GET YE FLASK: A Puzzling Text Adventure

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Xindaris

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>Begin Text Trailer

GET YE FLASK
A Puzzling Text Adventure​

You are a band of ADVENTURERS trying to attain a mystical, powerful FLASK which you are certain will bring you a great deal of MONEY and HAPPINESS. You must WORK TOGETHER to solve PUZZLES and achieve various GOALS on your way to finding and GETTING said FLASK. There will be ENEMIES, there will be ILLOGICAL ROOM TRAPS, and there will be GLITCHES, but most of all, there will be WEIRD PUZZLES.

This adventure is intended to be viewed as MULTIPLAYER INTERACTIVE FICTION and may contain references to certain PSEUDO-TEXT ADVENTURES featured elsewhere on the internet. It is carried out through a series of SESSIONS, each of which has a particular goal; after each SESSION there is a SESSION EPILOGUE which explains how the ADVENTURERS reach the LOCATION and SITUATION presented in the next SESSION. SESSIONS may be joined at any time by any PLAYER. PLAYER ACTIONS may be HELPFUL or HARMFUL to solving PUZZLES and achieving GOALS.
 
>Display rules and tips

Like most TEXT ADVENTURES, this one may be JOINED or LEFT at any time, and has no need of CHARACTER SHEETS because the game defines your ROLE and you determine your ACTIONS.
The ADAPTIVE SYSTEM INTERFACE allows various COMMANDS, even nonsensical ones, to be performed. However it has LIMITATIONS: It cannot process more than two (2) COMMANDS from a single player at one time, and complete nonsense or terrible spelling may result in COMMAND ERRORS or MISINTERPRETATION OF COMMANDS. In this game, you may CONVERSE with fellow players by merely typing. COMMANDS are entered by placing a > at the beginning of the words intended to COMMAND. This is how you perform ACTIONS.

If a PLAYER performs an action which KILLS him or her (or another PLAYER), the dying PLAYER will lose one (1) LIFE and be unable to enter COMMANDS for the remainder of the SESSION, but still able to CONVERSE with fellow PLAYERS as a GHOST. It is recommended that you avoid letting your FELLOW PLAYERS die, however, since this will have certain disadvantageous GROUP CONSEQUENCES in the following SESSION EPILOGUE.

IMPORTANT or INTERESTING OBJECTS and CONCEPTS will be highlighted by being in ALL CAPS. It is recommended that the PLAYERS use these to their advantage when entering COMMANDS. Sometimes HINTS displayed in one SESSION will be necessary or optionally useful in a later SESSION, so having PLAYERS who have been in PREVIOUS SESSIONS works to the team's advantage. Viewing the LOG FILES of previous SESSIONS can alleviate this for new PLAYERS but might be slightly more time-consuming.

Each PLAYER gains one (1) POINT per ACTION which brings the group closer to achieving the SESSION GOAL. ACTIONS which do not advance, or which reverse progress, are awarded no POINTS but are also not penalized unless they lead to a DEATH, in which case the penalty is the loss of one (1) LIFE. SYNERGISTIC ACTIONS in which multiple players WORK TOGETHER to do something award each PLAYER involved the same amount of points as there are PLAYERS performing said ACTION. POINTS will probably never be important in any way unless some PLAYER manages to lose all of his or her LIVES.
 
>Display Score Sheet

Known Players as of SESSION PROLOGUE end:

VAY: 3 LIVES
Score not yet calculated.

NEKO ARCHY: NaN LIVES
Score nonexistent.
Player has not JOINED GAME yet.

WARMASTER SERVIDUS: 3 LIVES
Score not calculated yet.

RAMSES/DAMNED: 3 LIVES
Score not yet calculated.

ODD WASACORVUS: NaN LIVES
Score nonexistent.
Player has not JOINED GAME yet.
 
