- Posting Speed
- 1-3 posts per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Intermediate
- Preferred Character Gender
- Male
The Universe: A realm of limitless possibilities. Those who dwell within it are often bewildered by the fact that even after centuries, they still know very little about their galaxy and how it works. The people explore it, they study it, they analyze the things inside of it, and yet the great mystery behind life still remains just that: a mystery. Even without extensive knowledge about the known universe, the people within it continue to thrive. They create belief systems that lead into religions, they create simple structures in the sand that lead to heavily fortified fortresses, and they take something as simple as the act of mating/procreation and transform it into something beautiful. Sentient Life is incredible in that regard. They are so inventive. They've built skyscrapers that reach impossible heights, invented the automobile and other modes of transportation, created harmonious music out of random sounds, and have even split the atom umpteenth times over to create powerful (but radioactive) energy.
The mystery seems to deepen every day as new discoveries are made. Lost cities, abandoned/unsafe planets, and even new creatures are all discovered on a weekly basis. Now that inter-galactic travel has been discovered, sentient life from other galaxies can travel back and forth, establishing trade routes, delivering refugees/immigrants/emigrants, and even just so people can casually fly through a whole new division of the universe. As a result, billions of new sentient species' have found new homes among the stars and each galaxy has become more diverse. But they do not realize that these creatures will die off, new ones will come on, and life will continue. The Universe will go on as if nothing happened, as if an entire species wasn't just eradicated, as if an entire planet wasn't engulfed by a supernova, as if life itself was suddenly wiped from existence. New planets will be born, galaxies will be created and destroyed, and the Universe will keep spinning until the end days when it ceases to exists. When that day comes, there will be no time, no space, nothing. Everything will be obliterated in the blink of an eye.
Everything in the Universe; sentient and non sentient life, planets, galaxies, stars, and even the tiniest of particles, are all just insignificant specks to the whole of creation. But even though they know this terrible truth, the people continue to thrive and live their lives to the fullest extent that they can. Some vow to see the stars, some choose to fight for the freedom of their fellow lifeforms and liberate tyranny across the galaxy, and some choose to devote their lives to science to develop new and inventive means of living and surviving almost any environment.
So with all that information running through your head, you've decided that you want to make something out of your life. You want to see the stars, travel to distant worlds, get into action filled adventures and have an extraordinary life. But first, you need to board a ship and find a captain. Space ships are expensive nowadays, so unless you have the extensive means to purchase one, you need to travel as a crew mate. Typically, there are some nice ships waiting at the space-port, so your best bet would be to travel down there and see what kind of vessel you can hitch a ride with.
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Alright, so I was thinking that this idea would become a space-exploration RP similar to Star Trek/Firefly, in the regard that we travel back and forth between all kinds of planets and never really "set up base" elsewhere. We can be searching for fame, fortune, adventure, or just exploring for the sake of exploring. We would all be living on the good-ship (name coming soon) and basically going wherever we wanted to go (planets), with a larger plot hanging over our heads as we went along.
I kind of imagined this to have the same kind of feeling behind it as Guardians of the Galaxy or the Hitchhiker's Guide to the Galaxy, where it involves a group of outcasts/"losers" (thanks, Starlord!) who all band together to survive in the deepest reaches of space and overcome any obstacles they encounter.
Now, I love Sci-Fi and pretty much anything involving it, so I'm willing to make this almost a multi-universal thing, where elements from our favourite franchises are included (ex. Entering a bar and hearing this, using a copy of "The Guide" to help get information on stuff, finding a police box on random planets, noting those who died in the War on the Bugs, and of course, an awesome soundtrack all provided from a still-functioning media device from the earliest centuries of Earth).
I will be taking the role of the captain/pilot of the ship, just so everybody knows. You don't have to post your "position" on the ship, because really, everybody would chip in to keep it flying. I do, however, want you to say if you're going to be something other than a human being because I would honestly prefer a varied cast (like a lot of Sci-Fi teams, Guardians being the reference here) with only one or two humans tossed into the mix. I would be playing a human, but I will allow the option of 1-2 more (to start).
I kind of imagined this to have the same kind of feeling behind it as Guardians of the Galaxy or the Hitchhiker's Guide to the Galaxy, where it involves a group of outcasts/"losers" (thanks, Starlord!) who all band together to survive in the deepest reaches of space and overcome any obstacles they encounter.
Now, I love Sci-Fi and pretty much anything involving it, so I'm willing to make this almost a multi-universal thing, where elements from our favourite franchises are included (ex. Entering a bar and hearing this, using a copy of "The Guide" to help get information on stuff, finding a police box on random planets, noting those who died in the War on the Bugs, and of course, an awesome soundtrack all provided from a still-functioning media device from the earliest centuries of Earth).
