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Thursday Night, 5:00PM
Gunryd's Drafting Room, 2nd Floor of the Frontiers Guild
"Alright. Down to business then."
"What?? No madeira or other refreshments?!"
"I'd like a shot of dragon-fire if anyone's going to make a run."
"A fruit and veggie plate would be nice. It's the least you could do Gunryd."
"I missed supper to make this meeting."
Sitting with his hands folded in his lap, the Register Clerk watched a familiar scene unfold in front of him, a smile half-cocked on his face. Just like the old days, he thought. Gunryd, in his typical fashion, called a meeting together but forgot to provide any libations. And now he had to defend his sense of propriety as the others hurled both accusation and insult at their old friend.
It had been a long time since they were all assembled in the same place. There were 6 of them, including Gunryd, all gathered around a large table. Devlin, a small river-folk man, leaned up against a bookcase in the corner, picking at his sharp canines with a clawed pinky. Devlin owned the tavern in Gunryd Row but he was also the senior customs official for Alexandria's Customs House. Anything going in or out of the city, he saw to it that it passed through accounted for.
Firmly planted with her hands splayed out on the map on Gunryd's drafting table was master smith, former adventurer, and Gunryd's new wife, Audhild BattleHammer. Despite the newness of their relationship, Audhild and Gunryd were both a part of the original expedition into the Frontier. They never loved each other back then, and still don't now. But in dwarven fashion, it was a marriage out of necessity.
Then there was the dark elf Sothliss Aranas--the one who asked for fruits and veggies-- Headmaster of Pan's Institute of the Arcane and Sciences. Sothliss idly thumbed at some of the notes tacked to a hanging map. He was a gentle and soft spoken man who loved teaching and learning more than anything else. Most people would never guess that he was once retained the rank of platinum adventurer.
And lastly, standing in a chair pointing an accusatory finger at Gunryd was the halfling bard, Euphemia Cobbleblossom. Her hair was sand colored and curly, her eyes a cunning amber. One of her teeth was golden and she told everyone she stole it from the mouth of a Necromancer.
There were a few empty spaces that years ago would've been occupied by other members of their former crew. In reverence, not a single one of them sat or stood in those places.
Several minutes after Euphemia unearthed a bottle of brandy from Gunryd's secret stash, Gunryd had begun to explain why he had called this meeting. He was standing near the hanging map that Sothliss had been looking at, his finger pointing to the tacked notes.
"This scout report is from four days ago. This one right here," his thick dwarven pointer drifted over to intersecting lines that showed a river on the Frontier, "Was given to me at about the same time." Several circles were drawn on the map interconnected by straight lines of string. On the right side of the map was Alexandria, drawn in stunning detail. It looked as if she was being cornered by black circles and string.
Devlin with his hand on his chin cleared his throat and commented, "That's odd cause it looks to me like the little buggers are coordinated. Movin' together as a whole."
"There could be an intelligence behind them." Sothliss said softly. They all looked from him to Gunryd with pensive expressions.
Euphemia shook her head. "But that doesn't make any sense. If these were orcs or gnolls, or demons we could expect some level of sophistication but these are just damned impish-"
"Goblins." The Register Clerk interrupted with an even-tempered expression. A quiet descended on the room. They remained like this for a few breaths, staring intently at the map or looking out at the Forum through the large window on the opposite end of the room. The near evening summer sun poured through in abundance. Cowled in its light was the statue of Eyedis, the hero who played a significant role in repelling the orc hordes ten years ago.
And now it seemed like another horde might be upon them.
"That's ridiculous!" Audhild's forge-bellow voice boomed as she laughed. "Your scouts must have it wrong Gunryd. Goblins are little more than rats. We're probably dealing with a group of disgraced orcs leading a bunch of fodder. Send some adventurers to deal with em' and that'll be the end of it"
Gunryd huffed, chuckled, and then resigned to the opinion of his wife. "You're probably right. I must be gettin' old. I seem to see a horde on the horizon every other week now." He walked over to the window and looked out at the statue of his former wife. "I'm sorry to have called you all down for nothin'."
