- Invitation Status
- Posting Speed
- Speed of Light
- Multiple posts per day
- 1-3 posts per day
- One post per day
- Writing Levels
- Elementary
- Intermediate
- Adept
- Advanced
- Prestige
- Douche
- Adaptable
- Genres
- Modern, Military, Sci-fi, Fantasy, Magical, Romance, Furry, Anime, Alternate Dimension Modern, Horror, Supernatural
Plot
Over the many years, all across Runeterra, wars of many shapes, types, and sizes were created and used for simple or otherwise selfish Reasons. The people were tired of it, and thus the Institute of War was created. The strongest people from each nation were required to join the Institute of War if they wanted to continue to fight for their country and people. The Institute would replace all wars, and all conflicts would be settled here by the participating Champions. The Institute was just founded, and you are one of the first champions to arrive. Other Champions will arrive over time, but you are one of the first, and will participate in one of the first matches in this Institute.
Setting
When the Roleplay starts all 6 heroes (As the first match will be a 3v3) will begin at their respective spawn points with their teammates (I'll tell you which teams your in.) Once the match ends the Roleplay will continue, matches will be held here and there (Of which i'll announce ICly) and there will be no limit to how many people sign up/champions and after a few matches an event will happen, after all, not everyone approves of the Institute.
Map of Runeterra
Character Sheets
Keep in mind, your characters when participating in Matches are not at full power, and are only limited to a few of their abilities, when outside of matches these limits are off.
Appearance:
Name:
Origin/Representing: (Pick somewhere off the map, characters can also come from The Void)
Title: (Every Champion has a Title)
Gender:
Age:
Height:
Weight: (Height and Weight are just in case someone wants to make a large characer, like Nautilus for example)
Relations: (Does your character have any relations of any type to any other characters?)
Weapon/s: (What weapon or weapons does your character use?)
Attack Type: (Melee, Mid-range, Long Range.)
Preferred Role: (Marksman/ADC, Mage, Support, Fighter, Tank, Assassin.)
Personality: (How does your character act?)
Lore: (A Little bit about their history and how they joined the League)
--------------
Abilities
--------------
Passive - (This is the ability your character has that activates on its own/is always active/can be activated. It can't be large scale, but it doesn't have to be low scale either.
(For these abilities be sure to put a cool down time in Posts/Rounds. IE, half a post before usable again. Also be sure to put how many uses it takes in order for that ability to 'Level Up'/'Gain Levels')
Q -
W -
E -
Ult/Ultimate/R - (This is your characters ultimate ability, it can be landscape changing, but it has to have limit until the landscape returns back to normal.)
Important Information
Firstly, Damage works kind of like Real Life, if it's a kill shot, your character will die, but they don't have to worry about dieing all the way when in a match. If a character dies while in a match they will respawn back at the beginning spawn point next to the shop. If your character grabs any items that up their Health that just means that they can take more damage before dieing and inevitably respawning. Same with Mana items, just means they can use their abilities more without getting tired as quickly. This applies to all items.
In matches every champion starts with 500 gold to use on items, and gains +1 gold every post and +18 for every minion killed. If a champion kills another champion they get +500+ Gold depending on how many the now dead champion has killed other champions without dieing.
There are lanes for champions to follow that head to the opposite teams base, but there are 2 towers for each time along each path like normal, and the paths are kind of hard to see. Just keep in mind that this is more freeform, so you don't have to take the paths to reach the enemy base, but these paths are where Minions will go to to reach the opposite teams base. You also still have to destroy the opposite teams inhibitors (At least 1) in order to damage the towers guarding the Nexus Crystals. You must destroy the towers (which are stronger than all the other towers, and focuses on minions like all other towers do) in order to be able to damage the Nexus Crystal.
When a match ends you get 50% of the gold you still have not used as your payment, as well as 1000 gold if you win the match. You will be RPing your characters when their out of matches as well, AKA RPing their lives. Also be sure to remember that your character doesn't have to be worried about death during a match, and should be willing to kill another champion at the cost of their own life if it means progress, after all they will just respawn anyway.
All characters will not have actual homes until they buy them, so your characters starting homes will be the Dorms near the Match Building, and Cafeteria. You can also use Recall to travel all around Runeterra and back, except for the Void, you can come out of the Void, but you can't go back.
Rules
1. No Godmodding
2. Characters can be overpowered
3. Romance and everything relating to it are allowed, but anything 18+ goes to the Libertine forums.
4. Death happens regularly in Matches, keep that in mind.
5. While in matches your champion/character are only limited to their QWER and Passive abilities, leaving them underpowered.
6. If i don't forbit it, than it's plausible to do.
7. Anything can happen.
8. Have Fun.
Player List
7/7 Champions
Each person can have at least 3 characters.
