God Shell [Mecha Sci-Fi]

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A few new pieces of information:



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      The Skith are the "former" enemies of humanity, and their greatest foe in the Orion War. Hailing from the terrestrial planet of Jhovus, these massive, insectoid creatures are known for their extreme sensory capability having four sets of eyes, multiple 'ear-holes', vastly sensitive antennae, and fine fibers embedded within their carapace to detect ground vibrations. It's been said that not even a ghost could sneak up on a healthy Skith. Average adults stand at nearly nine feet tall and display fairly powerful exoskeletons whose strength has been likened to soft wood.

      Having attained their space age technology two hundred years in advance of humanity, their strength was clearly superior to that of humankind when the Orion War had begun. Possessing power sources allowing for near limitless ejection of plasma-based projectiles in hand-held firearms, their ground war was nearly unstoppable. However, due to their biological size, spacecraft appeared much larger, more cumbersome and slower than those of humans, allowing for stellar human fleets to delay the invasion of colonies for longer than expected.

      Today, the Skith race has been reduced to single population of individuals on their homeworld, having been wiped from the Orion Arm in humanities push-back campaign. They number in the several billions on Jhovus, heavily subjugated and occupied by an immense human military force.

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      The Yivondan race were largely bystanders in the Orion Arm, being quite knowledgeable of war but wise and wary all the same. Known for their short statures (often called dwarves by humans), Yivondans are considered to be quite close in technological level to humanity, both utilizing Zipper Drives to traverse the vastness of interstellar space. Yivondans are adept engineers regardless, with highly compact and efficient systems designed to manage space. Their civilization is considered weak by both humans and Skith due to their lack of involvement in the war, but are employed by human corporations to facilitate intense and speedy structural design and construction.

      Despite their creations catering towards compactness and efficiency, Yivondans are also known for having an incredible sense of aesthetics in their works, managing to make something simple nevertheless beautiful and retain succinctness in function.

    • An extremely mysterious race that has rarely been seen and thus elicits frequent rumors. What is known about them is their appearance and demeanor; Zidulith appear as almost-amorphous shadows bearing a single chevron-like crest where their "heads" are considered to be. Otherwise their bodies are featureless and impossibly black. Many often perpetuate the myth that their bodies are made of shapeshifting black holes.

      Zidulith appear entirely silent but quite curious, keeping distance from foreign races but ever-watching regardless. Their homeworld is unidentified, and only one colony of theirs has ever been visited. They are known to possess powerful space-faring technology of some sort, but such machines somehow appear missing even on their colony. It is unknown how or when they travel to and from worlds.


  • The Zipper Drive, also known as the Myto-Alcubierre Drive, is a technology developed by humans that allows for near-instant travel between stars systems in the Orion Arm. Adopted from the Alcubierre Engine developed years earlier, the Zipper Drive makes FTL possible through the use of spacial vacation. Spacial vacation is the process in which the space-time fields are essentially warped aside and away from the drive (and the ship it serves) to create an area lacking in forces able to hold back the ship's movement. By applying force within the vacated region, faster-than-light speeds can be achieved in an instant. The name behind the Zipper Drive is derived from the hypothetical appearance of the process; as the ship travels forward, the space in front moves aside much like a zipper being opened up.

    All humans ships (as well as Yivond ships) utilize this form of travel, allowing for star sytsems directly beside one another to be reached in mere minutes. Further systems, then, require additional time to reach. Zipper Drives are too large to mount on privately-owned civilian ships, reserved singularly for much, much larger spacecraft.
 
WIP

Character Name: Zack Thaneson

Age: 25

Gender: Male

Appearance:

Personality:

Biography:

Aspirations/Dreams:
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Mecha Name: Algent

Appearance:

Characteristics:

Traits: Sentient, By the Power of Greyskull, Omnidirectional Shielding, Homing Lasers, Macross Missile Massacre, The Undying

Equipment:
2x Starlight Lasers: One held in each hand, these lasers can home in on any target and deal quite some damage.

