G.I.O.H.K. CS THREAD

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Name:
Sassa The Wild Woman of the North


Title:
She is a wild thing and thus has no nobility, but those who have seen her in the north have given her many names such as "Winter's bride" and the "Daughter of the North Wind" and sometimes even "The Mountain Maiden"


Age:
Looks to be no older than 20


Gender:
Female


Sexuality:
Heterosexual but that's mostly untested


Relationship Status:
Single despite the nicknames suggesting she is married to a season


Species:
She was supposedly fathered by a great winter spirit who took the form of massive white wolf so she certainly has some level of winter in her blood

Appearance:
Daenerys-Targaryen-Emilia-Clarke-new-hd-wallpapers-for-desktop-free.jpg


x x x x x

Height:
5'5"

Weight:
115 lbs, she's a bit underweight and would probably benefit from putting on a bit

Clothing:
x x x



Distinguishing Features:
The girl is not exceptional looking though her lips do seem to always be red, perhaps stained with blood, and her eyes and bright, icy blue. Her canines are rather pointed but other than that, she's fairly normal looking.


Holdings:
None though all the northern wilderness is her home. She occasionally travels if she's tracking a herd of elk or something like that, but never farther than a few miles over the mountains in either direction.


House Emblem:
N/A


Notable relations:
Her father was said to be a winter spirit who raised her in the wild but he's not around now.


Military Might:
She has no armies but it is known that there are usually wolves in her company.


Loyalties:
Herself


Bio:
Sassa was born to a peasant woman less than twenty years ago. The woman, a beautiful young thing, claimed that a mountain god had come to her and impregnated her, much to the alarm of her family and fellow villagers. The woman was of course unmarried but she was not sent away as the villagers were superstitious as many Northern folk are. They feared retaliation if the child was sired by a god, so the woman was left alone. When her time to give birth came, she died in childbirth. Legend says that as they woman lay dead as the midwife cleaned the screaming babe, a great white wolf appeared at the edge of the village. The villagers lay the child down in the snow as an offering. The wolf lay down and seemed to communicate, supposedly in a great, booming voice, that the child would be cared for until she was able to follow him. The wolf lingered on the village edge until the girl reached the age where she could walk and speak and carry on. The two disappeared into the woods.

Sassa was raised with a pack of wolves, the largest being her father in wolven form. She learned to survive and became the wild woman she now is. Despite not being raised with people, she did occasionally allow herself to be taken in by groups of lumbermen and their wives. Among them she learned to speak well and some of the ways of the world. Through observation and her travels she's learned the names of the areas in the North and who is important. There's quite a bit of legend surrounding her, and spotting her is sometimes considered good luck and other times an omen of Winter's approach.

Many men have sought to claim her, but none have been successful. She waits with her wolves and watches from the peaks.


Religious Views:
She worships nothing save the earth herself.


Combat abilities:
Despite her small drame, Sassa is a fierce and formidable warrior. With spear, bow, sword, or her bare hands, she is not to be trifled with. She fights without the formal trappings of most trained warriors but with animalistic instinct. She's very quick on her feet and a phenomenal runner. She's never been captured or detained and she's killed plenty of men who have come to close with ill intentions.

Skills:
Hunting, tracking, combat, stealth, animal calls, foraging, has some primal communication with animals, she has a high, pleasant singing voice that sometimes draws unwanted attention, survival in general, running, climbing, strong swimmer, fire building, knot tying, trap making, primal knowledge of poisons


Other:
It is said the man who bests her combat will find she flees into the wilderness. Supposedly the man who successfully tracks her down will be the one she agrees to be the lover of.
 
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Name: Eira Merrick

Title: Lady

Age: 24

Gender: Female

Sexuality: Heterosexual

Relationship Status: Single

Species: Human

Appearance:
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Height: 1.65m

Weight: 52KG

Clothing:

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Distinguishing Features:
- Incredibly pale skin, often compared to snowflakes.
- Crystal-like blue eyes
- Skin is always incredibly cold. It is a condition she has suffered with since birth.

Holdings:
- Eira is the daughter to the sickly Duke Neirin Merrick of Stornoway, a city often referred to as the 'Jewel of the West'. Should her father die, the right to rule will default to her from her mother and then to her son should she give birth to a child.

House Emblem:
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Notable relations: (Are you kin to another character or an NPC of note? For relations to other characters, including the King, ask first)
- Duke Neirin Merrick (Father)
- Lady Igrayne Merrick (Mother)
- Princess Evelyn (Friend)

Military Might:
The armies of Stornoway and the bannermen of the Merrick house are incredibly numerous. Despite the Western regions of Vanqland being innately poorer than the rest, it is a particularly prideful land - enough to even match the northerners in their stubborn ways. Alone, they stand no chance - but when marching with the rest of Vanqland's forces then they are an opponent to be feared.

Loyalties:
The house is loyal to the Kingdom, however, are very tight-knit and believe in looking after their own before anyone else. As long as the Kingdom does well by Stornoway then the Merrick's will do well by the Kingdom.

Bio:
As a young girl, Eira was viewed with suspicion. Her birth caused quite the scandal when she was declared dead due to her heart rate being non-existent and her skin being as cold as the icicles that hung from the walls outside in the cold Vanqland winter. However, despite the commotion, her parents still raised her proudly and showed her off to the world as their little miracle. She grew up being bathed in wealth. Yet, her condition of being as cold as a corpse to the touch did not cease to be present and so she was viewed as a freak by some. While Eira remains glad that the bullying and the suspicion taught her humility and humbleness, she is wrought with the insecurity in herself that it brings.

Whispers began to echo through the streets of Stornoway, rumours of a Winter Princess being born. A figure of Vanqland legend, it is said that the Winter Princess is a work of demons and that she commands the elements to get her way, her desire to plunge the world into an eternal winter. Bitterness grew and the suspicion of Eira only grew further. Eventually, the stories reached the ears of the young noble girl when she was but 12 years old. Further deepening her anxiety and self-doubt.

