HALFLIGHT: Calamity Progress | Lore & OOC

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sun.

What good is just one wing?
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Writing Levels
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Anime-esque, sci-fantasy, adventure, cyberpunk, high-fantasy, Victorian fantasy. comedic slice of life
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Information on all things HALFLIGHT can be found below. More information will be added as the roleplay progresses, so make sure to check it out every now and then. All Out-Of-Character talk should go here as well, though I heavily encourage you to join the Saga Café Discord server, which is the hub for all my roleplays; it is handy and I'm checking it a lot more for all things OOC.

Helpful links below.

(credit to fierycold for allowing me to modify some of their coding, and darkflames13 for helping me with general coding)

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[clickable and scrollable]


To combat Proxies, the global research organization HORUS has developed measures against the enemy, and recruited people with specific, required genetic and mental traits. They are widely known as Godglaives, so much so that even official members of the organization use the term frequently.

All Godglaives possess a genome that aligns with the Origin DNA, either naturally or by artificially increasing the individual’s Parca Count. This genetic blueprint enables the neurological connection to EDEN-TECH, the technology that birthed the weapons known as Pieces of Eden. Furthermore it allows the Glaive to achieve a state called AWAKENING. Godglaives are capable of resisting a Proxy’s Gravitas, and even survive the Proxies’ immense physical power, making them the only known way to fight and defeat Proxies. They are unrivaled in their ability to endure damage, inflict damage, and even kill Proxies. Godglaives function as special ops agents when not tasked with Proxy-related missions.

GODGLAIVES officially hold one of four titles; VALKYRIE, CENTURION, VANGUARD, or CIPHER.

Named in honor of the ORIGIN Patients, the VALKYRIE AND THE CENTURION represent two sides of the same coin; the former are impossible fast and durable, but lack the brute force of the latter. A CENTURION, on the other hand, brings unrivaled force to the battle. Their speed is average, but their real drawback are their poor defenses. CENTURIONS are high risk, high reward-styled fighters.

A third type was later established, as experimentation allowed for more control. It was called VANGUARD, and it possesses balanced physical attributes, thus representing a mixture between VALKYRIE and CENTURION.

Lastly, there are the CIPHER, who usually do not wield any EDEN technology, but instead possess seemingly supernatural powers, due to an extremely high Parca Count. CIPHER can still achieve AWAKENING, though it appears that their ascension is generally weaker, as it is an entirely organic process, compared to a technological one. In contrast to other Godglaives, a CIPHER's AWAKENING is more stable, and less likely to undergo Desynchronization.

It should be note that, due to their unique biological condition, Godglaives enjoy a rather unflattering public image, which has lead to the tradition of utilizing masks during missions, so as to keep work and private life seperate.



Proxies are giant creatures with potent abilities, earning them an almost deific status in some communities. Behaviorally, all Proxies are different, although similarities can be observed across the different sub-types. Proxies are made up of a new type of cell, called Parca Cell. It is currently believed that each cell is, at least to some degree, conscious in itself, which could mean that Proxies are a hive mind.

Beyond their massive size and the potential threat all Proxies pose to humanity, they all share the ability to create an area of effect called Palace, named so due to a mistranslation of early discourse on Parca Cells. A Palace is an area which is affected by a Proxy’s influence, also referred to as Gravitas, and sometimes Madness. Within its Palace, the Proxy can wreak massive havoc upon the environment and everything inside of it. Additionally, humans are commonly exposed to various mental effects. A Palace is easily recognizable (Mono-types are the exception), appearing as fog which seemingly inverts and darkens all color within its reach. Palaces should be avoided at all times, for death is certain.

[CLASSIFICATION]

● Monoliths / Mono-type:
Massive, stationary Proxies. They do not move, communicate, or otherwise appear alive, though signs of life can be measured with proper equipment. Monoliths melt with the environment, effectively becoming part of nature themselves. Some of the oldest known Proxies are part of this group, and their Gravitas, the only Gravitas that does not appear as inverted light, is likely the source of the increased growth and morphing of plants, wildlife, and inorganic landforms. Generally, Mono-type Proxies seem to be rarer than Eater-types and Vestige-types, even larger than any other Proxy type, and uncharacteristically benevolent. Though many areas being chosen as a Mono-type Proxy’s location of rest are walled off and contained--and approaching them is strictly forbidden--they appear to pose less of a threat than any other Proxy, if at all.

● Omnivores / Eater-type:
Smaller than Monoliths, though still massive in size. Eater-type Proxies are ferocious hunters, concerned with nothing but consuming as much mass as possible. They appear mindless in their hunger, and present a rabid threat to humanity. Eater-types are powerful fighters, and tend to channel their rage into even more violent outbursts. Eater-type Proxies' Palaces should be avoided at all cost; fatality rates are almost 100% for civilians.

