Who wants superheroes? I do, I know that much. So, here's the plan - I'm putting together a team. A team of heroic youths, and their older counterparts. Though the older heroes and heroines may make an appearance from time to time, maybe for a Deus Ex Machina, the RP will focus on the team comprised of their juniors - the Justice Association of Youths (JAY, for short). So, the initial premise is that, for whatever reason, your mentor has had you join JAY. Based in Light City, members of JAY have been tasked with cleaning up crime there, while still maintaining their secret identities. Of course,t he adults handle all the alien invasions and the armoured titans - JAY is comprised of juniors, so it's B-list villains t best for them. At least, until the Justice Association watchtower is encased within a stasis field, rendering them unable to do anything but remain in suspended animation. But who did it? Why? How? And what plans do they have for the Earth? Brawling and battling ensues, naturally. Why am I focussing on them, though, and not the big-name badasses? Simple. character development. The older ones are more likely to be set in their ways, and it'd take quite a bit to shake them. But our characters will be kids - it's a difficult time for them without the world needing them. They'll grow up, they'll change, and the become more than just supers in spandex. They become people, and that's what makes the difference.