Halo: The Wrath of the Faithful

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AceSorcerer

Vi Veri Veniversum Vivus Vici
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As per the orders of the United Nations Space Command Navy,

You have been assigned to be stationed aboard the UNSC's latest Infinity-class warship, the UNSC Maelstrom. You will be sent to Luna, where the ship was constructed and awaits launch following preliminary testing. You will arrive by 17 November, 2613 for the christening ceremony, boarding, and the beginning of the five-year mission. Further details on your new assignment will be issued to you by your company commander. I bid you congratulations and good luck.

Derrick Thompson,
Rear Admiral Upper Half, UNSC Navy,
Captain of the
UNSC Maelstrom.

Regarding the Maelstrom and Her Crew:

The Maelstrom's Design

The UNSC Maelstrom is the seventh and utmost recent addition to the UNSC's fleet of Infinity-class warships. As such, it is an ideal flagship and long-term exploration vessel as the ship itself is self-sustaining in terms of energy as well as food. The ship has a regular crew of roughly 17,200 personnel that can be divided as follows:

-9,000 naval personnel (including SPARTANs)
-6,000 marines
-1,700 intelligence personnel
-500 civilian/paramilitary personnel.

Otherwise, the Maelstrom can safely accommodate roughly 30,000 people including personnel for various rescue missions and troop transport, though the Maelstrom is not designed for this purpose.

Regardless, the other specifcations, except the massive amount of weaponry, is as follows:

-Length: 5,694.2 meters
-Width: 833.3 meters
-Height: 1,041.2 meters
-Hull Thickness: 490 centimeters of Titanium-A3
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The Maelstrom's Mission

The Maelstrom's primary mission lies with peacekeeping within and exploration beyond the Outer Colonies into uncharted areas. However, with various seemingly unrelated attacks in the Outer Colonies, the Maelstrom and her crew, especially its SPARTAN-V platoon, has been asked to investigate and, if necessary, launch an offensive to subdue any major threats.
Notable Areas

-Bridge
-Galleys
-Engine Reactors
-Admiral's Quarter's/Office
-SPARTAN-V Sector
-Holodeck
-Hangars
-Medical Ward
-Cryogenics Bay
UNSC Navy Enlisted Rates
A brief explanation of rates:

Rates are the combination of a rank and job and are used by the Navy exclusively. An example would be that a navigator with a base rank of Petty Officer Second Class would have the rate of "Navigator Second Class." For SPARTANs, the above rule only applies for E-1 through E-3 rates, as SPARTAN petty officers are referred to by rank and not rate.

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UNSC Navy Officer Rates
UNSC naval officers do not have rates listed in the way that enlisted personnel do. Instead, all officers are addressed by rank. Warrant officers, however, as differentiated from regular officers by being treated primarily as enlisted personnel, but are specialists and trainers in their specialization. The exception to this unspoken rule is combat medical personnel, who are regarded as officers.

Examples

-A doctor who is W-1 would be "Medical Officer 1"
-An O-1 would be "Ensign"

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UNSC Marine Enlisted Ranks
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UNSC Marine Officer Ranks
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Regarding the SPARTAN-Vs

Mjolnir Mark VI-B Armor and the MSP

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Depicted Above: the aforementioned armor in its base form and default color with no attachments.

The Mjolnir Mark VI Power Armor is the utmost advanced of its kind. Capable of housing a top-of-the-line AI that will work with the wearer through the same neural link the armor uses. Increasing the wearer's abilities even further than before, the armor's nanomachines can heal the wearer's injuries and repair the armor itself in most cases. The armor itself also has a replenishing shield that helps prevent damage from enemy attacks.

The Microstorage Supply Pack (MSP for short) is a recent invention meant to aid in storage and reduce strain on soldiers. So far it has only been integrated into a variation of the Mark VI armor known colloquially as the "Mark VI-B," which has been issued to all combat-active Spartans. The MSP allows for Spartans to store their two primary weapons and additional supplies. Magnum, energy weapons, and grenades still remain on the armor's exterior, however. It takes the appearance of a small, grey orb on back of the Mjolnir armor where the sheath for a combat knife rests on the small of the back. Items are brought out and sent back in using the neural interface in the Mark VI-B armor, but the weapons and items that can be used with the MSP are special variations of the standard items. This is due to the fact that, in order to store the items, they are converted to data and inserted into the MSP. The MSP also carries some spare ammunition.
VI-B Armor Abilities

Each suit of Mjolnir armor can accept a special perk referred to as an "Armor Ability." For the purposes of this roleplay, all Armor Abilities from Halo 4 are fair game, though some Abilities will be modified for roleplay purposes. Use the link below to read through applicable Abilities and choose one for your character.

