Insert Title Here (Greenie & Applo)

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I'll start populating this once I get on laptop. ^_^
 
So basically as I mentioned in discord

- Discworld type world (ie fantasy but with modern sorta stuff without too much modern touch, if that makes sense).
- Flat world because why not.
- Magic is a thing, but it's for people in guilds mostly, I reckon.
- Magical creatures... gotta have dragons etc. Not sure if they'd be super smart or just beastly.
- Different races... hmm I'll let you think a bit on that.

Plot in spoiler, taken from discord cuz... lazy

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Basically it's about a naive young king who is basically a puppet, controlled by his minister. Anyway, he loves legends and stories, and he reads about a scepter that is said to bestow wisdom and help people rule with it.

Sooo he enlists two people he has known since childhood to find this scepter

So that is the main adventure lol.

Thing is that the scepter is all that, but it's been possessed by an evil entity that is bent on brainwashing and turning the user into its pupper.
puppet*

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Character Sheet

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Name:

Nickname (if any):

Age:

Occupation:

Species:

Appearance:

Personality:

Powers/Abilities:

Weaknesses:

History:

Extra:

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We need to make this way better, and add names. ^_^
 
Found some creatures that I think should be fun ^_^

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raggiana_horse_of_paradise_by_azany-d6psccm.jpg

kirin_by_azany-d4h5byb.jpg

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Another-Nisha.jpg

Age: 21

Occupation: Unknown

Species: Vampire

Appearance: 5 feet, 110 lbs. Has waist-length black hair, eyes are dark brown except when she is hungry or 'activates' her powers.

Personality: Nisha isn't the friendliest of people, nor is the unfriendliest. She isn't shy, but she's a loner and a recluse, and it takes a while for her to open up to anyone. She can get paranoid at times, as well as overprotective and jealous as well. She has something of a temper and tends to rant when angry, though most of the time it ends in angry tears.

Powers/Abilities: She is a vampire, so at night she has cat-like senses and reflexes. Her eyes glow red when she gets hungry, upset, or about to attack, and her fangs elongate. She can also transform into a slim black cat. In this form, he speaks telepathically.

Weaknesses: She is weaker than the average human during the day though, as well as anemic, prone to dizziness and headaches the longer she stays outdoors, and if she stays too long, she will black out. She cannot take the sun, it will blister and burn her skin in less than a few minutes.

Extra:
She loves (and pretty much is addicted) to coffee. She tends to always burn her tongue with the first sip. She loves cats, has a soft spot for wolves, adores babies and tends to secretely love cute things. She also does not like blushing, calling it a waste of blood.​


Rendas.jpg

Nickname: Ren

Age: 32

Occupation: Hunter

Species: Human

Appearance:
Olive tone skin, straight black hair with green eyes. He is on the short side, 5 ft 7 and wiry built. He wears tunics and trousers, mostly browns and green. On his right ring finger, he wears a silver ring with a blue sapphire, which marked him once as the king.

Personality: He is a friendly sort with a sense of humour. He tends to be responsible, dutiful, a caring and loyal sort of fellow. He is usually able to read people and how they really are. He will not be judgemental, but he is cautious.

Powers/Abilities:
He can talk to and understand animals. He is also very good at fighting and hunting with a wide range of weapons.

Weaknesses:
He is a human, so whatever humans are weak to, be it physical, mental, or magical attacks.

Extra: Loves chocolate and ginger ale. He always wanted to be a bard or jester, or bester as he calls it, so he has loads of tricks and songs up his sleeve.​
 
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Name: Rán

Age: 26

Gender: Female

Race: Human

Position: Carpenter & part time lookout

Your wish: To feel as at home on land as she does under the water.


Appearance: Rán is relatively tall at 5ft 10. This combined with her narrow, lean build means that some in the past have speculated that she may be part berserker. Her back is covered in an assortment of crisscrossing scars that she has collected from various beatings over the years. On the inside of her left forearm there is a circular scar in the design of her former owners brand (a crude image of a boxing hare), although this is almost always covered by a tatty leather bracer.


Personality: Initially coming off as a rather timid and shy creature, Rán will struggle to meet a stranger’s gaze, yields easily to authority and is more than happy to let someone else dominate a conversation. She will talk about herself willingly enough if someone asks, but she is somewhat cagier with her opinions, preferring to give diplomatic non-answers rather than picking a side or position.


Anyone that follows Rán into the water will see a different side to her. The quiet girl will seem to melt away and be replaced by someone much more relaxed and carefree. In the immediate aftermath of a dive she can become somewhat loquacious about will talk about what she saw at some length. The joy she feels in the water has a dark edge as the only substitute she has found for the feeling she gets deep under the waves on land is booze, of which some may feel she is overly fond.


Weapons

Fishing spear: A light wooden meter long shaft with four barbed metal spikes on the end. Really this is for use on fish but it is the only weapon the Rán truly feels comfortable with.

