Welcome, to the Forest of the Magi. A Loud voice female voice said that resounded out across all of the forest. In front of both teams a large forest sprawled, the tree's reaching up to 20 feet tall and 10 to 15 feet think, alongside ruins that dotted it's landscape. The 2 teams, Blue and Red, were on both ends of said forest, 3 'Lanes' darting off to the left, middle, and right. Both teams spawned on their respective 'Spawn Platforms', a shop not that far away. After a few seconds for each side to get their bearings, the voice sounded again. Since this is the first match of the Institute of War, i will explain a few things. You will note that on the bottom left corner of your vision, you will see 6 'slots', those are the slots for any items you buy at the shop, you can also see how much gold that you have currently. When you buy an item, it's effects will apply to you, and will be sent to a pocket dimensions that is labelled as yours, if it is an item that can be activated, you just need to will the energies in your body to use it. On the bottom right of your vision, you will see a small 'Mini-Map' that will show you your teammates current position, and if any of your teammates can see an enemy, said enemy will show on the map as well. On the top left corner of your vision you will see 4 numbers and a timer counting up. The 3 numbers represent Kills, Deaths, Assists with a kill, and Minion kills, respectively. The Timer is how long the match has been going on for. On the top right corner, you will see your current abilities and what level they are, at this point in time, please choose which ability of yours you want to start with, the others will unlock over time (2 Posts into a match you choose a second ability to unlock, 4 posts in you choose a third, 6 posts in you unlock your Ult/Ultimate/R Ability). This map does not have any Jungle Monsters, however, it does have a 'Mini-boss' monster, and a 'Boss' Monster, each of which will give you a buff, which is something that will increase aspects of you, your teammates, and your minions damage, speed, and power. The 3 'Lanes' in front of you are the paths your minions will walk, once the minions meet the enemy minions or enemy champions or towers, they will attack them. I will not explain Inhibitors, Nexus', or Towers, as those should have been explained before you got here. Finally, you do not have to worry about dying, because if you die, you will just be resurrected at your spawn point next to the Shop. Also, as a final general rule of Thumb, Have fun, as this match won't be deciding anything, and will just be so you can get comfortable with how matches work! Team 1: Red Team Aria the Spirit of Nature (@Winter ) Mara the Archer of the Afterlife (@Archmage Jeremiah ) The Dread Void Judge Thkola (@Archwar ) Team 2: Blue Team Joshua the Sentry (@ProfessorNv ) Yrgena the Hunter Tracker (@Archwar ) Mishra the Void Touched Alchemist (@Yaoi Master Gavin ) Creatures of this Map Boss Name: Ghashi the Protector of the Forest Abilities: Is around 20 feet tall. Has superior strength. Can summon fire pillars that knock-up and stun Champions. Can fling massive fireballs and summon 3 fireballs from the sky. Summons 2 mini versions of itself that are less powerful when attacked to assist with protecting itself. Location: Middle of the map, in the forest between Middle Lane and Top Lane. He is surrounded by large circular ruins and pillars. Buff: Grey Buff, Massively increases Champions Health and Mana. Increases minions Size from 4 feet to 8 feet, and gives them a large attack damage bonus to Towers and other Minions. This Buff only lasts 5 minutes (6 Posts). Mini-Boss Name: Shorga the Shadow of Cataclysm Abilities: Is around 6-7ft tall. Can fire up to 20 arrows at once in a burst to deal massive damage, but takes 1 minute (1 post) to reload and replinish it's ammo. Has impressive amounts of speed and can leap from tree to tree. Can set traps that are hard to detect and can summon up to 2 wolfs 1 time to attack it's attackers. Location: Middle of the map between Middle Lane and Bottom Lane in a large clearing where it whistles into a red blade of grass (AKA a grass whistle) creating peaceful music. Buff: Red Buff, This Buff can stack up to 3 times. Each Stack increases Champions damage to Towers, Buildings (AKA Inhibitors and Nexus'), and other Champions by 15%. This Buff lasts the entire match.