is very little she wouldn't do for others. So long as they are pure of heart and soul there is no war she would not wage and no enemy she would not face. She is a force of nature dedicated to the preservation of her way of life. Although her methods of doing so are soaked in the blood of those who would dare to threaten it~

THE SWORD: Where order has broken down, where cruelty and lawlessness rule, where innocent blood is shed and injustice reigns she will come. The Lightbringer, Angel of Divine Fury and Agent of Justice. She goes wherever she is needed, and will show no mercy to the wicked. She is judge, jury, and executioner. She is unable to block out the suffering of others and due to her own personal history has a soft spot for the little guys. Her wrath is evened out by her generosity and charity, a fair exchange given her line of work.




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IMPECCABLE VISAGE: A creature born of fire and passion she is derived from golden glory, but ever still possesses the conduct proper of overwhelming dominance. A ravishing sense of quiet discord barely humbles the reaping of her vainglorious engrossment, barbaric elegance, all calmly mantling the dipped wax of swarthy, licentious filth feasting and breeding beyond the sultry veil of empyrean elitism. Her image is everything and anything; a culture of splendor inseminated therein her noble cultivation and golden woven blood. Each blemish she finds, on those who surround her or upon herself, is viciously scrutinized, and mercilessly sacrificed to the flames and scattered into dust.

Supremacy flows through the invisible chasms of an iron moat eroded by the soft ebbing tide of chilling waters. Draped in crimson cloth as golden linings shimmer in the scorching sun. Concealing her face is a crimson veil only allowing one to gaze into her golden eyes. A humble monk to some, a scarlet menace to others. Many people see many different sides of this red nomad. Under her long, flowing sleeves her limbs are adorned in glorious, golden armor, the mark of any 'true' Gerudo. Shay spent months crafting the brilliance that is now her common wear and the it shows.



EXOTIC ROUGE: Rich, chocolate toned flesh glistens when exposed to the light. A woman of mesmerizing beauty and grace. Bronze colored surface complimented with flowing, blonde hair and piercing golden eyes. Her body taught and firm, her muscle rich and defined. She exist on a level all her own and in the end should one be fortunate enough to spot the Lioness unarmored may be treated to a sight some may even kill for.

Of considerable frame, she stands of herculean derive, toned and edged in the sharpened raze of a driving blade, primal and coiled bearing of silent wait of a crusade vindicator, an artisan of both impassioned affair and war as its contrive lines the thickened proportion of virile eminence. She towers over most men and women, her size and mass alone drawing the gaze of bystanders as they marvel upon Gerudo genetics at its finest~



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Light Bringer
Shay possesses an ability that seems to be derived from Hylian Nobility itself. Harnessing the pure energy of her mana as a way to preform offensive and defensive abilities revolving around the power of Light. She can control this divine energy in a number of ways such as constructing ethereal constructs, shields, and ect. The versatility of her her magical abilities range from summoning blinding flashes of light meant to blind her opponents to generating pure energy within her palms and striking her foes down in a devastating attack by sending piercing light through their bodies by projecting the energy outward in time with her physically enhanced attacks. Her magic can also be harnessed within her body in order to consume less mana by simply increasing her physical might to supernatural levels allowing her to physically compete with Gorons in levels of strength and increase her movement significantly for her size. Making her a devastating opponent at close quarters~


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Gentle Fist
By utilizing her magical abilities and focusing the raw energy into her body Shay's abilities that allow her to augment and improve her physical prowess far beyond what could be considered natural which allows her to use them to further amplify her performance in acrobatics, hand to hand combat, reflexes and awareness. Her experimentation with Gerudo, Hylian, Sheikah, and Goron martial arts Scheherazade is familiar with enough various styles to mix them into her own form of combat that utilizes her clawed gauntlets and the enchanted chains bonded within the gauntlets which using is a skill within itself.


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Chains of Judgment

A skill applying to the use of Shay's heirloom weapons from her mother that once belong to a Hylian monk traveling the seas. An ability caught in the middle between offensive and defensive the Chains of Judgement act as a lockdown tool to provide versatility to the clawed gauntlets they are linked to. Summoning golden chains that glow with ethereal light these chains emerge from the gauntlets contained within the long, flowing sleeves of Shays kimono, seemingly have no beginning or end and capable of stretching out to sixty feet before stalling out, capable of entangling her enemies or latching to surfaces and allowing her to effectively scale large structures or deal with longer ranged opponents should the need arise. These chains while controlled via magic and thus defying the laws of gravity can be deflected, blocked, thrown off course or completely avoided in a large array of creative ways.




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ACT I
Lion Cubs Roar


"Blood of my blood, may the sun grant you divine protection~" - Shiva, Scheherazade's Mother


In this world it is commonly accepted that terrible things happen to good people, and that more often than not worse things happen to bad people. And in a village somewhere on the outskirts of the Gerudo Desert a family of tribal hunters known only as 'Sanguine Blade' Infamous for their ritualistic hunting and slaughtering of both humans and monsters alike if they were ever given the chance. Despite being Gerudo they worshipped gods they refer to as 'The Allfathers' in a religion they know only as 'The Eternal Hunt'. To them, life was only a trial to impress The Allfathers so that when they die their souls will continue to run alongside their ancestors in The Immortal Hunt in The Stars. Appeasing The Allfathers was relatively simple. By abiding by a strict code of honor and adopting a highly specific lifestyle those who referred to themselves as 'The Chosen' were a highly skilled and ferocious people. Foreigners from To them, the hunting of larger, more dangerous game was not a duty or a necessity. It was their way of life to walk into the jaws of certain death and emerge victorious...or die trying. A hard way of life bred a family famed for their talents and unusual tendency to tame wild wolves transported from other lands, lions, and leopards. As a 'Tribe' they were highly efficient and mastered the art of the hunt with the tools they had at their disposal, giving little ground to their cousins in Gerudo Town. In their land the fantastical was considered normal as opposed to the other parts of Hyrule In the Gerudo Desert they lived for little else than the thrill of a daring hunt, a way of life that has forced their very religion to the brink of extinction due to the suicidal nature of their mad, cult-like religion.

This was perhaps the only thing that saved little red on that fateful day. The difficult way of life and harsh environment molded her early and primed her for the harshness of the world. Taught to hold a bow as early as six years old and taught to hunt even younger, Shay had an early lead compared to other children raised in the more forgiving climates. So when forces spawned from the guts of hell came forth from beyond the oceans bent on creating a scar on the land. Monsters sailed the great sea and settled near settlements in Gerudo Desert. And when the attacks began there was little the inexperienced hunters could manage against these mysterious beasts who had infiltrated their motherland. They were feral, barbaric, bloodthirsty, and completely savage. Posing a great threat due to their frequency of attacks and tendency to turn their own tamed animals against them. For a time they reigned terror by viciously attacking and slaughtering many villages and settlements within Gerudo Desert, mainly attacking Gerudo Town as they possessed the highest population in the area.

It wasn't until Xiva of the Hylian Royal Guard, an old Sheikan asset of the Hylian Military that worked specifically in other territories as a 'diplomatic soldier' that preformed difficult task for leaders of villages, towns, and ect in order to gain favor for the royal family. And when he arrived in Gerudo Desert after following the trail of the beasts he had been tracking for months found himself face to face with his adversaries. They were in a terribly bloody struggle with the natives of Gerudo Desert, and due to the exotic nature of the the monsters they had drawn the eye of Shays clan who had viciously been hunting the beast only to be swiftly slaughtered by the powerful creatures. The few survivors of the clan resorted to a final stand via hit and run tactics. Utilizing the land to their advantage and setting up elaborate traps in order to kill the creatures when they began venturing further to the outskirts of Gerudo Desert.

And had they not done this, Xiva would have likely not been able to stop them from going further inward. The clan's final stand served the Sheikah well as he spent the next few years cleaning up the mess left behind. The clan of hunters who had aided him during his work and provided life saving assistance had suddenly gone silent, the man never seeing the tribal people again after the final fight. And even after the job was done there was still so much to clean up. The Queen of Gerudo Desert requested little of The Diplomat who had not only rid them of the feral threat of forign monsters, but also alleviated the fear of their people due to the silence of a certain clan that had savagely been attacking them for many years in vicious clan wars. Something Xiva was unaware of during the time he was hunting alongside them in the desert. Believing them to simply be apart of Gerudo Town rather than a rival pirate clan of tribal savages. She asked that the old wolf see to the animal companions they had tamed which mainly consisted of wild desert seals, stolen camels, and large cats from the oasis's who were bred to be companions to their hunters who relied on their incredibly sharp sense of smell and loyalty.

However, after killing the monsters who had settled into the Desert many of the lions in the area had formed a large pride of about a dozen who often banded together to hunt the larger prey of the deserts after their masters perished in the many battles against the monsters and skirmishes against their Gerudo Town cousins and even Hylians on occasion. And when Xiva ventured out into the Savannah Xiva discovered that living among this lion pride was what appeared to be a young girl around the age of thirteen. In the den he witnessed the girl display a highly feral and almost ferocious-like demeanor when among the other wolves of the pack but also still utilized many intelligent traits such as crafting, using a bow, creating makeshift clothing out of animal skins and preparing her own food.

This much told Xiva that she had not been like this since she was very young, but she seemed integrated and comfortable enough among the felines to make him assume she had lived like this for many years now. She seemed...higher in the pecking order considering how she seemed to act towards the animals. And it was then it became clear to Xiva that this child was a remnant of the Clan who had assisted him in his hunt. Likely to spare her from the slaughter they gave her a chance at life among the companions she had grown up beside since she was born. Many of the lionesses in the pride seemed to protect the girl during the hunts, suggesting they were part of the tamed animals that her clan used as companions while the others were more wild.

This situation amused The Diplomat greatly. Even preventing him from acting immediately simply to observe the child from a distance, curious as to how she had been surviving all this time. What he witnessed was nothing short of incredible. He watched as the girl sharpened her teeth on stones to defend herself from the other lionesses in the pride. He watched as she ran alongside them during hunts and assisted in the take down of prey much larger and ferocious than her but with their help she was able to use her bow to easily kill their prey. And they killed many animals in the desert. The girl was butchering the meat and distributing it among the pride. Keeping less for herself to cook and save for later. This girl seemed...sharp, far sharper than he thought a feral wild child living in the desert would usually be.

It wasn't until a few nights later he approached. One night the lionesses within the pack, scattered across the vast canyons began to sing to the stars. It was a choir unlike anything he had ever heard and along the many ferocious roars of the hunt it was the girls who stood out to Xiva. Her song rang out over the others that night. Despite the blood and the tragedy she had undoubtedly experienced in her short life the song she sang was not a sad one. It was a song of strength. And it was when Xiva heard this young lionesses roar he made the decision that would change Shays life.


Act II
The Lion Cub of Kakariko

Taking the child to Xiva was at the end of the day an impulsive decision. Knowing what he knew about the trials and being one of the few who memorized the nature of their brutality used to create their kind he was in an oddly unique position to train this orphaned child and give her the tools and the wisdom to have a better life than struggling to survive in the desert. And knowing The Gerudo would never accept her due to the distinct 'blonde hair and golden eyes' of her clan she would undoubtably suffer a life of bitterness as her own people rejected her for being born to the wrong family. Something Xiva himself related to... However, knowing the likelihood of the girl surviving the trials were slim, but in his eyes there was something in her that others did not have. She shared a kinship with him that made him remember his home in the cold snowy north as opposed to the scorching deserts of Gerudo Desert. Kindred spirits they seemed to be and they had more in common than even he cared to admit.

However, with her strange lifestyle and training from an early age and not to mention the...unusual method of survival she adopted after her clan was slaughtered gave him the impression that many of the things young warriors were taught in their training she had already gained a basic understanding of due to unusual circumstances. However, educating the girl proved to be difficult due to her aforementioned tribal behavior. He had to lure her away from the pride with shiny trinkets and scraps of food and when she caught on that she was being set up she tried to flee back towards the canyons. Catching the girl wouldn't have been a challenge had it not been for the number of traps left behind by her clan FOR the monsters that they were clashing against before he arrived. Her nimble movement and understanding of the traps led to several injuries to the Sheikah that might have killed a normal man. Interestingly enough some of these said traps appeared to be designed poorly, clearly meant to be poor imitations of the real thing but put closer to the canyons where the den was located. So she had intended to set up similar defenses that her parents left behind just in case they perished and the beast survived and came for her.

This showed him cleverness and ingenuity. Some of the traps she made were poorly made but the idea and craftsmanship were impressive. Simple mistakes are what kept them from performing correctly and as Xiva gave chase to the feral child he saw more and more of her mother in her. The Matriarch of her clan and one of the last who fought alongside him during the final night of their hunt.

So after many trials and tribulations of their own he eventually managed to dodge all the traps and silence all the lions who came to her aid to attack him. When he finally retrieved her she spoke in a language unfamiliar to him and constantly snarled, hissed and bit at him whenever he tried to handle her. Reconditioning the child would prove to be highly difficult due to growing up in those strange conditions for so long. Her ability to communicate and socialize with other 'civilized' folk was nonexistent as in her mind living in the wild among her companions was the only kind of life she could adopt in the devastation left behind after her clan faced their doom. And even among her own family life was hard and extreme, survival of the fittest is what ruled her world view. To her there were no kings, no queens, no politics and no war.

There was eat or be eaten, hunt or be hunted. Probably the purest form of what it meant to be a hunter. Xiva saw this girl as a chance to go in a different direction with the trials. Having sent word of the unusual situation to his mentor who lived in a shrine close to Kakariko Village where the trials took place, Xiva explained the unique situation and his proposal. Needless to say, they accepted his tribute to the trial, and for Shay, her treatment was specialized uniquely towards her. Training was handled by Xiva and others at the temple, geared specifically towards targeting her feral like behavior into unique trials designed to condition her into a new breed of Sheikah Warrior. Due to Shays larger and slightly heavier body structure due to her Gerudo genes they trained her exclusively with hand to hand combat in mind. Training her reflexes, her movement, the speed and precision of her strikes and the sheer devastation she could force due to her unnatural strength.

