- Posting Speed
- 1-3 posts per day
- One post per day
- 1-3 posts per week
- One post per week
- Writing Levels
- Intermediate
- Adept
- Advanced
- Prestige
- Adaptable
- Preferred Character Gender
- Male
- Female
- Genres
- Fantasy, Modern, Magical, Romance, Greek/Roman mythology, Action, Mystery, Scifi, Anime, Medieval, Yaoi, Yuri, Fandom.
IC LINK
Starter x Plot, lime
Arc 1: Legends of the Past
This roleplay will take place 80 years after the anime/manga ends, all Canon characters are deceased but your allowed to be a descendant of one of them. We will be starting with the Hunters Exam but as we progress through the stages the real plot will be revealed (its a secret, for now =) ). Your free to already know Nen or not but you cant be a master of it yet, we dont want major OP characters right off the bat (like Killua) lol. Of course all the characters will pass the Hunters Exam (that is unless you want to fail, your choice). Everyone is free to contribute to the plot/story, I'm very open minded!
@samreaper & @Shoske are my Co-GM's. Please defer to them if I am unavailable =)
@samreaper & @Shoske are my Co-GM's. Please defer to them if I am unavailable =)
- No controlling other players characters unless they give you permission.
- No OPing (overpowering) you have to be able to get injured and occasionally lose.
- Must post at least once every 3 days, if you cant please let us know via OOC.
- This is a PG-13 roleplay so keep it at kissing max in the IC, if you wanna go further please take it to PM's. (Make sure your in the same age bracket!!)
- The same amount of violence shown in the anime is allowed here but no more (basically keep the gore to a low minimum).
- Character limit per person is 3.
- If you've read these rules please put "Osu!" somewhere in your CS.
- Be nice and respectful to your fellow roleplayers in the OOC, if you have a problem regarding the IC or plot please consult me or a Co-GM or take it to a PM.
- 1 Paragraph minimum per post.
- Heres a link for those that dont know or need a refresher about Nen.
- Follow all of Iwaku's rules.
- I reserve the right to add to/change these rules at any time.
- Most importantly....[Rainbow]have fun!![/rainbow]
This is a diagram of the different Nen categories and how they coincide with eachother.
Accepted x Characters, orange
Exam x Stages, blue
Appearance: (Anime pics only, description optional)
Name:
Age: (12-30)
Height:
Weight:
Family:
Sexuality:
Personality: (Optional)
Background: (Optional)
Skills: (Physical, weapon, general, ect)
Nen Type: (Transmutter, Specialist, Conjurer, ect)
Weapons: (Optional)
Theme song(s): (Optional)
Name:
Age: (12-30)
Height:
Weight:
Family:
Sexuality:
Personality: (Optional)
Background: (Optional)
Skills: (Physical, weapon, general, ect)
Nen Type: (Transmutter, Specialist, Conjurer, ect)
Weapons: (Optional)
Theme song(s): (Optional)
Blue for Male/Aqua for Female
Koa Riyū Freeces|Specialist - Sonar
Shadouparusu "Shade" Zoldyck|Emitter - Sonar
Syrenei "Sy" or "Syren" Kazuran|Emitter - @RaineSensei
Menzai Azin|Manipulator - @samreaper
Luka Kurta|Conjurer - Sonar
"Jin Hanzo" (Kamishini real last name)|Enhancer - @Shoske
Cora Kurta|Tramsutter - @Shoske
Nina Teskislav|Emitter - @CrimsonHorizons
Enju|Conjurer - @NorwayFOO
Tsuji Kitahara|Conjurer - @Roxshi
Neil|Male|Transmutter - @zane620
Sora Kuikku|Enhancer - @NorwayFOO
Koa Riyū Freeces|Specialist - Sonar
Shadouparusu "Shade" Zoldyck|Emitter - Sonar
Syrenei "Sy" or "Syren" Kazuran|Emitter - @RaineSensei
Menzai Azin|Manipulator - @samreaper
Luka Kurta|Conjurer - Sonar
"Jin Hanzo" (Kamishini real last name)|Enhancer - @Shoske
Cora Kurta|Tramsutter - @Shoske
Nina Teskislav|Emitter - @CrimsonHorizons
Enju|Conjurer - @NorwayFOO
Tsuji Kitahara|Conjurer - @Roxshi
Neil|Male|Transmutter - @zane620
Sora Kuikku|Enhancer - @NorwayFOO
Stage 1
First Examiner - Roy Mifusu
You will have to pass through a obstacle course that Roy has aptly named Hades Gauntlet.