2x Scatterer Rocket Launchers: On the shoulders, fires missiles. Ordinarily, they can only fire a few missiles at any one time, but when overcharged they can produce more, many more.
 
Character Name: Leon Hexer

Age: 26

Gender: Male

Appearance: Stands at 6' and weighs 172 lbs.
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Personality: Leon can very understanding of peoples feelings and often shows a compassionate though sometimes sarcastic side. But during his missions he is very straight forward and serious about his job knowing mistakes can be extremely costly.

Biography: Leon was raised on a small colony planet named Terra that was quickly overrun at the beginning of the war. He escaped on one of the few colony ships that left the planet before its downfall. After a few days the ship landed on a military controlled colony and Leon soon found himself in a uniform to fight the alien menace that destroyed his home land and captured the planet. He trained as a foot soldier originally and then began specializing with artillery weapons teams knowing that even though he is away from the front lines, he is still providing the much needed fire power for the troops and vehicles to advance. His 10 man team became a great force striking down the aliens from miles away with pin point accuracy and highly explosive results.Over the years had heard that people began to push back the alien threat with powerful machines, but didn't let it side track him from the fact that his team could be just as effective.

During a mission on one of the utopia colonies an air strike devastated the convoy he was helping escort and forced them to retreat from the area after losing nearly 80% of the unit. The very next day his team went out on a patrol mission in the main city ruins when a sudden appearance of the alien ships made them run for cover in a large building as they released their payload over them. As the dust settled Leon searched for his comrades and found a grim result as he was the only survivor of his unit. He lost radio contact with the main base making him feel completely alone in the destroyed city. As he scavenged through the rubble of the building the floor gave way dropping him to the floor below, but he didn't hit concrete or wood. He hit a piece of metal that made him roll before he was able to recover and stand up again. He looked up seeing what looked like a damaged mech covered in some of the rubble. The cannons even damaged on its back were massive, unlike anything he'd seen before. As he approached the front of it, two lights flickered on and the lower hatched opened up almost as if it sensed his presence. He looked around for a moment before stepping into it. After climbing a small ladder he saw what looked like a cock pit. He sat down in the chair and pressed a glowing button on the console the made the mech come to life. It seemed like it was waiting for someone like him to find it as it reacted to every command. It stood up out of the rubble and forced its way out of the building taking out quite a few stories from the side of the building. It walked on six legs, but moved rather slow and seemed to be unbalanced probably from whatever damage it received. He eventually got it back to the base where he managed to repair the damaged cannons and chassis. He began to discover it had stealth and defensive abilities to go with its fire power. It took him a while to gain full control of it, but as time went on he was able to go under the radar with its stealth and devastate high priority targets or even small bases with just a few rounds. Soon he found himself at the end of the war where they were actually on the winning side.

As the peace began Leon began making modifications to the mech thinking that while having the two massive artillery cannons and its defensive counter measures it lacked close range weaponry so the engineers helped design two additional machines guns, one for each side. Additionally he helped make the rear barrels angle backwards so that it would be easier to transport on the under side of vehicle drop ships. He also added more armor to the legs and plating to the head section to better protect it in close quarters situations.

Aspirations/Dreams: He hopes to one day rebuild the team he lost during the war, but even stronger with these new powerful weapons. He also seeks to make a name for himself, while he is known for the mech, he seeks to actually earn his title having having one of the most deadly artillery units known.
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Mecha Name: Legion

Appearance:
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Characteristics: Stands at 16 meters with the barrels increasing its maximum height to nearly 18 meters. Its steel gray body is very distinguishable by what some consider to be a more spider tank design. While its design greatly balances the chassis under extreme circumstances it is extremely slow and relies on its ability to remain hidden when relocating a new firing position.

Traits: Defensive form, Drones, Twin engines, Ghost, Radar haze

Equipment: 2 325mm Hellhound artillery cannons carrying 10 rounds per barrel with a rate of fire of 1 round per minute, but with extremely long range and explosive results.