It took five long years of blood, sweat, and tears under the education of The Elder. Xiva managing her academic pusuits so she could shed her feral skin and adopt a more 'civilized' lifestyle among other folk as Xiva intended to introduce her into the Hylian Military as his apprentice when she was of age. Soon after her trials were complete however and she finally completed her training with The Sheikah her mentor Xiva ended up getting into some trouble during her final ceremony and ended up missing soon after. Concerned, Shay adopted the name 'Leona Lionheart' and gathered the gold she had been saving and made her way to Hyrule City to enter the Qualifications for Knighthood.

ACT III
Red Lioness of Hylia

The qualifications for Knighthood in Hylia were...needless to say simple enough to overcome given her specialized upbringing and as such she passed with flying colors, gaining the eye of many Hylian Nobility who had recognized the mysterious hand to hand combatant as Xiva's young apprentice. However, due to Xiva going silent 'Leona' possessed a unique opportunity to fill a role within the Hylian Military as part of a specialized unit within the Royal Guard where she snooped into the disappearance of her mentor for many years.

And while she served the military diligently and honorably her blunt attitude and ferocious nature built her a reputation fast within the ranks and due to her exceptional skill in martial arts, having defeated many other knights in duels with her bare hands against armed combatants. Often only carrying her own sword to give to others when they were unarmed, a 'spit in the face' to some as it implied that she was ready to throw down anytime, anywhere. At the age of twenty five she was given a special task as the bodyguard of Miss Valentine, a noblewoman's daughter who oversaw personal 'sensitive' deliveries and managed 'diplomatic' ties between other Hylian families in the vicious political shark pond that was Hyrule City. While she had preformed excellently in the field her stigma as a mere 'combatant' seemed of landed her in a babysitting job that got her no closer to figure out what happened to Xiva. Generals in the Hylian Knights kept their mouths shut and no one in the nobility would ever say 'to much'. The only details she ever got was 'his whereabouts are being investigated'. A frustrating answer to The Lioness~

However, her two years of 'babysitting' had quickly evolved into a friendship with Miss Valentine, and as it turned out rather informative as it seemed one of the main noble families in Hyrule City had been one of the last individuals to be seen with Xiva before he vanished. The Hellsing Family, known for their collection of all things weird, mystical, cursed, enchanted, or supernatural and a very close competitor with The Valentine Family. Keep your friends close and your enemies closer she used to say.

So during this time Leona continued to do her duty and guarded Vanessa Valentine from the many who sought her harm. However, during one of their late night misadventures Leona and Vanessa ended up stumbling upon some curious items in an old storehouse for antiques in the old, run down parts of Hyrule City that The Hellsings had mad a bad investment in. During one of their 'general snooping' they found and old...Sheikah...Talisman. One that looks oddly familiar to Leona, one that she had not seen in almost three years. One of Xiva's prized possessions it was always on him. Upon seeing this Leona had...lost her cool, now having proof that The Hellsing Family were somehow involved with his disappearance. Vanessa, knowing about Xiva and Leona's search for him aided in this investigation into The Hellsing Family Operations through Leona's friends in The Royal Guard and Vanessa's political contacts to get shipping routes, meeting points, details about their hidden vaults and other things until they discovered that Xiva had gotten involved in a search for an ancient Gerudo Artifact that had reportedly been in the possession of a mysterious...tribal...Gerudo clan...

From there, things began to fall into place. All those years ago when Xiva was in the Gerudo Desert on business for The Royal Guard he had worked alongside her clan who had been known raiders and pirates who stole an enchanted artifact from Gerudo Town. A weapon enchanted with Light Magic and used in martial combat. A weapon that was lost when her clan perished from the beast who invaded their land. But according to gossip, it had been Xiva who eliminated the clan, and thus, he was the most likely to know the location of the treasure. This discovery made Leona unsure how to proceed when she came to the realization that Xiva was missing because of her in a way. And her persistence to investigate further began attracting attention when people ended up dead. And because of Leonas recklessness, Vanessa, a woman whom she cherished got caught in the crossfire of Leonas selfish pursuits when the two of them were attacked. Vanessa was critically mutilated, leaving her body paralyzed and her mind trapped within itself as she fell into a deep comma in which she would likely never recover. Leona however was framed for the attack with false evidence provided by none other than The Hellsing Family which resulted in a devastating chain reaction when Leona was charged with several accounts of first degree murder, conspiracy against the Hyrule Royal Family, and Political Scandals with the Hylian Nobility. Her sentence was to be declared after her capture which, due to the circumstances of the crime forced the hand of many of Leonas closest friends which resulted in everyone she ever trusted either dying or turning on her. After this event Leona fled Hyrule City, venturing out into Gerudo Desert to the former settlement of her clan. Being chased by the Hylian Military to the spirit temple where Leona Lionheart was reportedly killed inside the Temple. Vanishing for many months and eventually reappearing as a mysterious woman known only as 'Scheherazade' or as she is referred to now, 'Red'.

Forced to lay down her arms and adopt a nomadic 'monk' lifestyle in order to blend in and avoid detection this former Royal Guard member has been involved in a number questionable activity ranging from intercepting high value items from caravans belonging to The Hellsing Family as well as thieving from parties associated with them. This 'Red Menace' has yet to have her identity confirmed but it is speculated by those within the Hylian Military that this mysterious 'Red Nomad' is related to the death Leona Lionheart and somehow possess the enchanted gauntlets that the Hellsing Family was so desperately seeking. Making her wanted within the 'inner circles' of Hylian nobility and thus a collection of private bounties have been issued for her capture.


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They scream, screaming ever still. Louder, louder and louder their screaming grows in manic spires of tenacity. I am running, running but where? My heart is pounding against my chest, readily to rip through my bones if it could beat any faster, any harder. I am running but I do not know where, and I feel them coming. I can feel them coming. So I ran. My legs are burning, engulfed in hellish fires of Tartarus scorned by Hades. His face flashes by in an instance, my heart skips a beat out of terrorized fear. Wicked grin stretched across black lips with chilled whispers of beckoning demise. Run, run faster – faster and faster. Where am I going? My body is on fire.

There is a presence surrounding black void chasm with watchful eyes staring all around. Silence be-weds in white noise of nothingness in maddening hum. Pools of Amethyst unravel beneath dark lashes, quickly shut tight by the burning, sharp pains of migraine fever. Heart beat drums within her ears beneath the silence, breath weighted upon fearful stir. This pain came swiftly, and yet knew not why. Stomach churns in nausea, as she stares emptily into the void of her own reality. Intestinal burning forces yellow bile from emptied abdomen to vomit from her jowls What in the seven hells-- Mind racing, effortless trying to combine two and two but could never find the answer of four. Fear lamented her shoulders. Her voice did not carry an echo trapped in a nothingness.

An Eye For An Eye
Blood For Blood
There is only one solution~

Serpentine hiss growled in many as if several entities surrounded her body. Disillusion and hallucinations triggered further scaling her schizoid madness. Gasp hitched from dark lips, piercing, cold blue eyes flashing like embers in the night as they staggered within her sockets trying to decide which way to run but her body did not move. Lips parted to speak yet no words were able to expel from her breath, tongue-tied and twisted.

And then...in a sudden flash reality bled back through. An audible clattering erupted from next to her as a platter crashed to the floor, rattling across the ground and ringing in the air again and again as the woman's gaze was drawn towards the inside of a fire and the hot meal that she had prepared. The divine aroma of meat, potatoes and some carrots filling her nostrils and forcing the huntress to relax. Fixing herself a plate and quickly made her way into the dining room. Putting the plate down and shaking her hands as the golden haired lioness blew a gust of air against her fingers and rubbed them together in excitement.

"Oh goodness zai apologize for ze vwait darling! Sometimes zai just lose all sense of time vwhen running on fumes. Haven't had za hot meal in months so zai hope you don't mind vut i helped myself. Absolutely famished!" She mused, sliding into the seat across from a man who was bound to his chair. Blood trickling down the side of his face and an eye swollen and puffy from what looked like a brutal beating. The mysterious woman however seemed unfazed by this, grabbing a cutting knife and digging it into the steak as she began to eat. Popping a piece of meat into her mouth and chewing slowly, savoring each delicious flavor and nodding her head in approval. The Man across staring at her with disdain and hatred as he swallowed the blood in his mouth.

"Zat is good. Zat is 'really' good. It kinda reminds me of home. Absolutely delicious, my compliments to ze chef~" She gestured, taking yet another bite as the man trembled. Blood spilling from his side and pooling onto the dining room floor beneath him as he coughed raggedly for a moment.

"My wife...she'll be-"

"Back any second?" Shay cut off, swallowing her food and giving a weak chuckle. "Nono zai don't zink so Charles. In fact, zai don't think she'll be coming back from zat little meeting she has in ze city for a vwhile so zat gives you and zai bit of time to chat." She explained, cutting up her steak some more as she began to speak again. "Zai is going to go out of my vway to vonce again explain who zai am and vwhy zai am here since vwhen zai tried ze first time you insisted on being so vucking rude. Are you listening to me Charlie boy? Because you don't vwant me to 'ave to repeat myself~" She asked, gesturing with a hand to draw his focus as his eyes began to drift off into a daze. When he returned eye contact she grinned, revealing those pearly white fangs as the caramel skinned femme giggled in delight.

"Heeeey, zhere he is. C'mon bumpkin ztay with me, zis is ze important part~" She warned, snapping her fingers to keep him from slipping as she then went back to cutting up her steak. "Now, zai assume you have heard of ze mysterious dissonances of nobility and local officials in ze area because...ya know...ya live in ze area and all"

"LET ME OUT OF THIS STUPID FREAKING CHAIR!" Charles hissed furiously, quickly finding more energy and thrashing about and toppling himself over in the chair and forcing Shay to let out a low snarl of frustration as she scrunched her eyebrows together and tapped her clawed nail against her skull.

"Mmn, see, now, zats vwhere i think you are wrong. Zai, uh...zai don't think you know vwhy i am here. Zai mean c'mon, Charles, ze game is up. Ya played it vwell but zai have been watching you for many months now and it is only a matter of time before ze operation with The Hellsings is botched. Zai just vwanna know vwhere your friends are so zai can wrap zis up and continue on vwith my fucking life because believe it or not, zai have better zings to do zan hunt you virmin but unfortunately, life vwith a bounty iz not something zai look forward to. So, here, zai have zis uhhh. Zis piece of paper~" She explained before taking another bite of steak and devouring it before looking back up at Charles, pulling out a scroll of parchment and unrolling it across the table.

"And before vwe continue zai think it is very important zat you understand something...vonce upon a time zai vwas bound vy a code zat prevents us from 'ze evil.'" She explained with a dramatic gesture of her hand imitating air quotes. "But if i may be honest vwith you. Zai don't care much for ze rules of 'civilized' folk vwhen dealing with lying, cheating murderers like yourself~" Shay explained, narrowing her eyes tightly before continuing. "But you vwill also be glad to know zat i am also extremely generous. Zai'm not gonna kill your vwife, your friends, or your kids, because of vwhat you're people have done to me."

She stopped, thought for a moment and grimaced. "No...no zai'm lying. I probably vwill end up doing 'zomthing' horrible to them since ze last thing zai vwanna deal vwith is having to vworry about them creeping up on me vwhile zai am sleeping but zats not important right now. Vwhat is important...is zat if you cooperate zai...MIGHT not hurt you. If you participate and play nice, zai might even go out of my vway to try and even 'restrain' myself from mutilating you now vwoulden't zat be lovely? But zai can only meet you half vway you gotta give before you can receive yes?" She went on, taking another bite as the man laid on the carpet wearing himself out.

Charles stared. His vision blurring and then returning to normal as he gave a weak nod.

"What do you wanna know?" He asked tiredly, clearly exhausted as he coughed a bit. Shay grinned, standing from across the table and walking over to Charles, reaching down and pulling the chair up along with him to sit the young lad upright as she purred in delight, leaning down from behind him as she ran her firm hands along his shoulders to relax the boy. Then reaching out and dragging the map towards him, tapping a finger at the map of Hyrule.

"ZaI vwanna know vwhere you hid zem." She purred, making Charles tremble as he shrunk in his seat.

"Hid what?" He echoed timidly as her overwhelming energy made him feel small.

Red chuckled in amusement, reaching into her shirt to pull out a pendant decorated in rubies and dropping it on the map.

"Zai am sure ya can piece it togetha yeah?"
 

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Leialine Itash
Twenty | Female | Hylian




APPEARANCE
WHILE perhaps plain is not the best way to describe her, there is little about Leia that can be viewed as extraordinary or unconventional. Her skin, a light honied hue is dappled with freckles, her eyes a clear deep blue, flecked with specks of rich violet. Brown hair rests just above her shoulders, slightly wavy, and generally neatly pressed behind her long, narrowly pointed ears. Small in both stature and frame, she can be mistaken on the occasion for a young child, not aided, in general by her impish smile and her tendency to ramble on and on with ceaseless and demonstrative awe about, well... almost any subject.

In general, she wears a refined, polished wardrobe, preferring the ease and comfort of trousers over truly feminine wear, but her delicacy is not entirely without display - generally in the care she attends to her appearance, as well as the soft spoken quality of her tenor. No scars or otherwise unnatural markings can be found on her person, though she does claim to have rather unusually small and crooked toes.

It is a rare sight indeed to see Leia not in possession of a book, tome, scroll or some form of parchment, and quite often, her fingers (and occasionally her face) are flecked and speckled with ink. She stands at 5'2" and is roughly five pounds north of a hundred.

"Lesalir's tome on Goron cultural-ism suggests that rather than finding value in aesthetic appearance, Goron believe true merited appeal comes from the amount one puts on their plate and in their stomach. Of course... Gorons's diet also consists entirely of rocks..."​


"Without a doubt, the most beautiful thing in the entire world is knowledge. Without knowledge, we are without wisdom, grace and understand."




PERSONALITY
WISE PEDANTIC ARTICULATE COMPULSIVE GENUINE OPINIONATED

LEIA can be described in three words... Curious, Curiouser and Curiouser. Even as a small child, her insatiable need to learn enveloped her, her wanton love for books and knowledge both boon and bane. Leia endeavors to know everything there is. About everything, Period. If there's something to learn, she doesn't just want to learn about it... she must, no matter the risk or lack of reward.

