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PERIWINKLE​
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Name: Periwinkle

Nickname: Peri

Age: 28 years

Home Territory: Wyndfel

Profession: Purifier / Blacksmith / Guard

Description: Short even for a goblin at 3'6", Periwinkle is something of an oddity: an albino goblin. Her pale skin is interrupted by the occasional scar from claw, tooth, or burn, and her platinum hair is kept shoulder length for more utilitarian purpose. By the slight frown in her mouth, and small lift in her eyebrows, and the distracted look in her purple eyes, she would very often clearly be elsewhere. Peri is rarely without some form of armor, usually a breastplate, and she carries a two handed sword 2' long from tip to pommel with her everywhere.

Personality: Peri isn't precisely a perfectionist; she would say she demands quality. Placing higher value on a job done than the person doing it, she comes across as cold and uncaring. A not entirely unfair assessment: she has little patience with people, particularly when they fail at a task she might otherwise feel was better accomplished otherwise.

This need for perfection stems from a deep seated feeling of inadequacy and a need for the approval of those around her. Fearful of showing weakness, Periwinkle hides behind a wall of anger and pride and quality. Behind that wall sits a small girl, however, desperate for sincere appreciation. And more's the pity; in her stubbornness, she regularly fails to see the very appreciation she longs for.

Bio: The Maester had a daughter. The first portend of ill to come. For generations uncounted, the title had stayed within the same family, passed down from father to son, with the focused training ensuring the son to be the best candidate for the position. It was tradition, to pass the torch to a male heir. And yet, here was a daughter, the Maester's first born. Nor would there be a chance for an eldest son; Yigwit's wife died giving life to small Periwinkle, and Yigwit was underling to wed again. Yet this was not bad enough, that the Maester should have only a daughter to train: it was as if the gods had refused the girl a soul, and she was born as white and pale as the snow of the Heights. People murmured, but said nothing.

Periwinkle grew up small but eager, learning everything she might from her father, yet always with the shadow of veiled disdain from the villagers. And Yigwit subconsciously blamed her for his wife's death, and distanced himself from her emotionally. That cut all the deeper when he found and adopted the small Satyr child when she was only a few years old, and even her great skills as a student seemed to gain her no appreciation from her father. And for Pan the Satyr, she held at first a hatred, though in time that turned to the beleaguered love of an older sibling.

When Periwinkle was old enough to enter the mines, a third portend of doom was discovered: she feared the caves with a paralyzing fear, a shame her father was able to keep secret. Desperate to still contribute, she turned instead to the smithy, and soon she was such a significant boon in metal working that no one questioned her absence underground. By proxy, she found a love of swinging the implements she made, and soon she was a fierce if unconventional fighter. But still she chaffed at her circumstance, knowing how she didn't fit, and she longed to do something which she could recognize as significant. When Pan left south, it wasn't too long before Periwinkle followed in his hoofprints...

Magic: Restorative: Purifying, Enhancing. Mining sickness is an all too common danger of delving into the earth for its treasures, and both the air and the water that the dust from the tunnels touches is well known to cause severe ailment. As a purifier, Peri is adept at keeping the airs and waters clean and, where it's unavoidable, nullifying toxins within a miner's body before they set in too significantly. Her enhancement proclivity is somewhat more minor, being mostly used on her own person in the smithy or in combat, and she finds it difficult to perform that branch of magic on another.

Skills: Talented purifier, passing blacksmith, competent fighter

Strengths:

  • Journeyman level knowledge of medicines; quick recognition of toxins even apart from magic
  • Well-read and educated, as far as the small knowledge of the Heights allows; certainly enough to inherit the position of Maester, should it come up
  • Absent much structured training, is unconventional and often unpredictable in combat, particularly when paired with her Enhancement magic
Weaknesses:

  • Tendency to overdo Healing and Channeling magic, very often to the harm of all parties involved
  • Difficulty overlooking and forgiving mistakes; does not regularly allow for second chances
  • Highly claustrophobic: when presented with the need to enter tight areas, will be paralyzed with anxiety
Romanceable: Strong independent she-goblin who don't need no man. But she wouldn't say no to the right one.

Artist: (Include credit for FC artist, if applicable.)


 
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Laceae
Nymph | 45 | Taitelle
Name:
Laceae Magnolia Obovata Asiaticus

Nickname:
Lia
Buttercup (by family)
Maggie (by family)

Race:
Nymph

Age:
45

Home Territory:
the woods west of Thaemar

Profession:
Herbologist, Healer

Description:
At a quick glance, this nymph in her outerwear is easily mistaken to be human, though perhaps a short one. Her smooth, blush skin and her meager height, just a few inches above four foot, have tricked many into believing the young nymph to be a human adolescent. But just beyond her neckline, her petal-soft skin transitions first into a sensitive, leafy green and then into a rough, flaky bark around her extremities. Laceae's fingers are twiggish, with bark that splits around her joints to reveal the pale pith inside, and her bowed calves are even darker in color and somewhat thicker skinned. Like an exoskeleton, this bark also follows up her spine to the base of her neck. From there grow the thin branches framing her scalp from which bulbous blossoms grow in pale pinks and oranges. The flowers and their leaves weave through her white hair, which grows sometimes so thick that it smothers the flowers with its volume. Smaller flowers bud and bloom along her hands and legs, the same pale tone of her hair. Her eyes are amber in color.

Laceae's bowed legs are only one of several physical defects she possesses, though they're perhaps the most obvious. Her spine has a slight curve and her shoulders uneven, though not enough to affect further affect her gait. Several of her fingers also lack the flexible interior pith and are instead tough, immovable bark. She suspects that she would be a few inches taller had she a straighter back and legs. Additionally, the greenish skin on her upper left arm and shoulder are dark and tough with scarring. She prefers to dress in lightweight clothes, as scratchy fabrics irritate her softer skin, and heavier ones damage the flora around the upper half of her body. One allowance she makes is for a gifted, sleeved cloak which she wears into large cities and cooler climates.

Personality:
At her core, Laceae is a mother. She carries strong maternal instincts that carry into her medical career, resulting in unusually fierce, protective behavior over her patients. Over time she grows to feel similarly about companions and friends, and treats those close to her like an extended family. This extended family is massive, and ever growing. Her interest in travel has shown Laceae all around the world, and she adds each new friend to her mental connections catalog, many of whom she loves like children, siblings or aunts/uncles. She loves easy, and hard, and takes betrayal very personally.

What Laceae lacks in body she makes up for in zest. Shes an outrageously joyful spirit and a loud personality, which often manages to make her seem bigger than she is. Her strong presence is largely attributed to her confident manner of speaking--without yelling, she manages to project her voice in an authoritative way that manages to avoid sounding rude or commandeering. A bubbly and typically positive attitude give her a few more inches to boot. Since she was young Laceae was always an outspoken individual, even sometimes to her own detriment. She sometimes lack the foresight to hold her tongue, and holds the belief that honesty is always the best policy, even when the truth hurts. Abundant with confidence, she is fearless pursuing her beliefs and goals.

Bio:


Laceae grew up in a small grove near the woods west of Thaemar, occupied by herself, her mother and her many siblings. Her mother, unusually involved and maternal, was the glue that held their family unit together, teaching her children to garden and grow the many herbs she'd gathered on her adventures across Atheria. She would tell stories to Laceae of great adventure, where Laceae herself was always the heroine saving her mother's fictional worlds. When she began to grow ill, their family began to grow apart. Several of Laceae's elder siblings moved on to live more solitary lives, while her siblings with youth grew more separated from their previously tight knit family life. Their grove garden began to wilt. Desperate to heal her mother, Laceae first tried to use her weak healing magic to treat her mother, and when her efforts failed, enlisted the help of Thaemar's greatest healers, but none could slow the progression of her mother's illness, and she eventually died.

Laceae was riddled with misplaced guilt, and helplessness. What good was her magical gift if she couldn't save her own mother's life? Distraught, she impulsively decided to return to Thaemar with one of the healers, who took her on as an apprentice in the city. Though he couldn't teach her much in the ways of magic, he began her traditional education in medicine. Not long after her arrival in Thaemar, she grew thirsty for more knowledge, and for more opportunities to help others in need. She began to travel from city to city, learning from the healers as she went and catching rides from caravans and messengers to save her the exhaustion of walking the roads with her ambling gait.

Eventually her travels brought her to Tórlinn, where she settled down with a medical crew tending to the mine workers. Here she met Shaela, a young horned woman and single mother to a half human half horned daughter, Raycene. Their love was hard, and fast, and short; Shaela fell to black lung, and too stubborn to quit working, it became deadly too soon to be treated. Laceae did what she could, healing with her novice magic and with her homebrewed medicines, but after only a year together, she passed away, leaving Raycene in Laceae's care.

Once more feeling like a failure, Laceae took Raycene with her to Taitelle, where she sought a proper magical education at the Academy. She met a small group of nymphs displaced from Eldan by the cropland expansion and took up residence with them. She found sweet commonality in living with working nymphs, and in sharing their pains over the slow poisoning of Alterra's environment. It seemed every day more people came to the city seeking refuge and food that there simply wasn't to be had. Laceae took to offering free medical care to such refugees, creating her own medicines from the herbs in her garden. She eventually found herself taking on a role more involved than that of nurse; unwilling to watch young children starve, she adopted several more youths into her shared home.

In the capital, Laceae was introduced to imperial politics, and before long began to hear whispers of rebellion. At first, she vehemently avoided these whispers and the people who spoke them, unwilling to become involved and risk the safety of her family. It was when Raycene was arrested due to rebel involvement that Laceae experienced a shift of opinion. Her home became a halfway house for those wanted by the Empire, and she used her magical gift with earth to coax her garden into growing faster and stronger so that she could feed her many charges. Some of the Eldan nymphs she originally sheltered with supported her; but others disagreed with the risk she was taking, and left to live in Estura. Although it pained her, she sent several of herbadopted children away too to live with family in her homeland grove.

Initially when Laceae received the letter, she felt skeptical. She was playing her own part, and couldn't abandon her children and family. It wasn't until a rebel refugee told her that her daughter Raycene till lived that she made up her mind to accept and take a role in saving the world. Her mother, she felt, would be proud.


Magic:

• Restorative: Healing and Enhancing
• Elemental: Earth

Skills:

• Herbology & Botany: skilled with identifying, utilizing and growing various flora, particularly medicinal plants and herbs
• Culinary: though a vegetarian, Laceae has a knack with food and a strong palette, particularly with pastries (though her sweet tooth isn't quite to everyone's taste)
• Tinkering: when life gives Laceae lemons, she experiments with them! She often uses homespun tools to help her with life's everyday activities. Among her favorites are a glove to help her grip her sewing needle, and the "arm-extenders" she uses to cook while keeping a healthy distance away from the fire (one can never be too far away from a flame!). Not all of her gadgets are particularly sturdy, however...
• Medicine: Laceae has been studying and using traditional methods of medicine since before she began to study magic. She has a strong understanding of physiology and pathology, making her particularly well suited to treating disease and infections, but is also practiced in tasks such as bone-setting, diagnosing and some surgical procedures.
• Sewing

Strengths:

• Empathetic and motherly: Laceae makes a particularly good nurse to the sick and injured, not just because of her medical skills but because of her empathetic and caring attitude
• Creative: being somewhat maladapted to the world, Laceae had to grow accustomed to finding her own solutions to everyday problems.
• Natural navigator
• Collected
• Astute

Weaknesses:

• Maladroit: Laceae, unlike others of her kind, lacks physical agility and can struggle with dexterity due to her bowed legs and the stiffness of some of her fingers. While she still possesses stamina, she struggles with maneuvering obstacles unaided in unfamiliar environments, and walks with a visible limp. She refuses, however, to carry a cane or any sort of walking aid.
• Gaps of knowledge: though a great doctor, Laceae is primarily accustomed to family medicine. She is not particularly skilled with poisons, curses or battlefield care and may struggle without her handy medic kit
• Combat deadweight: that is to say, Laceae has never received combat training and doesn't want to. She will defend herself, but isn't inclined to carrying a weapon and would rather flee or hide than attack
• Blunt
• Pyrophobic

Romanceable:
Yes

Artist:
Lourdes Saraiva
 
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Ilex Cassine
Nymph | 22 | Taithros
Name:
Ilex Cassine

Nickname:
None

Race:
Nymph

Age:
22

Home Territory:
Taithros

Profession:
A little bit of everything: lockpick, thief, sailor, skald ... He's truly a jack of all trades.