>Display logs

Log of SESSION PROLOGUE: The INN (Read from BOTTOM to TOP)
Xindaris
: The system must rest because it is nearly MIDNIGHT. [1 Minute Ago 09:47 PM]
Xindaris
: Please tune in to the Quickfire channel for an archive of this session's events and announcements about plans for future sessions. The title of this game is : GET YE FLASK. [1 Minute Ago 09:47 PM]
Neko Archy
: oh, nice. [1 Minute Ago 09:46 PM]
Xindaris
: Congratulations! You have completed SESSION PROLOGUE: The INN! [1 Minute Ago 09:46 PM]
Vay
: not getting our deposit back [1 Minute Ago 09:46 PM]
Warmaster Severdus
: >CELEBRATE [1 Minute Ago 09:46 PM]
Xindaris
: There is a loud noise and a lot of SMOKE...as the SMOKE clears you see that the BOOKSHELF has shattered to pieces, the flimsy METERSTICK was easily blown out of the way, and the path is clear to exit your INN ROOM! [1 Minute Ago 09:45 PM]
Ramses/Damned
: >pisses self [1 Minute Ago 09:45 PM]
Warmaster Severdus
: >look over the bed barricade and examine the room [1 Minute Ago 09:45 PM]
Vay
: BOOOOOM! [1 Minute Ago 09:45 PM]
Xindaris
: Reaching the end, the FUSE ignites the BOMB, which EXPLODES! [1 Minute Ago 09:44 PM]
Warmaster Severdus
: blow baby blow! [1 Minute Ago 09:44 PM]
Warmaster Severdus
: >cover ears [1 Minute Ago 09:44 PM]
Xindaris
: ... [1 Minute Ago 09:44 PM]
Xindaris
: The FUSE burns fitfully... [1 Minute Ago 09:44 PM]
Vay
: >block ears [1 Minute Ago 09:43 PM]
Xindaris
: FIFTEEN SECONDS later, the ALARM CLOCK goes off! The SPARK is generated as planned, and the FUSE is ignited! [1 Minute Ago 09:43 PM]
Xindaris
: ... [2 Minutes Ago 09:43 PM]
Xindaris
: The ALARM CLOCK TICKS... [2 Minutes Ago 09:43 PM]
Warmaster Severdus
: strikes* [2 Minutes Ago 09:43 PM]
Xindaris
: Does what? (Protip: System is not officially aware of conversation) [2 Minutes Ago 09:42 PM]
Warmaster Severdus
: >rig the bomb so that the hammer of the alarm stricks along the peice of metal, creating a spark, then place fuse where the spark will appear, then set the clock for fifteen seconds and run behind the bed barricade [2 Minutes Ago 09:42 PM]
Vay
: >me does that going Mcgyver on the bomb taking shelter afterwards [3 Minutes Ago 09:42 PM]
Ramses/Damned
: Use the glass to focus the sunlight >hides again [3 Minutes Ago 09:42 PM]
Vay
: we'll have to set the alarm though [3 Minutes Ago 09:41 PM]
Vay
: use the metal and the hammer of the alarm clock [4 Minutes Ago 09:41 PM]
Xindaris
: The plastic DS STYLUS proves useless at making a spark! [1 Minute Ago 09:40 PM]
Warmaster Severdus
: >then run behind the bed barricade [1 Minute Ago 09:40 PM]
Warmaster Severdus
: >use the knife and the emtal to create a spart from which the bomb fuse should light [1 Minute Ago 09:40 PM]
Ramses/Damned
: There's gonna be a casino?! [1 Minute Ago 09:40 PM]
Vay
: >skelters with R/D [1 Minute Ago 09:40 PM]
Ramses/Damned
: >peeks out like gopher [1 Minute Ago 09:40 PM]
Xindaris
: RAMSES apparently takes no chances and will not be playing roulette in the CASINO later. [1 Minute Ago 09:39 PM]
Xindaris
: WARMASTER takes the PIECE OF WINDOW. [1 Minute Ago 09:39 PM]
Vay
: >hand warmaster the metal [1 Minute Ago 09:38 PM]
Vay
: um we should put something to .... ok then [1 Minute Ago 09:38 PM]
Ramses/Damned
: >takes no chances [1 Minute Ago 09:38 PM]
Warmaster Severdus
: >ask vay for the metal [1 Minute Ago 09:38 PM]
Vay