● Vestiges / Human-type:
Somewhat of a bonding link between the two previous types, Vestiges are the only Proxies that showcase humanoid features. Their appearance usually only roughly mimics human shapes, such as bipedal Proxies with five fingers, and a recognizably humanoid face, but their appearance varies heavily, and despite their coarse human features, they still appear otherworldly. Human-type Proxies appear more composed than Eater-types, but are also more difficult to predict. While they are vicious hunters and pose an immense threat to humanity, Vestiges showcase some unusual traits, which includes pacifistic behavior. It is believed that Vestiges evolved through Eater-type consumption of humans.



The Pieces of Eden are a set of weapons, developed as part of the EDEN-TECH project, pioneered by HORUS to combat the Proxy crisis. The Pieces are the only known way to to slay Proxies. Menacing in appearance, and fatal in effect, the Pieces, and the Glaives who wield them, seem to defy reality, achieving miraculous feats.

They are manufactured by utilizing harvested remains from slain Proxies. The only people capable of wielding these weapons effectively must possess a specific genetic make up, one that mirrors those of the ORIGIN Patients.

The original prototype was achieved by fusing Parca Cells with the ORIGIN DNA. Though now a catch-all term for suitable genetics, ORIGIN DNA was the genome of the first two known humans whose genetic make up was able to withstand the Gravitas of the Proxies. Originally, the ORIGIN Patients’ DNA was used only to kickstart defensive measures, but eventually their potential to inflict harm on Proxies was discovered, leading to the development of the first Piece of Eden.

The cell-structure of Proxies appears to be self-destructive, meaning that a Proxy may be immune to all types of damage, but can be harmed by anything that possesses a similar genetic makeup.

Bodies without either Parca Cells or ORIGIN DNA reject the weapon, which results in severe physical trauma, called Desynchronization. Similarly, the forceful end of an AWAKENING, such as through overwhelming Gravitas, causes a state of Desynchronization as well, during which the Godglaives suffer mental as well as physical consequences.



HORUS is an internationally active research company, having emerged shortly after the events of Ragnarök in order to stabilize the new world. HORUS is the major contributor to measures against Proxies, as well as the most valued ally of the New Royal Houses, serving directly under the crown.

HORUS employs a battalion hierarchy, with each branch representing a so called ROSE. A single ROSE is a dedicated group of HORUS soldiers, researches, or other personnel, with each individual member being a PETAL.

Additionally ERROR! ACCESS DENIED!

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The Godglaives:

To combat Proxies, the global research organization HORUS has developed measures against the enemy, and recruited people with specific, required genetic and mental traits. They are widely known as Godglaives, so much so that even official members of the organization use the term frequently.

All Godglaives possess a genome that aligns with the Origin DNA, either naturally or by artificially increasing the individual’s Parca Count. This genetic blueprint enables the neurological connection to EDEN-TECH, the technology that birthed the weapons known as Pieces of Eden. Furthermore it allows the Glaive to achieve a state called AWAKENING. Godglaives are capable of resisting a Proxy’s Gravitas, and even survive the Proxies’ immense physical power, making them the only known way to fight and defeat Proxies. They are unrivaled in their ability to endure damage, inflict damage, and even kill Proxies. Godglaives function as special ops agents when not tasked with Proxy-related missions.

GODGLAIVES officially hold one of four titles; VALKYRIE, CENTURION, VANGUARD, or CIPHER.

Named in honor of the ORIGIN Patients, the VALKYRIE AND THE CENTURION represent two sides of the same coin; the former are impossible fast and durable, but lack the brute force of the latter. A CENTURION, on the other hand, brings unrivaled force to the battle. Their speed is average, but their real drawback are their poor defenses. CENTURIONS are high risk, high reward-styled fighters.

A third type was later established, as experimentation allowed for more control. It was called VANGUARD, and it possesses balanced physical attributes, thus representing a mixture between VALKYRIE and CENTURION.

Lastly, there are the CIPHER, who usually do not wield any EDEN technology, but instead possess seemingly supernatural powers, due to an extremely high Parca Count. CIPHER can still achieve AWAKENING, though it appears that their ascension is generally weaker, as it is an entirely organic process, compared to a technological one. In contrast to other Godglaives, a CIPHER's AWAKENING is more stable, and less likely to undergo Desynchronization.

It should be note that, due to their unique biological condition, Godglaives enjoy a rather unflattering public image, which has lead to the tradition of utilizing masks during missions, so as to keep work and private life seperate.

The Proxies:

Proxies are giant creatures with potent abilities, earning them an almost deific status in some communities. Behaviorally, all Proxies are different, although similarities can be observed across the different sub-types. Proxies are made up of a new type of cell, called Parca Cell. It is currently believed that each cell is, at least to some degree, conscious in itself, which could mean that Proxies are a hive mind.

Beyond their massive size and the potential threat all Proxies pose to humanity, they all share the ability to create an area of effect called Palace, named so due to a mistranslation of early discourse on Parca Cells. A Palace is an area which is affected by a Proxy’s influence, also referred to as Gravitas, and sometimes Madness. Within its Palace, the Proxy can wreak massive havoc upon the environment and everything inside of it. Additionally, humans are commonly exposed to various mental effects. A Palace is easily recognizable (Mono-types are the exception), appearing as fog which seemingly inverts and darkens all color within its reach. Palaces should be avoided at all times, for death is certain.

