Knight Hunters: Project Shine

Discussion in 'ROLEPLAY GRAVEYARD' started by Lunatic AI, Nov 19, 2009.

  1. [FONT=&quot]Knight Hunters: Project Shine<o:p></o:p>[/FONT]

    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]There are worlds within worlds. Forces behind the powers that be. No machine is without it’s ghosts. Government, economics, religion- Society is a carefully brokered anarchy; one man's puppets, dancing on another man's strings to still yet someone else's tune. <o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Kritiker. The Critical Eye. Bridling men to hunt the monsters of society... Some would claim it is more accurate, more honest, to say the organization makes beasts of hunted men society has failed. It takes one to know one, after all. You die when you join Kritiker. Always, and at any time, you are allowed to walk away; reject any order, refuse any mission, for the simple reason that you can't- You have nowhere else to go. You live on borrowed time, just waiting for the angel of death to wrap his hands around your neck and drag you off. You shoulder the cross you are dealt and hope the price you were offered for your soul is worth it in the end. <o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Sometimes it is. <o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Kritiker targets corruption, exposing those people or organizations who would prey on the innocent who depend on them. A secret society unlike the Illuminati; seeking the ultimate truth- whatever that is, or the Freemasons; standing sentinel over the world's lost riches, or even Eszett; God (the Devil) only knows what they thought they were trying to do... Kritiker merely avenges where the trust has proved horribly misplaced.<o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Vengeance is a better word than "justice". Because it isn't justice. Kritiker likes to sew pretty words on what they do. "Knights". "Vigilantes". The ever poetic-but-admittedly-rather-long-winded; "Hunting the Darkness that Plagues the Human Condition." But you can't change what's done. You can't make it right. You can only stop it from happening again. Not justice. Just revenge. <o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]But even Kritiker is not immune to the irony of it all... <o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Or, perhaps, Kritiker especially is not immune to the irony of it all. With the former director's murder the organization was nearly torn apart by the long festering ambitions among it's own ranks. In the end it was the man's pet assassin team, Project Weiss, that were forced to step in and clean up the mess. In the wake of the purge Kritiker's new head has dispatched these, the organizations most trusted agents, to make contact with surviving operatives and re-organize.
    [FONT=&quot] Business as usual.

    [FONT=&quot]The show must go on, the world does not stop turning because we, for a moment, were overcome. <o:p></o:p>[/FONT]

    [FONT=&quot]<o:p> </o:p>[/FONT]
  2. [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Anime Based Role Plays are tricky; too often I see people trying to either re-hash the anime cannon (I see no reason for this, personally) or get all their favorite character pairings together (which in most cases turns into straight up Character Butchery- of which I am violently disapproving), or try to crossover too many series until it all just spirals to crap and everyone gives up. You will see none of this here. I'm hoping to expand a bit on the anime universe while keeping true to the theme and structure of the original series- In this case Project Weiss Kreuz: Knight Hunters.<o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Being a somewhat obscure series outside the realms of crazed yaoi fangirls I've tried to allow for players to have basically no knowledge of cannon. Same anime universe, but working on practically the other side of the world. It's about spies, working undercover at lame day jobs and ridding the world of evil at night while trying not to be stabbed in the back by their own organization. And each other, occasionally. We aren't out to win and kind of award for best story. Just have fun. You do not have to play a cannon character, I am only doing so to help guide the plot. (Cough.) If you really want to take on a cannon character feel free, I'm not going to be a stickler for portrayal either; only in Hentai will you find an anime with fewer rules about plot, characters and genre. That being said this RP will be Rater R for violence, language, and general dark/weird/adult content. That being said does not mean you have free reign to gore civilians, cuss us blue (Unless the situation really, really calls for it. Seriously, Omi- it's a giant razor toothed tentacle monster and what comes out of your mouth? "Oh no!"?) or post anything graphically sexual. Blah, blah, you know the drill. We aren't kids, but the RP board is visible to non-members.<o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]And One Last Note concerning Schwarz-for anyone who knows or cares: NO. If I decide to do a Schwarz RP, it will be made of appropriate awesome, but this is a Weiss RP; any cameos Schwarz will make they will be NPCs. Anyone can mention them or use them in a post, but no one will be playing a Schwarz character specifically. We are the good guys. (Snort.) We don't get Super-Powers. <o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Now I need a team of at least three people to start. Currently, Project Shine's handlers are NPC's, but if someone would like to play one or both of them they can, or if they would like the role of handler for their own character (The only requirement is that she be drop dead gorgeous- tradition and all that...) my NPC's can just disappear. People do that in this show. Suspiciously often... You can be an old hand at Kritiker's doings, a brand new recruit, or anything in between- even a passerby caught up in all this by mistake. You don't have to have a past relationship with other players, working or otherwise (Unless you get your heads together and decide you want to try to screw with mine.); Shine is a brand new team.<o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Character Sheet<o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Code Name: (As you will be working in a bar, I would recommend something alcohol related.)<o:p></o:p>[/FONT]
    [FONT=&quot]Name: (This will be based in San Francisco, you can be any nationality, born in America or Immigrated or Whatever.)<o:p></o:p>[/FONT]
    [FONT=&quot]Age: (I should hope this is self explanatory. Kritiker doesn't pick up idiots. Well, sometimes they do...)<o:p></o:p>[/FONT]
    [FONT=&quot]Physical Description: (Kritiker does not keep photos on file, but I'd like a picture along with a physical description because I'm...more...visually oriented...?)<o:p></o:p>[/FONT]
    [FONT=&quot]Specialty: (Computers? Reconnaissance? Strategy? Combat? What are you good at? What does Kritiker use you for?) <o:p></o:p>[/FONT]
    [FONT=&quot]Weapon: (All Kritiker agents are armed. You may not choose to use a gun in your life, for work or for self defense, but you will have one, and you will keep it loaded.)<o:p></o:p>[/FONT]
    [FONT=&quot]Psychological Evaluation: (Your Personality. "Psychological Evaluation" just sounds cooler...)<o:p></o:p>[/FONT]
    [FONT=&quot]Work History: (How you came to work for Kritiker, and what you do for them- or were doing for them before things went to hell. Your bio, essentially.)<o:p></o:p>[/FONT]
    [FONT=&quot]Surviving Relatives: (To be notified if something happens to you. Or... yanno... to possibly be kidnapped by mutant cultists... It happens...)<o:p></o:p>[/FONT]

