CHARACTERS Fallen's Cosmic Vault

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural



Age: 223 years old. Human form looks 23.
Race: Celestial Dragon
Living Family Members: Thunder Mulaag(Brother), Luna(Cousin), Hope(Cousin)
Chosen Shadowlight


Bolt stands at a 6’4” height with a athletic build that is constantly being kept in good shape. His skin tone is chestnut colored while his eyes are emerald with dragon slits. Long, snow white hair flows down just past his neck with the majority of it being at the back while the front has his short bangs. In terms of clothing, Bolt generally wears items that won’t slow him down in battle and nothing truly stays consistent.

In his full dragon form, the majority of Bolt’s body is raven black with a cosmic blue aura continuously flowing around his body, indicating his celestial heritage. All of his claws are a metalic black while being six inches long. As expected, Bolt’s full dragon size is that of a young adult dragon being about 45 meters in height while his tail is twenty-five meters long and his wings 55 meters long. At the top of his head rests two horns at the front and two at the back that are twice the size of his claws and are pointed backwards. Along the entire back and his limbs are multiple sized spikes that match his blackened scales.
Face Claim: Don Benjamin

Caring - Bolt cares for all creatures, human or not. He cherishes the bonds he forges with others and takes care of them. Sometimes even an enemy will be shown mercy.

Intelligent - Through his many years of training. and endless adventures Bolt has sharpened his mind greatly. Always knowing when to use which of his elements and celestial abilities at the right times, carefully planning out battle tactics, knowing the limits of his allies, and much more.

Protective- Bolt will throw himself in the line of fire when it means protecting an innocent or one his own friends. He will always defend someone verbally or physically when another threatens them.

Brutally Honest - Honesty is something everyone wants, but sometimes too much of it can be bad. Bolt has a small habit of brutally doing so by pointing out a few flaws in people. But, he does it in a way that lets them know that these flaws are affecting them in some way so that they can grow better.

Cold - Everyone has their reasons for being a cold-hearted prick towards people that they do not know or seem suspicious. Bolt is no different. He won't be very open with anyone that he absolutely does not know. This is common among other Celestial beings, not just dragons.

Vengeful - Although sometimes a good thing, Bolt hunts down people who have wronged his family, friends, or people he generally cares about. This can lead to him down very dark paths and will more than likely need to be stopped before it goes too far.


Born two years before his brother, Thunder, Bolt was born into a unique race of dragons that are mainly exist on their own planet and away from all other races, dragon or not. These dragons are known as Celestial Dragons or Cosmic, whichever one prefers. Out of all the know dragons, celestial dragons are known to be at the top of the triangle in terms of power, wisdom, and the most feared. What makes Bolt, his brother, and their two cousins stand out among these dragons and other cosmic beings, is the Shadowlight powers that selected them after the previous wielders had passed a couple of generations before them.

Bolt grew up learning what it meant to be a cosmic dragon and the kind of power he wields because come great power, comes great responsibility. When Bolt, his brother, and their cousins were able to transform into their human forms and keep it controlled, is when their training began. This was around the time that mortals would consider these human forms to be “young teen” years. During training, Bolt showed that he could keep a calm and collected head, even in the toughest of situations which was an important key in controlling his gifts. Every cosmic being has an element to compliment their star energy, dragons being no different. In Bolt’s case, his shadowlight energy was being combined with the fierce aspects of the sun. Solar Manipulation.

Outside of training, Bolt spent time learning his duties as a cosmic dragon which were a burden far greater than one would even begin to understand. Cosmic beings had a universal duty of taking care of every planet that has life on it making sure a certain balance and justice was given to where it was needed. In whatever free time he could muster, Bolt spent it learning music, how to sing and dance, and just being a young teen as much as possible. Knowing that life was not going to be all fun and games later down the road.

Dragons were no strangers to technology, especially the cosmic dragons. On their home planet, they have learned to keep it balanced and only build things that were needed for their kin and the planet to survive. Never wasting their resources on useless ideas. Knowing that Bolt, Thunder, and their cousins would soon have to travel all around the universe to help other planets, a unique ship was going to be needed. However, it was going to be tricky. So, the Mulaag family developed two A.Is that became birthday gifts for Bolt and Thunder. These two A.Is were named Yuzuki and Midnight as both of them would have vast technology, including the ability to materialize the perfect ship that can be both combat ready and usable in their travels.


Dragon Physiology: Being the son from a powerful dragon bloodline, it’s only natural to have the traits of a dragon itself.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in his human form as weapons.
  3. His scales can protect his human form.
  4. Draconic Regeneration Healing Factor
  5. Has a full Dragon Transformation. This form has a far greater pool of magic over Bolt’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Bolt.
  2. His Human Form is weaker than his Dragon Form, taking far more damage from attacks if he is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Dragon Form is needed.

A.I. Companion, Yuzuki: State of the art Artificial Intelligent Technology. Yuzuki was created by the Mulaag family with the help of other Celestial scientists as she was also made alongside another A.I known as Midnight. They were created for the purpose of helping, training, and guiding Bolt and Thunder as they both come equipped with high tech gadgets and abilities.
Strengths:

  1. Has the ability to scan all types of enemies for weak points and then mark these areas with a pink glow that is visible to everyone else to take advantage of.
  2. Has a ton of utility such as hacking into most, if not all types of computers and other machinery.
  3. Information about much of the universe as this is due to her traveling with Bolt a lot.