Dread Void Judge/Judge (Unknown Origin/Represents Ionia)
Narik Torga/The Void Blade/The black Blade (Originates from The Void/Represents the Shadow Isles)
Joshua Forreck/ The Sentry (Representing Piltover)
Yrgena Sif/The Hunter Tracker (Originates from The Freljord/Represents Bandle City)
Mishra Ayrie/The Void-Touched Alchemist (Originates and Represents Zaun)
Aria/The Spirit of Nature (Originates and Represents Ionia)
Mara/The Archer of the Afterlife (Originates from Noxus' past and Represents modern Noxus)
Over the many years, all across Runeterra, wars of many shapes, types, and sizes were created and used for simple or otherwise selfish Reasons. The people were tired of it, and thus the Institute of War was created. The strongest people from each nation were required to join the Institute of War if they wanted to continue to fight for their country and people. The Institute would replace all wars, and all conflicts would be settled here by the participating Champions. The Institute was just founded, and you are one of the first champions to arrive. Other Champions will arrive over time, but you are one of the first, and will participate in one of the first matches in this Institute.
Setting
When the Roleplay starts all 6 heroes (As the first match will be a 3v3) will begin at their respective spawn points with their teammates (I'll tell you which teams your in.) Once the match ends the Roleplay will continue, matches will be held here and there (Of which i'll announce ICly) and there will be no limit to how many people sign up/champions and after a few matches an event will happen, after all, not everyone approves of the Institute.
Map of Runeterra
Character Sheets
Keep in mind, your characters when participating in Matches are not at full power, and are only limited to a few of their abilities, when outside of matches these limits are off.
Appearance:
Name:
Origin/Representing: (Pick somewhere off the map, characters can also come from The Void)
Title: (Every Champion has a Title)
Gender:
Age:
Height:
Weight: (Height and Weight are just in case someone wants to make a large characer, like Nautilus for example)
Relations: (Does your character have any relations of any type to any other characters?)
Weapon/s: (What weapon or weapons does your character use?)
Attack Type: (Melee, Mid-range, Long Range.)
Preferred Role: (Marksman/ADC, Mage, Support, Fighter, Tank, Assassin.)
Personality: (How does your character act?)
Lore: (A Little bit about their history and how they joined the League)
--------------
Abilities
--------------
Passive - (This is the ability your character has that activates on its own/is always active/can be activated. It can't be large scale, but it doesn't have to be low scale either.
(For these abilities be sure to put a cool down time in Posts/Rounds. IE, half a post before usable again. Also be sure to put how many uses it takes in order for that ability to 'Level Up'/'Gain Levels')
Q -
W -
E -
Ult/Ultimate/R - (This is your characters ultimate ability, it can be landscape changing, but it has to have limit until the landscape returns back to normal.)
Important Information
Firstly, Damage works kind of like Real Life, if it's a kill shot, your character will die, but they don't have to worry about dieing all the way when in a match. If a character dies while in a match they will respawn back at the beginning spawn point next to the shop. If your character grabs any items that up their Health that just means that they can take more damage before dieing and inevitably respawning. Same with Mana items, just means they can use their abilities more without getting tired as quickly. This applies to all items.
In matches every champion starts with 500 gold to use on items, and gains +1 gold every post and +18 for every minion killed. If a champion kills another champion they get +500+ Gold depending on how many the now dead champion has killed other champions without dieing.
There are lanes for champions to follow that head to the opposite teams base, but there are 2 towers for each time along each path like normal, and the paths are kind of hard to see. Just keep in mind that this is more freeform, so you don't have to take the paths to reach the enemy base, but these paths are where Minions will go to to reach the opposite teams base. You also still have to destroy the opposite teams inhibitors (At least 1) in order to damage the towers guarding the Nexus Crystals. You must destroy the towers (which are stronger than all the other towers, and focuses on minions like all other towers do) in order to be able to damage the Nexus Crystal.
When a match ends you get 50% of the gold you still have not used as your payment, as well as 1000 gold if you win the match. You will be RPing your characters when their out of matches as well, AKA RPing their lives. Also be sure to remember that your character doesn't have to be worried about death during a match, and should be willing to kill another champion at the cost of their own life if it means progress, after all they will just respawn anyway.
All characters will not have actual homes until they buy them, so your characters starting homes will be the Dorms near the Match Building, and Cafeteria. You can also use Recall to travel all around Runeterra and back, except for the Void, you can come out of the Void, but you can't go back.
Rules
1. No Godmodding
2. Characters can be overpowered
3. Romance and everything relating to it are allowed, but anything 18+ goes to the Libertine forums.
4. Death happens regularly in Matches, keep that in mind.
5. While in matches your champion/character are only limited to their QWER and Passive abilities, leaving them underpowered.
6. If i don't forbit it, than it's plausible to do.
7. Anything can happen.
8. Have Fun.
Player List
7/7 Champions
Each person can have at least 3 characters.
Dread Void Judge/Judge (Unknown Origin/Represents Ionia)
Narik Torga/The Void Blade/The black Blade (Originates from The Void/Represents the Shadow Isles)
Joshua Forreck/ The Sentry (Representing Piltover)
Yrgena Sif/The Hunter Tracker (Originates from The Freljord/Represents Bandle City)
Mishra Ayrie/The Void-Touched Alchemist (Originates and Represents Zaun)
Aria/The Spirit of Nature (Originates and Represents Ionia)
Mara/The Archer of the Afterlife (Originates from Noxus' past and Represents modern Noxus)
Last edited: