Chapter I: Out of the Dark The start of a new day, and the start of a new era. Ten new warriors join the shadowy Bloodpeace Guild, intent on exacting revenge upon the worldwide oppressors. Their backgrounds are colorful, but their aim is true, and their hearts determined. As gods fall to earth, their divinity shattered, those mortals they had looked down upon now stare straight back. The bounty board was boisterous as members uncovered their very first missions. Five person teams for each mission. Starting off easy. Few doubted that the Bloodpeace Guild would start off slowly. Kick off too fast and any stumbles will hit a weak and young entity that much harder. Care was taken to reduce the attention they were getting as well, for fear of an expedient attack by the Rautefracht Empire. None doubted they would cull the cancer before it could take off. Individuals visited the literal board, covered in tacked posters labeled with names and information on the mission. They stepped aside to make room for the countless others. Two pertained to our 'heroes'. Target 14 Lord Omaine Yiwanul Hamlet Extortion, oppression Rautefracht Empire Lord, presiding over Yiwanul area. Known for oppressively high taxes, violence against those that cannot pay. Wanted dead. Advise heavy stealth. Ren Shokunin. Jagred Hollowcrest. Elias Hawken. Rue Van Achteren. Gestalt. Target 27 Ingrid, warlord Mastema Brutal oppression, mass murder Local warlord. Sworn allegiance to Empire. maintains control through extreme violence. Region unstable. Wanted dead. Eliminating soldiers is a bonus. Aesil Kelthuriaz. Sahms Hayan. Faylaen. Amulak al Acterus. Glinda von Hearte. At the top of the bounty board was a message in red ink. "Though the missions are many and your skills focused, we expect greatness from each of you, no matter the situation. Now is when you show us what you can do. The future will see you put into more proper positions, according to your skill." --Guild Leader Noteya Glinda von Hearte stood behind a mass of members, her height allowing perfect view of the bounties. She crossed her arms and turned back. The room was a circle, with many, many different paths branching from it. It was almost overwhelming. Thanks to the signs above each hall, however, she knew where she was to go. The Blackhall, was its name. A cathedral housing several different, actively shifting magitech teleportation devices. It was the, "Most expensive, non imperial thing on the continent," or so many of the guild heads said. They applied to each mission group, porting them to their specific region in an instant. One hallway remained with its door shut. The sign above it read, "Rautefracht Capital." The Phalanx still remained, after all. Glinda walked to her team's hall '27' and waited there for her four other, unfamiliar members. To be honest, she was quite happy with the size of the team. Had it been smaller, like a two-man team on the onset, it would have felt awkward. She needed to warm up to the idea of working with others intimately. Leaning against the hall's right column, she looked through the crowd. What unique individuals would brighten her day?