conman2163

Long live Carolus Rex...
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  1. Male
  2. Female
  3. Primarily Prefer Male
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Click here for Group IC
Herald's Of Change

An Ageless Empire brought together through blood, and through blood it must be shattered...

Since time immemorial, the Old Empire has ruled the all of the sunless thundering lands of Eruvia and her people, kept together by the strength of it's immortal Tsar and the loyalty of the nobles who cling to him desperately. On all of the three continents that the Old Empire controls, few know any semblance of freedom. Fear of the magic of the nobles and the army of monstrosities that the Tsar keeps in the spawning pits combined with thousands of years of oppression has beaten any resistance out of those suffering. At the bottom are the hapless Skaves, a class of humans, elves, dwarves, orcs, and other races who sustain themselves through hard menial labor, keeping the Empire's machine steadily going. They labor in the fields and mills to produce food and cloth, or in the forges and factories of the Empire, producing the weapons and tools that keep the Empire in control. Only slightly better off are the Artisans, a class of Skave that can perform more skilled labor, such as carpentry, soldiering, or stewarding. At the top are the nobles, according to legend they were originally the children of the Tsar, which perhaps explains the magic that flows through their blood, and their honored place of governance. They have formed great houses that are charged with policing the lands and ensuring production continues. Then there is the Inquisition, the hand of the Tsar, charged with tasks such as hunting down halfbreed children of Skaves and Nobles, keeping the nobility in line, and protecting the Eternal Palace and Ruby City.

You play one of the halfbreed children of a Skave and Noble, hunted by the Tsar, pushed to the outskirts of society and forced to eek out a living through scavenging and thievery. You are all endowed with the magecraft usually only held by nobility, and you have been gathered together from every corner of the Old Empire's three continents to hear a simple proposal: Upend and destroy the Old Empire.

Since time immemorial the Tsar has ruled the thundering lands of Eruvia, but it is time to bring his rule to an end.



This is an RP that is focused on politics, intrigue, and rebellion. I am running it together with three other Co-GM's @SoleStride, @Dakota K5, and @Kurogane86. If you are interested, I would appreciate you tagging one of us three in a post and if possible joining our discord: Discord Link, while you're at it please read the rules



1. All Iwaku rules must be followed and observed at all times, this extends to the discord.
2. Don't be a dick.
3. No godmodding or metagaming is allowed
4. The GM's word is law, while open discussion is encouraged, if a decision is given it is final.
5. This RP is strictly bluestar only.
6. All members must create a character sheet and have it approved before posting in the IC thread

Name:
Class:
Preferred Weapon:
Occupation:
Race/Species:
Age:
Sex:
Hair:
Eyes:
Fur/Scale/Skin:
Height:
Weight:
Build:
Identifying Features:
Magical Element (Pick one to start with: Earth, Fire, Water, Air, Light, Dark):
Personality:
Background:

That is a very basic character sheet that any may use or modify, please at least have most of the items on the basic sheet though
 
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Name: Otto White
Otto White young.jpg
“This could have played out thousands of other ways with thousands of other paths but in the end, we would still end up this way, you on your knees and me with a blade to your throat. Truly the game was rigged in my favor from the start.”

Class: Skave

Background: To be revealed

Preferred Weapon: Kriegsmesser

Occupation: Rebel, a former sellsword

Race/Species: Human

Age: Unkown

Sex: Male

Hair: Blond

Eyes: Ice green, most of the time

Fur/Scale/Skin: N/A

Height: 6’3

Weight: 240 pounds

Appearance: A great big mane of a beard frames his face as his hair sweeps back with the sides shaved and the top left long. Wearing a close-fitting shirt and pants that are tucked into black leather boots made for slogging in the mud. Along his back sits a great big war knife or kriegmesser “liberated” from someone who really didn’t have a use for it anymore.

Build: Tall, muscular, and all kinds of powerful but with deceptive quickness.

Identifying Features: Two scars along his face and nose

Magical Element: Fire, Wind, and Earth

Personality: There was a time when Otto was a friendly bear of a man, the first to buy a drink and listen to your story but now it’s different, he’ll still listen but there is a hardness to his look, something in his eyes is dark and cold but a warmth still lies beneath the surface.
 
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“As you say…”​
Name: ‘Kth’, no longer has any sort of surname as she was disowned
Class: Skave
Background: Artisan; Weaver, minor goldsmithing
Preferred Weapon: Karambit / Hand-2-Hand
Occupation: Weaver / Honey Pot
Race/Species: Half-Elf
Age: 25yo
Sex: Female
Hair: White Smoke (#F5F5F5)
Eyes: Eigengrau (#16161d)
Fur/Scale/Skin: Raw Umber (#826644)
Height: 5’6” (167.64 cm)
Weight: 120 lbs (54.43 kg)
Build: Lithe midsection, with lean muscular legs and one arm seeming noticeably stronger than the other
Appearance:
Kth does her best to hide the majority of her appearance unless she is on call, draped in relatively drab fabrics that are always sure to hide her hair, face, and right arm. When comfortable enough to show more of herself, or asked to do so, she will still go out of her way to hide two specific things above all else; her ears and her right arm.
Identifying Features:
- Horribly disfigured ears, which she covers with metal ear-cuffs
- Body is mostly covered with scars
- Missing everything but the metacarpal bone of her left ring finger
- Always wears clothing with an overly long right sleeve; right arm up to the elbow is blackened and seems frail, entire right arm covered in scars that look suspiciously like runes
Magical Element: Fire
Personality:
On the outside, Kth seems rather glum but agreeable, exhibiting a strangely large amount of patience. Though there is rarely a genuine eagerness to anything that she says or does, she rarely offers too much resistance to anyone who could be seen as her superior. She adopts a manner and demeanor to make the majority of the room feel most comfortable so as not to draw too much attention to herself, and could definitely be equated to something of a ‘Yes Man’. Because of this, it is rather easy for her to come off as insincere, which in most cases is certainly correct. On the inside, Kth is always observing: watching, listening, taking note of the places and the people around her. Her endless drive to continue living despite the hand the world has dealt her has left her quite cold and rather selfish. The only indication that her internal monologue ever differs from her seeming inability to deny any request made of her is the fact that no matter her expression, the only emotions to ever spark to life in those dark eyes of hers are rage and disgust. Yet, because of her ability to deal with most of what people throw at her, those bursts of emotion are few and far between.
The only time any part of her demeanor changes is when she is forced to reveal her ears while seeming to become only mildly agitated when made to expose her right arm. Exposer of her ears forces her to momentarily shut down, a state that may take some time for her to recover from.

Backstory-
As rumor would have it, Kth was the child of a once well known Artisan. Though it was a relatively good life it was still a tough one, her livelihood relying solely on the fickled whims of the nobility. One day she sought to use her wiles to attract a patron, ensuring a more steady flow of income and work for herself. It was only a matter of time before the woman realized that she was with child. Unable to find a way to explain away the child, the Artisan chose to hide her away instead, as it would be disastrous for the Artisan if it ever came to light that the girl was the bastard of a noble line. As the child grew older she was taught the skills of her mother, eventually becoming decent enough to assist her mother with her work.
The noble lover, however, was becoming increasingly suspicious. His questioning of the Artisan became more and more intense until one sweetly worded lie tricked the Artisan into revealing the child to the nobleman. It shouldn’t have been that much of a surprise to the Artisan when she was betrayed and handed over to the Tsar under false allegations, the child was whisked off and supposedly murdered to keep the noble’s secret. But gold can always be made, and the child did have her mother’s talents. Instead of being slaughtered in the night she was sold to the highest bidder, using her skills at the whim of whoever owned her contract. Eventually, it’s said that she came to be owned by a man who used her both as lure and trap for his enemies until one day someone managed to get to him first.
But those are all just rumors, of course.
 
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Human Form Demon/Angel Form
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“Tsk, this seems like a real pain.”

Name- Daisuke Hirragi
Class- Skave
Preferred Weapon- Daggers...lots and lots of daggers
Occupation- Rebel
Race/Species- Human Demon Angel hybrid
Age- Unknown
Sex- Male
Hair- Black
Eyes- Yellow
Height- 5’11”
Weight- 160
Appearance- While in human form Daisuke has an athletic slim build. He is tall and thin, with well toned muscles. He has black hair, yellow eyes and a great smile. He typically wears nicer clothes like a male host.
While in Demon/Angel Form which he calls his “Kamen Rider Dark Angel” Form He is tall, thin, athletically built with claws, a long demonic tail, fangs, Black angel wings, a pair of horns and he typically walks on all fours.
Build- Athletic/toned
Identifying Features- piercing Yellow eyes, and several tattoos from all around the world.
Magical Element- Darkness, Light and Earth
Background - (to be revealed)
 
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This sounds interesting. Is there any lore about races and what the magecrafts are? I'm not sure how to go about creating a character that will fit into the world.
 
Melaina Sullivan
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Name: Melaina Sullivan

Class: Skave

Preferred Weapon: Dagger / scrolls.

Occupation: Scribe

Race/Species: Fae (dark)

Age: 19

Sex: Female

Hair: Black

Eyes: One missing, one silver-coloured

Skin: Soft peach

Height: 30 cm (almost 1 feet)

Weight: 9 kg (around 20 pounds)

Build: Slim

Identifying Features: She's very small and misses an eye.

Magical Element: Dark

Personality: Grumpy

Background:
Melaina was born as a half-bred with a Skave father and a Noble mother. As the tale goes, her mother was left 'unsatisfied' and 'wanted' by her Noble husband, both physically and mentally. After all, the man was best to be described as your average snob, focused on nothing other than his own wealth and status, with little care for the well-being of his wife. This resulted in her search for some nights of fun and companionship elsewhere. Eventually, she found a particular Skave whom she began to visit on a regular basis. The accidental child that resulted from these secret meetings was first claimed to be a legitimate Noble child. As a result, Melaina had the privilege of a Noble upbringing, including the knowledge of proper etiquette, reading, writing and magic. She even managed to pick up some lessons on politics and governing, despite her sex making it unlikely that she would gain an actual position in the bureaucracy.

Sadly enough, the truth was eventually discovered by the Inquisition. After all, most peasant's lips were easily loosened at the sight of a few coins. Being Fae folk, the family was already suffering from a stricter watch than most of the other Nobles. After all, they were a rare and rather mysterious species. The scandal of housing a halfbreed was big enough for it to bring down the entire Sullivan lineage, as well as any other Fae with ties to them. A considerable amount of the already small Fae population was brought to merciless 'justice' in public, for all to see.

Luckily enough, her biological father managed to figure out what was going to happen. After all, it was his own family whom had been rattling to the Inquisition. In an act of pure bravery, he managed to save her from the Inquisition. It came at the cost of his own life. He was captured while they were on the run. He was publicly tortured and executed the very next day. Melaina managed to make it out alive thanks to his sacrifice, vanishing among the many other Skaves.

Suddenly finding herself at the absolute bottom of society, Melaina had to adjust quickly. Luckily enough, she had already learned how to utilize her magic. As a result, she was able to earn a small living through the illegal trade of magic scrolls and 'pet' summons. Having something like a small one-horned-rabbit bounce around was totally the trend among Nobles, enough for them to care little about where these scrolls came from. On the other hand, a lot of those whom were operating on both sides of the law found her more nefarious scrolls to be extremely useful. She was especially popular among thieves.

Her job wasn't without its risks. During one of her trades, a deal with one of the few people whom she believed to be trustworthy enough to meet in person, she was betrayed. She lost an eye during her attempt to get away, but managed to save her life. Due to this event, as well as her past in general, she's generally distrusting and she is in a foul mood more often than not. Even so, she still continues to sell her scrolls, only now with a bigger purpose in mind than her own survival.

Magic:
Her current level of magic allows her to create a variety of different magic scrolls.

In order to create them, she has to write down the specific runes (in blood) to create a magic formula, through which someone can channel mana in order to activate the scroll. Although she has considerable knowledge about the various usages of runes, she is still limited by whether or not she can write this knowledge down accurately enough to form the correct formula. Furthermore, the effects of a scroll are decided upon by four main factors:

  • First and foremost, the quality of the scroll is decided by the amount of mana someone invests in activating it. The more mana that gets invested, the stronger the effect is.
  • Secondly, the quality of a scroll is decided by the amount of detail that was put into the runes and formulas on the scroll. Something that was written on the go will always be far less effective than something carefully crafted over time.
  • Thirdly, the amount of time someone takes to activate the scroll is decisive towards how well the scroll achieves its desired effect. Channelling mana through it in a sudden burst of magic has a higher chance of disrupting the formulas than channelling mana through it in carefully and deliberately way.
  • Finally, the amount of magic that is already present can be of importance towards the effect of the scroll, as some other forms magic might interfere with the formulated magic on the scroll.

The types of scrolls of which she has currently mastered the creation are;

  • ewuNhp5.jpg
    Her first summoning scroll summons a one-horned-rabbit. It's a scroll she often sold to Nobles, in order to make a living. By now, she has created and sold countless them. This kind of scroll doesn't have much particular usage, although someone brutal enough might try using the rabbits horns to stab someone, for whatever messed up reason. The rabbit deteriorates after the scrolls effect wears of, and the time it lasts depends on the above mentioned four factors.

  • zeStVhN.jpg
    Her second summoning scroll has a lot more practical usages, as she created it specifically to scout out areas. It's a small swallow with which the user of the scroll can share senses, although it comes at the cost of not being aware of their own surroundings. The swallow deteriorates after the scrolls effect wears of, and the time it lasts depends on the above mentioned four factors.

  • The fourth type of third scroll allows users to temporarily cloak themselves in darkness, making them far more difficult to spot. This invention had turned out to be particularly profitable, especially when she traded them for a share in the profits of the thieves whom loved to use them.

  • The fourth type of scroll is, by far, the most difficult to make. It allows the user to temporarily turn into shadows and become intangible, unable to interact with their surroundings, but also making anything in their surroundings unable to interact with them, with the sole exception of strong forms of magic and light magic in general.

Appearance:
spoilerbb]
 
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"So long as you got the gold, I can get the goods."

Name: Illia

Class: Skave

Preferred Weapon: Daggers / Throwing Knives

Occupation: Thief

Race/Species: Human

Age: 21

Sex: Female

Hair: Black

Eyes: Blue

Fur/Scale/Skin: Warm beige

Height: 5’4

Weight: 92 lbs

Build: Lean

Identifying Features: Has a cross shaped mark with three coins at the top left, top right and bottom center burnt onto her left shoulder - a symbol of the gang she ran with

Magical Element: Dark

Personality: Growing up a thief, Illia has learned how to be resourceful from a very young age. She’s excellent in analyzing her current situation and reacting to minimize damage to herself and to the goods that she holds. Incredibly materialistic, the allure of security that money provides is something Illia can rarely look away from. While she understands honor and loyalty (honor among thieves, after all) and would respect rules set by people she respects, she’s greedy at every possible moment. She begrudgingly shares her supplies with her companions when she deems it necessary for her own well being. Illia, however, is a friendly and cheerful soul during interactions. A bit childish for someone her age who likes to joke around, she isn't someone who has a reputation for being the most mature person in the room. Nevertheless, she's responsible enough to be reliable.

Background: There isn't much to say about Illia's parentage. All Illia has heard of them were second hand accounts from her maternal figure because her own mother passed away two years after she was born. Apparently, her mother was an artisan - a maid for the noble family of Rizelina. Everything had been going relatively well for her, as long as she kept her head down and followed orders, then everything was all good. However, one day, one of the sons of the patriarch had his eyes on her. It was not a relationship. There was no love. Simply fooling around for a noble just like his ancestor the Tsar. And as a servant, she could do nothing but bend down to his wants. However, when she had come to the realization that she was with child, she knew immediately that it was unsafe for her to stay there. She knew that the family would kill both her and her child. With the help of her friend - who, in the future, acted as Illia's mother - they had escaped into the night. They had found shelter outside the kingdoms where they had to make do with what they had. Her friend had stuck by her through thick and thin. When Illia was born, the two agreed to raise her together.

But what a shame for Illia's mother when she had not returned one night and never did. She had died during a hunt but it was through human hands. So her friend raised Illia alone as best she can - but even she had come to perish through a sickness that claimed her life when Illia was just eight years old.

Alone in the world, Illia had gone to the streets to survive. Steal. Eat. Hide. Run. This was all she knew and this was all that she had lived by. She had almost been caught before but she was picked up by another older thief who had brought her to a small band of thieves. They had no name for they weren't supposed to exist. A group of Skaves skilled in the art of thievery. She had been young when she entered and they were the ones that truly molded her into the person she is today.
 
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Name: Tasarla Ekko

Class: Artisan Skave

Preferred Weapon:

Occupation: Bartender

Race/Species: Half-Elf

Age: 24

Sex: Female

Hair: Dark Brown

Eyes: Light Brown

Fur/Scale/Skin: Tan

Height: 5’2

Weight: 120

Build: slim

Identifying Features: Red head wrap, Gold jewelry, Pointed ears if you can catch a glimpse of them, Extremely short

Magical Element (Pick one to start with: Earth, Fire, Water, Air, Light, Dark): Water

Personality: Tasa is a very outgoing person when it comes to interacting with other people as she is a bartender afterall. She’s kind and will go out of her way to help everyone or any animal her eyes come across.


Despite this if anything too stressful were to happen she becomes timid and overwhelmed… Easily spooked and completely defenseless, not like she had a defense beforehand. Despite this she isn’t completely hopeless with a good head on her shoulders that’s got some knowledge in it. Especially if anyone needs a home brew, she makes the best.

Background: Tasa doesn’t know much of her parents, only that they left her to die in the middle of a road. It it had not been for the band of gypsies that had found her she would have surely died before ever getting to live a decent life. From there she learned the ways of a gypsy while traveling all across the world. She knows how to barter and sell because of it and her looks only come in handy.

Eventually she planted her own roots in a town and opened up a bar because it seemed like a successful business and she would be able to talk to people. It was a good life until it all came to an end when the guards came searching the city for her. She had no idea why but her only instinct was to run which is exactly what she did.
 
@PoetLore please feel free to join the discord to discuss it. :bsmile:
 
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Name: Lysithian Thresh (“Lysi”)

Class: Skave

Preferred Weapon: Staff

Occupation: Temple Thrall turned Brigand

Race/Species: Half-dwarf.

Age: 27

Sex: Male

Hair: Auburn hair flowing free that barely reaches his shoulders.

Eyes: Black

Fur/Scale/Skin: Olive.

Height: 5’0’’

Weight: 110 Ibs

Build: A combination of powerful muscles contrast against against a malnourished body

Identifying Features: Missing left ear.

Magical Element: Fire

Personality: A fireball burning bright beneath the darkened sky. Filled with saucy sass, Lysi dances his way into life with a flare as to always be upon the stage. The miracle is that he has yet to be captured after her escape with such a personality.

Background: You want my story? Well that’s a first. People usually just take a look at my energy and run, run, run the other way. I’ll give you the short version, shall I? After all, there will be plenty of time for a good story on a long journey. So attention! Attention, I say and heed my words for my father is a hedonist and my mother was a thrall. I have, as last I knew, three brothers, four sisters, and seventy-three half brothers and sisters. Likely that number has changed since I last stepped my cathedral of a home. My father’s a high-priest in the good old cult and could do most anything he wanted he wanted. And what he wanted was us kids so he took a lot of...concubines. That’s a nice word for it, right. Anyway, we were born and raised as chattel to be sacrificed in dear dad’s lust for power in cheery blood rituals. I mean, what else would you use a horde of half-breeds for? As the power of the region I grew up in, he was able to keep us secret enough that most people don’t know we all exist and the rest he was able to bribe, kill, or work with to silence. To make a long story short and uninformative, I escaped and have sworn that I will free all my siblings and slaughter my father. I have firepower and it’ll only get hotter and brighter. It’s time to put it to work.
 
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Raymond Arcen (#262b1e)
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Name: Raymond Arcen

Class: Skave

Preferred Weapon: Shortbow

Occupation: Herbalist / Versatile Gatherer

Race/Species: Human

Age: 23

Sex: Male

Hair: Light Brown which has been damaged, straight but braided and tied by short bands of red cloth with a pluck of hair swaying over his forehead.

Eyes: Amber colored

Fur/Scale/Skin: Warm Ivory

Height: 1,69 meters

Weight: 64 Kilograms

Build: He has a lithe build, weighing only heavily due to muscle mass.

Identifying Features: Physically he is not quite imposing with an around average or below average stature in length or a width posture. Instead what is very striking as an eye observes him up and down is his habit of glancing downwards. His eyes as he looks around not intended to look very far ahead but more in detail to what is around him and avoiding eye height or glancing at people. Another is a note of his stature, his back never quite straightened supporting the previous fact.

Besides this there are no obvious scars on his forearms, hands , face or neck with a lot of the not mentioned areas under a set of clothing. His high leather boots, baggy linen pants, a hemp undershirt, a baggy wool red attire with fur trimming on which seems to be the symbol of a hart which seems fancy though worn and a brown leather cap.

Magical Element: Earth

Personality: Apologetic, with a docile disposition. With a favoring on trusting one's intuition.

Background: (To be revealed)

Magic:

Type:Ability:
UtilitySlip Through is an active ability that can activate when Raymond touches a solid surface as long as it falls in line within the restrictions he has, allowing him to pass through the object as if liquid to be swam or passed through. This however does not cause the actual object to become liquid, visually for another it would only look so. During this transition he is able to control his movement, but cannot sense his surroundings or breathe requiring him to only be inside an object as long as he can hold his breath. The object has to be large enough in dimensions for him to squeeze through and has to consist of natural minerals,. Due to refinement and hardness it becomes increasingly difficult, causing him to only be able to pass through loose soil such as dirt, clay or sand as of right now.
 
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“Death is nothing at all.“

Name: Lucien

Class: Skave

Preferred Weapon: Longsword

Occupation: Rebel

Race/Species: Human

Age: Unknown

Sex: Male

Hair: Black

Eyes: Crimson

Height: 6'1

Weight: 200lbs

Appearance: Tall with a muscular build and wearing a black travelling cloak that would typically protect his features with a hood. His eyes are crimson with a line of facial hair that stretches across his jaw, trimmed close and carefully. His hair is a mop of black that is often messy, though remarkably tame. He prefers black, neatly tailored clothing that fits him well, typically a black tunic and trousers. He wears brown leather riding boots, and belted at his waist is a longsword, likely taken from some noble for the ornate hilt that takes on the look of a dragon.

Build: Athletic

Identifying Features: None

Magical Element: Fire, Water, and Air

Background: Unknown (To be revealed IC)
 
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Name: Caela Varyn
Class: Skave
Preferred Weapon: Longsword
Occupation: Currently employed when she wishes to be as a mercenary of sorts
Race/Species: Human
Age: 25
Sex: Female
Hair: Black
Eyes: change from black to steely blue
Fur/Scale/Skin: pale complexion
Height: 5'10"
Weight: 150 lbs
Build: Athletic and toned
Identifying Features: A feather symbol is on her wrist that she was born with.
Magical Element (Pick one to start with: Earth, Fire, Water, Air, Light, Dark): Wind
Personality: Caela is a strong, determined personality. She is not one to make a decision quickly or lightly, feeling the need to analyze and prepare for all eventualities before doing so. She is loyal and can be brutally honest, and that without much tact and never regret.
Background: Unknown (played out in IC)
 
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Thank you.. Posted.
 
Aliza
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Name: Aliza

Class: Skave

Preferred Weapon: Fists and greaves

Occupation: Brawler

Race/Species: Draconian

Age: 27

Sex: Female

Hair: Silver, long, braided

Eyes: Red

Skin: Fair

Height: 2.15 meter (just over 7 feet)

Weight: 97 kg (a little over 213 lbs)

Build: Tall and muscular

Identifying Features: She's very tall and possess a pair of horns

Magical Element: Earth

Personality:
Energetic, kind, optimistic, a bit dirty, outgoing, social, not really knowledgeable about personal boundaries, nor about etiquette, nor about gender stereotypes.

Background:
Aliza doesn't know where she came from, as her first memories are all about learning to fight. In fact, she can't even recall whether she ever had a 'parental' figure in her life to begin with. On the other hand, she still remembers how she was taught to beat the life out of someone twice her size from the moment she could walk. The ones whom raised her were organisers of a fighting ring, taking in children to raise them for the sole purpose of earning money by hosting fighting rings for Nobles to bet on. They even went as far as illegally hiding magic users, to make the brawls more entertaining with a touch of magic. Aliza was one of those magic users.

It wasn't all that bad, as she was Draconian, a race that was naturally inclined towards violence, and a race that was quick to grow strong and tall. As a result, she won a lot of matches and was treated fairly well. However, there was one thing that never sat well with her, which was the harm she caused others. Whenever she was put in a ring, she was quick to enter a state of seeing red, only coming back to her senses when there was a bloodied, unconscious person lying in front of her. Of course the cheering of crowds and the following rewards (better food, a comfortable bed to sleep in, and at times even alcohol) were great to experience, but she somehow never really felt good about it. At best, it was a way to distract herself from the usual daily troubles.

However, her inability to feel happy about winning a fight worsened when she finally grew old and strong enough to accidentally beat someone to death. The moment she got out of her fighting frenzy, she knew something was up. Of course, the cheering of the crowd was even louder, and were the rewards were even higher, but she never managed to get over the feeling that she had done something wrong. On the other hand, she didn't understand what it was that she did wrong, or why she had such an odd feeling to begin with. Having grown up as she had, she knew nothing about the value of life. In the end, she figured it wasn't word fretting over. Surely the bad feeling would go away after another fight.

She turned out to be wrong. The feeling didn't go away, and only got worse after she killed a second person. In fact, it got much worse after she killed a third. After the fourth, it got to a point where she couldn't stop thinking about it, no matter how much booze she drank, or how much luxury she was offered. Noticing that her performance started to go down, as a result from overthinking, the organisers tried all sorts of things to make her stop thinking about what she was doing. They tried to get her hooked on drugs, but the moment she was given it, she turned feral and nearly torn down the place, almost injuring herself beyond being capable of fighting in the next tournament. The option was quickly scrapped off the list. The next option was to present her with some male company, hoping she would get rid of her overthinking by getting her blood running through other means than fighting. Her first and foremost instinct was to knock them unconscious, and the instinct never really went away. At the end of the day, they couldn't really explain to her what this male company was for, so they gave up on the plan altogether.

Next up they tried to give her female company, a girl only a little younger than Aliza herself, whom had more success. Although they were separated by strong iron bars at first, Aliza finally got to really talk to someone. Eventually, after months of slow and steady progress, the iron bars were gone, and Aliza had learned that she could be close to someone without the need to beat them up. This backfired on the organisers, as Aliza eventually refused to continue fighting for them.

They were quick to use her friend as a weapon against her, telling Aliza they would harm the girl if she didn't fight for them. Aliza didn't believe they would go that far. She was wrong. In a fit of rage, the head organiser tortured and killed the girl, and threw her corpse in front of Aliza. The next thing Aliza knew, she was outside, feeling like she could faint at any moment and being entirely covered in dirt and blood. The fighting ring in which she had spent most of her life in was in ruins, as if an earthquake had hit it. Now alone, she didn't know where to go or what to do, as she was completely oblivious to the outer world and its workings.