Knowledge has given her a great depth of wisdom and intellect, but where she is often of use where matters of the mind are concerned, when it comes to all other endeavors, she tends to be a bit of a lost cause. Not emotionless, she can be nevertheless overtly logical, and has a great tendency to forget that not every situation is solved by simple methods and articulate reasoning. Chances are, she'll also find a way to grate on someone's nerves when it comes to exercising her opinions or thoughts...

But all in all, Leia is a kind, generous soul, honest and thoughtful and as long as you respect her and her books, and offer her no reason to doubt you, she'll afford you a loyalty that you would be hard pressed to match.​





HISTORY
LITTLE surprise that Leia's grandfather was rumored, once, to have been a renown scholar. As it is, her father was the proud owner of Hyrule's largest book shop and library outside of the palace itself, and for a young girl with a fascination for, well... all things, this provided Leia with a necessary source of materials to further her understanding. True, it was detrimental to whatever social life she might have acquired, had she any real desire at all to leave the library... but that wasn't to say she never had a friend. Often times, Leia would become so lost in her reading that her books felt nearly sentient, and as a girl she had little difficulty imagining and building a deep sense of trust and respect for the tomes.

Ordinary people, however?

Still, despite an awkwardness among society, Leia maintained a bright disposition, eventually finding that through reading she became ultimately more fascinated by the world and all it had to offer. With her father's blessing (and a cart stacked with writing and reading material), Leia embarked on her journey.

And made it as far as the gates of Hyrule town.

For no books or maps or challenges could quite prepare Leia for the news that her father had fallen ill. For the next painful year, Leia cared for the ailing man, to little avail. There was no knowledge on page or off that could slow the grip of death. When his end came, Leia closed the shop and library, set her father's affairs in order and left Hyrule immediately, hoping to stave off the pain of loss with the only thing that could possibly distract her... the pursuit of knowledge.

And for three years, the distraction worked marvelously. She was wiser, better equipped, increasing in her skills... and horribly alone. Never mind that last part...

Knowledge. That was the thing that mattered. From the scorching deserts of Gerudo Valley, to the frigid heights of Hebra, to the bleached coasts of Faron, and majestic plains of stormy Akkala, Leia trekked and climbed and dove and lived a new and exhilarating life nearly every day... alone.

When in time a letter reached her, however, that her father's library was going to be sold, should it go further neglected, Leia cast aside her venturing to return home, instead... Returned to her library...

Alone.​



SKILLS
EXTENSIVE KNOWLEDGE | With her intensive fervor for learning, Leia has amassed a fortune of information - languages, cultures, rites and rituals, flora, fauna, and scientific progression are only some of the aspects of which Leia has at least a moderate understanding. Practically speaking, not all of these things are within her grasp, but she can provide immense amounts of information, nonetheless.

CONFUSE & DIFFUSE | Sometimes, being the sort of person to whom words come naturally is not a benefit to Leia, but other times... a great many times, Leia has managed to talk her way out of a perilous situation or otherwise uncomfortable circumstance simply by word alone. While she likes to think it's her intellectual prowess that has provided her this talent, in general, most just can't understand a thing she's saying, and acquiesce to shut her up.

MEDICINE & COOKING | Due largely to her vast well spring of research, and her tendency to experiment, Leia has spent a good bit of time practicing the usage of medicinal herbs, field dressing and putting together meals. She keeps on her person a store of ingredients otherwise not found in excess in nature, as well as a journal detailing how these items are combined and their effects. While her experimentation has not been without trial and error (she won't mention the time she turned a nobleman purple, or caused a flock of Cuckoo to invade a small fishing village), over the years she's cataloged a great number of beneficial cures and delightful recipes.

IT'S NOT JUST FOR COOKING | Given her delicate stature and disinclination towards violence, one might look at Leia as something of an easy target, but over the years she has come to the conclusion that words alone cannot always suffice. Loath to carry a weapon (which she'd be more likely to unintentionally harm herself with, than anyone else), Leia has instead trained herself in the art of 'bash and run'... Which, as the name suggests, involves a good whack with her trusty cast iron pan, and an even quicker exit.

INVENTORY | Books, books, a few more books, a journal (that's a book), ink, quills, a bottle of Fairy Ether, two bottles of pre-brewed healing draughts, and a box containing various oils and infusions, a cast iron pan named Sorrel, a ream of parchment and a bed roll. As well, she has on her person a traveling cloak for cold regions and several glow-stone 'flares' - a personal project she's developed to replace torches.

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WRITING SAMPLE
"--And so naturally it reasons to suggest that despite its many efforts to relax the confines of conventionality, and defuse the costly expansive fortifications throughout the basic realm of comprehensive litigation, it was, ultimately, a vain endeavor, compromised by insufficient recognition of (which was in part contributied to by their own lack of accommodation) the Alothewii tribe. The failure of the Thricean Contract makes its mark on historical records not just during the Revolt of Kal, but also nearly three hundred years later under the reign of King-- For goodness sakes, Johla… what is it?" Spectacles falling to the tip of her nose, Leialine glanced us from the pages of her tome to the boy seated among the other Hyrulian children, his arm still bouncing frantically in the air, well after being called on.

"I gotta go!" He chirped, his saccharine voice echoing loudly off the walls of the hollow reading room, resonating into the ceilings and rolling back again, striking Leia's own ears with a painful clarity. The Historical Recollection of the Fall of the Silvian Core was apparently not interesting enough to combat three bottles of honey-brewed tea… A sigh whispered from her lips, and setting the massively large book aside, Leia rose, holding a hand to the small pointy-eared boy.

"Come along, then. Your father will be miserably unhappy if you wet yourself…" Knowledge was the most important contribution to a young and developing mind, true, but the size of one's brain hardly mattered in comparison to the volume of one's bladder.

Bouncing up to his feet, Johla cupped small, stumped fingers around Leia's. His were, she noted, slightly (disturbingly) sticky. Grimacing, the young librarian hobbled precariously over the clump of children, to a wooden door on the other side of the room. Craning it open, with a swish of her hand, she ushered Lord Galion's son into the washroom.

"Hey Miss Lolilie?" The small voice called with concussive energy from the other side of the now closed door.

"....Leialine, Johla. And what is it?" Leaning against the frame, her eyes wandered to the throng she'd left behind - four small blonde heads belonging to Crestin and Dana Pior, a shock of ginger was Farmer Graden's little boy and the brunette belonged to one of the guards from Western town, whose name presently escaped her. Horis, maybe? Hagris? - These were the minds with which she was charged. Her flock of impressionable creatures, within whom she could instil the wisdom and culture to which she herself had been aptly--

"How come when you pee outside in the cold, it gets all smokey?"

Her hand slapped against her face, involuntarily, and with a groan, Leia kicked off the wall, "Wash your hands before you come back to my circle, Johla…" She remarked, crossing the room again.

Still, despite the aggravated tenor of her tone, Leia couldn't help but smile. The thing about reviewing history was it was a vivid reminder of what the past had been like. The horrors that those who came before them had faced put into light what these last several years of true amity really meant. In a few days, the Centennial Celebration would take place, a vivid commemoration of a tranquil existence, wrought by too many years of violence and devastation. But too few remembered that much. What it had cost them. Too few knew what had been sacrificed…

And too few knew the temperamental nature of peace…

And how it rarely ever lasted.

Settling back into her seat, she pulled the historical record back into her lap, her fingers glancing across the thick red cover, its golden text and filigree glinting in the sunlight, from the skylights overhead. Resetting her spectacles, she cleared her throat. Too few knew... but these, at least, would understand.

"...Now then... Time to review the History of the Lady of Light and her noble Knight..."


 
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Roscoe Sherwood
The Whistling Traveler

Male | 20

Place of birth
Skye Village in the North Peaks

Race
Rito

Skill Set
Archer-
Roscoe is very talented with the bow. All his life he practiced daily to become the master of the art, always challenging himself to do better and go beyond his limits, to test himself constantly and fix what flaws he may have. He found a natural love for it when he was very young and had witnessed some of the older Rito practice with their own bows. Because in recent days there has been nothing but peace, there has not been much need for such a weapon, so the Rito had made it into a sport. They would hold games or competitions against each other on their archery skills, using the updrafts that surround their home to glide in and use their feet to fire the bows, hitting targets that are set around the canyons and cliff tops of their home. When he was old enough, Roscoe participated in these games with his own friends, taking an instant liking to it. He started out playing the childish games but moved on to serious competitions where his skills only grew till he became one of the best-known archers of his home village. He is capable of wielding the bow while gliding and firing while on the move. His keen eyesight allows him to spot a target from far away and fire at it for a direct or near bullseye, even if he or the target itself is on the move. Because he is used to practicing in rough updraft currents, he is able to determine how to fire a bow based on the air currents around him so that it would not hinder his aim. He uses his own feathers for his arrows, one red and one black, creating his own signature arrows.

Musician-Since archery became a serious sport for Roscoe, he often used his downtime to play music. His instrument of choice is the flute, a wooden shaft with holes on the top for various notes, with one end slimming down to a point where he may place his beak to play such sweet notes. The flute is specifically Rito design that plays its own unique notes that resemble more towards bird songs. Roscoe's flute is decorated with simple red rings towards the end of the flute and then blue tribal paint around the shaft in simple swirls. He tied his own red and black feathers at the end of his flute, and the mouthpiece itself is decorated black. He keeps his flute through a loop on his belt. He is also talented in playing nearly any other musical instruments such as the accordion, drums, other wind instruments, and so on so long the instrument itself is similar to the instruments he learned playing back at his home village.

Craftsman-Other than music, Roscoe is also a talented artist. This includes sketching, drawing, and wood crafting. He keeps a sketchbook on him that he draws in constantly while on his travels and he crafted his own flute. Because of his artistic qualities, he has an excellent eye for detail and he has a great memory. He is able to look at something once and be able to recall it exactly as he remembered it. This is due to how quickly he would often have to sketch something so he has to remember what it looks like upon a quick glance. He is also very handy in wood crafting and building. He has a skill at creating inventions such as catapults, bridges, houses, etc. There are some things he can create on the fly so long it is small and doesn't require a lot of handy-work while bigger projects, such as house building, takes a lot of time. Obviously.

Weaknesses
Combat-
Because Roscoe spent so much time in the air and with his bow, and because of the recent peace, he is not much of a close combat fighter. He may be quick and light on his feet, but when it comes to brute strength, he would easily crumble. He doesn't know how to wield any other weapon other than his bow. He prefers long-distance fighting, although he would much prefer to avoid fighting altogether if at all possible.

Naive-Roscoe never left his home village often and since it has been so peaceful, he is rather naive to the dangers and risks out there in the real world. Though he isn't stupid to the point he'll believe every single thing, he is more inclined to believe a stranger who sincerely seems to be telling the truth and he would likely be taken advantage of because of this. Roscoe is more to having fun on grand adventures than think of the possible dangers that might be lurking since he has yet to encounter anything or anyone harmful.

Too Chill-Roscoe is known to have a very laid back personality, and though this may be good in some cases, in others it could cause him his downfall. He doesn't know when to take a situation seriously and so his reaction time may be poor in some conditions when he might believe that he isn't in any danger. It also causes a problem when others may try to have a serious conversation with him but they may find it hard to get it across to him how important something is. This is one of the quirks that can cause Roscoe's personality to be somewhat annoying.

Background
Roscoe is only one within a family of eight: his mother, father, three sisters, and two brothers. His parents own their own woodshop in Skye village, crafting and building necessities for the villagers or passing travelers. They crafted bows and other tools, build bridges and houses, anything that could be thought of using wood and nails. Roscoe often helped his parents around the shop as he was growing up and learned their trade along with his brothers and sisters. Though he enjoyed crafting and coming up with his own inventions, he wasn't satisfied with life as a wood builder. He wanted something more, to go out and see the world, not remain home for the rest of his life.

While he was still young, around 10, Roscoe spotted some older Rito gliding in the air using updrafts over a canyon, carrying bows in their talons and a quiver on their backs. They shot at targets that were lined along the canyon walls with skill and precision and it was like love at first sight. Roscoe was completely infatuated. He would come and watch the Rito practice and challenge each other until watching didn't become enough. He wanted in on the action. He went back home immediately and began to craft his own bow. Ever since he began to practice with it daily, first starting out with hitting targets while on the ground, then moved on into the air. He would play simple games with his friends with the sport till he moved onto serious competitions, always pushing himself to become better and better, and as he grew he would adjust his bow to comply with his size and strength. It wasn't long till he became the very best archer within the village. He found love and joy in the sport, something that he wanted to be perfect in every way, always challenging himself to new heights. Literally.

Through his charismatic personality and talent in archery, Roscoe became very popular in his village. He had many friends not simply because of his popularity, but because of how sincere and kind he is, never wishing for anyone to feel left out in anything and how he wanted everyone to get along. Because he was so popular he was never alone. This, however, made some kids jealous of Roscoe. There were some who would pick on him and try to ruffle his feathers, wanting to get a reaction out of him and find some flaw he might have, but every time they failed they only grew to dislike him even more. Roscoe was never really bothered by these kids, and sometimes he didn't even realize they were picking on him, their jokes or actions going right over his head due to how naive and trusting he can be. There was only one instance when something his bullies finally said that got to him: his beak. His family used their beaks in order to work with wood so it was a talent he often used to help around the shop or make fun little trinkets around his friends. It was something he thought his family could take great pride in but after being told how stupid he looked slamming his face repeatedly against a piece of wood, he grew self-conscious of the fact, especially since his supposed friends began to laugh at him with the bullies. He no longer wished to use his beak in front of anyone and became less helpful around the shop, embarrassed of his beak, and would only craft in privacy.

This was when Roscoe came to learn his love for music. Since he started spending less time in the shop, he found entertainment and a sense of calm through music. When he was around 15-years-old he came by a villager who would often play his flute in the park. As Roscoe was passing by he paused to listen to the sweet melodies the villager played and the villager, noticing the young Rito watching him, offered to teach him how to play. Ever since then, Roscoe came back every day to learn from the villager, whose name was Rainn. Roscoe even took to crafting his own flute to learn on. He would begin to play anywhere he could, simply enjoying the warmth and joy the music brought to him, and he would even join Rainn in entertaining the villagers. He was not as passionate about music as he was with archery, but it became an instant second favorite hobby of his, and what he enjoyed more about it was that it brought joy to others.