: >me selters behind bed [1 Minute Ago 09:37 PM]
Xindaris
: WARMASTER and VAY work to turn the BEDS into a BED BARRICADE. There is still room to go around and get behind the BARRICADE. However, there is no reason to do so yet. The BOMB remains unlit. [1 Minute Ago 09:37 PM]
Ramses/Damned
: Oh shit >gets behind bed [1 Minute Ago 09:37 PM]
Vay
: >turn bed onto side matress facing towards bomb [1 Minute Ago 09:36 PM]
Warmaster Severdus
: >p[ut the beds on their side at the far side of the room from the bookcase, so as to protect us from the blast should the bomb go off [1 Minute Ago 09:36 PM]
Xindaris
: The BOMB is now resting on the BOTTOM SHELF of the BOOKCASE. [1 Minute Ago 09:36 PM]
Xindaris
: You do that. [1 Minute Ago 09:35 PM]
Xindaris
: WARMASTER is offered the BOMB and takes it. [1 Minute Ago 09:35 PM]
Warmaster Severdus
: >accept bomb and place it at the base of the bookcase [1 Minute Ago 09:35 PM]
Vay
: >take bomb and hand it to warmaster [1 Minute Ago 09:35 PM]
Vay
: >take bomb and hald it to warmaster [1 Minute Ago 09:35 PM]
Xindaris
: You have achieved your first SYNERGISTIC COMMAND. Congratulations. [1 Minute Ago 09:34 PM]
Xindaris
: You manage to roll the ALARM CLOCK+BOMB toward you, within reach without risking painful GLASS SHARD stepping. The KNIFE-CLEARING helps [2 Minutes Ago 09:34 PM]
Warmaster Severdus
: >use knife to clear a path to the bomb [2 Minutes Ago 09:34 PM]
Warmaster Severdus
: its behin the bookcase [2 Minutes Ago 09:34 PM]
Vay
: we need to get out of here, not get the meter stick [2 Minutes Ago 09:33 PM]
Warmaster Severdus
: damned capslock [2 Minutes Ago 09:33 PM]
Warmaster Severdus
: WE CANT REACH THE METER STICK RAMSES [2 Minutes Ago 09:33 PM]
Ramses/Damned
: >questions if it is wise to blow up the bookcase just to get a meter stick [1 Minute Ago 09:33 PM]
Vay
: >hook bomb with metal [1 Minute Ago 09:33 PM]
Xindaris
: You have trouble reaching the BOMB, as it is still in the midst of several GLASS SHARDS! [1 Minute Ago 09:32 PM]
Warmaster Severdus
: VAY! USE THE BEDS TO MAKE A DEFENSIVE AREA EVERYONE BUT ARCHY CAN HIDE BEHIND! [1 Minute Ago 09:32 PM]
Xindaris
: The CLOCK is still TICKING. You are uncertain whether it is SET or not.It has BELLS on the upper right and left, like any old alarm clock. The TIME on it is accurate, you suppose. [1 Minute Ago 09:32 PM]
Warmaster Severdus
: I HAVE A PLAN [1 Minute Ago 09:32 PM]
Warmaster Severdus
: >go "aha!" and take the bomb to the bookcase [1 Minute Ago 09:32 PM]
Vay
: >cut bomb from clock [1 Minute Ago 09:32 PM]
Xindaris
: The BOMB's FUSE is not lit, nor is it fizzling. [2 Minutes Ago 09:31 PM]
Ramses/Damned
: >examine clock [2 Minutes Ago 09:31 PM]
Xindaris
: You pick up one of the PIECES of the WINDOW. It is some METAL with a little GLASS still attached; the GLASS lets in morning sunlight. [2 Minutes Ago 09:30 PM]
Vay
: sick of listeming to crap [2 Minutes Ago 09:30 PM]
Vay
: hope its from a good band [2 Minutes Ago 09:30 PM]
Warmaster Severdus
: >examine bomb fuse, is it lit or unlit? [2 Minutes Ago 09:30 PM]
Vay
: >take metal [1 Minute Ago 09:29 PM]
Xindaris
: The PIECES of the WINDOW appear to include both GLASS and METAL. [1 Minute Ago 09:28 PM]
Xindaris
: The WINDOW is in several pieces and shards on the floor. It lets in plenty of LIGHT somehow, from each of its pieces but not the GLASS SHARDS themselves. It still lets in no AIR for some reason. [1 Minute Ago 09:28 PM]