I will be taking the role of the captain/pilot of the ship, just so everybody knows. You don't have to post your "position" on the ship, because really, everybody would chip in to keep it flying. I do, however, want you to say if you're going to be something other than a human being because I would honestly prefer a varied cast (like a lot of Sci-Fi teams, Guardians being the reference here) with only one or two humans tossed into the mix. I would be playing a human, but I will allow the option of 1-2 more (to start).
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1. No godmodding, metagaming, etc.
2. Proper grammar is needed, this is an Intermediate level RP, I expect a solid three paragraphs per IC post. No one liners either. You can also work with collabs if you don't want to flood the IC with only one conversation, so use that to your advantage!
3. Original characters only. No Mary Sue type characters, people have flaws, your characters do too.
4. Maximum of three characters per player. If you want more, you'll have to give me a really good request or kill off one of your existing guys.
5. Characters can (and probably will) die. If they do, you can make another, should you want to fill that void.
5 1/2. If you have one character as want to leave the RP indefinitely, we can collaborate on a creative way for your character to either leave or get killed off. This really only applies if you want to kill your character. If you don't want to, then ignore this rule.
6. Try to be nice to one another in both the IC and the OoC. Everyone's here for a good time and even though I'm not a fan of confrontation (I personally don't like telling people off), I will intervene if things get too out of hand or if I'm requested to do so. Let's not have that happen and be nice ^^
7. Keep swearing, violence/gore and sex to a PG - 13 level. Romance is cool, I love it in RP's! If you get to a mature moment, fading to black is your friend in the thread, but if you take it out of the thread please follow site rules on Libertine/Liberteen RP's.
8. Please be active. If you're going to be unable to post for a while, then please notify me. If you lose interest in the RP and want to leave it then also notify me. I will remove your character from the roster and give them a good send-off. I won't kill anyone until I have official confirmation, but if you don't respond then I'll GM your character out of the IC until I get an answer.
9. We're all gonna be members of the Moonage Daydream's crew, no exceptions.
11. You just realized there is no "10" and went back to check :3
12. Now that you're pissed at me because of "11", post your favourite Sci-Fi quote in the "Other" section of your sheet so I know who's read the rules.
2. Proper grammar is needed, this is an Intermediate level RP, I expect a solid three paragraphs per IC post. No one liners either. You can also work with collabs if you don't want to flood the IC with only one conversation, so use that to your advantage!
3. Original characters only. No Mary Sue type characters, people have flaws, your characters do too.
4. Maximum of three characters per player. If you want more, you'll have to give me a really good request or kill off one of your existing guys.
5. Characters can (and probably will) die. If they do, you can make another, should you want to fill that void.
5 1/2. If you have one character as want to leave the RP indefinitely, we can collaborate on a creative way for your character to either leave or get killed off. This really only applies if you want to kill your character. If you don't want to, then ignore this rule.
6. Try to be nice to one another in both the IC and the OoC. Everyone's here for a good time and even though I'm not a fan of confrontation (I personally don't like telling people off), I will intervene if things get too out of hand or if I'm requested to do so. Let's not have that happen and be nice ^^
7. Keep swearing, violence/gore and sex to a PG - 13 level. Romance is cool, I love it in RP's! If you get to a mature moment, fading to black is your friend in the thread, but if you take it out of the thread please follow site rules on Libertine/Liberteen RP's.
8. Please be active. If you're going to be unable to post for a while, then please notify me. If you lose interest in the RP and want to leave it then also notify me. I will remove your character from the roster and give them a good send-off. I won't kill anyone until I have official confirmation, but if you don't respond then I'll GM your character out of the IC until I get an answer.
9. We're all gonna be members of the Moonage Daydream's crew, no exceptions.
11. You just realized there is no "10" and went back to check :3
12. Now that you're pissed at me because of "11", post your favourite Sci-Fi quote in the "Other" section of your sheet so I know who's read the rules.
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We'll be accepting up to twelve players. You may may have up to three characters (if you can handle it, that is).
We may be allowing more people to join later on, but twelve is our starting cut-off number.
1.) Dylan Robertson / "The Nova" - Sora1297
2.) Eiger A'Morkas - Sofa King Fancy
3.) Alexander Atreides / "Spanner" - Rax Rosetta
4.) Theron & Artemia Price - RomanCat
5.) Xera Germaine - Grothnor
6.) Emily Goodnight - four
7.) Casspian Pro X, Model 318 Prototype - DoomyCakez
8.) Picofarad - Roose Hurro
9.) Ineal Tr'Kroni Ajat - Daws Combine
10.) Syril Poratun - Grimoire
11.) Raylee Randal / Jinx - Thurrbo
12.) Drassil - Jakers
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Waiting List: For those who wish to join, but all spots are taken at the time.
1.)
2.)
3.)
4.)
5.)
6.)
7.)
8.)
9.)
10.)
11.)
12.)
We may be allowing more people to join later on, but twelve is our starting cut-off number.
