Kat's Second Testing Thread

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Name: Chae Won
Age: 31
Gender: Female
Postion: Wangbi, Wife of Current King

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Name: Eun Ji
Age: 26
Gender: Female
Position: Sanggung, Royal Concubine

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Name: Hyun Jung
Age: 39
Gender: Male
Position: Emperor's Royal Advisor & Duke of State (Gukgong)
 
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  • Bucket of Rainbows
Reactions: MaryGold
At age nine, Josie remembered experiencing the horrors of an E. Coli Outbreak, though her parents claimed there was also one when she was three years old. She was considered one of the lucky ones to not get "infected" with the disease early on. Some of the local families and neighbors, however, were subject to sickness or death. Food supply from ground beef and lettuce— which was most susceptible to E. Coli— was cut off from England completely and municipal water sources were triple checked for any signs of the rapidly growing bacteria.

Josie got sick from a third E. Coli outbreak at 14 in England, experiencing strong bouts of nausea, vomiting, pain, and tenderness for several days in a row. When Josie recovered, she completed Year 10, or 9th grade U.S. equivalency, with A+ grades and enters Year 11. Year 11, at the age of 16 is when the weird "things" happened. The situations that seemed to come out of nowhere. Josie seemed completely innocent and everyone around her that wasn't affected by her ability thought people were going insane. Her parents stepped in, persuading the principal about why he needed to keep her on the roster and look past these strange happenings which were really nothing more than that, though the government saw it differently.

Josie kept to herself during most of the school year and found solace in her A-Levels and a passion for studying. She struggled to make friends, as people believed that she caused nothing but trouble after the various schooling incidents that she was coincidentally in. School became her paragon as she opted to enroll in university at sixteen, which was considered earlier than most. Her outstanding ability to excel in more advanced studies where others failed was a great marker for her success, as was her passion for molecular biology and chemistry.

At nineteen, Josie received her B.A. in Natural Sciences from Cambridge University. Following her B.A., she spent the last four years studying more effects of the E. Coli outbreak and her research brought her to the United States where the E. Coli outbreak spread to New York, Baton Rouge, and various other states. At twenty three, she received her M.A. in Biology from the University of Oxford and disappeared from England shortly thereafter after she nearly got caught in her studies. Now, she's moved to Chicago to further her research under the pretense that her true name is not Josephine Ramsden. She operates under the alias, Olivia Ward, to deceive the United States government of who she really is.
 
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Name: Lauren "Lidiya" Kazanezsky
Age: 29
Gender: Female
School and Class of Magic: Psionics — Class of Illusion

Skills:
Lock Picking — Lauren is quite adept at picking a lock. Her skill has helped her find simple supplies, such as water, canned vegetables, and blankets where no one else may think to look.
Survival — She can attend to the most basic necessities of human life through nature, which includes building temporary shelter, finding and purifying water, among other basic skills needed to survive in the wild.
First Aid — CPR Certified for adults and children, as well as having a deep, thorough understanding of what a general first aid kit entails and how to use the instruments and various creams inside has helped Lauren in the long run.
Scavenging — Lauren is quite adept at rummaging and locating the last of pre-expired medicine and over the counter drugs sometimes needed for headaches, pain relief, etc.
Close Quarter Combat Expert – Years of martial arts training has taught Lauren how to bust someone's nose or knock them unconscious if the time ever comes.
Farming and Gathering –


Equipment: ???

Personality: ??
Background: ???

Relationships: ???
Other: ???
 
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Etienne's Personal Relations

Kaius Reinhart
Name:
Lord Kaius of House Reinhart
Race: Elf-Blooded Human
Age: 34
Allegiance: Shaodor
Position/Role: Captain of the Shaodor Army, Lord of the Reinhart Household
Appearance: Lord Kaius

Brief History:
As a knight, his life and training were set fair and square from the first time he tried to pick up a sword at seven years old on account of seeing his Mother's sword in the courtyard one day. He became squire at a young age and so his journey began. He hadn't much success with women, however, a young lady named Etienne always caught his eye and put a bright smile on his face. Kaius worked hard and relentlessly to get where he is now, and a bit of encouragement from Eti came a long way.

Emric Godfrey
Name:
Lord Baron Emric of House Godfrey
Race: Normal Human
Age: 58
Allegiance: Shaodor
Position/Role: Emissary of King of Shaodor, Baron of House Godfrey
Appearance: Lord Baron Emric

Brief History:
Emric's life was rather quaint and unassuming for his childhood. He did as he was told, he was a "good boy" and did his mother and father proud many times, especially upon his first marriage when he was nineteen. The passing of his grandfather when twenty five hardened the young man. At forty six, he remarried a third time to Etienne Farrow and while the two supposedly kept on a good face, Emric felt trapped with a woman who didn't want him after he'd come to the conclusion she was unable to give him heirs. He immediately looked for comfort elsewhere and has not communicated much with Etienne for a while now, if at all.
 
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Etienne of House Farrow


Name and Title: Lady Etienne of House Farrow (Informal Address), Formerly Her Grace, Etienne of House Godfrey (Current Correct Address)

Nickname: Eti (Eh-ti), only by close friends

Pronunciation: Eh-ti-en, Fair-oh, God-fray

Age: 29

Race: Normal Human

Allegiance: Shaodor (Vraenor Empire)

Position/Role: Lady of House Farrow (Informal), Baroness of House Godfrey (Formal), Spymaster for Shaodor (Main)

Weaponry/Gear: Mother of Pearl Integral Dagger

Skills:
Perception — Awareness of her surroundings has vastly improved through her observation and detail orientation. She can spot the little things, even the objects and cracks another person may have a tough time finding, so long as it is not guarded by magic.


Bluff — After many years of learning how to skirt around trouble, Etienne has become proficient in telling lies. She knows how to position her words and her body language in different situations, however, if she is intimidated or uncomfortable by someone, it may be more difficult to keep a straight face.

Diplomacy — As a noblewoman, Etienne was raised to be the face of Shaodor, and in that light, it was always important to demonstrate leadership by social influence and negotiation. People who are stubborn may not be as easy to negotiate with and resolve differences.

Handle Animal: Horse — Etienne learned how to ride, train, and take care of horses from five years of age. She still holds and retains valuable knowledge to this day and has her own black stallion named Marcellus.

Weapon: Dagger — For four years, since she was twenty five, Etienne learned how to defend herself from an elven knight named Kaius who found himself infatuated with her regal elegance and sense of power. For eight years, Kaius taught her how to handle a dagger in order to defend herself. Etienne has not found need for the dagger yet.

Weaknesses:
Limited Knowledge: Weapons — Although Etienne has a fairly proficient knowledge of daggers and knows how to use them properly, she severely lacks knowledge and experience in other close quarter combat weapons and all ranged combat weapons.


Lack of Magic — Given Etienne was not raised in Vraenor, many Vraenorans, especially the Emperor, would have the upperhand in controlling and harming her (magically) to a great extent, should those situations ever come to pass.

Swim — If she were to ever be left in the middle of a lake, or even more terrifying sources of water, it would be realistic to believe she would not survive thirty minutes out there, or be able to save herself when she inevitably drowns.

Lack of Upper Body Strength — While she can manage a dagger, heavy lifting and fighting against men are not usually the best calls to show off her strength. Dexterity is a given for Etienne, however, she cannot be matched against brute strength and would likely be defeated when going against someone who is not of equal body size to her or less.

Pacifist — Etienne absolutely abhors the idea of war and violence, and as such, is always willing to go above and beyond to reconcile differences in a diplomatic manner. She tries every last resource she has, even when the answer is clearly war.

Appearance:
As a noblewoman, Etienne has been raised on promoting beauty within herself and others. She cares deeply about her personal hygiene and how she appears to others, though she does not take criticism personally if someone believes they can dictate what she wears. Etienne stands at 5'7" with blue eyes and an inverted triangle body shape, which traditionally means her thighs and waist are more slender. She wears minimal jewelry and simple dresses when she can, humble and private about showing off her wealth to others. She has a dagger concealed on her upper left thigh underneath her dress at all times, just in case an unsavory situation calls for a threat to her opponent.


Personality:
Etienne is a well-read, prim and proper lady with sass and elegance. She exudes high confidence in the way she carries herself and the faithful demeanor she has. When people first meet her, they may mistake her for a fragile young noblewoman because of how kind and gentle she is. Etienne does not let others define her, however, and always keeps tabs on those she suspects may betray her, as well as continually establishing new connections so that she may have leverage whenever the time comes. She dislikes violence, however, if subtle force is needed after she's exhausted every other resource first, Etienne is not afraid to demonstrate a different side of her. Every challenge she's faced has been one step forward for her, not one step back, and she intends to bring justice to Shaodor because of the great loyalty her family has received for over one hundred years.


Brief History:

WARNING: CHILD DEATH

Etienne was raised greatly in the minor noble house of Farrow. Her parents had the luck, as some would call, of having a long lasting marriage of soul love. There were fights in the household, no doubt, however, they were often resolved quickly and efficiently. Kindness was demonstrated as a virtue, as was caution. Etienne learned many subjects from her private tutor, including geography, local knowledge, and the most important, her upbringing and the noble circle. She made many connections as noble, swift with words and quick with action.


A few suitors expressed interest in her, and while she allowed them to court her, she did not wish to marry any of them, for fear that a loveless marriage would trap her in a spiral of depression and self-doubt. Etienne grew cautious of the whole "love" game, though after a harsh scold from her mother, she felt obligated to find someone regardless of how she truly felt. At twenty three, she swallowed her pride and married a man twice her age, at her father's recommendation. Their consummation night was absolutely embarrassing, however, she managed... somewhat.

For a while, the stark differences and arguments between her and her husband were enough to keep the couple running away from each other. Etienne was rather naive at the time as well, and did not make much fuss about her husband coming home early morning the next day, or leaving for a week. She laid it all out to business and things she shouldn't concern herself with, as her husband had also told her to keep her nose out of his travels. A few years later, they tried again, however, the child was sickly and passed away not long after he was born. Emric, her husband blamed the child's passing on Etienne and the blame hardened her.

Etienne found out not long after that her husband had been having many affairs behind her back during his "business travels" to other countries, or simply the next city over. She drew on her experience as an opportunity to become more in tune with what was going on around the world and the true colors of those at court. helped identify many traitors for the kingdom, and as such, she was offered the position of spymaster when she was twenty seven. Etienne graciously accepted. For three years, she served faithfully in hunting down assassins who may attempt to poison the royal family and those who wish death and misfortune to the immediate royal family members. She did it all, until now.


Miscellaneous:
None
 
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Etienne of House Farrow


Name and Title: Lady Etienne of House Farrow (Informal Address), Formerly Her Grace, Etienne of House Godfrey (Current Correct Address)

Nickname: Eti (Eh-ti), only by close friends

Pronunciation: Eh-ti-en, Fair-oh, God-fray

Age: 29

Race: Normal Human

Allegiance: Shaodor (Vraenor Empire)

Position/Role: Lady of House Farrow (Informal), Baroness of House Godfrey (Formal), Spymaster for Shaodor (Main)

Weaponry/Gear: Mother of Pearl Integral Dagger

Skills:
Perception — Awareness of her surroundings has vastly improved through her observation and detail orientation. She can spot the little things, even the objects and cracks another person may have a tough time finding, so long as it is not guarded by magic.


Bluff — After many years of learning how to skirt around trouble, Etienne has become proficient in telling lies. She knows how to position her words and her body language in different situations, however, if she is intimidated or uncomfortable by someone, it may be more difficult to keep a straight face.

Diplomacy — As a noblewoman, Etienne was raised to be the face of Shaodor, and in that light, it was always important to demonstrate leadership by social influence and negotiation. People who are stubborn may not be as easy to negotiate with and resolve differences.

Handle Animal: Horse — Etienne learned how to ride, train, and take care of horses from five years of age. She still holds and retains valuable knowledge to this day and has her own black stallion named Marcellus.

Weapon: Dagger — For four years, since she was twenty five, Etienne learned how to defend herself from an elven knight named Kaius who found himself infatuated with her regal elegance and sense of power. After she was attacked by a man named Caelic and Kaius saved her, he offered to teach her how to defend herself and she said yes, though it took them a while to begin after the initial encounter. Etienne has not found need for the dagger yet.

Weaknesses:
Limited Knowledge: Weapons — Although Etienne has a fairly proficient knowledge of daggers and knows how to use them properly, she severely lacks knowledge and experience in other close quarter combat weapons and all ranged combat weapons.


Lack of Magic — Given Etienne was not raised in Vraenor, many Vraenorans, especially the Emperor, would have the upperhand in controlling and harming her (magically) to a great extent, should those situations ever come to pass.

Swim — If she were to ever be left in the middle of a lake, or even more terrifying sources of water, it would be realistic to believe she would not survive thirty minutes out there, or be able to save herself when she inevitably drowns.

Lack of Upper Body Strength — While she can manage a dagger, heavy lifting and fighting against men are not usually the best calls to show off her strength. Dexterity is a given for Etienne, however, she cannot be matched against brute strength and would likely be defeated when going against someone who is not of equal body size to her or less.

Pacifist — Etienne absolutely abhors the idea of war and violence, and as such, is always willing to go above and beyond to reconcile differences in a diplomatic manner. She tries every last resource she has, even when the answer is clearly war.

Appearance:
As a noblewoman, Etienne has been raised on promoting beauty within herself and others. She cares deeply about her personal hygiene and how she appears to others, though she does not take criticism personally if someone believes they can dictate what she wears. Etienne stands at 5'7" with blue eyes and an inverted triangle body shape, which traditionally means her thighs and waist are more slender. She wears minimal jewelry and simple dresses when she can, humble and private about showing off her wealth to others. She has a dagger concealed on her upper left thigh underneath her dress at all times, just in case an unsavory situation calls for a threat to her opponent.


Personality:
Etienne is a well-read, prim and proper lady with sass and elegance. She exudes high confidence in the way she carries herself and the faithful demeanor she has. When people first meet her, they may mistake her for a fragile young noblewoman because of how kind and gentle she is. Etienne does not let others define her, however, and always keeps tabs on those she suspects may betray her, as well as continually establishing new connections so that she may have leverage whenever the time comes. She dislikes violence, however, if subtle force is needed after she's exhausted every other resource first, Etienne is not afraid to demonstrate a different side of her. Every challenge she's faced has been one step forward for her, not one step back, and she intends to bring justice to Shaodor because of the great loyalty her family has received for over one hundred years.


Brief History:
Etienne was raised greatly in the minor noble house of Farrow. Her parents had the luck, as some would call, of having a long lasting marriage of soul love. There were fights in the household, no doubt, however, they were often resolved quickly and efficiently. Kindness was demonstrated as a virtue, as was caution. Etienne learned many subjects from her private tutor, including geography, local knowledge, and the most important, her upbringing and the noble circle. She made many connections as noble, swift with words and quick with action.


A few suitors expressed interest in her, and while she allowed them to court her, she did not wish to marry any of them, for fear that a loveless marriage would trap her in a spiral of depression and self-doubt. Etienne grew more cautious and suspicious of those around her when she experienced an attack by a man named Caelic, whom her parents knew very well. Kaius, a close friend she was fond of for his honor, saved her from experiencing an even more dreadful afternoon, and offered to teach her self defense in secret.

Etienne drew on her experience as an opportunity to become more in tune with what was going on around the world and the true colors of those at court. She helped identify many traitors for the kingdom, and as such, she was offered the position of spymaster when she was twenty seven. Etienne graciously accepted. For three years, she served faithfully in hunting down assassins who may attempt to poison the royal family and those who wish death and misfortune to the immediate royal family members. She did it all, until now.

Miscellaneous:
It's important to note that Etienne was married and technically still is, however, her husband does not, and has never played a huge part in her life. This is the reason why he is not mentioned in her history. She married at twenty three, not long after she was attacked by Caelic at twenty one, which was considerably late for marriage in medieval times.
 
Victoria "Victor" Newman

Victoria wasn't accustomed to being called by a men's name... at all. She'd thought of the name Victor right on the dot and now, with her hair hidden and chest bound by gauze, she'd successfully worn her disguise for almost eight weeks now aboard the Weeping Siren, her Father's ship. They were bound for Jamaica, their new home, her new home. The sea hadn't been kind to her the first few weeks and neither had the men. They were harsh on her as "Victor" the newcomer, a young boy who didn't speak much, however, was eager to do the dishes and swab the poop deck while he was training. Victoria had only made it seem like "Victor" was interested in doing the small, menial tasks for the mere fact that, 'If I can't do the small things right, sir, how am I able to do the big things right, sir?'

Well-played; they'd taken the bait and since, well, his seasick episodes, that's all Victor had really been put to work as. Victor made sure the men had clean plates, knives, forks, and what have you. He did the laundry as well, and many of the men wondered where Victor had gotten such an interest, such skill in taking care of these things. Victor's skills weren't questioned nonetheless; if he was content doing the small things, he'd be ready to take on the big things, like today. Victoria folded the last few pieces of laundry up and was about to take her hat off to cool herself down a bit when Peter, one of the errand boys, like Victor was, suddenly popped his head in. Victor's hair stood up on all ends as he noticeably jumped up. Peter laughed, "Such a scaredy cat, Victor! Captain says you'll be training on the cannons today!"

Training with cannons and get soot all over him? Victor grimaced before he gulped down his disgust. He'd already learned the ropework and sailing in general, these cannons must've been a test of his more advanced critical thinking skills and ability to follow directions. Cannons were dangerous. They'd blown his grandfather's right arm off. Nevertheless, Victoria decided to think like Victor would, how a man would, given such a great opportunity to learn the cannons was present. It was yet another opportunity to learn about the more dangerous part of being a royal naval sailor. He'd rise up in ranks by the time he became an expert in loading the cannons and cleaning them up. He could probably reach his arm in there all the way to clean, unlike the other men, who had more muscle and fat tissue on them.

"Are you having second thoughts, Victor?"

The young male snapped to attention and fumbled for the last pair of bed sheets.

Victor cleared his throat, "No, of course not. I'll be out there as soon as I'm finished here."

Peter gave Victor a thumbs up. "'Atta boy! Now, hurry, up to forecastle deck! The captain doesn't like to be kept waiting!"

"Of course, of course!"

Victor hurriedly finished folding the last pair of bed sheets. He adjusted his hat a bit to make sure it was still on firmly and adjusted the gauze around his chest to make sure nothing slipped. Victor left for the forecastle deck accordingly and was greeted with quite a different atmosphere than usual. The captain's eye was peering through a spyglass and Victor turned his head out on the water. There was a dot in the distance, a black dot. The captain squinted hard, as if squinting would make the black dot larger, not that Victor really knew what the captain was looking at. Captain Howard Marlowe, an astounding and efficient leader, though a bit of a bully too, if Victor had anything to say about it. Howard shoved the spyglass Victor's way and Victor stared at the object for a few moments, uncertain what he was to do next before Howard shook it at him.

"Take it, boy!"

Victor immediately grasped the spyglass in his hand and Howard turned to the naval commander, one rank below him. Victor stared at the leather bound spyglass in his hand. The golden rim and etchings on the leather made it a beauty, though Victoria wondered if that was Victor talking or her own head. She couldn't quite tell who she was anymore after eight long weeks away from home. Her mind was muddled with nonsense she'd tried hard not to forget because she needed the information if she wanted to continue sailing towards Jamaica. Victor admired the spyglass in his hand and took his own gander at the dot in the distance. It was faint and seemed to be moving rather... quickly. Victor blinked and took a step forward. What was it? Some sort of boat? It was heading towards them. Victor squinted his eyes and the outline of the dot became more clear... disturbingly fast.

"A ship!" Victor suddenly announced. "A ship is headed this way towards us!"

"What the- boy! Let me see that!" Howard inhaled sharply and snatched the spyglass from Victor's hand. "Well, God damn us all. It's a blood ship! Get the men ready, we don't know if they're a threat or not. Victor, keep an eye on this ship. No training right now. Our men need to be on alert. Can do you that for me?" Howard's tone was stern.

"Yes, sir!" Victor immediately complied and Howard gave the spyglass back. "Up the nest you go!" Howard barked and Victor immediately climbed, his dexterity and agility like that of a monkey swinging from tree branch to tree branch. Victor settled in the crow's nest with his spyglass in hand as the ship moved closer and closer. His heart rate grew louder with each passing second. Hopefully, it was just a merchant ship or someone simply passing through. The flag of the other ship was raised and Victor swallowed hard as he noticed the colors bright as a day.

Oh no.

"Pirates!" he cried out. Victor had never seen them in a person, he'd never approached them before. An abrupt movement in the side of the ship caught Victor off guard. A canon ball.

"They're attacking! Victor! Get down from there!"

Victor scrambled to reach safety down below. He was handed a pistol and immediately taught how to use it spur of the moment.

"You pull this back and pull this trigger! Like this!"

Howard aimed at one of the enemy swinging over on a rope and a shot rang in the air. The enemy immediately fell with a loud splash and cries of war, blood curdling screams. Something splattered on her face and Howard disappeared into the fray. Victoria panicked and ran, searching for safety. She didn't know how to use a flintlock pistol, much less fight during war. Her head darted left and right as she slipped down below, away from the guns and swords. Her father... Where was her father? She couldn't go back up though.

Victoria swallowed hard, uncertain of his life's decisions in the moment, uncertain what Victor would do. Her mind boggled with fear and anxiety as she heard men yelling from afar. They were handling the canons, however, Victoria was only interested in saving her own life. She didn't want to fight, she didn't want to die. Victoria stumbled into the storage room near the bow of the ship and found a hiding place among heavy crates and barrels of dried fruit and preserved meat.

"Please God, please have mercy on my father and I. Please," she whispered and bit her lip as she slipped into the shadows.

 
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Name: Lauren "Lidiya" Kazanezsky
Age: 29
Gender: Female
School and Class of Magic: Psionics — Class of Illusion – Novice
Occupation: Thief/Car Hijacker/Wanted Criminal, Expert Botanist, Survivalist, and Environmentalist

Skills:
Lock Picking — Lauren is quite adept at picking a lock. Her skill has helped her find simple supplies, such as water, canned vegetables, and blankets where no one else may think to look. Nine years of experience and counting. Her Uncle endorsed this sadly.
Survival — She can attend to the most basic necessities of human life through nature, which includes building temporary shelter, finding and purifying water, food preservation, among other basic skills needed to survive in the wild. Taught by her Father.
First Aid — CPR Certified for adults and children, as well as having a deep, thorough understanding of what a general first aid kit entails and how to use the instruments and various creams inside has helped Lauren in the long run. She learned this side of medicine from her Uncle.
Scavenging — Lauren is quite adept at rummaging and locating the last of pre-expired medicine and over the counter drugs sometimes needed for headaches, pain relief, etc. She's been doing it for the last five years with tips from her Uncle.
Close Quarter Combat Expert – Eight years of martial arts training has taught Lauren how to bust someone's nose or knock them unconscious if the time ever comes. She also knows how and where to strike an opponent with a knife, if need be, courtesy of her parents.
Farming and Gathering – Homeschooled in botany and environmentalism from her parents, mostly her Mother though, has allowed Lauren to hone and apply expert skills in farming and gathering seeds for various vegetables and fruits.

Equipment:
Water Canteen x1
Box of 20 Matches x3
Thick Rope x1
Pack of Clean Clothes x2
Thick Blanket x1
Granola Bars x10
Plants and Herbs Book x1
Basic First Aid Kit x1
Natural Soaps x5
Half-Empty Tylenol x1
Lock Picks x12
Knives (Clip Point, Caping, and Skinning) x3

Personality:
Lauren is confident her head is screwed on right; she knows exactly what she does and she knows that it's wrong. It's not rocket science to her; she has to survive though, so that's what she does. Lauren is extremely resourceful and has felt guilt for what she's done, however, it's becoming more of a commodity than a straight act of non-violence. She's blunt and out for herself; she takes pride in what she does and is very much out for herself, or selfish as many like to call the wanted criminal.

Background: Lauren grew up in Providence, a cultist society that kept strict tabs on their citizens and the holy spread of religion. She was forced to practice for survival and her family made a decent show out of it so much that the religion became reality for the quaint family. Lauren's younger years were trifle with rebellion and the intense need to beat up older boys if they messed with her girlfriends. At eleven years old, Lauren got a taste of true danger and Rain, her brother-like friend, got harsh.

Lauren and her family later disappeared from that side of Providence. She was homeschooled in real life applications of botany and environmentalism. Her heart and mind, however, was gradually growing apart from the religion she'd grown up with. She was becoming her own person and needed that sense of freedom to be who she wanted to be, not what someone else dictated. Her parents sent her off to her uncle in Grimm's Folly when she was nineteen to give her a chance at finding a career, or at the very least, surviving on a less "strict" territory.

Although she had her uncle on her side to guide her and give her shelter, Lauren did what she could to get through the day. She had no purpose, no friends. Her days were spent trying to pick locks without much success and unlocking car doors to steal anything of value. Lauren often came home with bruises and cuts, so much so that her uncle got tired of it and taught Lauren how to use the different items in a first aid kit and perform CPR on adults and young children, should the need ever arise.

At twenty five, she moved completely on her own to Breez and to say the least, her reputation isn't the greatest, but she's never been caught either. Most don't know who she is, they just know there's some crazy lady who's a gem at stealing things and picking the locks on cars. Who knows what's next for Lauren? She sure as heck is not interested in being a slave to the cult or behind bars, and the only time she gets involved in something is if she gets a fair share of the coin.

Relationships: Rain — Brother-like friend, very protective of her. The two left on a sour note and Lauren's moved on from the past, hopefully.

Other: None
 
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Elf/Faery type creature
 


Name
Davina

Age
167 (21)

Gender
Female

Occupation
Guardian of Asfian

Race
Kelevian

Species
Mystic



Abilities
  • Glamour — Davina always appears human, unless she voluntarily allows another person and/or creature to see her true, ethereal form. The person and/or creature she allows to see her true form is forbidden from speaking of her ethereal form to anyone, essentially what is a magical vow of silence. If that vow is somehow broken, Davina's ancestors come to haunt, and eventually, kill that person who broke the vow, as a way to help keep Davina's race steady and continuously populating because they are the primary guardians of the world, Asfian, and are endangered.
  • Ethereal Form — Her most powerful form in supernatural condition. Appears as a small ball of pale blue light that illuminates 60ft even in the darkest tunnels. Extremely bright and blinding to many.
  • Shapeshifting — Davina can shapeshift into any kind of animal she wishes, though nothing larger than an elephant, for comparison's sake. She has most commonly shapeshifted into an elk, owl, rabbit, horse, and deer. A drake and kraken are examples of tough animals to shapeshift into, primarily because of their tough, scaly skin and elephant-size appearance. She can hurt her body and organs during the process if she is not careful with shapeshifting into large animals because it is agonzing to do so.
  • Mana Manipulation — ???
  • Energy Healing — Davina can transfer her energy to another in order to heal wounds from a minor to somewhat moderate form. Minor wounds are quick heals and require very minuscule energy. With moderate wounds, she needs to put more of her life force energy in and can be exhausted after the transfer. Food, sleep, and meditation are Davina's main ways of restoring lost energy. Severe wounds can leave her feeling fatigued and depressed for a few days, which sometimes can lead to black outs, and rarely, comas.
  • Illusions — ???
Natural
  • Enhanced Dexterity
  • Enhanced Reflexes
  • Enhanced Agility
  • Heightened Senses
  • Enhanced Beauty
  • Semi-Immortal
Skills
  • Luck — ????
  • Perceptive — ???
  • Archery — ??
  • Bluff — ??
  • Arcane — A wide, expert knowledge of magic in the world of Asfian, specializing in her homeland of Kelos, where mana and energy magic is brewed to its full potential.
Weaknesses
  • Silver and Shiny Objects — Her hoard is very special to her and it's filled with tons of silver and other objects polished to perfection. Most would call it junk or crap though. Perhaps she's just a bit too sentimental.
  • Physically Fragile — While she is nimble and lean, she cannot go up against muscle or those with high strength index. She will be crushed.
  • Iron Brand — A brand from iron on her right shoulder blade can mark her as the brander's slave and/or servant forever.
  • Big Bodies of Water — She cannot swim in any body of water. It's worse if her wings get drenched in the ocean or on a stormy day. Her wings would be useless traveling in the rain and would need to dry off in the natural sunlight.
  • Lying too often — ??
 
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Zahara Trevelyan
"No man will break my spirit."

Personal
Name and Title: Lady Zahara Trevelyan
Date of Birth (Age): First Spring 116 BC (27)
Height (Metric): 5'3" (160 cm)
Weight (Metric): 129 lb (59 kg)
Body Build: Athletic
Sexuality: Unknown

Appearance
Zahara has long, wavy blonde hair that's usually pulled away from her face in braids. She stands about an inch taller than average height for women and has blue eyes. Her skin is fair and she wears her heart on her sleeve. Zahara typically wears the teal and white colors of her house and around her neck is an old-fashioned silver chain necklace with the Trevelyan animal sigil given to her by her mother before she passed away. It has always been a constant reminder that there is hope, no matter how small it may seem.

Attributes
Loyalty: House Trevelyan, House Bolton
Occupation: Lady of the Manor, Archer (Freelance)
Religion: The Faith of the Seven, The Old Gods (Former)
Ambition: To prove herself in a man's world.

Personality
There's a sense of dignity and innocence that often radiates from Zahara. She enjoys lady like customs and traditions, such as dance, sewing, and poetry. Zahara doesn't get angry easily and tends to go the diplomatic route (usually), before any other route. Men have mocked her for putting herself in such a position of power and have often talked her down for it. She's always tried to take it like a man would; to fight her bruised ego and stand up for herself instead of letting others get to her. As a result, Zahara can become impulsive.

She's hardly what one could consider cunning, but she feels she's quite adept in forming alliances and delegating tasks without lying. Her brash, talkative personality, however, also tends to be her greatest weakness. Zahara is more than willing to put herself out there without any care in the world. She's a fierce individual; when someone challenges her, she won't back down without a fight. She's also protective of her siblings and would rather take blame for something they did and bear the emotional baggage so they don't have to.

History
Zahara was regal and disciplined as a child. She enjoyed sewing, playing the piano, and other feminine customs. She loved to read and write; She often wrote poetry and read the astrology textbooks in the library for hours. As her mind expanded, so did her heart. She was compassionate and loyal to her extended family and anyone who came to visit the Trevelyan house on account of visiting or some other reason. Zahara was a bit rude and disrespectful to Amber, however, because she was envious of her position in future leadership.