It took her more than a year to fully adjust. The grim world was a brutal yet quick teacher. She learned whom to trust and whom to distrust, whom to fear and whom to make fear. She had gotten betrayed multiple times, but her growing magic power made escaping easy. Eventually, she made a bit of a name for herself as The Unkeepable, often captured, never held in captivity for long. Needlessly to say, she eventually ended up on the 'kill on sight' list, to avoid the trouble of her escaping abilities altogether.

There was one thing, however, that managed to keep her going. Her love for anything that (or anyone whom) could possibly be considered to be as much as remotely cute. Whether it was an attempt to fill in the void of loosing her one and only friend, whether it was a way to make up for the four people she had pummelled to death in the rings, whether it was due to finally being able to enjoy any social aspects of life, or whether she was a little odd from the start, nobody knew, but her obsession stands strong. That's why she figured these rumours of a big thief job were worth checking out. After all, making some new friends and getting a chance at meeting some cuties wasn't something she'd skip out upon.

Magic:
Aliza primarily uses the earth to strengthen her martial fighting.

One of the firs tricks she picked up, was using a layer of earth to shield herself. Although it was by no means a perfect or impenetrable armour, it really gave her an edge during her matches.

Another trick she picked up early, was to give her kicks and punches an extra hard impact by adding the earth's force to it. Especially the minerals in her greaves can be used to this extend, making her kicks something to be wary of.

She can also make the earth tremble in an area surrounding her, which she uses to break an opponents stance. If given enough time and concentration, she can cause a minor earthquake. She can use the same principle to break down walls made of dirt, earth or bricks.

Finally, she has learned to kick or swing rocks at her opponents, in case they are out of range.

Appearance:
QT2EfU3.png
 
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I just wanted to remind you that I'm going to be out of town from Friday the 13th - Monday the 16th. I"m going to be back Tuesday night, so I'll be able to post then, but this is moving pretty quickly, so feel free to gather Caela along if necessary. I'll still be able to post tomorrow night, but yeah..I have a feeling a LOT is going to happen before I can even read this again.

I'm open to suggestions...
 
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((Will update this reference image with something cooler later in the year! Get it? Because new years is almost here?)

MName: Kain Karian

Class: Skave

Background: Kain is the brother of Cain. Long ago his noble mother turned both brothers over to their skaven father so to keep them safe. To this day he can remember her face, but never could he put a name or recall a memory of her both good or bad. Throughout his childhood he lived as the son of a skave who owned a maintained a general goods store. In the cold world that was the life of skaves, both he and his brother were blessed with a relatively calm upbringing throughout their infancy and younger years.


Both Kain and his brother were expected to live a humble life. He wished to follow in his father’s footsteps to be a strong storekeeper, one who could sell the best products and fallout the most cunning lies. Such a peaceful life wouldn’t last forever though. At the age of 12 the brothers’ half breed nature was discovered by inquisition, the people tasked with hunting half breeds and exterminating them. In the blink of an eye Kain lost everything. The inquisition descended upon their humble store and slain his father in an attempt to put a stop to the half breed bloodline. The brothers watched their own father who had raised them for as long as they could remember die while they hid in a small crevice that was crafted to hide the family’s most valuable possessions… Unable to find the children, the inquisition set the small store ablaze, confident that Kain and his brother would burn to their deaths.


The rest of that night was a blur to Kain, specific details being pushed to the back of his memories to never be recalled upon ever again. Despite destroying everything they had, the fire did well in convincing everyone that the Karian brothers were no more, a publicly displayed lesson of what happens to halfbreeds. They survived, but now lived their lives as homeless orphans. For the next few years they’d live a life of hardships, they’d learn what it's like to not eat, to do unspeakable things just to have a roof over their heads for a night. Through the dark times the two forged an unbreakable bond that had been tested by the unforgiving skave world time and time again.


At the age of 20 the Kain brothers joined a small group of foot-couriers, a chance at a stable life once more, a life that would promise a home, food, maybe even new friends. Such a life was not a life that the two were destined to live just yet. A small alleyway scuffle would become anything but when Kain in the heat of the moment surrounded himself and his friends in a ring of fire, warding off their would-be attackers. He didn’t know how he did it, or why he was even able to do it. Fortunately for the two their courier friends were able to point them towards a group of individuals shrouded by mystery. The most they’ve heard were rumors. Kain was at a conflict… There was very little hope in him, but he did not want his comrades to suffer the safe fate as his father. In a unanimous decision the Karian brothers would go out to search for this mysterious group, to see if they can find answers in this life that has brought nothing but pain and questions.