1.) Dylan Robertson / "The Nova" - Sora1297
2.) Eiger A'Morkas - Sofa King Fancy
3.) Alexander Atreides / "Spanner" - Rax Rosetta
4.) Theron & Artemia Price - RomanCat
5.) Xera Germaine - Grothnor
6.) Emily Goodnight - four
7.) Casspian Pro X, Model 318 Prototype - DoomyCakez
8.) Picofarad - Roose Hurro
9.) Ineal Tr'Kroni Ajat - Daws Combine
10.) Syril Poratun - Grimoire
11.) Raylee Randal / Jinx - Thurrbo
12.) Drassil - Jakers
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Waiting List: For those who wish to join, but all spots are taken at the time.
1.)
2.)
3.)
4.)
5.)
6.)
7.)
8.)
9.)
10.)
11.)
12.)
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The Galactic League of Interplanetary Protection (G.L.I.P)
Acting as the highest ranking government authority in the Galaxy, the G.L.I.P was formed over 100 years ago in response to a threat of inter-planetary terrorism within the galaxy. A group of mercenaries from all over had gotten fed-up with the established government at the time and took it upon themselves to act as "Rebels" in the following war against peace. However, their view of things would have forced Anarchy to become the leading force amongst the unified planets, replacing and destroying democracy. Luckily, the Galactic League was formed as a special-ops unit and managed to take down the mercenaries, but it was far too late. Whatever remnants remained of the Interplanetary Republic had been swept away by the Rebels. With the help of the various planetary governments, the G.L.I.P reformed the Senate and created a new system of government to be controlled by all who participated within the system. The senate would provide even-ground for debates and issues within the galaxy, ultimately ending in a final decision on how the planets would act. The system worked incredibly due to the respect it gave each planet and star-system, but sometimes not every one agreed. That was just how politics worked, but nobody had decided to split away and take down the G.L.I.P yet, so that was a positive sign that the government was well received. That very same style was still being used today, as a matter of fact. The League had mostly made their home on the planet "Agerna" under the watch of its King and Queen, but the League , the Citadel Space Station, the official Headquarters of the league.
"The Exchange"
A major crime syndicate ran by a number of men and women spread out across the galaxy. Most of the planets outside the G.L.I.P (and a good number of planets within) are all controlled by the Exchange and its various members. One of the most famous groups within the Exchange is the "Black Jekk Family", which consists of six powerful crime-lords who control the majority of Exchange owned planets. The members of the Black Jekk Family (most commonly referred to as "The Jekk's") from most powerful to least powerful are: Rectja Tyrr, Ifja Nak, IG-731, Dared Saffron, Pelaia Ben, and Rnaa K'Jit. The G.L.I.P's attempts to put an end to the Exchange thus far have failed horrifically, resulting in more then a few innocent deaths on account of the crime lord's seeking "revenge". Nobody messes with the Exchange, or the Jekk's, and lives to tell the tale.
The Cerr Empire
The Cerr Species—known in Cerrnein as the Cerr'ade Jialt, or "Children of Dexyana KL5"— are a nomadic species of cyborgs. From the birth of their species, Cerr culture has revolved around battle, with war being a source of honor and pride in their community. The leader of the Cerr'ade Jialt was known as the Cerrenaccer, translating to "Sole Ruler" and was rendered as "Cerr" in Basic (English). The Cerr live by two core ideologies: The Cerr species are the supreme beings of the Universe, and anything that isn't from the Cerr species is inferior and must be destroyed. As a result, Cerr starships are constantly scouring the galaxy and destroying anything they come into contact.
The Cerr have eradicated entire sentient species', destroyed civilizations, and at one point, had the technology to obliterate an entire planet. They were feared war-mongers and any attempt to negotiate was met with extermination. The Cerr do not take orders, nor do they agree with the G.L.I.P.'s ideals. In fact, the Cerr has gone out of their way to attack G.L.I.P. planets, ships, trade routes, and space stations. Why? Because the G.L.I.P. wasn't created by the Cerr, so it must be destroyed.
The war between the Cerr Empire and the G.L.I.P. has been going on for hundreds of years and has shown no signs of stopping any time soon. The Cerr are a dangerous force to be reckoned with... But when compared to the Sychophants, dealing with the Cerr Empire is like enjoying a refreshing Pan-Galactic Gargle Blaster on the desert moon of Reximotophalipogorious.
The Sycophants
To the people of the Xenayar Galaxy, Sycophants are a campfire tale and bedtime story; to the people of the Border Worlds and Colonies, Sycophants are very real.
Sycophants are believed by most of the Xenayar Galaxy (and the rest of the universe) to be a direct result of illegal genetic experimentation on sentient beings during the Unification War (the war that formed the G.L.I.P. It was said that during the darkest days of the war, the Rebels began experimenting on their troops to create perfect biological super soldiers. Instead, they created mutated creatures that went mad just because they existed. They were supposed to be immune to injury, but upon their "birth", the Sycophants were subjected to every form of pain imaginable, resulting in the irreversible madness they are known for. Within moments of being created, they gave into their primal nature and all that was civilized (which was very little to begin with) was discarded. Needless to say, they apparently slaughtered their creators and fled to the reaches of outer space.
