Fallen's Cosmic Vault

Fallen Star

Lover of Dragons
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Posting Speed
  1. Multiple posts per day
  2. 1-3 posts per day
  3. One post per day
  4. 1-3 posts per week
Online Availability
Will be on almost all the time.
Writing Levels
  1. Advanced
  2. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. No Preferences
Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural
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Age: 223 years old. Human form looks 23.
Race: Celestial Dragon
Living Family Members: Thunder Mulaag(Brother), Luna(Cousin), Hope(Cousin)
Chosen Shadowlight


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Bolt stands at a 6’4” height with a athletic build that is constantly being kept in good shape. His skin tone is chestnut colored while his eyes are emerald with dragon slits. Long, snow white hair flows down just past his neck with the majority of it being at the back while the front has his short bangs. In terms of clothing, Bolt generally wears items that won’t slow him down in battle and nothing truly stays consistent.

In his full dragon form, the majority of Bolt’s body is raven black with a cosmic blue aura continuously flowing around his body, indicating his celestial heritage. All of his claws are a metalic black while being six inches long. As expected, Bolt’s full dragon size is that of a young adult dragon being about 45 meters in height while his tail is twenty-five meters long and his wings 55 meters long. At the top of his head rests two horns at the front and two at the back that are twice the size of his claws and are pointed backwards. Along the entire back and his limbs are multiple sized spikes that match his blackened scales.
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Face Claim: Don Benjamin
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Caring - Bolt cares for all creatures, human or not. He cherishes the bonds he forges with others and takes care of them. Sometimes even an enemy will be shown mercy.

Intelligent - Through his many years of training. and endless adventures Bolt has sharpened his mind greatly. Always knowing when to use which of his elements and celestial abilities at the right times, carefully planning out battle tactics, knowing the limits of his allies, and much more.

Protective- Bolt will throw himself in the line of fire when it means protecting an innocent or one his own friends. He will always defend someone verbally or physically when another threatens them.

Brutally Honest - Honesty is something everyone wants, but sometimes too much of it can be bad. Bolt has a small habit of brutally doing so by pointing out a few flaws in people. But, he does it in a way that lets them know that these flaws are affecting them in some way so that they can grow better.

Cold - Everyone has their reasons for being a cold-hearted prick towards people that they do not know or seem suspicious. Bolt is no different. He won't be very open with anyone that he absolutely does not know. This is common among other Celestial beings, not just dragons.

Vengeful - Although sometimes a good thing, Bolt hunts down people who have wronged his family, friends, or people he generally cares about. This can lead to him down very dark paths and will more than likely need to be stopped before it goes too far.


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Born two years before his brother, Thunder, Bolt was born into a unique race of dragons that are mainly exist on their own planet and away from all other races, dragon or not. These dragons are known as Celestial Dragons or Cosmic, whichever one prefers. Out of all the know dragons, celestial dragons are known to be at the top of the triangle in terms of power, wisdom, and the most feared. What makes Bolt, his brother, and their two cousins stand out among these dragons and other cosmic beings, is the Shadowlight powers that selected them after the previous wielders had passed a couple of generations before them.

Bolt grew up learning what it meant to be a cosmic dragon and the kind of power he wields because come great power, comes great responsibility. When Bolt, his brother, and their cousins were able to transform into their human forms and keep it controlled, is when their training began. This was around the time that mortals would consider these human forms to be “young teen” years. During training, Bolt showed that he could keep a calm and collected head, even in the toughest of situations which was an important key in controlling his gifts. Every cosmic being has an element to compliment their star energy, dragons being no different. In Bolt’s case, his shadowlight energy was being combined with the fierce aspects of the sun. Solar Manipulation.

Outside of training, Bolt spent time learning his duties as a cosmic dragon which were a burden far greater than one would even begin to understand. Cosmic beings had a universal duty of taking care of every planet that has life on it making sure a certain balance and justice was given to where it was needed. In whatever free time he could muster, Bolt spent it learning music, how to sing and dance, and just being a young teen as much as possible. Knowing that life was not going to be all fun and games later down the road.

Dragons were no strangers to technology, especially the cosmic dragons. On their home planet, they have learned to keep it balanced and only build things that were needed for their kin and the planet to survive. Never wasting their resources on useless ideas. Knowing that Bolt, Thunder, and their cousins would soon have to travel all around the universe to help other planets, a unique ship was going to be needed. However, it was going to be tricky. So, the Mulaag family developed two A.Is that became birthday gifts for Bolt and Thunder. These two A.Is were named Yuzuki and Midnight as both of them would have vast technology, including the ability to materialize the perfect ship that can be both combat ready and usable in their travels.


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Dragon Physiology: Being the son from a powerful dragon bloodline, it’s only natural to have the traits of a dragon itself.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in his human form as weapons.
  3. His scales can protect his human form.
  4. Draconic Regeneration Healing Factor
  5. Has a full Dragon Transformation. This form has a far greater pool of magic over Bolt’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Bolt.
  2. His Human Form is weaker than his Dragon Form, taking far more damage from attacks if he is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Dragon Form is needed.

A.I. Companion, Yuzuki: State of the art Artificial Intelligent Technology. Yuzuki was created by the Mulaag family with the help of other Celestial scientists as she was also made alongside another A.I known as Midnight. They were created for the purpose of helping, training, and guiding Bolt and Thunder as they both come equipped with high tech gadgets and abilities.
Strengths:

  1. Has the ability to scan all types of enemies for weak points and then mark these areas with a pink glow that is visible to everyone else to take advantage of.
  2. Has a ton of utility such as hacking into most, if not all types of computers and other machinery.
  3. Information about much of the universe as this is due to her traveling with Bolt a lot.

  4. Is able to have a human form to help out in situations such as setting up camp, assisting in the kitchen, and various other uses.
Weaknesses:
  1. EMPs will shut her down for a time.
  2. While hacking, she can be attacked by internal threats such as viruses or other severe software damage if people are smart enough to put such things on their own computers or other types of machinery.
  3. As a Magic A.I, she depends on Bolt’s magic supply. If that runs low, she can no longer use any of her own skills until he is fully charged up again.
Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire.
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Weather Manipulation: Like most dragons, Bolt can create the most fiercest of storms to use against his enemies.
Strengths:

  1. Can create, shape, and manipulate various storms. Tornadoes, Hurricanes, Thunderstorms, Blizzards, Earthquakes, Rain storms, Wind Storms, Hail Storms, and Tsunamis
  2. Manipulate the temperatures in most environments.
  3. Combine his cosmic energies with storms to output even greater effects.
  4. Can create small storms indoors, over a single building or person. This is usually a little less taxing on the magic.
Weaknesses:
  1. This a very taxing ability and is limited to three uses a day.
  2. Emotionally tied, similar to other abilities.
  3. Certain types of storms can’t be created in specific environments. An example of this would obviously be that a Blizzard can’t be formed in a desert area.
  4. If Bolt is inside somewhere that has no windows, doors, etc that lead outside then this power becomes useless.
  5. Certain weather affects like severe storms, fog, blizzards, and others can affect his allies putting them at a disadvantage if they do not adapt.

Solar Manipulation: Bolt commands the fierce and destructive aspects of the sun itself. Every celestial being is born with an element affinity that help enhance their cosmic energies.(Think Naruto and Chakra natures.)
Strengths:

  1. Stronger than most other fire users.
  2. Immune to fire attacks.
  3. Is stronger during the day or anywhere the sun isn’t blocked.
  4. Solar Construct creation
  5. Solar Stellar Physiology-Bolt is able to turn his entire body into just solar flames, enhancing his attacks, movement with flight in his human form, and this can be used in both his human and dragon forms.
  6. White Fire Manipulation-Tapping into the Sun’s purifying/nurturing aspect.
Weaknesses:
  1. People not immune to fire or solar fire, will be in extreme danger if they’re too close to Bolt’s attacks or his solar body.
  2. Solar Physiology drains Bolt’s magic rapidly. In dragon form, it’s a little slower but still taxing on his magic energy.
  3. Water and Ice users will prove to be a challenge against Bolt.
  4. Weaker at Night or just areas/realms/planets that do not have a sun. May not even be active.
  5. Lack of control will cause destructive mistakes that may end up hurting Bolt and the people or objects around him.
 
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Name: Thunder Mulaag
Living Family Member: Bolt Mulaag(Brother), Luna(Cousin), Hope(Cousin), Tezoth(Father), Issa(Mother)
Host of the Mulaag Family Dragon Protector, Xirun
Age: 221 years old. Human form looks 21.
Race: Celestial Dragon
The Dark Lightning Dragonborn
Chosen Shadowlight

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Thunder stands at the same height as his brother, Bolt, which is 6’4 while also having the same chestnut colored skin. On his left arm there is a black tattoo of a serpent dragon that has his body coiled all the way up to the shoulder and ending on the left side of Thunder’s back with the dragon’s head. The tattoo is specifically Xirun and Thunder uses it to summon him. Thunder’s eyes are a dark yellow hue while his hair is a chocolate brown having most of it reach to his ears. The back of his hair goes down further, a little past his neck as he has a small section of it with a dark red highlight. Thunder typical wears his favorite all black with gold trimmings jacket with any outfit he wears. It was made by both of his and his brother’s parents and for that reason, he’ll never part with it.

In his Full Dragon Form, Thunder’s body has dark grey going over the majority of his body while the underside is colored with maroon. His eyes and the inside of his mouth continuously glow as white as his normal lightning while the rest of Thunder’s draconic body has streams of both normal and black lightning spiraling around it as a unique way of defending himself as the lightning will attack anyone he deems hostile while those that are passengers won’t be affected. The dragonborn’s wings are as large as himself with tones of dark red on the interior while the back still follows the dark grey scheme of the rest of Thunder’s body. The horns lined up along the top of his head are as long as a human male is tall.
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Face Claim: Zakaria Khiare
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Selfless: Thunder’s biggest character trait. Much like his brother, Thunder puts everyone else first before himself and is willing to throw his own life on the line if it means protecting people.

Idealistic: Most times, Thunder will look past a person’s own flaws and believe that there is good somewhere inside of them. However, if they have gone beyond redemption and gives him reason to think they no longer have any good in them… He will not show mercy.

Clever: Sharing this trait with Bolt as well, Thunder has surprised many of his allies and enemies with how he can figure out certain situations that seem damn near impossible to get out of. While everyone else is losing hope, he or his brother are sitting back and calmly trying to analyze the situation from front to back.

Gloomy: Because of his duties as a Celestial Dragon, there are times where Thunder will think about some of his failures. Lives he couldn’t save and putting the blame on himself. This will cause him to mope around for a time until someone smacks some sense into him.

Vengeful: Thunder has a horrible habit of going after people who have wronged his friends or family and sometimes it has led to his own destruction.

Brutally Honest: Similar to his brother, Thunder isn’t afraid to rip open someone’s chest with honesty. In all fairness, the world needs more of this rather than a bunch of white lies. However, sometimes even Thunder will push it too far and will end up apologizing for it.



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Thunder was born two years after his brother, Bolt. Both of them being born into a dragon race known as Celestial or Cosmic dragons. These types of dragons are known to keep themselves on their own planet and rarely interact with dragons outside of their bloodline. Making it nearly a blessing to see a Celestial Dragon and if you do see one, then there is a very good reason to begin with. Celestial beings are meant to be called in by different realms and planets when certain situations require the need of a race that is looked at as the top of the power triangle.


After being born, Thunder’s parents noticed a familiar tattoo right away that was on his left arm. A black one of the Mulaag protector, Xirun. An ancient, legendary dragon that has guarded the Mulaags since the very first one. Xirun is among a number of other guardian creatures that protect different families for specific reasons and similar to Shadowlight powers, Xirun chooses his next host to wield his powers when his previous has passed on. His new host being Thunder. Along with this, it was also later found out that he and Bolt both are wielders of the Shadowlight cosmic powers.


When training started for Thunder, he had a little more work to do than his brother and cousins because of Xirun’s magic, which was Black Lightning- a far more destructive version of just normal lightning. This combined with his shadowlight training and studies in being a Celestial Dragon, Thunder was much more swamped with training than the others. But even so, he managed to find time to spend with his brother learning music with him, talking Bolt into learning how to cook from their mother, and generally sticking around Bolt for the most part. Not everything was so perfect between the brothers though. Like most siblings, they’ve had their falling outs whether it be Bolt starting it or Thunder. At the end of the day though, they make up and continue being probably among one of the best pair of siblings out there.


Bolt may be the older brother, but there are some things Thunder does to protect him. Especially after watching him suffer a terrible heartbreak. Thunder is typically the one to evaluate any woman that wants to get closer with Bolt and acts as the physical barrier for Bolt’s heart. At times, Bolt finds it annoying but knows it’s just his little brother being the guardian. These brothers will do anything for each other and they refuse to let anyone or anything stop them.


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Dragon Physiology: Being the son from a powerful dragon bloodline, it’s only natural to have the traits of a dragon itself.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in his human form as weapons.
  3. His scales can protect his human form.
  4. Has a full Dragon Transformation.This form has a far greater pool of magic over Thunder’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Thunder.
  2. His Human Form is weaker than his Dragon Form, taking far more damage from attacks if he is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Partial or Dragon Form is needed

A.I Companion, Midnight: Similar to Yuzuki, Midnight is an advanced A.I created out of the finest Artificial Intelligence technology in the world and beyond.
Strengths:

  1. Is able to manifest weapons for anyone to use.
  2. Has tons of utility such as hacking, and providing information on the who and where.
  3. Access to a human form to assist in needs such as helping in the kitchen, setting up a camp, training, etc.
  4. Information about anything or anyone within the vast multiverse is all thanks to traveling with Thunder on crazy adventures.
Weaknesses:
  1. EMPs will shut her down for a time.
  2. While hacking, she can be attacked by internal threats such as viruses or other severe software damage if people are smart enough to put such things on their own computers or other types of machinery.
  3. As a Magic A.I, she depends on Thunder’s magic supply. If that runs low, she can no longer use any of her own skills until he is fully charged up again.
Xirun, Dragon Familiar: He is an ancient dragon who has mastered the power of Black Lightning and Shadow Manipulation. He has chosen Thunder as a host to help guide him into keeping balance in the universe alongside his brother. He resides on Thunder’s left arm as a tattoo until he is summoned.
Strengths:

  1. Provides Thunder with Black Lightning Manipulation and Shadow Manipulation.
  2. Can be summoned into various sizes.
  3. Is able to stand against most known dragons including Elder and Ancient dragons.
  4. His serpent body allows him to easily avoid attacks.
Weaknesses:
  1. Because he is a mostly lightning based dragon, he shares similar weaknesses to the element.
  2. Even though he depends on his own magic supply, if Thunder ever runs low on his own Xirun will disappear and be unable to be summoned again.
  3. Wind or Earth dragons or very strong users of the elements pose a problem to Xirun.
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Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Lightning Manipulation: Because Thunder was chosen by Xirun to be the host, lightning became the elemental affinity for Thunder’s cosmic energies.
Strengths:

  1. Can create beams, constructs, barriers, and powerful lightning attacks.
  2. Is able to travel as a lightning bolt or travel through anything that has electricity.
  3. Thunder can heal himself or others by absorbing the electrons and using them to stimulate molecules, renewing damaged cells.
  4. Can absorb electricity from various sources.
  5. His Black Lightning from Xirun is ten times stronger than normal.
Weaknesses:
  1. People who are able to redirect lightning by themselves or through other means.
  2. Is useless against electrical resistant material such as rubber or silicate.
  3. If Thunder becomes emotional, there is a high chance of his lightning going off and possibly injuring people around him on accident.
  4. Strong wind or earth users can cause problems for Thunder.
  5. Black Lightning is only made for destruction and is highly volatile
  6. Black Lightning may target a few allies that are within Thunder’s range if he does not keep it under control.
  7. Black Lightning drains Thunder’s magic faster than the rest of his abilities.
Weather Manipulation: Like Bolt, Thunder commands the fierce power of mother nature.
Strengths:

  1. All forms of weather can be generated and controlled by Thunder.
  2. Thunder gains a small boost in power when a storm is happening.
  3. Is able to manipulate the temperatures of most environments.
  4. Can create small storms indoors.
Weaknesses:
  1. Requires much more focus.
  2. Drains magic significantly.
  3. Thunder’s emotions are tied to the ability, thus being very likely to generate random storms if his emotions fall out of line.
  4. Indoors may not always work if a building has no windows to the outside.
 
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Age: 222 years old. Human form looks 22 years old
Living Family Members: Hope(Sister),Bolt Mulaag(Cousin), Thunder Mulaag(Cousin)
Race: Celestial Dragon
Chosen Shadowlight


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Luna stands at a 5’7 height with raven black hair that reaches down just above her rear end cheeks. She sports a fair white skin tone on her well fit body while her eyes are a beautiful mix of light red and pink with dragon slit pupils that hint towards her dragon heritage. Her usual outfits consist of shirts that expose her stomach, unzipped/unbuttoned jackets, tight fitting jeans, and a pair of sneakers.

In dragon form, she takes on a black and dark purple color set all around while being smaller than Bolt and Thunder in their dragon forms, as expected of a dragoness. Her total size is thirty-five meters tall. The only other features that stand out in this form are the golden lines that outline her frame and go down her body starting at the neck.
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Face Claim: Krysten Ritter
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Determination: When she sets her mind on something, Luna sticks to it til the very end.

Fearless: Luna has shown very little fear. She isn’t afraid to use her nuclear magic to swat down anyone who threatens her, her family, friends, or anyone while she is in their presence.

Protective: Something that she shares with Bolt, Luna does whatever it takes to make sure her friends and those really close to her are protected. Continuing to live.

Unforgiving: Luna is difficult to have forgive, especially when it was something involving her own friends or family. If she finds out or knows that someone has done wrong, she will look at them as an enemy until they have completely earned her trust.

Cold: At times if Luna is pushed towards it, she can become very cold and closed off. This is seen in certain situations where things have gone from bad to worse or when fighting off her enemies, showing no care or emotion towards those that have wronged the people or even the world.

Impatient: Luna has a horrible habit of just charging into things without a plan. This has gotten her into more trouble than she asked for and caused the dragoness to take way more damage in battle. She’s learning to be a bit more patient… But it’s a challenge.



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Luna Mulaag, the nuclear warhead Celestial Dragon. A title that shouldn’t be ignored. It was a miracle her father, mother, doctors, and nurses even survived the birthing process as Luna was being born as this was because the dragoness’ elemental affinity is literal radiation… Nuclear Manipulation. In order to prevent certain death and make sure everyone came out of it healthy, multiple strong spells were placed on Luna’s mother and Luna herself while she was still inside the womb. Once everything was in place, the process of bringing Luna into the world began and it was quite difficult as her nuclear energy always made the technology within the hospital go haywire whenever the mother had a difficult time pushing Luna out.

Eventually however, Luna did make it out into the wonderful world of Celestial Dragons, though she and her mother had to spend a bit more time in the hospital so that the radiation could be taken out of them and healed back to full health before being dismissed to go home. Though being an only child did not last long. A year later, Luna was introduced to a sister by the name of Hope as the two of them were going to be near mirror matches to Bolt and Thunder. Growing up, Luna went through the same kind of training and studying her cousins did to become a better Celestial Dragon and become aware of her shadowlight powers as well as the risky nature of her nuclear energy.

