Finding Justice [CS]

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The Wanderer

Mysterious Stranger
Original poster
FOLKLORE MEMBER
Invitation Status
Writing Levels
  1. Give-No-Fucks
Preferred Character Gender
  1. Male
Genres
Any.
Signups/OOC - OPEN SIGNUPS - Finding Justice OOC/Signups

Character Sheet Skeleton
Appearance:
Name:
Alias: [If Applicable]
Age:
First Impression of other characters: [Seeing as the characters have just arrived at the space prison. These is where your character thinks of the others at first. This is optional however]
Species:
Powers/Abilities: [If Applicable]
Skills:
Weapons/Gear:
History: [Can be a wiki link]
Theme: [Optional]

Side note, once you get a "You get a cookie" rating from me. That means your character is accepted.

Reserved
Hei, Delsin Rowe, Jacket - The Wanderer
Adric - Kagayours
Tenth Doctor - Sir Nick of Ni
Jono - Dipper
Spider-Man 2099 - Verite
 
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  • Nice Execution!
Reactions: LuckycoolHawk9
Might tweak some things in the near future.

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Name || Jonothon "Jono" Starsmore

Alias || Chamber

Age || 20

First Impression of other characters || As perplexing as this group is, he'd prefer not to overthink their relations and focus on getting home.

Species || Human / Mutant

Powers/Abilities

Psionic Biokinesis
1. Biokinetic Flame | 2. Projection Telepathy | 3. Psionic Blasts

1) Jono constantly creates and unleashes psionic charges of energy that can strike with concussive force, act as generic flame, or a laser that forcefully disrupts molecular bonds, causing inanimate objects to explode violently.

2) Jono is able communicate via low level telepathy; he can send a signal out to anyone within the area, but not receive. He cannot read minds. Physical obstructions don't affect these projections as they would real sounds and images. For instance, a person on the opposite side of a soundproof wall would still be able to hear him, as long as they were close enough.

3) No physical effects, but can cause immense pain and even unconsciousness in targets.

Skills || Nothing to write home about.

Weapons/Gear || None

History

Jonothon "Jono" Starsmore is a native of London and was a mutant who possessed a furnace of psionic energy in his chest. This power first manifested in an explosion that destroyed much of his chest and lower face, forcing him to communicate solely by projection telepathy.
 
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Appearance:
Name: Roronoa Zoro

Alias: Pirate Hunter Zoro

Age: 21

First Impression of other characters: 'I wonder if any of them would be good at fighting, I need a good fight soon, and some booze'

Species: Human

Skills:

Bad with Directions: yes this is one of his skills

Hand to hand:

Super Strength:

Faster than most:

Mutoryu: Is a sword style using no swords

Ittoryu: Is one sword style

Nitoryu: Is a style of swordsmanship where Zoro only uses two swords.
Santoryu: is a style of sword fighting where the practitioner wields three Katana; one in each hand and one in the mouth. There are many different techniques for this sword style.

Kyutoryu: which gives him the appearance of having six arms and three heads, like the deity Asura, when activating the technique "Kiki Kyutoryu: Asura". He also becomes surrounded by a dark aura while in this state

Powers/Abilities:

Haki:​
Sword:
    • Tatsu Maki (龍巻き Tatsu Maki?, literally meaning "Dragon Twister"): The motions of this technique are the same as Santoryu's Tatsu Maki, only this version is performed without swords, only with the arms. Zoro's lack of swords means the technique has no cutting power, and is more used only to send the opponent flying. As with the sword version, the rotating motion of Zoro spinning himself creates a spinning vortex, which sends the opponent several feet skyward. However, getting hit by one of Zoro's arms as he performs this move could also send the shockwaves into the unlucky victim's body, causing great blunt trauma and harm, as a sort of substitute in place of the cutting power of the original version. This was first seen being used against Pickles. In the VIZ manga, this is called Dragon Twister. Like the Santoryu version, there appears to be a dragon image beside him in this technique.[1]

  • Ittoryu Iai: Shishi Sonson
    • Ittoryu Iai: Shishi Sonson (一刀流 「居合」 獅子歌歌 Ittōryū Iai: Shishi Sonson?, literally meaning "One Sword/Blade Style Re-sheath: Lion's Song"): Placing the sheathed sword upright and listening to the "breath" of his opponent, the attacker rapidly unsheathes, attacks, and resheathes their sword. An interesting note is that Zoro does the technique in reverse grip from beside-and-over his head, as opposed to from the waist with a standard grip on the sword. His very first Ittoryu attack, this was first seen used to finish off Mr. 1. Zoro uses this technique only when he needs to cut metal like Mr. 1's steel body[2] or Kaku's Tekkai technique.[3] This attack is as powerful as Kaku's Rankyaku: Rodan.[4] Shishi Sonson (子子孫孫?) is a four-word proverb meaning "one's offspring" or "prosperity". In the 4Kids dub this is called Single Sword Lion's Strike and in the FUNimation dub, this was called One Sword Style: Lion's Strike, but in Episode 299, this is renamed to One Sword Style Sword Draw: Lion's Song. Also in the FUNimation dub, "breath" is referred to as "rhythm". In some video games, such as in Jump Super/Ultimate Stars and One Piece: Grand Battle! Swan Colosseum, this is used as a reversal/counter instead of as a direct attack.
    • Sanjuroku Pound Ho (三十六煩悩 (ポンド) 鳳 Sanjūroku Pondo Hō?, kanji meaning "Feng of 36 Kleshas"; furigana meaning "Pound Phoenix/Cannon"): This attack uses the air itself to slash the target from a distance. To initiate it, Zoro first holds one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiraling towards the target. Zoro introduced this technique as a very powerful Flying Slash Attack. This was first seen being used to finish off Braham in Enel's Survival Game.[5] This technique is known as 36 Pound Phoenix in the VIZ manga, 36 Caliber Phoenix in the FUNimation dub (and sometimes the VIZ manga) and Single Sword Rising Phoenix in the 4Kids dub. The attack's name is actually a very heavy pun: it is written out as "Phoenix of 36 Kleshas" in the manga with a skewed reading attached that makes it "36 Pound Ho" when read out:
      • (ほう?) can mean "cannon" or "phoenix'; however the attached kanji is for phoenix (鳳?), making that the literal translation and the "cannon" reading a pun on that, both of which are correct. also is the Japanese reading of the Chinese term feng.
      • Pondo (ポンド?) is a skewed reading of bonnō (煩悩? "klesha"), a Buddhist term for "worldly desires with evil thoughts", and is a reference to the caliber of a cannon (a 36-caliber cannon would fire a 36-pound ball).
    • Hiryu: Kaen (飛竜火焔 Hiryū: Kaen?, literally meaning "Flying Dragon: Fire Blaze"): Using one sword wielded in his left hand with his right hand gripping his left wrist for support (or vice-versa), Zoro jumps high up into the air and slashes his opponent. After slashing them, Zoro's opponent then bursts into flames (in the anime, the color of the fire is blue instead) from where they were slashed. This was first seen being used against Ryuma.[6] The animal or creature that usually accompanies Zoro in the background when performing powerful techniques is an occidental dragon. The dragon bares an uncanny resemblance to the dragon killed by Ryuma the King from Oda's earlier work, Monsters. The scene where Zoro slashes Ryuma with this technique also resembles the scene from Monsters, in which Ryuma slays the dragon. In the VIZ manga and FUNimation dub, this is called Flying Dragon Blaze, a translation of the original name. The kanji "kaen" can also be written as "火炎" (lit. fire flame) instead.

      • Zoro uses Ittoryu: Yakkodori
        • Yakkodori (厄港鳥 Yakkōdori?, literally meaning "Disaster Harbor Bird"): Zoro launches from his sword a crescent moon-like projectile of compressed air to the opponent with great speed, similar to 36 Pound Cannon. "Yakko Odori" is a traditional Japanese dance. It was first seen used against Hody Jones. It was powerful enough to critically injure one of Hody's subordinates whom he used as a shield.[7] In the VIZ manga and FUNimation subs, this is called Bird Dance.
        • Sanbyakurokuju Pound Ho (三百六十煩悩鳳 Sanbyakurokujū Pondo Hō?, literally meaning "360 Pound Cannon"): Zoro delivers a stronger version of his 36 Pound Cannon, which is presumably 10 times stronger than the original. It was first seen used against a big fish the Straw Hat Pirates caught in their voyage to the New World.[8] In the FUNimation subs, this is called 360-Pound Phoenix. The original naming pun origins apply as with all the variations of this technique.
        • Ittoryu Iai: Shi Shishi Sonson (一刀流 "居合" 死・獅子歌歌 Ittōryū Iai: Shi-Shishi Sonson?, literally meaning "One Sword/Blade Style "Re-sheath": "Death-Lion's Song""): A stronger version of his original "Ittoryu Iai: Shishi Sonson", where Zoro swings his sword in a very quick and powerful unsheathing move to slice his opponent; the reverse grip is still used, though Zoro no longer draws his sword from beside-and-over his head, and instead draws it normally from one of his hips. This attack is strong enough to easily decapitate a legendary beast like a Dragon. It was first shown to decapitate the Punk Hazard dwelling dragon; the way Zoro does it is mainly through leaping up into the air with either his own strength (or with outside components such as Usopp's assistance), then uses his mouth's sword to slice up his target in a spiraling wind. The version of that said technique was used in midair in that case (where Zoro moves forward a distance through the air).[9] In the VIZ manga and Funimation dub of Film Gold, this is called Iai Death Lion Song but in the FUNimation subs it is called Lion Strike. In the english localization of both One Piece: Pirate Warriors 2 and One Piece: Pirate Warriors 3, it is called Death Lion Song; Zoro performs it in a style akin to how he used it against the aforementioned dragon, only the spiraling leap can even conjure up a Tatsu Maki in those two games' cases (when fully charged up). The only instance so far that it's been used on the ground is in Burning Blood as his weak guard break attack (though Zoro spirals through the air before returning to grounded-stance to re-sheath).

        Zoro slices Monet with Daishinkan.
        • Daishinkan (大辰撼 Daishinkan?, literally meaning "Great Dragon Shock"): First used as a finisher move against Monet, Daishinkan consists of Zoro running towards his opponent with Shusui held outstretched in one arm. He then executes a two handed overhead swing used to split his opponent into two from the top down. The power of the move is such that even after cutting through Monet's snow body, the attack still resulted in a powerful shockwave that cut through the floor many meters ahead of him.[10] In the Viz manga this is called Dragon Quake and in the FUNimation subs, this is called Great Dragon Shock. Shin/Tatsu (辰) is a Japanese term for the Dragon zodiac sign, while 撼 literally means to "move"; in both those cases, the technique is most likely via its localization is a pun off of the term shinkan (震撼), which means to "shake".
        • Baki (馬鬼(バキ) Baki?, literally meaning "Horse Oni"): After raising his sword above his head, Zoro delivers a powerful vertical slice to his opponent, usually at an angle along with not being as exaggerated as Daishinkan. This attack can easily slice through solid stone. It was first used to counter Pica's Bitestone.[11]
    • Taka Nami (鷹波 Taka Nami?, literally meaning "Hawk Wave"): While airborne, creates a powerful gust of wind to knock opponents over. It was first used to wipe out some Baroque Works agents at Whiskey Peak. It can be done while standing on the ground. Zoro says this attack is very useful against a group of weak enemies.[1] The pun here is Takanami can mean "high waves" in Japanese. This attack was the first non-Santoryu technique Zoro uses in the series. This is called Hawk Wave in the VIZ manga and FUNimation dub.
    • Sai Kuru (犀回 Sai Kuru?, literally meaning "Rhino Revolve"): Zoro holds his swords in front of him pointing up, like rhinoceros horns, and spins quickly.[2] This was first seen being used against the Franky Family when they "ambushed" Zoro on the Going Merry. Pun with the Japanese pronunciation of the English word "cycle". This is called Rhino Cycle in the VIZ manga and FUNimation dub and Rhino Rampage in the English version of One Piece: Grand Battle! Rush! (dubbed by 4Kids).

    Nitoryu Iai: Rashomon.
    • Nitoryu Iai: Rashomon (二刀流 「居合」 羅生門 Nitōryū Iai: Rashōmon?, literally meaning "Two Sword/Blade Style Re-sheath: Thin Life Gate"): A dual sword drawing technique so powerful that it can split large obstacles in half. Zoro draws his swords, and sheathes them quickly, able to split two train carriages in half. Built in the year 789, the Rashomon was arguably the grandest and most famous gate in Kyoto. The name of this move probably comes from the double-gate/double-sword connotation, as well as being the 'grandest move' in his Nitoryu lineup. This was first seen being used to cut open two sea train carriages filled with Marines and World Government agents (none of the passengers were harmed at all).[3] In the VIZ manga, this is called Two-Sword Style Castle Gate. In the FUNimation dub this is called Two-Sword Style Sword Draw Rashomon. In the english localization of One Piece: Pirate Warriors 3, it is called Castle Gate. It is also used as a counter/reversal in Jump Ultimate Stars as opposed to a direct attack.
    • Nanajuni Pound Ho (七十二煩悩 (ポンド) 鳳 Nanajūni Pondo Hō?, kanji meaning "Feng of 72 Kleshas"; furigana meaning "72 Pound Phoenix/Cannon"): Same principle as the 36 Pound Cannon. Holding his two swords horizontally above the shoulder, Zoro then performs a circular swing that launches two air compressed projectiles spiraling towards the target instead of one, making it twice as powerful. This was first seen being used against Kaku to counter his "Rankyaku: Hakurai" technique.[4]This is called 72 Pound Phoenix in the VIZ manga, and 72 Caliber Phoenix in the FUNimation dub. The attack's name is actually a very heavy pun, it is written out as "Phoenix of the 72 Kleshas" in the manga with a skewed reading attached that makes it "72 Pound Ho" when read out:
      • Ho means both "cannon" and "phoenix"; however, the attached kanji is for "phoenix" (which is actually the Chinese character for the "feng"), making that the literal translation and the "cannon" reading a pun on that, both of which are correct.
      • The "pound" part is a skewed reading of the kanji bonnou for "klesha", a Buddhist term for "worldy desires of evil thoughts", and it is referring to the Caliber of a Cannon (a 72 Caliber Cannon would fire a 72 Pound Ball).
      • In Pirate Warriors 3, when used as the second input of his inverted C3 chain (Trianglex2, Squarex2), Zoro instead runs with both swords at his left side for a rushing double-swing to his right, though no projectiles emerge whatsoever (and the final input leads into his 1080 Pound Phoenix).

    Nitoryu: Nigiri.
    • Nigiri (弐斬り Nigiri?, literally meaning "Two Cutter"): A stance where two swords are held parallel so that the tips are pointing to his right or left side, this move is like a pre-requirement to perform: Toro, Otoro, Hirameki, Samon,[5] and Maguma.[6] The pun in this is taken from sushi - the "Nigiri" in "Nigirizushi" roughly means 'hand-rolled'. This was first seen being used against Kaku. In the FUNimation dub this technique keeps its original name.
    • Toro (登楼 Tōrō?, literally meaning "Climbing Tower"): Two air-based projectile slashes are sent upwards while jumping as Zoro swings his swords in an upward motion.[7] The pun in this is that "Toro" is an expensive cut of tuna for sushi; a more fatty cut than the normal, while the technique's kanji is an actual term for climbing a tower (or to "visit a brothel"); another difference between the tuna "toro" has no extended vowels, while the tower-term "tourou" has two extended "u" vowels when written in romaji. This was first seen being used against Kaku. In the VIZ manga and FUNimation dub, this is called Tower Climb.
    • Otoro (応登楼 Ōtōrō?, literally meaning "Reply Climbing Tower"): Two air-based projectile slashes are sent downwards while falling as Zoro swings his swords downwards, with the gravity complimenting the force of the attack.[8] The pun in this is that "Ootoro" is an even more expensive cut of tuna for sushi; the underbelly which is said to be the most flavorful flesh (though in romaji, the kanji for "reply" has another extended "u" vowel as "ou" instead of an "o", making it "outourou"). This was first seen being used against Kaku. In the VIZ manga and FUNimation dub, this is called Tower Climb Return.
    • Hirameki (閃 Hirameki?, literally meaning "Flash"): Two air-based projectiles are sent forward after swinging both swords from the left or right side.[8] The pun in this is that "Hirameki" is a type of sushi buffet, while "hirameki" is also the kanji's kun'yomi reading. This was first seen being used against Kaku. In the VIZ manga and FUNimation dub, this is called Flash.
    • Samon (砂紋 Samon?, literally meaning "Sand Drawing"): Two air-based projectiles are sent diagonally down and to the left or right after swinging both swords from the left or right.[8] The pun in this is obvious; it sounds like "Salmon", a common fish used for sushi. This was first seen being used against Kaku. In the VIZ manga and FUNimation dub, this is called Ripple.
    • Maguma (魔熊 Maguma?, literally meaning "Demon Bear"): A simple downward pound into the opponent with both swords. This was first seen being used against Ryuma. The name may be a pun on the Japanese pronunciation of "Magma". In the VIZ manga and FUNimation dub, this is called Demon Bear.[6]
    • Dai Gekken (大撃剣 Dai Gekken?, literally meaning "Great Fencing Sword"): Zoro pierces two of his swords into Franky's heavy nunchaku and hits the opponent with it. This was first seen being used against Oars.[9] In the VIZ manga and FUNimation dub, this is called Great Shock Slash. "Gekken" literally means "Striking/Attack Sword", which is normally a Japanese term associated with fencing.

  • Oni Giri.
    • Oni Giri (鬼斬り Oni Giri?, literally meaning "Oni Cutter"): Zoro's signature technique.[5] A three-way simultaneous slashing attack. Zoro crosses his two swords across his chest and places the blade in his mouth horizontally behind them. Zoro then approaches the target (usually at high speed) and cuts through by swinging the swords across his chest, resulting in a descending diagonal-crossing slash from both swords while the mouth blade performs a horizontal cut from either the left or right, depending on which side of his mouth he positioned the sword's main blade at. The pun in the name is that onigiri is also the name of a Japanese rice snack (known as fantuan in Chinese), while an oni is a type of ogre/demon in Japanese folklore (also read as a type of "ghost" in Chinese). This was first seen used to finish Cabaji [6] and the first technique he used against Dracule Mihawk. It should also be noted that in that fight with Mihawk, the technique's main weakness was discovered. There is a single brief moment when the three swords are all lined up behind each other. If one can block them at that instant, the entire technique will be rendered useless. Mihawk did so by putting his necklace blade against the front most sword when Zoro tried the technique.[7] Doing so however, requires an enormous amount of strength, more so than Zoro himself or else he will just push through the block and connect anyways, as shown with Zoro's battle with Hatchan. This attack has been shown to rival Luffy's Gomu Gomu no Bazooka or Kaku's Bigan in power. This attack is the only one that when it's named, Zoro does not say "Santoryu" before its name.
    • Yaki Oni Giri (焼鬼斬り Yaki Oni Giri?, literally meaning "Burning Oni Cutter"): A variation of the Oni Giri where Zoro's swords are on fire. Should this attack connect, the opponent will also be set on fire. Tying into the above mentioned "onigiri" pun, adding "yaki" to it would change its meaning to "grilled rice ball". Zoro first used this attack to save Usopp from being blown up by Mr. 5. The main flaw of the technique is that Zoro is also being burnt while using this technique.[8] In the VIZ Manga and FUNimation dub, this is called Flaming Oni Giri.

    Enbima Yonezu Oni Giri.
    • Enbima Yonezu Oni Giri (艶美魔夜不眠鬼斬り Enbima Yonezu Oni Giri?, literally meaning "Charm Demon Sleepless Night Oni Cutter"): A stronger variation of "Oni Giri" where the swords are twisted during the slash for added force, resulting in this attack striking multiple opponents instead of one. The pun naming in this Oni Giri variation is due to whenever "Ebi Mayoneezu" is added, the name can also mean "shrimp mayonnaise rice ball" in Japanese; "yonezu" by itself without an extended "e" vowel is also a term for rice vinegar (along with "komezu/komesu"). This was first seen being used against several Marines in the Enies Lobby courthouse. During its use, he generated a steam which made his swords look like they were bending. In the VIZ manga and FUNimation dub, this is called Charming Demon Sleepless Night Oni Giri. As for added visual effects, a cloaked demon (with glowing red eyes in the anime) appears to be standing behind him when he uses this technique.[9]
    • Tora Gari (虎狩り Tora Gari?, literally meaning "Tiger Hunting"): Zoro puts his hand swords over his mouth blade and swings forth a forward descending slash with them. At close-range, this can incapacitate at least two average foes at once. When Zoro uses this attack, the aura of a tiger's head is shown behind him.[10] The pun in the name is that "Tora Gari" is also a type of Mohican haircut. Zoro first showed this attack to defeat the Nyaban Brothers. In the VIZ manga, this is called Tiger Hunt, but later in Volume 21 it is called Tiger Trap. In the 4Kids and FUNimation dubs, this is called Tiger Trap.

    Santoryu Ogi: Sanzen Sekai.
    • Santoryu Ogi: Sanzen Sekai (三刀流奥義 三・千・世・界 Santōryū Ōgi: Sanzen Sekai?, literally meaning "Three Sword/Blade Style Secret Skill: Three Thousand Worlds"): Zoro holds two of his swords at an angle against each other and rotates them rapidly while running towards his opponent to create momentum; he then slices up the foe with full speed and power. This attack was first used to try to defeat Dracule Mihawk.[11] According to the name of this attack, this is the ultimate and strongest technique of the Santoryu. It was first used successfully against Oars after 429 chapters since its first appearance, where Zoro dealt three enormous slashes over Oars' body with the technique.[12] Zoro has improved his usage of this over the timeskip, now able to prepare it while hurtling through the air and able to use this attack while his three swords are imbued with Busoshoku Haki. This attack was shown for the first time when he used it against Pica after the timeskip.[13] It is seen again much earlier in the anime, when a hypnotized Roronoa Zoro used it against Monkey D. Luffy in the Ocean Dream Arc.[14] In both One Piece: Grand Battle Rush and One Piece Grand Adventure, the move is initiated by Zoro placing his swords in an inverse triangular formation before spinning his two swords together (in the English 4Kids dub, he also mispronounces Santoryu). In the 4Kids dub, this is called Ultimate Three Swords: Three Thousand Worlds, and in the FUNimation dub this was called Three Swords Style Secret Technique: Three Thousand Worlds but was renamed to Three Swords Style Ogi: Three Thousand Worlds and later renamed to Three Swords Style Ultimate Attack: Three Thousand Worlds. It is a reference to the Buddhist cosmology. When he used this against Mihawk for some reason he spun the two swords in opposite directions, the right hand clockwise and the left hand counter-clockwise.
    • Toro Nagashi (刀狼流し Tōrō Nagashi?, literally meaning "Blade Wolf Stream/Flowing"): At a close range, Zoro leans toward the opponent, using two of his swords to block the opponent's attacks while twisting his body around as he is continuously moving to approach and dodge other attacks (if there are any) and eventually cutting through the opponent's stomach with the third sword. It was used in Zoro's battle against Hatchan.[15] Zoro performed an aerial version of this move against Bartholomew Kuma when he used it to effectively evade the latter's rapid Pressure Cannon attack, and would have succeeded to land a point-blank hit had Kuma not blocked his swords with his "paws".[16] In the VIZ manga and 4Kids and FUNimation dubs, this is called Streaming Wolf Swords. "Tourounagashi" (灯籠流し, lit. "garden/hanging lantern stream/current") is a Japanese ceremony in which participants float paper lanterns (chochin) down a river. This technique is often executed as a counter/reversal in most of the video games it appears in as opposed to a direct attack.
    • Tatsu Maki (龍巻き Tatsu Maki?, literally meaning "Dragon Twister"): Zoro spins with his swords to create a dragon-like tornado that both slashes and blows away the target(s). By the time of the Enies Lobby Arc, Zoro achieved enough power to bust apart a tall establishment all the way through the topmost ceiling with this move and was also able to break Tekkai. This is one of Zoro's most powerful attacks. The pun here is "Tatsumaki" means "tornado" in Japanese when written with the Japanese character for "tatsu" (竜) instead of the Chinese character (龍), and is also a type of sushi. In the VIZ manga and 4Kids dub this is called Dragon Twister, and in the FUNimation dub this technique keeps its name. However, in some episodes of the FUNimation dub, Zoro calls it Dragon Twister. In the Odex dub this is called Zoro Tornado. It was first used to defeat Hatchan. The aura of a Chinese dragon is seen accompanying him during the formation of this technique.[15]
    • Ushi Bari (牛針 Ushi Bari?, literally meaning "Bull Needles"): Zoro executes a multi-hit running attack with two swords held out like a bull's horns. This was first seen being used against Mr. 1.[17] The pun here is that an "ushibari" is a wooden beam used in Japanese homes. This is called Bull Needles in the VIZ manga and FUNimation dub (via the literal translation of the "hari/bari" kanji, since the kanji for horn would actually be 角, read as "kaku" or "tsuno"), and Bull Charge in the 4Kids dub. The aura of a bull is seen accompanying Zoro when he uses this attack. In some video games, Zoro akin to most "rapid striking attacks" may or may not add a finishing blow.
    • Gazami Dori (蟹(ガザミ)獲り Gazami Dori?, literally meaning "Crab Seize"): All three swords are horizontally parallel, suddenly clamping down on the target like a crab's claw for a guillotine like effect that would normally cut a person's head off.[18] In the VIZ manga and FUNimation dub, this is called Crab Grab. This was first seen being used against Mr. 1. The name is a pun off of "kazamidori", or "weather vane", despite the kanji for 蟹 often being read as either "kan" or "kani". When Zoro uses this technique, the aura of a crab is seen behind him.