It was also said that the original biologically created Sycophants were able to warp the minds of other creatures and could convert other sentient beings into a Sycophant. Some victims of Sycophant attacks are left alive and forced by the Sycophants to view the tortures they inflict on others. When this happens, the person's mind can be so damaged by what they were shown that the only way to cope with it is to begin to act as a Sycophant does, eventually becoming one themselves. The Sycophants may themselves be able to detect those sentient beings that are part of the 0.1% that are susceptible to become like themselves and these are the men and women they "convert."
Showing no care for life, they are driven by an insane, homicidal and xenophobic aggression that manifests in the cannibalism, unsavoury sexual acts inflicted on unwilling people ((don't want to directly say the word)), and torture that they visit upon any unfortunate enough to come across them.
Sycophants are impossible to mistake for anything else. As a symptom of their insanity (and inspired by the mutations the original Sycophants went through), they deliberately gash and cut their own flesh, and a Sycophant is often covered in open or partially healed wounds. Barbaric piercings and random bits of metal shoved into their flesh are also common, giving them a ghastly and corpse-like air. They also are known to inject themselves with different medical supplies, resulting in bulbous or disproportionate limbs. They seem no physically stronger or tougher than normal sentient beings- merely inured to pain to the point where they care nothing for their injuries or indeed their own lives, and more willing to push their bodies to the extreme because of their madness.
Exactly how sentient individual Sycophants are remains an open question. Although they clearly must have some retention of any original knowledge prior to their madness (as evidenced by their command of starships and weapons), Sycophants are as without fear as they are without mercy, and they have never been seen to speak or indeed communicate (although that may be because any time they are observed they are on the hunt). The sole sound they make is an insane, wordless scream, which adds to the mystery of how a group of creatures little more than beasts could run a starship to the degree that they do. Indeed, Sycophant ships may, although rarely, attack each other.
Sycophant territory is centered about the rim of known space (which is rarely entered due to the lack of Terraformed planets and space-ports to refuel wandering ships). They do not, however, live on any planet. Instead, Sycophants spend their entire lives aboard their grotesque spacecraft, floating through the void and setting planetfall only to raid and pillage before leaving for the hunt once more. Normally they stay within their own territory and only venture out on raids, rather than moving en masse to attack the G.L.I.P. or the border worlds.
Or so, that's what the rumours say
**IC note: None of your characters have actually seen a Sycophant or have any definitive proof that they exist. Everybody in the galaxy except the G.L.I.P. is too afraid to venture out to find them, and any potential "raids" are labelled as unprecedented attacks by the Cerr Empire. Even the G.L.I.P. is weary about their existence, only sending robot-piloted/drone ships to investigate potential "hot spots". Unfortunately, the drones that are sent out rarely return, and if they do the video-logs are completely busted and no information can be extracted.
Although it seems like Dylan seems to know a bit about them. But he refuses to speak on the subject, unless it really pertains to the situation or will benefit the group.
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*Note: this will be expended as a new species is introduced in the IC or the OoC. Most species we come across in the IC will have brief explanations (due to them being NPC's and allowing for us to expand the information), but a player-created species used for a certain character, will have a much longer explanation.*
Humans, taxonomically referred to as Homo sapiens, were the galaxy's most numerous and politically dominant sentient species with millions of major and minor colonies galaxywide. Believed to have originated on the galactic capital of Nexxonis, they could be found anywhere, engaged in many different pursuits: spacers, mercenaries, smugglers, merchants, soldiers, assassins, farmers, crime lords, laborers, slaves, slavers, and many others. Since Humans were the most common sentient species, they were often considered to be a standard or average to which the biology, psychology, and culture of other species were compared.
Anamantian's, like human beings, have very humble roots in the galaxy. The first Anamantian's were originally born as a result of a mixed breeding program between Human beings and the animal-resembling "Tyuu". The Tyuu were on the verge of extinction and desperately sought out a method for rapid reproduction, leading them to participate in inter-species dating. Mostly, the Tyuu focused on procreating with human-beings (due to their similar reproductive systems) and after a few generations, the first Anamantian was born. The name, "Anamantian", is a compilation of the words "Animal", "Man", and "Combination". Needless to say, the species was named by a rather unintelligent Human scholar, but the name seemed to stick.
Created by a multitude of species spread out throughout the Xenayar Galaxy, Droids (sometimes also 'droids, short for androids, or robots), were robots: mechanical beings, often possessing artificial intelligence. They were used in a variety of roles and environments, often those considered too menial or too dangerous for humans and other species. Droids were also used in fields that required extensive specialization and knowledge, such as medical droids and astromech droids.