Controlling a power such as nuclear manipulation took a lot of discipline, focus, and constant patience…. Which Luna was not known for. She was always trying to show the best that she can be. Being inspired to be as good as Bolt and Thunder. So patience was not her strongest perk. Luna always took on any mission that was suggested to her, easy or not. She wanted to show the other dragons that she can handle the task of being a guardian. However, this has caused some serious hiccups and put Luna in tight situations where she was rescued by her parents, Hope, or her cousins and always scolded for it afterwards. Though, Bolt would have a gentle touch about it which is why Luna grew to enjoy Bolt’s company more than anyone else. Thunder was just a bonus.

The dragoness was the same way with her shadowlight powers, always rushing to perfect them and ending in disaster when she took on something far more than her. It has made other Celestial Dragons question her role and whether or not she can truly be trusted to be a guardian. Luna doesn’t care though as she believes her methods can work and are better for her instead of following some guidelines. And she also knew that due to her shadowlight powers… She couldn’t be banished out of the celestial dragons because the Chosen Shadowlights work as four and always will. It would be a disaster and shameful to separate them.


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Dragon Physiology: As a celestial dragon, she shares all the same traits as Bolt and Thunder.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in her human form as weapons.
  3. Her scales can protect her human form.
  4. Has a Full Dragon Transformation. This form has a far greater pool of magic over Luna’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Luna.
  2. Her Human Form is weaker than Dragon Form, taking far more damage from attacks if she is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Dragon Form is needed.
Nuclear Manipulation: An extremely risky and destructive elemental affinity for cosmic beings. Luna was born with nuclear power and when she uses it right, can prove to be the most powerful set of magic in the known realms.
Strengths:

  1. Nuclear Fire generation.
  2. Nuclear absorption.
  3. Nuclear Stellar Physiology-Similar to Bolt’s Solar Body, Luna has a Nuclear body that functions exactly like Bolt’s, except with nuclear power instead of Solar power.
  4. Immune to other nuclear materials or people and radiation.
  5. Nuclear Attacks.
  6. Nuclear construct creation.
  7. No Natural radiation, meaning Luna can touch, feel, and interact with anyone or anything without running the risk of poisoning or killing them.
Weaknesses:
  1. If Luna is not careful, she can cause radiation poisoning to her allies.
  2. If her emotions go out of control, it can and will cause extreme damage to everything and everyone around her. Death is certain.
  3. May accidentally create a nuclear bomb.
  4. Is a very taxing element. Not as much as Weather Manipulation, but still enough to tire out Luna before the other Celestial dragons. Something she is working on.

Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Weather Manipulation: Like most dragons, Luna commands the fierce power of mother nature.
Strengths:
  1. All forms of weather can be generated and controlled by Luna.
  2. Luna gains a small boost in power when a storm is happening.
  3. Is able to manipulate the temperatures of most environments.
  4. Can create small storms indoors.
Weaknesses:
  1. Requires much more focus.
  2. Drains magic significantly.
  3. Luna’s emotions are tied to the ability, thus being very likely to generate random storms if her emotions fall out of line.
  4. Indoors may not always work if a building has no windows to the outside.
 
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Age: 220 years old. Looks 20 in her human form
Living Family Members: Luna(Sister), Bolt Mulaag(Cousin), Thunder Mulaag(Cousin)
Race: Celestial Dragon
Chosen Shadowlight
The Ice Queen
The Typhoon

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Hope stands at the same 5’7 height as her sister, Luna while sharing similar emerald dragon eyes as her cousin Bolt. The dragoness has a slightly slimmer build than the rest of her dragonborn family members, but is still built well enough to keep up with them. She has less curves than Luna but this didn’t stop her from succeeding in other areas. Such as her snow white hair that reaches down to the center of her back while skin tone is fair and flawless.

Hope’s dragon form is a bit different than most. For starters, all of her body is covered in pearly white feathers while under them are her actual dragon scales to still provide the protection she needs in battles. She is the same size as her sister which is thirty-five meters in height. In this form, Hope’s eyes turn a shining light blue color while having two simple bronze horns at the top of her while and a single, bulkier one on her snout. Behind her instead of one, Hope has two tails with two different tips that she can take advantage of in fights as most enemies wouldn’t expect to be fighting a dragon with two tails.
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Face Claim: Virginia Gardner
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Cheerful: Hope has a cheery attitude which is always welcomed in the group when someone looks for something positive to look and listen to.

Protective: Much like the family members she’s close to, Hope strives to protect as many people as possible.

Optimistic: Even in the darkest times, Hope does her best to keep herself and everyone else around her in positive energies because she believes there is always a light at the end of the tunnel.

Jealous: Hope can be extremely jealous when she sees or knows that her closest people are around others that she doesn’t know too well. Having a habit of assuming things and making situations far worse than what they really are.

Aggressive: Hope has shown to be quite aggressive not only in certain conversations but, battles as well.

Stubborn: There are times Hope just will not give up on something, even if a situation does not favor her or the people around her. She will push for the things that seem like the better choice in her eyes.



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Hope Mulaag, the fourth shadowlight among the celestial dragons. She was born two years after her sister, Luna Mulaag and Hope would become known to be the most feared out of the four shadowlights. At a young age, her powers started showing at an alarming rate as it was quickly learned that she was born with two elements instead of just one. Which is rare among cosmic beings. These two elements being water and ice. Before she was able to manifest a human form for herself, Hope used her young dragon form as a means to start early training, which is how her high intellect started showing as well. It only took her a few weeks to master a lot of her two elements where as it took her sister and their cousins a few months.

When it came time for training alongside her sister and their cousins in human forms, Hope excelled in both shadowlight training and celestial dragon training, always being the first one to finish and showing a wide understanding of their gifts. Hope studied as much as she could becoming a serious bookworm in the process, but always made time for her friends and family. So she wasn’t one of those typical lonely bookworms. Outside of this, Hope has shown to be quite cheery and optimistic about life finding it to be exciting that she gets to explore the entire universe to help people and maintain a certain level of peace on different planets and in different realms. It was because of this personality that Hope was known for always making friends the fastest.. But this is also a bad thing.

Hope’s first boyfriend had taken advantage of her kindness by dating her for only the popularity of being the guy who’s dating a shadowlight along with getting free gifts from everyone. It wasn’t until a few months into the relationship that Hope’s sister, Luna, explained the situation which caused Hope to turn extremely cold towards her rotten boyfriend. Both figuratively and literally. When confronting the guy, Hope unleashed an entire blizzard on him as well as several golem constructs that beat him senseless until he begged to live. He was soon hospitalized and Hope was taken off her home planet for a time with her sister to focus on missions that needed their attention. Since then, Hope has done her best to take better care of her heart and feelings, not allowing romantic feelings to form so easily.

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Dragon Physiology: Hope shares the same draconic traits as her sister Luna, Bolt, and Thunder.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in her human form as weapons.
  3. Her scales can protect her human form.
  4. Has a full Dragon Transformation. This form has a far greater pool of magic over Hope’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Hope.
  2. Her Human Form is weaker than Dragon Form, taking far more damage from attacks if she is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Dragon Form is needed.

Water/Ice Manipulation: This may not seem all that special compared to other elemental magics, but the way Hope uses it and mastered it, is unlike any other Ice and Water user out there.
Strengths:

  1. When Constructs are created, they’re able to also use Hope’s Shadowlight abilities, sharing her pool of magic.
  2. Being in water sources(Lakes, Rivers, Oceans) gives Hope near unlimited access to attacks.
  3. Can conjure water and ice on her own without the aid of water sources.
  4. Is able to walk on water with ease and use it and ice as a means of travel.
  5. Similar to her sister Luna and her cousin Bolt, Hope can warp her body completely into water or ice making it difficult to land attacks on her due to the protection of the ice.
  6. Can cause temperatures to lower if she chooses or if she’s upset.
  7. Colder climates boost her frosty abilities.
  8. After having her heartbroken and an emotional period of time, Hope managed to unlock a dark aspect of Water manipulation- Blood Manipulation. By taking control of a person’s blood, or multiple, she can control how their body moves and completely immobilize them.
Weaknesses:
  1. Fire Users(Ice), Ice users(Water).
  2. Being emotionally unstable may cause temperatures to drop rapidly or go as far as creating one massive blizzard.
  3. Constructs using her shadowlight abilities drains her energy reserves quicker.
  4. Blood Manipulation is dark for a reason as it can actually kill a person if they’re too weak or Hope goes overboard..
  5. Blood Manipulation can also cause accidental heart attacks or a complete shutdown of the body altogether.
  6. Deserts or other equally as hot climates may weaken both her Ice and Water abilities.

Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Weather Manipulation: Like most dragons, Hope commands the fierce power of mother nature.
Strengths:

  1. All forms of weather can be generated and controlled by Hope.
  2. Hope gains a small boost in power when a storm is happening.
  3. Is able to manipulate the temperatures of most environments.
  4. Can create small storms indoors.
Weaknesses:
  1. Requires much more focus.
  2. Drains magic significantly.
  3. Hope’s emotions are tied to the ability, thus being very likely to generate random storms if her emotions fall out of line.
  4. Indoors may not always work if a building has no windows to the outside.
 
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Age: 12 Years Old(Formerly), 19-20 Years Old(Currently)

Race: Half Human, Half Elf.

Fire Mage, Jinchuriki, Nature Elf

Family:
Melissa Autumnfire(Sister), Jethro Autumnfire(Cousin, Surrogate Brother), Hestia Autumnfire(Guardian, Surrogate Mother), Ramona Autumnfire(Ancient Autumnfire Relative), Xavier Autumnfire(Ancient Autumnfire Relative), Yralissa Lorarona/Autumnfire(Elven Birth Mother, Deceased), Brenton Autumnfire(Father, Deceased)

Occupation: Galactic Defender


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When Fraeya was younger, she had a rather slim figure, deep red crimson eyes, and her dark red hair was starting to grow out more. Her elven ears were a bit longer and pointier than her sister’s even though she was still so young. This meant they were going to be much longer when she was older. Now that she is older, Fraeya’s body showed some strange genetic malfunctions. No longer are her eyes a crimson red and instead are a bright amber color while her hair became a way brighter shade of red. It is believed that her elf and Autumnfire genetics didn’t fully develop until this stage in her life. She retained everything else such as her long and pointy elven ears, her hair still being relatively long, and her warm ivory skin tone that she shares with her sister. And she is only slightly shorter than Melissa by an inch as Fraeya is now 5’7”

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As a child, Fraeya had this really high happy-go-lucky energy about her as she was all smiles every day. So full of positive energy and almost nothing could bring her spirits down. Being older, Fraeya still retains this good-spirited nature though on a much more controlled and mature scale. Sometimes, some of that child-like hyperness escapes though. Another trait that Fraeya has retained through her childhood is her will to never lose hope, always remaining optimistic when she can. It is what helped her get through the rough years of living at the orphanage and her school years. Even when things look grim, Fraeya tends to always search for the light at the end of the dark tunnel. Something that resonates well between her and someone like Ella Moonblade. While growing up, Fraeya learned to be more cautious of the world around her. And while that wasn’t exactly a bad thing, being too cautious could be dangerous as well. She’s learning to think things through more, but sometimes she realizes that she just has to jump at that very second if she knows it’s the right thing to do. When Fraeya becomes too emotional, she tends to be extremely destructive with her magic mainly because she is still learning to better control everything. Luckily, she has someone like Jethro to help her through her toughest times.

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Fraeya Autumnfire was born seven years after her sister, Melissa Autumnfire and unfortunately… Her life wasn’t the greatest since her father was Brenton Autumnfire who hid the fact that he slaughtered his own bloodline. Fraeya, for a time, was well taken care of by Melissa and their mother Yralissa. This was short-lived because when Fraeya was only 7 years old and Melissa being 15, Brenton had killed their mother to prevent her from ratting him out to the elven courts. The elven sisters were taken to New York on Earth and dropped off at an orphanage where they would live out a little more of their lives.

Fraeya had a somewhat of a hard time living at the orphanage because she would be picked on by some other trashy children, though Melissa always came to her rescue and slapped them around. It was the same issue at school as well. It wasn’t until the orphanage was set ablaze that Fraeya’s life would turn around because that was when hers and Melissa’s cousin, Jethro Autumnfire, and his best friend Vol’gath, both came to their rescue. Before Fraeya knew it… She was happier than ever before because she went from living in an orphanage, to living in a mansion under the love, care and guidance of Hestia Autumnfire who takes care of the elven sisters as if they’re her own daughters.


Becoming the Sand Jinchuriki(For other Stories)

Shortly after Fraeya was born, Brenton Autumnfire stumbled upon the One-Tail sand Tailed Beast known as Shukaku. Assuming this was life’s way of trying to recreate what he wanted with Jethro, Brenton once again repeated history and used his own techniques to seal away Shukaku into Fraeya who was only a baby. And much like he did with Jethro, Brenton tried pushing Fraeya to master the One-Tail’s power in hopes of using her against Jethro. However, Yralissa didn’t put up with this as easily and decided one day to send both Melissa and Fraeya to the orphanage in New York before confronting Brenton herself. Thus, giving up her life and having it ripped away from her daughters to protect them.

After Fraeya and Melissa were rescued from the burning orphanage later in life, Hestia and Jethro both slowly helped Fraeya try and control Shukaku and befriend him, much like how Jethro befriended Kurama. However, one day Fraeya was kidnapped by the Stigma corporation as the secret experimenting company wanted the DNA out of Fraeya to mix it with another person. During this attempt, it was decided that she needed to be forcibly aged up and so the young Fraeya was thrown into a hextech aging machine that rapidly forced and warped her genetics to boost her through the years.

As this happened, her family and friends busted in to stop the attempt. Busting up the machine to try and prevent Fraeya from aging, but it was already too late.. The little 12 year old Fraeya would now be a 19 year old elf, who also went into a fit of rage and unleashed Shukaku’s power. Completely transforming into the Tailed Beast itself and ripping apart the Stigma facility. Jethro and Kurama were the ones to weaken both of them and have Fraeya settle down. The damage was done though as she and Shukaku killed their kidnappers and most of the facility staff while also having destroyed the entire Stigma building as well. Jethro took it upon himself to help Fraeya through her trauma and eventually put her through the test of completely taming Shukaku.


Becoming the Sand Jinchuriki and Bermuda Academy(Story with Deadly Sugar)

In the middle of the Fall season, Fraeya and her older close, dwarven friend Horret Ironwood were both kidnapped by Stigma agents as they wanted elven DNA and the One-Tail Tailed Beast that was inside Horret. Taken to an off-site facility outside of the city limits of New York, Fraeya and Horret were put into separate chambers but still in viewing range of each other. Knowing what was coming, Horret spoke to his Tailed Beast; Shukaku, and had the beast promise him to watch over Fraeya. A dying wish if you will. Shortly after, Horret was forced into a painful extraction of Shukaku which rapidly drained the dwarf’s life because this was the downside of being a Jinchuriki. All that abundance of magical power being ripped out in an instant is certain death for a Jinchuriki. Fraeya wailed her tears as she watched her dear friend die right before eyes while, but she was also being subjected to a hextech aging machine for the purposes of extracting more mature DNA.

So, Fraeya was forced to have her genetics rapidly age and grow while causing all sorts of agony on her young, yet rapidly growing body. In a fit of rage because of all of this, Shukaku rampaged throughout the facility and killed a lot of the employees. Losing control of himself and even destroying the machine that was trying to age Fraeya. Luckily, Jethro, Aithne, Ella, Vavara, Vol’gath, Melissa, and Hestia all arrived at the scene as Jethro and Kurama teamed up once again in their own Tailed Beast transformation to help calm down Shukaku.

The damage done to Fraeya though was already done… The little 12 year old girl was no more and in her place would now be this 19 year old elven woman. She cried over Horret’s body, wanting her friend back but knew it was impossible. After Shukaku was settled down, the beast gazed upon his deceased Jinchuriki and Fraeya. Remembering Horret’s promise, Shukaku sealed himself into Fraeya and made her his new Jinchuriki as he believed that was the best way that he could continue to protect and look over Fraeya as Horret’s dying wish.

From then on, Jethro helped Fraeya learn the ways of being a Jinchuriki whenever he had time away from Bermuda Academy to do so. Hestia also did what she could to help as well, since she also trained Melissa as well. And a little later, Fraeya made up her mind to undergo a different training course at New York’s Galactic Defender Base of Operations where she would later on surprise her friends and family as one of the newest GD Recruits, wanting to be with Jethro and Melissa more while also strengthening her bond with Shukaku. Despite the fact that the beast already respected and cared for her so much already.


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Elven Physiology: Being half elf like her sister, Fraeya has enhanced traits that helps in many situations. These traits being Enhanced Strength, Enhanced Agility, Enhanced Speed, Enhanced Intelligence, Immensely larger than normal pool of magic, and a natural ability to learn and wield weapons.

Jinchuriki Physiology: Having become Shukaku’s Jinchuriki, Fraeya has gained an even BIGGER pool of magic, almost matching that of her cousin Jethro Autumnfire. She has also obtained some other helpful traits such as faster natural healing factors and increased sensory. There are other abilities that Fraeya has gained that will be explained more down below.

Fire Manipulation: Being an Autumnfire, it is only natural that Fraeya has the sacred flames of Sekhmet, the Egyptian Goddess of the Sun. With this gift, Fraeya is immensely immune to all fire, lava, and explosions while also being able to control and manipulate both fire and lava. During her emotional and traumatic years of being a Jinchuriki, Fraeya’s flames became a bright green and were poisonous. Somewhat fitting for a High Elf like herself.

Nature Manipulation: Following in the footsteps of both her mother and her sister, Fraeya had noticed that she can also use the power of Mother Nature to fight for her. Summoning gigantic tree roots, geomancy, plant manipulation, and much more that dealt with nature as a whole. She is learning swiftly from her sister, Melissa.

Sand Manipulation: After becoming Shukaku’s Jinchuriki, Fraeya has gained more elemental destruction in her growing arsenal of magic and one of them is Sand Manipulation. Fraeya is able to generate, control, and manipulate sand on various scales from doing the smallest of things… To creating massive desert sized attacks. This sand becomes even deadlier when combined with her fire and lava magic that is also poisonous.

Wind Manipulation: This is the second element she gained from Shukaku as Fraeya is able to control the powerful gales in a variety of ways. Air slashes, wind travel, whipping up twisters on the spot, and when combined with her flames? Fraeya becomes an extremely deadly flame and wind mage.

Shukaku Arcane Mode: Similar to her cousin Jethro, albeit a lot less flashy, Fraeya has her own arcane mode that is proof of her bond with her Tailed Beast and enhances all of her skills and magic. Her body is mostly covered in a sand shroud that is again similar to Jethro but with the markings and sand aesthetic of Shukaku. Much like Jethro, Fraeya can conjure limbs for arms, hands, and feet. However, she obviously can only conjure one tail. She isn’t as fast as Jethro either, but manages to use her enhanced sand to get around fast enough. This mode also grants her to Tailed Beast abilities that she can’t normally access in her human/elf form, such as the Tailed Beast Bomb.