Dagger: A small dagger with a blade not much more than two inches and the handle is made of cord bound around the tang. This blade is well maintained and kept in a leather pouch sewn on to her bracer.

Spadroon: A cheap and nasty blade of some 26 and a half inches, made from poor quality steel that has mostly been used to poke fires and cut meat. Rán owns this blade for show, figuring that a person with a sword on their hip will attract significantly less hassle than someone without one.


Skills

Stealthy: Sneaking around her owner’s estate taught Rán important and sometimes painful lessons about how not to be seen.

Diver: Rán is just as at home if not more so in water than on terra firma. Depths of 400ft are within comfortable reach for her.

Fisher: Fishing from under the surface gives Rán the advantage that she can see her quarry, it is however much harder work than more common fishing methods.

Creative booze producer: Wherever people are gathered together someone will find something to ferment in an old boot and distil in a kettle. That person is normally Rán. Drink anything offered by her with extreme caution.

Magic: None


History

The child of a slave mother and an unknown father, Rán was born in a land far from any that she could call kin. In spite of the circumstance of her early years, the few memories that Rán has of that time are warm ones of hanging on her mother’s ankle or splashing around in sea. The only cloud in these memories were the large quiet men that could silence anyone with just a glare and still scare her to this day.


In the dying days of summer one year this mostly happy existence was brought to a sudden end when it was decided that Rán was now big enough to work for her place on the estate. The transition was tough for her to understand and even with her mother’s patient explanations of why she could no longer play and explore as she wished. Rán endured multiple thrashings for breaking a litany of rules before she began to knuckle under the new regime.


At the first the jobs she was tasked with mostly involved helping her mother and some of the other woman with the domestic chores needed to keep their owner’s vast estate running. However, at some point the young girl's comfort in and around the sea was noticed and Rán was reassigned to helping the pearl divers. At first she merely helped carry and sort the collected oysters on the beach but as she grew she started to help on the boats before sometime after her eleventh winter being trained to start collecting the oysters from the seabed.


Immersion into this new world filled a void in Rán that she had barely realised had existed. The world under the waves felt like the home that she had never had. Out of reach of the master’s men and their canes she felt as if she belonged to herself, if only for a few minutes. Yearning for more time away from the world of men Rán threw herself into diving and over following years became prised by her master for her unmatched ability to retrieve oysters from the deepest beds.


For the majority of her adolescence, life seem good to Rán. Her talent brought benefits as she was protected from harsher punishments or being sold on as many of her contemporaries were and was even given a small private room in the slave quarters to share with her mother. Additionally, her talent for being underwater meant that learning to hunt fish provided only a small challenge for Rán. She was even able to teach some of the other slaves how to do it in exchange for being taught skills such as brewing and how to move around the estate without being caught by the guards.


As she grew into being a woman it dawned on her how precarious the life that she had manage to chisel out for herself was. After a particularly poor year nearly half of the people that Rán worked with were sold onto various new owners and she realised that if she wanted a life that was truly her own then she needed to be free. Over the next year she stashed away as many pearls as she could without arousing suspicious while at the same time forming an illicit relationship with one of the estate guards. One night when she was convinced she had enough saved pearls she got her “lover” blind drunk, stole his keys and after meeting her mother in a pre-arranged spot, absconded by stealing one of the pearling boats and sailing out into the night.


At the first port they reached they abandoned the little boat and bought passage on the first ship they saw about to leave the harbour. They repeated this choice at the next handful of ports, until finally both mother and daughter were satisfied that any men chasing the pair would be too far behind to ever find them. Using the rest of the stolen pearls to buy a small house the pair settled down and tried to build a whole new life. Her mother settled into freedom almost offensively easily taking a job as a house servant with a local merchant whereas Rán struggled much more. It was a challenge to find and keep any employment that she could stomach and was so scared of letting slip her escapee status that she drew deep into herself.


It was while she was drinking away her woes after losing a job that she heard a ship’s captain talking about the difficulties of trying to salvage cargo from a wrecked ship. After buoying up confidence with a few more drinks she approached the captain and offered her services. The salvager was hesitant at first but when Rán proposed that she worked as general hand as well for free the man relented and said she could join his crew when he set sail in a couple of days.


It was from this initial voyage that she began to scratch out a way to earn coin. The salvager was pleased when his new recruit’s skills proved fruitful and hired her on several more times. The more she sailed the more she competent she became as a general hand. When she was offered more pay by a different captain she took the opportunity and from then on she flitted from ship to ship as they needed her. To this day she isn’t quite sure why she signed onto the crew of The Daydream Raider but she knew it just felt right when she made her mark in the space under the sentence "I agree to the rules my captain has set forth."
 
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Moonbeam
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Velasco
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Rinata :D
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For the future
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