Depending on the model and its corresponding purpose, droids were totally obedient, rugged, expendable, capable of vast memory recall, and mathematically precise. These characteristics made them well suited for many jobs, though the lack of independent thought in the cheaper, less advanced models limited their capability. This lack of autonomy was simultaneously a vast asset and a glaring weakness—an asset in terms of obedience and control but a massive drawback in terms of effectiveness. Designers faced a fundamental paradox—make the droids overly intelligent, and they might rebel; yet make the droids not intelligent enough and they would be ineffectual.
Customarily, droid names were an arrangement of numbers and letters. Some are given actual names, but for the most part, many droids are given "designation numbers".
List of Droid Types (that would actually be useful in the RP as characters):
• Assassin droids
• Astromech droids
• Battle droids
• Interrogation/torture droid
• Medical droids
• Pilot droids
• Protocol droids
• Scout droids
• Espionage droids
• Human replica droids
• Navigation droids
• Tracker droids
• Security droids
• Service droids
• Slicer droids
• Training droids
The Sha'Ni species is a peaceful race, much like the Yarrl. They are similar to the Yarrl in many respects, being that they both protect and have a love for the natural world. Unfortunately for the Sha'Ni females, they are considered one of the most attractive creatures in the galaxy, meaning they are more then often forced into slavery or jobs in which very little clothing is required. The Sha'Ni species developed and mutated in such a way as to provoke changes in their skin pigmentation, which resulted in many races and subraces. These races were all physically identical, except for their skin color. The wide and vivid variety of skin coloration included many variations of blue, red, yellow, orange, deep green, white, pale brown, pink, and lavender. Some Sha'Ni even exhibited varied phenotypes, including stripes, orange with red mottling, red with pink palms, and blue with pink lips.
There was not an even distribution of skin colors across the Sha'Ni population. The Lethan Sha'ni, red in coloration, were a rare subgroup, perhaps even the most rare. In contrast, the Titian Sha'Ni, which exhibited a blue phenotype, were more common among the population.
Yarrl are large, insect-like creatures who preserve and protect nature. They have very strong ties with the natural balance of things on Kreelog and are often associated with being "Guru's" or "Healers". They have evolved to harness the healing and regenerative abilities of nature, which in turn has forced them to be a rather peaceful species when compared to the monstrous (and carnivorous) creatures of their home planet, Kreelog.
And more, coming soon!
Human Beings
Humans, taxonomically referred to as Homo sapiens, were the galaxy's most numerous and politically dominant sentient species with millions of major and minor colonies galaxywide. Believed to have originated on the galactic capital of Nexxonis, they could be found anywhere, engaged in many different pursuits: spacers, mercenaries, smugglers, merchants, soldiers, assassins, farmers, crime lords, laborers, slaves, slavers, and many others. Since Humans were the most common sentient species, they were often considered to be a standard or average to which the biology, psychology, and culture of other species were compared.
Anamantian's
Anamantian's, like human beings, have very humble roots in the galaxy. The first Anamantian's were originally born as a result of a mixed breeding program between Human beings and the animal-resembling "Tyuu". The Tyuu were on the verge of extinction and desperately sought out a method for rapid reproduction, leading them to participate in inter-species dating. Mostly, the Tyuu focused on procreating with human-beings (due to their similar reproductive systems) and after a few generations, the first Anamantian was born. The name, "Anamantian", is a compilation of the words "Animal", "Man", and "Combination". Needless to say, the species was named by a rather unintelligent Human scholar, but the name seemed to stick.
Androids/"Droids"/Robots
Created by a multitude of species spread out throughout the Xenayar Galaxy, Droids (sometimes also 'droids, short for androids, or robots), were robots: mechanical beings, often possessing artificial intelligence. They were used in a variety of roles and environments, often those considered too menial or too dangerous for humans and other species. Droids were also used in fields that required extensive specialization and knowledge, such as medical droids and astromech droids.
Depending on the model and its corresponding purpose, droids were totally obedient, rugged, expendable, capable of vast memory recall, and mathematically precise. These characteristics made them well suited for many jobs, though the lack of independent thought in the cheaper, less advanced models limited their capability. This lack of autonomy was simultaneously a vast asset and a glaring weakness—an asset in terms of obedience and control but a massive drawback in terms of effectiveness. Designers faced a fundamental paradox—make the droids overly intelligent, and they might rebel; yet make the droids not intelligent enough and they would be ineffectual.
Customarily, droid names were an arrangement of numbers and letters. Some are given actual names, but for the most part, many droids are given "designation numbers".