Roscoe stayed in his home village for most of his life, though he was prone to go off on his own and explore often, especially as he grew older. He never took on odd jobs like being a postman. He wished his life to be a grand adventure so he just did not see the appeal of being a traveling merchant or a postman when he had such restrictions. If he became a merchant he would have to carry items with him constantly and protect them from possible bandits. If he were a postman he had to go to certain areas at certain times in order to deliver the post on time and stick with a routine daily, something he felt he would grow bored of very quickly, so neither job held any interest or appeal to him. But he also didn't want to stay home for the rest of his life. His wandering spirit demanded that he go out and see the world.

He eventually came up with the idea to become a wandering musician. He would also bring his crafting tools in case there are those who may need it, but he loved to play music and bring its joy to all those he might come across. Though he specialized in his flute, he was also talented in other instruments, but he carried no more than his flute with him. He set out on his journey to unknown places, taking residence inside Inns and would offer to play music to pay for his room, playing whatever instrument they decide to hand over to him if they so wished. During his travels, he would stop often on a busy road or town square and play his flute for small coins. It never paid much and sometimes he even had to camp out in the wilderness, yet Roscoe had never been happier in his life. He loved playing music solely for the joy of it and the joy it brought others, never for the coin, and he could learn so much on his journey. Because of his wonderful flute playing and the fact he would whistle while on his travels, he became known as the Whistling Traveler.


Personality
Roscoe has a fun charismatic personality that lets him enjoy life and he tries to get others to enjoy it with him. Some may say he is 'the life of the party,' but it isn't uncommon to find him looking up at the clouds. One moment it seems he is all over the place but then the next moment he is sitting still simply admiring the landscape or the sky. Taking in nature's beauty. Because of his sporadic personality, he is a little unpredictable, but he is honest at heart. He's not afraid to be a little blunt if he has to and though he likes to make others happy, he isn't a pushover who will allow others to mistreat him, though his patience usually lasts far longer than most. He is usually all smiles with an easy-going spirit, but if something is wrong with his mood, it is very easy to tell due to how quiet and sullen he suddenly becomes. He is not one to often converse to someone about his problems so he withdraws into himself until the mood passes and then it's like nothing happened.

Roscoe is also very competitive but he has good sportsmanship. He can get a bit carried away but he's not a sore loser. In fact, loss only encourages him to become better for next time, taking what he learned and applying it to better himself. Roscoe likes to make friends, not enemies, so he tries not to do or say things that may offend others. His good nature, however, may sometimes come off as mocking to others. Especially if he wins against them in competition but if he tries to compliment them on their own skills, they may take it the wrong way, believing that he is mocking the fact that they lack the skill to beat him. There are some who believe, after all, that a person can be 'too nice.' There are some who believe he is faking it since no one could possibly be so nice, or they are simply annoyed by his personality or the fact that he isn't bothered by much. He is never quick to anger. In fact, it is very hard to get him angry or upset with anything. Once he is angry, however, it is unmistakable. Roscoe does not yell. He does not get physical. He gets real quiet and his gaze becomes hard and unblinking. His reaction depends on the situation, but no one would mistake the fact that they have crossed the line with Roscoe.

Appearance

Feathers

Black, red, and white

Eyes
Forest Green

Height
5'8

Weight
140 lbs

Roscoe takes the appearance of the Pileated Woodpecker with vivid forest green eyes and an impressively long, slender black beak. Black feathers cover the entirety of his body with the exception of white feathers that display elegant pattern designs in the shape of stripes that run from his face and down his neck to the underside of his wings. Red feathers decorate the top of his head that sweep back fluently as though stuck in a permanent wind. A single red stripe shyly touches the corner of his beak on either side of his head and stretches out back into a black stripe that continues down his neck. The underside of his chin is completely white before bleeding out back to black. It is safe to say that he is simply a black bird with red and white decorative feathers that migrate mostly on his head.

Like other Rito, Roscoe wears the traditional tribal clothing that is found among their tribe that allows them freedom of movement should they ever need to use their wings and are light in the fact they will be able to glide in the air without the burden of their clothes dragging them down. Roscoe wears light grey pants that goes with his sleek black talons, and of course, he wears no shoes. He also adorns a red vest decorated with white tribal patterns, and he wears a blue bandanna around his neck. He wears a tool belt around his waist that contains pouches where he could store various items and his belt also has loops that can hold other items like scrolls or his flute. He keeps his crafting tools on his belt as well. He carries his bow and quiver over his back using a strap that goes over his shoulder and stretches across his chest to the underside of his arm.

[IMGR=200]https://www.flightschoolphotography.com/POST/PWA.jpg[/IMGR][IMGR=200]https://images.fineartamerica.com/images/artworkimages/mediumlarge/2/florida-pileated-woodpecker-larry-nieland.jpg[/IMGR][IMGR=200]https://ih1.redbubble.net/image.1014457722.2218/flat,750x1000,075,f.jpg[/IMGR]

Miscellaneous
Whistling-
Roscoe is whistling often since he enjoys the sound of music and finds that he is most productive that way. When he isn't playing his flute he could be heard whistling to himself often.

Self conscious-Even though Roscoe is talented with his beak, it's more like a guilty talent of his he wishes to keep secret. Ever since being made fun of about his beak, he finds it embarrassing that he can craft wood with it. Some Rito take great pride in their beaks, and to Roscoe, showcasing his beak in such a way by slamming his face repeatedly into bark is nothing to take great pride in.

Fidgety-He becomes very fidgety with his fingers. Roscoe always has to be working with something with his hands. That is why he takes on hobbies such as archery, crafting, and music. They are all things that require the use of his hands so they are always busy with something. Roscoe is an artist so he always has to be creating something, it's like a tick of his that won't go away. Whenever he doesn't have something in his hands his feathers are often moving or twitching on their own as though he were playing a pretend instrument. He does it self-consciously without realizing it and can't help himself.

Writing Sample
The land began to wake with the first signs of the morning dawn. The birds flew from tree to tree as they greeted the morning with their song, their wings fluttering as they searched for their breakfast and sang to each other, a happy mood that did not match the atmosphere. A blanket of gray clouds rolled across the sky, light in color but heavy with rain, with the sound of distant thunder that grumbled lazily across the land. The storm was far from this location, which was perhaps why the wildlife seemed to be so calm, but it did not stop the fact that today promised to be a wet one. The scent of rain was in the air and the wind began to pick up into a light breeze, rustling the leaves of the forest that brought with it a slight chill that promised to grow, the warmth of the sun hidden behind the dastardly clouds that greedily hid it away from the land.

The first signs of rain began to appear in light drops towards the ground below. Roscoe was perched upon the branch of a tree, unbothered by the stereotype that might bear, his wings folded comfortably behind his head and one leg bent over the other by the knee. He was quite comfortable, sleeping soundly on his branch, protected by the canopy of leaves and branches above his head. The branch he settled upon was thick and strong to carry his weight and more besides, giving him plenty of room to lay across it on his back, his beak in the air that was slightly open in silent snores. A thick drop of rain found its way down to the forest, dropping innocently onto one leaf before sliding down delicately to another, continuing down and down till, at last, it fell from the leaves and straight down into the gaping mouth of the unexpected sleeping Rito.

There was a snort as Roscoe sat upright instantly from the sudden disturbance, his eyes blinking sleepily as he looked around for the cause of what could possibly have awoken him, his beak opening and closing in slow sessions as his tongue tried to pinpoint what it was it was suddenly tasting. Water? He hoped it was that and nothing more. Another drop landed on the very tip of his beak, his eyes flinching from the small splash it made, and he lifted his head to peer up at the sky through the leaves as he lifted one wing to hopefully discourage any more unwelcome drops upon his head. One eye peering curiously open to avoid the risk of blinding both eyes from the water menace. The air was cool and wet, a small breeze ruffled up his feathers, though they protected him from the cold. Nevertheless, he had to find proper shelter soon, else he risked getting soaked.

He opened his beak in a wide yawn as he stretched out his wings and talons, then pressed his wings upon the bark of the branch he rested on to push himself up onto his feet, where his talons dug in to keep him steady and anchored as he continued to stretch his wings. He continued by doing his morning exercises, casually bending one way and the other, loosening his muscles despite the increased fall of the rain above him. Only when he was satisfied did he grab his pack that was hanging on a nearby branch and slung the strap over his shoulder so that it hung on his side, then proceeded to take hold of his bow and quiver so that he may sling them onto his back, then he simply....dropped. He leaned his body forward so that he fell from the branch, hurtling towards the ground head first, but he spread out his wings and his rapid descent changed into a pleasant glide. He floated down towards the ground like a feather, angling his body in such a way that he descended in a slow and lazy circle, before bringing his feet up to lightly touch the ground.

He did not fly up to the tree the night prior, no, he had simply climbed it. He had become an avid climber since starting on his travels. Being so up high reminded him of home and it kept him away from predators. He had a rolled-up blanket attached to his pack that he would often use as a make-shift tent to protect him from the rain, though last night had been so clear that there had been no need to set it up. The rain was coming down harder now, rolling off of his feathers and onto the ground at his feet, but he was in no hurry to get out of the weather. He simply untied his flute from the loop on his belt and lifted it to his beak, gently placing it on the mouthpiece, and the forest was soon filled with a beautiful tune as notes flowed fluently through his flute. He began to walk away from his tree and through the forest as he played his instrument, moving to the beat of the melody, his tail feathers fanning in and out and there was a bounce to his step.

The Whistling Traveler was on his way.
 
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Name:

Aedris Drovin

Race:

Hylian

Age:

19

Gender:

Male

Height/Weight:

5'11 / 130 IBS

Appearance:

(Picture is of him some time in the future. He's not that competent looking yet. Or that old.)
Sallow, if not pale and gaunt, skin appears in splotches across what would be a fair complexion. The unhealthy, gaunt look of a young man who doesn't get three square meals of the day clings to Aedris as well. As do the rags of clothing that he wears. Likely claimed from a dumpster, they wispily cover him with a faded tan tunic and brown pants that either started that color or long-stained by mud, none can tell. Even more, subtly in the background yet ever present in him is a hint of decay. Of rot. As if he hasn't bathed in an age which, while true, wouldn't fix the matter.

Yet, not all is lost with Aedris. His golden thatch hair is still rich and strong. Shimmering in the sunlight which seems to do him as good as it does a forest and fair better than the wretched alleys of Hyrule City. His grey eyes are not misty, but sharp as a hawk's and ever alert. Despite his sallow appearance, there is a determination to it. Equally as subtle to the decay, it is a stubborn will to live. As a plant that gradually breaks down a boulder, Aedris walks with an indominable air to rival a stubborn Goron.

Personality:

Indomitable is the right word to attach to Aedris, for better and worse. Gnarled beyond his age, Aedris is known for rarely budging on points he believes he's right on. Fortunately, he doesn't have a twisted sense of justice, let alone being remotely evil, but he has a great distrust of the law from arresting his mother. Still, he's a sharp lad and quick on the uptake that manifests itself as some remarkable streetsmarts. Leading him to be adaptable on the fly and capable of clever twists in action. His faith in the Goddesses has lead to a tempered optimism. One that believes in people's ability to overcome great trials so long as they stay the task and hold to faith but knows that these trials will be daunting.

As already stated, his own indomitable nature makes him a stubborn stump when he's wrong but doesn't want to admit it. While not outright a dislike, he holds a beggar's distrust in strangers. Too often has a hand that could feed him, struck him instead. The for any guard or those who enforce the law. Those he dislike due to the fact that they threw his mother into prison. While there is easy arguments to make in support of the guards' actions, and just as easily against, Aedris nurses a grudge against them. This distrust to dislike has burned him in the past as he has slapped away hands that could've helped him. But, for those who can weather his initial distance, find a steadfast alley. Aedris is not a complainer, and most would see it as a strength. But, given his physical condition, it becomes an issue. He bears his burdens in silence, silently holding his problems close until it's too late.

Bio:

"All poverty dreams beyond the walls. An adage that, while strange, makes sense to me. I've spent most of my life in it."

Aedris was born and raised in the alleys of Hyrule City. It was a cold existence that had him looking and living from meal to meal. As a child, Aedris clung to his mother's skirt who had given up her previous occupation after becoming pregnant with him. Together, the two begged in the streets, trying to scrape up enough food. Certainly, benevolent systems in place helped ensure that they never starved, but it would be a lie to say that they didn't go some days without a meal, square or no. If Aedris was to have a normal life, it would likely have seen him begging until getting some menial job, married or slept around, and then died. Yet the Goddesses had a different fate for him.

See, Aedris was good at cooking. Strange to say and, to some degree, incorrect too. It would be far more apt to say that the food he touched was more…filling. Bracing. As if it had unnaturally useful qualities. Further, too, Aedris had an unnatural talent for finding shelter. Most would say that the softer patches of ground, trees in the capital's park with deep nooks, and well collected piles of rubbish were mere graces of fortune. That finding them was simply luck. The truth was both simple and complicated. Aedris was outputting unbridled Forest Magic. Nothing incredible, mind you, in that it was certainly hard to tell. But for those who could tell, Aedris was a walking bastion that leaked wherever he went. His mother never suspected magic, but she believed in the will of the Goddesses. She believed him blessed. Even when they, in spring, went out to the untamed fields or even as distant as the nearest grove of more wild trees, to forage for food and found that bushes that they'd picked free were full again, she believed it to be blessing. Ms. Drovin can, perhaps, be understood. All her life had been much the same before she birthed Aedris. No education, no prospects, no hope. So she grew to cling to two things. First, faith. That the blessings of the Goddesses would reach her in the next life if not in this one. Second, her son. While the two alone or combined often did not lead to tragedy. But blending magic into the mix, a price was to be paid.

And that price would be charged soon after Aedris turned eighteen. For a few years, Aedris had been growing pale. It was hard to tell, the mix of magically enhanced food and general lack of nutrition, certainly made for an unbalanced diet. Still, it had not become an issue until recently. Put it simply, Aedris had been using magic, uncontrolled, for too long. Taxing at his life even as he reinforced it with enhanced food. Still, the proverbial pound of flesh was being extracted now and his mother, whose health was always fluctuating, became desperate. She knew, be it true or not, her son was blessed by the Goddesses. This illness had to be dealt with. Doctors had medicine. Medicine took money, or had to be stolen. Even though it went against her faith, she had none of the former. Of course, with no real training, the guards easily apprehended her. Locking her away as, to the guards, she raved about her blessed son. Aedris is now alone with a life on the streets to support him, a handed down faith, and magic that he is only beginning to understand. But he needs help. The rot of dying Forests has taken hold.