Vay
: hoping for wood from the window to get the bomb [1 Minute Ago 09:28 PM]
Xindaris
: You can't reach the METERSTICK! It's behind the BOOKCASE and can only be seen by a LOOK-BEHIND SPELL or something else similar. [1 Minute Ago 09:27 PM]
Xindaris
: Pondering does not appear to require any action. [1 Minute Ago 09:27 PM]
Warmaster Severdus
: MAGYVER AWAAAAAAAAAAAAAAAY! [2 Minutes Ago 09:27 PM]
Vay
: >examine window [2 Minutes Ago 09:27 PM]
Warmaster Severdus
: >USE THE METERSTICK TO LEVER THE BOOKCASE! [2 Minutes Ago 09:27 PM]
Neko Archy
: hm. try examining the window more closely.. [2 Minutes Ago 09:27 PM]
Vay
: i must have hit the wall when i jumped [2 Minutes Ago 09:26 PM]
Xindaris
: You see behind the BOOKCASE a METERSTICK which is firmly lodged between said BOOKCASE and a WALL across the hallway. [2 Minutes Ago 09:26 PM]
Warmaster Severdus
: thats my foot vay [2 Minutes Ago 09:26 PM]
Warmaster Severdus
: >look from knife to bookcase, pondering the effort required to stab a hole in the bookcase [3 Minutes Ago 09:26 PM]
Vay
: ow [3 Minutes Ago 09:26 PM]
Xindaris
: You remove the SHARD OF GLASS and add it to your INVENTORY. Walking hurts a little less now. [3 Minutes Ago 09:26 PM]
Xindaris
: The WINDOW is, once again, on the floor, and there is a blank wall where it hung before. This is somewhat strange. [3 Minutes Ago 09:25 PM]
Xindaris
: Your clothing is DAPPER it seems. [4 Minutes Ago 09:24 PM]
Ramses/Damned
: Y [4 Minutes Ago 09:24 PM]
Warmaster Severdus
: >proceed to remove glass from foot [4 Minutes Ago 09:24 PM]
Xindaris
: You realize you have one (1) LOOK-BEHIND spell stored in your SPELL LIBRARY. Are you sure you wish to use it? Y/N [5 Minutes Ago 09:24 PM]
Warmaster Severdus
: >apologise to vay for fucking up the throw [5 Minutes Ago 09:24 PM]
Xindaris
: You cut your barefoot self on the GLASS and step back reflexively. You can't reach the BOMB like this! [5 Minutes Ago 09:23 PM]
Vay
: >hand warmaster the knife then JUMP OUT THE WINDOW LIKE ACROBATIC BADASS [6 Minutes Ago 09:23 PM]
Warmaster Severdus
: >adjust dapper clothing to be even more dapper [6 Minutes Ago 09:23 PM]
Ramses/Damned
: >look behind the bookcase [6 Minutes Ago 09:22 PM]
Warmaster Severdus
: >pick up bomb and throw it out of the room via the empty space where the window once was. [6 Minutes Ago 09:22 PM]
Xindaris
: You realize you are quite decently dressed. [1 Minute Ago 09:22 PM]
Xindaris
: You STEAL the ALARM CLOCK+BOMB from VAY. The WINDOW is lying in several pieces on the floor. The BOMB hits the wall and lands in the midst of several SHARDS OF GLASS. [1 Minute Ago 09:22 PM]
Vay
: poor smithy [1 Minute Ago 09:21 PM]
Warmaster Severdus
: >scream incoherently about my lack of clothes [1 Minute Ago 09:21 PM]
Xindaris
: The BOMB appears to be SPHERICAL. It has a simple FUSE, which makes one wonder why it's taped to an ALARM CLOCK in the first place. [1 Minute Ago 09:20 PM]
Warmaster Severdus
: >pick up bomb and throw it out the window in a fit of rage [1 Minute Ago 09:20 PM]
Neko Archy
: I'm not even there! [1 Minute Ago 09:20 PM]
Neko Archy
: man I am the least valid target ever! [2 Minutes Ago 09:19 PM]
Xindaris
: ARCHES do not have NUTS. [2 Minutes Ago 09:19 PM]
Ramses/Damned
: The GREEN cord! Cut the GREEN CORD! [2 Minutes Ago 09:19 PM]
Neko Archy