First you climb up a metal ladder that electric currents run through every 8 seconds reaching up to 1200 volts. Once you climb about 30 ft you'll reach a metal platform thats about 4x4 wide and has a vent on top. Every 10 seconds fire shoots out from this platform reaching between 3-6 ft into the air (original recipe or extra crispy?) the fires last on variable of 5-10 seconds. The only way off the platform (unless you jump down, thus quitting) is through a 20 ft long catwalk. But this is no normal catwalk, the metal plates that serve as the floor are randomly interchanging. One moment there will be solid floor and the next it will be empty air, the pattern is random so its next to impossible to predict.
If you make it through that you'll be faced with a tight rope (yes like the acrobats use) that stretches between 2 metal platforms reaching about 30 ft in length and 10 ft below a valley of vicious looking spikes greets you. Hey thats not so bad huh? Wrong! Hanging over the rope swinging back and forth is a line of massive, deadly sharp metal axes, swords, spiked maces, you name it. A 6 inch gap is between each of these instruments of death, they swing out of time with each other so once one passes you only have a second to pass before the next slices through.
If you manage to pass all of that reaching the other side, you have one obstacle left. A 50 ft tall, 2 ft thick, and 3 ft wide flat wall of wood greets you. There is no handholds to be seen (theres hidden handholds on each side of the wall but near impossible to see), no rope, and no equipment. Throughout the wall blocks of wood will move letting 2 ft long spikes shoot out to make you a human shiskabob (idk how to spell that) before sliding back into place within moments.
You must climb this monster wall and make it to the other side to pass the course.
First Examiner - Roy Mifusu
You will have to pass through a obstacle course that Roy has aptly named Hades Gauntlet.
First you climb up a metal ladder that electric currents run through every 8 seconds reaching up to 1200 volts. Once you climb about 30 ft you'll reach a metal platform thats about 4x4 wide and has a vent on top. Every 10 seconds fire shoots out from this platform reaching between 3-6 ft into the air (original recipe or extra crispy?) the fires last on variable of 5-10 seconds. The only way off the platform (unless you jump down, thus quitting) is through a 20 ft long catwalk. But this is no normal catwalk, the metal plates that serve as the floor are randomly interchanging. One moment there will be solid floor and the next it will be empty air, the pattern is random so its next to impossible to predict.
If you make it through that you'll be faced with a tight rope (yes like the acrobats use) that stretches between 2 metal platforms reaching about 30 ft in length and 10 ft below a valley of vicious looking spikes greets you. Hey thats not so bad huh? Wrong! Hanging over the rope swinging back and forth is a line of massive, deadly sharp metal axes, swords, spiked maces, you name it. A 6 inch gap is between each of these instruments of death, they swing out of time with each other so once one passes you only have a second to pass before the next slices through.
If you manage to pass all of that reaching the other side, you have one obstacle left. A 50 ft tall, 2 ft thick, and 3 ft wide flat wall of wood greets you. There is no handholds to be seen (theres hidden handholds on each side of the wall but near impossible to see), no rope, and no equipment. Throughout the wall blocks of wood will move letting 2 ft long spikes shoot out to make you a human shiskabob (idk how to spell that) before sliding back into place within moments.
You must climb this monster wall and make it to the other side to pass the course.
Only 2 competitors are allowed at a time.
If you fall off you must start at the beginning, if you fall off more than twice you fail.
You must complete the course within 3 minutes or you fail.
Your allowed to use any weapons or equipment you've brought with you.
No fighting on the course, if Roy catches you you'll be disqualified.
Any competitors not on the course must stay at the beginning next to the ladder.
You must be prepared for possible death.
If a competitor is too injured to continue or is knocked unconscious they are disqualified
If Roy catches you cheating in some way you will incur his wrath.
Both competitors must make it through the Gauntlet in order for either to pass.
Both competitors must make it through the Gauntlet in order for either to pass.
Last but not least, Roy has the final say on anything and everything
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