    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]By way of Example:<o:p></o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]Code Name: Weiss<o:p></o:p>[/FONT]
    [FONT=&quot]Name: Aya Fujimiya<o:p></o:p>[/FONT]
    [FONT=&quot]Age: 26<o:p></o:p>[/FONT]
    [FONT=&quot]Physical Description: 5'6", Japanese, Red Hair, Blue Eyes.

    [FONT=&quot]Specialty: Investigation and execution. He stands out too much to be used in regular undercover work, but for long term assignments (or missions unlikely to leave witnesses) there are few agents more capable. <o:p></o:p>[/FONT]
    [FONT=&quot]Weapon: Beretta 8000 Cougar; accurate, reliable, a basic, emergency use handgun Aya rarely has use for, and a plain, un-signed shinken katana he prefers.<o:p></o:p>[/FONT]
    [FONT=&quot]Psychological Evaluation: Aya is a fairly classical "loner"; intelligent, serious, not completely ruthless, but focused. <o:p></o:p>[/FONT]
    [FONT=&quot]Work History: Aya has been one of Kritiker’s elite operatives for over nine years. He was originally picked up by Kritiker after the murder of his parents and offered the only two things he felt he had left in life: revenge, and the care and protection of his then comatose younger sister. It is not such an unusual story for Kritiker operatives. If they can't get you by the balls they will have you by the heart. Aya got his revenge, and his sister is safe and recovering well… Kritiker disbanded Weiss once, and Aya coped, but didn’t know quite what to do with himself. You can’t go home again was a very literal problem for him, and he’s not of the opinion people of his circumstance are safe to leave wandering about. He trusts the new director of Kritiker almost implicitly, to do what needs to be done, and to do what ought to be done. A very dangerous combination in someone licensed to kill.<o:p></o:p>[/FONT]
    [FONT=&quot]Surviving Relatives: His younger sister, Aya Fujimiya. The real Aya Fujimiya (There are a grand total of maybe ten people alive who know Aya's real name and exactly two who are allowed to use it.), currently still living in Japan under Kritiker's protection. She knows very little about her brother's life, but he keeps close tabs on her.<o:p></o:p>[/FONT]

    Join this dammit I've been hammering kinks out of the plot for weeks...

