- Invitation Status
- Look for groups
- Looking for partners
- Posting Speed
- 1-3 posts per day
- One post per day
- Multiple posts per week
- 1-3 posts per week
- One post per week
- Online Availability
- 8am - 11.30pm GMT
- Writing Levels
- Adept
- Advanced
- Prestige
- Adaptable
- Preferred Character Gender
- Primarily Prefer Female
- Genres
- Fantasy, Modern, Horror, Dystopian, Scifi, Superhuman, Steampunk
It started with an idea in the mind of a recently unemployed man in the Kanto region.
His former colleague in Johto seemed to agree that it was a good idea.
A contact in Hoenn reluctantly agreed to work with an old enemy, but only if this plan worked.
Another contact in Sinnoh agreed that civilian life was getting rather... boring.
Eventually a man in Unova decided to give a helping hand.
Rocket.
Aqua.
Magma.
Galactic.
Plasma.
There's been rumours that the criminal groups of the past are beginning to resurface, whispers throughout the pokémon world of a bigger plan this time. But even if someone were to work things out, nobody would ever guess that all five teams could ever dream of working together, right?
Each group might be out for their own individual goals, but step one is a mutual goal; to take over the world.
It's working, slowly and subtly, but it's working. The major legendary pokémon of each region are next to be targeted, and so far, so good.
The worst part of it all is that the trainers that brought these groups down are as yet, completely unaware of this super group and their plans.
--- --- ---
The small island of Betou is known only to a select few. It is an island not too far from the Hoenn region, with a warm, tropical climate all year around, although developments in recent years have created areas on the island suitable for pokémon better suited to the cold and the dark. It would make an ideal vacation spot, but actually serves a far better purpose as a training spot for elite trainers.
Betou Island is where Gym Leaders, members of the Elite Four, League Champions and those of a similar ranking come to train, relax and network. Trainers who assisted in the take down of dangerous criminal rings may also receive a special invitation to the island as a reward of sorts for their efforts.
You once helped to bring down one of the criminal gangs, but the years have passed, and you've gone on to bigger better things, or perhaps smaller and more mundane things. Maybe you got your pass to Betou, or maybe you still don't even know it exists. Either way, it's behind you and is the stuff of the occasional story told to children when you're in town.
You recently received a letter, requesting your urgent presence on the island. You are only allowed to bring six of your team, as the letter advises that PC access will not be present on the island during the length of your stay. The distance, even from Hoenn, is too far for your pokémon to fly or surf, and you are warned that any attempt to use teleport will backfire.
A ship will arrive at the port city closest to your current location to take you there in a day's time.
Maybe you've got better priorities, maybe you don't want to jump on a boat to the middle of nowhere on the request of a vaguely threatening, mysterious letter. The last line will grab your attention. How many people know you met that particular legendary pokémon in the flesh?
For their sake, and the sake of the pokémon world, you will come to Betou Island.
... ... ...
This role play takes place several years after the events of the games finished.
In the event of a third game, e.g. Emerald, replacing the story line of previous games, e.g. Ruby and Sapphire, the third game's story line is the one that took place.
Instead of just one young trainer taking down an entire criminal organization by themselves, it was actually a small group of trainers, knowingly or unknowingly, working together to bring them down. Not all of them progressed onto the Pokemon League, and maybe not all of them came home as heroes. But whatever happened, you did have the extraordinary luck to meet a legendary pokémon, and maybe even a bond of sorts was formed. But at least five years has passed since those days, and they're just another page in your book.
You might be an all-powerful, undefeated champion, or a simple pokemon breeder who has returned to their home town.
Either way, because of that encounter, you're going to Betou and you don't really have a choice about it.
I am willing to accept all players, as long as you agree to follow the rules, and can write a legible post.
I reserve the right to reject or remove any profiles.
---
Sign Ups & OOC
His former colleague in Johto seemed to agree that it was a good idea.
A contact in Hoenn reluctantly agreed to work with an old enemy, but only if this plan worked.
Another contact in Sinnoh agreed that civilian life was getting rather... boring.
Eventually a man in Unova decided to give a helping hand.
Rocket.
Aqua.
Magma.
Galactic.
Plasma.
There's been rumours that the criminal groups of the past are beginning to resurface, whispers throughout the pokémon world of a bigger plan this time. But even if someone were to work things out, nobody would ever guess that all five teams could ever dream of working together, right?
Each group might be out for their own individual goals, but step one is a mutual goal; to take over the world.
It's working, slowly and subtly, but it's working. The major legendary pokémon of each region are next to be targeted, and so far, so good.
The worst part of it all is that the trainers that brought these groups down are as yet, completely unaware of this super group and their plans.
--- --- ---
The small island of Betou is known only to a select few. It is an island not too far from the Hoenn region, with a warm, tropical climate all year around, although developments in recent years have created areas on the island suitable for pokémon better suited to the cold and the dark. It would make an ideal vacation spot, but actually serves a far better purpose as a training spot for elite trainers.
Betou Island is where Gym Leaders, members of the Elite Four, League Champions and those of a similar ranking come to train, relax and network. Trainers who assisted in the take down of dangerous criminal rings may also receive a special invitation to the island as a reward of sorts for their efforts.
You once helped to bring down one of the criminal gangs, but the years have passed, and you've gone on to bigger better things, or perhaps smaller and more mundane things. Maybe you got your pass to Betou, or maybe you still don't even know it exists. Either way, it's behind you and is the stuff of the occasional story told to children when you're in town.
You recently received a letter, requesting your urgent presence on the island. You are only allowed to bring six of your team, as the letter advises that PC access will not be present on the island during the length of your stay. The distance, even from Hoenn, is too far for your pokémon to fly or surf, and you are warned that any attempt to use teleport will backfire.
A ship will arrive at the port city closest to your current location to take you there in a day's time.
Maybe you've got better priorities, maybe you don't want to jump on a boat to the middle of nowhere on the request of a vaguely threatening, mysterious letter. The last line will grab your attention. How many people know you met that particular legendary pokémon in the flesh?
For their sake, and the sake of the pokémon world, you will come to Betou Island.
... ... ...
This role play takes place several years after the events of the games finished.
In the event of a third game, e.g. Emerald, replacing the story line of previous games, e.g. Ruby and Sapphire, the third game's story line is the one that took place.
Instead of just one young trainer taking down an entire criminal organization by themselves, it was actually a small group of trainers, knowingly or unknowingly, working together to bring them down. Not all of them progressed onto the Pokemon League, and maybe not all of them came home as heroes. But whatever happened, you did have the extraordinary luck to meet a legendary pokémon, and maybe even a bond of sorts was formed. But at least five years has passed since those days, and they're just another page in your book.
You might be an all-powerful, undefeated champion, or a simple pokemon breeder who has returned to their home town.
Either way, because of that encounter, you're going to Betou and you don't really have a choice about it.
I am willing to accept all players, as long as you agree to follow the rules, and can write a legible post.
I reserve the right to reject or remove any profiles.
---
Sign Ups & OOC