When she was 21, her father began to recede from his role in court and more and more Eira and her mother took on the responsibilities of leadership. Neirin's condition only worsened over the years and, sensing the progression of events to come, sent Eira to partake in the summer jubilations at the royal court. It was his hope to take the young girls mind from matters of his health and for her to hopefully find a suitor with which she could produce an heir to the Stornoway throne. Whether her trip will succeed on either of those merits is yet to be seen.


Religious Views: Catholic

Combat abilities: Want to go with being able to command ice magic. However, this will not be present at the start.

Skills: Sowing, cooking, dancing, writing.

Other:

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Medieval-City_08.jpg


[/spoilers]
 
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Name: Sir Dorian Locke
Title: Knight of the King's Guard called from The Summer House
Age: 40
Gender: Male
Sexuality: Heterosexual
Relationship Status: Widowed
Species: Human
Appearance:
antoniobanderas.jpg

Height: 5'11"
Weight: 165lbs
Religious Views: Catholic
Loyalties/Reaction to Coercion: Strictly loyal to the King/ Likely to report you to the King for treason for suggesting something like that
General Personality: Serious, grim, morbid, jaded, promiscuous but typically guilt ridden by it, hilarious when drunk
Combat abilities: Wields a standard long sword but keeps a hook blade as a side arm for when things get real. Very skilled warrior, known for never having lost a duel but can be overrun by a large group.
Post: Alternates between patrolling the perimeter of the castle during the day and personally guarding Maximus' chambers at night.



Name: Dame Noria Hallan
Title: Dame of The King's Guard, called from the Summer House
Age: 44
Gender: Female
Sexuality: Heterosexual but mostly uninterested
Relationship Status: Single for life
Species: Human
Appearance:
MV5BODQxODY2NTcxOF5BMl5BanBnXkFtZTcwODgxMTE4MQ@@._V1_SX640_SY720_.jpg

Height: 5'9"
Weight: 150lbs
Religious Views: Agnostic
Loyalties/Reaction to Coercion: Loyal to the crown/ May be willing to leave her post briefly if the situation is harmless (such as for romantic rendezvous)
General Personality: Sarcastic, pleasant, motherly, hard when she needs to be
Combat abilities: Despite being an unassuming middle-aged woman, Noria is a fierce warrior and protector. Her main skillset is best suited for body-guarding and protecting a single person so she's well versed in fending off groups on her own. She knows how to fight roguish assassin types and is not known for an honorable fighting style. She typically fights with a flail.
Post: Guards Evelyn and Lilith's sleeping quarters and escorts the princesses if they need to go anywhere


Name: Sir Eli Hawthorne
Title: Knight of the King's Guard, previously a squire
Age: 22
Gender: Male
Sexuality: Heteroflexible
Relationship Status: Single
Species: Human
Appearance:
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Height: 6 feet tall
Weight: 165lbs
Religious Views: Very Catholic
Loyalties/Reaction to Coercion: Loyal to the King but more loyal to the church/ Won't take a bribe but he is easily flustered by attractive men or women so he's easy to get information out of
General Personality: Nervous, stutters when given any attention by an attractive person, naive, cries easily
Combat abilities: He knows all the traditional forms and techniques well but hasn't yet developed his own style, easily thrown off by dirty fighting
Post: Usually patrols not that important posts but will be present at any events


Name: Sir Gregor Stormsent
Title: Knight of the King's Guard, called in from The Summer House
Age: 30
Gender: Male
Sexuality: Bisexual
Relationship Status: Married to a lady of little note who he has very little interest in
Species: Human
Appearance:
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Height: 6 feet, 2 inches
Weight: 185lbs
Religious Views: Catholic by name only
Loyalties/Reaction to Coercion: Very loyal to Maximus/ He will take bribes for non vital information (like court gossip and such) but won't do anything that would cause Maximus and the princesses any harm
General Personality: Charming, sly, vindictive, fierce, dirty minded, promiscuous, mocking
Combat abilities: Highly skilled individual, knows when to use traditional forms and when to deviate to dirty fighting
Post: Newly in charge of guarding the King's study when he's using it, patrols the castle at night.


Name: Sir Jon Auckland
Title: Leader of the Falcons (The princess' personal guard, see her profile)
Age: 54
Gender: Male
Sexuality: Heterosexual
Relationship Status: Widowed
Species: Human
Appearance:
Ron-Perlman-by-Matt-Carr.jpg

Height: 6 feet, 1 inch
Weight: 200lbs
Religious Views: Protestant
Loyalties/Reaction to Coercion: More loyal to Evelyn than he is Maximus as he was originally sent to protect her mother/ He'll probably get violent with anyone who tries to bribe him
General Personality: Hardcore, violent to insult to himself or the princesses, impatient, traditional
Combat abilities: Even in his old age, Jon is not someone you'll want to engage in a fight. He fights with a two handed sword that most can't lift let alone hope to wield. He was a mercenary captain previously so he has little respect for those who fight "pretty" as he calls it.
Post: He and his men hang around the outskirts of the castle, but he is always near enough to assist Evelyn or Lilith if they need him or the Falcons.


Name: Varric Victorian
Title: Head Butler
Age: 45
Gender: Male
Sexuality: Heterosexual
Relationship Status: Married to Anna Victorian
Species: Human
Appearance:
403E5559-C239-D4FD-98C80559924E9343.jpg

Height: 5 foot ten
Weight: 160lbs
Religious Views: Something like a Deist
Loyalties/Reaction to Coercion: Very loyal to Maximus as he saved his life at point/ Happy to share gossip and that sort of thing, sometimes says more than he should
General Personality: Cheerful, wise, gives great advice, OCD, hard working, ensures everything gets done
Combat abilities: He knows how to wield a sword but he's by no means highly skilled
Post: Oversees anything domestic going on in the castle



Name: Anna Victorian
Title: Head Maid
Age: 31
Gender: Female
Sexuality: Heterosexual
Relationship Status: Married to Varric Victorian
Species: Human, possibly with some selki in there somewhere
Appearance:
selma-blair-hd-wallpaper.jpg

Height: 5 feet four inches
Weight: 125lbs
Religious Views: Wiccan
Loyalties/Reaction to Coercion: Loyal to the King and her husband/ Not someone to try to bribe as she typically is an ear for the King
General Personality: Cool, calm, collected, hard working, nurturing, easy to talk to
Combat abilities: She carried a little dagger somewhere in her dress byt she's not trained.
Post: She's in charge of the guest rooms and ensuring guests are comfortable, she's the one to talk to you if you need anything