: yeah no duh. JUMP OUT THE WINDOW LIKE ACROBATIC BADASSES [2 Minutes Ago 09:19 PM]
Neko Archy
: yeah no duh. JUMP OUT THE WINDOW LIKE ACROBATIC BADASSES [2 Minutes Ago 09:19 PM]
Warmaster Severdus
: >yell "WHERE IS MY FOTHERMUCHING CHAINAXE" [3 Minutes Ago 09:19 PM]
Vay
: >examine bomb [3 Minutes Ago 09:19 PM]
Warmaster Severdus
: >punch archy in the nuts [3 Minutes Ago 09:19 PM]
Xindaris
: The BOOKCASE refuses to move! There must be something blcoking its path, because you are quite sure the hallway is long enough otherwise. [3 Minutes Ago 09:19 PM]
Vay
: if we hace a bomb, somone wants us trapped on dead [3 Minutes Ago 09:18 PM]
Xindaris
: You remove the PILLOWCASE to discover an ALARM CLOCK. On its back is a SPHERICAL BOMB. The BOMB does not appear to be attached to the CLOCK in any way other than a few pieces of TAPE. [3 Minutes Ago 09:18 PM]
Ramses/Damned
: *whines* But it's in the way [3 Minutes Ago 09:18 PM]
Ramses/Damned
: o-O? [4 Minutes Ago 09:18 PM]
Vay
: bookcase may be boobytrapped [4 Minutes Ago 09:17 PM]
Ramses/Damned
: >push bookcase [1 Minute Ago 09:17 PM]
Vay
: >remove pillowcase [1 Minute Ago 09:17 PM]
Xindaris
: Your INVENTORY is empty. Another ADVENTURER is carrying the only EQUIPMENT your group has. [1 Minute Ago 09:17 PM]
Xindaris
: Your STYLUS proves useless in the cutting endeavor! However, you suspect removing the PILLOWCASE might be easier anyway. [1 Minute Ago 09:16 PM]
Xindaris
: You have begun the game! [1 Minute Ago 09:16 PM]
Warmaster Severdus
: >examine inventory [1 Minute Ago 09:15 PM]
Warmaster Severdus
: dfklnsdgjnsdlak;g [1 Minute Ago 09:15 PM]
Warmaster Severdus
: FOR THE EMPRAH! [1 Minute Ago 09:15 PM]
Warmaster Severdus
: >JOIN GAME AND STAB ARCHY IN THE HEAD AT THE SAME TIME [2 Minutes Ago 09:15 PM]
Vay
: >cut pillow [2 Minutes Ago 09:15 PM]
Ramses/Damned
: Eh >begin game [2 Minutes Ago 09:15 PM]
Vay
: >cut pillow [1 Minute Ago 09:15 PM]
Ramses/Damned
: Eh >begin game [1 Minute Ago 09:15 PM]
Xindaris
: Command Error: You do not have a KNIFE in your INVENTORY. [1 Minute Ago 09:14 PM]
Neko Archy
: not there! [1 Minute Ago 09:14 PM]
Warmaster Severdus
: >embed knife in archy's head for shits and giggles [1 Minute Ago 09:14 PM]
Xindaris
: Command Error: You have not JOINED GAME yet. [1 Minute Ago 09:14 PM]
Xindaris
: The LEFT BED is made up, because apparently you are a neat and kind group of ADVENTURERS. Or maybe you didn't sleep in this BED. Anyway, there is a suspicous LUMP in the LEFT BED's LEFT PILLOW. [1 Minute Ago 09:14 PM]
Vay
: LESS WATCHING MORE PLAYING [1 Minute Ago 09:14 PM]
Ramses/Damned
: O_O >push bookshelf [1 Minute Ago 09:13 PM]
Odd Wasacorvus
: well if it is a bomb you dont know the blast radius...so jumping out shit...eh..yeah [1 Minute Ago 09:13 PM]
Vay
: then do so R/D [2 Minutes Ago 09:12 PM]
Ramses/Damned
: I would've pushed over the bookshelf [2 Minutes Ago 09:12 PM]
Neko Archy
: in those exact words I used earlier. [2 Minutes Ago 09:12 PM]
Neko Archy
: but man any chance to jump out a window should be taken [3 Minutes Ago 09:12 PM]
Vay
: >examine left bed [3 Minutes Ago 09:11 PM]
Neko Archy
: it's obviously either an alarm clock, a clockroach, or a bomb [3 Minutes Ago 09:11 PM]
Xindaris
: You discover that the TICKING is coming from the general direction of the LEFT BED. [4 Minutes Ago 09:11 PM]
Vay
: unno if that will work [4 Minutes Ago 09:10 PM]
Neko Archy
