A
Azuremoon
Guest
[Fieldbox= The Classes of Galactic Game-Hunters, yellow, solid]
1. Battle-phormer.
Battle-phormers are, like all members of any Galactic Game-Hunter squad, an essential member. They are equip with their own, mobile terraformers that allow manipulation of planetary attributes. A Battle-phomer's role in a hunt is to lighten or enhance the load of gravity in the hunting ground. This can slow fast pray, or make large prey more approachable by allowing the Nova-lancers and Jupiter-Echos a lighter gravitational pull. If a Battle-phomer falls in battle with a Celestial-Behemoth, it's likely the entire squad will fall.
2. Nova-lancer
Nova-lancers are considered the main element of any squad. They take comet phasers and other, quick and efficient weapons into battle. As far as hurting a game goes, Novas lay out most of the waying down damage. With that said, they are not capable of killing any larger game on their own. They also are responsible for protecting the Battle-phormers, as the BPs are what allow them to battle at optimum power.
3. Shooting-Saturn
While Novas are considered the main elements of any squads, like pormers, any hunt is almost impossible without a Shooting-Saturn. Shooting-Saturns utilize an off-earth element called Xyorithor that is, basically, the desires of medical nano-machines. Their XY rifles use Xyorithor to undo damage from slight damage from pray. "Slight" damage is the proper term, due to direct hits usually being fatal to any squad member besides the Jupiters. Another benefit of the Saturns are that while healing their teammates, the XY elements slightly recharge weaponry.
4. Jupiter-Echo
When it comes to big game, a Jupiter-Echo is absolutely essential. They are the only squad members that carry the equipment needed to actually kill most Celestial-sized game. They're primary weapon is the Photon Solar Volt - a large weapon that, while unable to harm uninjured beings or humans, if it makes contact with an external injury or orifice it tends to deconstruct organics at a molecular level, as well as deactivate most electronics. Their sidearms are the opposite of their main weapon, the Lunar-Blade. This is used whenever a Saturn is in danger, as the two tend to stay close because Jupiters are unable to move anywhere fast and are more likely to take damage.[/fieldbox]
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[fieldbox=E1-Valor, white, solid][/fieldbox][fieldbox=E1-Valor, white, solid][/fieldbox][fieldbox=E1-Valor, white, solid]
1. Battle-phormer.
Battle-phormers are, like all members of any Galactic Game-Hunter squad, an essential member. They are equip with their own, mobile terraformers that allow manipulation of planetary attributes. A Battle-phomer's role in a hunt is to lighten or enhance the load of gravity in the hunting ground. This can slow fast pray, or make large prey more approachable by allowing the Nova-lancers and Jupiter-Echos a lighter gravitational pull. If a Battle-phomer falls in battle with a Celestial-Behemoth, it's likely the entire squad will fall.
2. Nova-lancer
Nova-lancers are considered the main element of any squad. They take comet phasers and other, quick and efficient weapons into battle. As far as hurting a game goes, Novas lay out most of the waying down damage. With that said, they are not capable of killing any larger game on their own. They also are responsible for protecting the Battle-phormers, as the BPs are what allow them to battle at optimum power.
3. Shooting-Saturn
While Novas are considered the main elements of any squads, like pormers, any hunt is almost impossible without a Shooting-Saturn. Shooting-Saturns utilize an off-earth element called Xyorithor that is, basically, the desires of medical nano-machines. Their XY rifles use Xyorithor to undo damage from slight damage from pray. "Slight" damage is the proper term, due to direct hits usually being fatal to any squad member besides the Jupiters. Another benefit of the Saturns are that while healing their teammates, the XY elements slightly recharge weaponry.
4. Jupiter-Echo
When it comes to big game, a Jupiter-Echo is absolutely essential. They are the only squad members that carry the equipment needed to actually kill most Celestial-sized game. They're primary weapon is the Photon Solar Volt - a large weapon that, while unable to harm uninjured beings or humans, if it makes contact with an external injury or orifice it tends to deconstruct organics at a molecular level, as well as deactivate most electronics. Their sidearms are the opposite of their main weapon, the Lunar-Blade. This is used whenever a Saturn is in danger, as the two tend to stay close because Jupiters are unable to move anywhere fast and are more likely to take damage.[/fieldbox]
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[fieldbox=E1-Valor, white, solid][/fieldbox][fieldbox=E1-Valor, white, solid][/fieldbox][fieldbox=E1-Valor, white, solid]
"This is e1-Valor, Phormer of the Kelto Squad. We're approaching a quarry on the micro-planet of Ulysses. Possible Behemoth - likely Tyrant."
The Galactic-Hunter ran across the course, dry and unforgiving planet-scape of this alien world. This was due to the Battle-phormers weapon, the mobile terraformer. Normally, the gravity on any planet like this would have made this a slow, long walk at best but, thanks to the Phormer, they could sprint at speeds that exceeded that of most human limits. At full speed, they could cover the planets surface and reach the other side in just over thirty minutes. As long as they remained close to the phormers.
"Stay on your toes, guys. The Terraphormers giving some resistance from below. Somethings gonna surface and it seems to be big. Like I told dispatch, probably tyrant. Possible Celestial."
Before the any of the other hunters could respond, the world began to shatter around them. The terrain was arid and dry. The ground was covered in something similar to sand, but the grains were much more thick and rough. It improved traction, but it made falling from high elevations a bit more dangerous due to unstable and uneven ground.
It only spoke to the Tyrant's size as the small mountains and hill around them were pushed back by the aliens sheer size. The beast was humanoid it composition; standing on two legs and wielding two giant arms.
"Mecha- class C- artificial and not an organic life form. Possible remnant of former planetary life." This was clear to the others, but Valor spoke for the sake of record keeping. "Lightening our load- standby."
The armored hunter took the long-shafted, rifle-esque weapon in their hands and pressed the tip to the ground before an electric humming filled the area, though the hum was nearly muted by the movement of the giant, most likely ancient, possible guardian.
"He's a tall on. Going to terraform five miles around and up to the atmosphere. Don't be afraid to go wild, and let make this quick!"
[/fieldbox]The Galactic-Hunter ran across the course, dry and unforgiving planet-scape of this alien world. This was due to the Battle-phormers weapon, the mobile terraformer. Normally, the gravity on any planet like this would have made this a slow, long walk at best but, thanks to the Phormer, they could sprint at speeds that exceeded that of most human limits. At full speed, they could cover the planets surface and reach the other side in just over thirty minutes. As long as they remained close to the phormers.
"Stay on your toes, guys. The Terraphormers giving some resistance from below. Somethings gonna surface and it seems to be big. Like I told dispatch, probably tyrant. Possible Celestial."
Before the any of the other hunters could respond, the world began to shatter around them. The terrain was arid and dry. The ground was covered in something similar to sand, but the grains were much more thick and rough. It improved traction, but it made falling from high elevations a bit more dangerous due to unstable and uneven ground.
It only spoke to the Tyrant's size as the small mountains and hill around them were pushed back by the aliens sheer size. The beast was humanoid it composition; standing on two legs and wielding two giant arms.
"Mecha- class C- artificial and not an organic life form. Possible remnant of former planetary life." This was clear to the others, but Valor spoke for the sake of record keeping. "Lightening our load- standby."
The armored hunter took the long-shafted, rifle-esque weapon in their hands and pressed the tip to the ground before an electric humming filled the area, though the hum was nearly muted by the movement of the giant, most likely ancient, possible guardian.
"He's a tall on. Going to terraform five miles around and up to the atmosphere. Don't be afraid to go wild, and let make this quick!"
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