"Gunny, my boy, you're doin' a great job keepin' the city safe." Devlin started toward the door "Come down to the Queen's Dangly Bits and take a load off sometime. All drinks are on me." He flashed a toothy smile and then opened the door.
Gunryd turned around to look at Devlin with a grin, "You'll never see me in that backwater shite hole until you change that stupid name."
"Not until we get news of Percia puttin' a young prince or princess on the throne." Devlin winked and then walked out the door.
Audhild and Euphemia followed him soon after saying their own farewells. Sothliss then trailed behind them after his stomach growled, protesting against the idea of idle chitchat. The door closed behind the dark elf and it was just Gunryd and the Register Clerk.
"Tell me your opinion old friend." Gunryd asked at last. "Do you think I'm just seein' things?"
" I would answer your question with a question; why send out scouts if you're not going to trust their information?"
"I trust their information, just not my interpretation of said information."
A long pause passed between them, the Register Clerk's eyes locked on his dwarven friend.
"Lately the Guild has been getting a lot of goblin bounties. The outlying communities are suffering more than usual," the Register Clerk's hands balled into fists as his expression darkened, "More homes are sacked, more villagers are killed, babies murdered in their beds, maidens dragged--" He shut his mouth abruptly, his jaw clenched tightly.
"I'm sorry old friend." Gunryd's eyes faltered as the light pouring in from the window began to wane. He let out a small humorless chuckle, "We work in the same building and I can't even be bothered to go downstairs for a little chat, corroborate the reports of my scouts with the sour tidings of the villages… Some Guild Leader I am."
They sat in silence for a moment longer. Outside, the hustle and bustle of the Forum was dying down as everyone began to start on their way home for supper, or to the tavern for drink.
"How many adventurers do you think we have that would be willing to take a goblin bounty?" Gunryd asked.
"Not many. Among those not deployed; maybe six--and that's assuming there isn't a better quest available. They're only rank obsidian and steel. It's good work for them if the risk is worth it." The Register Clerk motioned for the bottle of brandy. He took an empty glass sitting on the table as Gunryd grabbed the bottle and began to pour. "You could always just pass an emergency ordinance. Any available adventurers of any rank would then deal with the goblins and in turn, potentially confirm what your scouts are reporting."
"Ha!" Gunryd laughed loud and full, "How about you do it? They like you cause you get them their jobs. I'm sure they'd love me after I forced em' to hunt puny goblins." Gunryd began to tap his finger against his temple, before taking a swig out of the open bottle of brandy. "How many porcelain adventurers do you have?"
The Register Clerk's eyes narrowed at Gunryd before he downed the rest of his glass in one hearty gulp. "Not many. I'm sure you can guess why."
"Blast it--" Gunryd started, the tapping on his face intensified. Then his eyes widened and he raised his finger in the air, "I got it! What if we gather a little pot together. Dangle a little carrot, if ya' catch my meanin'. Any solo or party that can confirm my scouts suspicions will earn a handsome sum."
The Register Clerk grinned, "Now that's an idea I can drink to." He extended the empty glass out to Gunryd. Gunryd tipped the bottle and a swirl of amber liquid practically danced into the cup. They spent the rest of the sun's remaining light finishing the bottle of brandy and having a long overdue chat.
Monday Morning, Between 9:00-10:00AM
The Frontier Guild Main Lobby
You've all trickled into the Frontier Guild Main Lobby at some point during the morning. As you step in through the heavy wooden double doors you notice that the interior of the Guild is probably what you would call… unique.
It seems to have been a creation cobbled together during the formative years of Alexandria. For instance, to the left of the staircase is a long mahogany counter that runs to the wall. Behind it is a collection of carefully stacked pieces of storage; small postal nooks, cabinets, and drawers, pieced together out of the what looks like the remains of an old caravan.
You approach the mahogany desk at some point and register to become an adventurer. The Register Clerk behind the counter passes you some paperwork and asks you to fill it out. When you're done he hands you a small dog tag made of porcelain. It has the Frontiers Guild logo on one side, and your identifying information on the other. He then asks you to wait in the lobby for a while--he will have a quest for you soon.