    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
    [FONT=&quot]<o:p> </o:p>[/FONT]
  3. I'm going to do some research before I make my decision.
  4. Cool, Ill add that. Thanks :)

    Id prefer a nephilim, the demon/angel since angels do exist in this school, along with demons. :)
  5. Nope. Your all good.
  6. This is where all the males will be living. This is IC but were not starting until my say so. I just want to get these out of the way. Dorms aren't mandatory but those coming from other parts of the world or can't drive to school for one reason or another(like they don't have a license) have the option of living in a dorm. I'd like most students to live in the dorm so that these are at least used a little bit.
    • Like Like x 1
  7. Alarice you are so, so SO approved.
  8. Kritiker File #AAZ 77549

    Subject Clasification: Super Villain
    Subject threat level: Imminent Danger
    Subject Alias: Dr. Soulstien
    Subject Name: Herbert Geranium Freeborn
    Subject Age: 38
    Physical appearance:

    Subject's hair has been whitened as a side effect of self-experimentation
    and use of brain-altering devices designed to increase perception and unlock the brain's sixth sense.
    Subject stands a 5” with a slightly hunched stance and and is almost always attired in a white lab coat and often blackened goggles. He has several thick wires that run from the base of his skull to the base of the neck for unknown purpose.

    Subject Preferred Weapon: Dr. Soulstien has never been witnessed to carry a gun, or weapon of any kind, though several operatives have witnessed or experienced 'physiological pain' or a 'buzzing in the head' that at times incapacitates. Or can reportedly cause cerebral hemorrhaging and death.

    Subject Psychological Evaluation: Subject displays symptoms of both delusional paranoia and megalomania. He is considered extremely dangerous and unpredictable.

    Subject History: Subject firs observed working inside the RozenKreuz Academy, where he experimented attempting to prove the existence of human souls through science. He is known to have both succeeded in transferring a human mind into a robotic machine and powering machines from what he claimed to be the souls of the dead.

    Agents report that he focused all his time on his research and often ignored orders and for this was scheduled for execution ex using robots he crated he managed to escape and it is suspected he is continuing his research at an unknown location. All attempts to contact Dr. Soulstien have met with faliure.

    Surviving Relatives: Subject has no known surviving relatives.
    • Like Like x 1
  9. Yes, *rubs hands together* yes indeed...

    Meet Dr. Soulstein (love the name!) your main villain (...not your Final Boss, perhaps, but) the one you're going to be worrying about for a large part of this RP, maybe most of it. Who knows? He doesn't strike me as the sort to go down easily... Or stay down.

    Watch you backs, Shine.
  10. So I can create a nephilim character? I can already seeing him being largely an outcast(to NPC's if they are in it because of the 'unholy' union of angel and demon blood
    • Like Like x 1
  11. Okay, working on my character.

    Just for the record he is demolitions, since recon has been taken.
  12. A demolitions expert would be incredibly useful, as you having an understanding of architecture and schematical things (I mean, you have to know how it's built to bring it down the way you want it to come down right?) would also make you the go to for breaking an entering as well as those nifty well timed distractions...

    All things boomy are yours, commander.

    OhmyCRAP I have a team I can work with!

    Oh, WMD, for some reason my reply to you didn't get posted... Well, but we've spoken by PM, you know you rock. The coming Mission is going to involve some kind of barge or freighter smuggling hapless folk... (I promise cooler machines will come later.) As the Vehicles expert you think you could come up with some schematics/blueprints/general information on a smuggling frigate? Barge, freight, figate- Am I using any of these words correctly? A boat.

    This mission ought to appeal to Alarice's character, I think. If it doesn't horrify him into a coma. It won't be anything too complicated- things will get more...interesting... as we build.

    The IC will be up soon; before Kritiker calls you back into action I would like introductory posts. What have you been doing since the lines of communication went down? The mess with Kritiker went down a third of a world away in Japan (as that was where the former Head of Kritiker Affairs was based, and the new Director is also Japanese- this isn't really a plot point as agents are not supposed to know who the director is personally, it's just... the way it is. If I were to change it I would be in a completely different anime.) but agents everywhere were affected. How were you affected?

    Just pretty much a day in the life sort of thing, you know the drill. No rush, just a heads up.
  13. [​IMG]
    thats the target vessel shall we say? a smuggling ship disguised as an oil tanker.
    now, whilst a normal oil tanker has vast oil storage, the smuggling tanker would have a smaller tank that encircles the mains torage space, this each gigantic tank basically has a series of rooms and soforth built inside of it, with an access hatch under the bridge.

    our way of entry will be much like Cod4, by helicopter.
    this will either be a night Hawk or a Chinook MH-47G.

    if we go with the Chinook, we can infiltrate and exfiltrate by Boat (as shown below.)


    and since its an MH-47G, we could also rappell onto the roof of the control tower or the deck.

    shit, Mikhail could also porbably hover right over the deck and drop the ramp.
  14. Figuring this thing could do with an infiltrator/combat guy?
  15. Please say you'll play him in Hub City! I could totally see him fitting in that Noir/MetaPunk setting I'm imagining for it!
  16. Yeah I'll do that. When are you planning on having it up?
  17. Okay, here we go...