[CLASSIFICATION]

● Monoliths / Mono-type:
Massive, stationary Proxies. They do not move, communicate, or otherwise appear alive, though signs of life can be measured with proper equipment. Monoliths melt with the environment, effectively becoming part of nature themselves. Some of the oldest known Proxies are part of this group, and their Gravitas, the only Gravitas that does not appear as inverted light, is likely the source of the increased growth and morphing of plants, wildlife, and inorganic landforms. Generally, Mono-type Proxies seem to be rarer than Eater-types and Vestige-types, even larger than any other Proxy type, and uncharacteristically benevolent. Though many areas being chosen as a Mono-type Proxy’s location of rest are walled off and contained--and approaching them is strictly forbidden--they appear to pose less of a threat than any other Proxy, if at all.

● Omnivores / Eater-type:
Smaller than Monoliths, though still massive in size. Eater-type Proxies are ferocious hunters, concerned with nothing but consuming as much mass as possible. They appear mindless in their hunger, and present a rabid threat to humanity. Eater-types are powerful fighters, and tend to channel their rage into even more violent outbursts. Eater-type Proxies' Palaces should be avoided at all cost; fatality rates are almost 100% for civilians.

● Vestiges / Human-type:
Somewhat of a bonding link between the two previous types, Vestiges are the only Proxies that showcase humanoid features. Their appearance usually only roughly mimics human shapes, such as bipedal Proxies with five fingers, and a recognizably humanoid face, but their appearance varies heavily, and despite their coarse human features, they still appear otherworldly. Human-type Proxies appear more composed than Eater-types, but are also more difficult to predict. While they are vicious hunters and pose an immense threat to humanity, Vestiges showcase some unusual traits, which includes pacifistic behavior. It is believed that Vestiges evolved through Eater-type consumption of humans.

The Pieces of Eden:

The Pieces of Eden are a set of weapons, developed as part of the EDEN-TECH project, pioneered by HORUS to combat the Proxy crisis. The Pieces are the only known way to to slay Proxies. Menacing in appearance, and fatal in effect, the Pieces, and the Glaives who wield them, seem to defy reality, achieving miraculous feats.

They are manufactured by utilizing harvested remains from slain Proxies. The only people capable of wielding these weapons effectively must possess a specific genetic make up, one that mirrors those of the ORIGIN Patients.

The original prototype was achieved by fusing Parca Cells with the ORIGIN DNA. Though now a catch-all term for suitable genetics, ORIGIN DNA was the genome of the first two known humans whose genetic make up was able to withstand the Gravitas of the Proxies. Originally, the ORIGIN Patients’ DNA was used only to kickstart defensive measures, but eventually their potential to inflict harm on Proxies was discovered, leading to the development of the first Piece of Eden.

The cell-structure of Proxies appears to be self-destructive, meaning that a Proxy may be immune to all types of damage, but can be harmed by anything that possesses a similar genetic makeup.

Bodies without either Parca Cells or ORIGIN DNA reject the weapon, which results in severe physical trauma, called Desynchronization. Similarly, the forceful end of an AWAKENING, such as through overwhelming Gravitas, causes a state of Desynchronization as well, during which the Godglaives suffer mental as well as physical consequences.

HORUS & EDEN-TECH:

HORUS is an internationally active research company, having emerged shortly after the events of Ragnarök in order to stabilize the new world. HORUS is the major contributor to measures against Proxies, as well as the most valued ally of the New Royal Houses, serving directly under the crown.

HORUS employs a battalion hierarchy, with each branch representing a so called ROSE. A single ROSE is a dedicated group of HORUS soldiers, researches, or other personnel, with each individual member being a PETAL.

Additionally ERROR! ACCESS DENIED!

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[/BG]
 
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Hey there! Uh. I don't mean to intrude or anything and if most of your intended players are not on mobile, it's fine, but I thought it'd be best to let you know that on mobile, your four click-scroll boxes are mostly cut off and impossible to read. I included a snapshot so you can see what I mean.

Screenshot_20171024-211118.png
 
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@firejay1

Thanks for letting me know! I don't usually use Iwaku when I'm out so I had no idea. I added a plain text box at the end so the information is available on mobile.
 
I’d also like to mention those who use light themes cannot read the [header] font either without highlighting or changing their theme outright. Default font color could amend this as it appears white-gray on dark themes and black on light themes. I don’t know if this a big issue or not for you, but it is something I noticed as I don’t use the dark themes at all.
 
I’d also like to mention those who use light themes cannot read the [header] font either without highlighting or changing their theme outright. Default font color could amend this as it appears white-gray on dark themes and black on light themes. I don’t know if this a big issue or not for you, but it is something I noticed as I don’t use the dark themes at all.

That's an oversight on my end. There should be a black background now, making the appearance uniform.
 
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anime-thumbs-up-gif-5.gif

Excellent! Now, I can actually read and see if I'm interested. Since you seem to be the animanga RP queen due to my dank sources I imagine it is going to be a "probably". We'll see. Thanks for the adherence to my old man eyes.
 
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QUESTIONABLE SOURCES, I SAY!
 
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