When she was fourteen years old, she began to mirror Amber. She viewed her older sister as a role model despite their rocky relationship in her younger years. Combat training, however, did not come easily to Zahara as it had Amber. She gave up on trying to impress her parents and reverted back to her old ways. Chess, diplomatic endevours; Zahara wasn't suited to the life of martial status. She revered in their advisor's work after hearing some controversy from other families about their unconventional customs.

Determined to prove them wrong, she went along on a mission in secret and shadowed their advisor from afar. That was the first time she experienced reality as a young lady, but it wouldn't be the last. Zahara was eager to travel on future diplomatic missions, however, her first trip didn't end well. As she'd gone away without supervision to a meeting restricted only to the Trevelyan advisor, she was given a stern, yet emotional lecture by her father. He expected her to stay put, but Zahara wasn't interested.

Zahara disobeyed her father more than enough times. She got sexually involved with their advisor and he agreed to her terms, so long as she shadowed him from afar and didn't interrupt or speak out. For a while, Zahara got what she wanted without getting caught. She was quick on her toes and good at keeping their little secret. The longer it went on, the more Zahara allowed to let her emotions get in the way of doing her duty as a lady. The last time she saw the advisor was when a diplomatic conversation reached the point of escalation.

After the meeting ended, Zahara knew she'd gone too far and to make things worse, her father understood that as well. She was placed under house arrest and forbidden to see any men for a prolonged period of time. Strict regulations were put on place; she always had one of her Father's guards by her side, calculating where she was at different times of the day. There came a time later when her punishment was lifted. As much as one might expect her to be content, Zahara was far from ecstatic.

She gradually let go of the tragedy and found herself satisified with a daily ride and the heat of the sun. A few months later, she would learn how to wield the bow and arrow and eventually, struggle through a few lessons about how to use a dagger in close quarter combat. Over time, she became more mature and less complacent, thus, Zahara was offered a chance to attend a diplomatic mission once more. It went as well as could be expected from others; jabs and mockery, but her calm demeanor was impeccable.

Zahara kept her troubles to herself, but the jabs and mockery escalated. A woman doing a man's job; a woman who had no right to step forward and offer meaningless words as a solution to a problem. She'd already done enough back then; She had no right to the job of a diplomat now. Zahara quietly began to question her ability to make important decisions for her family in her own form; She's tried to send men in her place, but her father always felt that it'd be a sore mistake to back down. He believes in her strength, but she's never understood why.

Skills and Gear

Skills and Various Traits:
Zahara is extremely proficient in a recurve bow and arrow, able to concentrate and deliver accuracy over long distance targets. She's had quite a bit of experience in striking a moving object; Zahara's often brought out on hunting trips to help catch food year round. Her stealth and determination also helps her to aim.

Other than the bow and arrow, Zahara hasn't undertaken a large series of martial training because of her lack of motivation and hidden self-doubt in handling weapons made for men. She has, however, has learned a few basic lessons for close quarter combat with a dagger but that's about the extent of her martial training.

It seems she's more content with poetry, embroidery, and other feminine hobbies; things she's been doing for the duration of her whole life. She's proficient in horseback riding and has often been told by other men in court that she's right where she belongs; hidden away from the rest of the world where it's safe.

Weapons
Name: Recurve Bow & Arrow
Description: She picked it up one day out of agitation and started firing arrows all over the place. It wasn't a savory situation, but a man on the field who held high respects to the Trevelyan house offered to teach her how to shoot one properly and she accepted. Zahara has been practicing bow and arrow for over nine years now.
Appearance:
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The bow itself is extremely worn out. There are scratch marks all over it here and there and the golden lacquer (as well as the brown lacquer itself) that was once carved on it has dulled. The bow string is falling apart, but is still decent. It could be in better shape if she brought it to a bowyer but she doesn't want to get it "fixed" because it holds sentimental value.

Armour and Attire
Name: Hunting Outfit
Description: Given as a gift for her 21st birthday. A set of leather armor, bracers, boots, and what not to compliment the look of a hunter. The whole package and loved dearly by Zahara.
Appearance:
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The pictures are for inspiration. The attire and armour is typical of a hunting outfit, yet fit for a woman. Main colors are brown and dark teal to signify the color of House Trevelyan. Corset, bracers, and any kind of padding needs are made out of a strong, durable brown leather. Blouse is dark teal.
 
Name: Emily Darnell

Nickname: Em

Origin of Nickname: English, German

Age: 29

Date of Birth: January 21

Gender: Female

Occupation: Sea Artist aka Cartographer

Years in Service: 13

Affiliation: The Captain and his ship

Family: Unknown, Adoptive parents

Ethnicity: European, Specifics unknown

Religion: Catholicism

Motivation: Feels indebted to the Captain for saving her, instead of throwing her away

Hopes: To find her real parents soon

Thoughts on New Girl: Cynical of her because of her status, thinks she'll ruin her "special" placement on board

Thoughts on Captain: Sees him as a sort of big brother figure, physically and emotionally attracted to

History Cliffnotes:
Doesn't know real parents; they gave her away to an orphanage because they couldn't afford to take care of a child
Was beaten when she was younger by adoptive parents
Was pretty dang poor
Ran away and hid on the ship
Became kind of like a mother to the men
Doesn't even have a "special" place on board, everyone's equal

Story Position: Secondary Main Character
 
Name: Elena

Age: 26, 124 in phoenix years (considered inexperienced)

Species: Phoenix

History:
You've been alive for as long as you can remember. The sweet mildew, the rocky terrain. You were but a child, a baby just hatched from its egg. You couldn't see, but you could feel, you could smell. It wasn't darkness that enveloped you, it was love. You can still feel her warm red and orange feathers wrap around your naked body, comforting you and giving you reassurance. Elena, she called you. The bright one. You screeched as your talons, hard as steel, sharp as the point of a sword, grasped your prey. Crimson ribbons of blood slithered down your claws, dripping on the mountain tops. You caught your first meal since your mother left you to fend for yourself. The snake squirmed in your claws and you dug a little deeper before it stopped writhing in your hold.

You lived in the crevices, away from those who hunt your kind. You discovered your ability to manipulate fire when a small band of males went camping in Rosh. You were scared, unsure of who they were, what they were. You killed them because it was the right thing to do in order to protect yourself. You pulled from the source of a campfire and burned them. You survived. Then you stepped out from behind the rocks and curiosity took over. His face was smooth like a baby doll. You hadn't seen anyone so beautiful in years. His skin glowed even when he was dead and burnt. You touched his curly hair and closed his eyelids with your thumb and middle finger. No mercy. You whispered that you were sorry, and you cradled the filthy stranger in your arms.

As soon as you put his head down, his eyes shot open and he sucked in oxygen like an incubus feeding off of life force. You screamed. You didn't know what happened. The moment you'd laid him to rest, he rose once more. The only explanation you gathered was that he was the devil's son. You hid, your heart pounding wildly. He heard your scream and acknowledged the frightful experience, but spoke of him also being a phoenix. How was he able to come back? You knew, but you were in denial. Self-resurrection. He transformed to phoenix before your eyes.

You seethed at his carelessness. There were those who wanted to hunt his feathers, just as they did yours. He was extremely casual about it, blindly optimistic. You'd seen your father captured and skinned alive and it put a bitter mark on your heart. The world wasn't safe and he wouldn't survive messing around like the immature child he was. It turned out he was almost a thousand years. He didn't let hunts get in the way of his happiness. The notion of him being a mentor perplexed you. You'd never set foot out of Rosh Mountains, but you'd never really experienced your human form either. When you'd attacked his camp, you were new to walking on two feet. You stumbled and fell many times. You didn't know what was out there besides hunters. If you let him into your world, you'd be opening up your mind and heart. You were reluctant, but said yes. You wanted to explore.

Days with him were like seconds. You sought out books to add to the library collection he held at the place he called home, you bought many herbs and tea bags to taste and study. He became your teacher in all things great, he became your best friend in all things joyous. He taught you how to read, write, and speak in many different languages. You learned the ways of riding a horse, of mathematics, and concocting strange, but foul, potions. Weeks turned into months, days turned into years, years turned into decades. You fell in love. You barely touched his face, for fear that his perfect porcelain skin might break. Your fingers gracing his cheeks and nose, then his lips, down to the stubble on his jaw. Your body trembled as you stepped forward, pressing your forehead against his. "I love you," you whispered. He squeezed your elbow slightly, beginning to shake his head slowly. You whimpered.

You always geared towards the right side of life, learning through your emotions and imagination. You believed the best could happen in such a short amount of time, but your feelings were destroyed and your heart ached for him. You decided to leave and travel the world. It was awkward to be around him, it was difficult to be yourself. You needed time. You decided to travel by yourself on your own terms, to leave comfort. The question was, where would your next step be? You'd learned so much, but private academic education was expensive and you barely had enough to start out in a public one. You decided to take a job as an apprentice candlemaker in a new land.

Your apprenticeship was satisfying while it lasted. You grew tired of doing the same thing over and over again. You boiled the wax over the fire, you added coloring, and you poured the wax into a small glass jar. You weren't sure what they were trying to teach you by being efficient in creating candles to sell. You wanted to do something new, something more hands on. While you searched, you met new people, other nomads, and locals. You also began to seek out a new hobby, one that included a sense of duty and modest display.

For some inexplicable reason, you found the tips of paintbrushes to be fascinating. They could be stiff like a pencil, soft like feathers. You enjoyed staring at them, touching them, and wondered about the content of the hairs, how they built such a fine paintbrush, what they used to put it together. You often questioned the painter on such ridiculous questions. He thought you were weird and gave you a paintbrush of your own. The warm yellows and oranges of the sun meshed with the blues and whites of the skies. The purples and greens of the lavender meshed with the grays and browns of the Rosh mountains. You took no apprenticeship, only water and canvas. It was that moment in which you heard a calling. Your intuition told you that this was what you needed– an outlet. This newfound interest surrounded you and became your heart and soul.
 
FOR THIS PLOT:
Plot 133: Aged to Perfection

Muse A (barely out of college) meets Muse B (several years their senior) by chance when they jump into the same cab together during the morning rush. They quickly decide to share the cab and engage in small talk on the way to their destinations, which happen to be on the same side of town. Conversation flows easily and there is a definite physical attraction between the two strangers. When the ride is over for Muse A, Muse B generously offers to pay the whole fare. In exchange and somewhat on a whim, Muse A offers Muse B their phone number and the pair make plans to meet up sometime soon.

Despite their age difference, Muse A and Muse B have a whirlwind courtship. They laugh over the things they don’t have in common and eagerly introduce each other to what’s popular for their generation: Atari vs PS4, Vinyls vs MP3. They spend every possible moment they can spare with one another. After several weeks, Muse A and Muse B make their relationship official. Muse A invites Muse B to a special dinner at which Muse B will be introduced to Muse A’s parents. When Muse B arrives and Muse A’s mother/father turns around to greet them, they’re stunned to come face-to-face with their same-age business associate/boss.

CARA KNIGHT

Name: Cara Knight

Age: Appears 27, technically 234 years (due to the bond Cara had)

Gender: Female

Species: Werewolf

History:
You were born to a large family, three older siblings, you, and a younger sibling. Then another sibling came a little later on into the family, and your mother was expecting twins. Everyone was happy, but you didn't understand the occasion. You were already the rat of the family, striving for attention, so why did they need more children? Your mother died after childbirth. The sixth and seventh child... the twins that were supposed to be whole came out scattered. Your new sibling, the youngest of them all, had survived while the other one and your mother fell fast asleep. You couldn't find yourself to forgive the twin that survived. They killed your mother and a new sibling.

They all enjoyed the newcomer, despite what's happened to their mother. You lived in resentment, anger, and loneliness. What had once been the only thing you could hold on to became nothing but ash and dust. Favorites became inevitable because you felt you'd never been enough from the start. You often leaned your head on the eldest male, your brother, and wept for your mother. Flames licked the sun, and soon, the wood. It was a beautiful day, but only until the night. The half moon shone brightly, as you enjoyed the cool breeze that passed by. It was dry, the warm air bringing on the sparks that soon turned into the devil's eyes. It was all so sudden. You couldn't see a thing in the blaze of it all. You were blinded by the light, whimpering and screaming. Where was your family? Who killed them? You immediately thought of her.

You could never get an explanation. You ran out of your room, trying to dodge the flames that licked your sides and stopped for a moment when another yell entered the dirty atmosphere. It was your cousin. You ran after the faint voice, trying to find a way around the dust and ash. He was standing alone. There was no one by your cousin's side. The thought immediately came back. You needed someone to blame. You blamed him. Someone saved you and your cousin. Humans came and tried to put out the fire. You were angry, sad, hurt. you felt weak. Your cousin held you close, unable to speak, just as devastated as you were. You didn't see it. You heard people yelling and screaming in your mother tongue. Your cousin brought you back to your grandmother's house to be healed. Your family was gone, so you continued to grow up in the long years of childhood and adolescence with your cousin.

Your grandmother became your second mother figure and your cousin, he was like an older brother to you. You both reveled in being idiotic and loving, and while it was the best time of your life, what could've been the start of something new, you just couldn't shake off the feeling that your family died. You couldn't shake off the thought that you were unable to get justice for your mother's death. Then there came a time when romance was something you needed, something you wanted. A sorceress who travelled from one place to the next gave you the bond you so desperately desired. You heard each other, she knew your cruel intentions, but did not sway you from your path. Though she disliked your ways, she did not challenge you, only offered acts of intellectualized empathy.

You romanced the woman, you fell in love. Never had you felt so much compassion for one person. You wanted to be hers, she wanted to be yours. In your homelands, you both visited each other often. You felt that you were unable to bear the pain of being so far away from her, but as time passed by, both of your goals changed. She wanted to see the world, you let her. Nothing could take away the joy you felt. As you fell asleep one night, you were awakened by a sharp, seering pain right across your stomach. You screamed, you cried. It wasn't true. In a fit of rage and sorrow, you tore off the comforter and knocked down anything you could get your hands on. There was nothing on your stomach, no deep wound, but the stab in the heart, it was there.

You shivered as you felt a sword pull out and all the life that was once in you, left you for good. You saw it fit to do whatever you wanted, so long as you thought it was right. You kept losing the people that mattered most- who knew if your grandmother or your cousin would be next on the list? You decided to change.You cackled a little, a small sinister smile creeping it's way up on to your lips. You didn't care what other people thought. You were an individualist first and last, and you had work to do. You would do your mother and younger sibling justice. you'd do it alone, without help or any interference. You didn't realize it at the time, but your sense of morality was weakening.

The thought of leaving your home was almost too good to be true, but you dwelled on the possibility of moving over to Iseth with your cousin. It would be a fresh start, a new hope. you bit your lip and licked it, wondering whether it was the best choice for you both. Then you spoke. You would go with him. Your home reminded you of things you didn't want to remember; perhaps this new city would be different. You lived with your cousin for a while before finally getting a place where you could live for a while. A beautiful, small penthouse was your luxury and it still is to this day. You'd worked your way up, from your education back then, to the language school in your new home, and settled in as a bartender. You could fake those smiles and kick out people when the time was right.

