Getting back on track, ~Destinations through the Multiverse~ (First roleplay/thread on the site, I hope it's alright. :S) ~The Story~ I know train rides aren't really in at the moment, but shut up. Maybe fictional characters don't have any other way of getting around, maybe they have to break a leg or two to get where they're going, stupid. On the matter, this is the story of a certain train with the title "Money-Maker", and it's adventure to bring a shit ton of anime/videogame characters to their destination, and the fucked up things that happen there.... mostly awkward shippings and weird ass plot turns. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Rules; 1. No Godmodding or Autohitting/dodging 2. Please make posts at least a paragraph long, no one liners. 3. Keep the romance at PG-13, take it to the PM's if needed. 4. Please wait for three people to post before you post again. 5. Character limit is set to three, but I may lower or raise it depending on how many people join. 6. No arguing, with the GM or other people in the IC/OOC about jibber jabber. Either take it to the PM's or git outta here. >:I ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ !!The Character Sheet!! Appearance: Name: Gender: Age: From: (Series they come from) Personality: Bio: Destination: (Where they're heading) Other: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Accepted Characters; Mazuma Kuando Stella / B★RS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ My Characters Name: The Conductor Gender: Male Age: Unknown From: Unknown Personality: The Conductor will never leave the control room, however he will speak with people who come up to the door. He's a particularly rash man who will blow lots of passengers off in order to get back to work. His anti-social shell can be broken very easily however if the person he's talking with shows genuine interest in whatever he working on, or what he likes. Bio: The Conductor is there only for the soul purpose of doing his job. He keeps himself locked up in the control room every day, never coming out for anything. All the windows, save for the front main window, had been blocked up to conceal the man's identity. No one knows exactly why the man chooses to do this, and it'll most likely be left a mystery. Destination: N/A Other: The Conductor's weakness are people from a certain series, and it tempts him strongly to open the control room doors... "My greatest prank yet!" Name: Doopliss Gender: Male Age: Deceased From: Paper Mario TTYD Personality: The ghost of many names, appearances and terrifying yet unfunny pranks. Doopliss is best known as a child with an abusive gift, and with a child comes great irresponsibility. He depends severely on other people for attention and company, he'll deny this fact until it happens. In personality Doopliss believes that "humour" is the only to make friends. His jokes always center around either being or becoming someone, and in most cases this doesn't earn him a laugh. Doopliss is a very strange character to understand, and to find. Bio: Doopliss, famed stage actor of the Mushroom Kingdom, had finally met his match. He was fired due to his cocky attitude towards his directors and fellow actors, and the constant pranks he played on them. The ghost never thought that they would let him go considering his unique "skill set", but from what he had heard, they found someone who was exactly like him in every asset possible. This made his relationship to the theater rather bitter and he vowed never to act again. Audiences everywhere were marginally rustled. Unemployment had not been kind to the little ghost, and soon enough he found himself floating around the streets searching for requests of his "skill set". He never did well at the jobs that were given to him, as they always ended up with Doopliss getting bored and pulling off another one of his "pranks". He was terribly sad, he felt like he could die... again... luckily for him however, he came across the advertisement about a train traveling through the dimensions. He boards it feeling a sense of destiny, perhaps looking for a future to float into. Destination: He's on the train looking for "destiny", or rather, for someone/something... Other: N/A "Well, fuck." Name: Aya Brea (PE1) Gender: Female Age: 25 From: Parasite Eve Personality: Aya Brea is best known as that one woman you want to stay clear of. She is practically in work mode 24/7, never letting her guard down in situations of possible threat. She will easily, and quickly, take most people down if they risk the lives of anyone around her. In casual situations she'll try to be polite and brief, but turns stern and direct when things come around to it. Aya is rarely seen to be relaxed or joyful, as work is constantly running through her mind. Bio: When Daniel had put her on paid vacation, she knew something was wrong. She knew that she had become increasingly... agitated of the late, but she never thought of it impacting the work place. I mean, so she pushed that one cop up against a locker? Big deal! Aya guessed that the chief became worried once she unintentionally broke her partner's arm. It wasn't her fault, the guy was just getting really... REALLY annoying with the tenth time he asked her out. Why would he send her off on a train though? Of all other places for a member of the NYPD to go, why some boring train ride? She'd make the best of it, hopefully get some alone time and finally relax. Destination: Somewhere with a beach. Other: She despises her future self, and any talk of it will break her down into a furious rant.