I'm currently writing a couple things for a fantasy group roleplay, but I don't know how I want to present it. This world consists of new and unique races and will have a deep history behind it. Sadly, these races had to flee their world due to a fantastic occurrence. This, of course presents many options, so here is what I am thinking. The Options: 1. Have the world already moved past their state of moving and set the adventure within a large capital where there are warring guilds trying to rule the capital. 2. The races have just entered the world, and from the races factions have been formed. There are many deep and dark mysteries that surround what this land is, but they will have to strive to let their kingdom's reign. This will cause war, the destruction of families, the murder of thousands possibly... It's up to you. 3. Post war kingdom, Peace has been temporarily achieved between two kingdoms. These two kingdoms have been feuding for 2 years. The war has reached an armistice. The two sides are now coming together to build back both kingdoms into a true empire, but there are underground groups who are unwilling to form and want to tear the kingdoms asunder. We can discuss this in the thread, but feel free to just pick one.