: many you guys should jump out the window and do a roll as you hit the ground like acrobatic badassases [4 Minutes Ago 09:10 PM]
Vay
: >follow ticking [4 Minutes Ago 09:10 PM]
Neko Archy
: Bystander man WINS AGAIN [5 Minutes Ago 09:09 PM]
Xindaris
: The TICKING continues... [5 Minutes Ago 09:09 PM]
Xindaris
: The BOOKSHELF is made of WOOD, and WELL-MADE. It is also EMPTY, with no BOOKS in it. [1 Minute Ago 09:08 PM]
Xindaris
: Command Error: There are no ARCHES in the ROOM. [1 Minute Ago 09:08 PM]
Xindaris
: System Error: ????%^)@($ [1 Minute Ago 09:08 PM]
Vay
: >examine bookshelf [1 Minute Ago 09:08 PM]
Neko Archy
: I didn't even join the game! [1 Minute Ago 09:07 PM]
Xindaris
: ARCHY is your fellow ADVENTURER. He has been doing NOTHING for awhile now. [1 Minute Ago 09:06 PM]
Xindaris
: You successfully PRY OPEN the DOOR! There is an empty BOOKSHELF inconveniently placed on the other end of the DOOR. [1 Minute Ago 09:06 PM]
Warmaster Severdus
: [1 Minute Ago 09:05 PM]
Warmaster Severdus
: .... [2 Minutes Ago 09:05 PM]
Warmaster Severdus
: >EXAMINE ARCHY [2 Minutes Ago 09:05 PM]
Vay
: >pry door using knife [2 Minutes Ago 09:04 PM]
Xindaris
: There are still two BEDS, and a DRESSER. The KNIFE is in your INVENTORY. [2 Minutes Ago 09:04 PM]
Neko Archy
: I'm not there yet. You'll find me when it is sufficiently dramatic. [2 Minutes Ago 09:04 PM]
Xindaris
: The ROOM of the INN looks much the same as before. [3 Minutes Ago 09:04 PM]
Xindaris
: Where would you like to RUN? [3 Minutes Ago 09:03 PM]
Xindaris
: The DOOR doesn't appear to open by pushing it, and there is neither DOORKNOB nor HANDLE on the side opposite its HINGES. The CRACK between that side and the WALL is too small for your fingers. [3 Minutes Ago 09:03 PM]
Warmaster Severdus
: >examine adventurerers [3 Minutes Ago 09:03 PM]
Vay
: i think this is what the code is for [3 Minutes Ago 09:03 PM]
Vay
: >look around [3 Minutes Ago 09:03 PM]
Neko Archy
: run [3 Minutes Ago 09:03 PM]
Xindaris
: ...You hear a TICKING. [4 Minutes Ago 09:02 PM]
Vay
: >open door [4 Minutes Ago 09:02 PM]
Xindaris
: There appear to be no ENEMIES in the ROOM. Only your fellow ADVENTURERS. [1 Minute Ago 09:02 PM]
Warmaster Severdus
: >find enemy. RIP AND TEAR THEIR GUTS! [1 Minute Ago 09:01 PM]
Xindaris
: To prevent system error, please refrain from entering more than two commands per player. [1 Minute Ago 09:00 PM]
Neko Archy
: Go kill a bear or something. [2 Minutes Ago 08:59 PM]
Xindaris
: To prevent system error, please refrain from entering more than two commands per player. [1 Minute Ago 09:00 PM]
Neko Archy
: Go kill a bear or something. [1 Minute Ago 08:59 PM]
Xindaris
: Command Overload: More than two commands between computer responses detected. [1 Minute Ago 08:59 PM]
Xindaris
: Command Error: What would you like to SMASH? [1 Minute Ago 08:59 PM]
Xindaris
: DODGE CHECK results: VAY escapes unharmed! WARMASTER escapes unharmed! [1 Minute Ago 08:58 PM]
Xindaris
: The WINDOW refuses to budge...Then it is SMASHED. The WINDOW crumples in on itself, becoming a mass of shattered glass and falling off of the WALL. Performing DODGE CHECKS... [1 Minute Ago 08:57 PM]
Vay
: good to see you WMD [1 Minute Ago 08:57 PM]
Warmaster Severdus
: >RIP! TEAR! [1 Minute Ago 08:57 PM]
Warmaster Severdus
: >SMASH! SMASH! KILL! MAIM! BURN! [1 Minute Ago 08:56 PM]
Warmaster Severdus
