Kingdom of Alexandria

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typhlo

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Alexandria was first founded in April 2014 as The Enlightened City of Alexandria by Joshua Ravenclaw (as Arch-Magister of Alexandria). By July of that year it had evolved from a City-State to a Kingdom, the Kingdom of Alexandria which used a mix of Athenian and Greek named and titles for offices and institutions. That version of Alexandria was a constitutional monarchy with a bicameral legislature and constitutional document (passed in October 2014) which limited the head of state ("Archon-Basileus") to acting with consent of the Legislature but as is common in politics, meant very little to them given the innate right of a Founder to act as they saw fit.


In September 2015, Alexandria voted to dissolve its constitution, then referred to as the Constitution of the Ancien Régime in favour of a new structural system more focused on flexibility and social cooperation than legalese. Alexandria then moved to a Feudal-Age system, which is currently in effect to this day.


Our Roleplay year is currently 8:17 on our calendar. We use Fantasy-Tech with a mix of Steampunk and Past-Tech for our world which does include Magic. We take inspiration from Dragon Age, The Elder Scrolls, Final Fantasy and World of Warcraft for our various technology, magic and science levels, plus imagery and themes. The Lands of Alexandria are mapped extensively and divided into three administrative provinces - The Northern Reaches, The Heartlands and The Southern Reaches with The Crownlands being an autonomous district controlled by the Sovereign's Government, together they form the Kingdom of Alexandria.


Our Royal Cartographer and primary world builder, Kyle has also released a set of tools to help you chart your course through the Kingdom.


We welcome Dwarves, Elves and Humans into our lands but have not currently made any provision for other races yet. We do have a permanently open World Building Convention that should be your first stop in helping shape our world, including exploring the possibilities of new races and enclaves within Alexandria. For Mages, two bastions will exist; a Circle of Magi in Sapphire and a Guild of Enchanters/Arcane University in Abydos both overseen by the First Enchanter. The First Enchanter is a Crown appointed figure who serves as the final authority regarding Magic and its costs. Questions about magic should be asked in the Magic and Technology section of the Convention.

You can find us here: Kingdom of Alexandria
And also on our dedicated Discord server here: Discord
 
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