  4. Is able to have a human form to help out in situations such as setting up camp, assisting in the kitchen, and various other uses.
Weaknesses:
  1. EMPs will shut her down for a time.
  2. While hacking, she can be attacked by internal threats such as viruses or other severe software damage if people are smart enough to put such things on their own computers or other types of machinery.
  3. As a Magic A.I, she depends on Bolt’s magic supply. If that runs low, she can no longer use any of her own skills until he is fully charged up again.
Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire.
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Weather Manipulation: Like most dragons, Bolt can create the most fiercest of storms to use against his enemies.
Strengths:

  1. Can create, shape, and manipulate various storms. Tornadoes, Hurricanes, Thunderstorms, Blizzards, Earthquakes, Rain storms, Wind Storms, Hail Storms, and Tsunamis
  2. Manipulate the temperatures in most environments.
  3. Combine his cosmic energies with storms to output even greater effects.
  4. Can create small storms indoors, over a single building or person. This is usually a little less taxing on the magic.
Weaknesses:
  1. This a very taxing ability and is limited to three uses a day.
  2. Emotionally tied, similar to other abilities.
  3. Certain types of storms can’t be created in specific environments. An example of this would obviously be that a Blizzard can’t be formed in a desert area.
  4. If Bolt is inside somewhere that has no windows, doors, etc that lead outside then this power becomes useless.
  5. Certain weather affects like severe storms, fog, blizzards, and others can affect his allies putting them at a disadvantage if they do not adapt.

Solar Manipulation: Bolt commands the fierce and destructive aspects of the sun itself. Every celestial being is born with an element affinity that help enhance their cosmic energies.(Think Naruto and Chakra natures.)
Strengths:

  1. Stronger than most other fire users.
  2. Immune to fire attacks.
  3. Is stronger during the day or anywhere the sun isn’t blocked.
  4. Solar Construct creation
  5. Solar Stellar Physiology-Bolt is able to turn his entire body into just solar flames, enhancing his attacks, movement with flight in his human form, and this can be used in both his human and dragon forms.
  6. White Fire Manipulation-Tapping into the Sun’s purifying/nurturing aspect.
Weaknesses:
  1. People not immune to fire or solar fire, will be in extreme danger if they’re too close to Bolt’s attacks or his solar body.
  2. Solar Physiology drains Bolt’s magic rapidly. In dragon form, it’s a little slower but still taxing on his magic energy.
  3. Water and Ice users will prove to be a challenge against Bolt.
  4. Weaker at Night or just areas/realms/planets that do not have a sun. May not even be active.
  5. Lack of control will cause destructive mistakes that may end up hurting Bolt and the people or objects around him.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Name: Thunder Mulaag
Living Family Member: Bolt Mulaag(Brother), Luna(Cousin), Hope(Cousin), Tezoth(Father), Issa(Mother)
Host of the Mulaag Family Dragon Protector, Xirun
Age: 221 years old. Human form looks 21.
Race: Celestial Dragon
The Dark Lightning Dragonborn
Chosen Shadowlight

Thunder stands at the same height as his brother, Bolt, which is 6’4 while also having the same chestnut colored skin. On his left arm there is a black tattoo of a serpent dragon that has his body coiled all the way up to the shoulder and ending on the left side of Thunder’s back with the dragon’s head. The tattoo is specifically Xirun and Thunder uses it to summon him. Thunder’s eyes are a dark yellow hue while his hair is a chocolate brown having most of it reach to his ears. The back of his hair goes down further, a little past his neck as he has a small section of it with a dark red highlight. Thunder typical wears his favorite all black with gold trimmings jacket with any outfit he wears. It was made by both of his and his brother’s parents and for that reason, he’ll never part with it.

In his Full Dragon Form, Thunder’s body has dark grey going over the majority of his body while the underside is colored with maroon. His eyes and the inside of his mouth continuously glow as white as his normal lightning while the rest of Thunder’s draconic body has streams of both normal and black lightning spiraling around it as a unique way of defending himself as the lightning will attack anyone he deems hostile while those that are passengers won’t be affected. The dragonborn’s wings are as large as himself with tones of dark red on the interior while the back still follows the dark grey scheme of the rest of Thunder’s body. The horns lined up along the top of his head are as long as a human male is tall.
Face Claim: Zakaria Khiare
Selfless: Thunder’s biggest character trait. Much like his brother, Thunder puts everyone else first before himself and is willing to throw his own life on the line if it means protecting people.

Idealistic: Most times, Thunder will look past a person’s own flaws and believe that there is good somewhere inside of them. However, if they have gone beyond redemption and gives him reason to think they no longer have any good in them… He will not show mercy.

Clever: Sharing this trait with Bolt as well, Thunder has surprised many of his allies and enemies with how he can figure out certain situations that seem damn near impossible to get out of. While everyone else is losing hope, he or his brother are sitting back and calmly trying to analyze the situation from front to back.