NPCS IN CARA'S LIFE:
Brett Dalton (Co-worker, Neighbor) – This is Cara’s co-worker. They have an awesome relationship, except for the part where Cara has trouble opening up to him about her troubles, and most notably, her past. He wants to help her, but she can’t allow for him to know. Face preferred is Brett Dalton, maybe he likes/loves her. He is open, really open. Considerate, has lots of emotional intelligence (basically knows how to empathize with people even if he’s never experienced the same trauma before, look it up if that confuses you), and obviously knows how to handle Cara and her… quirky ways of dealing with different situations. I’d prefer it if he didn’t have any mental ailments or addiction problems. It’s okay if he had them in his past though. Plus, he lives across the street from her and they get to open their windows and see each other every day if they wanted to, or hang up their laundry on their small ass balconies. He’s extremely open otherwise, you guys! : D

Joel Kinnaman (One Night Stand) – This dude was a one night stand from a few years ago, maybe more, I don’t know, but it was a long time ago. It was probably the more intellectual kind, but also the sexy kind. He’s basically an intelligent man who knows how to talk and not be all “Hey, we’re drunk, let’s have sex” the moment they get into the apartment. He does stuff and talks deep convo before leading up to the “important” highlight of the night, or whatever the fuck you wanna call it haha! He left a mark on Cara that she hasn’t been able to erase since, so it’s like sexual tension freeze up whenever she sees him because damn, she had a good night, and no other man was able to make her feel that way as much as he did. The rest is open. Joel Kinnaman is the preferred face, unless you want to swap with Brett Dalton. xD

Dominic Sherwood (Cousin) – This is Cara’s cousin. To put it bluntly, they are essentially “brother and sister platonic soulmates that would die for each other” because that’s what family does. He is the only one who knows all about her and her past (which I will tell you briefly about, if you take him, though I might be making some adjustments, so bear with me) and he is the only one she opens up to. He’s an empathetic and caring person, always there for her, and may or may not like the way she does things, but even so, he encourages her to do good things and knows when he’s crossed the line. He sure as heck knows not to cross her lines and lets her basically fill out her own identity instead of trying to make her be something she isn’t ready to be or just doesn’t want to be. It’s a lovely platonic family ship and while I have Dominic Sherwood listed down (I think it’d be cute if he was her brother), I’m open to other suggestions! Just be sure to run them by me first and my only priority is that they have brown eyes or blond hair. This guy is 31 years and his history and personality is pretty much open! If you think an existing character would work for this, please let me know!
 
I want to do this so fucking bad...

Exposition
  • This is set during Buccaneer period in Liverpool, England
  • Introduce the main female character, an heiress named Annabell
  • Introduce the main male character, the Captain Aurelius
Inciting Incident
  • Captain captures heiress for royal ransom
  • Annabell explores the ship and meets a stowaway named Phoebe, and cabin boy named Maurice
  • Annabell is kidnapped and sets off war between two pirate rival crews
Rising Action
  • Annabell’s presence on the ship becomes deadly
  • Despite tragic happenings, Aurelius finds Annabell hard to let go
  • Aurelius and Annabell confess their love to each other
Climax
  • Tragic War between Pirates and Navy
Falling Action
  • Annabell is returned to the Navy
  • Annabell is forced into an arranged marriage but vows to go back to her true lover one day
  • Set sail for a new world with the Navy and off in the distance is a pirate ship
Resolution
  • Many years later, Aurelius, a man in prison, meets her coincidentally once more

Quick Notes
  • There are two main characters and two secondary main characters
  • All the main characters are connected somehow
  • A lot of backstabbing and gruesome aesthetics will happen
 
And to do this so much... Student x Teacher is my life...

Exposition

- The story takes place in Los Angeles, California.
- Introduce Vance Hawthorne, a European History teacher who teaches the Italian Renaissance
- Introduce Kalin O'Byrne, a university student with a lot on her plate and an unstable mind and lifestyle

Inciting Incident

- Kalin finds out her new history teacher for the semester is in fact, Vance Hawthorne, her old childhood friend whom she'd had a crush on for more than seven years.
- A mental and emotional crisis between Kalin and Vance develops an unstable relationship between the two.
- A night at the bar goes terribly wrong for both Kalin and Vance.

Rising Action

- Vance begins to help Kalin get her history grades back and pass the class she’s failed two times.
- Kalin and Vance's lives change forever one night under the sheets
- Confess love to each other by the lake on campus during a formal ball

Climax

- Someone unknowingly takes a picture of Vance and Kalin making a recipe for disaster

Falling Action

- Vance and Kalin are interrogated by their friends as drama around them builds up.
- Vance and Kalin try to work out a solution, determined that it will work despite the risk to be together.
- Vance and Kalin get busted

Resolution

- Vance and Kalin move on with life, living together and moving to New York City.
 
Summary of an AWESOME STORY that we can do....

This is a nautical story set during the 17th century, otherwise known as, Age of the Buccaneers. A female heir named Ella Tudor is abducted and taken away one night during the full moon by an enemy she's known through stories shared by her family- pirates. Fearful of them, Ella must work together to survive and find a way out of hell at sea. She believes she may have an idea, and with a clever face, she hopes that her idea may outrun the pirates and help her find an easier way towards freedom.

It is Ella’s only chance at surviving, but many days at sea, who knows what may end up occurring? She has no knowledge of what the future may hold, so all she can do is pray. The story begins with a band of appalling pirates, who have a horrendous reputation amongst Britain’s authorities, on the high seas, during the 17th century.

After they disappeared 30 years ago, these troublesome and daring pirates have decided to resurface their appearance with a specific motive. The captain, Marcellus Baines, has a strategy in mind; a plan to abduct one of the many heirs in line for the throne with a simple note of ransom to the royal family. The heiress disappears into the night. Ella’s clothing, most prized possessions, and everything else is left behind. It is mandatory that her family cooperate and hand over their fortune before the time limit reaches its peak. If they do not comply with the demands, Ella will be slaughtered and sent back in a neat little package.

The Captain of the ship promises to spill much blood if his demanded riches are not handed over in due time, but he also promises a safe return home if he was guaranteed his fortune to help aid him and the crew. Ella is captured at the beginning, from her respective country in Britain. She is now fighting to survive, but as time passes by, despite the crew’s reputation, she finds herself in a situation where she must sacrifice her freedom or her conventionality.
 
is it bad that i thought for a moment i could LOVE my own post... tis how much i love ella and marcellus...
 


"They made me do terrible things. Things you don't want to know."

Name: Victoria Bane

Age: 27

Gender: Female

Species: Revenant

Occupation: Self-Proclaimed Vampire Hunter, Legally Classified as an Illegal Vampire Hunter because she has no permit or papers stating that she has the right to hunt them.

Affiliation: Herself

Personality: Victoria is a clever, fun-loving individual. She's sophisticated, blunt, and always trusts her instincts to help her follow through the tough cracks of her night time job. She hates theorizing and is an impatient individual. Victoria is prone to manipulation and revenge, is adventurous, and somewhat of an obscure sex kitten. Also considered pragmatic and intuitive.

History:
Victoria. A sweet angel with two loving parents, snatched up from underneath their noses one night and never to be seen again. She reveled in pain from that day forward, only three years old when she was taken away by a madame in black, a sinuously beautiful, but pale woman. The young girl was frightened and miserable. Emily Dawes was the head of an escort agency that helped the police department, exchanging information and other services for discretion and protection. Emily Dawes' escort agency was known to be the police's most trusted affiliation.

Victoria would immediately find out there was much more to the escort agency than what was known by the metropolitan police department. There were secrets they hid, and her involvement would come back to haunt and bite her in the neck. She had no one to latch onto, no one who cared.The world was a dark, cold place and she was the pawn in its game. Victoria was scrubbed and cleansed of dirt and dust from head to toe by two servants who worked for the escort agency. The ginger-haired girl was then recruited into a room where other girls of different ages and height were.

Victoria was given Elizabeth as her mentor— a complete contradiction to the Madame in Black, a bold, lascivious woman. Victoria was taught that although she was there to satiate men's needs through acts of service, dating, and even carnally, she needed to push herself to take charge of the situation. The young woman escorted often, as it was the only thing she knew now. It felt as though her parents had stopped searching for her a long time ago and that she was stuck in a neverending cycle of unpredictability with different men.

