In this thread, you will be shown what Fate has in store for your character. Remember to check this thread regularly, as it will tell you what rewards and what punishments are heading your way. You can change your Fate through your actions, but because this involves defying the Cycle, you will be vulnerable when doing so. Other characters will be able to hurt/hinder/defeat you as you become temporarily weaker. This may show itself by Mods allowing other characters to do things to you. But on the plus side, if you stick to your Fate Line, Mods will allow you to achieve more special things. Throughout history, many scholars and madmen have argued over what "Iwaku" is. Those who have travelled to or journeyed from other dimensions agree that Iwaku is not an ordinary reality. The story-like history, and the presence of phenomena such as Reality Bending and Confluence, suggest a unique body of laws for a truly unique realm. What sets Iwaku apart from other worlds is something called the "Cycle". Few people are aware of the Cycle, and even fewer can agree on a definition. Many believe it does not even exist. But what is known is that the Cycle operates in patterns - events that repeat and tendencies that cannot be resisted. The majority of the Iwaku population is at the mercy of the Cycle, while stronger characters do their best to resist and combat it. To date, only 8 Fate Lines have been identified in the Cycle. During your time in Iwaku, your actions will determines which path you are on. If you try to resist the path, there could be disastrous consequences, and if you let the path take you, then you will be dragged further into the Cycle. The choice is yours... THE HERO Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The Hero Fate Line is the most obvious in Iwaku - a tendency for people to make a stand against evil, to face darkness, and to create light. In all of history, the only character known to have harnessed the Hero Line was Homac, the creator of the current realm, but he lost it very quickly and so had to fall back on false claims of godhood. No one else has ever successfully harnessed the Pattern, leading many to believe that the Hero of Iwaku has yet to arise. Almost every culture has the concept of a hero - an individual who chooses to aspire to beyond their community and beyond the constraints placed upon them. The Hero is typically a long-suffering character who is forced to protect the things he loves and sacrifice his pride in the process. THE SHADOW Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The Shadow is the opposite Fate Line to the Hero. It produces villains, antagonists and everything that opposes heroic qualities. It is the darkness, the psychosis and the madness that unleashes suffering. Many believe that Paorou-Sama is the current vessel of the Shadow Fate Line, due to his long history as antagonist to the people of Iwaku. There have also been others, such as Asmodeus and Razilin, who at times embody a total opposition to the Iwakuan way of life. The Shadow is typically the worst parts of a hero - one who is arrogant, uncaring and devious. He is the monster that the Hero will become if he gives up on himself. Shadows and Anti-Heroes are one and the same - a power and a brilliance corrupted by the world and the character's own fears. THE MENTOR Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The Mentor Fate Line is one of the strongest and at the same time one of the most inconspicious tendencies of the Cycle. It is a force of teaching, training and guidance. It has been harnessed at different times by CoffeeCakeSadist, Reikei, Woodrat and others. The Mentor Line is a force of teaching, wisdom and intellectual enlightenment. It follows the course of the Hero Line closely, inspiring and energizing it. Some have theorised that the Hero Line consistently breaks down into the Mentor Fate Line, meaning potential heroes lose the ability to act and instead become wise overseers, hoping to inspire others to succeed where they have failed. The Mentor is typically one with the intelligence and power to become a Hero or Shadow, but with the wisdom to avoid the corruption and sacrifice such paths would bring. THE SOULMATE Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The most powerful after the Hero Line, the Soulmate Line represents the opposite gender to the hero. It is the force of alternatives, inspiration, new thinking and love. As such, it is often called "The Muse" and has a tendency to inspire the artists and philosophers of Iwaku. Many have harnessed the Soulmate Line, including Queen Bonny, Simica, Peridox and Ana'Thil. But the greatest so far has been Fluffy, who achieved a full embodiement of the Line during the Admin War and was hailed as the vessel of the Goddess. The Soulmate is typically a companion who suffers beside the hero, challenging them and loving them in equal measure. THE TRICKSTER Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The Trickster Fate Line is the playful and mischievous aspect of the world - the side that doesn't take things too seriously and is able to subvert and cut others down to size. Many despise Tricksters as prattling fools who do not understand the seriousness of the situation. But like the jesters of old and the hanged man of the Tarot, these so-called fools are perhaps the wisest of all. They retain the power to laugh and see absurdity, and even as they are beaten they smile, for they know that joy will triumph over rage and grief. King Rory has the best understanding of the Trickster Line and has managed to tap many realms of this energy, controlling the Fate Line's operation across Iwaku. A typical trickster offers comic relief and a carefree viewpoint to the ongoing adventure. THE HERALD Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The weakest of the Fate Lines, but no less important, the Herald Line is the tendency towards revelations and discoveries, the source of new information and callings. The Herald Line was harnessed most effectively by Gabriel Zero when he first drew together the borders of the kingdom and spread the word of Iwaku. Since his passing, few others have used this energy effectively, with only passing attempts from Torsty and Asmodeus. The Line allows travel to the realms beyond Iwaku. A typical herald learns the lessons of history and preaches them to the masses, warning them of the dangers to come. THE ALLY Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The Ally Fate Line is a source of cooperation, loyalty and aid. Like the spirit guides of ancient warriors, the Allies represent the noble parts of a hero - the things worth fighting for, such as courage, loyalty, friendship, humility. Only by surrounding himself with Allies can a Hero remember what it is that he is fighting for. It is currently used most effectively by Diana, who has been a longstanding ally of Iwaku. It has also been seen in Captain Nic, Warmaster Death and Kitti. The Ally Line has allowed Iwaku to survive many disasters through the aid of third parties. A typical Ally helps his friends with humility, never complaining too much or seeking reward for himself. He runs errands for those more capable than him and knows his place in the grand scheme of things. THE GUARDIAN Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler The Guardian Line is one of the strongest patterns behind the power of Confluence. It has been seen in characters such as Razilin, Chaos and Soulless. It is a Line that produces obstacles to the other Lines - hurdles that must be overcome and trials that must be passed. Many believe that the Nerf Rebellions were caused by an excessive concentration of this Guardian energy. Indeed, many of the pitfalls and challenges of Iwaku history can be blamed upon the Guardian Line, from the Nerf Rebellion to Asmodeus's madness. A typical Guardian presents a challenge to others, a hurdle that must be overcome. Symbolically, he represents bad part of the Hero - an embodied sin or fear that must be overcome.