Gloomy: Because of his duties as a Celestial Dragon, there are times where Thunder will think about some of his failures. Lives he couldn’t save and putting the blame on himself. This will cause him to mope around for a time until someone smacks some sense into him.

Vengeful: Thunder has a horrible habit of going after people who have wronged his friends or family and sometimes it has led to his own destruction.

Brutally Honest: Similar to his brother, Thunder isn’t afraid to rip open someone’s chest with honesty. In all fairness, the world needs more of this rather than a bunch of white lies. However, sometimes even Thunder will push it too far and will end up apologizing for it.



Thunder was born two years after his brother, Bolt. Both of them being born into a dragon race known as Celestial or Cosmic dragons. These types of dragons are known to keep themselves on their own planet and rarely interact with dragons outside of their bloodline. Making it nearly a blessing to see a Celestial Dragon and if you do see one, then there is a very good reason to begin with. Celestial beings are meant to be called in by different realms and planets when certain situations require the need of a race that is looked at as the top of the power triangle.


After being born, Thunder’s parents noticed a familiar tattoo right away that was on his left arm. A black one of the Mulaag protector, Xirun. An ancient, legendary dragon that has guarded the Mulaags since the very first one. Xirun is among a number of other guardian creatures that protect different families for specific reasons and similar to Shadowlight powers, Xirun chooses his next host to wield his powers when his previous has passed on. His new host being Thunder. Along with this, it was also later found out that he and Bolt both are wielders of the Shadowlight cosmic powers.


When training started for Thunder, he had a little more work to do than his brother and cousins because of Xirun’s magic, which was Black Lightning- a far more destructive version of just normal lightning. This combined with his shadowlight training and studies in being a Celestial Dragon, Thunder was much more swamped with training than the others. But even so, he managed to find time to spend with his brother learning music with him, talking Bolt into learning how to cook from their mother, and generally sticking around Bolt for the most part. Not everything was so perfect between the brothers though. Like most siblings, they’ve had their falling outs whether it be Bolt starting it or Thunder. At the end of the day though, they make up and continue being probably among one of the best pair of siblings out there.


Bolt may be the older brother, but there are some things Thunder does to protect him. Especially after watching him suffer a terrible heartbreak. Thunder is typically the one to evaluate any woman that wants to get closer with Bolt and acts as the physical barrier for Bolt’s heart. At times, Bolt finds it annoying but knows it’s just his little brother being the guardian. These brothers will do anything for each other and they refuse to let anyone or anything stop them.


Dragon Physiology: Being the son from a powerful dragon bloodline, it’s only natural to have the traits of a dragon itself.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in his human form as weapons.
  3. His scales can protect his human form.
  4. Has a full Dragon Transformation.This form has a far greater pool of magic over Thunder’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Thunder.
  2. His Human Form is weaker than his Dragon Form, taking far more damage from attacks if he is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Partial or Dragon Form is needed

A.I Companion, Midnight: Similar to Yuzuki, Midnight is an advanced A.I created out of the finest Artificial Intelligence technology in the world and beyond.
Strengths:

  1. Is able to manifest weapons for anyone to use.
  2. Has tons of utility such as hacking, and providing information on the who and where.
  3. Access to a human form to assist in needs such as helping in the kitchen, setting up a camp, training, etc.
  4. Information about anything or anyone within the vast multiverse is all thanks to traveling with Thunder on crazy adventures.
Weaknesses:
  1. EMPs will shut her down for a time.
  2. While hacking, she can be attacked by internal threats such as viruses or other severe software damage if people are smart enough to put such things on their own computers or other types of machinery.
  3. As a Magic A.I, she depends on Thunder’s magic supply. If that runs low, she can no longer use any of her own skills until he is fully charged up again.
Xirun, Dragon Familiar: He is an ancient dragon who has mastered the power of Black Lightning and Shadow Manipulation. He has chosen Thunder as a host to help guide him into keeping balance in the universe alongside his brother. He resides on Thunder’s left arm as a tattoo until he is summoned.
Strengths:

  1. Provides Thunder with Black Lightning Manipulation and Shadow Manipulation.
  2. Can be summoned into various sizes.
  3. Is able to stand against most known dragons including Elder and Ancient dragons.
  4. His serpent body allows him to easily avoid attacks.
Weaknesses:
  1. Because he is a mostly lightning based dragon, he shares similar weaknesses to the element.
  2. Even though he depends on his own magic supply, if Thunder ever runs low on his own Xirun will disappear and be unable to be summoned again.
  3. Wind or Earth dragons or very strong users of the elements pose a problem to Xirun.

Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Lightning Manipulation: Because Thunder was chosen by Xirun to be the host, lightning became the elemental affinity for Thunder’s cosmic energies.
Strengths:

  1. Can create beams, constructs, barriers, and powerful lightning attacks.
  2. Is able to travel as a lightning bolt or travel through anything that has electricity.
  3. Thunder can heal himself or others by absorbing the electrons and using them to stimulate molecules, renewing damaged cells.
  4. Can absorb electricity from various sources.
  5. His Black Lightning from Xirun is ten times stronger than normal.
Weaknesses:
  1. People who are able to redirect lightning by themselves or through other means.
  2. Is useless against electrical resistant material such as rubber or silicate.
  3. If Thunder becomes emotional, there is a high chance of his lightning going off and possibly injuring people around him on accident.
  4. Strong wind or earth users can cause problems for Thunder.
  5. Black Lightning is only made for destruction and is highly volatile
  6. Black Lightning may target a few allies that are within Thunder’s range if he does not keep it under control.
  7. Black Lightning drains Thunder’s magic faster than the rest of his abilities.
Weather Manipulation: Like Bolt, Thunder commands the fierce power of mother nature.
Strengths:

  1. All forms of weather can be generated and controlled by Thunder.
  2. Thunder gains a small boost in power when a storm is happening.
  3. Is able to manipulate the temperatures of most environments.
  4. Can create small storms indoors.
Weaknesses:
  1. Requires much more focus.
  2. Drains magic significantly.
  3. Thunder’s emotions are tied to the ability, thus being very likely to generate random storms if his emotions fall out of line.
  4. Indoors may not always work if a building has no windows to the outside.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural
Age: 222 years old. Human form looks 22 years old
Living Family Members: Hope(Sister),Bolt Mulaag(Cousin), Thunder Mulaag(Cousin)
Race: Celestial Dragon
Chosen Shadowlight


Luna stands at a 5’7 height with raven black hair that reaches down just above her rear end cheeks. She sports a fair white skin tone on her well fit body while her eyes are a beautiful mix of light red and pink with dragon slit pupils that hint towards her dragon heritage. Her usual outfits consist of shirts that expose her stomach, unzipped/unbuttoned jackets, tight fitting jeans, and a pair of sneakers.

In dragon form, she takes on a black and dark purple color set all around while being smaller than Bolt and Thunder in their dragon forms, as expected of a dragoness. Her total size is thirty-five meters tall. The only other features that stand out in this form are the golden lines that outline her frame and go down her body starting at the neck.
Face Claim: Krysten Ritter
Determination: When she sets her mind on something, Luna sticks to it til the very end.

Fearless: Luna has shown very little fear. She isn’t afraid to use her nuclear magic to swat down anyone who threatens her, her family, friends, or anyone while she is in their presence.

Protective: Something that she shares with Bolt, Luna does whatever it takes to make sure her friends and those really close to her are protected. Continuing to live.

Unforgiving: Luna is difficult to have forgive, especially when it was something involving her own friends or family. If she finds out or knows that someone has done wrong, she will look at them as an enemy until they have completely earned her trust.

Cold: At times if Luna is pushed towards it, she can become very cold and closed off. This is seen in certain situations where things have gone from bad to worse or when fighting off her enemies, showing no care or emotion towards those that have wronged the people or even the world.

Impatient: Luna has a horrible habit of just charging into things without a plan. This has gotten her into more trouble than she asked for and caused the dragoness to take way more damage in battle. She’s learning to be a bit more patient… But it’s a challenge.



Luna Mulaag, the nuclear warhead Celestial Dragon. A title that shouldn’t be ignored. It was a miracle her father, mother, doctors, and nurses even survived the birthing process as Luna was being born as this was because the dragoness’ elemental affinity is literal radiation… Nuclear Manipulation. In order to prevent certain death and make sure everyone came out of it healthy, multiple strong spells were placed on Luna’s mother and Luna herself while she was still inside the womb. Once everything was in place, the process of bringing Luna into the world began and it was quite difficult as her nuclear energy always made the technology within the hospital go haywire whenever the mother had a difficult time pushing Luna out.

Eventually however, Luna did make it out into the wonderful world of Celestial Dragons, though she and her mother had to spend a bit more time in the hospital so that the radiation could be taken out of them and healed back to full health before being dismissed to go home. Though being an only child did not last long. A year later, Luna was introduced to a sister by the name of Hope as the two of them were going to be near mirror matches to Bolt and Thunder. Growing up, Luna went through the same kind of training and studying her cousins did to become a better Celestial Dragon and become aware of her shadowlight powers as well as the risky nature of her nuclear energy.

Controlling a power such as nuclear manipulation took a lot of discipline, focus, and constant patience…. Which Luna was not known for. She was always trying to show the best that she can be. Being inspired to be as good as Bolt and Thunder. So patience was not her strongest perk. Luna always took on any mission that was suggested to her, easy or not. She wanted to show the other dragons that she can handle the task of being a guardian. However, this has caused some serious hiccups and put Luna in tight situations where she was rescued by her parents, Hope, or her cousins and always scolded for it afterwards. Though, Bolt would have a gentle touch about it which is why Luna grew to enjoy Bolt’s company more than anyone else. Thunder was just a bonus.

The dragoness was the same way with her shadowlight powers, always rushing to perfect them and ending in disaster when she took on something far more than her. It has made other Celestial Dragons question her role and whether or not she can truly be trusted to be a guardian. Luna doesn’t care though as she believes her methods can work and are better for her instead of following some guidelines. And she also knew that due to her shadowlight powers… She couldn’t be banished out of the celestial dragons because the Chosen Shadowlights work as four and always will. It would be a disaster and shameful to separate them.