Name: Sir Ralwen Lockheart
Title: Knight of Stornoway, Bodyguard of Lady Eira Merrick
Age: 42
Gender: Male
Sexuality: Heterosexual
Relationship Status: Married
Species: Human
Appearance:
Merlin_ben_daniels_as_tristan_1_sword_in_the_stone_part_1_l.jpg


Height: 6'10''
Weight: 172lbs
Religious Views: Catholic
Loyalties/Reaction to Coercion: Strictly loyal to Eira and the Merrick House. He is a devout friend to Eira's father and a stalwart protector of Stornoway. He doesn't feel much for the kingdom is quite likely to spill any secrets he knows on the royal family after the correct amount of ale (however, he knows very little on their private affairs)
General Personality: Fun-loving, friendly, merciful, protective.
Combat abilities: A savant with a mace and shield, is very skilled in breaching even the most stoic of defences - the kind of fighter you want on the frontlines, a heavy hitter.
Post: Usually with the Lady Eira, occasionally drifts from her side (will be written in by myself if anyone is wanting to use these opportunities so keep an eye on posts regarding Ralwen if you wish to know when he is away)
 
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Name: Yoren Moekur (Pronounced Mu care)
Title: Spy Master of The Crown
Age: 42
Gender: Male
Sexuality: Heterosexual
Relationship Status: Unmarried

Species: Human


Appearance:
qnlism.jpg

Height: 5'10
Weight: 150lbs
Clothing:
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Distinguishing Features: None


Holdings: A small not quite modest home with land in the country side of the kings territory.
House Emblem: A raven and a mockingbird sitting on a branch.
Notable relations: A westerner, known by some of that region.
Military Might: He holds little military power but he has gold and knowledge enough to amass an army should he need it.
Loyalties: Whoever can grant him the most power and gold is who he holds loyalty to.


Bio: Born in the West, his father was a lesser known lord. Growing up Yoren learned that information was more valuable than steel, but also learned the dangers of playing with both. He only ever wanted to be powerful, after seeing his father bend the knee to higher nobles he wished to have men bend the knee to him. He eventually grew to be a very influential person, by requesting favors of men and women he knew intimate details about. Eventually he came to the Capitol and became the King's own spymaster.
Religious Views: Does not care for religion.


Combat abilities: A fair swordsman, but not good enough to fight off more than one man.
Skills: Writing, Diplomacy, Currency Management, Sneaking about.


Other: He likes GOOOOOOOOLD.
 
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Name: Serah Clad
Title: Lady Clad
Age: 24
Gender: Fenale
Sexuality: Heterosexual
Relationship Status: Widow

Species: Human


Appearance:
curly-medieval-hairstyle.jpg

Height: 5'7
Weight: 120
Clothing: while she is a lady she is not fond of over-extravagance. A simple gown, such as the one she is wearing in the pic, would be her normal everyday attire. Simple, sturdy, well-made but with very fine material.
Distinguishing Features: a small scar on her wrist from being burned with a candle when she was a child. her eyesight is not the best, rather weak actually, but her hearing is quite impressive.


Holdings:
Delimar - a small church to the east that houses a few friars and nuns, a place for prayers and a safe haven for travelers. A gift to Serah from her father on her wedding day.
Wargrave - a keep in the North surrounded by timber. It became Serah's at her husband's death.
Crowe - a settlement of hunters and tanners. It became Serah's at her husband's death.
Falhurst - a keep and village towards the South. One of the last spots of civilization before the wilds of the North. It becamse Serah's at her husband's death.
Nachts Reach - a winter fortress for the Northerners and a place for war planning and counsel. It became Serah's at her husband's death.


House Emblem: White Wolf on Black Background (same as her brother's)
Notable relations: Daughter of Bjor Clad, known as the Black Wolf. Half-Sister of Bjarke Keln, known as the Grey Wolf, Widow of Joral Hoster.
Military Might: Because of her relations and now her holdings Serah could prove to be quite a valuable ally in time of war...
Loyalties: Her family comes first. She is loyal to them and to herself, but the crown is second.


Bio: Serah is the younger half-sister of Bjarke Keln, the two sharing a father but not a mother. Serah grew up with Bjarke and was close to him before he left, but has now drifted away from the close relationship they had. She still loves him as a brother, but is not sure if he is the same man who left.
Once she came of age quite a few men attempted to vie for her hand but her father was very selective in who he considered. Serah was a beauty, and beauty was a valuable commodity. One lord nearly won her hand, but was killed by a bear on a hunting trip. So instead Serah was given to Joral Hoster, a rich noble with several strategic holdings on valuable land. Unfortunately the marriage did not last more then five months before Joral lost his life in a training accident. Although no one is quite sure how exactly it happened....


Serah has the natural grace and regal bearing of a Lady. She only speaks when she has something to say, but when she does people tend to listen. She is serious but kind and believes strongly in justice. An eye for an eye is how she sees things, sometimes more if the situation calls for it. But she is firmly against punishing the good with the evil. Serah is NOT close to her father by any stretch of the imagination. She avoids court like the plague, preferring to be left alone among the trees and snowy mountains of the North.

Religious Views: None really. She prays to God, but doesn't really care for the ceremony of religion.

Combat abilities: None, but anyone can use a knife if the situation arose...
Skills:
Diplomacy - she can defuse volatile situations with the right words.
Weaving - her tapestries are beautiful and intricate, many nobles admiring her work.
Music - she can play the harp
Needlepoint - she can sew up a wound just as quickly and as neatly as a hole in a tunic



Other: Serah does not like crowds. Hates them in fact. More then 10 people in a room makes her uncomfortable
 
Name: Sypher
Title: Lord of The March (Commander of main Gethenian army) Commands the Gethenian intelligence service.
Age: unknown..ask his age and he will ask ''How old do I look¿" Be warned this is a trap, and he may/will not answer this question..
Gender: Male
Sexuality: unknown Relationship Status: Single
Species: Unknown.