You all scope out the lobby and see each-other idly standing in some place or another. You also notice there are a few other adventurers here too, all wearing dog tags. One is a young man with a red shirt on, already wearing his chain shirt, his weapon strapped on his back. His face is buried in a leather bound book.
You also see a dark haired elven boy clutching onto his staff. He's hesitant to make eye-contact with any one of you, but when he does, he smiles genuinely. He wears robes of blue and black that mark him as being from the magic academy here in Gunryd row. A spell-book is strapped to his hip.
There is a woman who is older than all of you. She looks to be around 22 but despite that she still has a porcelain dog tag around her neck. She's stout and dwarven, with a copper colored beard even. Some of you may have always known that dwarven women could grow beards; it was majestic. She has a short two handed hammer strapped to her back and an impressive breastplate decorated with some fancy gold inlay.
Then there is the long legged lizard girl who looks like she might be the youngest of you all. She wears simple garb and is strapped with two daggers, but the bone necklace around her neck suggests she might be a shaman.
Gunryd's Drafting Room, 2nd Floor of the Frontiers Guild
"Alright. Down to business then."
"What?? No madeira or other refreshments?!"
"I'd like a shot of dragon-fire if anyone's going to make a run."
"A fruit and veggie plate would be nice. It's the least you could do Gunryd."
"I missed supper to make this meeting."
Sitting with his hands folded in his lap, the Register Clerk watched a familiar scene unfold in front of him, a smile half-cocked on his face. Just like the old days, he thought. Gunryd, in his typical fashion, called a meeting together but forgot to provide any libations. And now he had to defend his sense of propriety as the others hurled both accusation and insult at their old friend.
It had been a long time since they were all assembled in the same place. There were 6 of them, including Gunryd, all gathered around a large table. Devlin, a small river-folk man, leaned up against a bookcase in the corner, picking at his sharp canines with a clawed pinky. Devlin owned the tavern in Gunryd Row but he was also the senior customs official for Alexandria's Customs House. Anything going in or out of the city, he saw to it that it passed through accounted for.
Firmly planted with her hands splayed out on the map on Gunryd's drafting table was master smith, former adventurer, and Gunryd's new wife, Audhild BattleHammer. Despite the newness of their relationship, Audhild and Gunryd were both a part of the original expedition into the Frontier. They never loved each other back then, and still don't now. But in dwarven fashion, it was a marriage out of necessity.
Then there was the dark elf Sothliss Aranas--the one who asked for fruits and veggies-- Headmaster of Pan's Institute of the Arcane and Sciences. Sothliss idly thumbed at some of the notes tacked to a hanging map. He was a gentle and soft spoken man who loved teaching and learning more than anything else. Most people would never guess that he was once retained the rank of platinum adventurer.
And lastly, standing in a chair pointing an accusatory finger at Gunryd was the halfling bard, Euphemia Cobbleblossom. Her hair was sand colored and curly, her eyes a cunning amber. One of her teeth was golden and she told everyone she stole it from the mouth of a Necromancer.
There were a few empty spaces that years ago would've been occupied by other members of their former crew. In reverence, not a single one of them sat or stood in those places.
Several minutes after Euphemia unearthed a bottle of brandy from Gunryd's secret stash, Gunryd had begun to explain why he had called this meeting. He was standing near the hanging map that Sothliss had been looking at, his finger pointing to the tacked notes.
"This scout report is from four days ago. This one right here," his thick dwarven pointer drifted over to intersecting lines that showed a river on the Frontier, "Was given to me at about the same time." Several circles were drawn on the map interconnected by straight lines of string. On the right side of the map was Alexandria, drawn in stunning detail. It looked as if she was being cornered by black circles and string.
Devlin with his hand on his chin cleared his throat and commented, "That's odd cause it looks to me like the little buggers are coordinated. Movin' together as a whole."
"There could be an intelligence behind them." Sothliss said softly. They all looked from him to Gunryd with pensive expressions.