    Santoryu: Hyakuhachi Pound Ho.
    • Hyakuhachi Pound Ho (百八煩悩(ポンド)鳳 Hyakuhachi Pondo Hō?, kanji meaning "Feng of 108 Kleshas"; furigana meaning "108 Pound Phoenix/Cannon"): Same principle as the thirty six version of the same attack. Holding his two swords horizontally above the shoulder and the other in his mouth in the same direction, and then performs a circular swing that launches three air compressed projectiles spiraling towards the target instead of one or two, tripling the power of the technique, but with Shusui, the air compressed projectiles instead fuse and become a larger and more powerful, compressed air projectile.[19] This attack seems to be as powerful as Luffy's Gomu Gomu no Cannon. This was first seen being used to finish off Ohm.[20] This is called 108 Pound Phoenix in the VIZ manga and FUNimation sub, 108 Caliber Phoenix in the FUNimation dub, and Triple Sword Soaring Phoenix in the 4Kids dub. The attack's name is actually a very heavy pun — it is written out as "Phoenix of the 108 Kleshas" in the manga with a skewed reading attached that makes it "108 Pound Hō" when read out:
      • Ho means both "cannon" (砲 ?) and "phoenix" (鳳 ?), however the attached kanji is for "phoenix", making that the literal translation and the "cannon" reading a pun on that, both of which are correct. The kanji "ho" however, is actually for the Chinese creature known as the "feng".
      • The "pound" part is a skewed reading of the kanji for "klesha" (煩悩 Bonnō?) (the Buddhist term for "worldy desires with evil thoughts"), and it is referring to the caliber of a cannon (a 108 Caliber Cannon would fire a 108 Pound Ball).
    • Karasuma Gari (鴉魔狩り Karasuma Gari?, literally meaning "Crow Demon Hunting"): Zoro performs a flying multiple slash technique. This attack is strong enough to cut steel, as it was first seen used to slice cannonballs. This was first seen being used against the Franky Family.[21] The pun is that "kasumagari" is slang for a leg cramp in several regions of Japan, including the one that Eiichiro Oda is from. This is called Raven Hunt in the VIZ manga and the English version of One Piece: Grand Battle! Rush! (dubbed by 4Kids) and Karasuma Raven Hunt in the FUNimation dub.
    • Gyuki: Yuzume (牛鬼 勇爪 Gyūki: Yūzume?, literally meaning "Bull Oni: Brave Claw"): The swords are positioned pointing at the enemy. Zoro lunges forward and hits the enemy with great impact. This was first seen being used to shatter T-Bone's sword.[22] This attack can also be done in mid-air. In the VIZ manga this is called Bull Demon Courageous Talons, early in the FUNumation subs and in the Funimation dub this was called Bull Demon Bold Hooves but in later episodes in the sub it was changed to Bull Demon Courageous Talons. The ushi-oni, or gyūki, is a horned, bovine head creature which appears in the folklore of Japan. When Zoro uses this attack, the aura of a bull is shown behind him.

    Ichi Gorilla, Ni Gorilla.
    • Ichi Gorilla (一剛力羅(ゴリラ) Ichi Gorilla?, literally meaning "One Gorilla"): Zoro flexes his left or right bicep, in preparation for Nigori-zake. "剛力" (gori) means "herculean or great strength" (literally read as "gouriki" and can also be written in kanji as "強力"), while the kanji for 羅 (lit. "silk/thin/gauze") is a kanji used for demon names in Japanese. The pun is of course, "one great strength" and gorilla (though a more literal translation is "strong strength gauze"). This was first seen being used against Kaku.[23] In the VIZ manga and FUNimation dub, this is called One Gorilla.
    • Ni Gorilla (二剛力羅(ゴリラ) Ni Gorilla?, literally meaning "Two Gorillas"): Zoro flexes his right or left bicep, in preparation for Nigori-zake, as a follow-up for the above technique. As above, the pun is "two-strong strength" and gorilla. This was first seen being used against Kaku.[23] In the VIZ manga and FUNimation dub, this is called Two Gorilla. The version of this technique used in the Pirate Warriors games even causes a ring of slashing energy to emerge around Zoro that launches opponents.
    • Nigori-Zake (二剛力斬(ニゴリザケ) Nigori-Zake?, literally meaning "Two-Strong Strength Slash"): After using both Ichi and Ni Gorilla, Zoro swings his swords so that the tips meet when they hit the opponent, with the swords in his mouth and left hand being held at the same level and the right's hilt dropping at an angle, akin to the Hirameki. The pun here is that nigori zake also means 'unrefined sake (Japanese Rice Wine)'. This was first seen being used against Kaku. This attack is powerful enough to disperse Kaku's Bigan.[23] When he uses these attacks, his biceps seem to get almost 2 or 3 times bigger, being similar to Urouge's ability of increasing his muscle mass. His arms also bulk up like Chopper's while using Arm Point. In the VIZ manga, this is called Two Gorilla Cut while in the FUNimation dub this is named Two Gorilla Slash. When performing this technique Zoro is accompanied by the aura of a gorilla; the first instance he has used it was in midair, while it is only in the Pirate Warriors games he has used it on the ground.
    • Hyokindama (豹琴玉 Hyōkindama?, literally meaning "Leopard Harp Orb"): Zoro jumps forward while spinning in the air, forming a ball shape with his blades. This is basically a feinting maneuver, so even if the target manages to read the pattern of this attack and move out of Zoro's trajectory, they will still be cut as Zoro careens past them. This was first seen being used against Kaku.[24] In the VIZ manga, this is called Leopard Spinning Balls, and in the FUNimation dub of One Piece: Unlimited Adventure, this is called Hyokindama and in the FUNimation dub this is called Leopard Spinning Shot. The kin or koto (琴 or 箏) is a traditional Japanese harp, while the term can be read as Kotodama ("The Power of Words"), but the pun is that it can be misread as "Hyou Kintama", "A Leopard's Testicles." When using this technique, the aura of a leopard accompanies Zoro. In some video games (such as in the Pirate Warriors games), this attack is also visually shown as Zoro spinning forward akin to a drill.
    • Daibutsu Giri (大仏斬り Daibutsu Giri?, literally meaning "Great Buddha Cutter"): A series of horizontal sword slashes that are powerful enough to cut apart a small building. This is the first new Santoryu technique Zoro has used since losing Yubashiri. This move can also be performed vertically. This was first seen being used to provide Sanji with "ammunition" for his "Jenga Ho" technique.[25] This can be misread as dai ("big") and butsu-giri ("roughly chopped"). In the VIZ manga and FUNimation dub this is called Great Buddha Chop. In Gigant Battle 2, Zoro combines this attack with Karasuma Gari, where he performs the aforementioned technique before he reaches the ground with the actual Daibutsu Giri.
    • Yasha Garasu (夜叉鴉 Yasha Garasu?, literally meaning "Yaksha Crow"): Zoro spins like a rolling wheel towards his enemy while continuously thrusting his swords at the opponent. The attack leaves cuts shaped like crows' feet. In the VIZ manga and FUNimation dub this is called Demonic Raven This was first seen being used to carve up Oars' arm. Yaksha is the devil which embraced Buddhism, with its Japanese name literally meaning "Night Splitter" (the latter kanji is a term for a fork in the road). It is also a pun on a three-legged crow called Yata Garasu, a reference to the three rows of crow feet-shaped cuts Zoro leaves. While using this technique, the aura of a Yaksha is seen behind him. In the anime, the aura of a crow is seen.[26]

    • Zoro using Santoryu Ogi: Rokudo no Tsuji on the Kraken.
      • Santoryu Ogi: Rokudo no Tsuji (三刀流奥義 六道の辻 Santōryū Ōgi: Rokudō no Tsuji?, literally meaning "Three Sword/Blade Style Secret Skill: Crossroad of Six Paths"): An alternative secret technique he developed after two years of training with Mihawk. Zoro manages to bend his body, and swing the swords in the form of an inverted "S" shape while performing a vertical spin, slashing the opponent six times simultaneously so fast that he did not seem to move at all. This technique's named after the Six Paths of Buddhism, that is said to the be the six states where a person is controlled by their desires and conquering them is able to transcend their animal nature; tsuji also means crossroad, which ironically ties into the infamous term tsujigiri (crossroad cutting/killing). It was first used against the Kraken, to cut one of its tentacles and divide it into six pieces.[27] In the video game One Piece: Gigant Battle! 2 New World, this technique involves six repeated slashes, ending with a vertical spin. In the FUNimation subs, it is called Three-Sword Style technique; Crossing the Six Paths, while in the VIZ manga it's Three Sword Style Crossing the Six Paths.