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Tailed Beast Transformation: Like every matured Jinchuriki, Fraeya is capable of fully transforming into Shukaku when needed. It is the physical beast and not an arcane avatar like Kurama. While transformed, Fraeya and Shukaku are both still able to use all of their arcane abilities.
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Age: 25 Years old
Race: Human(Shapeshifter), Jinchuriki
Mythological Creature Transformations
Wiseclaw Royal Prince


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Katsuo has a well toned body, sporting a nearly perfect six pack for his athletic while standing at a 6’1” height. Short, raven black wavy hair doesn’t grow past his ears as his bangs can cover up parts of his hazel eyes if he so chooses. He can grow facial hair but Katsuo never lets it grow past thin stubs. Any further than that and he shaves it back down to a smooth surface on his diamond shaped face. There is a mark on his right arm just above the wrist that seems like a tattoo, but really isn’t. Instead, it is the seal symbol of the female beast that dwells within the shapeshifter. When Katsuo isn’t wearing a top, some old scars can be seen as clear as day. One that is partially on the left side of his neck that wraps to the back, one medium sized scar on both of his pectorals, and the third and final one resting just below his right pectoral. These scars seem like they never can be healed with any sort of methods as they are permanent damage but, Katsuo wears them as badges of honor due to the battle he got them from.
Face Claim: Jake T. Austin
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Focused: When Katsuo is truly invested in something, he tends to stick to it until the end of the tunnel. This especially shows when he is working on anything tech related or hacking.

Intelligent: Katsuo’s smarts doesn’t mainly center around computers and other technology. Outside of the gear world, he is able to strategize plans of attack, see the signs of when someone isn’t telling the whole truth, and adapt to almost anything quite quickly.

Trustworthy: Unlike certain members of the Wiseclaw family, Katsuo is always someone that can be trusted with nearly anything. He’ll give the truth almost always and try to be nice about it.

Aggressive: The mythical blood in the Wiseclaw family can sometimes make the family way more hostile and threatening than they mean to. It has gotten a bit more tame over the years, but certain situations will set some of the members off. Katsuo is no exception to this.

Destructive: Katsuo tends to overdo it when it comes to battles as he wields both the element of Fire and Wind. Since those two elements compliment each other so well, the shapeshift ends up doing more damage than he wants. Most of the time he is sorry for it.

Rebellious: Katsuo has a habit of always wanting to do things his way or never wanting to listen to certain instructions. This is mainly because of his resentment towards his father, the current King and head of the Wiseclaw family.


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Katsuo is not entirely sure how his family came into royal power, except that every answer leads right back to one thing; their mythological blood. Both unique and mysterious as every time Katsuo questions it, he is given vague details and little to go on. So for pretty much all of his life, Katsuo grew up only knowing that he and the Wiseclaw family are only royal and wealthy due to their blood. He doesn’t quite approve of it, but who is crazy enough to turn away a life of wealth? Katsuo grew up in a palace with three sisters; Firecrest, Dawnheart, and Zakuro. And one brother; Toshi. The shapeshifter was spoiled with tons of items as expect of a royal, but was also irritated a lot by his father because one day Katsuo is supposed to take the throne. Personally though, the shapeshifter rather enjoy his computer and other techy gadgets while teaching himself more and more about hacking. Seeing what all is possible with such a skill.

Instead of doing things that a prince is expected to do, Katsuo focused on strengthening his powers. Not just the transformations, but his two elements of fire and wind because every Wiseclaw member is also born with two random elements. One day though, something special happened to Katsuo. While training in his own location quite far away from the palace, he encountered this larger than life feline creature whose body was made entirely of bright blue flames that had black splotches scattered all around them and behind the creature was two tails. She called herself Matatabi, exchanging some details with Katsuo. After spending the entire day chatting and coming back to see each other a few more times, Katsuo became her Jinchuriki. Better known as her host.

Through the rest of his young and teen years, Katsuo not only trained his elements but he also learned how to harness Matatabi’s powers. Meanwhile, he still shrugged off his duties as a prince and only did things that he deemed worth his time. Some parties and dinner gatherings. Everything else, he purposely avoided one way or another. Knowing that it would anger his father. Being twenty-five now though it is getting closer and closer to that time that Katsuo will have to take the throne. But will he actually do it or make his own life?


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Shapeshifter/Mythological Physiology: Having the mythical blood pumping through him, Katsuo has access to several creatures that were once apart of mythology along with a few other helpful traits.
Strengths:

  1. Enhanced Strength, Durability, Agility, Endurance, Hearing, Vision, and Smelling.
  2. Regenerative Healing Factor
Weaknesses:
  1. Magic or Objects that were used to harm mythological creatures, pose a threat to Katsuo.
  2. Severe wounds and injuries still take a few days or a week to heal from.

Jinchuriki Physiology: After becoming her Jinchuriki and mastering her power, Katsuo has a few unique gifts at his fingertips from Matatabi.
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Strengths:

  1. Can achieve a full transformation.
  2. Can control how big the full transformation is.
  3. Is able to bring out Matatabi’s claws and tails or other features in his human form or other transformations.
  4. Has a larger pool of magic than most supernaturals.
Weaknesses:
  1. Full transformation lasts five minutes. Further training can improve this.
  2. Binding magic or objects pose as a threat to both Katsuo and Matatabi.
  3. Being a fire based creature, means they both will struggle against Water and Ice users.
Fire Magic: Katsuo can control the destructive nature of fire. After form a special bond with Matatabi, his flames are now blue with multiple black designs in them. Matching exactly like the Beast herself.
Strengths:

  1. Can shape, create, and manipulate fire or lava.
  2. Has a very high immunity against Fire, Lava, and Explosions.
  3. Eating fire, lava, or explosions will give him a brief boost in his Flame magic but only for a short time. Consuming these can also heal him.
  4. Fire can be used in any of his other Mythological forms.
Weaknesses:
  1. Cannot eat his own flames to enhance his magic. Must come from a separate source.
  2. Struggles against Water users/Flames won’t work in water or extremely cold environments.
  3. His emotions are tied to the flames mainly because of his rebellious nature against his father and the royal duties and his short-tempered attitude. So there are times that his flames will burst out of control and destroy anything, friend or foe, in his general path.

Wind Magic: This is the second element Katsuo was born with as he can control the mighty gales.
Strengths:

  1. Can create, shape, and manipulate the winds to his own needs.
  2. Can combine this element with fire to enhance its overall destruction.
  3. Through various training sessions, Katsuo can create great wind storms mainly Tornadoes or Hurricanes.
  4. Wind can be used in his Mythological forms.
Weaknesses:
  1. Unlike fire, Katsuo cannot consume wind to be granted a boost in strength or be healed.
  2. Creating Tornadoes or Hurricanes rapidly drains his magic, limiting himself to one or the other once a day. There are also high chances of him losing control of the storms and with this in mind, he uses this as a last resort.
  3. Similar to Fire Manipulation, Katsuo’s emotions are tied to the ability. Meaning if he ever lets his anger get the best of him, there could be catastrophic consequences.
 
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Age: 223

Race: Vampire, Daywalker, Jinchuriki

Family: Xena Duskwalker(Mother), Bianca Duskwalker(Sister)

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Aurel has an average athletic body that he has kept in good shape through his own training, various combat encounters, and personal workout sessions. He has shaggy, bright orange hair that goes down past his ears on the side and down to the middle of his neck at the back. His eyes are as blue as the calm oceans of the world, having more of a glow to them at night due to his vampiric heritage. As a vampire, Aurel of course has the signature four vampire teeth at the front of his mouth, two top and two bottom. However, this changes when he begins to lust for blood and all of his teeth become sharper and longer making his mouth lethal to anyone that he targets for blood consumption.

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Aurel is not like most vampires, rather he falls into a very small minority of them and it isn’t just because he is a Daywalker. He is immensely generous, going out of his way to give people gifts, helping those that have been dealt losing hands in life, going to homeless shelters, and more. Along with this, Aurel is also really protective of not just people close to him, but people in general. If anyone tries to threaten another life while he is around, Aurel will do whatever it takes to put a stop to it. The number one thing that stands out the most with Aurel is that he is really carefree about life. Rarely does he ever worry about the negative things in his life, despite everything that he has been through. There are not many negative traits about Aurel, rather his positive traits can sometimes be his downfall. Being too carefree has caused him to do reckless actions and depending on how things go, he may heavily regret it much later. There are times where Aurel can be really gullible about a lot of things and although it can be used as jokes from time to time… It could also lead him into serious trouble. Aurel also has a horrible habit of being disobedient, almost always doing opposite of what is told of him and doing things his way instead. More often than not, this has gotten him in trouble the most.

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Aurel Duskwalker was born into a unique and rare race of vampires, ones that could walk in the daylight without negative side-effects. They were known as Daywalkers and also the envy of other vampires. He has a sister by the name Bianca Duskwalker who is two years older than him while their mother is Xena Duskwalker, a fearsome Vampire Lord with quite the reputation for herself. She has to be if she wants to protect her family. Curiously enough though, the father seems to be absent from the picture…. Because of this, Aurel has always asked about him but Xena has denied him any useful information making the boy all the more curious about his missing father. Aurel has made a promise to himself to one day find his father and get the answers he is seeking which has pushed him to become a better vampire than most. Being trained under his mother and sister’s teachings, Aurel gained a better handle of most of his vampiric skills along with something really special that no other vampire has… Being a Jinchuriki.

At a ripe young age, Aurel stumbled across one of the nine tailed beasts of creation; Isobu the Three-Tails. A titanic sized turtle of sorts with mastery of the water. Instead of being afraid of him, Aurel befriended the creature and after some time, the beast sealed itself into Aurel and made the young vampire his Jinchuriki. When Aurel was older and wanted to become more bonded with Isobu and use the beast’s abilities with him, he sought the mentorship of another Jinchuriki. Under their wing, Aurel grew even more as both a vampire and Jinchuriki, using his abilities for betterment of those around him. Though, it has also caused him to be a little more reckless… Mainly in his mother’s eyes because he had begun searching for clues for his father’s whereabouts, which worried Xena for the kind of trouble Aurel may get himself into. She only hopes that Isobu can protect her son while she does so from the shadows.

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Vampire Physiology: As a Vampire, Aurel has many of the traits of a normal one along with traits that most do not have. Enhanced Strength, Enhanced Speed, Enhanced Durability, Enhanced Agility, Enhanced Hearing, Enhanced Stamina, Night Vision, Blood based abilities, Daywalking, Full and Partial bat transformations, Regeneration, Mind Control, Semi-Immortality. Like all vampires, Aurel also has to consume some amounts of blood to prevent himself from growing weaker. He prefers animal blood as a substitute as he doesn’t enjoy harming humans for his bloody needs. To help with this, he’ll add animal blood to common meals which help maintain his hunger for a good long while.

Jinchuriki Physiology: As the vessel to the Three-Tails, Aurel’s standard traits as vampire have all been greatly enhanced and outmatch most vampires, even a few Vampire Lords. Along with this, Aurel’s pool of magic is immense. Other perks include partial and full transformations of his beast, water based abilities, communication with aquatic life, unlimited water breathing, and a subtle form of Space-Time magic of being able to travel to his own dimensions.

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Bloodlust: A dangerous trait that Aurel has yet to have any control over. As it stands, if too much blood is present around Aurel, especially if it’s human blood, or if he consumes too much… He’ll burst into a bloodthirsty rampage. Everyone and everything is his target for more blood and the only way he stops is to subdue him.

Blood Manipulation: Aurel is capable of controlling people or any living being that has blood by manipulating their flow of blood. He can completely suspend them in air, move any part of their body, and even kill them but he rarely, if at all, chooses to kill this way.

Water Manipulation: As Isobu’s Jinchuriki and through training, Aurel has gained the ability to control and manipulate any water source or even generate it himself. He can make platforms of water to either stand, fly, or walk on. He is able to make his entire body or parts of it into water. Because of the massive magic reserves from Isobu, Aurel is also capable of creating tidal waves that could wipe out beaches or even cities.
 
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Race: Genie, Jinchuriki
Age: 225 Years Old, Immortal
Free Genie, no longer bound to a lamp

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Nessom is a dark skinned genie with a completely bald head that has the markings of a genie while he stands at a 6’2” height. His athletic body is well built, looking like a serious bodybuilder. Up and down both of his arms are more genie markings, but they’re not the typical ones of a genie that is bound to a lamp. Rather, they symbolize his freedom from his former lamp. Finally his eyes are hazel brown color as he has been told by a few of his past Mistresses that they’re easy to get lost in.
Face Claim: Tyrse Gibson
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Caring: Despite being a free Genie, Nessom still deeply cares about his genie brothers and sisters as well as the entire Ethereal Nexus along with showing the same amount of care to his Tailed Beast, Son Goku. Nessom will move mountains and bring down Hell on anyone or anything that threatens the people and places that he cares about the most.

Clever: Nessom has outplayed a lot of people in his time just by being smarter and a few steps ahead of them. This is proven when he found out how to free himself from the Genie Laws and escape his own lamp and then hiding his tracks from the authorities in his home land for nearly three years after he freed himself.

Honest: Nessom is always honest… Sometimes too honest. He believes that in this crooked Multiverse, there has to be more honesty otherwise all the lies will eventually be the downfall of all of Creation.

Blunt: Being too honest also comes with being far too blunt. Nessom doesn’t exactly know how to sugar coat things and he is aware of this because he has emotionally hurt some people in the past due to his blunt nature. It is something he’s working on however, but it’s a long process.

Cocky: Because Nessom has freed himself and became quite the powerful Jinchuriki, he has a bad habit of being cocky around his enemies from time to time. When he defeats them, it’s one thing. But when he has his behind handed to him on a silver platter, it’s a whole different story. Son Goku tends to joke about Nessom’s cockiness from time to time as a subtle way to keep the Genie in check.

Trust Issues: Nessom has had more bad masters and mistresses than good who have abused their wishes for all the wrong reasons. Because of this, Nessom has trouble giving anyone a wish at all, let alone trusting them as he doesn’t know if they will be a rotten apple or not.

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In the wishing world, there exists two types of beings that can grant anyone wishes; Genies and Djinns. People believe that they’re one in the same however, that theory is wrong in the realm of Ethereal Nexus. Genies are the good ones while Djinns are straight up dark and evil. Among the genies lives a male genie that doesn't exactly obey the laws of Genies anymore, Nessom. Not much is known about Nessom or his past simply because Nessom doesn't quite remember some parts of his own past, unsure of who his mother and father are or if he has any siblings. Like any Genie, Nessom has been bounced around between masters and mistresses being forced to suffer through whatever they desired. There have been a few good ones, but the majority of them have been God awful. He still remembers one master that wanted to start another World War at which point Nessom had the right to leave. In between being swapped around for yet another master or mistress, Nessom did explore a little bit and ran into a creature of sheer magical power. A beast known as Son Goku, a Tailed Beast who has four tails.

For a while, Nessom would spend time with the Four Tails whenever he could find the time and get to know the beast. The genie learned more about other Tailed Beasts, people known as Jinchurikis who are vessels to them, and the story of how they came into Creation. It was all so interesting. Both of them were bonding well as Nessom saw Son Goku as someone he could call a close friend. However, things became crazy when Nessom ended up with a demon for a Master and they know of the origins of the Tailed Beasts. So when this demon master found out about the Four Tails, Nessom did everything in his restricted power to prevent this master from getting his hands on the beast.

It was a struggle however because of how limited Nessom’s true potential is as most of it is locked away behind the rules of the Genie and Djinn world. This is when Nessom decided to break his shackles. When his master was off taking care of personal business for Hell, Nessom returned to his home world and found a way to free himself by taking his Ethereal Crystal from a unique cave and absorbing it into himself. This broke his connection to his lamp and the rules, allowing Nessom to shatter his lamp, return to his former demon master, and kill him at full power. Once done, Nessom quickly reunited with Son Goku and became his Jinchuriki to protect the beast from falling into the wrong hands. Now Nessom and the Four Tails both travel worlds and realms together, living whatever life they can come across.

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Genie Physiology: As a Genie, Nessom has many unique qualities and abilities. But as a free genie, all of it goes beyond the normal standards of a genie and Djinn.
Strengths:

  1. Enhanced Speed, Agility, Durability, Strength
  2. Levitation/Flight.
  3. Telepathy/Telepathic communication/Telekinesis.
  4. Knowing one’s deepest desires.
  5. Granting unlimited wishes to anyone he desires.
  6. Reality Warping.
  7. Open portals to various worlds and realms.
  8. As a free genie, Nessom no longer needs to listen or obey to anyone’s demands.
Weaknesses:
  1. With his Ethereal Crystal now residing inside of himself, Nessom can and will die if someone finds a way to destroy it.
  2. Magically enhanced weapons, abilities or gadgets that restrict magic, Djinn Magic, and Genie traps all pose a serious threat to Nessom.
  3. Although he can grant unlimited wishes to anyone, Nessom must first allow himself to trust them and figure out if whatever they wish for is not something to be used for evil gain.

Rune Magic: Most genies and djinns naturally have this ability but for Nessom, his capabilities are far greater now that he is a free genie.
Strengths:

  1. Able to create almost all sorts of Elemental Runes.
  2. Able to draw runes anywhere.
  3. Access to Offensive, Defensive, Healing, Enhancement, and various other types of runes.
  4. Can share his runes with others.
Weaknesses:
  1. Every rune must be drawn, leaving Nessom open to be attacked while in the process of doing so.
  2. Should a rune not be finished drawn into reality, there is a high possibility it’ll become unstable and have adverse effects on Nessom and anyone within range.
  3. Each person can only have up to 2 runes from Nessom. For example, a person can have two enhancement runes or one enhancement rune and one elemental rune.
  4. If someone’s condition is beyond healing magic, then Nessom’s healing rune will not work either.
  5. Magic negation can stop all runes.

Tailed Beast/Jinchuriki Physiology: As the Jinchuriki to the Four Tails, Nessom has a few perks that come along with such a status.
Strengths:

  1. Partial and Full Tailed Beast transformations.
  2. Larger pool of magic shared between Nessom and Son Goku.
  3. Recovering faster from fights.
  4. Physical and Magical traits are more enhanced due to the mastery of being a Jinchuriki.
Weaknesses:
  1. Full Transformation only lasts ten minutes.
  2. When Son Goku runs low on magic, he either sleeps or sits quietly to recharge. Leaving Nessom with his own pool of magic he was originally born with.
  3. If Son Goku is ever extracted from Nessom, there is a high chance the genie will die. But, considering the nature of Nessom there is a slim chance he will also live but be extremely weak for a long time.

Fire/Lava Manipulation: After becoming Son Goku’s Jinchuriki, Nessom acquired the power to control and manipulate almost all forms of fire and lava.
Strengths:

  1. Shape, Create, Manipulate all fire and lava.
  2. Is able to draw upon various sources.
  3. Immunity to Fire, Lava, and Explosions.
  4. Travel using flames and lava.
Weaknesses:
  1. Struggles against Water and Ice users.
  2. If anyone removes any of the three sources of flames (Oxygen, Fuel, Heat) from Nessom’s fiery attacks, the magic becomes useless.
  3. If Nessom ends up becoming too emotional while using this magic, the flames may rampage out of control and end up causing serious destruction.
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Race: Human, Jinchuriki
Age: 21 years old
Wielder of the Omnitrix
Interstellar Enforcement Agent

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Ari Blackthorne is a young adult with a slim body, raven black hair, and hazel eyes. He stands at a 6’1” height while having a fairly light skin tone to boot. On his left wrist rests the universe’s greatest alien weapon to have ever been created, the Omnitrix.
Face Claim: Nathan Niehaus
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Caring: Ari is always putting others before himself, alien, human or otherwise. He cares deeply for the family and friends he has along with the Tailed Beast that resides inside of him.