Armor Ability
SPARTAN-V Abilities

Part of the SPARTAN-V program involved activating psychokinetic powers in SPARTAN-V candidates via the stimulation certain cortexes in the brain and forcing the activation of a few specific latent genes and alleles. These abilities, which are used at the cost of proportional physical energy, include but are not limited to:

-Telepathy
-Telekinesis
-Telepathy Shielding (preventing a mind from being read via telepathy)
-Psychokinetic Shielding (creating a physical wall that can cover about three people)
SPARTAN Loadouts/Combat Roles

Spartans, due to the MSP, can now have varying loadouts depending on their combat role. The basic layout is as follows:

-Assault Rifle
-A Second "Primary" Weapon
-Magnum
-Combat Knife
-Energy Weapon
-2 Fragmentation Grenades
-2 Plasma Grenades
-An Armor Ability

Combat Role specific rules for layouts are as follows:

Demolitions: The second "primary" weapon is a Shotgun, the energy weapon is an Energy Hammer, and grenades are replaced with various explosives such as C4.

Infantry: The second "primary" weapon cannot be a Sniper Rifle.

Marksman/Sniper: The second "primary" weapon is a Sniper Rifle.

Mechanic: The energy weapon and a set of grenades are replaced with various tools and gadgets, which can be used as melee weapons if necessary.

Medic: The second "primary" weapon and one set of grenades are replaced with various medical tools, supplies, and medicines.

Tactical: The energy weapon must be an Energy Sword or Energy Stave, while the second "primary" weapon cannot be a Sniper Rifle.


Weaponry
Primary Weapons

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Personal Armaments

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Energy Weapons

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Grenades

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Rules

1. Ammo is not infinite, nor are grenades, nor will energy weapons never need to recharge.
2. Death is possible!
3. Romance is at player discretion.
4. Shields don't last forever, nor do Armor Abilities! Shields need time to recharge as do Armor Abilities.
5. Despite the sci-fi setting, attempt to keep to realism in combat.
6. Violation of the rules will result in character death.

Accepted Characters

UNSC & Allied Forces

Ensign Leo-713, "Leonidas" (@AceSorcerer)
Corporal Morrison O'Rielly, "Boomer" (@PSYCOsanches589)
SPARTAN Amber-947, "Hotshot" (@NacNak)
SPARTAN Kori-738, "Stone" (@Stryder)
SPARTAN Heather-737, "Fox" (@Stryder)
Major Thal'Xumanee (@PSYCOsanches589)

The Faithul

Minor Lance Bax Goz (@PSYCOsanches589)

Major NPCs

-Rear Admiral Derrick Thompson, "Ironsides"
-Khys'Nahom
Name:

Nick-/Codename:

Designation: (The designation is a unique letter-serial number combination used to identify military and paramilitary civilian personnel. For Spartans the template is S###, with the numbers being the three-digit numerical designation that replaces a last name [ex. John-117 is designated S117, use 700-999]. "N" is used as a preface for all other Navy personnel, while "M" is used for Marines, "O" for the Office of Naval Intelligence, and "P" for paramilitary/civilian personnel.)

Age: (25+ for SPARTANs, 18+ for everyone else.)

Gender:

Height: (Males are typically 190-210 cms without armor, while females are between 175-200 cm tall. Add 10 cm for when in armor.)

Weight: (The male average ranges from 120-140 kg, while females range from 110-130 kg. Add 320 kgs for when in armor.)

Species:

Eye Color:

Hair Color:

Branch: (UNSC Navy, UNSC Marines, Office of Naval Intelligence, Civillian, or Faithful)

Rate/Rank: ("Rate" is UNSC Navy, "Rank" if Marine or Naval Intel. Put pay grade in parenthesis)

Assignment: (What ship and platoon is your character assigned to?)

Position: (Platoon Commander, Captain, Spartan Commando, Infantry, etc)

AI: (optional)

Combat Role: (Demolitions, Infantry, Marksman/Sniper, Mechanic, Medic, or Tactical)

Armor Color/Distinguishing Marks:

Weapons Loadout:

Appearance: (image optional)

Personality: (optional)

Hobbies:

Biography:

Notes of Interest:

IC Thread: OPEN SIGNUPS - Halo: The Wrath of the Faithful IC
 
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Name: Leo-713

Nick-/Codename: Leonidas

Designation: S713

Age: 27

Gender: Male

Height: 177 cm (w/out armor), 217 cm (in armor)

Weight: 112 kg (w/out armor), 432 kg (in armor)

Species: Augmented Human/SPARTAN-V

Eye Color: Blue

Hair Color: Black

Branch: UNSC Navy

Rate: Ensign (O-1)

Assignment: S713 is assigned to Sigil Platoon which is stationed on the UNSC Maelstrom.