Description:
Ilex is a fairly average 5'10", with a frame more suited to running and climbing than lifting weights or clocking chins. His skin is almost deathly pale, his hair a shade darker than paper. Two, large green eyes are the main draw of his boyish face, followed by an ever-present smile. Upon close inspection, his skin is nearly papery, like a thin bark, and it is soft to the touch, but not the consistency of human skin. This is most evident at the bend of his joints, where it somewhat flakes away to reveal a fresh, greenish layer, with a feel almost like thick petals, while the callouses on his hands have a much harder, barklike consistency. He is very humanoid in comparison to his other nymph kindred, able to pass off as a human from a distance relatively easily. Depending on season, sometimes he has small, trumpet like flowers sprout under his hair.

However, like the rest of his nymph kindred, his body is beginning to fail him. His skin is a less healthy white, instead shading to a shade of gray. It is obvious that this is a sick nymph, whatever his smiling face might say.

Personality:
Ilex takes almost nothing seriously. He is puckish by nature, prone to cracking jokes and enlivening others - and distracting them, as well. He is highly charismatic, with a slight flair for the dramatic, and he enjoys a good show as much as anyone else. He is likewise a fantastic liar and prank, finding it fun to watch others deal with the confusion he instills just for kicks. He does understand when enough is enough, however, and he is sympathetic to the sufferings of others. He has a little bit of a wild streak, tending to go off on his own and do a bit of a job solo, especially to sate his own curiosity, a near compulsion to know things which others wish to hide. That said, his myriad of jobs - many of them illicit - has granted him a rather cunning mind, always thinking several steps ahead.

Bio:
Ilex Cassine was born in the manner of most nymphs - through their union within a single tree. However, unlike most nymphs, he was not just born anywhere - he was born in the heart of the Empire, in Taithros - not from just any tree, but a datura. From the very outset, it seemed his parents had planned for him a purpose already in mind. That plan, unfortunately, was never articulated, as Ilex was left, orphaned, on the streets. He matured quickly and learned hard the world of the capital city. A nymph like him stood out, and without his parents to guide him, he was left to his own devices. The pecking order was not kind to him, as a sickly nymph with no one to look out for him, until one day he was caught stealing.... and offered a job.

From that point on, he grew a reputation as someone who had... a particular brand of skills. The underground world of Taithros, of its beggar children, of its night women, of its contraband goods and its nobles with their wants, soon became his playground. To those willing to learn the ropes, so to speak, the doors opened were endless. Always there was crime to be had, needs to meet. He did a little bit of everything from that point, keeping his ear to the ground for better and better contracts, though nothing that would necessitate his hands getting too dirty. It was through this network that he first heard about Kiernan's Rebellion, their attempt to revive the World Tree and right the rocking ship they all happened to live on. Of course, despite his image and less-than-shiny background, Ilex had no desire to see famine sweep the land, for the continent to be plunged into lawless darkness. Instead, he decided to offer his... unique services... to the rebellion instead, knowing that eventually they might need someone who could smuggle them around.

And on top of that... this may be a way to get back in touch with a people he had never known.

Magic:
Elemental earth magic (beginner)

Skills:
- Lockpicking/breaking
- General person-to-person combat, with and without weapons
- Strategy and planning
- Networking
- Juggling (just for fun)
- Knot-tying (it is a surprisingly useful skill)


Strengths:

- extraordinarily even-keel even as plans fall apart
- able to improvise
- works independently very well
- an amazing liar
- good for morale

Weaknesses:

- tends to underestimate enemies and fortifications
- currently not at his physical best
- a fan of fancy plans -- which can get out of hand quickly
- lets his curiosity get the best of him far too often

Romanceable:
No. c: Sorry.

Artist:
awanqi
 
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