Focused: When Ari isn’t goofing around or being a hooligan with the Omnitrix, he can put his mind to anything he wants to achieve. He at least knows when to stop having fun and to set his priorities on more pressing matters.

Protective: Ari will do whatever it takes to protect humans, aliens, and supernaturals. Even if it means going to extreme measures to do so. That goes double for family and friends.

Cocky: Although Ari has shown some mastery of the Omnitrix and has a general idea of being the Jinchuriki to the Five Tails, Ari still acts as cocky as ever and believes he can take on anyone. This has always landed him in difficult situations or has made some situations even worse than they already were.

Lazy: Ari still hasn’t grown out of that lazy, childish phase of his life yet even though he has been scolded about it multiple times. Always trying to find an easier way out of things such as using his aliens to clean his room, rather than just doing it himself the right way.

Stubborn: Most times, Ari will do things on his own despite being told to do things differently. Having the Omnitrix has made him this way and one of the main reasons Azmuth refuses to unlock Master Control to him.

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Ari Blackthorne comes from a long line of unique agents that stay in the shadows because of the kind of work they do. Missions that involve aliens and multiple other planets that isn’t just Earth. Ari’s father and mother are among the highest ranking and most respected officers on the force which has given Ari quite a good life. Even if people on Earth do not realize what they really do. As such, Ari lived a life of luxury, expensive private schooling, and being generally spoiled. However, the one thing he was interested in the most is the agency that his parents work for, the Interstellar Enforcement and this was because they were being trusted with a beast of immense power that could be devastating if it falls into the wrong hands. A Tailed Beast known as the Five Tails.

Ari has gotten to visit the Five Tails often in its own enclosure and slowly bond with her, learning her name that is Kokuo. Azmuth, a galvan alien and among the smartest of his race did take notice of how Ari and Kokuo were bonding along with knowing Ari’s interest in the Interstellar Enforcement. So, he put Ari through a test that he wasn’t exactly aware of which was giving him an experimental watch that could transform into various different aliens. Because of the sheer amount of DNA in the device, Azmuth locked it to ten for Ari to start out with. Once Ari was given this watch that is being called the Omnitrix, the young boy who was only ten years old at the time was told to use it to help his parents on missions.

However, it didn’t go exactly as planned either… But the results were still shocking. Ari instead became this secret alien hero on Earth because there has been increased alien activity and whenever there was something going down, Ari and his family were there to stop it. One day though… Kokuo was captured by a large group of aliens that were meant to be taken on by higher ranking officers in the Interstellar Enforcement. Ari ignored his orders to stay out of the situation because he cared about Kokuo and wanted to save her. Because of this though, tons of destruction happened and nearly one half of a city was ripped to pieces. Ari was scolded and it was assumed he would lose the Omnitrix until Kokuo vouched for him.

That same evening two things happened, Ari kept the watch and he became Kokuo’s Jinchuriki. Ari no longer lived the normal life he grew up in, instead the young Jinchuriki lived a double life. An alien superhero and a normal guy on Earth. He spent the rest of his life learning Kokuo’s magic, applying it to his aliens, and eventually forming an even stronger bond with her. Now being twenty-one years old, Ari still keeps his secret and being looked up to as some sort of role model for the younger members of the Interstellar Enforcement.

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The Omnitrix: An alien watch designed by Azmuth that allows Ari to turn into one out of a million different alien species with a plethora of features to boot.
Strengths:

  1. Master Control - A feature where Ari has full access to the watch.
  2. Randomizer - The Omnitrix will randomly select an alien for Ari after analyzing the situation and predicting the best outcome.
  3. Life Form Lock- Ari can lock himself to only one alien transformation and stay like that for however long he wants until he deactivates this feature.
  4. Multiple fail-safes should anything happen to Ari or the Omnitrix.
  5. Scanner -Any new alien DNA that is not in the database will be scanned automatically.
  6. Universal Translator
Weaknesses:
  1. Despite being the ultimate weapon, only half of the functionality is in play.
  2. Master Control is locked until Azmuth says otherwise.
  3. There is a timer on transformations that is a little random. Sometimes Ari will stay alien for twenty minutes then sometimes it’ll be only five. The exception is the Life Form Lock.
  4. When the scanner kicks in, Ari is unable to transform until the scan is complete.
  5. Ari doesn’t have every single transformation unlocked, instead he only has a handful.
  6. The Omnitrix can face its own challenges when other alien tech is involved such as someone or something restricting Ari’s access to the watch.
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Tailed Beast/Jinchuriki Physiology: Being the Jinchuriki to the Five Tails, Ari has other options besides his aliens when it comes to combat or other situations.
Strengths:

  1. Partial and Full Tailed Beast Transformation.
  2. A large pool of magic that is shared with Kokuo.
  3. Recovering and healing faster than a normal human.
  4. Physical abilities are enhanced.
  5. Ari can use his new elements in his alien transformations
Weaknesses:
  1. When Kokuo is low on magic, Ari can no longer rely on her until she is recharged.
  2. Full transformation only lasts ten minutes.
  3. Magic, Gadgets, or otherwise that is designed to restrain magic from Ari and Kokuo pose a serious threat.
  4. If Kokuo is ever extracted from Ari, he will die due to the high amount of magic Kokuo possesses.
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Boil/Steam Magic: A gift from being Kokuo’s Jinchuriki, Ari is able to boil people or objects along with making steam.
Strengths:

  1. Create, shape, and manipulate steam.
  2. Steam empowerment by using steam in physical attacks.
  3. Ari can set his body temperature to the absolute boiling point and melt through most imprisonments.
Weaknesses:
Very little weaknesses are known.

Fire Manipulation: As part of having steam magic, Ari knows fire control thanks to Kokuo.
Strengths:

  1. Create, Shape, and Manipulate all forms of fire.
  2. Fire immunity.
  3. Able to draw from various sources.
  4. Travel using fire.
  5. Fire can be used in any of his alien transformations.
  6. Stronger in hotter climates.
Weaknesses:
  1. Struggles against Water and Ice users.
  2. Being too emotional may cause the flames to rampage out of control.
  3. Weaker in colder climates
  4. Larger scale fire attacks require verbal commands and certain gestures.

Water Manipulation: Can’t have steam without some water. Another magic that came packaged with Kokuo for Ari.
Strengths:

  1. Create, Shape, and Manipulate all forms of water.
  2. Able to draw from various sources.
  3. Stronger in bodies of water.
  4. This magic can be used in any alien transformation.
Weaknesses:
  1. Struggles against Fire, Lightning, Ice, and Sand magic.
  2. In extreme hot environments, this becomes far weaker than normal.
  3. Controlling large bodies of water will exhaust magic faster.
 
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Age: 13+ Billion Years Old

Race: Archangel, Jinchuriki.

Possible Exile

Family:
Various Archangels, Angels, Gods, Goddesses, Nebula

Aliases: Remmy, Rem-Rem, Rem

Original Title: Thunder of God

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As an Archangel, Remiel appears to have gigantic angelic wings that are fluffy and feathered, fully white as well like any other angel. Her body is clad in the usual silver Archangel warrior armor while having a bright white halo hovering above her head. Like any Archangel or Angel, Remiel stands at a far greater height of being 15 feet tall while being her true angelic form. Human form though, it is drastically different. Remiel has crafted her human-like appearance to be this 5’7” red-headed woman who looks to be in her mid-human twenties. The body is athletic just enough to look normal as this helps her stay hidden among humans and it helps suppress a lot of her angelic magic from being easily sensed.

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Remiel’s personality has changed slowly over the billions of years that she has been alive and during today’s current era, she is VASTLY different from how she was thirteen billion years ago. Remiel cares more for humans and other species than she did before, making her one of the most caring Archangels that has more heart and soul than the others. Despite drastic changes in herself, Remiel is still pretty assertive and doesn’t let anyone walk over her or her friends. Remiel is also extremely intelligent as she has been able to hide from her fellow angels and other holy beings quite well after learning the darker sides of the rules and the Heavens. Remiel has a bad habit of being too truthful and this is because of her ability to see and sense one’s emotions really clearly. She points out what one is feeling, regardless of who is in the room at the current time. Due to personal issues that are deeply rooted to the Heavens, Remiel has a lot of trust issues and rarely trusts anyone so easily. So far it seems though she is willing to trust fellow Jinchurikis.

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Remiel was created alongside all the other Archangels at the very start of all things in Creation. Her original creator being Nebula, but she and some other Archangels were put in charge of the Christian Heaven alongside God himself while all the other Archangels were assigned the other Heavens like the Field of Reeds, Valhalla, Elysian Fields, and the like. Like other Archangels, Remiel was strict with the rules and followed orders like a good soldier. At first, she rarely questioned God’s absence from Heaven or why nobody has ever seen him as she assumed it was none of their business to know what the big guy was up to. But, as the many, many, many years went on…. Remiel saw for herself just how much that having God be absent like this… Had such a harsh effect on mainly the planet Earth. All the other Gods and Goddesses were answering prayers, dropping blessings, making miracles happen… Hell, some of them even shared a shred of their own powers with mere mortals. And yet… What has Remiel and the other Archangels of the Christian heaven been doing? Nothing.. Except being good little soldiers and watching.

There came a time where eventually Remiel became fed up with the rules and regulations as she began going down to Earth herself to experience what is truly happening, walking among the mortal humans and other supernaturals. She was not alone either… Alena, a fellow archangel, followed her down to see for herself what exactly is happening. And what they saw? Shattered their hearts completely. All the death, senseless violence in God’s holy name, corrupted priests, churches full of sin…. Everything. Remiel and Alena decided to start actually helping the mortals as much as they could even while ignoring the rules and warnings from others. But, things only became worse the more that Remiel uncovered.

Becoming a Jinchuriki

When the Tailed Beasts were created, two of them were sent to the heavens. The Six and Eight Tails, better known as Saiken and Gyuki respectively. Remiel and Alena were told to look after them, but the beasts were only looked at as weapons by the Angels. Locked behind cages and treated as nothing more than just weapons. Remiel and Alena bonded with the Tailed Beasts, learning their names, abilities, and simply being open with them. Then… One day, Alena decided to rebel against her fellow angels by unlocking Gyuki’s cage, becoming his Jinchuriki, and using his power to severely damage the heavens. During the chaos, Remiel decided to do the same thing with Saiken and become his Jinchuriki as well.

Things ended a little differently for both Archangels. While Alena was publicly banished and turned into a Fallen Angel, Remiel simply disappeared while retaining her Holy status. Remiel decided to hide herself from the heavens and travel with Alena to different worlds, helping people when they can and making sure to keep their precious Tailed Beasts out of the hands of their former brothers and sisters.

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Archangel Physiology: Being an Archangel, Remiel has all the traits of one such as absolute immortality, invulnerability to most weapons, enhanced strength, enhanced speed, enhanced intelligence, enhanced agility.

Jinchuriki Physiology: Being the Jinchuriki of Saiken, the Six Tails, Remiel has been granted newer abilities after befriending the beast and bonding so deeply with him. These new abilities include Water Manipulation, Acid Manipulation, Bubble Manipulation, Two arcane cloak transformations, and Tailed Beast Transformation. There are a few other passive abilities as well such as using Saiken’s tails for herself.

Weather Manipulation: Being known as the Thunder of God, Remiel is capable of producing destructive storms either by simply exerting her angelic powers or actually full on controlling them.

Lightning Manipulation: Going hand in hand with weather manipulation, Remiel is able to use lightning magic fully as an attacking and defensive form of combat.

Angelic Powers: Being an Archangel, Remiel has a whole suite of powers that fully back her status. Healing, Miracle Healing, Holy Light Magic, Smiting, Divine Powers, just to name a few.
 
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Race: Snow Elf, Jinchuriki
Age: 24 Years Old, Immortal
Necromancer
Nicknames: Queen of the Undead, Heartless Sorceress, Death Slayer, Insect Queen

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Aerith has snow white skin and emerald green eyes while normally standing at a 5’9” height as her black combat boots bring her up to solid six foot height. Her athletic body has rock solid muscles while having three different scars. The first scar is small and rests just under her right eye, the second scar is the second biggest one as it starts just above the left breast and goes down diagonally to the right one stopping just on top of it, and the third scar being the biggest one of all starts from under her left breast once again and also goes diagonally down to her right hip. Aerith’s long raven black hair stops at her shoulders while hiding away her average sized pointed elven ears.

While channeling her necromancy, Aerith’s eyes glow completely dark green while having a small mist like substance flowing out of the orbs. Most of her face then becomes covered in strange ink black markings.

Face Claim: Michelle Rodriguez
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Calm: Rarely does Aerith ever lose her cool, even under pressure. She doesn’t give anyone the chance to read her or to figure out what she is thinking. Keeping a clean poker face most of the time.

Caring: She may not show it a whole lot, but it speaks in her actions from time to time. If someone by some miracle has earned Aerith’s kindness, she will go to silent lengths to protect them. Sometimes they won’t know, sometimes they will. Depends on the situation. There are two beings she truly cares about her undead yeti companion and her Tailed Beast, Chomei.

Faithful: Aerith knows the pain of unfaithful people in the Multiverse, so she won’t ever betray someone’s trust or do anything that would jeopardize whatever bond she creates with someone. Though, it’s extremely hard to get to this part of the snow elf. Once you’re here, better cherish it with everything you got.

Cold-Hearted: She is called the Cold Sorceress for grins and giggles. Her heart turned extremely cold after some tragic events that took place in her past and made her the necromancer she is today.

Gloomy: From time to time, Aerith will silently reflect on her choices in her past and question if things went differently, if she would have a better life in her elven home. Sometimes she’ll beat herself up over it and it’ll show through her aggressive actions.

Stubborn: Aerith has this “My way or the highway” type of attitude when it comes to most things and as a Necromancer, most people don’t want to challenge her decisions. When her mind is made up, there will be no changing it.

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Aerith Genvyre was once sweet and innocent, much like any other known Elf in the Hollowed Isles. Born among the Snow Elves, Aerith grew up as an only child with her parents. They knew Aerith was special, sensing great power in her after she was born. But, that would also prove to be a problem. Many baddies gunned for her and it was her parents who held them off while Aerith lived a life of learning.

Being an elf meant she learned all types of magic but the one magic she was interested in the most... Was Necromancy. However, due to the steep requirements, Aerith's teachers only taught the bare bones basics physically while the rest had to be read in books and scrolls. Aerith lived a good life and she was happy with how it was proceeding....

Until one day, she snapped....

Nobody can quite explain what happened, but dark events took place that led Aerith to gain the absolute power of Necromancy and Undead Excalibur. One thing is for sure, she left the Hollowed Isles to live her own life as a Bounty Hunter going between worlds and dimensions using the Land of the Dead. The only other piece of information there is, is that she ran into a Tailed Beast by the name of Chomei because it had been watching her for some time, understanding her pain. When the Tailed Beast warmed up to Aerith, the elven woman accepted to become its Jinchuriki shortly after.

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Elven Physiology: As a snow elf, Aerith possesses all the traits of your typical elf.
Strengths:

  1. Enhanced Speed, Agility, Durability, Strength, Intellect, Beauty.
  2. Performs better in colder climates.
  3. Naturally good with most weapons she is given.
  4. Extremely high pool of magic.
  5. Environmental Adaptation.
Weaknesses:
  1. Other elves of her same skill level will rival her.
  2. Magic or gadgets designed to restrict magic will affect Aerith.

Necromancy: After going through five long and harsh trials, Aerith has several abilities that pertain to her being a necromancer.
Strengths:

  1. Immortality
  2. Able to summon and command the dead.
  3. Zombie and Skeleton summons are more durable than they appear to be.
  4. Life-Force Absorption
  5. Resurrection
  6. Rapid Regeneration
  7. The ability to put limbs back together.
  8. Access to the Land of the Dead.
Weaknesses:
  1. Immortality is not absolute because Aerith isn’t a Lich. As such, she can be killed by being beheaded and keeping the head away from her body for five minutes.
  2. Resurrection comes with many risks depending on the person she brings back.
  3. Holy related magic or weapons harms Aerith greatly.
  4. Because she chose the path of necromancy, Aerith gave up her ability to learn any magic that isn’t dark magic.
  5. Most of Aerith’s race rejects her very existence, fearing Necromancy. This has made it impossible for Aerith to forge any kind of friendships with elves.
  6. The more summons Aerith has out, the more magic that is drained from her. Same goes for stronger summons.

Undead Excalibur: You thought there was only one version of the mighty Excalibur? There are several out there in the Multiverse and Aerith wields one of them.
Strengths:

  1. Aerith is able to kill almost any supernatural in the known existence.
  2. If a spirit is possessing an object, Aerith can still kill the spirit by breaking the object with Excalibur.
  3. Nobody else can wield this version of Excalibur and if they attempt to, it’ll drop to the ground like a sack of rocks and be unable to be lifted again.
Weaknesses:
  1. Gods cannot be killed by this weapon.
  2. Golems, Natural Animals, A select few immortals, Humans cannot be killed by this weapon.
  3. Can be rivaled by other Excalibur wielders.
  4. If another Excalibur user comes into contact with this version, they’ll be able to wield it.
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Tailed Beast/Jinchuriki Physiology: After mastering Chomei’s power, Aerith has gained some perks for being its Jinchuriki.
Strengths:

  1. Partial and Full Tailed Beast transformation.
  2. A large pool of magic shared with Chomei.
  3. Necromancy summons can use Chomei’s magic pool for even greater physical and magical attacks.
  4. Physical and Magical abilities are enhanced.
Weaknesses:
  1. When Chomei is low on magic, he will either sleep or stop giving Aerith magic until he is recharged.
  2. Full transformation only lasts ten minutes.
  3. If Chomei is extracted from Aerith, she will be extremely weak for a while due to the high amount of magic Chomei has. Aerith may be the only Jinchuriki to survive extraction due to her immortality.
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Bug Manipulation: An added bonus for mastering Chomei’s power. Aerith can control all types of bugs.
Strengths:

  1. Able to take control of any bug in existence and command them to do whatever she requests of them.
  2. Can create her own bugs.
  3. Able to fully communicate with any bug.
  4. Can see and hear anything a bug will while it’s under her control.
Weaknesses:
  1. All bugs under Aerith’s control can still be easily killed by their own weaknesses.
  2. Control range of every bug is limited to two miles.
  3. Other bug users may steal control of Aerith’s own bugs.
 
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Age: 326 Years Old
Race: Fallen Archangel Angel, Jinchuriki
Nicknames: Angel of Death, The Dark Angel


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While not wearing her all black combat boots, Alena stands at a height of 5’9 as her boots bring her up to a flat 6ft. With most Angels having blue, green, gold, or other bright colored eyes Alena’s golden eyes turned a deep dark red when she became a fallen angel. Her once all pearly white feathered wings are now pitch black along with her bright golden halo being the same color whenever she chooses to bring them out. From all of her training as an Angel and rising to the rank of Archangel, Alena has a well developed athletic body that would put most human males and females to shame.

Just like any other Angel, Alena does have a true form that is far stronger than her normal appearance. But because of her becoming a Fallen Angel, the form can bring about a great deal of destruction and Alena chooses to only use it when a situation calls for it. The end all, be all trump card.