Position: Platoon Commander, Sigil Platoon

AI:
image_of_kalmiya_by_grandbigbird-d69a6t1-jpg.98052
Combat Role: Tactical

Armor Color/Distinguishing Marks: Leo-713's armor is grey, with no distinguishing marks except a golden par on his left pauldron for rank.​

Weapons Loadout:

-Assault Rifle
-Battle Rifle
-Magnum
-Energy Sword
-Two Fragmentation Grenades
-Two Plasma Grenades
-Promethean Vision

Appearance:
nord-jpg.79599

Above: Leo's face. His hair, however, is kept in regulation but grows faster than most people's as a side effect of his augmentations.

Personality: Leo has a natural talent for leadership, though he has some self-esteem issues. Socially awkward, even for a SPARTAN, Leo can seem cold and calculating at first glance. But, when one gets closer to him they will find him to be a caring intellectual.

Hobbies: Leo's hobbies range from reading various novels and studies, particularly studying various military histories and strategies, to taking care of the John, a black-furred Maine coon cat who somehow sneaked his way onto the Maelstrom and into Sigil Platoon's barracks and operations area.

Biography: Leo was born under the name of Leo Gaius on the UEG agricultural world of Harvest after it was reclaimed by the UNSC from the Covenant. His parents worked for the UEG, with his father being a former UNSC Marine, working to return Harvest to the state in was in pro antebellum as they managed and worked on the arable areas of the planet's surface after terraforming it from its previous, Glassed state. Leo, however, soon displayed signs of what the UNSC was looking for in potential candidates for its SPARTAN-V Program, and his parents soon consented to releasing their son to the Program. After that, Leo Gaius was renamed Leo-713 and he began his initial training. As the training progress he showed tactical potential and prowess in various war games and simulations. As his methods were, to quote his instructors, "ruthless, efficient, and ingenious" he soon received the nickname and codename of "Leonidas," given to him by the instructors but soon catching on with his peers. Soon enough he was sent to receive officer training and the rest, as they say, is history. He now leads Sigil Platoon the UNSC Maelstrom.

Notes of Interest: When the SPARTAN-V commander recruits were selected by their AIs, Athena picked Leo primarily because of his nickname, "Leonidas," who was a legendary Greek warrior while the AI herself is programmed to behave like the fabled Greek goddess.
 
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Tactical can't use SMGs....that...doesn't really make much sense....a tactical unit implies that this a unit who generally moves light into or slightly behind enemy lines. An SMG is perfect for that kind of thing. Also, does our character, if human, HAVE to be a spartan? And are we going with ODSTs are no longer a thing or do they still exist?
 
Tactical can't use SMGs....that...doesn't really make much sense....a tactical unit implies that this a unit who generally moves light into or slightly behind enemy lines. An SMG is perfect for that kind of thing. Also, does our character, if human, HAVE to be a spartan? And are we going with ODSTs are no longer a thing or do they still exist?
First off, thank you for noticing the typo. Second, you can be an ODST. They would be under the Marines with @FrostedCaramel's SSGT Travers.
 
Reserved for a future character who currently doesn't have a name xD
 
May I also make a character whom is a jackal as part of the faithful? Or an elite from the Arbiter's faction?
 
Do those loadouts for the spartans carry over in any way to non-spartan combatants or is there a bit more leeway?
 
Do those loadouts for the spartans carry over in any way to non-spartan combatants or is there a bit more leeway?
Bit more leeway, but mostly the same, at least in principle. There are obvious limitations, like the removal like one of the primary weapons.
 
Tactical can't use SMGs....that...doesn't really make much sense....a tactical unit implies that this a unit who generally moves light into or slightly behind enemy lines. An SMG is perfect for that kind of thing. Also, does our character, if human, HAVE to be a spartan? And are we going with ODSTs are no longer a thing or do they still exist?
More than welcome to join the Fireteam or just be a sort of attached ODST if you'd like. Maybe you could even make your own ODST Fireteam.

I have a set of characters all of which are NPCs that make up the Fireteam for Travers, you could do the same or just kick one of the NPCs out or even just be a new addition. Up to you and what Ace is okay with.
 