Skill Set:

  • While no one knows where Aedris got the cooking skill, no one can deny that he's madly skilled at it. Food almost springs to life within his hands, which is to say nothing as to those who eat it who seem full of vigor as they fill their bellies.
  • Mighty Forest magics. Untamed thus far, should Aedris come to wield his latent talent, he will become a force to be reckoned with. Already he has begun to express it passively. Both to his benefit and to his cost.
  • Enduring Fortitude: Yet another passive benefit from his magic that mixed with a hardy life on the streets. Blows that ought to drop him, he pushes through. Striking back stronger than ever.
Miscellaneous:

A life of a beggar has, while given him a solid head for the streets, little in the way of academia. In other words, he's illiterate. The only reason he can sing any of the Goddesses' hymns is through listening to them enough times.

Writing Sample:

Aedris's eyes flashed open, hand outstretched reaching for…reaching for. He sighed. The forests of his dreams seemed to mock him in waking. Surrounded by an urban jungle offered no relief and little peace of mind. A stone-cold discomfort that prodded him in the side, back, head, no matter how he laid his body when sleep was sought. Sweeping the wrangle of dirt and mite infested golden hair out of his hawk-grey eyes, the youth looked out at the world. It was a dripping misery. Rain pattered from on high. A blessing for all green and growing this season, but a horrid torrent from all who had to suffer the stone and dead wood buildings. Stretching with a crackling stiff limbs, Aedris arose from his meager shelter of wooden refuse and bins of rotting peels. He had a day to face.

Aedris wrapped a tattered tarp around him as he moved to the edge of the ally. A furtive glance told him that few people were about. Just a guard patrol and an optimistic merchant. Most seemed content to avoid business for now, likely due to the downpour. Frown curled his face as he glared thorns at the guards. However, with no desire to have a confrontation this early in the morning, the young man kept his head down as he scurried by. Weaving from streets to alleys and back again had long become second nature to him. As a boy, he had clutched at the hem of his mother's ragged dress, but no longer. Settling into one of his favorite spots, just outside the main market square where it was easy to call out those passing by but not within so that the merchants had no reason to take issue. Of course, Old Ritcha was there already. How the man worked remained a mystery to Aedris for all eighteen years of his life. He always seemed to be exactly one step ahead of half the city, but seemed content to remain a poor beggar, rather than use his unnatural talents to pull himself out of the walls of squalor.

"Going to be bad pickings today," Old Ritcha said by way of greetings.

"Says who?" Aedris replied, taking a seat and placing his bowl next to the unbonafide sage.

"Says Nayru. Goddess told me that it'd be best to stop by noon. At the third bell after then, the real downpour will start."

"Well if it is the word of one of the Goddesses, who am I to doubt it," Aedris said, while lifting one hand in a praying salute.

"Just between you and me, I'd rather see her voluptuous…"

"Ritcha!"

The old man let out a scratchy chuckled, "sorry, sorry lad. I forget some days your mum's influence."

The two lapsed into an easy silence afterward, both used to respecting and bantering over each other's boundaries. Aedris was never sure as to how much he should take his compatriot's predictions. Or whispers from the heavens, as it were. Still, Aedris was too pious a lad to not at least heed the words he said and, as it so happened, Ritcha seemed more often right than wrong.

Today followed that trend to a T. By noon, only two rupees found their way into Aedris's bowl and only twice as many for Ritcha before he was scooping his earnings into his pocket and, with a cheery cackle, tipped Aedris a farewell. With his favorite begging companion gone and trusting that his luck would continue to be poor, Aedris followed suite and the two parted. A plan in mind, Aedris strode off to the grand park. Strictly speaking, beggars were disapproved from entering the premises. However, there wasn't any particular against it. With the rain pouring down, he expected the park to be nigh on abandoned.

No disappointment today, he quietly cheered as not a soul wanted to face the pouring rain. Eagerness swept into his steps as Aedris practically charged in. Shooting across the grass revitalized him far better than having breakfast anyway.

Today. Again, today it'll be back. A feeling in his bones told him he was right and, as he rounded a large oak he knew, he beheld the berry bush. Rich and ripe, they glistened under the rain and upon their branches. With childlike giddiness, he gorged upon them. Happily giving praise to the Goddesses within his heart for this bounty. But, unlike when he was a child, Aedris could no longer blindly eat. The young man questioned. By all rights, this bush should not, could not, be bearing fruit again. After all, he'd picked it clean yesterday, sharing most of it with a local orphanage he knew. Yet here it was again. While he did not doubt his mother's explanation, that it was the blessings of the Goddesses that made it bloom, he could not ignore his own tests. The bush did not bear fruit every day. In fact, it did not bear fruit seemingly for anyone save him.

Why? he wondered. Again, he did not doubt his Mother, but he also began to wonder if he, himself, were not somehow doing something. That he was causing the berries to be there in the first place. A novel notion and likely preposterous, but he couldn't quite shake the feeling. As he finished off the rest of the berries, Aedris decided to test it. After all, if he were somehow involved in causing the berries to be there, then, he should be able to command it.

Aedris rose, the berries having filled himself up quite nicely. Then he stretched forth a pale, splotchy hand. Grow, he thought in his best attempt of a commanding voice.

Nothing happened. He laughed. Of course nothing would happen. Why would anything have happened? None. No reason at all. His own hopes at strange fortunes had meant nothing, nothing! Sighing, Aedris turned to leave.

"Heya kiddo! Thought I'd find you here."

A cry of vile cheer caused Aedris to sharply tense as a rabbit who scented danger. Hox gambled into view with one of his "best friends" from around the same tree that blocked the berry bush. There was no point in hiding it. Hox was bigger and stronger than him twice over.

"Been hearing a lot about you and…hey!"

In these situations, it was best to bolt. Aedris whipped around, meaning to begin a mad dash across the park and wham! Clutching his gut, Aedris staggered back. One of Hox's cronies must have crept around the side. With the increasing downpour, he couldn't see further than ten feet. A bestial growl escaped his lips and, with flashing eyes, he began to surge at the offender. Half a moment too slow. A vicious right cross plowed into his face, sending Aedris staggering back. Before he could even muster an attempt at recovery, a third strike kicked the knees out from under him. As he collapsed, a final kick into his chest sent him crashing into the wet turf before pinning him there.

Hox tisked in a mockery of disapproval. "Aedris. Aedris! Come now. I jus' wanted to chat as friends."

If Aedris's anger alone were enough to convince the earth to devour someone, it would have. For years it had been like this. Long years that Hox took any excuse to bludgeon his mimicry of authority into anyone. As much as it was justified, the earth did not devour him.

"So, as a friend in need of a bite, I figured my chum Aedris would help me. After all, he's lucky enough to find every scrap of forage. Surely my friend would help me out. Yet, after spending so much of the day looking for my friend, do I find him waiting and ready to share his bounty? The bounty that fortune has so bestowed upon him? No! I find he's eaten them all like a greedy! Stuffed! Pig!" Punctuating each shout with a vicious kick, Hox continued ranting, "perhaps you need this as a reminder, Aedris, of our continued friendship! That way, you'll remember! To! Share!"

Blood mixed with pus oozed free and dribbled down into the muck as Aedris groaned under the blows.

"Ah Calamity, I forgot this guy's diseased," Hox spat as he dug his bloody boot into the mud, "c'mon, leave him to think about it."

Squelching off, they left Aedris lying there, water continually drenching his sallow skin that blended horribly with new blue bruises. Staring up at the grey sky with a red spot, Aedris wondered, what's the point. Nothing changes. I'm always stuck here, slowly rotting away in this city with some inane fortune that doesn't bless me at all and… Why would the grey sky have a red spot? Certainly, some of the sky meshed against the darker leaves of the berry bush, but that surely… Pushing the pain, Aedris sat up and dragged himself closer to the red spot. It was a berry. A single berry. One he was certain wasn't there before as he had scoured the plant of every bit of fruit. Yet here was one, despite the odds. Plucking it, he cradled it in his hands as if it were some talisman. This was proof. Proof that, in some manner, he had power. Many would, undoubtedly, scoff at this notion. But, in all the observations and checking he had done across his narrow world of plants, knowing would not have missed the berry the first time around, nothing would have allowed this berry to grow. Nothing except magic, the will of the Goddesses, and his command. Something was strange about the whole affair, he knew it. Holding the berry close to his chest, Aedris promised himself that he'd figure out what. And how to control it.
 
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•Name: Leek

•Race: Sheikah

•Age: 19

•Gender: Male

•Height / Weight: 5' 5" 136 lbs

•Appearance
507d69a0859fc76162632ee49d165e4e.jpg

Light, lithe and wiry, he is surprisingly light for a male his age and generally has a smaller frame. As expected, he is a quick little fellow, quiet as a mouse and often sneaks up even on them while hes walking about. Though upon seeing him, you would at first notice... he is short... Roughly to most folks shoulders, and he'd rather you didn't point out JUST how much taller most peoples are in comparison to him. he knows he is small, yes, everyone is tall, no he is not afraid of being stepped on, yes the weather down there is fine.

You would probably also notice his pretty telling eye color, the red eyes, his sheikah blood runs thick and true, though the clan has been humbly renouncing their status are shadowy protectors and executioners, it refuses to dilute and leave the world, like a stubborn old mule. Of course, due to the said humility of the sheikah, his body is quite strong not from any training, but through hard honest work. Fields wont plow themselves, and one needs to do their part for the village no matter your stature.

Granted, you can still probably pick him up with one arm... And he'd probably let you, if you can deal with his almost constant glowering face... Don't worry, hes like a cat, his face always looks like that, he loves when you pat his head and ruffle his hair, really, he does! Go for it.

Oh... And his hair isn't naturally blonde, call it a somewhat pathetic attempt at hiding his heritage... or perhaps he didn't like his pure white hair...

•Personality A soft voice, a stern glare, a small stature... In truth, one would think hes one of those sterotypical small but wants to be tough types. Well, you'd be right. He is in fact trying to make himself seems bigger than he truly is, at times even going on the tips of his toes to look some of these god damn giants in the eyes. He truely wants to seem tough, it fails often due to his lack of height, causing him to be rather unpleasant with those of whom who mention it constantly. When he is not a surly cat, he is a rather amicably fellow, more than willing to learn, watch and try new things brought forth from the various places in the world. His life before was a rather sheltered one, barely leaving the village, so he may be a tad bit too trusting when it comes to those who offers interesting new things.

He also has quite the competitive streak, a good loser and a smug winner, when he loses he is determined to only get better at the thing he had lost in... Almost obsessively. Well, not almost, truly obsessive. When he lost in a new game he.. didn't quite leave the game alone until he had recouped his loss against the person who beat him in the first place. Some things cannot be helped... And he still sulks when ever he thinks of the time he lost the pumpkin pie eatting contest...

Granted... he also gained about 5 pounds from eatting all that pie... but he never gave up, never gave up that whole contest, was forced to stop due to hurling up nearly a whole pumpkin though...

You will also find this young man a jack of all trades and eager to pick up that which interests him, even should he be more cautious, he is genuinely unable to help himself when it comes to new things.

•Biography Leek is a sheikah, a modern one in terms of how our story unfolds these days. The shadows of the past have been laid to rest, swords bent into plowshares. The world ill needs a dagger in the dark, so the sheikah have become modest, humble, tending to crops and all but leaving the old ways behind. Leek was born during this time, all he grew up knowing is tensing herds of sheep, growing fields of greens and the blissful ignorance of the buried past of his people. He was always small, promises that he may grow as he should...

But sadly nature took a different course. Despite his size, he was a healthy babe, fully of eagerness to wiggle and waddle, enough that when he began to walk his parents grew worried he may up and wander outside himself.

The house became more or less like a prison to keep the young babe in, in a joking sense mind. He was fine enough where he was, even if the world outside was much more entertaining.

When he was old enough to fend for himself, the bars were lifted and he finally... Got immensely dirty.

Everytime he set foot outside it was as if the gods declared he would need a bath before entering the house again... And as with any child, who is not currently in a bath, he hated them. So he started to get better at avoiding those large mud pies. A challenge, to come home clean, victory was no bath, failure was a scrubbing. To a child, it was a true test of all he has learned. Course, bets were off on climbing trees, to much fun to be had, plus from the tallest you could barely see out of the village and beyond!!!

Another first taste of discovery! Oh how he loved it. He could see everything, hell he could see into the woods nearby to! Even the strange old coot who lives out there! Of course, his fun was usually ended with an ear bending from his mother. But the eagerness to explore was always there, like a itch you can never scratch. Or a song that never leaves your head, it always came back.

This eagerness to explore, to learn, lead to him becoming, as a young man, a jack of all trades. If you were doing something, you could expect a visit from Leek. A helpful hand, if you don't mind novices, as he was one of the few children in the village, and girls were still icky at this time, this is how he would pass the days. Building a repitoire of skills, a strange pass time, but not his only one much to his mother's chagrin... Givin his proclivity to share the newest toad he found and caught was oft a messy affair...

However, as the seasons pass, years roll by, things tend to slow down. Everything becomes familiar, and those born with that curse of wanderlust oft find themselves wanting. So the nearby woods became the young man's new backyard, against wishes of his elders, he would engauge the new world with wild abandon, hiding holes, secret forts, strange creatures, beating his fellow boys with sticks, getting hit with sticks, yes this was the path of the young man. He was small, but tightly wound and strong from years of work and his unique sense of play... outside of hitting friends with sticks, and recieving counterblows, which the writter feels all should engauge in once or twice.

Over time, he soon became an adult and... Life... was small. Ironically, he had become to big for the village, no rock left unturned, the woods offered little solace as well...

Until he met the hermit...

He was an old sheikah, older than his grandma, but still immensely strong. His strength, his skills, they were nothing Leek had ever seen... A new world had opened to him... But... what skills were they? He had not seen his parents do anything of the sort, maybe when grandma was able to sneak up behind you but nothing like...

Like magic....