Appearance: (Real pictures only! I prefer actors or models so please no ripping off someone's myspace picture. )
andrej_pejic_by_iceteaedwin-d56m5es.jpg

Height: 5'10
Weight: 160
Clothing:
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Distinguishing Features: Girlish features, pointed ears, mismatched eyes, and a series of pale tattoos that reach the span of his spine before reaching around his hips. They look much like vines. If asked about them Sypher will say they mark both his origin and history all without words. Piercings? Yes two for each ear. Oh and his silver hair.

Holdings: The Fortress of Duladin. A medium sized fortress in the northern reaches of the Gethenian forest. Known for its defensive implication in the Barbarian assult and the invasion attempts from countries to the north.

House Emblem: A silver eye on a black tree.
Notable Relations: Is said to be related to Tristan through Tristan's mothers side.

Military Might: Commands personal force of 800. Is the Chief of Secret Intelligence. Loyalties: His people, Tristan.
Maehel(taught her),

Bio: Sypher, a well known Gethenian who's tales of valor had launched him into the category of myth. With rumors saying this man is only acting as Sypher due to the shared name. It has been proven that He is indeed the Sypher from the legends. By both the Morrwoods and the higher courts. Many of whom have had plenty of dealings with the mysterious Sypher who retains this air due to his always hooded visage.
He was catapulted into the heights of nobility after he ended the advance of an army who had been on their way to lay siege to the Western City. How he did this remains a mystery but some say he may of slept with the commanding officer so he could assassinate the man. But this is just speculation. If one asks Sypher he will tell you he simply poisoned their water supply, and that was all.
While most of his life remains as much of a mystery as his age, he has trained a majority of the Gethenian nobles and elites.

He is known to be an open enemy of the Vatican and its constituents.


Religious views: '' Your religions are all based off the movements of astrological aspects."

Combat abilities:
Skills: Archery, swordfighting, assassination, stealth, spearfighting, knife fighting, hand to hand, some claim he can vanish into thin air.


W.I.P
 
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Name: Brenna
Title: none
Age: 19
Gender: Female
Sexuality: Heterosexual
Relationship Status: Single
Species: Human (is sometimes called into question)


Appearance:
bal-kopugu-sac-rengi-19-300x450.jpg

Height: 5'6
Weight: 120
Clothing: her favorite dress is her pale pink lace dress that flows to her knees, which she wears with a pair of knee high leather boots
Distinguishing Features: a moon shaped birthmark on her stomach


Holdings: none
House Emblem: the house wherever she is currently employed
Notable relations: none that she knows of
Military Might: eh... none
Loyalties: she is loyal to whoever is housing her at the moment


Bio:
A young couple had a baby. They loved the child more then anything in the world. But, unfortuately the gods were not kind to the couple. Their baby died of plauge a few months after it was born. The couple grieved for the loss of their child, praying and sacrificing to the gods to give them another. It seemed as if the gods heard them, for not long after they discovered a baby on their doorstep. The couple rejoiced at the beautiful girl that had been given to them. They named her Brenna, a word from an Old Language meaning 'gift'. They cared for her and loved her as their own, watching her grow into an equally beautiful young woman.

But once again, the gods were not kind. As she grew up, and people heard her voice and saw her unusual eyes, a mixture of green, brown, grey and blue, they insisted that she was fae-born, a changling child. Out of fear for her life her adoptive parents urged Brenna to leave. She has been surviving on her voice ever since.

Religious Views: whatever will not get her killed
Combat abilities: none really, but biting and scratching and kicking count for something right?

Skills:
Singing - Her voice has been called 'pure as crystal'. Others have called it 'golden'. Many have claimed that one song from her can soothe even the deepest pain and mend the most broken of hearts.
Music - Brenna has an ear for music and songs, needing to hear a song only once or twice before remembering it and singing it herself.

Other: Some are scared of her eyes since at times it seems as if they are peering straight into your soul. She can usually tell when someone is lying since most cannot stand up to her stare.
Oh and she has a weakness for berries. Seriously, bring her something with berries in it and you will be on her good side.
 
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Priestess || 92 (appears 31) ||Female

Sexuality: Heterosexual
Relationship Status: Doesn't care for love
Species: Human

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Standing at a neat 5'7", Mama Nyoka is a busty lady with pale golden skin. Her head is crested with a mount of thick dreadlocks, into which all kinds of feathers, beads and trinkets have been hewn. Her features are framed in a powerful jawline and strikingly darkened lips and eyes, with a wide nose and blackened, stained teeth. Her eyes are usually framed with thin red lines, faintly bloodshot from whatever herb she burnt and inhaled, and framed - like her chin - with little black dots. Her clothes are unbefitting for a woman of her nature; where once there were rags, now there are large, poofy sleeves - tight corsets, flowing skirts, silk and embroidery over it all. Naturally, it seems like Mama Nyoka cares little for these outfits, as they are usually also stained and ripped, strange symbols stitched into the undergarments and the inside of sleeves, pockets sewn in containing powders, ointments and jewellery.

Holdings: N/A
House Emblem: N/A

Notable relations: Close friends with those of the Royal Family, works for the Court and the Royal Family personally.
Military Might: Exercise caution; she can't hit for her life, but she doesn't need to hit someone to cause damage.
Loyalties: Herself; she helps the Crown for her own gains.

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Mama Nyoka stepped into the borders of Vanqland whilst on the run from a group of slave-traders. She claimed that she was taken from her tropical homeland a couple of years prior to entry, forced into servitude by the conquerors of a harsh and cold land to the north - one she cared little for, whose geography ill-suited her personal tastes, and the people held no interest in witches. She removed herself from her bonds, and the story of how she managed to do so seems to change and exaggerate with every telling.

Thrust into the pleasant greenery of Vanqland Nyoka spent many of her days accustoming herself to her new shores. She claims that she used her capture as a good reason to leave the confines of her home, where voodoo priestesses are more common than one would find in the colder climates, to give herself a bit of self-importance and proper worth. She stumbled through the wilderness in rags, hallucinating from whatever plant she consumed to give her sight - speaking, as it were, to the deities of the land and the sky. Nyoka speaks briefly of a time period in which she managed to find the elusive phae-creatures of the woodlands and partied for many days and nights with them...but it's hard to tell the truth from the lies.