Dragon Physiology: As a celestial dragon, she shares all the same traits as Bolt and Thunder.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in her human form as weapons.
  3. Her scales can protect her human form.
  4. Has a Full Dragon Transformation. This form has a far greater pool of magic over Luna’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Luna.
  2. Her Human Form is weaker than Dragon Form, taking far more damage from attacks if she is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Dragon Form is needed.
Nuclear Manipulation: An extremely risky and destructive elemental affinity for cosmic beings. Luna was born with nuclear power and when she uses it right, can prove to be the most powerful set of magic in the known realms.
Strengths:

  1. Nuclear Fire generation.
  2. Nuclear absorption.
  3. Nuclear Stellar Physiology-Similar to Bolt’s Solar Body, Luna has a Nuclear body that functions exactly like Bolt’s, except with nuclear power instead of Solar power.
  4. Immune to other nuclear materials or people and radiation.
  5. Nuclear Attacks.
  6. Nuclear construct creation.
  7. No Natural radiation, meaning Luna can touch, feel, and interact with anyone or anything without running the risk of poisoning or killing them.
Weaknesses:
  1. If Luna is not careful, she can cause radiation poisoning to her allies.
  2. If her emotions go out of control, it can and will cause extreme damage to everything and everyone around her. Death is certain.
  3. May accidentally create a nuclear bomb.
  4. Is a very taxing element. Not as much as Weather Manipulation, but still enough to tire out Luna before the other Celestial dragons. Something she is working on.

Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Weather Manipulation: Like most dragons, Luna commands the fierce power of mother nature.
Strengths:
  1. All forms of weather can be generated and controlled by Luna.
  2. Luna gains a small boost in power when a storm is happening.
  3. Is able to manipulate the temperatures of most environments.
  4. Can create small storms indoors.
Weaknesses:
  1. Requires much more focus.
  2. Drains magic significantly.
  3. Luna’s emotions are tied to the ability, thus being very likely to generate random storms if her emotions fall out of line.
  4. Indoors may not always work if a building has no windows to the outside.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural



Age: 220 years old. Looks 20 in her human form
Living Family Members: Luna(Sister), Bolt Mulaag(Cousin), Thunder Mulaag(Cousin)
Race: Celestial Dragon
Chosen Shadowlight
The Ice Queen
The Typhoon

Hope stands at the same 5’7 height as her sister, Luna while sharing similar emerald dragon eyes as her cousin Bolt. The dragoness has a slightly slimmer build than the rest of her dragonborn family members, but is still built well enough to keep up with them. She has less curves than Luna but this didn’t stop her from succeeding in other areas. Such as her snow white hair that reaches down to the center of her back while skin tone is fair and flawless.

Hope’s dragon form is a bit different than most. For starters, all of her body is covered in pearly white feathers while under them are her actual dragon scales to still provide the protection she needs in battles. She is the same size as her sister which is thirty-five meters in height. In this form, Hope’s eyes turn a shining light blue color while having two simple bronze horns at the top of her while and a single, bulkier one on her snout. Behind her instead of one, Hope has two tails with two different tips that she can take advantage of in fights as most enemies wouldn’t expect to be fighting a dragon with two tails.
Face Claim: Virginia Gardner
Cheerful: Hope has a cheery attitude which is always welcomed in the group when someone looks for something positive to look and listen to.

Protective: Much like the family members she’s close to, Hope strives to protect as many people as possible.

Optimistic: Even in the darkest times, Hope does her best to keep herself and everyone else around her in positive energies because she believes there is always a light at the end of the tunnel.

Jealous: Hope can be extremely jealous when she sees or knows that her closest people are around others that she doesn’t know too well. Having a habit of assuming things and making situations far worse than what they really are.

Aggressive: Hope has shown to be quite aggressive not only in certain conversations but, battles as well.

Stubborn: There are times Hope just will not give up on something, even if a situation does not favor her or the people around her. She will push for the things that seem like the better choice in her eyes.



Hope Mulaag, the fourth shadowlight among the celestial dragons. She was born two years after her sister, Luna Mulaag and Hope would become known to be the most feared out of the four shadowlights. At a young age, her powers started showing at an alarming rate as it was quickly learned that she was born with two elements instead of just one. Which is rare among cosmic beings. These two elements being water and ice. Before she was able to manifest a human form for herself, Hope used her young dragon form as a means to start early training, which is how her high intellect started showing as well. It only took her a few weeks to master a lot of her two elements where as it took her sister and their cousins a few months.

When it came time for training alongside her sister and their cousins in human forms, Hope excelled in both shadowlight training and celestial dragon training, always being the first one to finish and showing a wide understanding of their gifts. Hope studied as much as she could becoming a serious bookworm in the process, but always made time for her friends and family. So she wasn’t one of those typical lonely bookworms. Outside of this, Hope has shown to be quite cheery and optimistic about life finding it to be exciting that she gets to explore the entire universe to help people and maintain a certain level of peace on different planets and in different realms. It was because of this personality that Hope was known for always making friends the fastest.. But this is also a bad thing.