    [FONT=&quot]Code Name: Wild Turkey[/FONT]
    [FONT=&quot]Name: Joel Anson Pierce[/FONT]
    [FONT=&quot]Age: 32[/FONT]
    [FONT=&quot]Physical Description:
    [/FONT] [FONT=&quot]Specialty: Demolitions. Joel had high marks at NAVSCOLEOD for both bomb disposal and manufacture.[/FONT]
    [FONT=&quot]Weapon: SIG P-229 chambered for the .357 Magnum.[/FONT]
    [FONT=&quot]Psychological Evaluation: Cynical, sarcastic, and a practical joker. He derives pleasure from the misfortune of others, especially if his bombs are involved.[/FONT]
    [FONT=&quot]Work History: A former United States Navy Culinary Specialist, Joel submitted a request package during A School and was accepted for Basic Underwater Demolition (BUDs.) He was accepted and went on to attend SEALs/UDT school, surviving and graduating. His record afterward is sealed as per OPNAVINST 7211-015, SEAL [/FONT]OPSEC. All that is known for sure is that he is very good at what he does. Just ask Al Queda informant Ahmed.
    [FONT=&quot]Surviving Relatives: Marco Pierce (Father) and Susan Pierce[/FONT] (Mother), both of whom live in Tuttle, Oklahoma. Also has a sister living in New York City, one Leona Jean Pierce. She doesn't talk to Joel due to his decision to enlist.

    Questions, comments, bitches, or gripes?
  18. Dublin, Ireland

    Jacobs footsteps echoed along the water front as he glanced around the dock. This late at night, no one would be in this section of the shipyard. No one that wasn't a criminal atleast. The Greysons wouldn't dare go on a mundane ship like a tourist, but go for a more secretive, harder to track way. Luckily for Jacob, he knew a guy that dwelled in that sort of secretive information.
    The man was rather short and round, with a rather pristine, businessman-like look. His red hair was held back in a pony tail, and had a pair of Harry Potter look-alike glasses on a slim nose. The other thing that made him stand out, was a deep gash that took a chunk of his lip out. And that same man threw an empty wooden crate towards the paranormal detective.
    Jacob ducked underneath the crate as it shattered behind him on the ground.
    Damn it Jerry, I'm just here to talk!
    Last time yah' said that, you tore my blood lip off!
    I apologized! I'm looking for the Greysons.
    That's who you were looking for last time!
    The man hesitated before slowly getting down from the bed of the truck he was loading crates in.
    What's in it for me?
    The man had a look of greed in his eyes, almost lustful in a way. Jacob slimmed a few bills out of his wallet and handed them to the man.
    A smuggler for the Irish Mob is taking them over to England. His goes by "Red-Beard". He tends too keep a pirate themed persona. I set their appointment for two AM.
    Glancing at his watch he cursed. It read 1:47.
    Where is his boat?
    That'll cost extra!
    A jab to the throat got the red headed man gasping for breath and pointing towards a ferry a few docks down. Taking off running, Jacob drew his pistol.

    Drake Forester

    London, England

    In a separate bathroom, Drake cleaned himself up. He trimmed up his facial hair, showered, and enjoyed the short rest and moment of quiet time, reflecting on the battle at the mall. No doubt it would be all over the news, and once Jade saw him, she'd tear him a new one. Very well literally, since he could heal and all.
    She'd especially do it if this lead didn't follow through.
    Drake found a neat pile of clothes that seemed to be his exact size. Slipping them on, he had to admit he looked rather fetching in them. The black slacks had a matching black coat with a white button up shirt underneath. Fixing his hair, he looked like a douche college guy, or maybe a business owner that found success early on in his years. Regardless, he looked nice.
    Taking a look around the mansion, it was quiet as he explored the halls, careful not to break anything that Jewel already didn't get ahold of.
    Drake was looking at a painting as he turned the corner and bumped into said girl. Laughing, he was careful not to touch the girl for too long so her clothes didn't degrade faster, or for his skin to start bruising.
    There you are Jewel. This house is like a damn maze.

  19. Approved Macarthy! No gripes or bitches, but one question: Do you already work for Kritiker? Or are you going to be our wild card?

    And a warning: your GM is a housewife, please be patient with her she knows how none of this stuff really works (but mein gott you guys are giving me the best ideas...)

    IC will be up tomorrow, hopefully- would have been up tonight but I was kidnapped to go watch Star Trek...

    OH! And Ghostie: yes you clever thing- the people on the boat are totally meant for you- but I'll explain that in our first mission briefing...