A woman like her can only be supported so far with her alchemy, charm-making and incantations. She needed food, water, and a clean place to sleep - so she bid the recesses of nature farewell and stood on her own two feet, selling her charms and potions to the civilians when and where she deemed fit in return for lodging and food. This persisted for a few further years, and she gained quite a name for herself as a medicine-woman, procuring healing crystals and poultices, performing miracles...or giving out placebos, pebbles which she claims will give life when they won't, bottles of water with a few leaves strewn in. This gave an inconsistency to her work and threw the more pious folk off her trail, casting off her power as mere superstition.

Her life changed for the better when she met the royal family, of course; The during the queen's first pregnancy, she wanted to assure the best, safest childbirth she could possibly muster; consequently, she turned towards the occult and towards one of the more well-known (purely because her form of paganism was exotic, foreign, and surprisingly successful) priestesses in the land - Nyoka. Nyoka was smart and she was cunning - she offered her services in return for lodging, food, and anything she may require such as clothes. Her original idea was to manipulate the royal family, continue raising the price of her services until she had accumulated a suitable fortune before disappearing into the night like a thief in the dark.

How strange are the human affections, however, for Nyoka's maternal instincts made her soften and grow fond of the eldest princess after her birth! During those first few years, Nyoka had scolded herself for 'losing her edge', and was consequently torn between keeping her own material wealth, or being given above-average living conditions and being able to have a family of her own, friends who were human. The choice was made for her, when the queen died in childbirth with the youngest princess.

Nyoka was rent apart with grief. Not only was she distraught with the idea that she should've been able to save the queen, but she was also receiving abuse by the king. Eventually, Nyoka's resolve crumbled; she took what she had and she left the royal court, disappearing for several months. During which, she went on a pilgrimage to attune herself to nature once more, having believed that her dealings with the demons had caused an act of bad karma in the form of the queen's death. Whilst travelling on her own she realised that she had lost her fortune - not only her material wealth, as she was cut off from the royal funds, but also realised that her happiness lay in the well-being of the royal family too.

So she slunk back to the king. It took a while to persuade him - after all, when a woman who deals with demons and makes promises with enough loopholes to hang a man tries to be truthful, it is a difficult affair in and of itself - but her usefulness was evident during her absence and she was allowed a chance to redeem herself.

And that is exactly what she did! She grew to care for both of the little girls, taking on the familiar title of "Mama Nyoka" and generally being a bad influence on them, making little charms for their mischief, encouraging them to be who they want to be instead of who the court staff are teaching them to be - "practical advice" ranging from how to pull a poker face, pressure points on the human body, and how to hide in plain sight...all the while being a shoulder to cry on, a pseudo mother figure in the lack of the queen, something no royal nanny could reproduce - honest and unconditional love from the sneakiest, deceitful witch.

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Religious Views: Vodou/demonic relations.

Combat abilities: None whatsoever. (see below)
Skills:
Alchemy:
restrictions in making potions are that they can't bring people from the brink of death, can't inspire true love, cannot cure magical ailments and depending on the difficulty of the task that they are made to complete they may take a long time to make.All potions have a temporary effect.

Known Potions:
- Anti-Aging potion/Immortality Serum: This potion can be made from simple ingredients, but requires very precise boiling conditions to get it right. The process takes around a month to complete, and afterwards it must be stored in the right conditions to ferment; the fermenting time is essential as it dictates how long the potion's effect will last. The longer it is left, the stronger it becomes, but the dose must increase for each month and it has to be ingested in the same condition it was fermented in to avoid it curdling before it reaches the patient's lips.

Charms:
These small trinkets have a myriad of ingredients to create them. Dream-catchers, necklaces, amulets...they have effects that are weaker than that of potions, but tend to last a bit longer. The biggest rule with a charm is that it can always be broken - and it doesn't always work. For example, carrying a charm made to protect the user from stab wounds under your armour wouldn't guarantee complete and utter invulnerability; it can snap under the metal plates, and with enough elbow grease, the shield can be pierced through.

Known Charms:
- Luck Charm: Nyoka made one of these for the king and his two daughters shortly after her return to the palace. They are fashioned out of the foot of a spring rabbit, preserved, sealed in a gold band and a sturdy bronze chain. The magic only really lasts 2 years at most...but they're still comforting to the touch, a residual aura of their original power.

Runes:
Strong magical wards that are usually inscribed onto an object or building to ensure protection. Runes are the witch's armour; they have been known to last for decades. The main weaknesses are that the rune must be carved perfectly, only one type of rune may be used on an object, and if the rune is defaced in any way it will lose all power immediately.

Known Runes:
- Seige Rune: There's one carved onto the door of the castle, protecting the door from being blasted open with catapults or cannon fire.
- Theft Rune: Usually inscribed onto lock-boxes, they give protection against being removed out of the area the rune was inscribed in.
- Flame Rune: Useful for cooking equipment (though one has to be wary of scratching it), this rune protects the object from being burnt.


Mama Nyoka can also use herbs to convene with the 'spirits' around her, who may be benevolent or malign depending on their disposition. These include demons. These Incantations, as she calls them, are used to see into the future or ask for aid. It is a practice that she is hardly very willing to use as, despite providing immediate protection, the drawbacks can be quite severe. (This skill will require the consent of the participant, an agreed long-term or short-term consequence, and possibly some intervention from the GM GoodEveningClarice.)
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Other:
- Speaks in a typical West Indian accent, usually replacing the "th"s with "d"s and using phrases like "chu" (You) and "ya" (Your). I will personally try and keep it coherent, weak and understandable - but if you have any difficulties, just ask me for a translation in the OOC!

- Mama Nyoka regularly consumes the anti-aging potion. Her cauldron is usually full of it as she has to constantly continue making it, and therefore it is her most well-known potion. She usually waters it down if she's going to give it to others, the only exception being the King, who she allows to take from her personal supply as he deems fit; the action in itself is mocking, however, because only Nyoka knows the exact dosage for the potion to work, since some of the bottles were made in different dates and times.

- Despite Mama Nyoka's generally outgoing and sometimes provocative nature, the person playing the character (Rainydays, me) does NOT enjoy romantic/flirtatious RP. It makes me uncomfortable!
 