As a person who worked hand in hand with the police, Victoria noticed later on what she did not realize before. Something was off about the atmosphere. The Madame in Black began to get off her schedule earlier than was expected, as well as those who had mostly been mentors, and after a night or two, Victoria began to notice subtle streaks of crimson blood on other girls's bodies.

She found out the truth when she saw those protruding fangs and those red, bloodshot eyes gleaming in the moonlight. Her heart pounded in her chest, begging her to leave, but fear made her stay still in that moment and be hypnotized like the weak object she was. She didn't remember anything for a while until one particular triggering event– Elizabeth feeding off of the Madame in Black. She tried to erase it all, deny the reality, but it wasn't enough. She'd been broken.

The worst had yet to come. When Victoria was nineteen, she gathered up the courage to speak to a detective named Andrew, who specialized in supernaturals. Andrew, despite being weary of the others, investigated regardless. Their plan was foiled and Victoria suffered for her betrayal to the Madame in Black. She was forced to become a vampire, or so she believed. Every last inch of her blood was taken from her body until a sorceress stopped the process from going further and took Victoria under her wing.

In exchange for taking Victoria under her wing, the Madame in Black demanded that Victoria did not recall any memories of her time at the escorting agency. She would be permanently exiled and if seen where the Madame in Black was, she would be decapitated on the spot for the escort agency's protection and of its clientele. The sorceress agreed to terms by bringing Victoria back to life as a revenant, an undead with cold skin, no heartbeat, and a mind full of careless emotions.

The sorceress played the Madame in Black though, as there was one memory she secretly managed to keep with Victoria. The night Victoria was attacked by the Madame and sucked dry to her death. The memory that would serve her for the rest of her years to come, the memory that would motivate her to get revenge on the woman who did her and many other women wrong.

Other: Has Supernatural Condition Type 1 (Ex. Easily one of the greatest minds in their world, strong enough to lift construction vehicles and destroy thick steel, fast enough to easily move at supersonic speeds, durable enough to withstand most explosions.), Revenge Empowerment, Teleportation, and Soul Absorption. Is very aware that she's dead and absolutely despises herself and her summoner for that.
 
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Esther McCarthy
FROM ROLEPLAY: Life in the Sky
NICKNAME: Esy (Closest Friends), Street Rat (Enemies)
GENDER: Female
AGE: Twenty Seven (27)
GENDER: Female
ORIGIN: Unknown


"I'm not a hero. I'm a scientist."
Carlos, the Scientist, Welcome to Night Vale
Episode 49 - Old Oak Doors Part A

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APPEARANCE
General Information:
Esther has long, fiery red hair that reaches down to the top of her shoulder blades. It's layered with no bangs. She'll often have it up in a tight bun, due to the fact that she's working down in the engine room most of the time, but other times, she likes to wear it down and let the air brush past. It's a bit of a hassle to work with, but she makes it work.

The doctor stands at about 5'3" and has quite a bit of muscle packed on at 123 lbs. Scars from a pocket knife and burns litter her body; she's deeply insecure about these markings and makes an effort to cover them up when she can. Her eyes are a dark brown color and her body slim and athletic with an hourglass shape.

She has multiple scars on her neck, chest, and across her face from being tortured by a Republic private when she was a teenager. Burn scars also come in patches on her legs, arms, and neck from an airship crash. Thankfully, it's nothing too severe, but she is self-conscious about her body and how others view her because of it.

Hair: Ginger
Eyes: Brown
Height: 5'3"
Weight: 123 lbs
Body Markings: Torture Scars, Burn Scars


MISCELLANEOUS:
General Personality:
Esther appears to be a woman of few words, but once you get to know her, she's incredibly blunt and insensitive. A tough life has led to a strong distrust of strangers and vile hatred for the Republic. She dislikes talking about her past and often finds herself in her own world, alone and in a dark place. She refuses to cry or tell anyone about her past, afraid it could lead to her being more vulnerable than she already is.

Fears: ??
Quirks:
  • Always writing in her diary even though it's falling apart
  • Building robots when she's alone
  • Control freak with her studies and appointments
Likes: Animals, Learning About New Cultures, Plants
Dislikes: Green Apples, Lack of Common Sense, Insincerity


STATS
Endurance: ★ ★ ★ ★ ☆
Strength: ★ ★ ★ ☆ ☆
Dexterity: ★ ★ ★ ★ ☆
Luck: ★ ☆ ☆ ☆ ☆
IQ: ★ ★ ★ ★ ☆
Perception: ★ ★ ☆ ☆ ☆
Confidence: ★ ★ ☆ ☆ ☆


MISCELLANEOUS:
Skills:
  • 7+ years in nursing field
  • 10+ years as a first class airman
  • 5+ as a self made mechanic
Weaknesses:

  • ??
  • ??
  • ??

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EQUIPMENT:
Clothing:
Items:
Weapons: Glock Pistol


HISTORY:
Esther was raised as an orphan until she ran away from the orphanage at nine years old. She'd ran many times before, but they always got her. While she was on her own, she rummaged for food and clean water. She'd often get sick and throw up from contamination in the sustenance. When she turned ten, she met another orphan like her who wanted to be the captain of an airship one day.

The two stuck together like two peas in a pod, but after a few years, she decided to leave the boy who taught her everything he knew about surviving. Despite her sincere appreciation for how safe he made her feel, she didn't believe she was worthy of his affection. Esther made the decision to secretly go on board an airship that was planning to head to the Insurgent capital. She didn't understand the risks of sneaking on board.

At age sixteen, Esther was caught hiding in the stock area of the ship by a Republic private who came down to get some canned goods. Instead of taking her to the General like a good boy, he decided to teach her a lesson about going against the Republic. Esther was left hidden and unconscious. A few days before arriving to Bexley, the airship's alarm going off stirred Esther from her sleep.

The airship was smoking and heading down into a deep descent on a large hill near Ludwick. Esther wasn't noticed until the airship crashed and the crew members who managed to make it in decent shape found her bloodied and bruised from the impact of the crash. They sent her off to the the nearest hospital in Ludwick where she would stay for a while and slowly get nursed back to health.

Things seemed to burn a little brighter after she fully recovered physically, albeit traumatized emotionally and mentally. Esther cried for days on end, wouldn't eat, and everything she once thought she knew about life was over because there was nothing she could do in her situation. Esther tried to run away from the hospital because she felt they were giving her more than she deserved.

Matthias was the first she'd come to understand on a mutual level in a long time. He was the son of the woman who ran the hospital and the young man that'd given her a reason to step out of the darkness and do something with her life. She was taken in by Matthias' family and taught how to read and write by his Mom. Esther slowly warmed up to the family, but wasn't reciprocal to his so-called friend.

A better life was built for Esther regardless. She went to school and although she graduated from secondary school a little later than most, she excelled in science and mathematics. Esther went into a small academy for a couple of years after to hone her air affinity and made a beeline straight for engineering school after that where she'd learn about airship mechanics, various terminology, and equipment.

When Esther graduated from post-secondary school, she was presented an opportunity to go on an adventure. She was pig-headed at first because Kingsley was the one recruiting her, she eventually agreed to join Matthias and him on their adventures. Now, Esther has been a mechanic on board for a few months now and despite the rocky relationship she has with Kingsley, Esther enjoys being a part of something.


ATTRIBUTES
• She keeps a 'diary' in her dresser, but it's weathered down quite a bit. She should be looking at a new one soon.
• Her favorite color is green and her favorite season is fall.
• Building toys, especially miniature robots, gives her a sense of accomplishment and pride.
• Whiskey is her best friend, forever and always.
• Esther is easily discouraged by certain situations, but on the other hand, quite strong-willed.
 
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