Because of an intergalactic war, a treaty was made between involved planets to send tributes to fight in a gauntlet as proof of their new found "peace" with the victorious world. The governments of these planets have not told their people, but there is much speculation. By random selection, members of different species are taken from their home planets and forced to fight in a gauntlet against other abductees. The game makers constructed teams in which they see raw potential and provide weapons and armor to the participants. The gauntlet is faught in a tournament style, taking the victors of each group and betting them against eachother until there is only one winning team. Each time the team wins or looses, they gain members to replace those who have died. The teams are groups of five. For a reward, the game makers have added in a special treat. For the individual who obtains 100 points, they may make a selection on how to go forward. This individual gets to choose to leave or bring someone back to life who had died in the gauntlet. After each gauntlet, the teams are returned to their facilities, all living together and unable to destroy eachother unless in the arena. Rules of the gauntlet: 1)you can not leave; you will die instantly if you try 2)you can not kill yourself; it will not work 2)if you die, you die for good. Unless someone ressurects you with the 100 points. 3)Each individual earns points for how many kills they make in each gauntlet. 4)If you don't fight, you don't get points. 5)There are also bonus points for killing quest objectives in the gauntlet 6) No matter how injured you are at the end of the gauntlet, if you are alive, you will be transported back fully healed. This rp is meant to be very violent and graphic. Dying is common, but re-rolling is perfectly fine (as long as the C.Sheet is posted in the OOC when the time comes) Looking for consistant players who will help me come up with quest ideas and understand the "kill or be killed" theme of this game! Added Info: This RP will take place in seperate RP threads: One for each battle. Two teams duking it out in each thread and eventually only ending up with only one victorious team.