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[fieldbox=Bastian Sutharlainn, #666699]

Name
"Sir" Bastian Sutharlainn


Title
Captain of the Kingsguard -- Knight Commander


Age
Appears to be in his early thirties-- if questioned, thirty-three.


Gender
Male


Sexuality
"Whatever pleases."


Relationship Status
Unmarried


Species
Undisclosed-- appears human.


Height
5'11"


Weight
175 lbs


Distinguishing Features
Various scars along his arms, back, and chest. Expression of mild disinterest. Doesn't appear to be of Southern blood.


Holdings
None


House Emblem
Raven sitting atop a crescent moon on a white field-- more a personal emblem.


Notable Relations
None


Military Might
Only that which is given him by the crown.


Religious Views
Not specified-- suspected Pagan.




  • Appearance
    X X

    Armor (Standard)
    X


    Armor (Court/Formal)
    X

    Clothing
    X X X X



  • Bastian's loyalties are to the Fairway family alone. His devotion to Maximus is unwavering and, at times, seems to border on obsessive; he is also fiercely protective of the King's daughters, and would lay down his life for any of the Fairways without question or second-thought. As his only loyalties are to the Fairways, he holds little concern for other residents within the kingdom and couldn't care less about the affairs of the church. While he views the Kingsguard, Illia, Mama Nyoka with respect, it is respect-- and nothing more. None have been foolish enough to test his loyalty with bribery.


  • Bastian's past is largely an enigma to all but a few, and he seems content to keep it that way-- despite the rumors that circulate because of it. What is known is that five years into the Fairway rule, the young man showed up in court, requesting audience with the King to personally state his desire to serve. Countless times he was turned away by the royal guard, and each time he returned-- determined in his cause. Finally worn down by the man's relentless behaviour, the guards devised an idea to be rid of him. They informed him that a stranger such as he needed to be investigated before he would be permitted in, and they bade him wait while sources were consulted. If he still remained when the investigation was complete, and if what was found was satisfactory, he would be granted his audience. Bastian complied and silently waited, seemingly unmoving, at his post for five days. When it was found out that the man bore no title and possessed no holdings-- nor could anyone trace his family name, he was all but laughed out of court. As he was led out, one man whispered he enter a coming tournament-- that it might win him the audience he desired.

    His escort out seemed to deter the young man as his visits ceased and the matter was forgotten.

    There would be talk, however, when the next tournament saw the young man's return. Of course there was little hope that a stranger with no title, and no family to speak of, would even be permitted to enter such an event. Upon inquiry, he was unexpectedly granted entry into the tournament by the registrar. Whether or not the gesture had been one of kindness or mockery was of little matter to Bastian, and soon the nameless stranger was climbing the brackets in the sword with cold precision. Perhaps his entry had been intended as a charade, but the man's victory indeed won him the audience he had so desired.

    No one knows exactly what transpired during their meeting-- but soon afterward, the young stranger was knighted and made a member of the royal guard. In the following years his ever-improving skill as one of the Kingsguard, and his unusual but unfaltering loyalty to the royal family, saw him rise to the position of Captain.

    Despite Bastian's unquestionable devotion to the King, many unsavory rumors surround the man, though they never seem to cause him discontent.



  • Bastion excels with the longsword and has proven time and again to be a formidable opponent, swift and precise, especially in close-quarters combat. He is proficient with hand-axes, spears, and daggers-- preferring lighter weapons which allow him the benefit of speed over strength. His swordsmanship is rivaled by his skill with a bow as he seems to possess preternaturally keen eyesight and a steady hand.


  • Apart from his ability in combat and weaponry, Bastian possess surprisingly sharp vision and uncanny speed-- traits which have provoked a few disreputable comments and questions about his heritage. He harbours incredible amounts of patience and resolve; he is also graced with an enduring memory. It is rumoured that his wounds heal more quickly than they should-- though it is something he accredits to Nyoka's gifts.


  • Bastian is a rather stoic being and he doesn't offer much in the way of expression or emotion. He doesn't speak often (outside of necessity) and really only tolerates conversation with a few select people; he will weather chatting with the princesses with unending patience, but will likely fall silent if others engage him without reason.


    While polite and well-mannered, Bastian isn't one in the way of making friends and seems to associate mostly with Nyoka and Illia outside of the royal family.


    Bastian also dislikes horses-- rather, horses dislike him, and he would prefer to walk whenever able. Oddly, many animals seem somewhat unsettled in Bastian's presence.



  • Username: PetticoatLane

    Most Active: Weekday Evenings (CST)

    Notes: Grad student -- may get swamped from time to time.

    PM-Friendly


[/fieldbox]
 
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The Kingsguard
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Sir Aidain Adair

Name: Aidain Adair
Title: Knight of the Kings Guard, Palace Company
Age: 26
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single
Species: Human

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Height: 5'9''
Weight: 160lbs
Religious Views: Very relaxed Catholic
Loyalties/Reaction to Coercion: Loyal to the King, like most of the palace Kingsguard, and will not take lightly to bribes or coercion. His relaxed personality often sees him being swayed by seemingly mundane things like allowing young lovers to sneak away into concealed, restricted areas of the castle.
General Personality: Mysterious, friendly, short.
Combat abilities: A warrior excelled in the more nimble arts, something his more supple form lends him to. Growing up in the Gethenwood and being trained by one of its soldiers he can counter most forms of dual-wielding and other fast-paced combat styles. Suffers against greater, heavy-hitting opponents.
Post: Usually patrols not that important posts but will be present at any events (Unless otherwise written in by myself or PetticoatLane)

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Sir Arren Graesson

Name: Arren Graesson
Title: Knight of the Kings Guard, Palace Company
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single
Religious Views: Catholic

latest


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(For rest of details, refer to CS thread)


Sir Rikhen Stormar (Deceased)

Name: Rikhen Stormar
Title: Knight of the Kingsguard, Palace Company
Age: 19
Gender: Male
Sexuality: Celibate
Relationship Status: Single
Religious Views: None

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(For rest of information refer to CS thread)