Face Claim: Hailee Steinfeld
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Caring: Although she may not show or act like it, Alena can be caring for people whom she has grown some trust for. However, most of the time she really only cares for herself or her Tailed Beast partner, the Eight Tails.

Clever: As with most Angels, Alena is extremely clever when it comes to nearly anything that is set in front of her. Combat, coming up with plans, gathering intel, and what have you. Be careful, she may put her own form of a listening device on you if she declares fit and you won’t be the wiser.

Calm: Most times, Alena keeps a calm head on her shoulders even when dire situations. She sees no reason to become so emotional over things that will work better with a clear thought process and little, to no emotion.

Aloof: Being exiled from Heaven for so long, Alena has distanced herself from allowing herself to form any kind of bonds with anyone outside of her Tailed Beast. Other people have tried, but she is normally gone for good shortly after. Whether it is because of her exile or something else…. Remains unclear.

Coarse: Don’t let the fact that she’s a former Archangel fool you. Having more freedom as a Fallen Archangel, Alena has a common tendency to be as rude as she wants to be. She feels that being a bitch at times is the only way to get her point across to someone who is being stupid or stubborn…. Or both.

Secretive: Alena has a bad habit of keeping a lot of her own life and other information to herself. Believing that if it isn’t important to whatever is happening in that moment of time, she shouldn’t discuss it. This has gotten her into a lot of trouble before with various people and even as an Archangel, she used to keep things to herself from her fellow winged companions.


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Alena comes from a newer generation of Angels created in Heaven to help keep the winged guardians well populated when a good sum of them are killed by their foes in Hell. Like any Angel, she was put through a lot of training, education, the in’s and out’s of Heaven, and all the other usual bells and whistles. For a while, Alena excelled faster than most others before and after her while showing great potential for being something greater. An Archangel. She’s among the smaller population of Angels that wield some of the more unique elemental magics as Alena is a crystal user and that magic alone is the reason why she bolstered through Heaven’s ranks to Archangel in only one hundred years. That may seem like a long time to a mortal, but that is actually extremely short for an angel.

However, becoming an Archangel didn’t come without Alena finding out some things first. For starters, Heaven has been treating a gigantic beast of power as a weapon to use whenever all of Hell is out of line and as an Archangel, Alena became responsible for helping keep watch of what is called the Eight Tails. Along with this, Alena was also learning how fucked up most of the human population is along with other specific supernatural species as this was the start of her slowly becoming a more resentful archangel. She started questioning humanity, the rules of Heaven, her own position, and most importantly the bad treatment of their so called weapon.

Alena spent several long years slowly bonding over the Eight Tails as she learned quite a lot from him. His name, the existence of other Tailed Beasts, Jinchurikis, and some of the conversations he has heard from other angels and archangels. What caught her attention though is the plan to eliminate every Tailed Beast and Jinchuriki in existence once their usefulness is over. That is what tipped Alena over the edge… A slaughter is not what Heaven is about. Instead, she freed the Eight Tails and the both of them left Heaven together but as expected, a slew of angels were sent after them and Alena was declared exiled.

There is one Angel that helped Alena, the Jinchuriki host to the Six Tails and a unique angel with her own tragic past. Gabriel, Heaven’s own Solar Angel. She helped both Alena and the Eight Tails become partners making Alena a Jinchuriki however… This was known by Heaven and as punishment, Alena was deemed a Fallen Angel and her holy magic turned dark. With new found resentment towards Heaven, Alena began traveling with the Eight Tails, killing any Angel that tries to take back the Eight Tails and capture her. All the while, simply taking in what this multiverse has to offer.


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Fallen Angel Physiology: As a Fallen Angel, Alena’s holy attributes are now dark and corrupted. But, that isn’t to say she is weaker than Angels and Archangels. She still retains most of her perks for being a former Archangel as well.
Strengths:

  1. Enhanced Strength, Agility, Durability, Speed
  2. Regeneration
  3. Dark/Corrupted Holy Power
  4. The ability to smite.
  5. Can grant protection or powers to others.
  6. Reality Warping.
  7. Alena can tap into the powers of Hell and use demonic magic, but most times she chooses not to.
Weaknesses:
  1. Despite her immortality, she can still be killed.
  2. Can be killed by unique Angel killing weapons or spells.
  3. Can be killed by a God or any being of higher power than her.
  4. Prisons designed to trap Angels will affect Alena.
  5. High tier magic restrictions will hold down Alena for a time.
  6. Archdemons or anyone of the same tier as them or Archangels, will prove to be a challenge for Alena.
  7. Angel Banishing Sigil - A special sigil that needs to be drawn in blood and when activated, will banish any angel within its radius. With limitations. When angels are banished, they simply appear somewhere else on whatever planet or realm they currently reside in.

Crystal Manipulation: This is Alena’s elemental affinity, the reason she was able to ascend to the rank of Archangel before becoming Fallen. At first, it used to be a bright pink but after becoming a Fallen Angel, it turned a dark purple.
Strengths:

  1. She can shape, create, generate, and manipulate crystal in all of its forms.
  2. She is able to crystalize almost anything, even objects or beings on a microscopic level.
  3. Death by her crystals can be achieved by having Alena crystalize someone’s internal organs and shattering them.
  4. Is able to create various weapons, summons, and other objects out of her crystals.
  5. Can combine her dark holy power with her crystals.
Weaknesses:
  1. Most of her Crystal Attacks and Summons can be shattered.
  2. Ice, Earth, Metal, and Sound manipulations can prove to be challenging to Alena.

Jinchuriki Physiology: Being the Jinchuriki to Gyuki the Eight Tails, bonding with him, and mastering his power Alena has some reserved power in case her dark angelic abilities are not cutting it.
Strengths:

  1. Partial and Full Tailed Beast Transformations.
  2. Tailed Beast Bomb in full Transformation only.
  3. Gyuki can share his magic with Alena or others if he wants to.
  4. Gyuki is also highly intelligent being able to form solid plans with Alena.
Weaknesses:
  1. Extraction techniques can potentially remove the Eight Tails from Alena and leave her in an extremely weakened state due to the immense amount of magic power the beast has.
  2. If Alena is restricted by traps or spells, the Eight Tails will suffer as well.
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(Updated 3/24/2021)
Age: 24

Race: Human, Jinchuriki, Dragonborn

Fire Mage, Dragon Sage

Former Nicknames:
Demon Fox/Boy, Kyubi, Monster Fox/Boy, Cursed Boy

New Nicknames: Hero of Earth, The White Flame Mage, Dragon Sage, Master of the Nine-Tails

Family: Hestia Autumnfire(Older Sister), Melissa Autumnfire(Cousin), Fraeya Autumnfire(Cousin), Ramona Autumnfire(Ancient Autumnfire Relative), Xavier Autumnfire(Ancient Autumnfire Relative), Aithne(Dragon Familiar), Kurama(The Nine-Tailed Fox)

Occupation: Galactic Defender

Relationship Status: Engaged to Ella Valentine/Moonblade(Story with Deadly Sugar), Engaged to Ren Moonblade(Story with Deadly Sugar)


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Jethro stands at a 6’2” height while having an average build, not too skinny or too muscular. Much like most of his family, Jethro has dark red hair with the tips being bright orange while his orange eyes are as bright as the sun itself showing just how strong his flame really is. These eyes however change color when some of the Nine-Tails power is influencing him, warping the orbs into a dark red and shifting the pupils into fox slits. Jethro normally wears some formal clothing in terms of a button up shirt, leather jacket, a tie, and dress pants. Because of the Nine-Tails being inside, Jethro has a set of thin whiskers on both of his cheeks.
Face Claim: Zack Ward
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Updated Appearance(3/24/2021)
After the events of Bermuda Academy and becoming a Galactic Defender, Jethro has some changes to his overall appearance. Currently, he now has slightly longer hair which reaches down to his neck and is shaggier though he tries to keep it tied up in a simple ponytail during combat or missions. He’s gained a lot more muscle onto his body due to the countless battles and training sessions he’s been apart of along with the change in soul from human to draconic. This has caused his physic to look more like a Demigod fighter than anything. His appearance changes depending if he is in Dragon Sage Mode, Arcane Mode, or Kurama Arcane Mode. More info in the Power section.
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Intelligent: Because of all the hatred towards him and complete isolation the universe has poured onto him, Jethro has learned that the only way he’ll survive… Is by being smart about it. Whatever books he could get his hands on, he’d read within a few days. He knows how to get himself out of almost any situation be it through talking or causing a lot of destruction. Due to him being the Nine-tails Jinchuriki, people often mistake how smart he really is and that is what causes those people to lose in the long run.

Private: Jethro rarely shares anything about himself to anyone because he sees no point as he believes everyone only views him as a monster. So who will actually care about his personal life or feelings? However, this has also caused him to stay completely distant as well as he refuses to really socialize with anyone and this causes it to become a challenge to gain his trust.

Aggressive: Because of both his isolation and sometimes the influence of the Nine-Tails, Jethro can be extremely aggressive towards anyone that tries to get under his skin. Sometimes, this helps keep danger away from him but most times? It causes people to stay away from him even more.

Caring: When someone finally breaches through Jethro’s flaming solid shell and manages to gain some trust, they’ll learn that he can actually care for people when he knows they won’t just look at him as some kind of weapon or monster.

Dependent: Jethro’s isolation has caused him to only rely on himself and to almost never let anyone help him as he thinks they will just hold him down. What he is unaware of at times though is the fact that the Nine-Tails often boosts his fire abilities to extreme levels and Jethro undoubtedly accepts the boost.


Updated Personality(3/24/2021)
Thanks to the countless friends and allies he has made at Bermuda Academy and as a Galactic Defender, Jethro has managed to grow and properly mature through their help. No longer does he just depend on himself, instead Jethro has learned to be independent and will always accept help from any of his friends or family. More so, he will seek it when he knows he needs it. His aggression has lowered significantly after he made bonds with many people, especially after bonding with Kurama, the Nine-Tailed Fox. He still deeply cares for all the people he is close with and will do anything for them. Through the help of his teachers at Bermuda Academy, Jethro’s own intelligence has gone up significantly as the fire mage is much more aware of how to utilize a lot of his magic to be a fearsome opponent to face.

Despite all of this though, Jethro can become very emotional and aggressive whenever his friends or family are put into serious danger or someone threatens their lives. Even though a lot of Creation trusts him now, Jethro is still cautious of people outside his circle of friends and family because right now everyone else sees him as a hero, but one mistake? And they can all become his enemy once more.


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The Autumnfire family was among one of the most powerful fire families, known for having unique colored flames. But, this reputation was torn down when a tragic event took place on the day Jethro Autumnfire was born…. Or was it really his fault? On the night of Jethro’s birth, the destructive beast known as the Nine-Tailed Fox Demon was unleashed onto the home planet of the Autumnfire’s and many other beings. Chaos quickly unfolded and the beast needed to be stopped which is why Jethro’s uncle, Brenton Autumnfire, suggested the beast be sealed away in the newborn child himself…. Jethro. Because there were no other ideas or choices involved… The family did as such, but at what cost?

Jethro’s own social life…

All his life, people looked at Jethro as only the Nine-Tails except his own family. He grew up in solitude, other parents forcing their kids to stay away from him and the only true interactions he had was with Aithne; his Aunt Abellona’s dragon familiar, the aunt herself, and his older sister Hestia. When Jethro had enough of the dark and terrified looks, he asked why in the hell everyone was looking at him as some kind of monster. Hestia was the one to give him the well deserved explanation and as expected… Jethro didn’t take it well at first. Lashed out on Brenton and almost the rest of his own family. It was clear he needed time to process.

In his mid-teenage years, Jethro slowly accepted who… Or what he is. But, just after getting peace for himself… Life took a turn for the worst. For one reason or another, Brenton took it upon himself to slaughter the entire family. Save for Hestia, Jethro, and Aithne who all managed to hold back Brenton long enough for an escape. Many authority figures came to help and secure the family’s wealth in Hestia’s name. The trio escaped the wrath of Brenton and searched for a new life elsewhere. With the loss of Abellona, Aithne became Jethro’s familiar swearing her loyalty and wanting to protect him for as long as the two of them are alive. The dragon even gave him his Aunt’s former fire necklace.

In Jethro’s later years, he’s gotten better with his gifts of fire and has taken some unique training with Aithne all while living off the wealth of the former Autumnfire family with Hestia and knowing the fact that Brenton Autumnfire has become the biggest crime boss to ever walk this life. What kind of life will these three live now?


Updated Story: Bermuda Academy(Story with Deadly Sugar, 3/24/2021)

After a lot of pestering from Hestia and encouragement from his best friend Vol’gath, Jethro took his familiar and went with Vol to the mythical Bermuda Triangle island to attend a Galactic Defender academy known as Bermuda Academy, where his life would change for the better. The first day was an interesting one because Jethro and Vol’gath would meet the two women that would later become their lovers; Ella Valentine and Ren Moonblade. More friends were quickly made at the early days of the Academy such as Jax Rowland and his sister Scarlett Rowland. Jethro took classes that would help him improve his flames, combat, allow him to create his first and very dangerous weapon, and even found a teacher that guided him through the slow process to eventually taming the Nine-Tails.

Through his days of Bermuda, Jethro continued to grow and bond with even more people such as Zane Lightwood the Yugioh Summoner, Ember and Natalie Slayer, Ciara, Satu which is Ella’s sister, and even rival students from a different academy that eventually became shut down.

Eventually, with all the training and support of his allies, Jethro found himself ready to take down the man that ruined most of his childhood and was a plague to the world; Brenton Autumnfire. Brenton declared war as an attempt to use powerful droids and the 11 elemental dragon sages as a way to try and control the Earth and all of Creation through power and fear. That dream of his was cut short when Hestia called upon her agents and allies of SCIS along with Jethro and the backing of Bermuda Academy and Hell’s demons. This was also when Kurama finally befriended Jethro and helped as a force to take down Brenton. The war ended with Jethro, Kurama, and Aithne all killing Brenton and Crimson in a two on three battle. And this is where Jethro earned his status as the Hero of Earth.

Later on, he graduated with his friends and went on to become a Galactic Defender. What new adventures await him in the vast expanse of space?


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Jinchuriki Physiology: Being the host to the Nine-Tailed Fox, Jethro has a few traits that not only help his person, but also his magic as well.
Strengths:

  1. Immense Fire, Lava, and Explosion immunity.
  2. Pool of Magic is larger than most mages and supernaturals.
  3. Enhanced Speed, Strength, Durability, Awareness
  4. All Fire related attacks, defenses, and summons are stronger than normal.
Weaknesses:
  1. Technology or Spells that are meant to weaken Tailed Beasts or restrain magical abilities.
  2. The Nine-Tails isn’t controlled yet, which leads to rampages from time to time and Jethro will never be able to tell apart Friend and Foe.
Aithne, the Dragon Familiar: Once belonging to Abellona Autumnfire, Aithne is a strong fire dragon that has swore her loyalty to Jethro, always to protect him. She has since deepened her bond with him and the two have become a package deal. Can’t have one without the other.

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Fire Manipulation: Being a fire mage from the Autumnfire family, Jethro has access to a whole slew of abilities that involve fire, lava, and sometimes explosions.
Strengths:

  1. He is able to shape, manipulate, and generate fire, lava, and explosions.
  2. Can absorb fire from any source that has it.
  3. Is stronger in hotter climates.
  4. Able to summon various Fire or lava elementals.
  5. Able to use fire to travel.
  6. Jethro can embody himself as the element itself, turning his entire body into flames which grants him complete control and immunity.
Weaknesses:
  1. Mid to High Tier Water and Ice users may prove to be a challenge for Jethro
  2. Certain attack and all summons require verbal commands and some hand movements.
  3. Jethro’s tendency to be extremely aggressive will cause his flames to lash out and hurt anyone around him, friend or foe.
  4. Flames become uncontrollable when Jethro allows the Nine-Tails to influence him in a state of rage.
  5. Fire is the most destructive and wild element out of the others, which has always lead to damages that Jethro sometimes didn’t mean to do.

The Nine-Tailed Fox: With the demon fox inside of Jethro and currently untamed, there are a few abilities that come with the beast.
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Strengths:

  1. Passively, Jethro’s injuries heal faster than normal.
  2. When Jethro is influenced by the Nine-Tails, he’ll gain an orange aura cloak that resembles a fox and depending on how far the influence is, will also decide how many tails that sprout.
  3. While the Cloak is active: High defense against most attacks, rapid healing and regeneration, fire attacks are far more chaotic and destructive, create Tailed Beast Bombs when there are four or more tails out.
  4. Some of Jethro’s fire spells are from the Nine-Tails.
Weaknesses:
  1. If the influence becomes too much, the Fox will take control of Jethro’s body completely and rampage.
  2. While the fox and its power is untamed, the rapid healing and regeneration may eventually shorten Jethro’s lifespan.
  3. The more tails that the cloak has, the more of Jethro’s sanity and control is gone leaving him in a constant state of rage and destruction.
  4. There is a chance that one day the seal will be weak enough for the Nine-Tails to take full control of Jethro until a new one is set in place or until Jethro tames the beast and its power.

Updated Powers(3/24/2021)

Jinchuriki Physiology: With the corporation of Kurama now, Jethro is able to sense negative emotions or ill intent along with having massively increased sensory capabilities. His natural healing factors are also significantly faster with very clear signs of regeneration of wounds, broken bones, and more fatal injuries. No longer does he rage out of control and allow the fox to be in control as they now both are on mutual terms as partners and best friends.

Dragonborn Physiology: In the middle of his time at Bermuda, his partnership with Aithne grew so much that they both experienced drastic changes to their bodies. Instead of the soul of a human, Jethro has the soul of a dragon which has drastically increased his lifespan to the point that he is nigh immortal with an extremely slow aging process, allowing him and Aithne to both live for well over a thousand years or longer. His vision has been enhanced to allow him to see in complete darkness, hear at great distances or the smallest of things, and he can summon different parts of a dragon through his flames such as claws, a tail, wings, and more. But only as flames. Not physical manifestations.

(Unstable) Aether Gauntlets: Crafted from forbidden materials during his Weapon’s class, Jethro was drawn to the voices that are sealed in the unstable materials used to create what are now his signature Aether Gauntlets. These fierce weapons are powered by former powerful mages of the ancient past who sealed their souls and powers in various materials to keep the arcane from falling into the wrong hands. Jethro is able to combine the immense power of the Aether element with his attacks from the gauntlets along with being able to wield a variety of weapons that were later discovered during the war against Brenton.

OOC Note: The Gauntlets are subject to change in the future as I am not entirely sure and settled on them yet.

Aithne, the Dragon Familiar: Aithne took on an entirely new appearance and new flames after she and Jethro became a true Master and Familiar duo. She grew from her original 70 meters, to now 120 meters in size while her entire body became this beautiful all white color with sky light blue accents. Her flames changed to match the brilliant white holy flames of her master. This transformation took place during the war against Brenton and she wished to truly show how much she wanted to protect Jethro, their friends, and family.