The hermit, was at first... Unwilling to share... Saying his family want him to habe nothing to do with the old hermit, the village all but abandoned the old ways, and with it, the old man.

But Leek was a curious sort, strong of body, quick of wit and not one the back down...

So...

He asked to learn the old ways...

And for that, he would have to give up the new. His friends, his family... At least until the training was comeplete, but he would never see it all the same way again. The mask of truth, the ironic symbol would be removed to reveal the sheikah's grandest falsehood...

The lie of what their true paths were as sheikah, not to rot away in fields...

But for more...

And more is always what Leek wanted right? He was of age... Nobody would deputes him wanting to explore beyond...

It... Was perfect... At least until he figured out how grueling the training would be.

It had been one year since, current day he was to head into town with his master for the festival, he would be given free time as it was festivities...

•Skill set:
Incredibly silent and good at hiding away from prying eyes.
Budding swordplay talent, specifically shortsword.
A laudable climber, even without equipment he can find footholds where there seem to be none.

•Miscellaneous:
Hates any and all seafood, lobster the most.
Is incredibly bad with ships, boats or rafts, but can swim well enough, after his master quite literally threw him into a river and kicked him back in every-time he got out. The river zora were quite confused as they passed by.
Can't eat pumpkin without gagging, not after the contest.

•Writing Sample:
"Hold em steady like this so they don't fiddle about."

"Okay!"

"Then you take the snippers and clip down in one line, then again and again."

"Oookayy!" leek watched as the sheppard sheered the unhappy looking sheep. Which baaed on occasion but didn't move due to the man holding it... And the straps currently holding it in place. Leek turned his head to the side at the sheep's bleating. "Does it hurt?" he asked naively.

The sheppard shook his head. "Nope, if you do it right theres no blood or cuts, why we have to strap them down otherwise they will wiggle. Think of it like a hair cutt." the sheppard smiled, but the mention of a haircut made Leek stick his tongue out.

Only to find the sheppard snipping the shears at him. "Keep the tongue in or I'll snip yea! Hahahaha!"

The sheppard went back to his business as Leek stepped away, leaping the fence out of the enclosure to wander about elsewhere. It was a beautiful summer day, the sun was shining down golden rays of sun shine and everything was quite at peace. Leek was eleven, as of about a few days ago he had just turned so, fond memories of his birthday still dancing around in his head.

Today had been a boring one though, learning how to sheer the sheep was one thing but All of his friends, all two of them, got grounded and have to stay at home due to a certain incident involving a cuccoo, a mudball and their little sister. So he had some alone time on his hands... Time that he had no idea what to do with. So he decided to walk around nearby the forest edge, find his favorite tree and climb it.

The trail to it was simple enough to find if you know where to look, it was hidden behind a couple stacked rocks with a large fallen tree stretching over it. You had to crawl under it to get through, and you'd get alot of pine needles in your hair, but it was worth it to get to the tree. The tree was massive, perfect for climbing and had a view over the whole village like none other. It also had old carvings on it, hearts and stuff, but he didn't care about that.

it was standing where it always was... But this time somebody was there... he peeked his eyes from under the cover the tree gave, quiet as the grave he watched this figure... A cloaked man, staring out onto the village below... A stranger? or a visitor? then why is he at HIS secret spot? He should take himself and his scraggy beard somewhere else... But he couldn't just say that to the guy, he may tell his mom he'd been rude or something... Another reason not to come out came quickly after that thought, as the man turned away from the village. Revealing he in fact had a sword at his side.

This caused Leek to draw even closer to the darkness of the fallen tree. Oh goddess was he gonna hurt him? he had to stay hidden... Was this guy a bad guy!?

The man however continued walking towards the woods, disappearing into the brush.

Leek however wasted no time going to his tree, he wiggled his way back.. Only to be grabbed by the foot and yanked out from the way he came!!!!

"Gottchyea you little weasel!" a familiar voice called, his father held him up by the ankle as Leek's voice caught in this throat.

"D-d-dad!! Theres a man! With a sword!" he frantically wove his hands about in panic, only to half catch himself when his father let him go.

"A man with a sword eh? Not telling stories now are yea?" The large fellow smirked and motioned his head back to the village. "Come on, mum is waiting with dinner."

Leek protested for abit as they walked down the way, only getting guffahs and smirks from his father. The day would draw to a close as lazily as it came. Nothing came of the man in the wood, save for a few nightmares he dared not admit to anyone he had. he only hoped that at leats next time he could have more excitement and not some grizzeled old man stealing his favorite spot...

Still.. Who was that guy...?
 
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Name: Gon'Dragia





Race: Goron


Age: 157 (approximately 37 year old equivalent)


Gender: Male (do gorons even have females?)


Height/Weight: 7'4"/785lbs


Appearance : Swarthy even among the Goron Gon'Dragia has a darker complexion than most goron due to his extended sojourns away from his traditional mountain home. The rocky formations growing from his knuckles and shoulders along with the mane he has studiously cultivated suggest a more advanced age than most wandering goron. These are also signs of his bloodline being a minor branch from that of the chieftains.
P.S. I'm imagining him largely in the Twilight princess style where his hair is largely rock like so all the fluff he has is meant to be semi-rick like formations.


Nonetheless he has a kind face with smile lines that show just how readily he is prone to laughter. His gut sticks forth some but is quite rigid and his chest is well defined. It is clear to any onlooker that despite not working the mines of his homeland he has no less muscle than the most ardent laborer therein.


His eyes often express the wonder that the world has shown him in his many travels. Despite this ever present cheer he is always on the balls of his feet as if ready for action and the Hammer he carries is more akin to a large sledge than a true war-hammer but the spikes both fastened to its top and at the end of it's pommel make it clear that it is often used as a weapon of war..


Personality: Gon'Dragia Is a wanderlust driven man. He finds what joy he may take out of life and always laughs longest and loudest. He seems like a person determined to suck the very marrow from every moment of life. If he is ever angry it does not show, he has beaten would be brigands senseless all while wearing a wide grin and then buying them a drink with his last coin afterwards.


Often times when far afield of any settlements he becomes rather contemplative, preferring to quietly enjoy the natural world around him. He has gone days without a word when alone (which is probably what he is compensating for when around others) He only ever looks sad when he see's beauty being despoiled or finds that a life must end and despite being silent at such time he will shortly afterwards revert to his boisterous self speaking loudly of the splendor that once was, to honor such passing's.


Gon'Dragia does not discuss plans, preferring to contemplate his actions personally and then act. Deliberation is something between oneself and their conscience and after a decision has been reached one must act decisively and without hesitation. He easily flits from one thing to the next yet if he is determined on a course nothing can stand in his way, generally the only way to change his mind is to make him forget the original question.


Biography: Dragia grew up in the shadow of death mountain. He learned the work of rock and stone and could often find the tastiest minerals through a tenacious determination. As he grew older he grew bored of a life wallowing beneath the great mountain. He could see such beauty for miles from his home up high in the caverns and dreamed of seeing such places up close. After all why look at the great forest from afar when you could wander beneath it's branches or stare at the emptiness of the gerudo desert when it hides such treasures beneath it's sands.


To pass the time in his youth he would follow a local bomb maker and calming that the loud bangs and bright explosions helped to pass the time. The bomb maker was irritated having to put up with a young Goron following him around but after an unfortunate prank that Dragia played with some niter and salt peter he found near the site from which materials were gathered the bomb maker realized just how inventive and durable the young miscreant was. This led to an apprenticeship often testing prototype bombs thanks to his tough goron hide making it much safer for him to work with such substances.


Since his master was human he grew into old age and had taught Dragia all he knew about his craft while the Goron was just reaching full maturity. (approximately 80 years of age) As the old man felt he could no longer keep up with his shop he announced his retirement. He gave over his equipment to Dragia and because of this turn of events Dragia decided things would get too boring here under death mountain and that he should finally set out on the adventures he'd always dreamed of.


While traveling Dragia found that the craft he'd learned was far more valuable to the other races far less capable of clearing large boulders and other such obstructions from their path. As such he never had a very hard time earning his keep wherever he went. His sturdy physique also meant that he was easily able to not only mine most minerals he needed for his craft but was also easily able to clear away any rubble created with ease.


One of the few things he did have trouble with at first was banditry upon the road. His valuable collection of bombs made him a desirable target for any rogues willing to brave a warning explosion or two. At first he meekly allowed such armed men to take his wares if the got past his warning shots (himself not having the heart to actually blow them up) until one day when another traveler looked dumbstruck at the sight of a scrawny bandit holding such a strong goron at knife point and laughingly told him that he had nothing to fear from such a puny adversaries. The bandit then tried to stick him with the knife but it being of poor craftsmanship not to compare with the fine goron weapons of Dragia's youth it snapped in two upon the blow. Realizing how ridiculous his terror had been Dragia has taken blows to such rascals ever since and through many years become a very capable brawler and after such bolstering to his courage has even crafted and taught himself the use of a war-hammer.


Skills:


Metallurgy: if he has the ingredients he can whip up even the most precise of charges yet as for the smithy he can neither craft nor work on long blades or make any weapons of truly fine quality. Most would say his skills are disappointing for one of the fabled Goron smiths. That being said he is still easily the equal of your average local village smithy


War-hammers and fisticuffs: Although not the the rival of any great master Gon'Dragia is easily a match for most combatants with the great sweeping blows of his war-hammer and if it gets down to fisticuffs his mighty thews and experience are capable overcoming even talented martial artists.


Old hand explorer: This Goron has been most anywhere and carries his own maps with him. Although he is not terribly knowledgeable of most flora and fauna his is largely familiar with any threats within a given environment. He also knows intricately the mineral makeup of the major regions within hyrule and the best places to extract them. He could keep himself fed off the land but only with much time and effort mainly preferring to purchase food with his services. He is always careful to stock up on supplies that would be useful in a given area (such as sunshades and water in the desert or thick furs near frost peak) and is rarely caught in a bind due to his environment.


Gon'Dragia sat at a table near a table near the hearth of the tavern. Many eyes were drawn to this rare traveler as positioned himself across from those he was speaking to. He used a hefty stump from outside as any of the chair would've been crushed to splinters by his weight. Those he was loudly addressing seemed to be sporting a varied assortment of bruises, cut lips, and torn clothes. All in all they looked a roguish band and greatly disheveled from the some earlier dust up. Despite all this they had a cheerful vibrance and energy to them that seemed to have been absorbed from the aura radiating from their bold traveling companion. The bartenders astute service could only have been riled from within by great generosity with ones coin and all the companions were drinking and eating heartily.

Items: Gon'Dragia has a large backpack in which he carries his camp supplies as well as enough equipment to make a crude forge and lab. plus some mining equipment (rope a pulley or 2 a small lantern and a pick) the finest thing he carries is a set of scales he uses to measure his explosive ingredients. he wears a bet with 3 main pouches 1 is for money, another for food and finally one that he carries approximately 15 small bombs sort of like pot grenades in. he has 2 large water skins that he has hooked upon the belt aswell. he carries his warhammer as a walking stick or over his shoulder at most times.








"so you want to hear another tale of my many travels do yah" He said in a voice that was so warm and booming it felt as if it was trying to clap everyone in the room on the back at once.


"Well one day I found myself coming to the edge of the lost woods and I felt that surely someone as well traveled as me should have no trouble making it through there."


He broke from his monologue long enough to take a hearty tear at wheel of cheese in his hand and then washed it down with a deep swig of his ale. "After all I have an innate sense of direction by now and there's always my maps if I get turned around and if all else fails I have my races innate stubbornness to push through the fabled forest after all you know the saying, head thicker than a Goron's skull."


His lets out a peel of booming laughter and his head fly's back letting his chest heave with the gale at the dig towards his own people, the others joining in even near bystanders caught up in the jovial attitude of this guest."but, knowing the places formidable reputation I decide to leave my bombs at the nearby village so no skull kids get the wrong idea and tie a rope to the sign warning others not to enter and set out into the woods."


"As I wander through with the other end tied around my waist I notice the fog creeping in like a living thing. The wind couldn't be coming in from all directions at once and yet that's exactly how this fog reacted. I pressed on further inside looking for the mysterious temple of the forest. I'd ben to a few of the other temples before and thought to build upon it with this, one of the most difficult to find."


as I wandered the hank of rope i'd been laying out behind me ran out and so I looked for a place to tie it off a a way-point to for the rest of the exit. As I was tieing it I tugged on the rope and it came flying out of the mist, well three feet of it that is"


The subtle hush to his voice had brought his audience inward, even the bartender stood transfixed holding a mug as if to fill it while staring intently at the storyteller. "i realized then tat the skull kids had tricked me, but nonetheless I carried on after all if my maps were inefficient I had no sure way out as it was regardless. I wandered about searching for the smallest sign of stonework though I probably could've passed within five strides of it without noticing in that mist."


" I saw a man half turned into a tree as I went by and wondered if I could find any way out before I ended up like that poor sap" he laughs once again at his pun and it sends small ripples of snickering through the crowd without breaking his hold on them. He then carries on in his voice now less booming yet still carrying to far corners of the tavern. "my water skin begins to run dry and as i'm wondering to myself how to get out of here I find a small glowing light and follow it to the entrance of a large cave. I go into the cave and who do I find but one of the great faeries herself."


"She is definitely one of the most beautiful sights I have seen in my may travels but my reverie was disturbed when she spoke to me." she said fine goron it has been long since I've seen one of your kind in these woods. So I will give you a wish."


His voice does a terrible job of impersonating a female ton but he keeps his audience with merely laughter bursting here and there nonetheless. " so I thought immediately of the forest temple . I started to say this and got as far as I WISH TO BE TAKEN TO, when I froze, I realized that if I used the wish to be taken there I may never leave this confusing forest. I was torn for a short time before acceding to my defeat an finishing aa wish to the entrance of the forest where I began my sojourn."


"I still would like to see that temple, but I think i'll find a friendly kokiri to take me next time" there were cheers at the news of his escape and afterwards more drinking and tales until he went out into the barn to sleep in the hay where he wouldn't run the risk of breaking any furniture.