Sir Robert Bowman

Name: Robert Bowman
Title: Knight of the Kingsguard, Palace Company
Age: 22
Gender: Male
Sexuality: Heterosexual
Relationship status: Single
Religious Views: Catholic

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(For rest of information refer to CS thread)



Sir Lyle Arway

Name: Lyle Arway (The Sheepdog)
Title: Knight of the Kingsguard, Palace Company
Age: 25
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single (Rumours circulating suggest he is courting a serving girl)
Species: Human

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Height: 6'0''
Weight: 168lbs
Religious Views: None
Loyalties/Reaction to Coercion: Extremely loyal to the King having being in service of the royal family from birth. His only weakness is the servant girl whom he is infatuated with and has been known to occasionally leave his post to steal a moment with her.
General Personality: Placid, warm, friendly, good sense of humour, often the butt of most of the group's jokes.
Combat Abilities: Having trained with both a sword and a shield from a very young age Lyle is practically a walking bulwark. Not many can penetrate his defences and not many can survive his deadly ripostes. His main weakness is nimble fighters who have the agility to flank him.
Post: Like most of the guard since the summer house Knights' arrival, he is present at most major events. However, when the palace is quieter he roams on frequent patrols of the inner palace.

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Sir Marlon Thorne

Name: Marlon Thorne
Title: Knight of the Kings Guard, Palace Company
Age: 27
Gender: Male
Sexuality: Heterosexual
Relationship Status: Single
Species: Human

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Height: 6'4''
Weight: 190lbs
Religious Views: Catholic
Loyalties/Reaction to Coercion: Marlon is strong in his loyalty to the crown but devout in his loyalty to his brothers in the kingsguard. If they were in danger, he would rush to their aid before those of the royal family. However, any forms of coercion will be met with extreme brute force.
General Personality: Teasing, brotherly, good sense of humour, stoic, forceful.
Combat abilities: Wielding his longsword with two hands, Marlon is no stranger to getting down and dirty with hand to hand combat. To bring him down usually takes multiple opponents and in hand-to-hand sparring sessions it usually takes the combined might of 3 knights to best him. His weakness is rangers and targets he can't reach.
Post: Patrols the palace and attends major events.

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Name:

Ralwen Lockheart

Title:


Though he has no official title he is by all rights considered a knight of Stornoway and Eira's bodyguard.

Age:


42

Gender:


Male

Sexuality:


Heterosexual

Relationship Status:
Married

Species:

Human

Appearance:

Merlin-bbc-s04e12_tristan.jpg


Height:

6'1''

Weight:


172lbs

Clothing:


Knight-armor-medieval-sca-combat-harness-8.jpg

latest

Distinguishing Features:


None really to note other than his notable lack of esteemed grace. Ralwen is a very blunt man who having come from a common background doesn't pretend to be anything but.

Holdings:

None. He lives his life in service to the Merrick House.

House Emblem:

rose-en-soleil21.jpg


Notable relations:

- Duke Neirin Merrick (Close friend)
- Lady Igrayne Merrick (Close friend)
- Lady Eira Merrick (God Daughter and Charge)
- Isolde Lockheart (Wife)

Military Might:

Alone not much of a threat. Due to his wife being a legalized smuggler, however, he can get hold of things not many others can.

Loyalties:

House Merrick and Stornoway. He is no traitor but would rather give his life to his house before his kingdom.

Bio:

Growing up in the fields outside of Stornoway, Ralwen had a very underprivileged upbringing. He learned how to work the land to earn his keep for himself and his family. However, after a great a famine in the land, the crops began to die and so did his family members. Petitioning the Duke, Neirin's father, he requested a share of the castle's stock to help feed his family. The Duke, unfortunately, declined. Angered, Ralwen stormed from the court but was stopped by the Duke's son, Neirin. Together, the duo robbed the castle's supply and delivered it across the farmlands to help sustain the farmers and invigorate them to continue to farm. When the bitter winter that had caused the famine had passed, the farms were more productive than they had ever been and held their saviours, Neirin and Ralwen, up as idols of aspiration. When Neirin's father died, Ralwen helped comfort the new Duke and offered his hand in any tasks that he may need help with. With this newfound friendship, both Neirin and Ralwen helped reshape Stornoway and together built their Duchy after their ideals.

When Ralwen was 28, in a raid upon a bandit camp, he discovered a young woman hiding among the group. She pleaded innocence, saying that she had been kidnapped by the bandits and used Ralwen's good nature against him. Infiltrating the castle, she stole precious jewels from the Duke and attempted to flee to the north and eventually over the border. Unfortunately for her, she didn't count on Ralwen's popularity with the common people. Using a reliable network of sources, he tracked her down and awaited her at the border with his men and Neirin. After she was apprehended and thrown in jail, Ralwen paid her visits several times and the two began to grow close. In the coming summer, a bandit clan eager for revenge stalked the fields of Stornoway, raping, pillaging and looting as they went. The girl, Isolde, gave critical intelligence on the group which allowed Neirin to lead a charge on their camp which saw to their dispersion. Seeing her use, Ralwen petitioned the Duke to employ her in an official capacity and after many arguments and intense debates Neirin agreed. Ralwen and Isolde were married 3 years later when Ralwen was 31.

With his youth long behind him and no child of his own, he grew very attached to Neirin's daughter - his god daughter, the Lady Merrick. Helping her through her youth and the many troubles she went through he became her personal protector and guardian angel. When Neirin grew ill, he stayed in Stornoway to support the Merrick girls and live out his days with Isolde, working for the good of the Duchy. That was until Neirin summoned him to his chambers one night and told him of the Summer Court, that is.

Religious Views:

Catholic

Combat abilities:

Learning to fight bandits to defend his Duchy and his farm, Ralwen is accustomed to all kinds of dirty fighting. Training with Neirin, a skilled swordsman, he knows how to counter tactics both fair and dirty and has become very adept with both a sword and a mace. In his own fighting style, his likes to blend the two styles, seeing benefits to fighting both nobly and dishonourably.

Skills:


Farming, riding, swordfighting, brawling, leading.