Hope’s first boyfriend had taken advantage of her kindness by dating her for only the popularity of being the guy who’s dating a shadowlight along with getting free gifts from everyone. It wasn’t until a few months into the relationship that Hope’s sister, Luna, explained the situation which caused Hope to turn extremely cold towards her rotten boyfriend. Both figuratively and literally. When confronting the guy, Hope unleashed an entire blizzard on him as well as several golem constructs that beat him senseless until he begged to live. He was soon hospitalized and Hope was taken off her home planet for a time with her sister to focus on missions that needed their attention. Since then, Hope has done her best to take better care of her heart and feelings, not allowing romantic feelings to form so easily.

Dragon Physiology: Hope shares the same draconic traits as her sister Luna, Bolt, and Thunder.
Strengths:

  1. Enhanced Strength, Durability, Speed, Intellect, Endurance, Senses, and Vision.
  2. Dragon teeth, claws, tail, wings, tail can all be used in her human form as weapons.
  3. Her scales can protect her human form.
  4. Has a full Dragon Transformation. This form has a far greater pool of magic over Hope’s human form.
Weaknesses:
  1. Abilities that restrict magic energies, Magically Enhanced Weapons, and Weapons dipped/coated in Dragon’s Blood or Dragon’s Bane all pose a serious threat to Hope.
  2. Her Human Form is weaker than Dragon Form, taking far more damage from attacks if she is not careful.
  3. Dragon Form has a weakness in the eyes because they’re not protected by scales and the underbelly is also weak to attacks.
  4. Human Form cannot perform a Dragon’s Roar. Dragon Form is needed.

Water/Ice Manipulation: This may not seem all that special compared to other elemental magics, but the way Hope uses it and mastered it, is unlike any other Ice and Water user out there.
Strengths:

  1. When Constructs are created, they’re able to also use Hope’s Shadowlight abilities, sharing her pool of magic.
  2. Being in water sources(Lakes, Rivers, Oceans) gives Hope near unlimited access to attacks.
  3. Can conjure water and ice on her own without the aid of water sources.
  4. Is able to walk on water with ease and use it and ice as a means of travel.
  5. Similar to her sister Luna and her cousin Bolt, Hope can warp her body completely into water or ice making it difficult to land attacks on her due to the protection of the ice.
  6. Can cause temperatures to lower if she chooses or if she’s upset.
  7. Colder climates boost her frosty abilities.
  8. After having her heartbroken and an emotional period of time, Hope managed to unlock a dark aspect of Water manipulation- Blood Manipulation. By taking control of a person’s blood, or multiple, she can control how their body moves and completely immobilize them.
Weaknesses:
  1. Fire Users(Ice), Ice users(Water).
  2. Being emotionally unstable may cause temperatures to drop rapidly or go as far as creating one massive blizzard.
  3. Constructs using her shadowlight abilities drains her energy reserves quicker.
  4. Blood Manipulation is dark for a reason as it can actually kill a person if they’re too weak or Hope goes overboard..
  5. Blood Manipulation can also cause accidental heart attacks or a complete shutdown of the body altogether.
  6. Deserts or other equally as hot climates may weaken both her Ice and Water abilities.

Shadowlight Powers: Ancient celestial powers that have existed since the start of time, originally belonging to only four cosmic beings. These powers allow their hosts to wield both Light and Dark cosmic energy in harmony and when truly mastered… The powers become unstoppable.
Strengths:

  1. Control over Light and Dark cosmic energies
  2. Celestial Healing
  3. Cosmic Storm Creation
  4. Gravity Control
  5. Cosmic Telepathy/Telekinesis
  6. Celestial Object Manipulation
Weaknesses:
  1. Not fully mastered. Some higher tier attacks may very likely fail most of the time.
  2. Being emotionally unstable will cause the powers to go haywire
  3. Cosmic Storms are extremely taxing, even for a veteran celestial user.
  4. Mid to high tier attacks require verbal commands and certain movements of the body(I.E Hand signs, stances, etc.) Along with a focused mind.
  5. Other Celestial beings may be able to overpower Shadowlight magic.
  6. Tools or other magic that specifically restrains the user from wielding magic, will also shutdown Shadowlight Magic until the tool or spell is removed.
  7. Still has a lot more to learn about this magic.

Weather Manipulation: Like most dragons, Hope commands the fierce power of mother nature.
Strengths:

  1. All forms of weather can be generated and controlled by Hope.
  2. Hope gains a small boost in power when a storm is happening.
  3. Is able to manipulate the temperatures of most environments.
  4. Can create small storms indoors.
Weaknesses:
  1. Requires much more focus.
  2. Drains magic significantly.
  3. Hope’s emotions are tied to the ability, thus being very likely to generate random storms if her emotions fall out of line.
  4. Indoors may not always work if a building has no windows to the outside.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 24 years old
Dwarf
Jinchuriki of Shukaku, the One-Tail Beast


As one would expect of a Dwarf, Horret stands at the very small height of 4’1, having a fair skin tone, and unlike other Dwarfs Horret isn’t overly buff. Keeping to a more traditional slim, athletic build for his figure. Horret’s chocolate brown hair reaches down past his neck when he does not keep most of it in a ponytail while his eyes are a golden yellow color. His outfit usually consists of a ocean blue pirate captain’s jacket, any kind of shirt to go underneath, matching shorts sometimes, brown boots that look almost too big for him, and his special satchel that he has on his person at all times.
Face Claim: Peter Dinklage

Intelligent: Horret has proven himself to have the kind of intellect a person would love to have. Mastering the elements of both water and ice so he could use them to his advantage to stop and tame Shukaku, the Sand Beast.