      Zoro using Kokujo: O Tatsumaki.
      • Kokujo: O Tatsumaki (黒縄・大龍巻 Kokujō: Ō Tatsu Maki?, literally meaning "Kalasutra: Great Dragon Twister"): A much stronger and more effective version of "Tatsu Maki", where Zoro performs the same action. He spins to create a dragon-like tornado that both slashes and blows away the targets, but the attack keeps going like an actual whirlwind and cuts up anyone who gets caught in it. While the old version only gave the victims small cuts and was able to break a Tekkai (like Kaku's) at its full potential,[28] this new version seems to be able to cut through thick steel with ease. It was first used against the New Fishman Pirates. According to Zoro, the whirlwind will not cease until its targets are sent to hell, a befitting description of the technique's name, as "Kokujo" is Japanese for Kalasutra, one of the eight levels of hot Naraka (hell) in Buddhism.[29] In the anime, after his introduction, the dragon figure looks like Momonosuke's dragon form. [30] In the VIZ manga it is called Three Sword Style Black Rope Dragon Twister, in the FUNimation subs it is called Black Rope Dragon Twister, and in the FUNimation dub of Film Gold it is called Black Rope Great Tatsu Maki (as in all of these cases, "kokujo" literally translates to "black cord/straw rope").

      Rengoku Onigiri.
      • Rengoku Oni Giri (煉獄鬼斬り Rengoku Oni Giri?, literally meaning "Purgatory Oni Cutter"): A much stronger version of "Oni Giri", where Zoro still faces away from the opponent, and waits for them to come. He then turns around and leap towards the attacking opponent. This may be a way to make his already lightning-fast triple slash even more sudden. The effect of this attack leaves an X-shaped stream of blood and the generates a powerful shockwave that destroys the surroundings. While the old version could break Hachi's six swords, this new version can easily break the eight swords of Hyouzou (a swordsman Hachi was not able to defeat since childhood) who was extremely doped with Energy Steroids. It was first used to defeat Hyouzou. In the VIZ manga and FUNimation subs, this is called Purgatory Onigiri.[31] This is one of Zoro's Oni Giri variations where there are no alternate food-based puns in its naming.
      • Ul-Tora Gari (極虎狩り(ウルトラがり) Uru Tora Gari?, literally meaning "Extreme/Polar Tiger Hunting"): A much stronger version of "Tora Gari", where Zoro does the same movements, he puts his hand swords over his mouth blade and swing them forth a forward descending slash with them. The aura generated by Zoro, seems to be the same as the original Tora Gari, the aura of a tiger's head. While the original version was able to withstand against powerful human enemies like the Nyaban Brothers or Mr. 1, this enhanced version is able to match the strength of a dragon. The pun is that the name is a portmanteau of 'ultra' (pronounced urutora in Japanese) and 'tora' (tiger in Japanese). It was first seen used against the Punk Hazard dragon.[32] In the VIZ manga and the FUNimation subs, this is called Ultra Tiger Hunt, and in the FUNimation dub of Film Gold it is called Ultra Tiger Trap.

      Zoro using 1080 Pound Cannon against Pica.
      • Senhachiju Pound Ho (千八十煩悩(ポンド)鳳 Senhachijū Pondo Hō?, literally meaning "1080 Pound Cannon"): A much stronger and powerful version of "108 Pound Ho", where Zoro does the same exact movements as before, holding one of his swords horizontally above the shoulder of his sword arm, and then performs a circular swing that launches the air compressed projectile spiralling towards the target. This new stronger version possesses the ability to cut through a large stone wall (in this case, Pica). The name implies it is ten times as strong as the previous version. This was first used against Pica.[33] In the VIZ Media this is called 1080 Pound Phoenix and in the FUNimation subs, this is called Ten Thousand and Eighty Caliber Phoenix. The aforementioned puns within this series of techniques still apply. In some video games, such as Pirate Warriors 2 and 3, the technique is distinguished from other variations via being a blast of two cutting waves instead of the iconic wind tunnel blast.


      Zoro cuts Pica's stone body in half with Ichidai Sanzen Daisen Sekai.
      • Santoryu Ogi: Ichidai Sanzen Daisen Sekai (三刀流奥義 一大・三千・大千・世界 Santōryū Ōgi: Ichidai Sanzen Daisen Sekai?, literally meaning "Three Sword/Blade Style Secret Skill: Great Three Thousand Great Thousand Worlds"): An enhanced version of "Sanzen Sekai". Zoro delivers massive slashes to his opponent one after another. This technique can be done airbone and is capable of cutting through a large amount of solid stone with ease. This was first used against Pica, slashing several times at his giant stone body to lure him out and defeat him with the final slash of the move. When Zoro used this technique he used Haki on his swords to make them more durable and the attack even stronger.[34] Three Thousand Great Thousand Worlds, often shortened to simply Three Thousand Worlds or Great Thousand Worlds, refers to Buddhist cosmology. In the Viz manga and FUNimation subs, this is called Billion-fold World Trichiliocosm.
    • Kiki Kyutoryu: Asura (鬼気 九刀流 阿修羅 Kiki Kyūtōryū: Ashura?, literally meaning "Ghastly Nine Sword/Blade Style: Asura"): The technique that allows him to use Kyutoryu. After being relentlessly attacked (and hearing Kaku insult Robin in the anime), Zoro's anger and frustration manifested itself in a dark aura emanating from himself into a being with six arms and three heads known as an Asura. In the anime, the full activation of this technique actually caused the ground to darken several meters in diameter from where Zoro stood and blow away a gust of wind from Kaku's attack.[5] The first time he transformed was an inadvertent semi-transformation due to his agitation and only manifests as a dark aura with six arms being the only definable feature, but when he transformed a second time, he had full control over it and is shown as it is now. This is first seen being used against Kaku.[1] This attack is powerful enough to easily disperse Kaku's Rankyaku Amanedachi and counter attack with a finishing blow, though its true nature has yet to be determined.[2] "Ashura" is the Japanese pronunciation for Asura, with its kanji literally meaning "flatter discipline gauze". This is called Demon Aura Nine-Sword Style Asura in the Funimation dub and sub and Demon Aura Nine Sword Style: Asura in the Viz Manga.

    Ashura: Ichibugin
    • Asura: Ichibugin (阿修羅 弌霧銀 Ashura: Ichibugin?, literally meaning "Asura: One Mist Silver"): Zoro's first technique with this style, holding the swords so the blades are pointing towards the victim, Zoro leaps towards them, powerfully slashing them with all nine of his swords at once afterwards ending in a position where all the swords are held in a way to make them look like they are fanning out. This is first seen being used to finish off Kaku.[6] In the Wii video games, the "Unlimited" series, and Gigant Battle, this move does not charge against the opponent, but is like an expanding shockwave from Zoro's nine swords that slashes the opponent. In the Viz Manga and FUNimation dub, this is called Asura: Silver Mist, and in the English dub of the game Unlimited Cruise, this is called Asura Ichibugin.
    • Asura: Makyusen (阿修羅 魔九閃 Ashura: Makyūsen?, literally meaning "Asura: Demon Nine Flash"): Zoro approaches his target and slashes them up using all nine swords and ends with a stance where all nine swords are in a wheel shape with his Kyutoryu a few metres away from the opponent, the wound is similar in shape to the sword stance, it is similar to Brook's signature attack in that the actual effect is not seen until a few seconds later. This is first seen being used against PX-4.[4] In the anime and in the games One Piece: Unlimited Cruise and the Pirate Warriors games, the move has a rotating effect, but it is not certain in the manga (it seems that he charges against his opponent like with "Ashura: Ichibugin"). This is called Asura's Nine Lightning Strikes in the FUNimation subs and Demon Nine Flashes in the Viz manga.[7]

Weapons/Gear:

Katanas:​
History: Zoro's History

Theme: Zoro
 
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"People assume that time is a strict progression of cause to effect, but, actually, from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly... timey-wimey... stuff."
tumblr_nq10uzpTXN1uqkpjlo1_500.jpg

Name:
Unknown

Alias:
The Doctor

Age:
905

Species:
Time Lord

Powers/Skills:
  • - Absolutely clever!
  • - Beyond supergenius-level intellect
  • - Brilliant
  • - Gallifreyan physiology (in the roleplay, regeneration is nullified)
  • - Fluent in all Earth and many alien languages and forms of communication
  • - Skilled in various Earth and extraterrestrial martial arts
  • - DID I MENTION CLEVER?
  • - Severe ADHD
Vehicle: [if applicable]
  • - Type 40 TARDIS
20140103215745
Weapons/Gear:
  • - Sonic screwdriver
  • - Psychic paper
  • - A bouncy ball
  • - A bag of marbles
  • - A bag of jelly babies
  • - A yo-yo
  • - A roll of string
  • - A wind-up mouse
  • - A clapper
History:
Benefitting from the healing undergone by his immediate predecessor, the Tenth Doctor possessed an outgoing, lively and genial demeanour that hid his underlying guilt.
For more information on the Tenth Doctor, click here.

