Name: Grandmaster Karsikan Banrae
Age: 273
Appearance:
He currently is in the Employ of the Royal Court for reasons he has yet to explain.
Karsikan is a Space Marine, that is his role, profession, and religion all rolled into one.
Weapons/Equipment:
Exsanguinatus - The Sword of Broken Blood
Exsanginatus, Karsikan's annointed nemesis blade. Was forged from the shattered remains of his chaplain's crozius on the lathes, it holds a surgical coldness that's seemingly at odds with it's wielder's hot blooded nature.
Exsanguinatus is Anathema to Daemons borne of battle and blood, and they find any guarding against such a weapon to be utterly impossible. Additionally when Karsikan pours his heart and soul into a single strike, the blade blackens, and sunders any daemon's very essence.
The Runic Aegis - Unlike many things in the Imperium, The Runic Aegis is truly new, and is a suit of Aegis power armor incorporating several aspects of older marks, fortified with psychic runes of protection and strength. He has been fitted with an Adamantine mantle, a cloak which offers mild protection from all attacks.
Wrist Mounted Storm Bolter - essentailly two bolters attached together with a single firing mechanism, Karsikan's is mounted on his left forearm.
Liber Daemonica - The holy text every Grey Knight carries, it holds several passages for guarding the soul against daemonic influence and litanaies of hate aimed at daemonkind.
History/Bio:
Karsikan's history is a long one, and that's before his coming to Iwaku.
To begin he was a Lieutennant in the Imperial Guard before becoming a space marine, when his world became the victim of an Ork Waaagh rivaling that or Rynn's World, the guard fought back ferociously, but kept losing ground. A cry for assistance was made and the space marines of the Black Templar answered, but even then the planet was lost, with Karsikan the sole native survivor. He diddn't know it then, but he was alreay cursed.
Accepted among the Black Templar, he became one of them, and developed a reputation as aHot-Blooded and Reckless warrior. He frequently charged ahead and savagely clashed with the enemy, or worse, Slew his opponents when battling an honor duel with another chapter. Only those close to him knew the source of his immeasurable wrath. Karsikan would only lose his temper when he discovered they world they were on was going to be destroied, and recklessly tried to kill every enemy he came across to prevent that.
His chapter eventually seconed him to the Dethwatch despite his instability. But even there his curse haunted him. No matter how hard he fought, or how many he slew every world he set foot on was destroyed.
Then came the inevitable day, when deployed to monitor a growing ork threat, they found traitor marines there, led by a sorcerer, manipulating the orks. Though his kill team slew the traitors, the sorcerer unleashed a barrage of psychic power and devastated them, It was Karsikan who with the sorcerer, but not before he unleashed his final spell, granting all of his infernal power to Karsikan.
After extensive screening Karsikan was declared free of daemonic taint, though, because he was now a psyker, he could never return to his home chapter, for the Black Templar permitted no psykers. He can only guess at the forces that changed his fate, It was eventually resolved that he should become a Grey Knight. He became their master of the hunt after only three quarters of a century among them, and seeks to destroy the daemonic forces that cursed him to leave his chapter.
Powers:
1. Master of the Nemesis Blade - Karsikan has chosen to follow in the path of his mentor, and master his chosen weapon, The nemesis force sword. He can effectively wield it as if it were any other nemesis weapon by althering or focusing the psychic power he channels into the blade. There is no real visiual que except for when he manifests his sword as a Daemon-hammer, When raw psychic force gathers in a sphere at the tip of the blade.
2. Psyker/Sorcerer - due to the method Karsikan gained his power, it is unknown wether or not his is a daemon sorcerer or an imperial psyker, regardless he is a master Biomancer, as well as trained in several Grey Knight Psychic Techniques, to include the Holocaust, Might of Titan, Psychic Communion and Hammerhand.
Elaboration:
Biomancy - The psychic art of bodily control, specifically mild shape-shifting, regeneration, bio-electric blasts, and flash boiling the enemy's blood.
Holocaust - A blinding aura of white fire that's nearly impossible to control outside of short bursts, no protection exists for those caught in the blast. It centers on the user
Might of Titan - Summoning the spirits of the fallen Grey Knights, the user greatly enhances his own strength for as long as he maintains the power (Can and will stack with Hammerhand)
((*scratches head* That's actually a lot of powerful abilities. I'll let you keep two of them otherwise it's gonna be overpowered.))
3. Lance of Karsikan - A power that's currently less than half complete, developed by Karsikan to slay daemons that no other method is possibly strong enough. To use his terms it is currently as a syringe holding a cure to all sickness, without plunger, needle, or doctor to administer it.
Weaknesses:
Red Rage of Compassion - Unlike nearly every space marine in existence Karsikan cannot sit by and watch the suffering of humanity without acting, this flaw comes in one of two levels. The first, he immediately intervenes and strikes down the most obvious source of oppression. The second, comes from when he forces himself to ignore the suffering of those around him to accomplish his mission (even if his mission is to destroy the root cause) and can only ignore their suffering on five separate occasions before going berserk, and attacking the most immediate cause, without even pausing to ready his weapons or use his psychic powers.
Psyker's Curse (Sorcerer's Curse) - Karsikan is a Psyker (or a Sorcerer, even he's not sure which) but regardless the cost of channeling warp energy can be terrible. Strange Phenomena occur when he uses his power, the most benign of which consist of feelings of dread, or the sentch of brimstone. where as the worst of them could see him sucked into the warp, or a rift opened, with Daemons pouring out.
Death Prophecy - Karsikan knows the exact situation to his own death, though not the hour.
"Three times will you hunt the Deamon that Stalks the Angels, and three times will you triumph. Yet if you do not call the Angels brother, three times shall you remain victorious, and no more."
He has danced with the Daemon once already.
((Well I'm gonna have to ask you to give me your third weakness because you've got 3 powers now. Wouldn't be fair to the others I've asked to come up with theirs.))
"As the brightest souls are sacrificed to darkness, thus do I sacrifice darkness.
As naught but darkness surrounds me, thus do I reach to the light.