List of Droid Types (that would actually be useful in the RP as characters):
• Assassin droids
• Astromech droids
• Battle droids
• Interrogation/torture droid
• Medical droids
• Pilot droids
• Protocol droids
• Scout droids
• Espionage droids
• Human replica droids
• Navigation droids
• Tracker droids
• Security droids
• Service droids
• Slicer droids
• Training droids
Sha'Ni
(or)
(or)
The Sha'Ni species is a peaceful race, much like the Yarrl. They are similar to the Yarrl in many respects, being that they both protect and have a love for the natural world. Unfortunately for the Sha'Ni females, they are considered one of the most attractive creatures in the galaxy, meaning they are more then often forced into slavery or jobs in which very little clothing is required. The Sha'Ni species developed and mutated in such a way as to provoke changes in their skin pigmentation, which resulted in many races and subraces. These races were all physically identical, except for their skin color. The wide and vivid variety of skin coloration included many variations of blue, red, yellow, orange, deep green, white, pale brown, pink, and lavender. Some Sha'Ni even exhibited varied phenotypes, including stripes, orange with red mottling, red with pink palms, and blue with pink lips.
There was not an even distribution of skin colors across the Sha'Ni population. The Lethan Sha'ni, red in coloration, were a rare subgroup, perhaps even the most rare. In contrast, the Titian Sha'Ni, which exhibited a blue phenotype, were more common among the population.
Yarrl
Yarrl are large, insect-like creatures who preserve and protect nature. They have very strong ties with the natural balance of things on Kreelog and are often associated with being "Guru's" or "Healers". They have evolved to harness the healing and regenerative abilities of nature, which in turn has forced them to be a rather peaceful species when compared to the monstrous (and carnivorous) creatures of their home planet, Kreelog.
And more, coming soon!
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Name: (feel free to include middle names/nicknames)
Age: (anywhere between 18-34, unless your species ages slower/faster then other creatures)
Gender: (Male, Female, or "Neutral" if they are an android/their species doesn't have set genders)
Appearance: (if they have multiple outfits, please include them in spoilers, or just describe them if you only have one image. If you wear some kind of high tech armour, give a brief 2-3 sentence description of it).
Species: (Include a description if its something a bit more specific or original. However, all species must be humanoid. So that means no four-legged animals unless your species is slightly anthropomorphized like Rocket Raccoon. You can also play Cybernetic creatures and Robots/Androids).
Weapon(s): (Unless you are given permission by myself or a Co-GM, you are allowed a maximum of 2 weapons ranging from four categories: Semi-Ranged Weapons (ex. Assault Rifles), Short-Ranged Weapons (ex. Pistols or Shotguns), Long-Ranged Weapons (ex. Rifles), and Melee Weapons (ex. Energy Swords or Knives).
Background: (give me an idea of what your characters been through in their life. It should be at least 3 paragraphs, but I'm looking for quality over quantity).
Other: (put any additional information here. Maybe your species has tentacles use for eyesight on the top of their head, or you want to list the specific job they do whilst aboard the ship).
Age: (anywhere between 18-34, unless your species ages slower/faster then other creatures)
Gender: (Male, Female, or "Neutral" if they are an android/their species doesn't have set genders)
Appearance: (if they have multiple outfits, please include them in spoilers, or just describe them if you only have one image. If you wear some kind of high tech armour, give a brief 2-3 sentence description of it).
Species: (Include a description if its something a bit more specific or original. However, all species must be humanoid. So that means no four-legged animals unless your species is slightly anthropomorphized like Rocket Raccoon. You can also play Cybernetic creatures and Robots/Androids).
Weapon(s): (Unless you are given permission by myself or a Co-GM, you are allowed a maximum of 2 weapons ranging from four categories: Semi-Ranged Weapons (ex. Assault Rifles), Short-Ranged Weapons (ex. Pistols or Shotguns), Long-Ranged Weapons (ex. Rifles), and Melee Weapons (ex. Energy Swords or Knives).
Background: (give me an idea of what your characters been through in their life. It should be at least 3 paragraphs, but I'm looking for quality over quantity).
Other: (put any additional information here. Maybe your species has tentacles use for eyesight on the top of their head, or you want to list the specific job they do whilst aboard the ship).
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✮My Sheet✮
✮My Sheet✮
"I know. I'm pretty awesome, aren't I?"
"Nova Boots" - Specialized armoured boots installed with small jets that allow for (mild) flight, and also absorb 90% of the impact from long falls.
"Nova's Head" - The vibranium-armoured helmet worn during his pod-racing days. Among keeping the head safe from blaster damage or physical trauma, the helmet also has built-in oxygen filters that allow the wearer to breathe in the depths of space. It also comes programmed with Night Vision, Heat Vision, and a built in Sonar system (all activated by a control panel that can be installed into any article of clothing). It also retracts into specialized bands that can be placed inside of any material (like how Star-Lord's helmet dissolves when he doesn't need it).
✮Name✮
"It's a pretty awesome name."
Dylan Eric Robertson
✮"Code Name"✮
"Every "Space Wanderer" needs an awesome code name!"✮"Code Name"✮
The Wandering Nova (normally shortened to "The Nova" or just "Nova")
✮Other Names✮:
"Eh, if you don't want to call me Dylan or Nova, then these will do... Except the 3rd one. Don't call me that."✮Other Names✮:
"Dyl" (his official nickname), Captain Robertson of the Moonage Daydream, The Boy who Ran Away, the Wanderer.