: >smash window in a fit of rage. [1 Minute Ago 08:56 PM]
Vay
: >open window [3 Minutes Ago 08:55 PM]
Vay
: bloddy connection [4 Minutes Ago 08:53 PM]
Neko Archy
: >Y [1 Minute Ago 08:53 PM]
Xindaris
: (Input not detected in the last 5 minute(s). Continue? Y/N) [2 Minutes Ago 08:51 PM]
Neko Archy
: oh, air is important. Remeber that. [7 Minutes Ago 08:45 PM]
Xindaris
: It looks to be a perfectly ordinary WINDOW, letting in SUNLIGHT but, due to its GLASS, no AIR. It looks out on the TOWN below. ACROSS THE STREET there is a SMITHY, as you can clearely tell by the ANVIL displayed on the sign. [10 Minutes Ago 08:43 PM]
Neko Archy
: five bucks says it is bricked. [11 Minutes Ago 08:42 PM]
Vay
: >examine window [12 Minutes Ago 08:40 PM]
Xindaris
: The DOOR is made of wood, and closed at the moment. Its HINGES are on the left, and there is no DOORKNOB on the right. [13 Minutes Ago 08:39 PM]
Neko Archy
: I told you to play badass mcawesometon instead.. [14 Minutes Ago 08:39 PM]
Vay
: >examine door [14 Minutes Ago 08:38 PM]
Neko Archy
: Wierd Puzzle Shit. [16 Minutes Ago 08:37 PM]
Vay
: what do you make of this? [16 Minutes Ago 08:36 PM]
Xindaris
: The PAPER displays a series of numbers: 1-5-7-2-8. It seems to be stuck to the bottom of the drawer for some reason. [17 Minutes Ago 08:35 PM]
Vay
: >examine paper [18 Minutes Ago 08:34 PM]
Xindaris
: The BOTTOM DRAWER contains a piece of PAPER with a series of numbers on it. [19 Minutes Ago 08:34 PM]
Xindaris
: The DRESSER has three drawers--a TOP DRAWER, a MIDDLE DRAWER, and a BOTTOM DRAWER. The TOP and MIDDLE DRAWERS are locked. [19 Minutes Ago 08:33 PM]
Xindaris
: You pick up the DS STYLUS. Cold steel, and wonderfully sharp, if you can ever get close enough to hit anything with it. [20 Minutes Ago 08:33 PM]
Vay
: >search dresser [21 Minutes Ago 08:32 PM]
Vay
: >take knife [21 Minutes Ago 08:31 PM]
Neko Archy
: Well go ahead and play. I'll help out and enter when the moment is right. [21 Minutes Ago 08:31 PM]
Vay
: like this machine can interpret more than the Verb Noun syntax [23 Minutes Ago 08:29 PM]
Xindaris
: It's a typical ROOM for INNs of this day: two double beds, a dresser, and a wooden door. Your entire party has so little MONEY that the only equipment you possess as a group is a single KNIFE, which is resting on the DRESSER. You are already clothed, much to the relief (chagrin?) of your comrades. There is also a window to the RIGHT of the door, morning sunlight pouring through it. [23 Minutes Ago 08:29 PM]
Neko Archy
: that is what you are specifically not supposed to say.. [24 Minutes Ago 08:28 PM]
Neko Archy
: Dumbass. [24 Minutes Ago 08:28 PM]
Vay
: >examine room [25 Minutes Ago 08:28 PM]
Xindaris
: However, you are now all awake. What will you do? [25 Minutes Ago 08:27 PM]
Xindaris
: You are a small band of ADVENTURERS on a quest to get a mystical FLASK. This FLASK has many wonderful properties, too many to name. Right now, you are in your ROOM in the second floor of the INN. You all slept in the same ROOM because you don't have much MONEY to spare. [25 Minutes Ago 08:27 PM]
Vay
: its a text adventure, how hard could it be? [26 Minutes Ago 08:27 PM]
Vay
: >LOGIN: Vay PW:********** [26 Minutes Ago 08:26 PM]
Xindaris
: ...Starting game. New players may join the session at any time. [27 Minutes Ago 08:26 PM]
ERROR: Time tags not yet removed. System will correct error eventually.

