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Appearance:
Marti's hairstyle changes at least once a season, and her hair colour changes at least 5 times per month. This week's flavour is: silver, violet and black hair, one-side-shaved, pixie cut. Big baby blues stare out at the world with great wonder; lashes and lids coated in dark makeup. Tats and piercings? Yes, please! Of note are the Mother Dragon that runs from across her back from left shoulder to right hip , and, the Gems and Stars Shower that runs from her right breast to her right elbow. And above her right brow is shards of Drake tooth from her proudest take downs.
Her body is strong and finely muscled after years of monster hunting. Dozens of scars line her body. Of note are the 3 bullet wounds and the Drake bite mark on her left thigh. Oh, and word to the uninitiated, watch out for that slow unfurling smirk, for it means some idea is about to be unleashed from that peculiar brain of hers. Careful because she seems quiet then... BOOOOM!! Your head explodes.
Marti has a style all her own. Normally she scavenges and stitches together or coordinates 'set pieces.' Whether it be pre-Portal punk, Mod, cyberpunk/goth, dolly/spice girl or whatever, it seems to suit her moods and whims. When she walks or moves she likes to hear her trinkets and baubles clink and tinkle away; to Marti, it's like her own little mini orchestra.
When casting spells, the girl's mettle hardens like diamonds and seems to refract light. Marti's eyes will swirl in rainbow marble colours and her skin will pulsate a shiny marbled rainbow . This is where her nickname 'Prism' comes from.
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Equipment:
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School and Class of Magic:
Psyconic | PSYCHOKINESIS | Intermediate ~She is more than well on her way to becoming an expert. She has been working on her own spells and tricks up her casting sleeves. True to her nickname, she is working on Prisms to store extra 'mental' Mana, but right now she uses them as 'familiarity foci' to find the holder to receive mental transmissions.
Tattoo Art - Sense Draconic (Psychokinesis). ~The huge Mother Dragon tattoo allows her to sense Draconic thoughts within a 2km range. The closer she is to it, the better she will be at pinpointing its location.
Tattoo Art - Hypnotic Veil (Illusion). ~The Stars and Gems Shower tattoos allow her to create a shimmering veil of illusory blinking and glowing stars and baubles that will fixate onlookers and pursuers.
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The Skills:
Fortes:
+Tattooist/Body Mods/Stylist. ~ This is her daily profession away from her other profession. Those that need her other skills, must accept negotiations whilst having a tattoo, piercing or hairstyle done by Marti.
+Psychometric Profiling. ~ Not the interrogator, but their aid. She will watch the mark during questioning and she will get a good 'sense' of the interrogated's answers. Aids in mind reading too.
+Gunbunny. ~ A very good shot with firearms and can pull apart and clean most weapons. Recognizes most ballistic shells too.
+Monster Hunter. ~ Not exactly the best nor most reliable warrior to bring along when hunting monsters. And by no means is Marti a Master but she's been around the block a few times and knows how to survive in these situations. She is also a great early warning Drake or Dragon detector.
Faults:
-Unclear Verbal Communication. ~ Mental communication is flawless and clear. Verbal communication though...? Well, coupled with being easily distracted is the fact that she does talk to herself and says things seemingly at random, yet in her brain it makes sense. But when speaking with her, others may just find themselves staring at her dumbfounded for a few seconds before attempting to clear the wtf from their brains. That and she's most likely high.
-Easily Distracted. ~When she casts, she is rock solid. When not casting? Notsomuch. A lot of other things other than what she needs to focus on will compete for her attention. The prettier and shinier the better.
-No Close Combat Prowess. At all. ~ She is quick enough to dodge some attacks, but after several years of coming to grips that she just cannot fight, she is now even quicker to get out of physical altercations altogether.
-Spell disruptions. ~She is a prolific caster and talented artist; once she locks in it is so hard to break her mental concentration. But hit her physically and she is suspect to lose her spell rather easily.
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Personality:
Fortes:
+Artistic. ~ There is a certain flair about the girl, not only in attire and style but in the way she holds herself. Always seems to be posed for a photograph that will never be taken. On top of that is her keen eye for design and art styles. She can be found constantly doodling in her journal too when not spacing out.
+Studious and Curious. ~ What makes her a great asset as a monster hunter is her penchant to study and glean information upon the mark. This goes hand in hand with her penchant to profile people; curiosity driven critical eyes coupled with studying them more than superficially is her strength. That and she can read minds is a true bonus.
+Entertaining. ~ A very good companion to have around especially if you get bored. There is always something interesting she will be doing, saying or both, with or without an audience present.
+Monster Hunter. ~ loyalty, teamwork, trust and execution. Marti is always waiting for the day she will be called upon to go on the hunt again. There is a rush and heated fulfillment she finds when she gets the memo to be part of a moving, purposeful, hunting machine again.
Faults:
-Style over Substance ~ if it looks nicer or prettier she will choose it over the more practical option. Coupled with her penchant for distraction causes her to be easily manipulated when cutting deals.