Theme:
 
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Appearance

a661c86286b9428d828fc7a876482e19.png


Name

Miguel O'Hara

Alias

Spider-Man (2099)

Age

Twenties

Species

Genetically modified human

Powers / Abilities
  • Superhuman attributes - Miguel is strong enough to lift up to ten tons and leap to heights of thirty feet in one bound. Not only can he move on foot at speeds greater than that of the finest trained humans around (sometimes, fast enough to leave an afterimage of himself to fool enemies), and is considerably more agile and reflexive as well, his body is also harder and far more durable than a normal human's, easily able to survive falling from multiple stories. He also possesses superhuman stamina, able to exert himself for multiple hours at a time as his musculature generates less fatigue toxins than normal people.​
  • Accelerated Vision - Miguel can see much farther than the average human with great clarity, and more than that, he possesses a sort of intrinsic night-vision (possibly also able to detect one's body heat). The flicker-fusion horizon in his eyes are also superior, allowing him to see what others might perceive as a blur.​
  • Healing Factor - He is also able to heal from wounds (so long as they are not too grievous) such as slashes and puncture wounds in a matter of several minutes.​
  • Talons and Fangs - He possesses elongated canine teeth that secrete a paralyzing, though non-toxic, venom. He also possesses short, retractable talons at the tips of his fingers and toes that he uses to dig into surfaced, enabling him to crawl along them as a spider might. The talons are also razor sharp and, coupled with his great strength, are able to rend materials as durable as cinder block.​
  • Web-shooting - Self-explanatory. Miguel can shoot organic webbing, identical to real spider silk, which has many practical uses such as travel and apprehending enemies.​
Skills
  • Skilled hand to hand combatant - Though he's had little formal training, he uses a special freestyle of fighting that allows him to make full use of his strength, speed, and agility.​
  • Gifted geneticist - Self-explanatory.​
Weapons / Gear
  • Costume - Miguel's costume is made up of unstable molecules, which help to prevent Miguel from accidentally tearing or ripping it up with his talons. The costume also possesses blades on the forearms for multiple uses.​
 
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Appearance:
0hei__by_mike367-d5gcm3b.jpg

Appearance [Without mask]:
046498-darker-than-black-hei.jpg

Name: Hei
Alias: BK-201, The Black Reaper, Lee Shengshun.
Age: 22
Species: Human/Contractor
Powers/Abilities: Molecular Manipulation - Hei possesses the ability to generate and discharge electricity through conductive media (i.e. he cannot discharge it through air or concrete) at sufficiently high amounts to kill grown men or short out a building's electrical systems. In some rare instances, he can use to knock people out, or act as some sort of defibrillator. The power is more than simple electric shocks, as he can alter matter on the quantum level.
Skills:
Peak Human Condition - In addition to his powers. Hei has amazing agility, speed, endurance and natural strength.

Expert hand to hand Combatant - Hei is extremely skilled in martial arts and is an accomplished acrobat, easily able to do backflips and mid-air cartwheels with little effort in terms of physical strain. Hei's natural abilities are so impressive that even without his contractor powers Hei is easily able to take on any type of foe.

Tactician - Similar to other Contractors, Hei possesses a very pragmatic and resourceful intellect; demonstrating a knack for improvisation during the heat of combat. Since Hei's contractor ability can only kill once in direct contact with the intended target, Hei often relies on taking his opponents by surprise in order to gain the advantage. His tactical unpredictability and resourcefulness coupled with his almost bullet-time speed makes him a daring foe to fight against.
Weapons/Gear:
Two doubled side daggers
Wires that can act as both a conduit for his powers and as a grappling hook of sorts.
A belt device that holds/retracts said wires.
A bullet-proof trench coat
History: Hei

------------------------------------------------------------------------------------------------------------------------------------------------------------
Appearance:
000karmas_by_doubleleaf-d7cudev.jpg
Name: Delsin Rowe
Alias: Del, Smoker Man, The Smoker, Banner Man
Age: 24
First Impression of other characters: He finds this little group to be an interesting one.
Species: Human/Conduit
Powers/Abilities: Power Absorption - Delsin can absorb the powers of other Conduits.
Smoke/Neon/Video/Concrete manipulation - Delsin can manipulate these elements, using to either travel around easily and as attacks.
Enhanced Strength - Like all Major Conduits, Delsin has enhanced strength. An example sees Delsin effortlessly pulls his brother's arm off of Abigail Walker, to the point where Reggie shows physical pain. He was also able to effortlessly pull off a chainlink door off a cage.
Durability - Delsin is able to fall from relatively high distances and land unharmed. He has also been shown to be able to withstand numerous gunshots while showing only slight discomfort.​

Rapid Healing - Delsin is stated to be able to quickly heal from sustained wounds.​

Skills:
Parkour Skills - Delsin is physically able to climb up any kind of buildings, having the same free running and parkour abilities as Cole. He is described as not being a very experienced climber, but if he sees something he can climb, there's nothing stopping him from trying. Sucker Punch co-founder Chris Zimmerman has gone on record saying that Delsin can parkour two times faster than Cole.
Spray Paint Skills - Throughout the progression of the game, Delsin has shown to be a competent spray painter. He paints on various walls and surfaces to mark his presence within Seattle and drive out the D.U.P.​

Weapons/Gear:
A chain that can be imbued with any of the powers he has.
Spray Cans
Smartphone
History: Delsin Rowe

---------------------------------------------------------------------------------------------------------------------------------------------------
Appearance:
000jacket__sfm__by_mrlexez-d8myqhd.jpg
Name: Unknown
Alias: Jacket
Age: 28
Species: Human
Powers/Abilities: Inhuman strength - While not as impressive as any super powered beings, Jacket can still beat someone to a bloody pulp with just his bare hands.
Skills:
Expert marksman - Self explanatory
Skilled hand to hand combatant - While not a martial artist, he knows his way around in a fight.
Weapons/Gear:
A modified Mac 10 nicknamed: "Jacket's piece"
A hammer
A handgun
History: Jacket
Theme:
 
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777f24e518d9e449565b010127f6a97a.jpg


Name: Adric

Age: 15

Species: Alzarian

Powers/Abilities:
  • Super-fast healing. Can recover from any non-life-threatening injury in a matter of minutes.

Skills:
  • A mathematical genius, even by Time Lord standards.
  • Very good at not doing what he's told.

Weapons/Gear:
  • He wears a "badge of mathematical excellence", made with real gold in it. It really isn't a weapon by most standards, but it might come in handy if you ever run into some pesky Cybermen.

History: After spending his adolescence trying and failing to fit in with his home planet's "cool kids", Adric's adventure kicked off when he stowed away on the Doctor's TARDIS. Yes, that Doctor. Er, wait, no, not that Doctor exactly, but an earlier version of him. In any case — upon finding said stowaway, the Doctor planned on returning Adric to his home planet as soon as he was able, but over the course of their subsequent adventures, he grew quite fond of the boy, and allowed him to stay as a full-time companion. He and the Doctor became very close, and the Doctor even acted as somewhat of a father-figure to him.

But then the Doctor fell off a building and transformed into a completely different person. And Adric didn't like this new version very much. Their personalities tended to clash, thus straining their relationship. Adric misses the old Doctor and the bond they used to share, and somewhat resents the Doctor for regenerating into this unlikable person.

[Wiki summary]

[A much more entertaining summary]
 
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"OH Let's Break it Down!!!"

Name: Lúcio Correia dos Santos

Alias: Lúcio
Age: 26
Species: Frog (Jk Human)

First Impression of other characters: 'Man I bet these guys know how to have one hell of a time.'

Skills:
  • Music Enthusiast
  • Slight Hand to Hand
  • Medic
  • Sporty

"Come on Let's bring it together!"
7be73646f66116695cc828e7e2b7ac7ff79a321b_hq.gif

Powers/Abilities:

  • Wall Riding: [spoili]
    image1463748514.gif
    [/spoili]
  • Soundwave: Using his Sonic Amplifier's secondary fire, Lucio can knock his foes away from him.
  • [spoili]
    ElementaryIndolentIndusriverdolphin-size_restricted.gif
    [/spoili]
  • Crossfade: Lúcio continuously energizes himself—and nearby teammates—with music. He can switch between two songs: one amplifies movement speed, while the other regenerates health.
  • [spoili]
    crossfade_by_deathbattledino-dacu8j7.gif
    [/spoili]
  • Amp it Up: Lúcio increases the volume on his speakers, boosting the effects of his songs.
  • [spoili]
    amp_by_deathbattledino-dacu9i9.gif
    [/spoili]
  • SOUND BARRIER: Protective waves radiate out from Lúcio's Sonic Amplifier, briefly providing him and nearby allies with personal shields.
  • [spoili]
    MVavrb.gif
    [/spoili]
"We move together as one!!!"