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Name: Wispir
Title:
N/A
Age: (18-50)
Unknown
Gender:
Female
Sexuality:
Bisexual
Relationship Status:
Single
Species:
Fae

Appearance:

View attachment 71839


Has white/silver hair and eyebrows and does not wear make-up. Very pale skinned and pale pink lips. Silver/pale blue irises. Hair falls to her waist in large, loose loops when left down.
Height:
5'0" / 152.4cm
Weight:
100 lbs / 37.32kg
Clothing:
She is normally wearing white.

View attachment 71840 View attachment 71841 View attachment 71843

Distinguishing Features:
Stark white hair. Silver irises. Pale scars across her back – these blend into skin and are rarely noticed if ever. Small mole on the right anterior wrist directly next to the central vein.

Holdings:
N/A
House Emblem:
None
Notable relations:
None
Military Might:
Herself
Loyalties:
Loyalty only to herself.

Bio:
Wispir spent a substantial portion of her childhood in slavery until she became skilled enough to free herself.
Wispir was adopted into a small, but bountiful kingdom as a daughter of the Queen – one of many, many daughters. The longer she stayed, the closer she grew to the sister who had dragged her from the woods and forced a roof over her head. She spent many days with her learning new things about society that she had never been taught behind bars. Not long after the rise of a new generation of the royal family a battle broke out between a previous member of her mother's guard and the castle where her sister now ruled. She fought the following battles with her sisters at her side and slowly, and with great loss, they reclaimed the castle that had once been home to such peace. Wispir; however, parted ways with her old home and ventured out, wandering in silence now with a caring hand and a listening ear to the weary stranger. Many aspects of this Fae's life have always and still remain a mystery. The many times she left home for secret business and the collection of locked cases she carried with her still have yet to be fully investigated or understood. Though this woman can appear very cheerful and innocently curious about things, her true intentions and core personality are still unknown.
Wispir roams in search of more of her own kind. She also finds odd jobs to make a living and is open to anything that involves her skillset. She is commonly known for showing up at the house of frustrated nobles just before war breaks out and vanishes once the battles have ended. Wispir has also been spotted at times muttering to herself in serious tones when she thinks no one else is around. This, too, has yet to be scrutinized in detail.


Religious Views:
None. More spiritual than religious.

Combat abilities:
Skilled in ground, magical, and hand-to-hand combat. Adept in close range combat and uses weaponry such as knives, daggers, and swords. Also adept in archery. Strengths lie heavily in speed and stealth.


Skills:
Singing, Harp, Sewing, Horseback riding.

Other:
Wispir is noticeably left-handed by default but is capable of being ambidextrous.
 
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Name:
Meredith Faith PryFord

Title:
Duchess Of Cherbourn

Age:
23

Gender:
Female

Sexuality:
Asexual

Relationship Status:
Single

Species:
Human

Height:
5'6

Weight:
55 kg

Distinguishing Features:
Her deep blue hues were passed down by her deceased father. Her eyes always told a story, and could express her emotions. Everyone would always divert their attention to Gwendolyn's eyes, they were mesmerizing, yet beautiful at the same time.

Holdings:
Cherbourn is a duchy in Southern Vanqland that has housed a total population of more than 100,000 thousand. The word 'Borurn' in the duchy's name was to signify the small stream that flowed seasonally located nearby it, putting the 'Bourn' in the name Cherbourn. As for the word 'Cher', when translated into English, is 'Precious', representing the worth of the duchy because of its beautiful scenery and rich earth that grew the finest grain and wheat.

House Emblem:
Coat Of Arms

Notable relations:
Lilith Monroe Fairway - Acquaintance
Maximus Fairway - Acquaintance
Katelea Mae PryFord - Younger Sister

Military Might:
Cherbourn rarely receives threats from neighboring duchies and such. Despite being rarely attacked, Gwendolyn is constantly worried about a civil war being declared. Her constant worry has lead her to train almost a thousand men to be prepared for battle. Even the nitty-gritty things bother Gwendolyn as well, being protective of her duchy.

Loyalties:
Gwendolyn's loyalty of the crown is continuously being rumored by many in the duchy and the neighboring. But in real truth, Gwendolyn has never really given a thought about the situation and the solution to stop the rumors from spreading like wild fire.

Bio:
Gwendolyn was born on the 25th of December, marking the day of Christmas. Gwendolyn had been a frightful newborn, crying her eyes out since she came out of her mother's womb. Gwendolyn's childhood was practically out of a fairy-tale, she was dotted on by all of her family members, giving her affection that lead to her cheerfulness. She was almost certain it would stay that way.

A new bundle of joy had arrived to House Cherbourn, being Gwendolyn's sister's, Katelea, birth. Gwendolyn was overjoyed by the fact that she had a new sibling to play with. Since she was still a baby, she couldn't do much to her, other than prodding her little cot, making her cry. It was one of the many sources of entertainment that made Gwendolyn laugh.

A few months after Gwendolyn's sister's third birthday, her mother had been murdered during his stay at House Clayburn. Gwendolyn cried for hours on end, agony and rage filled her heart almost every single day. She hated the residence of House Clayburn with every fiber of her body, she knew that one of them killed her mother, and since then, had an extreme hatred towards Adraelith. But she knew she had to ball up all her emotions inside, she didn't want to be a disgrace to her family, learning to control her feelings and hide her emotions.

Religious Views:
The Duchess Of Cherbourn has no religious beliefs, which makes Gwen an atheist. Even with her nonreligious ways, she has built several churches across the duchy.

Combat abilities:
Gwendolyn's combat abilities are of low standards, her knife throwing is poorly executed and her fencing is of the skill of an amateur. Regardless of that, she has an unexpected talent for archery, which is barely useful in the state of the duchy at the moment.

Skills:
Gwendolyn has only ever picked up piano playing once at the age of ten, which dragged on until she was aged fourteen years. She has maintained some of her skills, but barely knows how to play a melody. She was quite engrossed in knitting as a child, but stopped when her mother had forbidden her to touch the needles in fear of her getting injuries. The only skill she had maintained since she was a child was horseback-riding, rarely she would visit the stables to see the beautiful stallions and mares that reside in the little wooden building. Sometimes, she would visit the nursery to check on the little newborn colts and fillies.

tumblr_n14dp5dz9N1r1werno1_500.jpg
 
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