M
Murasaki_Sama
Guest
Original poster
So I've seen a couple of group Marriage Rps around on various RP sites, but I always found them to late to join. I would kind of like to be in one, although I might not so much like to run one. Maybe co-run, if I could find another person interested in being a mod.
Anyway, I have an idea for one, and if anyone wants to work with me to flesh out the idea, or mostly take it over and run the RP (with some help from me, but not a ton) that could be cool. Right now, I just want to know if enough people are interested in the RP.
So, idea. Right.
Um. First off, there are 3-5 couples (I've seen those numbers most, I guess?). It will be a standard arrangement marriage RP, where two characters are paired up as fiances before the RP starts. There will be two differences, however. Maybe three? I mean, I am not going to say the pairs have to be male/female or male/male like I've seen some arranged marriage RPs do. The characters can be any gender.
Anyway, first big differences - the pairs are not advertised. So there are like, 6-10 spots for characters. Obviously the pairs are determined in advance. However, none of the players are notified of the pairs until all character sheets are in. So instead of having a chart with the pairings posted in the set-up/ooc thread, we'd just list a few character ideas or slots. People would create characters, and then be told who they would be paired with. This would help to add complication and drama when two straight guys, for example, end up paired together. Of course, the pairings would be decided in advance; they just wouldn't be published.
Second difference - once all the character sheets are in, each player would be given two character names. The first character name they get is for their fiance, the character their character has to marry. The second character name would be for another character they had to develop a relationship with. Now, this is the fun part. The nature of the relationship is entirely up to the two players. They could be best friends, secret lovers, rivals or full out enemies, anything. This would help make sure that players interacted with at least one person other than their fiance (so that it doesn't end up looking like five random 1x1 romances mixed into the same thread).
For setting, I was thinking something a bit steampunk/gearpunk/clockpunkish, rather than traditional fantasy or sci-fi. Maybe Tesla punk mixed with some magic? I mean, I could up with a detailed world setting in a matter of minutes, but I'm not set on any such setting right now.
So...um. Is anyone interested in an arranged marriage RP with the above features? I'd also love to toss in some basic politics/intrigue, war or something...I don't know, something to make it more than people getting married. Ideas? Comments? Anything?
Anyway, I have an idea for one, and if anyone wants to work with me to flesh out the idea, or mostly take it over and run the RP (with some help from me, but not a ton) that could be cool. Right now, I just want to know if enough people are interested in the RP.
So, idea. Right.
Um. First off, there are 3-5 couples (I've seen those numbers most, I guess?). It will be a standard arrangement marriage RP, where two characters are paired up as fiances before the RP starts. There will be two differences, however. Maybe three? I mean, I am not going to say the pairs have to be male/female or male/male like I've seen some arranged marriage RPs do. The characters can be any gender.
Anyway, first big differences - the pairs are not advertised. So there are like, 6-10 spots for characters. Obviously the pairs are determined in advance. However, none of the players are notified of the pairs until all character sheets are in. So instead of having a chart with the pairings posted in the set-up/ooc thread, we'd just list a few character ideas or slots. People would create characters, and then be told who they would be paired with. This would help to add complication and drama when two straight guys, for example, end up paired together. Of course, the pairings would be decided in advance; they just wouldn't be published.
Second difference - once all the character sheets are in, each player would be given two character names. The first character name they get is for their fiance, the character their character has to marry. The second character name would be for another character they had to develop a relationship with. Now, this is the fun part. The nature of the relationship is entirely up to the two players. They could be best friends, secret lovers, rivals or full out enemies, anything. This would help make sure that players interacted with at least one person other than their fiance (so that it doesn't end up looking like five random 1x1 romances mixed into the same thread).
For setting, I was thinking something a bit steampunk/gearpunk/clockpunkish, rather than traditional fantasy or sci-fi. Maybe Tesla punk mixed with some magic? I mean, I could up with a detailed world setting in a matter of minutes, but I'm not set on any such setting right now.
So...um. Is anyone interested in an arranged marriage RP with the above features? I'd also love to toss in some basic politics/intrigue, war or something...I don't know, something to make it more than people getting married. Ideas? Comments? Anything?
Atanwan, the City of All Souls, is the largest and most famous city in the world. There scholars, artists, warriors, merchants and politicians gather to exchange everything from ideas to gold. It is also the only city-state that does not owe any allegiance to another power, and has managed to remain neutral for nearly 1000 years.
Every fifty years Atanwan stands as host to the Ritual Reconciliation. Every leader in the known world sends one son or daughter to be married to the child of another leader. These marriages are determined and agreed upon decades in advance, and cannot be changed; they often serve as marriage in form only, not in function. Second and third children are preferred over direct Heirs, as not all marriages result in children. The Reconciled must live in together in Atanwan for one year and one day prior to the mass wedding ceremony of the Ritual.
The Year of Reconciliation is upon the land and royal entourages from kingdoms far and wide pour into Atanwan in preparation of the Ritual. The year will be a busy one, as merchants and pilgrims descend upon the city to celebrate. Global politics will be played out in a single city, while nations turn their eyes from war and peace to Reconciliation.
Every fifty years Atanwan stands as host to the Ritual Reconciliation. Every leader in the known world sends one son or daughter to be married to the child of another leader. These marriages are determined and agreed upon decades in advance, and cannot be changed; they often serve as marriage in form only, not in function. Second and third children are preferred over direct Heirs, as not all marriages result in children. The Reconciled must live in together in Atanwan for one year and one day prior to the mass wedding ceremony of the Ritual.
The Year of Reconciliation is upon the land and royal entourages from kingdoms far and wide pour into Atanwan in preparation of the Ritual. The year will be a busy one, as merchants and pilgrims descend upon the city to celebrate. Global politics will be played out in a single city, while nations turn their eyes from war and peace to Reconciliation.
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