✮Age✮
"Old enough to get into the Mos Eisely cantina without ID, I'll say that much."✮Age✮
19 Years Old
✮Gender✮
"Um... Can you not tell I'm a dude? Because I can prove it."✮Gender✮
Male
✮Species✮
"All natural, home grown Human, baby!"✮Species✮
Human Being/Homosapian (also referred to as "Terran")
✮Weapon(s)✮
"I don't like to kill, but I'll defend myself if need be. Set phasers to stun, Spock!"✮Weapon(s)✮
• The Blas-Tech 862: "Classy Blasty" Model. - Dylan owns two of these blaster pistols, which fire singular rounds of high-energy plasma charges. The weapon closely resembles a pistol from Earth and is highly sought after by collectors. Each model comes with three different modes: Lethal, Stun, and Non-Organic (the Non-Organic setting was designed primarily for disabling technology/destroying combat robots).
• Dylan is also an adept fighter and has spent countless hours training in the Gym (and on board his ship). Technically speaking, his fists and feet are weapons all on their own.
✮"Nova's Awesome Stuff"✮
"Think of it like a "Intergalactic Survival Kit" for awesome people. I never go anywhere without this stuff."
• A 20th century iPod with 600GB of data on it and a set of earbuds. He has a dock for it on his ship and is constantly playing music while he flies through space, or while he's on a mission. (The massive storage capacity on the device actually came from him adding a few special modifications to it and updating the tech slightly).
• The original copy of "The Hitchhiker's Guide to the Galaxy" (constantly updated)
• Four small bags filled with snacks: Teddy Grahams, Sour Gummy Worms, Chocolate Bars (cryogenically frozen so it doesn't melt), and Potato Chips (Nacho Cheese flavour)
• An unopened medium sized box decorated with birthday wrapping paper addressed to him, with a card contained in a blue envelope. He doesn't like to acknowledge it even exists and will refuse to speak about it when asked.
"Here she is: my pride and joy. She's the fastest hunk'a'junk in the galaxy... And I wouldn't have it any other way."
"The Moonage Daydream" is a Series 3 Hawk-Class Cruiser (03-K64-Hawk) that was produced in multiple versions. The standard version was the 03-K64-Hawk produced for the civilian market. A Military Version—with multiple gun emplacements and wing mounted missiles—was approved for production in August 2694. Used during the Unification War, they were decimated by the Eboncloaks during planned assaults on hanger-bays.
The Series 3 featured a number of improvements over the earlier models, notably the extenders below the wings of the ship to stabilize the rotating VTOL engines, and hold them further from the main body of the craft (which keeps the ship from shaking as much as previous series, and allowed for shuttle bays to be built into the sides of design above the wings). Also, the Series 3 is longer and generally has a roomier interior. It again uses the more reliable Trace Compression Block engine, rather than the Gurstler engine used in some other designs.
The VTOL engines are normally rotated to provide vertical or forward thrust but have a 270° range of motion. The exhaust can be pointed forward to provide reverse thrust. While not their normal operation, safeties can be disabled to enable each engine to be rotated independently, allowing for tighter turns than is possible with most propulsion systems. The newest and most prominent of this model's additions is the ability the engage a T-4000 model Hyperdrive, which had not been in the previous models.
No longer in production, 28,000 Series 3 boats were sold over the designs production lifetime.
While most of the 03-K64-Hawk models were primarily used for transporting cargo, Dylan has made some special modifications to his ship. Most of the modifications are illegal such as the 97-Bacchin Unit Hyperdrive Boost, which gives the engines approximately 200% more thrust then they would have on their own. This makes the ship surprisingly fast and able to carry more cargo then it normally would without slowing down. He has also installed secret cargo-holds in which he can hide either cargo (both regular and illegal) or people, should he need to pretend that the ship was abandoned long ago. Dylan also managed to track down the blueprints of the Military-Class 03-K64-Hawk model, allowing him to re-create and install four missile launchers that have been put on the back wings. He also purchased a set of six modified GHA-082 Blaster Turrets that he placed on the front and back protrusions of the ship, then on the roof and bottom of the hull respectively. They can fire up to 20 rounds per second, and they run off individual energy cells that recharge almost immediately after firing. They can be operated either automatically by the ship's console room, or they can be controlled by a set of six "command booths" that link directly to the four compass sides of the ship. (Think of how the weapons on the Millennium Falcon work, but with four separated rooms designed for manually controlling the guns)
✮Background✮
"Yeah, um... Look, it's better if you just skip over years 1 through 6... Trust me."✮Background✮
Although he is rather hesitant to speak about his early life, Captain Dylan Robertson has developed quite the reputation amidst the stars. From what others have gathered, Dylan was born on Earth and raised somewhere in Canada, but left the planet at an early age (he was assumed to be six years old at the time) for unknown reasons and never looked back. Perhaps he was abducted, perhaps he snuck aboard a vessel, nobody is really sure. However, he has proven himself to he a loyal and trusting person on the eyes of his partners. It's rumoured that he spent nine years aboard the ship he left Earth in before he finally left, prepared with the knowledge of surviving in the universe on his own. Although he was only fifteen and had no means of getting around, Dylan had a plan. With some of the credits he had been given by his old crew (the one from the transport ship), Dylan took a freighter to the planet of Nebulana and entered himself in a series of pod-races to make some money.