Caring: Even though Horret tasked himself in stopping Shukaku from causing any more harm in his home city… The dwarf still deeply cares about the beast not wanting anyone or anything harming Shukaku himself. Horret also shows his caring side when it comes to new friends or old ones.

Protective: Horret is ready to fight for his life if it means defending Shukaku, friends, family, or anything else from any kind of danger. Big things come in small packages as they say.

Too Soft: Being the way he is, Horret is far too soft most times and this has been used against him time and time again. There have been times he didn’t kill a direct threat and later it would bite him in the ass.

Cocky: Horret’s mastery in being a water and ice user along with being able to use his Jinchuriki abilities has caused him to believe that nobody can stop him. In most cases, this is true. But there have been other times that it has bit him in the ass and almost cost the dwarf everything.

Disrespectful: A lot of Dwarfs can be very rude at any given time, Horret is no exception. Having a bad habit of insulting people when they’re down, speaking badly when in front of higher authority, etc. He’s done his best to control this, but every now and then he’ll slip up.


Horret’s story is an interesting one. Like most dwarves, Horret grew up in a massive family with several brothers and sisters all being of varying or same ages. Unlike them however, Horret turned out to be… Different. He isn’t muscular, always short tempered, wielding some weapon that is three times his height, and has some overgrown beard that takes up most of his frame. No none of that. Instead he looks and acts much more like very short, reasonable athletic human. The Ironwood bloodline consists of many powerful elemental users of time’s past and because of it, Horret and his family are always expected to do great things for their fellow dwarves. That is until it was found out that Horret was born with the element of Water…. An element many think is the least powerful and has caused people to believe Horret will not be as great as the rest of his family.

He pushed himself to prove them wrong. Studying all that the water element could do, finding ways to utilize it in battle for both offensive and defensive purposes, training each day and picking his fights wisely. Horret went beyond water though and also began learning about its secondary nature, ice. This caused him to keep going and train both elements equally. He was finally making progress, having some people have faith in him until one day… All of it disappeared. A sand beast appeared one night outside of the dwarven city and threatened all of the population as it began raining down sand attacks of devastating proportions. Some of Horret’s family members who were skilled enough, went out to tried and stop the monster along with several dwarven sages. After some buildings were destroyed and some lives lost… The sand beast was knocked out but it couldn’t be left unsupervised. It was decided that it needed to be sealed into a host… A Jinchuriki and Horret was offered up. He had no choice in the matter and forced into doing it. Horret passed out after the sealing ritual was done and taken home.

Waking up, Horret felt like he was an outcast because most of his family avoided talking to him. His friends turned their backs and the citizens looked at him with horror and hate burning in their eyes. The dwarf had so many sadden emotions running through him. The place he used to call home was now shunning him for what he is… A Jinchuriki. At the same time though, Horret could sometimes feel the sand beast’s own pain of being looked at in such a way. At the age of 14, Horret was tired of it all and packed his things to travel what the world has to offer. Knowing that there was much more out there than just a dwarven lifestyle. During his travels, Horret kept his training up and even slowly tried making conversation with the beast that now dwells within. Years go by with the two of them slowly opening up, Horret learning to harness the great sand power of the beast known as Shukaku, and eventually the both of them fighting together. Now 24 years old, Horret and Shukaku still wander around looking for adventure and have not been back ‘home’ since.


Dwarven Physiology: Despite not being like most dwarfs, Horret still has all the natural traits of one.
Strengths:

  1. Enhanced Strength, Agility, Intellect.
  2. Able to craft weapons with ease.
  3. Thermal Resistance
Weaknesses:
  1. People can take advantage of his height.
  2. Sometimes very stubborn

Jinchuriki Physiology: Being Shukaku’s Jinchuriki has granted Horret some traits that make him stand out from others.
Strengths:

  1. Is able to last longer in battles due to the high pools of magic provided.
  2. Can bring out some of Shukaku’s traits while staying in his dwarven nature.(Claws, Tail, Hardened sand around the body for more protection.)
  3. Due to being close with Shukaku, he can fully transform into him and both work together to fight.
  4. Cuts, bleeding, bruising, and other less severe injuries heal faster than normal.
Weaknesses:
  1. Full Transformation only lasts five minutes-Needs more training to improve.
  2. Is still learning everything that he and Shukaku can do.
  3. Shukaku will sometimes take advantage of Horret’s emotions and lash out at those who upset him.
  4. More severe injuries will still take some time to heal.