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Dragon Sage Mode: A mode that took Jethro and Aithne years to finally master, Jethro syncs his soul up with Aithne and remains still to gather nature magic inside of himself before gaining a whole new appearance that is just him fully decked out in dark red draconic armor. In this mode, Jethro has enhanced sensory capabilities, able to detect threats from multiple ranges which allows him to avoid danger much faster, Sage based attacks, immense strength that allows him to pick up things ten times his size or more and hurl them like toys, and far superior resistances.
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Holy White Fire Manipulation: After a lot of personal seeking and realizing what he truly wants to do with his flames, Jethro gained the powerful and legendary flames of his Aunt Abellona, the Holy White Flames. These flames can heal, provide holy attributes to Jethro’s attacks, and are the purest form of fire itself. They’re the reason for his title as they are among the rarest flames in existence. Exclusive only to the Autumnfire family or those that have been blessed by Sehkmet.

Kurama, The Nine-Tailed Fox: After taking a massive portion of his arcane, many attempts of friendship, and eventually befriending him during the war against Brenton, Jethro has found himself an ally and friend in the beast that caused him so much grief all of his life. With this friendship, Jethro has gained way more than just his Arcane Mode. He now has access to Kurama Arcane Mode and Tailed Beast Mode. Along with this, Jethro has access to unique flame abilities that Kurama has as well to use whenever he pleases, in or out of the mentioned modes.

Arcane Mode: Coated entirely in a golden flaming aura of pure magic from the Nine-Tails, Jethro has access to a whole slew of new abilities including better sensory, rapid healing, extra arcane arms, unrivaled speed, and a massive reserve stacked onto his already exist large pool of magic.

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Kurama Arcane Mode: Near identical to Arcane Mode, this mode has a different appearance and grants Jethro access to all of Kurama’s abilities that he didn’t have before befriending him such as forming Tailed Beast Balls as a human in this state, manifest any part of Kurama’s body, the ability to share Kurama’s arcane with anyone as long as the fox has magic to spare. This form cannot be accessed during times Kurama has little to no magic to supply Jethro with. Forcing the fire mage to use the basic Arcane Mode if he needs to.
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Tailed Beast Mode: Unlike other Tailed Beasts and their Jinchurikis, this form is vastly different and far superior as it allows Jethro and Kurama to summon an Avatar of Kurama instead of the actual beast itself. This Avatar is the exact same height as the fox and has all the abilities the original beast would have. The only difference is that this Avatar takes on the same bright, golden, flaming cloak of magic as Jethro does while Jethro is suspended in the air inside the head. This allows the fire mage to use any of his spells or even his gauntlets in this mode.
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Race: Metahuman - Half Ghost, Half Werewolf.
Age: 26 years old
Stigma Experiment.
Wealthy Thief.

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As a human, Damien stands at a 6’4” height with neck long midnight blue hair and light red eyes. He has an athletic build that is kept in shape from all the fighting he does with either supernatural beings or Stigma employees.

In his ghost form, Damien’s appearance is nearly mirrored like his human form except for a few differences. Any clothes he wears do not stay with him when he transforms. Instead, Damien has this black and white jumpsuit that he used to wear during the days he was being experimented on at Stigma with combat boots. His midnight blue hair turns snow white while his eyes become a dark glowing yellow, signifying his ghostly side.

In his Werewolf form, Damien becomes a towering 7’7” height while his entire body is far more muscular and covered in pitch black fur. He has a long bushy tail that is strong enough to hurl nearly any person or thing a good distance. Damien eyes turn a midnight blue color while his sharp claws are four inches in length. Every tooth in his mouth is razor sharp while four of the front ones are longer than the rest.

Face Claim: Cole Sprouse
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Clever: During his time in Stigma, it was proven that Damien has high intellect for someone that was of his young age. Smart enough to outplay Stigma and escape on his own.

Determined: Damien has spent nearly his entire life trying to find ways to take down Stigma and to make sure that they never build their superhuman army. To this day, he still striding for such a goal.

Observant: One of the ways that helped Damien escape from Stigma, was him paying close attention to how each employee worked, their routines, how the building worked and figured out its layout, everything that he would need to help himself escape. Even today, Damien picks up on things that normally most others can’t.

Anti-Social: Because of his traumatic experience, Damien has a hard time socializing with anyone. Whether it’s because he thinks they’re from Stigma trying to capture him or he fears of making friends only to have them ripped away from him the same way Stigma took away his parents. As such, Damien buries himself in his “work.”

Hateful: Damien’s hate for Stigma runs deep and anyone he thinks that sides with them, he’ll be extremely aggressive towards and show no trust until they prove it to him otherwise.

Thief: Not the classiest trait for Damien. Since he is a runaway experiment, Damien cannot risk himself being tracked through the means of having jobs or anything of the sort. So, he uses his gifts to rob from the greedy rich to use on himself or sometimes help others.

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OOC Disclaimer: The ghost aspect of Daimen is inspired by the old Nickelodeon show, Danny Phantom. All credit goes to that.

Damien Pierce was born into a family that lived in Los Angeles, California who believed heavily in the supernatural world and all of its mysteries that it has to offer. In fact, his parents were so involved they ended up working for a Government funded organization called Stigma. On the outside for the public, it was known for simply making advances in technology to help other agencies. On the inside however, it was a different story. They were experimenting on people to design a super soldier that could have different supernatural DNA. Ghosts, Werewolves, Demons, you name it.

The Government didn’t know about this though and Stigma has been at it for many, many years. Damien’s parents became involved because Stigma sent them a small white lie about studying the supernatural world. Told them that their dedication is what drew their interest to hire the both of them. During their time there though, Damien's parents learned the truth and after he turned five years old… They were killed. Damien was forced to live with his aunt Mai for the entire rest of the time he grew up. Damien always had questions about how his parents died or wondered what they did and aunt Mai did what any other good aunt would do… Lie until Damien was old enough to know the truth. Mai did this because she was also a firm believer of the supernatural, just like Damien’s parents but denied Stigma’s offer to work with them. She had that old person feeling that something wasn’t right about them. Sure enough, Mai turned out to be correct.

When Damien turned fourteen, Stigma found him at his aunt’s house and told them that they had information about his parents, how they died, and offered their assistance. Mai tried her damnedest to try and convince Damien to not go but… He was too stubborn and wanted answers. So, without any further discussion, Damien was taken to Stigma’s headquarters. After signing a few papers, turns out Damien was tricked just like every other test subject Stigma tested their experiments on. Mind you, none of them lived and caused a lot of upset families to sue. None of the lawsuits went through though.

Damien wanted out, but because he signed all that paperwork…. It was basically a contract and Damien signed his soul away to the devil. Figuratively speaking, mostly. They drugged up Damien so that he would be knocked unconscious while they began yet another round of experiments. Something new happened and they couldn’t explain why but… Damien ended up being the first subject to survive and it was when they mixed ghost DNA and werewolf DNA with Damien’s own human DNA. The young teen gained the powers of a ghost and all the traits of a werewolf, even transformations for both.

But their success was going to blow up in their faces.

One year after getting a somewhat tame grip of his new DNA, Damien used it to break free and killed several Stigma agents and scientists before escaping into the wind. Damien couldn’t go back to his aunts because he was too ashamed of what he was and still is. So, the one thing he could do was just start life over and use his “powers” to help get a small advantage in life. His ghost powers allowed Damien to freely rob banks without setting off any alarms by going intangible, flying through walls, and filling his bags full of cash. While robbing the rich blind, Damien also tried to find ways to put a stop to Stigma and expose them for who they really are.

Being twenty-six now, Damien still lives a good life but has no idea how to take down Stigma.

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Ghost Physiology: With the DNA of a ghost, Damien has the majority of traits of one.
Strengths:

  1. Enhanced Strength, Speed, Agility, Durability
  2. Telepathy/Telekinesis.
  3. Flight.
  4. Invisibility.
  5. Intangibility- Walk, run, fly through walls, people, or anything in general.
  6. Ghost Sense - When Damien is near other ghosts, an icy blue mist comes out of his mouth to alert him of their presence.
  7. Damien can use these ghostly abilities in his human and werewolf forms.
  8. Possession.
  9. Exorcism.
  10. Dreamwalking.
  11. Spectral Body Manipulation.
  12. Can absorb ghost powers he doesn’t have from other ghosts.
Weaknesses:
  1. Because Damien is only half ghost, he has a limited supply of power. When he battles or uses his powers for too long, the transformation will force him back to human and recharge.
  2. Shares the same weaknesses as all other ghosts while in Ghost Form.
  3. Stronger ghosts or supernaturals can rival Damien’s ghost form.
  4. Can be controlled through Necromancy or Soul Manipulation.
  5. Weapons, Gadgets, and spells designed to harm, trap, or destroy spirits and ghosts.

Ecto-Energy Manipulation: Damien uses the same energy as ghosts in the form of attacks, defensive capabilities, or various other uses.
Strengths:

  1. Ecto-energy rays.
  2. Ghostly Wail.
  3. Repulsion Ray.
  4. Ecto-energy constructs.
  5. Ghost Shield.
  6. Power Augmentation.
  7. Can be used in werewolf form.
Weaknesses:
  1. Because Damien is only half ghost, his ecto-energy is limited.
  2. The Ghostly wail comes at a hefty price. Once used, it drains all of Damien’s ghost energy and forces him back to his human form and he cannot use his ghost powers for a while.
  3. If Damien is restrained from his ghost powers, he can’t use this power either.

Cryokinesis/Ice Manipulation: Ghosts have been known for making people and objects cold when they are near. Damien and other higher tiered ghosts take this a step further.
Strengths:

  1. Create, Shape, Manipulate ice.
  2. Combine it with his other ghost attacks such as his ecto-energy ones.
  3. Stronger in cold environments.
  4. Radiate cold from his body.
  5. Able to freeze most people or objects on contact.
  6. Can create ice related storms. (Blizzards, Hail storms, etc.)
Weaknesses:
  1. Won’t be as effective in hotter environments.
  2. Struggles against fire users.
  3. Attacks can be easily shattered.
  4. People who are immune to the cold won’t be affected.
  5. Creating storms drain a lot of energy from Damien.

Werewolf Physiology: This is the other DNA that was fused into Damien during his days at Stigma. He has all the traits and abilities of one.
Strengths:

  1. Enhanced Strength, Speed, Agility, Senses, Durability
  2. Damien can grow his razor sharp claws and teeth outside of the transformation.
  3. Doesn’t need human hearts to survive, eats normally.
  4. Able to fully transform at will without needing a full moon or other requirements.
  5. Damien can use his ghost abilities in his werewolf form.
  6. Can lift five times his own weight in the full transformation only.
  7. Regeneration.
Weaknesses:
  1. Anything silver will harm him.
  2. If he smells too much blood, it’ll send him into a rampage until he is stopped.
  3. Because he doesn’t need human hearts, his hunger tripled causing Damien needing to eat way more than the average human to keep his strength up.
  4. Injuries that are much more severe end up taking Damien a few days to heal.
 
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Name: Zane Lightwood
Age: 21
Race: Metahuman- Soul infused with Yubel
Build: Slim with a decent Athletic build



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Zane Lightwood stands at a 5’10 height with spiky, jet black hair and blue eyes that change when tapping into Yubel’s power. The right eye becoming a bright yellow and the left one becoming cyan colored. His most common outfit is him wearing a black jacket that stays unzipped as it sports a leopard print on the inside, underneath is a steel grey shirt that is littered with skull prints, black cropped trousers, black buckled boots with red soles, and completing his outfit is a black motorcycle glovelet on his left hand. This glovelet is actually his way of being able to wear his special artifact that is apart of his Shadow Monster abilities, transforming into his Shadow Disk when he needs.
Face Claim: Ian Nelson
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Caring: Ever since Zane was a child, he was always making sure others were safe before even attempting to take care of himself. Currently, this still shines very brightly especially when it comes to his monster spirit allies.

Intelligent: At a young age, Zane displayed a level of intellect when he began watching a particular card show series that most people may be aware of. Each and every card shown he memorized greatly and he could describe them right down to the very card description. After being infused with Yubel, this trait was enhanced to a greater level as it helps him get through his college classes.

Optimistic: Despite having a lot of challenges in life, Zane still manages to keep a positive outlook on things.

Angry: Everyone has a tipping point and Zane’s limit is when people insult his friends or his monster spirits. People can diss him all they want though and he won’t bat an eye.

Messy: Zane hasn’t quite grown out of his messy child phase as this is proven to how much stuff is just laying around in his bedroom. Clothes, movies, old soda cans, etc.

Lazy: When it comes to actual work outside of his classes, Zane can be quite stubborn and he rather sleep the day away than to clean his room or do some work around the house.



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It is believed that over several thousand years ago in ancient Egypt, there was a man who had control of strange monster spirits and spells that could fight against the evils that existed in both the human world and supernatural world. Many beings wanted this power for themselves because they saw it as a simple way to control a large army of monsters to do their bidding. That was not the case though for this supposed monster controlling man. He actually cared about them and never mistreated them as they aided him in fending off against beings who posed a threat to Egypt or the rest of the world.

One day, this man faced defeat when he was finally cut down. The monster spirits mourned their leader’s death only to then lash out at the people responsible. This caused the Guardian of them all to lock away their powers and herself into their leader’s former artifact, waiting for the day when the next worthy person to come by.

Many years pass and not a single person had come by that was worthy enough. Only bandits, demons, treasure hunters, or otherwise evil beings came and got themselves either killed, trapped, or escaped to tell the tales of the cursed Pyramid. When the year 2139 came around though, that’s when the “Cursed Pyramid” found its match.

Zane Lightwood for as long as he can remember, was and still is, a big fan of a card show by the name of YuGiOh. Watching it day and night while having a solid opinion that the show became horrible after 5Ds. So, he only loved the original, GX, and 5Ds for all of this life collecting and trading every possible card from just those shows. In school he would play with all the kids that shared a similar passion for the game itself, beating most of them because of his rather gifted intellect.

In 2139, just after his tenth birthday, Zane went on a trip to Egypt with his father because he works in archaeology and his team had found a way into one of the ancient pyramids for further studies on of course Egyptian culture and finding whatever artifacts they can salvage. This is the day things changed for Zane. The moment he stepped foot inside the pyramid, he began hearing strange whispers directing him to other passages ways that wasn’t part of his father’s route. When he wasn’t looking, Zane split himself away from his father and team to go on his own treasure hunt.

After roughly ten or more minutes of crawling through crevices, figuring out puzzles, and simply exploring certain aspects of the pyramid, Zane found himself in a rather large room that had many tablets that had drawings of strange monsters… Monsters that he was familiar with. Painted on the walls were similar things and telling the story of the man who once controlled them. While he was reading the story, those same voices called out to Zane once more and they were even louder than before. It was difficult to figure out where they were coming from but the kid managed to find the source.

Sitting on a pedestal that has probably seen better days, was the same artifact the man was using in the paintings. At first, it looked like just plain old motorcycle glovelet though it would fit Zane’s current all black outfit. The boy was curious as to why such a simple glovelet was locked away in a pyramid and why did it look in pristine condition? It’s as if time had no effect on it. His curiosity only rose as he reached out to grab it, only for it to come to life for a split second to latch onto his left wrist entirely. He freaked out briefly but stopped when the room around him began changing and what he saw next left him speechless.

The duel monsters from YuGiOh were appearing all around him, each and every single one from all three shows that he enjoyed. There had be thousands of them floating all around, making noises. But, the one that approached him was Yubel. She explained that the monster spirits he calls Duel Monsters are actually real and typically referred to as Shadow Monsters along with revealing that what happened with the man in the paintings was also real. After a lengthy explanation of the nitty gritty, Zane managed to break it down to a point where basically Yubel and the rest of these Shadow Monsters have chosen him to be the next person to battle against any and all darkness that threatens Earth or other realms, using their abilities.

It felt like a dream come true to the boy honestly. He’s going to be able to wield the same power that is displayed in his favorite shows…. Though a bit differently as Yubel describes it. A little less restrictions one could say. Either way, Zane quickly accepted the offer and soon enough, Yubel’s soul became infused with his own and with it came the power to see, communicate, and command the Shadow Monsters and a few other supernatural perks. The boy also took the glovelet, slipped it on and it shrunk down just to his size, fitting perfectly around him. The monster spirits helped him afterwards by guiding him back to his father, telling him that he found something amazing deeper in the pyramid but Zane will only tell his father and nobody else. Unsure of who to trust now in the world, not knowing if they would seek him out for the new power he holds.

Once Zane and his father returned home, the boy showed him the power that lies at his fingertips. Revealing the artifact in the form of a duel disk and summoning out a few monsters. Zane’s father really couldn’t believe it with his own eyes, but his only son now holds a special gift. His mother would be so proud…. In his bedroom, every monster card he’s ever collected became apart of his powers as Zane questioned Yubel about the other cards. She told him that the spells and traps were not real at all. Only the Shadow Monsters.

Now being 21, Zane has lived two lives; a college student and a supernatural fighter with his monster spirits by his side.


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Note: Some things mentioned here are my own twists so that it keeps a small uniqueness to Zane rather than every little thing being directly from the show.
Yubel’s Physiology:
Being fused with Zane, Yubel offers him a decent amount of supernatural powers and perks.
Strengths:

  1. Open portals to other worlds or realms. As the legend says, there is more going on than just Earth and as such if Yubel says her and Zane need to be in a different world, a portal will be opened there.
  2. Enhanced Strength, Intellect, Durability, and Senses. With these few boosts in his human skills, Zane can fend for himself should he need to.
  3. Certain supernatural powers won’t affect Zane because of Yubel’s protection. Hypnotism, Illusions, Time Magic, Reality Warping, Possession, Life-Force Absorption, and Telepathy.
  4. At random times of the day or in his dreams, Zane can see visions of possible futures for himself or others. These won’t always be true though and sometimes only bits of it are shown at a time.
  5. As stated, Zane can see, communicate, and command the Shadow Beasts/Monster Spirits. These spirits will only show themselves to Zane and nobody else unless Zane trusts them or he summons them via their dueling cards. When these spirits are summoned into a Physical form, they will not bleed, lose limbs, or really be affected by mortal injuries. Instead, if they are attacked enough, via magic, then they will simply shatter and return to Zane for later use once more. Zane can also see normal spirits, but cannot control/command them.
  6. Those who can sense the presence of spirits may become very overwhelmed while being around Zane because of Yubel’s immense power and his bond with well over a thousand or more different Shadow Monsters.

Weaknesses:
  1. Zane is still mortal and as such will suffer from normal and magical attacks should his Shadow Monsters fail in protecting him. Serious injuries will take a few days to heal.
  2. Abilities that restrict magic or spirits, Unholy Magic, Magically Enhanced Weapons, Demonic Magic all pose the biggest threat to Zane, Yubel and their monster spirits more than anything else.
  3. Yubel can only open three portals a day. One going into a different world, one going out, and a spare.
  4. Barriers made to keep spirits out will prevent both Zane and Yubel from passing through unless the Caster allows them inside. Depending on the type of Barrier, Zane and Yubel may not be able to use their abilities at all if they’re on the inside.
  5. If Zane should fall victim to being sick, his and Yubel’s powers will be weaker, some Monster Spirits or Spells may not function, and his artifact duel disk may not even respond most of the time.