During his time on the transport ship, Dylan had become quite the adept pilot and quickly formed a career in the dangerous races. During that time, he went under the alias of "The Nova" to keep his age a secret from the public, but also because it represented the speed blur most of his fellow racers would see passing them when they raced. Basically, it was a nickname to mock his competition. Dylan continued pod-racing for another two years before he had made an earnest living off of the races (including the profits from betting on himself). When he "retired", Dylan used some of his winnings to purchase a Series 3 Hawk-Class Cruiser (the 03-K64-Hawk model) which he named "The Moonage Daydream" (after the David Bowie song, which was a personal favourite of his mother's). A few modifications later, the ship was prepared for liftoff and Dylan assumed his duties as "Captain". Then, he ran into a new type of robot programmed with a highly advanced A.I., who joined him on-board the Moonage Daydream.
What was next for the young man? Two years of piloting and captaining his ship, exploring the galaxy and meeting new lifeforms (most of which were female). Whenever he needed extra cash, Dylan would tap into "Nova's" pod-racing account or take various transportation jobs for different people. Wandering from planet to planet and doing whatever he feels like doing, Dylan seems to have it made aboard his little space-ship... But he's still young and not everything is as good as it appears to be.
✮Other✮
"I'm a love-machine, I adore cupcakes, I love vintage movies and songs, and I'm currently single and looking. Ladies?"During his time on the transport ship, Dylan had become quite the adept pilot and quickly formed a career in the dangerous races. During that time, he went under the alias of "The Nova" to keep his age a secret from the public, but also because it represented the speed blur most of his fellow racers would see passing them when they raced. Basically, it was a nickname to mock his competition. Dylan continued pod-racing for another two years before he had made an earnest living off of the races (including the profits from betting on himself). When he "retired", Dylan used some of his winnings to purchase a Series 3 Hawk-Class Cruiser (the 03-K64-Hawk model) which he named "The Moonage Daydream" (after the David Bowie song, which was a personal favourite of his mother's). A few modifications later, the ship was prepared for liftoff and Dylan assumed his duties as "Captain". Then, he ran into a new type of robot programmed with a highly advanced A.I., who joined him on-board the Moonage Daydream.
What was next for the young man? Two years of piloting and captaining his ship, exploring the galaxy and meeting new lifeforms (most of which were female). Whenever he needed extra cash, Dylan would tap into "Nova's" pod-racing account or take various transportation jobs for different people. Wandering from planet to planet and doing whatever he feels like doing, Dylan seems to have it made aboard his little space-ship... But he's still young and not everything is as good as it appears to be.
✮Other✮
• Dylan is an adept pilot and has a history with pod-racing (plus nine years of flight training)
• Despite being prepared for almost any type of conflict, Dylan doesn't like to kill people. 95% of the time, his blasters are set to stun. He's gunned down several droid-ships, but never before has he shot down a space ship containing a living organism.
• He doesn't like to talk about his life, his parents, or anything relating to the past. It's obvious something happened to him, but he tries to live in the "now" and looks to the future.
• Dylan might come off as a bit of a ladies man, but he's never actually had a girlfriend or... done that. The closest he came to a relationship was a bit of harmless flirting between him and a Sha'ni on Gnaë.
• Dylan has a very strong set of values and follows a strict moral code: No killing, avoid violence when you can, don't involve civilians, and no drinks after 8pm.
• Dylan seems to know an awful lot about the Sycophants, but doesn't like to talk about it.
• Dylan had memorized the lyrics of thousands of songs recorded on Earth between the 1960's and the mid 2010's. They're all on his iPod and he typically enjoys singing along or dancing when music is played.
• He's a bit of a collector and has dozens of Collectable items on-board his ship. They include comic books, action figures, and vintage tools and items (his iPod included).
• Despite what you'd think, Dylan is actually a talented chef and can cool almost anything. He has an "insta-food" (instantly creates food from packaged bags. Really odd visual reference, but it gets the point across) on the Moonage Daydream, but he loves to cook himself. The only problem with that is he needs to have all the ingredients, which can be a hassle to keep fresh while on-board a space ship.
• "So, all of Time and Space, everything that's ever been and that ever will be... Where do you want to start?"
~ The Doctor, 2010. "The Eleventh Hour"~
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