SESSION EPILOGUE for SESSION PROLOGUE:
After leaving the ROOM, the ADVENTURERS went downstairs and told the INNKEEPER what happened. the INNKEEPER explained that his WEIRD NEPHEW likes to play CONVOLUTED AND BIZARRE PRANKS from time to time, apologized, and even gave the ADVENTURERS their MONEY back.
They left the INN and entered the SMITHY across the street. There they bought five (5) WEAPONS, spending every last bit of their MONEY including the refund from the INNKEEPER. They heard while leaving town of a CAVE with some TREASURE inside of it, which contains ENEMIES of low level. The ADVENTURERS now stand before the CAVE, preparing to enter.
 
Okay, I'm gonna stop being the system for now. The prologue session was just to set up some initial conditions and get a feel for how things will go, and see whether the whole thing will work. And, I think it definitely will work as long as there are people interested in playing.

So...we should probably plan the time for the next session. When, generally, are some people who are interested in this idea free? Like, within the next week or so--through next week's Saturday?
 
....so next friday for me? or next sunday?

actually, a coutdown'd be awesome! if someone could help me with that.....
 
wont help unless im on the xbox mate, what with the laptop problems and all
 
I'm actually asking when you guys are free/have time because I should be fairly open most of this week.
 
if you dudes agree on a time, then tell me the days away from the day it is decided, then i should be right.

timezones jsut fuck with my head
 
your Americana Saturday, my Sarterday night/ Sunday. Best time for me but not the only time for me.
 
Hey, so...yes, I know. NOTHING HAPPENED this past week. So, because I really want to get at least a couple of sessions done before my impending trip to Europe puts me out of contact for several days, I'm going to try this the other way around.

I should be free most weekdays this week, from around 10AM-10PM EST, and Saturday morning to afternoon or so, not that night though (also EST). When is everyone interested NOT free from this Monday to this Saturday?
 
not free.... 12 to 1 pm, around 10 pm to 8 am all times GMT+7
 
Okay so, until the Cbox is fixed to where we can have the RP channel, or unless we can all get on some messaging program like MSN together, this may have to go on hold. For the latter, I would need everyone's messenger names and it would have to be some set-in-stone period of time to work right.
 
Is it too late for others to join this? Fantastic log you have there.
 
As stated above, the game can be joined at any time at all, once it's in session. There isn't even a signup or character sheet needed, you just jump in with entering commands!
But yeah, it's on hold until the cbox is fixed or an alternative is decided on.