Shadow Energy: This is basically Zane’s pool of magical energy that he uses to manifest the powers of the Shadow Monsters or better known as his Duel Monsters, Spells and Trap Cards. With each new battle, Zane’s Shadow Disk will show him having 8,000 Energy. This energy will go down depending on the types of Shadow Monsters Zane uses. At 900 Energy, exhaustion will settle in and weaken Zane and the rest of his Monsters. At 500 Energy Zane’s Monsters are significantly weaker and at 100 energy, all of Zane’s and Yubel’s powers shutdown to recharge while Zane only has a few minutes or less before blacking out. Think of this energy as being Zane’s “Life Points.”
Strengths:

  1. Allows for the manifestation of Zane’s Shadow Monsters.
Weaknesses:
  1. It takes a few hours before Zane can fully battle at 8,000 energy again. Should he attempt before he’s at full strength, he may only start with less energy. 4,000 6,000 2,000 etc.

Shadow Monster Conjuration: After being infused with Yubel, all of Zane’s monster cards were taken into a pocket dimension that he can tap into and manifest any card he can think of from his collection. In short any card from the Original, GX, or 5Ds is fair game. Any card that is beyond those generations are not within this collection. Using cards is the one way Zane was able to command and summon these monsters.
Strengths:

  1. Each and every monster are very much real, meaning the destruction, pain inflicted, etc will all actually happen.
  2. Fusion, Ritual, and Synchro Monsters are no longer bound by “Spell Cards” but have different summoning requirements.
  3. Instead of being killed, the Monsters will return to the Shadow Realm to rest when they have been inflicted with enough damage from someone or something.
  4. Certain monsters can heal Zane or others if need be.
  5. Shadow Monsters that are 1-4 starred can be summoned without needing to send another Shadow Monster back to the Shadow Realm but still require a cost of 100-400 Shadow Energy.
  6. Cards cannot be ripped, destroyed by fire, water damaged, or otherwise destroyed in general because of Yubel’s Protection.

Weaknesses:
  1. Depending on the level, each Monster will require a Shadow Energy cost, the lowest being 100 and the highest being 2,000
  2. 5-6 starred monsters will require an already existing Shadow Monster to be returned to the Shadow realm and a cost of 500 or 600 Shadow Energy, 7-9 starred monsters will need two and a cost of 800, and Shadow Monsters that require three will cost 1,000 or more Shadow Energy.
  3. Monsters that heal slowly drain 50 energy.
  4. Fusion Monsters require two or more Shadow Monsters to combine as one and cost 300 Energy. Ritual Monsters require three Shadow Monsters and a cost of 600. Synchro Monsters require one or more unique Shadow Monsters known as Union Monsters plus one other Shadow Monsters with a cost of 900 Energy.

Conjuring Artifact: This is the artifact that Yubel sealed away most of the powers of the Shadow Monsters. It resides as a glovelet on Zane’s left wrist and transforms into a unique Shadow Disk when he needs it for battle.
Strengths:

  1. Keeps track of how long Zane has until he can bring out stronger starred Shadow Monsters.
  2. Prevents anyone else from using by having the spirits of the Shadow Monsters attack anyone who tries to steal it. Should that fail, the glove will go above a person’s strength, preventing them from ever lifting it up.
  3. Artifact is protected by Yubel, making it next to impossible to be destroyed.

Weaknesses:
  1. Only has five slots on top and five on the bottom which means Zane can only have ten monsters out at a time, if he manages to do so.
  2. Shuts down as soon as Zane reaches 100 Shadow Energy, sending all current Shadow Monsters back to the Shadow Realm and reverting back to glovelet form.
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Name: Mason Nightsong
Stage Name: Note
Age: 24
Occupation: Singer
Race: Siren


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Note stands at a 6’3 height having an average body build with a fair skin tone. His hair is short, wavy, and colored silver while his eyes are cyan. He is typically seen wearing his favorite dark gray jacket with a fur hood over top a bright green muscle shirt, all black skinny jeans, gray and white high tops, and lastly his favorite cyan colored bluetooth wireless headphone that is either around his neck or on his ears.
Face Claim: Benjamin Jarvis
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Attractive: Because of his Siren genes, Note is generally a really good looking guy no matter what he wears. Though he tends to believe that there are better looking people out there than him.

Charismatic: Through his music, Note can inspire hundreds upon thousands of people during his concerts when he really wants to get important information across. Off stage and without music, he still finds ways to have people follow him.

Compassionate: Note is one of the few rare artists that actually care about not just his fanbase, but people outside of it as well. Helping the homeless, donating to charities, giving blood, etc. He will also go out of his way to respond to fan mail as honestly as he can or let some fans sit down and talk to him about certain things going on in their lives.

Secretive: Because he is a Siren, Note does his best to make sure he doesn’t expose his other Siren abilities to normal humans as his mother warned him that the supernatural world is far too dangerous for mere humans to understand.

Seductive: Naturally, Sirens are meant to lure in their victims with beautiful voices. Note however, has a lot of trouble controlling this because he’ll say things in such a manner that would make people think he’s inviting them to his bed, when he isn’t. So Note is always trying to correct himself and watch how he words things.

Cocky: When it comes to the supernatural world, Note believes he can take on most creatures because of his Sound Manipulating abilities. Granted, they are of a very high level but his parents warn him that being cocky will get him in trouble. Which it has a few times already.



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Mason isn’t exactly sure how it all happened, but the one thing he does know is that his human father did more than just fall in love with a powerful Siren. He convinced her to be a wife and mother. Mason’s father soon after started up a record company known as Supernatural Records and it wasn’t just words either. Supernaturals that wanted to become big in the music world, while concealing who they really were, came to this exact place. Because them, normal artists came as well and signed contracts. Sure enough, Mason’s family became well known throughout both worlds.

When Mason came into the world, he of course had a very strong passion for music and still does. He’d spend countless hours learning music, playing all sorts of instruments, singing though this barely needed any work considering his Siren genetics, learning and creating his own dance moves, and learning how to write music. It was his life, a passion, and a dream coming to a reality. These days, nothing can be original anymore without copying someone else, so Mason took on the stage name “Note” and began doing covers of already existing songs, including parodies and adding his own twists to them so that they were unique to him.

Soon, because of his passive Siren talents and mastered skills of instruments, Mason rose to his own glory and riches in the music industry. At first, it only started at simple music videos on video sharing websites and other social media outlets. A couple thousand views turned into millions within months. Eventually, his own father signed him on as an artist and Note began doing his own performances in small locations first and worked his way up to the big time spotlights.

His mother gave him a very special artifact that has been passed down from many great Sirens before her as it is supposed to help with not only his Sound Manipulation abilities, but also become the right kind of instruments he will need during performances instead of spending so much money on new ones. However, she also warns him that many have sought after the artifact as well and he is to keep it safe no matter what. Heeding this warning, Mason started protecting the artifact with his life.


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Siren Physiology: Being a Siren, Note has gained similar gifts to that of his mother.
Strengths:
~He has cyan colored feathered wings that he can make appear when he needs them to get out of sticky situations or other uses.
~Enhanced Agility, Strength, Reflexes, Senses, Durability, Endurance, Lung Capacity.
~Can use claws on either his fingers or toes.
~Beautiful singing voice.
~Is able to adapt to most atmospheres.

Weaknesses:
~Abilities or objects that restrict the use of magic or are meant to trap Sirens will leave Mason helpless.
~Sometimes seduces other people on accident with just his words or a song.

Sound Manipulation: Having been born from a powerful Siren, Mason’s ability the manipulate sound and use it as his way of combat is not something one should take lightly.

Strengths:
~With the use of his voice or artifact, Mason can produce sound/shock waves that can blow people or objects back, destroy most attacks, cause small earthquakes, and other tricks.
~Through the use of his artifact, Mason can control how loud or quiet someone or something is, even going as far as silencing his own footsteps.
~With the use of his own voice or artifact, Mason can create Sonokinetic Constructs.
~By using high frequency sounds, Mason is able to heal himself or others by sheltering the body, revitalizing it to its max by manipulating the molecules and nerves via vibrations to induce regeneration.
~Can tell when someone is lying by listening to their heartbeats.
~Can throw his voice nearly anywhere.
~Can put someone to sleep really quickly or seduce them on accident or on purpose through songs.

Weaknesses:
~Overuse will strain his vocal cords and force him to rest for a few days before he can do anything involving sound.
~Needs his musical Artifact in most cases
~Certain beings may not be affected by his singing.
~Those with the ability to nullify Sound can easily fight back against this entire power.
~Those who have an immunity to Sound or can Absorb it won’t be affected by this power.

Music Artifact: Used by many powerful Sirens, this artifact is now in the hands of Mason. With it, he can use his Sound Manipulation more effectively.

Strengths:
~Can transform into any known instrument that has been created.
~Cannot be destroyed.
~By default, it is a necklace.

Weaknesses:
~Can easily be stolen if one is smart enough.
~With certain instruments, water, electricity or fire damage done to them may cause the Artifact to stop working for a short while but not completely destroy it.
 
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Age: 26(Immortal)
Race: Cambion(Half Human, Half Demon)
Son of Lilith


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Rul’gul is a 6’4 male with hazel eyes and blonde hair that reaches down to his neck. He has a very athletic build with a fair skin tone while wearing his typical outfit which consists of a light brown hooded jacket with a black muscle shirt underneath, black jeans with a utility belt that hold several things, and black combat boots. On his back is his sheathed away saber sword. Sometimes his eyes will become completely white with no pupils when he’s channeling his demonic powers to a greater extent
Face Claim: Lucas Till
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Intelligent: Being the cambion son to the Queen of Hell, Rul’gul has all sorts of smarts. Ranging from being knowledgeable about the world to being able to clearly and calm figure out battle tactics on the fly.

Protective: Rul’gul will do whatever it takes to protect his parents and friends since he is well aware that all sorts of baddies are after him due to being the Queen of Hell’s son.

Powerful: Most demons fear Rul’gul because of his demonic powers at his fingertips. Other supernaturals have challenged him before and lost in just minutes of the battle starting and without him using all of his strength.

Hateful: Rul’gul is usually quick to hate someone that tries to bring harm to anyone he cares for and sometimes this will cloud his judgement.

Malicious: Even half demons can still show a dangerous degree of malice. There will be times Rul’gul will cut down a person if it means putting a complete stop to a threat.

Sadistic: When Rul’gul knows he has someone cornered, he’ll happily tease their demise for his own sick kicks.



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How Rul’gul came to be is still very fuzzy to him, even at his current age as his parents refuse to talk about the details. All he knows is that something crazy happened with Lilith, the Queen of Hell herself that made her fall in love with Rul’gul’s human father and it led to the creation of Rul’gul himself. The deadliest cambion in history.

At a young age, Lilith had decided to give Rul’gul his own hellhound from one of the many she already had control of. A female one by the name of Jerzaar and she was young just like the cambion. So they would be growing up together. Rul’gul lived an interesting life while growing up as he had demons serve him whenever. Imagine it, a demon maid cleaning up your room with just a snap of their fingers. Meanwhile, Jerzaar was always around Rul’gul and protected him as if her life depended on it. It was difficult to tear the two of them apart as she would follow him wherever her master went. Though, this comfy life isn’t what the cambion wanted forever. Instead, he wanted go out and make use of his human half as Rul’gal wanted to know more about the way everyone and everything lived on Earth and not just learn from his human father. But, Lilith tried to convince him out of it because he’s growing up in a world where humans and supernaturals are still not getting along while the angels and demons are at each other’s throats. If Rul’gul was exposed to what he really is… There would be an uproar.

Rul’gul’s parents had a long discussion about it and eventually came to an agreement that he can at least go to one of the many hidden schools for supernatural children. Like a normal human child, it started with elementary, middle, and high school. And because these were supernatural schools, Jerzaar was allowed to tag along with the cambion as a familiar of sorts. Much like at home, the hellhound protected Rul’gul from anyone that threatened him. Letting the cambion know if the person had good intentions or not. Through his school years, Rul’gul learned many things about the human world and about himself such as the kind of music he likes, a love for video games, and a slew of other likes and dislikes.

After graduating from college, Rul’gul was free to explore the rest of the world for himself with Jerzaar at his side at all times. Though, he’s not entirely sure what he wants to do for the rest of his life. Sure, he looks human so Rul’gul can work anywhere and blend right in but how long would it last? How long before his demonic powers are exposed?


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Cambion Physiology: Being Lilith’s son, Rul’gul is history’s most powerful living cambion to walk the Earth or other worlds. As such, he has been born with vast amounts of powers.
Strengths:

  • Enhanced Strength, Agility, Speed, Durability, Intellect, and Senses
  • Can see and communicate with Spirits or other hidden supernaturals.
  • Telekinesis.
  • After he turned 26, his Immortality kicked in which has ceased his aging altogether and gave him rapid Regeneration.
  • Can exorcise other demons with simple verbal commands.
Weaknesses:
  • Holy Magic, Angels/ArchAngels, Demon trapping magic, Demon Killing Weapons/Bullets, And Greater beings all pose a threat to both Rul’gul and his hellhound.
  • If Lilith is ever killed, most of his powers will be locked away requiring him to go to Hell and be part of a dangerous ritual to restore his powers.
Jerzaar, the Hellhound: Given to Rul’gul when she was just a pup, Jerzaar is Rul’gul’s loyal, fiendish companion. She will protect him no matter what it takes. Due to her demonic traits, Jerzaar works well with Rul’gul in combat.
Strengths:

  • Enhanced strength, speed, agility, durability, smelling, hearing.
  • Fire manipulation.
  • She can hide herself from anyone she chooses.
Weaknesses:
  • Stronger hellhounds or other familiars may be able to defeat her.
  • Other supernaturals may still be able to see her, even if she’s masking her existence.
  • Struggles against Water and Ice users.
  • Special magic or tools used to restrain demons can also work on Jerzaar and keep her restrained.
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Elemental Manipulation: Rul’gul has mastery over the elements of Fire, Water, Earth, and Wind along with their other forms.
Strengths:

  • Able to shape, create, and generate these elements.
  • Can absorb the elements from other sources.
  • Can travel using the elements.
  • Can manipulate his body into any of the elements to fend off other attacks
Weaknesses:
  • Elements won’t work in opposite environments.
  • Sometimes the elements will go out of control if Rul’gul becomes too emotional.
Weather Manipulation: Rul’gul wouldn’t be a proper son of a Lilith if he couldn’t control the weather and generate his own natural disasters.
Strengths:

  • Is able to generate all sorts of weather and control them for battle if he needs to.
  • Can take control of naturally generated weather and make it disappear or use it.
  • Can use certain aspects of weather to travel on. (Clouds, smaller sized tornadoes, etc)
Weaknesses:
  • If Rul’gul is too emotional, he may accidentally generate storms that he won’t be able to stop on his own.
  • Stronger beings can take control of his own storms and use them against him.
  • This power is extremely taxing after a few uses in a day.
Lilith’s Gifts: Rul’gul is able to freely tap into his mother’s demonic heritage and use more abilities. This is when his eyes turn completely white.
Strengths:

  • Can choose to enhance his other powers double of what they originally are.
  • Can manipulate one’s memories by touch, adjusting them however he sees fit or by request.
  • Can heal himself or others by touch.
  • Can tear open portals to Hell or other worlds/dimensions.
Weaknesses:
  • Being half Demon, these gifts drain him significantly faster than any other of his abilities.
  • Enhancement to his other abilities last for a short period of time before it exhausts Rul’gul.
Weapon, Saber Sword: Hand crafted by Lilith, Rul’gul wields a saber style sword that he can channel his abilities through. Due to the materials and magic put into it by Lilith, it cannot be destroyed and can cut through most things or people.
 
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Age: 25
Race: Half Human Half Angel(Nephilim)
Occupation: Assassin


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Vincent is a dark skinned male who stands at a 6’5 height with long, raven black hair keeping most of it in a long ponytail and single light blue streak as one of his bangs. Along with his golden eyes, Vincent has a very athletic build as he needs to in order to keep up with his enemies, scale buildings, and maintain his combat skills. Typically, Vincent always wears some kind of fancy suit for an outfit.

As far as his Assassin suit goes, Vincent wears the latest in Brotherhood suit technology. The Hidden One Mark V which provides him with a number of gadgets completed with a very sleek red, black, and silver design with the Brotherhood symbol right on the center of it and a long cloak to finish it off.
Face Claim: Jeffery Bowyer-Chapman
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Calculated: As a master Assassin, Vincent always does his best to stay several steps ahead of the Templars and other known enemies.

Cunning: Vincent has shown to use so many tactics to get the job done from using the most basic methods to straight up unconventional methods that end up working in his favor at the end.

Versatile: Common among Assassins, Vincent can use a variety of tools, stealth tactics, verbal communications, and weapons. Being born in a very tech heavy era of Assassins, these options are extremely wide.

Cold: Vincent respects the rules of the Brotherhood and as such he forces himself to leave his personal feelings out of the jobs as he believes it will only compromise the mission. Making him very cold towards a lot of people and sometimes a tad harsh towards his fellow Assassins. The angel soul that resides within himself, Selena, tries to get him to be less cold but hasn’t made any progress yet.

Reclusive: Vincent always avoids questions asked about his past or himself personally. He believes it’s a waste of time telling stories like those because that’s how one ends up getting close to someone else. Something he thinks he does not need. The only person that truly knows anything about Vincent, is the Angel Soul that shares his body.

Cautious: Although being better safe than sorry is normally a good thing…. Vincent’s way of doing it can really make a person question if he’s just paranoid. Always checking his hideouts for bugs, cameras, things that may have been misplaced, anything that may tip him off that someone or something is trying to get to him.


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Nobody truly knows what has gone on in Vincent’s past. There are a few stories but the most common one that seems to stick is that one of the leaders of the Brotherhood picked him up while he was an orphaned child. No other real details past that besides the fact that he basically grew up with the Assassins as his only family. Like any other Assassin, Vincent was trained to be the best that he could be. Learning everything there is to know about the Brotherhood like how it started back in Ancient Egypt and Greek worlds, continuing all the way into the Modern Day world and beyond. He learned about the most famous Assassins such as Bayek of Siwa, Kassandra and Alexios, Ezio, The Frye Twins, Edward Kenway, and so many more. Their accomplishments is what inspired Vincent to become the most lethal, stealthiest, and dangerous Assassin in a futuristic and supernatural brotherhood.

Vincent knew that the current world was not just humans anymore… But supernaturals. Angels, Demons, Vampires, Elves… And so much more. All living among each other and some beings would think that’s a good thing. Not when you’re an Assassin or Templar. Both sides have come to accept taking in more than just humans into their ranks,trying to gain an advantage over the other. Magic, spells, supernatural abilities… Whatever it took for one side to win. Technology also plays a huge part on both sides and as such Vincent has learned to adapt to weapons and equipment that are highly advanced, but still very viable for an Assassin, though… The one other thing that makes him stand out from the rest… Is what resides inside of him.

Four years ago, a very strange and unexpected event happened between Vincent and Lena, an Angel Assassin, because Vincent had come back one evening from a Search and Rescue that was meant for finding Selena and the Assassin came back… Empty handed and acting a bit out of character. The story that Vincent tells everyone is that Selena was burned to ashes, nothing to recover for a proper funeral for a fallen Assassin. That is not the full story though… Somehow, Selena still lives but she resides inside of Vincent himself. A secret that the two of them agreed upon as they’re not entirely sure how well the others would react. As time went on, Vincent learned that he could harness some of Selena’s angelic abilities which was a blessing and a curse. It made him widely more dangerous to the Templars but at the same time, he couldn’t risk exposing his and Selena’s secret to their fellow Assassins. This wasn’t going to be too much of a challenge as he was used to his normal skill set before the powers came along and Vincent will show restraint up until he truly needs the gift Selena has given him.