Euphemia shook her head. "But that doesn't make any sense. If these were orcs or gnolls, or demons we could expect some level of sophistication but these are just damned impish-"
"Goblins." The Register Clerk interrupted with an even-tempered expression. A quiet descended on the room. They remained like this for a few breaths, staring intently at the map or looking out at the Forum through the large window on the opposite end of the room. The near evening summer sun poured through in abundance. Cowled in its light was the statue of Eyedis, the hero who played a significant role in repelling the orc hordes ten years ago.
And now it seemed like another horde might be upon them.
"That's ridiculous!" Audhild's forge-bellow voice boomed as she laughed. "Your scouts must have it wrong Gunryd. Goblins are little more than rats. We're probably dealing with a group of disgraced orcs leading a bunch of fodder. Send some adventurers to deal with em' and that'll be the end of it"
Gunryd huffed, chuckled, and then resigned to the opinion of his wife. "You're probably right. I must be gettin' old. I seem to see a horde on the horizon every other week now." He walked over to the window and looked out at the statue of his former wife. "I'm sorry to have called you all down for nothin'."
"Gunny, my boy, you're doin' a great job keepin' the city safe." Devlin started toward the door "Come down to the Queen's Dangly Bits and take a load off sometime. All drinks are on me." He flashed a toothy smile and then opened the door.
Gunryd turned around to look at Devlin with a grin, "You'll never see me in that backwater shite hole until you change that stupid name."
"Not until we get news of Percia puttin' a young prince or princess on the throne." Devlin winked and then walked out the door.
Audhild and Euphemia followed him soon after saying their own farewells. Sothliss then trailed behind them after his stomach growled, protesting against the idea of idle chitchat. The door closed behind the dark elf and it was just Gunryd and the Register Clerk.
"Tell me your opinion old friend." Gunryd asked at last. "Do you think I'm just seein' things?"
" I would answer your question with a question; why send out scouts if you're not going to trust their information?"
"I trust their information, just not my interpretation of said information."
A long pause passed between them, the Register Clerk's eyes locked on his dwarven friend.
"Lately the Guild has been getting a lot of goblin bounties. The outlying communities are suffering more than usual," the Register Clerk's hands balled into fists as his expression darkened, "More homes are sacked, more villagers are killed, babies murdered in their beds, maidens dragged--" He shut his mouth abruptly, his jaw clenched tightly.
"I'm sorry old friend." Gunryd's eyes faltered as the light pouring in from the window began to wane. He let out a small humorless chuckle, "We work in the same building and I can't even be bothered to go downstairs for a little chat, corroborate the reports of my scouts with the sour tidings of the villages… Some Guild Leader I am."
They sat in silence for a moment longer. Outside, the hustle and bustle of the Forum was dying down as everyone began to start on their way home for supper, or to the tavern for drink.
"How many adventurers do you think we have that would be willing to take a goblin bounty?" Gunryd asked.
"Not many. Among those not deployed; maybe six--and that's assuming there isn't a better quest available. They're only rank obsidian and steel. It's good work for them if the risk is worth it." The Register Clerk motioned for the bottle of brandy. He took an empty glass sitting on the table as Gunryd grabbed the bottle and began to pour. "You could always just pass an emergency ordinance. Any available adventurers of any rank would then deal with the goblins and in turn, potentially confirm what your scouts are reporting."
"Ha!" Gunryd laughed loud and full, "How about you do it? They like you cause you get them their jobs. I'm sure they'd love me after I forced em' to hunt puny goblins." Gunryd began to tap his finger against his temple, before taking a swig out of the open bottle of brandy. "How many porcelain adventurers do you have?"
The Register Clerk's eyes narrowed at Gunryd before he downed the rest of his glass in one hearty gulp. "Not many. I'm sure you can guess why."
"Blast it--" Gunryd started, the tapping on his face intensified. Then his eyes widened and he raised his finger in the air, "I got it! What if we gather a little pot together. Dangle a little carrot, if ya' catch my meanin'. Any solo or party that can confirm my scouts suspicions will earn a handsome sum."
The Register Clerk grinned, "Now that's an idea I can drink to." He extended the empty glass out to Gunryd. Gunryd tipped the bottle and a swirl of amber liquid practically danced into the cup. They spent the rest of the sun's remaining light finishing the bottle of brandy and having a long overdue chat.