2 Keller dual barrel belt fed machine guns capable of a rate of fire of 700 rounds per minute with the capability to load armor piercing rounds over standard infantry ammunition. However if out in the field it takes nearly 3 minutes for the mech to fully switch out belts.
 
Huh, it seems The Undying is a popular Trait, if not the most popular trait. 6/10 characters are using it
 
Immortality seems like it would be useful.
 
I feel like not having The Undying trait will make battles more intense for a character because then they actually have to worry about taking too much damage.
 
I'd like to point out that My god shell is based solely around the Undying trait. Without that trait my god shell wouldn't be able to stand up against other mech's period. If it took a couple of rounds it would be toast! So I used it to balance my mech instead of bolster it. If used properly it makes for a very effective trait!
 
Mine uses Undying as it represents that the Shell literally has no soul to care. Mine was a thematic choice rather than practical choice. My Shell is designed for assassinations and light combat. It will generally avoid open conflict, so the trait will likely get less mileage.

Also Undying doesn't mean fights can be done recklessly. The text states it can sustain massive damage and still function. It is more of a failsafe than a combat trait from what I can tell.
 
I built my mech around the Cliche 'Knight'. The first and last line of defense. It is not offensive and is mostly defensive in nature. It will be the one to take the hits while the others deal it out.
 
I don't doubt there are reasons for its popularity. I just found it rather interesting that more than half of characters will be able to limp home with massive damage.
 
To be fair, I'm not entirely sure about Undying on my mech, it just seems like Homing Lasers, Energy Projectiles, and Macross Missile Massacre would be a bit much...although if I gear the mech towards offense that might work. Main question I have is, are Homing Lasers effective enough to replace the standard equipment or are they more of a specialty weapon?
 
I wasn't trying to say that having Undying as a trait was cheap or anything, just saying that; especially in the case of a few of the mechs; they aren't made for frontline combat and as such any close combat will be intense due to the fact they can't take nearly as much damage as other God Shells.
 
Yeah, It definitely may be interesting. It also may be interesting to see how reckless a pilot may be. In Baldr's case, he really won't be reckless since not only does he have the soul possessing his body, he also has developed a friendship with her. She also would likely wrest control of his body when they do something too crazy and make them get out.
 
To be fair, I'm not entirely sure about Undying on my mech, it just seems like Homing Lasers, Energy Projectiles, and Macross Missile Massacre would be a bit much...although if I gear the mech towards offense that might work. Main question I have is, are Homing Lasers effective enough to replace the standard equipment or are they more of a specialty weapon?

Homing lasers are moreso a "specialty weapon" I suppose. They're the sort of thing that can really define a mecha, given their astounding capabilities/characteristics.
 
I am actually going to changed form Undying.. I found a new way to go about my mech. I removed Undying and Missles... Final form for this mech will be great.. It will eventually turn in Arch-Angel as its final form.
 
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Hello! Just noticed this RP and I have taken a fair interest in it. I have read through the whole story, information about the races and find them very interesting and well constructed... I have noticed that the submissions have been halted at the time being but there are still spots left. Perhaps there was a mistake? If possible get back to me if I can or cannot join the RP. Cheers.
 
Hello! Just noticed this RP and I have taken a fair interest in it. I have read through the whole story, information about the races and find them very interesting and well constructed... I have noticed that the submissions have been halted at the time being but there are still spots left. Perhaps there was a mistake? If possible get back to me if I can or cannot join the RP. Cheers.

The open spots reflect CS's that have yet to be submitted by persons who already expressed interest, or CS's that have yet to be accepted. New submissions are indeed closed.
 
Aha, I see. That's quite alright, but please do have me in mind if these said two people have not yet submitted or would not submit their CS's... I am very eager to join this RP. See you in the future. :-)
 
It may be the case, given the looming presence of a Japanese exam tomorrow morning, that I will not be able to get the IC up today. Apologies.
 
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