When he left Gon'Dragia did so shortly after dawn. Not the slinking sneak of someone trying to avoid others but the peaceful exodus of one who expects none to follow. He had stayed for the week, done some smithing and grunt work for various people around the village and helped his companions find work around the place. As he went he asked the local children where the prettiest spot to go and watch the cloud was and promptly headed off in that direction where others said they saw him rustling with some papers later on. He left the town feeling far more blissful than it had in years, heading of to find more adventures
 

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•Name: Mau Swiftbrook "Fluffy"

•Race: Zora (Lake Domain)

•Age: Why, he doesn't look a day over forty! (Ask him and he'll answer anywhere between thirty five to forty five. He's fifty three and owning it) Besides, isn't it impolite to ask a man such a question? Perhaps not, but he sure does enjoy the confusion that ensues.

•Gender: Well, last time Mau checked, he's pretty sure he's male. Maybe it's changed since then, but until then, he's fairly certain he's of the "manly man" variety.

•Height / Weight: Mau stands at 6'3, and is roughly three hundred pounds. He had gained the nickname due to his appearance, but make no mistake, much of this weight is condensed in muscle. At least, the stomach muscle that hides under a very well taken care of belly.

•Appearance: Mau is a bulky Zora, to say the least. He is of cheery disposition, hearty in both cheeks and stomach, but is rippling with muscles at his forearms and legs. His pale complexion stretches from the tip of his sharp nose, down to the center of his spacious belly. Tribal markings adorn his shoulders and fins, varying in colors from black to light pink. Dorsal fins adorn his arms, and a large shark fin travels from his forehead to his neck. His light, golden eyes shimmer with amusement and playfulness, often times accompanied by a bright, wide smile. Battle scars coat a majority of his back, ranging in thin claw marks to a massive, nearly spider-web like pattern on his temple. His massive figure has earned him countless nicknames, ranging from "Maxi" to "Fluffy". He is rather prideful of his shape, as it is a reminder of his past accomplishments and current life arrangements. His slippery skin that coats his back is a light blue, with occasional shades of teal and dark navy. Gills stretch across his thick neck, flaring when irritated or excited.

Mau's demeanor is overall a charming and bright sight to witness. Save the toothy grin and somewhat off putting excitement, Mau is a rather gentle creature, and is oftentimes referred to as a pillow by his own family. His overall appearance is rather simple, usually a loincloth that stretches past his thighs and is often referred to as "The Masculine Skirt" by his spouse. He wears what he claims to be a dragontooth around his neck, but it's much more similar to that of a wolf canine tooth. Each chubby finger on his right hand is supported with a ring, the biggest one a shimmering gold band. He shines it often, and is often called by him a treasure. His tail is massive, and he tends to accidentally break pots with it if he gets excited or is not paying attention. His stomach and tail support about two thirds of his weight, which he pridefully holds in stride.

★★★★★


•Personality:

Gentle Giant -

With his massive form comes a massive personality. While meek and gentle, this Zora radiates an eccentric atmosphere wherever he goes. He's particularly cautious around objects and people that are much smaller than him, and tends to get along swimmingly with children. He adores teaching the younger generation and interacting with them, and has been known for adopting several tadpoles in his community as little nieces and nephews. He's a rather social creature that is prone to starting conversations, whether you want or not. He's a fatherly figure in every sense of the word, cracking jokes and fixing up appearances if needed. Need someone to braid your hair? Mau is more than happy to at least try, even if it turns out messy. Need someone to try and stitch ripped up clothes? Mau's gentle work may not make the best knitted work, but it will definitely get the job done. He's more than willing to devote time to help other people in whatever endeavor they may need, ranging from tackling thieves to making someone look and feel beautiful. He's the type of man to encourage others to speak their mind, and is more than happy to hear issues and keep secrets. Besides, he likes hearing other people's stories and being able to experience a new tale.

A Thick Skull -

Legend has it that with each knock to Mau's head, the louder the hollowness rings throughout his skull. He is not the most intelligence fish in the sea, and is by no means the most grounded. Rashness and impulsiveness is one of Mau's faults, and proves to be a difficult one to overcome. Strategic in battle, but not in a social situation, he tends to speak his mind and never considers the consequences. As long as what he says is apart of him, is apart of his understood truth, he feels it deserves to be said. Mau is also rather forgetful, and can forget conversations he had five minutes prior. His mind is somewhere in the clouds, and he is more than content to keep his state of mind in a different dimension. It can be hard to reason with Mau, although he is open to new opinions. He won't understand why or how they work, but he'll be sympathetic towards them. He is a rather wise man in the sense that he knows how to put his knowledge into practice, although his knowledge is limited. He tends to space out constantly, and needs something to ground him in order to maintain a conversation for more than five minutes. He tends to turn his rings as a way of keeping himself in the present, but he also forgets he wears those too. His skull, itself, is very thick, and he has used it as a battering ram on more than one occasion. Or was it two occasions? Maybe it was five. It doesn't matter, numbers are arbitrary. At least Mau thinks that word would be used appropriately...



An Honorable, Simple Man -

Mau doesn't seek much in life, other than bringing joy to others and ensuring their safety. He does not care for infinite wisdom, or infinite power in the world around him. He just wishes to live, to raise his children in a stable environment. In this case, this did leave to his downfall in his youth, often times risking his own safety for strangers. Despite his simple nature and his own urge to ensure harmony around him, Mau does have a pride that is nestled deep within his belly. Honor for himself and in his family is a necessity. While embarrassing himself and his family is not only welcomed but encouraged, dishonor comes in the form of cruelty. Losing his temper or purposely hurting another is something that his unforgivable, usually ending in self punishment that lies within isolation. Meditation is key to solve the problem, and hours of praying brings comfort if the rare moment of rage comes along. Mau is rather patient, but there has been times where a mental image of tossing a fellow Zora off a cliff(only after insulting his wife or daughters) becomes rather appealing.


•Biography: Mau, named for his grandfather Mauili, radiated a bright personality since he had been a tadpole. Mauili, a legend in the Zora community, (well, no, a legend in Mau's family, a sort of spectacle anywhere else his name had been brought about) had been alive for the previous war. Legend goes that he had lost his fins in a brutal battle within the frontlines, although it appears more so that he purposely injured himself to avoid battle. Mau had supposedly taken not only his grandfather's charm and good looks, but also his cheery and boisterous personality. Mau had never been afraid to speak his mind, and found himself in some trouble because of it. He wasn't necessarily a trouble maker by any means, but with a few accidental slip ups, he found himself placed into training to become a guard for Lake Hylia. Mau isn't the one to replay this story, as it is somewhat of an embarrassment to the rest of his family, but it is speculated that he may have cursed at the wrong guard during a lighthearted argument. Regardless of this, Mau found himself at home, easily adapting to a stricter way of life. It took him several years, but at a hearty age, Mau found himself fit to become the head of security for the lake and the rest of his domain.

Mau would find that most patrols would be rather uneventful, save a couple of tricksters and unexpected visitors throughout Lake Hylia. One night was particularly difficult after a violent storm overtook the area, during which Mau was knocked from his post and had his head slammed into a reef of underwater debris and stones. The young Zora had drifted into the River Wide, unconscious and bleeding, his position unknown to the rest of his patrol. By some saving grace, Mau had gotten plucked from the water by a young River Zora, a woman by the name of Tuli. Tuli had mended Mau's wounds, keeping the fact she had been caring for him a secret from the rest of her tribe. Mau, immediately smitten by the young woman, thanked her for all of her efforts, and promised that he would return with his thanks. The two would continue to meet at the River Wide in secret, the two of them exchanging stories and their own talents. Mau would teach Tuli how to stargaze, how to create a pathway without a map. She in turn would teach him how to use magic to heal, which she tended to use on him quite a bit after he thunked his head on multiple occasions.

The two gradually became infatuated with each other, their meetings becoming more and more frequent as the years went on. By the time Mau was in his mid-twenties, he asked for Tuli's hand in marriage. She accepted graciously, and had been whisked away from her home without informing anyone of her intentions. The two eloped, and despite some initial concerns from his family, Tuli slowly integrated into the lifestyle of the Lake Zora. While she was...much feistier than Mau had initially anticipated, he found it to be rather charming, and he became more certain with the decision he had made. Mau would welcome three children with Tuli in the span of two decades. Gimili, the eldest, Zian, the middle child, and their newest addition to their family, Mau's favorite tadpole, Salia. Gimili, the eldest, is currently preparing for her own first child, and has requested her father's assistance in gathering her favorite flowers and spices for the celebration. Mau gladly accepted to journey through Hyrule, figuring that the centennial celebration would give him a good opportunity to gather items that he may not have collected otherwise. And hey! What good is a journey without a party thrown in the mix?

•Skill set:

- Water Magic

Mau isn't necessarily the best in his craft or his magic. He does, however, have a fundamental understanding of how to treat minor wounds and scrapes. His abilities do not surpass what his wife had graciously taught him, but there are a few important skills he had learned along his journey of learning the magic. Healing is the main factor he has mastered, able to heal cracks in bones(but with a major backlash), as well as bruises, cuts and abrasions. He can manipulate small pockets of water with great concentration, although he has never expanded beyond being able to create miniature animals and shapes with it. He is unable to use his abilities for combat, but they serve well for recovery and enjoyment. He doesn't look to expand his knowledge in this field. Healing is more than enough, and he still contains some marks where his magic had left their backlash.

- Melee Combat

Despite Mau's warm and...fluffy disposition, the Zora knows his way around basic weaponry and hand to hand combat. He isn't a master in the field by any means, but it is enough to keep himself safe, and it is enough for him to both serve as offensive and defensive. Combat, however, is his least favorite way to solve a troubling situation. His main weapon of choice is consisted of a khopesh, which is slightly more curved to resemble that of a fish hook. It is decorated in shark teeth, and is mainly constructed of bone. His trusty oar is something of a weapon, but it is mainly used as a walking stick and crowd pryer. If worse comes to worse, Mau does know how to use his fist (as well as his stomach).

- Star Gazing

Mau's ability to recognize constellations in the sky is a great factor in his ability to track where he is going and where he has been. In his younger days, he had used this tactic to make homemade maps so he could venture far beyond his home in Lake Hylia. While not as sharp has he might have been in the days of his youth, Mau still takes this skill with great pride. He's much more of a night owl due to this skill, and has become observant with it as well. Give him the time of day and his position, he'll be able to guide the way to any destination you ask of him. It may take several days and several wrong turns, but you'll get there eventually.



•Miscellaneous:

- Mau can play the lyre with amazing grace, despite his rather chubby and hearty fingers. The man himself has no other musical talent, but can hold himself well with this particular instruments. It's assumed he slaved away to learn how to play in order to impress Tuli, but no man deserves to have his secrets revealed like that.

- Mau's eyes become easily irritated if they are strained on an object or letters for too long. For this reason, rather than reading his children from books or from a rehearsed template, Mau often times improves fairytales or stories. They aren't particularly impressive from a story-telling perspective, but it is more than entertaining to hear him string together something comprehensible.

- Mau, while retired from being the head of guard, has taken his time to help other young cadets learn the ropes. He's infamous for allowing them to take breaks and go exploring instead, but he's earned the nickname "Uncle Fluffy" because of this.

•Writing Sample:

-----

Salia had already learned how to swim several years ago. The young Zora had taken to water like her natural born predecessors, a fish lavishing in it's natural environment. She had bonded with the tide as if it were an old friend, trusting it to sway her from her home and return her in a timely manner. Her small form would dip under the lake and remain hidden for hours at a time, leaving her parents to spend panicked breaths searching for her whereabouts as she watched the bubbles float to the surface. Salia, despite her great respect and adoration for the sea, would find numerous excuses to crawl onto her father's stomach as he bobbed along the surface, her fingers skimming the light laps and waves her father would create. Mau's favorite excuse? She couldn't swim. Or, at the very least, she couldn't float without sinking to the bottom of the lake. Mau knew the nonsense of such a statement, as the water was her second father. Would he argue against her demands?

No, goddess, no. Knowing his five year old tadpole loved her father was heart warming to the chubby Zora, his heart swelling every time she clambered up to bounce against his belly and rest her head beneath his chin. His hand would come to cup her back protectively, nearly covering the entirety of her small body. Her light blue skin blended in seamlessly against Mau's hold, hiding her away from the imaginary dangers that Mau feared on the daily. Tonight, however, serenity billowed through his body, Lake Hylia only illuminated by the familiar star-scape he had come to adore. His body felt heavy, an anchor destined to sink to the bottom, where he would happily nestle into the wet sand below. Eyes hooded, it took every ounce of energy to lift his lower torso, forcing his hips to rise above the calming waters. It would have startled Salia awake, and after several hours of lapping around the lake...she had finally, finally drifted into a realm of slumber and relaxation. She held enough energy to power an entire city. It was always a miracle to get her even close to being sleepy, and even an inch of movement could awaken the adorable beast.

"Oh, love of my life...please, please, please do not keep me up tonight..." Mau mused, less than a whisper. His plea resembled a prayer, his eyes glued to the night sky above. "I promise I will play with you tomorrow, and I will play sharks and minnows with you...yeah...I think you'd make a pretty good shark. So ferocious and fierce. Although, if anything, rather than running from you I just wanna scoop you up. Chucking you back into the water is optional, of course." Mau paused his musings, surprised to feel Salia's tiny form rumble underneath his palm. A snore. A loud, rumbling one at that. Thank the goddess, had Mau accidentally woken her up, he would have been faced with roughly five more hours of repeating laps. Explaining the constellations and their stories, how they got there, whose spirits danced along their patterns. He had told her long ago that spirits rested within stars, and each star had a name and heart to them. He would often get names confused, but Salia didn't mind, she would remind him and he would laugh it off, saying that sometimes stars switched spirits. Spirits got sleepy, after all, and they deserved breaks. It was a miracle she trusted him, never questioned the holes in his stories, and would just stare at him wide eyed, mesmerized by his wisdom and knowledge of the world. It would break his heart, one day, when she realized her father was nothing more than a blabbering fool who couldn't keep the facts straight, but for now, he cherished each loving look.