Monday Morning, Between 9:00-10:00AM
The Frontier Guild Main Lobby
You've all trickled into the Frontier Guild Main Lobby at some point during the morning. As you step in through the heavy wooden double doors you notice that the interior of the Guild is probably what you would call… unique.
It seems to have been a creation cobbled together during the formative years of Alexandria. For instance, to the left of the staircase is a long mahogany counter that runs to the wall. Behind it is a collection of carefully stacked pieces of storage; small postal nooks, cabinets, and drawers, pieced together out of the what looks like the remains of an old caravan.
You approach the mahogany desk at some point and register to become an adventurer. The Register Clerk behind the counter passes you some paperwork and asks you to fill it out. When you're done he hands you a small dog tag made of porcelain. It has the Frontiers Guild logo on one side, and your identifying information on the other. He then asks you to wait in the lobby for a while--he will have a quest for you soon.
Acacia, you know this man. He's been on familiar terms with you and your parents for most of your life. As he hands you your dog tag he smiles at you and makes a remark that you'll do your parents proud. Despite this familiarity, you get the sense that you don't really know this man. There is a heaviness in his eyes that you think you've seen somewhere before… in the eyes of other adventurers maybe? You resolve to worry about it later.
For now you walk away from the counter, looking on at the dog tag that hangs from your palm in awe.
For now you walk away from the counter, looking on at the dog tag that hangs from your palm in awe.
Cas you feel the Register Clerk's eyes on the top of your head as you fill in your paperwork. You feel that he's sizing you up and it's slightly unnerving. When you pass him your registration, however, he looks it over with a pleased expression. You are grateful to have passed his silent test. "A huntsman." He states pointedly. "I have no doubt that you'll become a fine adventurer." He says it with a smile, but you also get the sense that his words of reassurance might be for himself and not for you.
You walk away scratching your head, hoping that the start of your new life has more promise on the horizon.
You walk away scratching your head, hoping that the start of your new life has more promise on the horizon.
As the that piece of paper left your fingertips, you--Hanako--felt your dreams get a little closer to reality. You became so lost in thought you missed the Register Clerk's arched eyebrow as his eyes went from the paperwork, back to you and your equipment, and then back to the paperwork again. If you hadn't been so lost in daydream you might've noticed that he was seriously hesitant about handing you a porcelain dog-tag. You thought you might've heard him say something under his breath, but you shrug it off and walk away.
You clutch the dog tag to your breast in joy; you're finally taking the first step to becoming a hero.
You clutch the dog tag to your breast in joy; you're finally taking the first step to becoming a hero.
"Ah you're with the caravan." The Register Clerk states as he scans your paperwork. He looks back to you and says, "Interesting." Luca, you have no reason to take it as an insult, so you're not sure why his statement troubles you. Either way you can't help but grin broadly when he threads that small porcelain tag onto the chain and extends his hand out to you, dangling the tag for you to take. You snatch it up and the Register Clerk tips his head to you.
You pull the chain over your head and then shrug your pack higher up onto your shoulders. You're excited for the start of an adventure.
You pull the chain over your head and then shrug your pack higher up onto your shoulders. You're excited for the start of an adventure.
You all scope out the lobby and see each-other idly standing in some place or another. You also notice there are a few other adventurers here too, all wearing dog tags. One is a young man with a red shirt on, already wearing his chain shirt, his weapon strapped on his back. His face is buried in a leather bound book.
You also see a dark haired elven boy clutching onto his staff. He's hesitant to make eye-contact with any one of you, but when he does, he smiles genuinely. He wears robes of blue and black that mark him as being from the magic academy here in Gunryd row. A spell-book is strapped to his hip.
There is a woman who is older than all of you. She looks to be around 22 but despite that she still has a porcelain dog tag around her neck. She's stout and dwarven, with a copper colored beard even. Some of you may have always known that dwarven women could grow beards; it was majestic. She has a short two handed hammer strapped to her back and an impressive breastplate decorated with some fancy gold inlay.
Then there is the long legged lizard girl who looks like she might be the youngest of you all. She wears simple garb and is strapped with two daggers, but the bone necklace around her neck suggests she might be a shaman.