Weapons/Gear:
  • Sonic Amplifier: Lúcio can hit his enemies with sonic projectiles or knock them back with a blast of sound. [spoili]
    [/spoili]
  • Skates: Which Lucio uses to wall ride.

History:
Lúcio is an international celebrity who inspires social change through his music and actions.

Lúcio Correia dos Santos grew up in Rio de Janeiro, in a poor and crowded favela that was hit hard by the financial upheaval following the Omnic Crisis. As Brazil began the long process of recovery, he wanted to find a way to lift the spirits of those around him. He found his answer in music and its power to bring people together and even help them forget their troubles, if only for a short time. He performed on street corners, in block parties, and as he got older, at a string of legendary underground shows.

But Lúcio's close-knit community was thrown into chaos when the multinational Vishkar Corporation secured a contract to redevelop large tracts of the city. Lúcio and his neighbors had been told that the development would improve their lives. However, that promise never became a reality. Vishkar imposed controls on the residents in the name of building a more orderly society: enforcing curfews, cracking down on what the company perceived as lawless behavior, and exploiting the populace as a cheap labor force.

Lúcio wouldn't stand for it. He stole Vishkar sonic technology that had been used to suppress the people, and he converted it into a tool to rally them to action. In a popular uprising, they drove Vishkar out of their neighborhoods. Lúcio's leadership made him a star overnight and a symbol for positive social change. His music skyrocketed in popularity. Whereas he had once performed locally, he was now filling arenas across the world.

With his newfound fame, Lúcio realizes that he has an opportunity to make a difference and change the world for the better.
Theme:
 
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Name:
Kara Danvers
Alias: Supergirl
Age: 18
First Impression of other characters: She'll be suspicious of… well everyone.. at first. Being in over her head isn't new territory for her, but this is one of the first times she's been on her own. She won't be overly shocked by what she might see. But she will be cautious at first.
Species: Kryptonian
Powers/Abilities: Like all Kryptonians under a yellow sun, Kara possesses vast superhuman strength, speed, and stamina; invulnerability; flight; x-ray vision; telescopic and microscopic vision; and super hearing. (I'm going with she hasn't developed every single power yet, be good for RP development methinks)
Skills: She's good at eating junk food. But nothing real fancy or out of the ordinary. Ya know except for flying and all.
Weapons/Gear: Just herself!
History: After initially losing her powers, Kara is given a second chance. Her foster parents work for D.E.O., and it's through the department's aid that she is able to regain her abilities. And now, she also works for the D.E.O. as an operative.
Theme: Take Off!
 
Appearance:

929f6d66dbdaf05093a3a104db374023.jpg


Name: Sparks Nevada

First Impression of other characters: Who're these folks? What's all this about? It's probably that blue alien's fault. Well, reckon they'll be glad when I save them from whatever this place is. Eh...waitaminute, who am I again? Where am I from?

Species: As a human, he's.....from Earth.

Skills:

Quick draw and adept with firearms.
Good hand to hand boxer
riding rocket-speed "animals" bareback
really good at space paperwork.

Weapons/Gear:

Laser Pistols
Robot Fists
Astrospurs-creates gravity to help cling in weightless environments.
Lasso

History: Sparks Nevada
Theme:
 
Name (designation): Croach the Tracker

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First Impression of other characters: The place reeks of human stench! It is single worst smell I have ever encountered. The worst one coming from that human in the hat designated "cowboy hat". Why do I already believe this is already his fault? This is single most shocking experience of my lifetime...and realizing that is the second most shocking experience of my lifetime...and realizing that is the third most shocking experience of my lifetime! Magropa!! There is a problem here!

Species: He is from Galut Prac Ta! (which humans designate Mars)

Powers:
28 Senses
Regeneration due to Nah Nohtek (nannites)
incredibly hard to kill, and has once regenerated from there with the help of being merged with a cosmic being.


Skills:
Tracking- Croach is a amazingly good tracker, having to employ all 28 of his senses in this function
archery with Quantum bow and techno arrows.
rides a hoversaddle in near-weightless environments.

Weapons:
Quantum bow and techno arrows

History:

Croach the Tracker

Theme:
 
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Name:
Kei Sakurai

Alias:
Leonhard August

Age:
17

Species:
Human

Powers/Abilities:
Kei is capable of: Superhuman strength/speed/etc., Regeneration, Soul Destruction, Soul Consumption, Creating and becoming flames.

Skills:
Multi-lingual, swordsmanship, magecraft, soldier training

Weapons/Gear:
Her sword Hihiirokane

History:
Kei Sakurai
 
Appearance:
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Name: Travis Barnes
Age: 21
First Impression of other characters: Based on appearances and stuff, he is very confused. He doesn't understand much about what they are saying- but hey, they seem like nice people
Species: Human
Powers/Abilities: [If Applicable]
Skills: Baseball ( is good at pitching and is 2nd in pitching for his team), can clean very well, past that, he's good at much stiff
Weapons/Gear: Baseball Bat and his baseball gear
History: Here's the history.
Extra: He's deaf.
 
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Sometimes the shadows of the past can be felt by the present.
"Will you go penguin sliding with me???"

Name: Aang
Alias: Avatar, Avatar Aang, etc
Age: i'm 12 and what is this
First Impression of other characters: Wow! There's a lot of really tough looking guys here! I hope I don't have to fight any of them. Wait, is that another kid, with the star on his shirt? I, uh, I think I'll stand by him.
Species: Human / Airbender
Powers/Abilities: Airbending, some waterbending
Skills: Swift and agile, trained in martial arts related to bending, skilled glider
Weapons/Gear: Glider
History: Aang was born shortly before the beginning of the 100 year wold that would tear the world apart. Raised by monks at a secluded air temple, he was trained in airbending and martial arts. At the age of 12, he was told he was the Avatar -- a revelation that would usually be saved until he was 16, but because the world was in such turmoil the monks thought it was best if he knew right away so he could begin his training. Aang was frightened by the responsibility, and so he ran away on his flying Sky Bison, Appa. While flying near the South Pole, the pair were caught up in a horrendous storm and crashed into the raging ocean below. That would have been the end, if Aang's avatar spirit had not awakened and used water bending to encase them in ice and preserve them for the next 100 years.

Aang was found and awoken by a pair of Southern Water Tribe kids named Sokka and Katara, who agreed to take him to the North Pole so he could learn water bending. He and Katara learned a small amount of water bending along the way, and Aang an perform a few basic techniques, but nothing fancy. He's much more comfortable sticking to air bending for now.

When Aang was frozen, the world was a peaceful and happy place, full of friends and fun. Since awakening, he's had to learn how to fight for real, and how to defend himself and his friends. He doesn't enjoy fighting but sees it as a necessary evil, though he's absolutely loathe to take a life and will do anything to avoid killing. Since he's a kid, he doesn't always grasp the gravity of the situation but he's learning.

The last thing Aang remembers is making camp with his friends and falling asleep. He has no memory of coming to court, or what he might have done to end up in the Boiler . . .
Theme: [Optional]
 
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  1. Raven Darkholme
    Mystique
    Appearance: Varies

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Age :Appearance Varies ( estimated age well over 150 years.)

First Impression of other characters: The man in the funny old suit seems interesting. A lot of these fellow prisoners seem to have potential when the time is right.

Species: Homo Superior ( mutant )

Powers:
Metamorphic: Mystique can psionically alter the formation of her biological cells at will. As a result, she can cause herself to look and sound like an exact duplicate of any human, humanoid, or semi-humanoid being of either sex, wearing virtually any kind of clothing. Her control is so exact that she can precisely duplicate another person's retina pattern in her own eyes, finger, palm and skin-pore patterns on her own hands and skin, smell to overlap the original being, and vocal cords to match voices to the point of corresponding voice prints.
Mystique was once exposed to dangerous levels of radiation in order to save the life of Toad. The process morphed Mystique's appearance to match her more reptilian physique from the movies, and boosted her powers so that she could now morph her body into taking certain desired physical traits depending on her situation at the time (note: this reptilian form was quickly discarded, whether it was because of retcon or if she simply shape-shifted back to her previous form remains to be seen).
Examples of this new ability included: night vision, wings on her back, talons in her fingers, sharp fanged teeth, natural body armor, mermaid-like tail, and she could even compress into a nearly two-dimensional state to glide on air currents (similar to Mr. Fantastic), which she used to survive an explosion.
Since her resurrection by The Hand, her powers have been enhanced to a higher level than they were before, to the degree that she could fool super-humanly acute senses such as Wolverine's sense of smell, something she couldn't do before her death.
  • Metamorphic Adaptation: After her enhancement Mystique showed the ability to adapt her body depending on her situation at the time. She was able to to camouflage her body according to her surroundings, shift her organs into her lower extremities, and mimic the textures of metals (when she took on the form of Magneto and his helmet). She also clearly stated that she was always naked and simply made her skin look and feel like other materials to fool others.
  • Enhanced Physical Attributes: Able to enhance her strength, speed, agility, reflexes, and senses.
  • Accelerated Healing: Mystique's nature allows her to repair wounds and regenerate herself from minor to near death injuries in a short span of time, much faster than an ordinary human.
  • Toxin & Disease Resistance: She is also able to develop resistance and immunities to toxins and diseases.
  • Retarded Aging: Her metamorphic powers have retarded the degenerative effects of aging. She has always had this ability even before her enhancement; she is either close to or over one hundred years old.
  • Psychic Defense: Mystique's nature also provides her with a natural defense against telepathic intrusion
Skills:
Master Combatant: Mystique is a highly skilled combatant. Her skills rival those of Black Widow and Captain America.
Trained Actress, Expert Marksman

Multilingual: Mystique has stated that she knows at least eleven languages; besides her presumably native German and English, she has demonstrated fluency in Spanish, Portuguese, French, Farsi and Czech.