With a cautious breath, Mau pushed off rom his path, allowing his body to bob in the direction of his settlement. Minutes stretched into what felt like hours as Mau drifted to the hut, settled neatly in the middle of the lake, connected by several bamboo walkways. His grip remained firm, but never tight, upon his daughter as he pulled himself up to the walkway, using one hand to grasp a railing firmly. Muscles coiling at his forearms, he managed to distribute his weight accordingly and found his footing without jostling his daughter. He had done this dance for months if not years now, and he had slowly learned each movement to keep his daughter asleep. It had taken many trial and error runs in order to accomplish such a feat, although it proved to be successful as another snore rippled through her small body. Against his palm, it felt strong enough to awaken any slumbering dragon, strong enough to crumble any mountain that stood in her way. Salia was truly, truly Mau's daughter.

Pride shone through the Zora as each calculated step was taken to return safely to his hut. Tuli should have been the only one remaining within the home, as Zian and Gimili had their own separate homes, even if Mau wasn't the most pleased with whom they shared it with. Now wasn't the time for complaining. He could save that for tomorrow when his two children came to visit for breakfast. If Mau did get at least one shred of enjoyment from their living situations, it would have to be him making their partners feel rather uncomfortable with his quiet stare and judgmental expressions. It gave the older man a lot more joy than he cared to admit.

Silently slipping into his home and closing the door cautiously behind him, he breathed a sigh of relief. Salia was still in his arms. He had recited the nightly ritual almost perfectly and it paid off beautifully. Perhaps the father of the year award would be appropriate~ Twenty two years in a row, damn straight. Making his way silently through the small hut, he found his wife where he had left her, happily slumbering along the large cot that lied in the center of the "living" room. Salia's small bed laid a foot or two away, giving plenty of room for the sleeping parents to roll over in case of emergency. Mau gingerly placed the sleeping Salia onto her cot, grasping the sheet that lied haphazardly beside it. Pulling it up to her chin, he pressed a kiss to her forehead and prayed to the goddess Hylia herself. Still, she remained at east, a miracle that Mau never thought he would see from his little tadpole.

He hobbled, careful never to shift a floorboard beneath his weight. He lowered himself to his own cot, belly first, a soft sigh of self congratulation in order for him. His eyes fluttered closed, but the familiar touch of his wife made him peek an eye open lazily.

"Is the deed done?" Tuli whispered, amusement clear in her tone as she nestled her head into Mau's shoulder. He cocked his head slightly to the side, wanting to get a full view of her.

"Captain the mission has been successfully cleared. Permission to discharge for the day?" Mau mumbled, barely audible, a slight smile curling along his features.

"Charge for admission would be one hug, at least." Tuli mused, curling her arms around him as she snuggled into her husband's chubby form. Mau snorted, careful to make it barely audible, before complying to his wife's demands.

"Honey, I think we finally, finally mastered parenting..."

"Only took us what, twenty five years?" Tuli cooed, voice muffled as she curled in tighter, tugging the covers closer to her chin.

"Hey, quality over time management..." Mau teased, feeling his heavy lids lower as slumber threatened to take him asunder, completely rendering his muscles relaxed and at ease. Finally, an ounce of silence...

"Daddy? Mommy?"

Son. of. A. God. Damn. Lynel.
 
Name:
Adam Lyncrest

Race:
Hyrulian

Age:
20

Gender:
Male

Height / Weight:
5'3" / 120 lb

Appearance
d69388dcbde36ae6baf29165e235d288.jpg

Adam is a fairly short Hyrulian with black hair and sapphire eyes. He has a number of burn scars going up the back of his left arm, with a massive one on the back of his left hand, covering the majority of available tissue on the back of the hand and extending down between his fingers. His right arm has a smaller line of frostbite scars, terminating in a major frostbite scar on his shoulder. Just above this scar, he has a birthmark shaped like a dove. He has little body hair, and a boyish appearance.

He most often wears tunics, preferring darker colors such as blue or green, with white or grey trimmings and decorations, typically with his family's insignia on the left breast. He wears a pouch on his waist, which is separated into compartments. The pouch has a number of slots to place potions into, as well as a pouch at the front for him to store anything he finds particularly interesting in.

He prefers to wear a number of medallions pinned to the sleeves of his tunics, most of which he insists can be used as focuses for magic. Whether this is true or not is left to the imagination. He normally carries a rucksack over his back, in which he stores the books that he is currently reading or keeps for reference purposes, as well as notes on anything he finds particularly interesting.


•Personality
Curiosity
Adam is a very curious man. Much of his life has been spent chasing knowledge, aided by his quick wit and family's position. He spends as much of his time as he can reading tomes of wisdom, with a special interest in magic. His curiosity extends to other spheres as well, however, and he often knows something relevant to the situation at hand, so long as the situation doesn't require specialized knowledge. This knowledge is often theoretical in nature, however, and requires further work to put to practical usage. For example, he might know that fairy ether could be used to create a healing potion, but would have no clue how to actually use it as such.

Forethought
Adam prefers to think first and act second. While this can be beneficial in many situations where a mistake could be irreversible or without an obvious solution, in times of crisis or during battle, this leads to him being slow to act, often placing him in danger. Despite the fact that he prefers to think out his solutions, he has no problem going along with stupid ideas, however. In fact, he's often more than willing to try them out to discover what the idea might be like. This willingness is how he got the scars on each arm.

Compassion
Adam feels compelled to help those who are unhappy. Ignoring such people leaves him with an intensely bad taste in his mouth, so he does his best to help when he can. This compulsion has lead him into trouble multiple times, but has also lead him to unexpected fortune. He often finds himself unsure of how to help people, however, as he constantly debates whether or not what he intends to do is the right thing for him to do.

Low self-esteem
Adam has a cripplingly low self-esteem. He has trouble believing that he has done enough, and will often second-guess his actions, insisting that someone else would've done more, or would have done it better. This low self-esteem comes from his older siblings, all of whom are (in his mind) much more talented and successful people than him. He often feels jealous of this, and puts himself down in comparison to the overly-glorified people he idolizes them to be.

Biography
Adam was born as the third son of a minor noble family. Growing up, he found himself constantly playing second-fiddle to his two brothers and sister, all of who were brought up from a young age to be excellent in their own fields. His oldest brother was brought up to inherit, and his second brother was brought up to head his father's small army as the eldest's advisor. Adam was left with no real place, something that lead to his father sending him to school, hoping the boy would become a merchant or something similar.

This choice set him on his path, although not the one his father had expected. The young boy caught on to the existence of magic quickly, and spent the next few years reading every book he could find on the subject. After two years, he had read every book he could find on the subject, and had begun browsing the rest of the school library. At the same time, he began experimenting with fire magic, finding that he had a talent for it, achieving his first spell at the age of 14. By this point his father had caught on that he had little intention to pursue a mercantile profession, and pulled him out of school. A few months later, however, he caught on to the magical talent his son showed, and began actively aiding him in his studies.

Adam spent the next few years experimenting with magic, eventually learning some small amount of water magic to complement his fire magic, at which point his father pulled him back home to attend his sister's wedding. However, while on the road, the group was attacked by bandits, who overwhelmed the knights escorting them. Adam was able to force the bandits back, but the effort left him with severe burns along the backs of both arms, albeit from different sources. The wedding was postponed, and Adam was rushed to medical aid. He recovered quickly, due to the fortune of a travelling healer being nearby, but the experience left physical scars, and left his father worried about allowing him to continue his path of magic.

In the end, his father's worries came to naught, with Adam taking back up his studies with renewed vigor. He knew that his scars were his own fault for drawing too hard upon his magic, and wrote down his notes about the experience. His studies have since continued to the current day, although he now carries a healing potion with him wherever he goes, just in case.

Skill set: (3 skills of note; if any are martial, make note of weapons used, if any)
Fire Magic
Adam has some small amount of skill with fire magic. He primarily focuses on flame and heat, with less focus on the other portions of the magic, but he is skilled with what portions he does wield. He is more than happy to use this magic to help others, and knows his limits through practice, although he has no clue exactly how much it would take to kill him. His most common use of the magic lies in lighting things on fire, although he also knows how to warm water or food and how to use it to throw fireballs around, although he has only gotten the chance to do the former once.

Water Magic
Adam has a small amount of talent with water magic, mostly in direct opposition to his fire magic. He is skilled in using the magic to leech heat from other sources, and is capable of freezing the moisture in the air to create shields of ice. His primary use for the ability is to create clouds of twinkling ice that floats in the wind.

Studying
Adam has spent a significant amount of time in libraries, and knows his way around them. Given a goal and a library with the information he is looking for, he can normally find the information with a minimum time requirement. He carries a significant wealth of notes and reference books, which he can refer to at a moment's notice. These books commonly contain common survival and magic information, and more advanced or rare information is unlikely to be found in them.

Writing Sample: (at least 5 paragraphs; write a day in the life of your character)

Adam awoke to sunlight streaming in through the window. He sat up, groaning, as he looked around him. Where was he? And what time was it? The last thing he remembered had been attempting to cross-reference a quote in Alkazar's Magical Almanac. That meant he must be in a library somewhere. But which one? He'd been in three of them in the last week alone and couldn't remember which he could possible be in off the top of his head. He groaned again, looking at the book on the table in front of him. Please let the book be alright. There'd be hell to pay if it was ruined.

Fortunately, the book seemed to be mostly intact. It'd been flattened a little from him sleeping on it all night, but that'd straighten itself out once it got put back on the shelf. Speaking of which, he closed the book, sweeping his notes into his backpack. He'd promised his father he'd be back by noon. He'd agreed to show his face to get clothes fitting for the celebration tomorrow, and his father would be furious if he didn't show up. Throwing the rucksack over his shoulder, he glanced out the window into the city below. Hyrule city was bustling. He'd grown up in a frontier city, and he still wasn't used to the bustle, despite the decade he had spent in such environments. Regardless, this wasn't what he'd glanced outside to see. Looking up, he let out a quiet sigh of relief. It wasn't noon yet, although he'd have to dash to make it to the appointment on time.

This thought at the forefront of his mind, he started to the stairwell down. The library was the private collection of some noble or another who had a residence in the city, and he'd been nice enough to allow Adam to use it for personal study. Unfortunately, Adam didn't have the time to write a thank-you note for the man, although he'd be certain to do so when he came back to finish his studies. Reaching the door to the house, Adam threw it open, dashing out into the busy street ahead.



Adam arrived at the tailor's just in time, dashing in through the door right as the clock began to ring noon. He made his way to the reception desk, waiting for the receptionist to look up and notice him. It didn't take long. "Excuse me. I've got an appointment today at noon? Under the name Adam Lyncrest?"

The receptionist looked at him in confusion, then shook her head and glanced down at a ledger sitting on the desk. She flipped the page, tracing her finger along it for a moment, then looked back up, smiling. "May I see a form of identification?"

Adam frowned as the receptionist looked down to the ledger. Had he done something wrong? He didn't think so, but... oh. He probably looked a right mess. He had woken up with his face on a book, and hadn't done any sort of cleaning or grooming this morning. He probably looked like a slob. Regardless, identification? He pulled a ring out of his pocket. He wasn't a major noble, but he still carried a signet on him. That should work as proof of identity, right? He showed it to the receptionist.

The receptionist took the ring for a moment, taking a look at it and then comparing it to an image in the ledger. Satisfied, she handed it back to him. "Mister Haley should be available to see you now. If you'll proceed past the curtains in the back, you should find him."

While not the best tailor in the city, Haley's Clothes was still a respectable establishment. The tailor was fairly busy on the best of days, and the appointment had apparently been difficult to secure. It was a relief that he hadn't missed it. He was already the family disappointment. Heavens knew what his father would do to him if he'd wasted the effort. He gave the receptionist a smile, receiving the ring. "Thank you!"

He stepped to the curtain, pushing it to the side as he stepped into the tailor's appointment room. The tailor was sitting on his chair, idly working on a new shirt. As Adam stepped inside, he looked up. "Ah, Mister Lyncrest. Please, take a seat and I'll be with you shortly." The tailor set the shirt down, standing up and gathering a number of tools as Adam moved to the stool in the center of the room. He sat down, bracing himself for the hours of poking and prodding that were to come.



Hours later, the sun was beginning to set as Adam finally left the tailor's shop. He had dinner with his family tonight, and he was absolutely starving. Due to his late rise, he hadn't had the chance to eat anything yet today, and his stomach was beginning to protest it heavily. Fortunately, the streets had cleared out a bit since this afternoon, and he was able to make his way through the crowd without too much effort.

He arrived at the inn that the rest of his family was staying at just in time, making his way to the private dining room just in time to see the first dishes being served. His father was seated at the head of the table, with his two brothers seated to either side. There were open seats at either side of the table, and he took the nearest one. His father looked up as he entered. "Running late again, Adam?"

"Apologies, father. The appointment ran a little long."

"No matter. Would I be correct to assume that you spent the morning dozing through some tome or another again?"

There was no way in hell he'd be telling his father that he'd managed to oversleep so badly that he barely made it to his appointment on time. The man was cold at the best of times, and Adam always felt like his concern was a show only. At the very least, his father had never understood his love for all of the knowledge to be found in a library. "Yes, father."

"You will be at the celebration tomorrow? We've a seat set aside for you."

"Yes, father. I'll be there."

"And you will be appropriately dressed?"

"Yes father."

"And- "

At this moment, his eldest brother, Edward, cut in. "Father, I think he understands. There's no need to press him so much. I'm sure he'll be there in his holiday best."

Much as Adam appreciated the save, Edward had a tendency to put him on the spot. His brother had an amazing talent for politics, but he had a tendency to put pressure on people. Or maybe that was intentional. Whichever it was, it would certainly up his father's expectations for him tomorrow. Adam picked up his silverware and used the reprieve to begin eating. His father most likely wouldn't pick on him if he was eating.

Speaking of which, his father had turned his attention to his second brother. "And George, I assume that you've arranged the escort for tomorrow? And for your sister and brother-in-law to join us?"

George nodded. "Yes, father. They'll be joining us for lunch and the speech tomorrow."

His father smiled at that. "Wonderful. Well done."

"Thank you."

George looked genuinely pleased at his father's praise. Surprisingly so. Adam had always wished he had as good a relationship with the man as they did. But that'd have to wait for now. He had never gotten to know the man anywhere near well enough to establish a good relationship.

Adam spent the rest of the meal alternating between answering his father's questions and eating more food. He was truly ravenous after spending so long without eating, so the meal consisted of the later more than the former. Eventually, the meal finished, Adam excused himself from the table, returning to his room to organize his notes from the day before before falling into bed, asleep in minutes.

 
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