As per the orders of the United Nations Space Command Navy, You have been assigned to be stationed aboard the UNSC's latest Infinity-class warship, the UNSC Maelstrom. You will be sent to Luna, where the ship was constructed and awaits launch following preliminary testing. You will arrive by 17 November, 2613 for the christening ceremony, boarding, and the beginning of the five-year mission. Further details on your new assignment will be issued to you by your company commander. I bid you congratulations and good luck. Derrick Thompson, Rear Admiral Upper Half, UNSC Navy, Captain of the UNSC Maelstrom. Regarding the Maelstrom and Her Crew: About the Maelstrom The Maelstrom's Design The UNSC Maelstrom is the seventh and utmost recent addition to the UNSC's fleet of Infinity-class warships. As such, it is an ideal flagship and long-term exploration vessel as the ship itself is self-sustaining in terms of energy as well as food. The ship has a regular crew of roughly 17,200 personnel that can be divided as follows: -9,000 naval personnel (including SPARTANs) -6,000 marines -1,700 intelligence personnel -500 civilian/paramilitary personnel. Otherwise, the Maelstrom can safely accommodate roughly 30,000 people including personnel for various rescue missions and troop transport, though the Maelstrom is not designed for this purpose. Regardless, the other specifcations, except the massive amount of weaponry, is as follows: -Length: 5,694.2 meters -Width: 833.3 meters -Height: 1,041.2 meters -Hull Thickness: 490 centimeters of Titanium-A3 The Maelstrom's Mission The Maelstrom's primary mission lies with peacekeeping within and exploration beyond the Outer Colonies into uncharted areas. However, with various seemingly unrelated attacks in the Outer Colonies, the Maelstrom and her crew, especially its SPARTAN-V platoon, has been asked to investigate and, if necessary, launch an offensive to subdue any major threats. Notable Areas Onboard -Bridge -Galleys -Nuclear Engine Reactors -Admiral's Quarter's/Office -SPARTAN-V Sector -Holodeck -Hangars -Medical Ward -Cryogenics Bay UNSC Navy Enlisted Rates A brief explanation of rates: Rates are the combination of a rank and job and are used by the Navy exclusively. An example would be that a navigator with a base rank of Petty Officer Second Class would have the rate of "Navigator Second Class." For SPARTANs, the above rule only applies for E-1 through E-3 rates, as SPARTAN petty officers are referred to by rank and not rate. UNSC Navy Officer Rates UNSC naval officers do not have rates listed in the way that enlisted personnel do. Instead, all officers are addressed by rank. Warrant officers, however, as differentiated from regular officers by being treated primarily as enlisted personnel, but are specialists and trainers in their specialization. The exception to this unspoken rule is combat medical personnel, who are regarded as officers. UNSC Marine Enlisted Ranks UNSC Marine Officer Ranks Regarding SPARTAN-Vs Mjolnir Mark VI-B Armor and the MSP The Mjolnir Mark VI Power Armor is the utmost advanced of its kind. Capable of housing a top-of-the-line AI that will work with the wearer through the same neural link the armor uses. Increasing the wearer's abilities even further than before, the armor's nanomachines can heal the wearer's injuries and repair the armor itself in most cases. The armor itself also has a replenishing shield that helps prevent damage from enemy attacks. The Microstorage Supply Pack (MSP for short) is a recent invention meant to aid in storage and reduce strain on soldiers. So far it has only been integrated into a variation of the Mark VI armor known colloquially as the "Mark VI-B," which has been issued to all combat-active Spartans. The MSP allows for Spartans to store their two primary weapons and additional supplies. Magnum, energy weapons, and grenades still remain on the armor's exterior, however. It takes the appearance of a small, grey orb on back of the Mjolnir armor where the sheath for a combat knife rests on the small of the back. Items are brought out and sent back in using the neural interface in the Mark VI-B armor, but the weapons and items that can be used with the MSP are special variations of the standard items. This is due to the fact that, in order to store the items, they are converted to data and inserted into the MSP. The MSP also carries some spare ammunition. VI-B Armor Abilities Each suit of Mjolnir armor can accept a special perk referred to as an "Armor Ability." For the purposes of this roleplay, all Armor Abilities from Halo 4 are fair game, though some Abilities will be modified for roleplay purposes. Use the link below to read through applicable Abilities and choose one for you character. Armor Ability SPARTAN-V Abilities Part of the SPARTAN-V program involved activating psychokinetic powers in SPARTAN-V candidates via the stimulation certain cortexes in the brain and forcing the activation of a few specific latent genes and alleles. These abilities, which are used at the cost of proportional physical energy, include but are not limited to: -Telepathy -Telekinesis -Telepathy Shielding (preventing a mind from being read via telepathy) -Psychokinetic Shielding (creating a physical wall that can cover about three people) SPARTAN Loadouts/Combat Roles Spartans, due to the MSP, can now have varying loadouts depending on their combat role. The basic layout is as follows: -Assault Rifle -A Second "Primary" Weapon -Magnum -Combat Knife -Energy Weapon -2 Fragmentation Grenades -2 Plasma Grenades -An Armor Ability Combat Role specific rules for layouts are as follows: Demolitions: The second "primary" weapon is a Shotgun, the energy weapon is an Energy Hammer, and grenades are replaced with various explosives such as C4. Infantry: The second "primary" weapon cannot be a Sniper Rifle. Marksman/Sniper: The second "primary" weapon is a Sniper Rifle. Mechanic: The energy weapon and a set of grenades are replaced with various tools and gadgets, which can be used as melee weapons if necessary. Medic: The second "primary" weapon and one set of grenades are replaced with various medical tools, supplies, and medicines. Tactical: The energy weapon must be an Energy Sword or Energy Stave, while the second "primary" weapon must be a Battle Rifle or Submachine Gun. Weaponry Primary Weapons MA5D Assault Rifle BR85 Heavy Battle Rifle M7 Submachine Gun M90 Shotgun Sniper Rifle System 99- Series 5 Personal Armaments M6H Magnum UNSC Combat Knife Energy Weapons Type-1 Energy Sword Type-2 Energy Hammer Type-3 Energy Daggers Type-4 Energy Stave View attachment 101264 Grenades Rules 1. Ammo is not infinite, nor are grenades, nor will energy weapons never need to recharge. 2. Death is possible! 3. Romance is at player discretion. 4. Shields don't last forever, nor do Armor Abilities! Shields need time to recharge as do Armor Abilities. 5. Despite the sci-fi setting, attempt to keep to realism in combat. 6. Violation of the rules will result in character death. Ensign Leo-713, "Leonidas" (AceSorcerer) Warrant Officer 1 Lochan-685 "Lochi"/"Bright-Eyes" (AcedIt) Blank Character Sheet (Move your mouse to reveal the content) Blank Character Sheet (open) Blank Character Sheet (close) Name: Nick-/Codename: Designation: (The designation is a unique letter-serial number combination used to identify military and paramilitary civilian personnel. For Spartans the template is S###, with the numbers being the three-digit numerical designation that replaces a last name [ex. John-117 is designated S117]. “N” is used as a preface for all other Navy personnel, while “M” is used for Marines, “O” for the Office of Naval Intelligence, and “P” for paramilitary/civilian personnel.) Age: (25+ for SPARTANs, 18+ for everyone else.) Gender: Height: (Males are typically 190-210 cms without armor, while females are between 175-200 cm tall. Add 10 cm for when in armor.) Weight: (The male average ranges from 120-140 kg, while females range from 110-130 kg. Add 320 kgs for when in armor.) Species: Eye Color: Hair Color: Branch: (UNSC Navy, UNSC Marines, Office of Naval Intelligence, or Civillian) Rate/Rank: (“Rate” is UNSC Navy, “Rank” if Marine or Naval Intel. Put pay grade in parenthesis) Assignment: (What ship and platoon is your character assigned to?) Position: (Platoon Commander, Captain, Spartan Commando, Infantry, etc) AI: (optional) Combat Role: (Demolitions, Infantry, Marksman/Sniper, Mechanic, Medic, or Tactical) Weapons Loadout: Appearance: (image optional) Personality: (optional) Hobbies: Biography: Notes of Interest: IC Thread: Halo: The SPARTAN-Vs IC Name: Leo-713 Nick-/Codename: Leonidas Designation: S713 Age: 26 Gender: Male Height: 207 cm (w/out armor), 217 cm (in armor) Weight: 132 kg (w/out armor), 452 kg (in armor) Species: Augmented Human/SPARTAN-V Eye Color: Blue Hair Color: Black Branch: UNSC Navy Rate: Ensign (O-1) Assignment: S713 is assigned to Sigil Platoon which is stationed on the UNSC Maelstrom. Position: Platoon Commander, Sigil Platoon AI: Athena (Move your mouse to reveal the content) Athena (open) Athena (close) Combat Role: Tactical Weapons Loadout: -Assault Rifle -Battle Rifle -Magnum -Energy Sword -Two Fragmentation Grenades -Two Plasma Grenades -Promethean Vision Appearance: Above: Leo's face. His hair, however, is kept in regulation but grows faster than most people's as a side effect of his augmentations. Personality: Leo has a natural talent for leadership, though he has some self-esteem issues. Socially awkward, even for a SPARTAN, Leo can seem cold and calculating at first glance. But, when one gets closer to him they will find him to be a caring intellectual. Hobbies: Leo's hobbies range from reading various novels and studies, particularly studying various military histories and strategies, to taking care of the John, a black-furred Maine coon cat who somehow sneaked his way onto the Maelstrom and into Sigil Platoon's barracks and operations area. Biography: Leo was born under the name of Leo Gaius on the UEG agricultural world of Harvest after it was reclaimed by the UNSC from the Covenant. His parents worked for the UEG, with his father being a former UNSC Marine, working to return Harvest to the state in was in pro antebellum as they managed and worked on the arable areas of the planet's surface after terraforming it from its previous, Glassed state. Leo, however, soon displayed signs of what the UNSC was looking for in potential candidates for its SPARTAN-V Program, and his parents soon consented to releasing their son to the Program. After that, Leo Gaius was renamed Leo-713 and he began his initial training. As the training progress he showed tactical potential and prowess in various war games and simulations. As his methods were, to quote his instructors, "ruthless, efficient, and ingenious" he soon received the nickname and codename of "Leonidas," given to him by the instructors but soon catching on with his peers. Soon enough he was sent to receive officer training and the rest, as they say, is history. He now leads Sigil Platoon the UNSC Maelstrom. Notes of Interest: When the SPARTAN-V commander recruits were selected by their AIs, Athena picked Leo primarily because of his nickname, "Leonidas," who was a legendary Greek warrior while the AI herself is programmed to behave like the fabled Greek goddess.