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The Hidden One Mark V Suit: The latest in the Hidden One suit line-up. This is Vincent’s own Assassin outfit as it comes equipped with many features that help him out in the field.
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Features:

Activation Ring- Worn on Vincent’s right ring finger, this keeps the suit fully contained within itself. Making switching it into it nearly effortless.
Cloak Mode- The suit makes Vincent completely invisible, making it easier for him to move around. It lasts for a minute and goes on a three minute cooldown. It can be cut off at anytime before the full minute mark and lessens the cooldown just a bit.
Concealed Movement- While the suit is on, Vincent’s footsteps are completely silent. Allowing for the Assassin to sneak up on his targets without alerting them.
Decoys- The suit can deploy decoys that seem and act very real but once physically attacked, they’ll disappear. Typically used while trying to get out of sticky situations. They last for thirty seconds and have a two minute cooldown.
Energy Shield- By slamming his hands/fists into the ground, the suit will respond instantly to generate a unique shield that will protect him from normal and magical attacks at the front and sides. His backside is still completely exposed. Because it generates a lot of power, it lasts for a minute and has a five minute cooldown. If the shield is cut off before the minute mark, the cooldown is significantly cutdown to three minutes.
Magic Resistance- Because of the high use of magical powers on both sides of the Assassin and Templar war, it was made clear that protection from magic was a much needed asset. This suit and a few versions before it are able to withstand multiple magic based attacks. However, if enough magic damage is done then the suit will start to falter until it is taken off to repair itself.
Self Repair- While the suit is off, it will fix damages done to it using nanotechnology. Depending on how heavy the damage is done it can take anywhere from five minutes all the way up to an hour or more. Every so often, the suit will notify its user of the progress.
Surface Hanging- Much like previous versions of this suit, the Hidden One Mark V allows Vincent and other Assassins to hang off of walls, ceilings, and other surfaces for more stealth options.

Eagle Eye/Sense Rune: Having access to magic, runes, spells, and beyond… The Assassins have found a better form of the Eagle eye and senses from elven magic arts. Somewhere on an Assassin’s body, the rune is branded to them and this gives them just what they need.
Strengths:

  1. See the auras of different objects or people.(Red for hostile or blood trails, blue for allies, gold for point of interest, white for information.)
  2. See a target’s path.
  3. See someone’s memories upon killing them.
  4. Know when someone is lying.
  5. Works through all surfaces.
Weaknesses:
  1. Distance based ability. Vincent has to be within forty feet.
  2. Prolonged usage may strain the eyes and other senses.
  3. Can sometimes be wrong.

Hidden Energy Blades: A step up from the classics and something made for the futuristic assassin. Forged with best resources for a blade and imbued with pure aether energy. One jab from these is enough to cause most organs to burn away to a crisp within seconds while also being able to cut through most objects. Vincent and other Assassins have discovered that a safer way to wield these kind of blades, was to wear them over the wrist and keep the hand balled up while using instead of having it under and risk burning away a few digits or skin. These are apart the Hidden One suit and are stored in the ring along with it.
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The Widowmaker Sniper: Sometimes a blade isn’t enough, especially when it comes to pesky long distance targets and they have far too much security to take care of. Suppressed, FMJ sniper rounds as Vincent’s choice of bullets, twenty rounds per magazine, and a special feature to fold into its own holster that Vincent can carry around in his pockets.
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Sniper Crossbow: Vincent’s more preferred choice when it comes to long range weapons. Boasting a sniper scope, this weapon is capable of using several different bolt types. Sleep Bolts, Hallucination Bolts, Poison Bolts, and Normal Bolts. Much like the Widowmaker, this weapon can also fold into its own holster to carry around easier.
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Bombs: For escape, distractions, or weakening purposes. Smoke bombs, Paralyzing bombs, Holy Water bombs, Noise maker bombs.

Nephilim Physiology: Having Selena merged with him, Vincent has gained a few angelic abilities and powers that help him stand a better chance against his foes.
Strengths:

  1. Enhanced Strength, Durability, Agility.
  2. Wing Manifestation.
  3. Supernatural senses.
  4. Angelic Magic
  5. Angelic Healing
Weaknesses:
  1. Holy Fire.
  2. Can be overpowered by Demons or Demonic powers.
  3. Bindings meant to trap Angels.
  4. Can still be killed by mortal means.

Angelic Magic: Vincent has access to some of the basic means of Selena’s holy power.
Strengths:

  1. Holy Energy Attacks/Defense.
  2. Smiting.
Weaknesses:
  1. Smiting is limited to touch only and works up to 2 people at a time.
  2. Can be overpowered by Demonic powers.
  3. Magic or technology meant to bind Angels.

Angelic Healing/Regenerative Healing Factor: It may not be as strong as a normal Angel’s healing, but it still helps Vincent recover when he wants to.
Strengths:

  1. Cuts, Bruises, and other minor injuries heal a lot quicker.
  2. Able to heal others.
Weaknesses:
  1. More severe injuries still take time to recover(Broken bones, larger scars, etc.)
  2. Can’t heal beings that angels deem to be of a darker nature.(Demons, people with evil intent, constant sinners, etc.)
  3. Cannot heal if Vincent is restricted of his abilities.
  4. Healing multiple people will exhaust Vincent quicker.
Selena's Angel Blade: Vincent continues to carry on his friend's Will through her blade. Cutting down the enemies that ripped her away from the Brotherhood.
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Strengths:
  1. More effective against supernaturals.
  2. Holy energy can be channeled through it.
  3. Cuts through most objects.
Weaknesses:
  1. Drains magic energy from Vincent the longer it remains out.
  2. Attacks against just humans won't have much affect.
 
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Age: 23
Demigod son of Zeus
White and Black lightning wielder


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Sparky Quinn stands at a whopping 6’4 height, having short snow white hair with bright silver eyes and a flawless, fair skin tone. Going to a Demigod academy has helped Sparky build up a true Demigod body having a perfect set of abs, lower and upper body strength, and all of it allowing him to store large amounts of magical energy. In terms of clothing, he doesn’t wear anything fancy or “God-like.” Not in the slightest. Instead, Sparky sticks to what he enjoys wearing which can range from simple lounge clothes, to casual going out clothes. There are two things that stay consistent though and that is his old cyan colored hoodie being tied around his neck like a cloak and his lightning bolt metal necklace that holds his signature weapons.
Face Claim: Jake Abel
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Daring: Even as a young adult now, Sparky still isn’t afraid to dive head first into whatever danger comes his way or if he finds it on his own. Always wanting to challenge himself or another.

Loyal: Because of how he sees his father and knowing about his history, Sparky does his best to stay loyal to his friends and not turn on them. One day, the same will be said for whatever special lady friend he ends up with.

Protective: Sparky is always ready to defend anyone, even those who have done wrong before. Ever since the loss of his mother, this trait is stronger than ever.

Careless: His daring personality also causes Sparky to be completely careless sometimes. Allowing for his enemies to take advantage of him when the Demigod bites off more than he can chew.

Gloomy: When others are not around, Sparky will tend to think about what his life could’ve been if Zeus wasn’t such an asshole. That and thinking hard about the death of his mother. Sometimes going as far as blaming himself or things that didn’t exactly cause it to happen.

Resentful: The biggest trait he shows off the most…. His resentment towards Zeus, the king of the Greek Gods. Sparky will never forgive him for all the bad that has transpired in his life.


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It’s no secret that even Gods can be tempted by mere mortal women and end up creating a child of their own. Zeus was no different as he created a son by the name of Sparky. As by standard rules, the mother had to be told about who Zeus was and what Sparky was going to be once he was older, which is a Demigod. Then of course, Zeus had to return to Mt. Olympus and never see his own son just as the rules are implied. Leaving Sparky to grow up without a father and later in life resenting Zeus.

As Sparky grew, he saw the things that he could do. Create storms through his emotions, injuries were healed in the rain, adjust the weather so that he and his mother could go out on a perfect day and so much more. When he found out from his mother that his father is Zeus, a greek God, it only caused Sparky to hate him because he was never there and although his mother tried to explain the rules, Sparky ignored it and called his own father scum of the Earth.

He taught himself how to control his abilities so that he could always defend himself and his mother from the mythical horrors that would show up to try and attack both of them. And because Sparky was without a father figure, he never understood that it was wrong to use powers against mortals… So, he ended up getting into fights at school and using his powers to get out of them. This ended up getting him expelled from five different schools in New York and simply forcing him to learn education on his own and from his mother.

These days now, Sparky spends his time as a Weatherman “predicting” the weather, when all he really is doing is abusing his powers to create the exact weather outcomes that he wants to happen in every state. Fooling all of America and getting paid tons of money to do so. His workers are unaware and even his own boss is blind as hell to it because all they care about is Sparky’s ratings on the News Network. During Sparky’s days off, he uses a unique staff to travel between timelines and realms just to explore what else is really out there that nobody else knows about. The staff was left behind by his father and Sparky claims it’s the only good thing Zeus has done for his only son.


Demigod Academy

At the age of nineteen, Sparky was invited by Hades to attend his Demigod Academy to become a better wielder of his powers. At the Academy, he of course met other Demis, dated one, gained a Thunderbird pet, and even crafted his own weapons. His later studies revealed that he could control three different types of lightning. Normal, Black, and White along with getting help to further master them and Weather Manipulation.

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Demigod Physiology: Being a Demigod, Sparky has all the traits of one
  1. Enhanced Strength, Durability, Endurance, Speed, and Intellect.
  2. Immunity to most toxins, diseases, and illnesses.
  3. Flawless skin.

Weapons: Sparky wields three different weapons, one of them being more as a utility purpose than combat. The two actual weapons are two Kusarigamas, one that is design for his normal and white lightning abilities and the other being designed for black lightning. These are kept at his waist while his back has the only gift Zeus ever gave him… A special staff that allows him to travel to different realms and timelines.
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Discharge, Thunderbird Companion: Discharge is a thunderbird Sparky picked up during his time at the Demigod companion and has stuck around him ever since. Discharge has helped Sparky control his black and white lightning types better and better during his years at the academy.
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Lightning Manipulation: Being the son of Zeus and after getting help at the academy, Sparky has mastered three different types of lightning.
Strengths:

  1. Can create, shape, and manipulate lightning to his needs.
  2. Is able to travel through power lines, devices, wiring, anything that has electricity running through it.
  3. The more humidity there is, the stronger Sparky’s lightning will be.
  4. Is able to drain electricity to replenish his magic faster or quickly create larger scale attacks.
  5. Has access to White Lightning which is the complete positive side of Lightning
  6. Has access to Black Lightning which the complete negative side of Lightning
  7. Extreme Pain Inducement
Weaknesses:
  1. Rubber will always be Sparky’s weakness.
  2. People or things that can redirect lightning severe as a challenge to Sparky.
  3. Anything that restricts magic will leave Sparky vulnerable.
  4. Earth users can and will give Sparky a hard time.
Weather Manipulation: Much like his father, Sparky has mastery over the fierce power of storms.
Strengths:

  1. Can create, shape, manipulate any and all storms/natural disasters.
  2. Is able to use rain as a healing source for himself or others.
  3. In any storm, Sparky’s own abilities become stronger.
  4. Can create wind barriers or use the gales to travel.
  5. Storm Combat.
  6. Can change the temperatures.
Weaknesses:
  1. Creating storms, even as a Demigod, becomes very taxing and it leaves Sparky to only create four a day.
  2. While being inside an interior, Sparky cannot create storms if there are no doors or windows that lead to the outside.
  3. Other Weather users can take control of Sparky’s own storms.
  4. Certain weather generations won’t work depending on the environment.
 
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Race: Human(Formerly), Undead, Eldritch/Abyssal Being.
Age: 25 Years Old, Immortal.
Shub-Niggurath’s Warrior
Known as The Revenant.

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Adriano’s appearance has changed since he was resurrected into what he is now. He used to have bright blue eyes with wavy blonde hair and fair skin tone. However, that has all changed after he was brought back to life as Adriano now has dark brown hair with dark orange eyes and skin as pale as a vampire’s. On both of his arms are lightning style markings that glow whenever he is using his eldritch power while his right hand ink black tattoos that are in a language that only abyssal beings can understand. His body is also significantly more athletic because the “Goddess” that “saved” him wanted a better body for himself and because a strong body was needed to house eldritch magic. While standing, Adriano is 6’4” in height while his other form is far taller.

Adriano’s abyssal form is something that no mortal or most supernaturals can comprehend, just as with every other eldritch being. It looks like some sort of wraith with a fiery head that has horns and some sort of spiked crown. Its entire body is made out of a fire-like substance while being covered by a strange, raven black fabric that has some spikes sticking out from the forearms. It has blackened angel feathers while the hands are large with long fingers and three inch black fingernails that are sharp enough to cut through most flesh.

Face Claim: Colin Morgan
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Determined: Adriano never leaves a job unfinished. He takes every request that his Mistress gives him seriously. He doesn’t let anyone or anything get in his way, even if it means cutting them down.

Loyal: Adriano is extremely loyal to the abyss, Shub-Niggurath most of all since he owes it to her for giving him a second chance at life. He won’t ever betray her, even if another abyss God tells him to. This trait has earned him the nickname “Shub’s Pet.”

Powerful: Despite being a human turned eldritch, Adriano has shown incredible strength and power that no other human granted with the same power, has shown before.

Amoral: Ever since becoming an undead abyssal being, Adriano has lost most, if not all of his humanity. Morals no longer mean anything to him and anyone would be hard pressed to try and get him to understand otherwise.

Callous: Adriano shows an overwhelming amount of cruelty towards humans, mainly because they’re the reason for his death to begin with. When sacrificing them to the abyss, he shows no mercy. Going as far as sending them to the abyss in literal pieces.

Isolated: Most of the time, Adriano keeps to himself when Shub-Niggurath doesn’t summon his presence for a request or personal matters. The friends he used to have, believe he is dead, his former family has moved on and had a new child, and he refuses to try and be a “normal” human.

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Adriano Briggs used to be a simple, successful, young man with a promising future. He was born into wealth with several siblings all living under a big roof mansion. Money was never an issue because his mother was a real estate agent while his father was a doctor. Adriano didn’t exactly want to be like them though because he was more invested in video games. Wanting to be apart of a company that could give him good amounts of money. His parents at first thought this was a waste of time until he explained it to them and showed them the results of what video games have brought to this ever growing world. Soon enough, they were on board and provided him with the best education possible.

At school, he had ways of making a ton of friends and not the ones who only cared about his money. They were the type of friends he would hang out every day, do dumb stuff together, and support each other through thick and thin. His whole group moved through elementary, middle, and even high school together. Adriano was adored by the teachers for not only his attractive personality, but his outstanding grades and how much effort he puts into each class. Outside of school, Adriano helped people as well. Donating to charities, helping the elderly, visiting disabled kids to put smiles on their faces. He built such a loving reputation for himself in his home city.

In college, Adriano had various internships for different video game companies while working on sharpening his skills in the field. He had such a bright future ahead of him. However, there were people jealous of him and his success. The way that he was loved and cared about so much. Little did Adriano know that everything he built for himself… Was about to be robbed. After he graduated from college, he and his friends were invited to a big party that was planned by the popular college students as a way to celebrate their graduation. There was a hidden motive though. During the night of the party, Adriano was taken out to a dark forest by some of the people that were jealous of him as he thought it was supposed to be a way to camp out. Unknown to Adriano, this forest is also rumored to be the worshipping grounds for Shub-Niggurath, an abyssal Goddess.

Being far enough away from the house, the college students that took Adriano out there ambushed him and tied him to one of the trees and started chopping up his body. Limbs were severed, blood spilled and stained the bright green grass, multiple stabbings to his body, and the warped students were chanting out to Shub-Niggurath in hopes that she would take Adriano away. With bloody, tear filled eyes, Adriano screamed for help but nothing was working and when the Goddess didn’t show… Adriano was left to die on that tree. As his spirit left the body, it was enraged as Adriano wanted payback on those that have took away his life and future. Sensing this darkness and anger… Shub-Niggurath took Adriano’s spirit and broken body into her realm. The Goddess promised him power to exact revenge as long as he swore his loyalty to her and the abyss. Without a second thought about it, Adriano agreed and he was brought back to life in his former body with some adjustments. With new power and a new transformation that he used, Adriano raced to the party and crashed it by slaughtering the very people that took his life but spared the ones he knew that meant no harm to him… His former friends. Adriano attacked the party in his abyssal form, so nobody ever saw his new body. Those that were killed, Shub-Niggurath accepted as sacrifices and grew in power.

From there on, Adriano lived a new life being called the Revenant by the mortals while his former life died. His family mourned and moved on, friends doing the same, and the entire city that he once helped… All moved on too. But not before giving him a proper funeral. Adriano now lives a life of an eldritch, serving under Shub-Niggurath and doing whatever she asks. Including giving her loveless sex when she feels like it. Adriano travels the world through his own means, killing anyone that he and Shub-Niggurath deem too wicked for the world which meant they were perfect sources of power for the Goddess to snack on.

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Abyssal/Eldritch Physiology: Shub-Niggurath granted Adriano the terrifying powers of the abyss, giving him an eldritch soul and access a plethora of traits and abilities.
Strengths:

  1. Abyssal Transformation.
  2. Enhanced Strength, Durability, Agility, Speed, Intellect, Senses.
  3. Control of all Elements.
  4. Madness Manipulation.
  5. Defies all natural laws.
  6. Reality Warping.
  7. Soul Absorption.
  8. Eldritch Magic.
  9. Telekinesis/Telepathy.
  10. Unnatural Presence.
  11. Summon and Command various different abyssal creatures.
  12. Fear Inducement.
  13. Immortality.
Weaknesses:
  1. Shub-Niggurath can easily take away all of his power if she is ever betrayed.
  2. Can be killed by the other abyssal Gods and Goddesses.
  3. Supernatural beings may seek to banish or seal Adriano.
  4. Most of Adriano’s humanity is gone.
  5. Weapons, Gadgets, or spells that are strong enough to hold an abyssal being will very likely contain Adriano for a period of time.
  6. Other eldritch beings on the same level or stronger than him will be challenging.
  7. The universe may try to shove Adriano out of itself as he is an unnatural existence.
  8. Some spells or summons will require verbal commands, rituals, and possibly Shub-Niggurath’s approval.
  9. Shub-Niggurath still prevents Adriano from accessing all of the abyss as the gifts he has now are ones he was rewarded with for swearing his loyalty to her.

Undead Physiology: Being brought back to life by Shub-Niggurath means that Adriano is technically no longer human. Instead, he bears with him the advantages and disadvantages of being a walking corpse.
Strengths:

  1. Still looks human.
  2. No rotting flesh due to the eldritch soul he has.
  3. Rapid Regeneration.
  4. Ability to reattach lost limbs.
  5. Able to eat and drink normal food, not needing brains or blood to survive.
Weaknesses:
  1. Beheading Adriano won’t directly kill him, but will slow him down for a while.
  2. Powerful necromancers will be able to put Adriano under their spell. But only until Shub-Niggurath breaks it.
  3. Salt, Iron, Silver are all of Adriano’s vulnerabilities.
  4. Other forms of dark magic can rival Adriano.
 
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