-Encroaches Boundaries. ~ Sometimes it's not how you say it but what you say. She can be rather blunt and offends others. But even more alarming is her lack of perception of personal space. You may find her sitting on your lap for no reason or sleeping in your space because it looked nicer.
-Annoying ~ As entertaining as Marti is, she can be rather extra and random, but even more so, her incessant babble may drive some people bananas. Her habits and tendency to make improvised percussion pieces with her trinkets and baubles can be irrirtating as well.
-Monster Hunter. ~ She can be fun and affectionate, but when it comes to Hunting, she becomes rather obsessive and loses most empathy. The Hunt is all consumingly important to her and no matter who gets hurt, or even killed, the end goal must be achieved.
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Background:
Marti is one part Marauder and one part Handler.
And a whole lot of messed up Psychokinetic.
Her mother, Anika, was the Marauder, a smuggler that found herself for one night with her legs wrapped tight around her Handler father, Martin. One night and one night only was enough to conceive the girl. Much to Anika's dismay, she was pregnant yet again. Of course, mana treatment abortion was going to be expensive, but bearing child just could not slow her down. Again. But the explosion of ammo that nearly took Anika's leg, spared the child in her womb.
The road to recovery would seemingly work hand in hand to have this child. And then sell it. Hey, if this thing had Mana potential then that would be worth almost a triple score. She could have earned more running around as a Marauder, but this birth-sale would have to do to cover her in-house expenses due to loss of work.
But wind of the Marauder's pregnancy reached the Handler camp of the unborn's father. Yet it was all too late for litigation. By the time Martin heard of the birth, Anika was already in labour. There was no compromise. He owned half that child. And damned if he would let the smuggler whore take it from him. It went down. And hard.
So many were lain out and wounded by the time the fighting was all said and done. And the climactic tug of war for the baby, nearly ripped it in half. Literally.
But then they saw her open her eyes. And she screamed. And in that moment, they saw the rainbow marble swirl of her eyes and all became hushed. She was beautiful and she was theirs. And she had great Mana potential given the show at such an early, early indication. The truce began then and there. They would try to split care over the child as evenly as possible, however, both knowing full well, that even though more risk of becoming fatherless, it would be better if the baby, Martika (a merging of parental units' names) stayed in the Handler's camp.
And so she was taught to be a Monster Hunter, but along the way she picked up her gun skills and 'people watching' skills. Marti blossomed into a woman with her mothers height, eyes and figure, but with her father's face and peculiarities. Casting spells came naturally to her as did her artistic endeavours but she still needed to hone them from a master. And so enter Corinna Buble.
They all called her Bubby and they all feared her. She was a powerful Psychokinetic and known to be rather harsh on her pupils; rumour had it she even caused insanity in several of them. But for whatever reason Bubby took to Marti and taught her well. In fact, it was Bubby that helped commission the Mother Dragon enchantment tattoo for her pupil. The rites passed when they hunted the Drake and Marti survived the attack and managed to keep her leg.
Then the days came when she took a bullet for each of them. One was a Marauder job gone wrong; Marti pushed her mom out of the way and got shot. Another one was when one of the Handlers decided to try to take apart and clean a gun with a bullet still chambered; Marti pushed her dad out of the way and got shot. And the final one was when Marti was being foolish in a Psychokinesis training exercise and could have wiped bother and her r mentor's minds and so Bubby shot her.
But as soon as she recovered from the last gunshot wound, another gift was given to her from all three of those that raised her; the Hypnotic Veil tattoo.
But all this training was not without its detriment. Marti was never properly socialized and it shows with her strange way of interacting with the world and all those in it. She seems like a wild and exotic, wondrous creature one moment, then next thing you know, she is so dialed in to her task that she will seemingly attempt to kill anyone preventing her from achieving her goal.
And where this was most apparent was when she lost them. All of them.
To no one's surprise, Martin, was killed in action, attempting to take down a griffon and its mate. Anika was on the wrong end of a double cross and had to flee the Folly; to this day, Marti does not know if she made it out or if her mom is still alive out there if she did get out. Bubby disappeared one day because she was taking on a new pupil. "Mastery level is not for you, Martika. You deserve something... else." Those were the last words she heard from Corinna Buble before she stole away into the night, never to be seen again.
And so she was lost now. And so she did what she thought was the next course of action; find answers. They all told her who had the keys to knowledge savoury and otherwise to the Folly; all types of answers could be found there... if you could pay the price.
And so the girl would go there to see how much the asking price would be. Martika Naomi Maclane wandered off to find the Grimms.
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Relationships:
Anika Maclane, Mother ~ Marauder, Missing.
Martin Grounded-Hawk, Father ~ Handler, Deceased.
Jaime Maclane, Half-Brother ~ Wheelman for Marauders, Alive.
Corinna Buble, Mentor ~ Psychokinetic Expert, Whereabouts Unknown.
The Mauraders ~ Gang ~ Tolerated but not Trusted.
The Handlers ~ Gang ~ Welcomed and Trusted.