First of three
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Name: Bax Goz

Age: 24 (Relative to human years)

Gender: Male

Height: 185 cm (just below average for species)

Weight: 85 Kg (just below average for species)

Species: Kig-Yar (Jackal) Ibie'shan (variant of species)

Eye Color: Yellowish tint (not often seen as he keeps his helmet on roughly 95% of the time.)

Hair color: Light reddish brown feather like spinals.

Branch: The Faithful

Rank: Something akin to the Faithful equivalent of a Lance Corporal

Assignment: Changes regularly (much more like a mercenary)

Position: Infantry

Combat Role: Recon/Marksmen (whichever comes first based on situation and orders)

Weapons:

Type-51 Carbine

Type-54D Spitfire Plasma Pistol

Hobbies: Hunting small critters to snack on or patrolling

Biography: Bax Goz had the life of most other Kig-yar. He hopped around the galaxy wherever he saw the greatest personal benefit to be had. In his case, it turned to piracy. He lived the life of a pirate with a crew of some other alien species until they were confronted by a ship belonging to the Faithful. The ship and it's crew were presented with a choice; join the faithful or die. Obviously, Box Goz being a Kig-Yar and seeing more benefit joining than fighting, he took the offer. He even proved himself some by killing some of his fellow crew who went against the offer. He has then been part of the Faithful ever since, being sent from place to place rather regularly. He took mainly to the life of a marksmen. Hunting the enemy from afar, the thrill of them being dead before they knew it always scratched a very particular itch to him. These skills left him fitting right in with the Faithful, having him often employed on scouting missions or playing a marksmen for small strike teams. He has at least 56 confirmed kills to his name since he joined the Faithful, and possibly more that were unconfirmed. He rarely goes alone, either. Normally he tasked to a small or medium sized force.

Notes of Interest: His carbine is actually an earlier model that dates back closer to the end of the war between the Covenant and Humans. How it survived all this time or found it's way into his hands is unknown. Likely purchased second hand from an arms dealer on his homeworld....or stolen.

(I will likely put up the other two characters later tomorrow or friday.)
 
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MAJOR NPC

Name: Derrick Thompson

Nick-/Codename: Ironsides

Designation: S576

Age: 57

Gender: Male

Height: 210 cm (out of armor), 220 cm (in armor)

Weight: 143 kg (out of armor), 463 kg (in armor)

Species: Augmented Human/SPARTAN-IV

Eye Color: Blue-Green

Hair Color: Grey/Whiting

Branch: UNSC Navy

Rate/Rank: Rear Admiral Upper Half (O-8)

Assignment: UNSC Maelstrom, Observant for Sigil Platoon

Position: Captain, UNSC Maelstrom

Ship AI: Ramesses

Combat Role: Tactical

Armor Color/Distinguishing Marks: Derrick-072 has the default color of armor, with a distinguishing two star pattern on his left pauldron for rank.​

Weapons Loadout:

-Assault Rifle
-ARC-920 Gun
-Magnum
-Energy Sword
-Two Fragmentation Grenades
-Two Plasma Grenades
-Enhanced Bubble Shield

H3-Concept-LordAdmiralTerrenceHood.jpg
Personality: Derrick-076 is a kind and sympathetic individual, one whose tactical can dominate the battlefield.

Hobbies: Derrick-076 enjoys reading, going to the gun range, and various other hobbies, especially such as being a historian on the SPARTAN programs.

Biography: Derrick is one of the many SPARTAN-IVs who did not go into cryostasis after the events of the Great Slipspace War. He ended up building an officer's career as an infantry commander, eventually becoming a fleet commander upon being promoted into the admiralty during the Great Slipspace War. Upon being informed of the SPARTAN-V Project and the similarities to his generation of SPARTANs, the Rear Admiral volunteered to keep an eye on them. As such, he was appointed to captain the Maelstrom and observe the new SPARTAN-Vs.

Notes of Interest: Derrick is more than capable of strapping back into his SPARTAN armor and joining a firefight. Should the time come, the SPARTAN-II will suit up and show the V's how to defeat the enemy old-school.
 
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So the lance corporal for the faithful is a minor lance?
 
So the lance corporal for the faithful is a minor lance?
Yeah. I did some digging and for the most part Covenant enlisted have the prefix "minor" and their officers "major," similar to a reference regarding constellations.
 
I'm debating on what kind of Spartan I wanna make not to mention which armor ability I want to use.
 
I'm debating on what kind of Spartan I wanna make not to mention which armor ability I want to use.
What do you mean in regards to what kind of SPARTAN? All the SPARTANs we're playing are to be V's.
 
What do you mean in regards to what kind of SPARTAN? All the SPARTANs we're playing are to be V's.
Talking loadout and role in the fireteam.
 
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