Their fate was unwritten, their past was tragic. Where they end up is unknown to Kain, but he was determined to remain at his brother’s side, until the end.






Preferred Weapon: Sword

Occupation: Courier

Race/Species: Foxfolk

Age: 26

Sex: M

Hair: Short

Eyes: Crimson Red

Fur/Scale/Skin: Orange fur, fox pattern.

Height: 5’11”

Weight: 160

Build: Medium Build


Identifying Features: Birthmark on upper left arm.

Magical Element: Fire


Personality: Kain’s personality has been shaped by a past full of struggles. He has lost his touch with his lighter demeanor unlike his brother Cain. It’s difficult for him to trust people… He values caution over goodwill in most cases. If it weren’t for his brother Cain he would not have even gone this far to find the main group. Once someone gains his trust however he is a loyal companion, willing to watch out for those who he calls friends in even the worst situations. However he can be blunt and takes things with a grain of salt, but even if he might portray that he is reluctant about it sometimes Kain taps into his more well-natured side, a thing that his brother constantly reminds him to do every now and then. He tiptoes on the line between despair and hope. What happens next over the course of his new chapter in life will continue to shape his personality and demeanor.
 
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MName: Cain Karian
Class: Skave
Background: Cain is the elder brother of Kain. Long ago his noble mother turned both brothers over to their skaven father so to keep them safe. To this day he can remember her face, but never could he put a name or recall a memory of her both good or bad…

When he was young, Cain remembered moving and lifting a bunch of boxes for his father while working at a small store. Life was quaint and peaceful, and Cain would even remember running around in the back of the store chasing rats or playing with bottles with his brother in his free time.

Life was good. And then there came fire.

Cain was busy playing with some wooden toys when they came; strong, menacing men who sought their family. He remembered briefly being told to hide him and his brother, thankfully, his brother knew of the perfect place to hide: underneath a small vent that viewed the front counter. Both Cain and Kain watched in absolute horror as these men promptly killed their father and searched the whole place for them, staying silent the whole time, but still trying to discern what was going on throughout the entire time, by the time he came to realize it. All he could smell and see were the plumes of smoke that filled the building. The store was on fire! And his brother was trying to salvage what he could, he decided to help, carrying a few weapons and tools that he could, and when he turned around, he couldn’t find his brother.

He called out to him, his tail being singed in the process as fires, debris, and ashes crumbled all over him. He started to get worried, picking up his father’s axe and hacking away worriedly at anything and everything he could see.

Eventually, he went to the bottom floor, and saw his brother, groaning underneath a fallen beam, he ran over to it, burning his hands to lift the thing up and kick his brother free from it’s path and his brother slung behind him, broke through the door and ran away as fast as he could, not knowing who to trust or what to do, he just wanted his brother to tell him what to do. He was very confused. So he went to the only place he did know about: a small sewer fortress that the two of them built when they were younger.

So he stayed there until his younger brother woke up, pleading with him any hopes of advice to give. But he wouldn’t wake up, he kept shivering, he seemed cold all of a sudden, and he gave him a hug, not letting go, and igniting a flame from his hands. He was definitely spooked by the fact, but used this to heat up his brother until his eyes finally fluttered open. Cain was so excited to talk to him. He asked him fearfully what to do, to which he responded:

“We start again”

And so they did, at the age of 20 the Karian brothers joined a small group of foot-couriers, a chance at a stable life once more, a life that would promise a home, food, maybe even new friends. Such a life was not a life that the two were destined to live just yet. Cain would help the couriers as much as they could, even getting into variously dangerous situations, most of which perhaps involved his brother saving him, more than he liked to admit, and so they continued such a life.

Their fate was unwritten, their past was tragic. Where they end up is unknown to Cain, but he was determined to remain at his brother’s side, until the end.




Preferred Weapon: [Battleaxe
Occupation: Courier
Race/Species: Foxfolk
Age: 26
Sex: M
Hair: Short
Eyes: Brown
Fur/Scale/Skin: Orange fur, fox pattern.
Height: 6’ 0”
Weight: 165
Build: Medium Build

Identifying Features: Birthmark on lower right leg.
Magical Element: Fire

Personality: Cain’s personality remains unmoved by the troubles of the world, and has remained a blissful and ignorant livelihood akin to that of a child. Cain is smacked with a sense of unbridled optimism, and sees everyone as a potential friend. However, he fails to see a sense of caution or tactics unlike his brother, and would rather charge headfirst into any situation. He also remains loyal and faithful to those he calls a friend, and may be easily deceived individual at times. Finally, if you value personal space, then don’t bother being next to cain, as he is a big hugger!