Covert Operative: Strategist in terrorist and commando operations.

Weapons/Gear: Shield level energy beam weapon. Experimental tech energy draining device. Various skull-shaped explosives and mini emp devices usually carried on her belt.

History: Mystique - Marvel Universe Wiki: The definitive online source for Marvel super hero bios.
 
Appearance:
4879944-episode2-bigby.png


Name:
Bigby Wolf

Alias:
The Big Bad Wolf

Age:
Unknown (At least centuries)

First Impression of other characters:
Doesn't know anyone here so automatically doesn't trust anyone. Doesn't really care, either. Bigby just wants to get the hell outta here.

Species: Wolf

Powers/Abilities:​
  • Transformation - Bigby has four different forms he morphs into. His standard human form (which is due to lycanthropy and not a glamour), his half-werewolf form (where his eyes turn yellow and claws develop), his werewolf form (where he becomes taller, all-black and buffer) and his full-wolf form, where he becomes a larger-than-elephant form of the original Big Bad Wolf. Each episode shows him transform to some degree, though he only becomes the original Big Bad Wolf during his rematch with Bloody Mary. See below for more details.
  • Near-Immortality - Being a very-well talked about Fable, Bigby is nearly-immortal and has a very high resistance to pain. This is most well showcased at the end of A Crooked Mile, when he is shot over 40 times (judging by the amount of blasts heard) by the Tweedles and is left hardly incapacitated by the shots. This shows that he is invulnerable to bullets. He also endures many physical pain throughout the game that leave him hardly fazed. Bigby's immune system is constantly showcased by how he smokes dozens of cheap cigarettes everyday and is not affected negatively by them at all.
  • Agility - Both as a human and a werewolf, Bigby (during the chase scenes in Faith and Cry Wolf) is largely fast (able to keep up with Georgie Porgie/Vivian's car in the latter case) and capable of jumping large distances over rooftops. His ability to keep up also shows he has high stamina. His speed may also be attributed to an ability to see things in slow-motion at times as. This is shown at the end of "Faith" when he had to chose who to stop between Tweedle Dee and Woodsman, he would have in reality only had a split second to decide but seemed to perceive the situation for approximate ten seconds (though this might have been for the benefit of the player).
  • Strength - Shown in every episode, Bigby is highly muscular physically; this primarily comes through his claws, which are his weapon of choice. Of the four people Bigby directly can kill, only Bloody Mary was not killed by his claws (she was crushed by the teeth of his full Wolf form).
  • Self-Repair - Only showcased in the opening to In Sheep's Clothing, when he re-inserts his arm's fractured bone back into place (though he must cringe as he does it).
  • Fast Regeneration - Bigby can regenerate any wounds that come across him. (At one time he was shot on the arm, it healed quickly.)

Skills:
(Seen above)

Weapons/Gear: N/A. Usually just uses whatever is nearby to his advantage.

History:
Bigby Wolf

Theme:
 
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Dressed as Essentia
th


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Name: Emma
Alias: Essentia
Age: 16
First Impression of other characters: 'Everyone here looks cool, but there's a lot of adults and where's Mimi? I don't see her anywhere. Oh, is that a new species of Pokemon over there? '
Species: Human

Powers/Abilities: with the Expansion Suit, Emma has super human strength and can jump high into the air. She is also able to take somebodies pokemon/pokeballs easily after a battle. Outside of the suit she is just a normal human Trainer.

Skills: decent at Pokemon battles, budding detrctive skills. Can do basic writing, reading, and arithmetic if it's needed.
Weapons/Gear: Expansion Suit
History: Emma (she's from the Pokemon XY games)
Theme:
[media]
 
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Name
Carl Grimes

Alias
None

Age
Fifteen

First Impression of other characters
Carl is very untrusting of individuals he doesn't know. He is likely to be quiet, keep his guard up, and treat any person he meets as an enemy until he gets to know them.

Species
Human

Powers/Abilities
None

Skills
Basic Apocalypse Survival Skills

Weapons/Gear
Just his gun, hat, and the clothes on his back.

History
Carl Grimes (TV Series)

 
Character Sheet Skeleton
Appearance:
latest

Name: Ness
Alias: N/A
Age: 13
First Impression of other characters: Ness is very happy to meet everyone and sees them all as potential friends. He also loves interacting with people older than him.
Species: Human ( PSI user Level: 18)
Powers/Abilities: PSI Life-up: ( Alpha level): Recovers Ness alone half-way ( five pp) As the RP progresses, I will update this to its final level over time . Level ups are at psi level 20,39,70. Level 20 is a full Ness heal.( 8 pp) Level 39 is a half health for all party members (13) and level 70 is a full heal for all ( 24 pp)
PsI Hyponsis ( Alpha level): Puts one opponent to sleep. (6 pp) Over time, this will upgrade to omega at level 27 for all opponents to sleep. ( 24 pp)
Psi Rockin' ( Alpha Level): One fifth damage to enemies. (10 pp) Mostly misses . As it upgrades at level 22, 49 and 75, it does two fifths damage to enemies ( 14 pp) , then three fifths to enemies (40 pp), then four fifths to full kill of all enemies( 98 pp). Still can miss at all levels.
Psi healing ( Alpha- Y) Heals cold, sunstrokes, nausea, poisoning and crying (8 PP) . Ness's next level up at psi level 53 is a full heal and a 75% chance of bringing back a heavily injured party. ( 20 pp)
Psi shield ( Alpha level): Shields one party member and reduces damage by half( 6 PP) . It has one level up for Ness at level 34 and shield deflects for one, but sends it back to opponenets. ( 10 pp)
Psi Paralysis ( Alpha): Paralyzes one enemy(8 pp) . As RP progresses, at level 29, Ness upgrades to beta and has the ability to paralyzes all enemies. ( 20 pp)
Psi Flash: Temporarily blinds enemies for five seconds( 8 Pp). This levels up at 38, 61 and 67. It will increased in time by five seconds for each level up. ( Increases by 8 PP for each level up)
Skills: Ness knows how to swing a baseball bat. Ness's PP total is 50. Ness PP will gradually grow to 255 PP ( Psi level 99) Here's a link for you to also keep track.
Weapons/Gear: Baseball bat, baseball cap.
History: Ness
Theme:

Also, extra, Ness will talk through this RP. :)
 

[fieldbox="Alucard, red, dashed, 10, Tahoma"]

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Alias:
The Lord Of Darkness
Age:
598
First Impression of other characters:

"A bunch of pathetic creatures. Why am I here with the likes of them... Why am I here at all?"

Species:
True Vampire
Powers/Abilities:

Dark Composition: Though he generally dons a corporeal, humanoid form, Alucard is made up of a highly variable otherworldly substance that is black in core and reddish on its edges. This can be especially seen whenever he takes heavy damage, the darkness being immune to conventional weaponry. Along with composing his being, it can serve as a weapon. Alucard is able to form several limbs from it with which he attacks with.

Immortality: It is unclear if Alucard is a true immortal, but he is at least biologically immortal, immune to withering and dying by way of age.

Enhanced Reflexes/Speed: Alucard is very fast, able to dodge and catch speeding bullets.

Soul Absorption: By draining a person of their blood, Alucard gains dominance over their souls and very forms.

Familiar Control: Alucard can summon forth anyone he's taking the soul of at will. He has an entire legion dwelling within him, but seems to favor using Baskerville, the Black Dog. Whoever he absorbs, their powers are at his disposal.

Weapons/Gear:
2 - .454 Casulls

History

Theme

Song


[/fieldbox]

 
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