Water Manipulation: The element he was mocked for, Horret now controls it with a great degree.
Strengths:

  1. Control, Shape, Manipulate, and Generate water in various forms.
  2. Water Combat/Attacks/Defense.
  3. Healing water.
  4. Is able to turn his body into water to avoid physical attacks and travel easier.
  5. Can create water constructs.
  6. Blood control.
  7. This ability becomes significantly stronger at night.
Weaknesses:
  1. Controlling large bodies of water during a certain time frame will rapidly exhaust his magic.
  2. Has a difficult time against Lightning, Fire, Lava, and Ice users.
  3. Blood control is limited to animals due to only being a novice user for now.
  4. At night, the moon has to be in view and not blocked, otherwise the night enhancement is useless.

Ice Manipulation: After studying and training his water element, Horret discovered ice control and began training it to be just as good as its main elemental category.
Strengths:

  1. Control, Shape, Manipulate, and Generate ice in various forms.
  2. Ice Combat/Attacks/Defense
  3. Ice Constructs.
  4. Can generate ice related storms. (Hail storm, Blizzards, Freezing Rain, etc).
  5. Ice traveling.
Weaknesses:
  1. Struggles against Fire/Lava users.
  2. Creating ice storms exhausts him quicker.
  3. Environments with high temperatures will affect ice creation and make it significantly weaker.
  4. Still has a lot to learn since it is still a bit newer than water.

Sand Manipulation: Straight from Shukaku himself, Horret is able to control a third element.
Strengths:

  1. Control, Shape, Manipulate, and Generate sand in various forms.
  2. Sand Combat/Attacks/Defense.
  3. Sand Constructs.
  4. Sand Storm generation.
  5. Sand Traveling.
  6. Quicksand generation.
Weaknesses:
  1. Struggles against Fire, Water, and Ice users.
  2. If Horret loses control of his emotions, the sand will attack anyone on sight.
  3. Sand can be weighed down if mixed with a powder of a higher density, such as iron or gold dust, and make it more difficult to control.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural
cooltext337635150318992.gif

Age: 25 Years old
Race: Human(Shapeshifter), Jinchuriki
Mythological Creature Transformations
Wiseclaw Royal Prince


Katsuo has a well toned body, sporting a nearly perfect six pack for his athletic while standing at a 6’1” height. Short, raven black wavy hair doesn’t grow past his ears as his bangs can cover up parts of his hazel eyes if he so chooses. He can grow facial hair but Katsuo never lets it grow past thin stubs. Any further than that and he shaves it back down to a smooth surface on his diamond shaped face. There is a mark on his right arm just above the wrist that seems like a tattoo, but really isn’t. Instead, it is the seal symbol of the female beast that dwells within the shapeshifter. When Katsuo isn’t wearing a top, some old scars can be seen as clear as day. One that is partially on the left side of his neck that wraps to the back, one medium sized scar on both of his pectorals, and the third and final one resting just below his right pectoral. These scars seem like they never can be healed with any sort of methods as they are permanent damage but, Katsuo wears them as badges of honor due to the battle he got them from.
Face Claim: Jake T. Austin

Focused: When Katsuo is truly invested in something, he tends to stick to it until the end of the tunnel. This especially shows when he is working on anything tech related or hacking.

Intelligent: Katsuo’s smarts doesn’t mainly center around computers and other technology. Outside of the gear world, he is able to strategize plans of attack, see the signs of when someone isn’t telling the whole truth, and adapt to almost anything quite quickly.

Trustworthy: Unlike certain members of the Wiseclaw family, Katsuo is always someone that can be trusted with nearly anything. He’ll give the truth almost always and try to be nice about it.

Aggressive: The mythical blood in the Wiseclaw family can sometimes make the family way more hostile and threatening than they mean to. It has gotten a bit more tame over the years, but certain situations will set some of the members off. Katsuo is no exception to this.

Destructive: Katsuo tends to overdo it when it comes to battles as he wields both the element of Fire and Wind. Since those two elements compliment each other so well, the shapeshift ends up doing more damage than he wants. Most of the time he is sorry for it.

Rebellious: Katsuo has a habit of always wanting to do things his way or never wanting to listen to certain instructions. This is mainly because of his resentment towards his father, the current King and head of the Wiseclaw family.


Katsuo is not entirely sure how his family came into royal power, except that every answer leads right back to one thing; their mythological blood. Both unique and mysterious as every time Katsuo questions it, he is given vague details and little to go on. So for pretty much all of his life, Katsuo grew up only knowing that he and the Wiseclaw family are only royal and wealthy due to their blood. He doesn’t quite approve of it, but who is crazy enough to turn away a life of wealth? Katsuo grew up in a palace with three sisters; Firecrest, Dawnheart, and Zakuro. And one brother; Toshi. The shapeshifter was spoiled with tons of items as expect of a royal, but was also irritated a lot by his father because one day Katsuo is supposed to take the throne. Personally though, the shapeshifter rather enjoy his computer and other techy gadgets while teaching himself more and more about hacking. Seeing what all is possible with such a skill.

Instead of doing things that a prince is expected to do, Katsuo focused on strengthening his powers. Not just the transformations, but his two elements of fire and wind because every Wiseclaw member is also born with two random elements. One day though, something special happened to Katsuo. While training in his own location quite far away from the palace, he encountered this larger than life feline creature whose body was made entirely of bright blue flames that had black splotches scattered all around them and behind the creature was two tails. She called herself Matatabi, exchanging some details with Katsuo. After spending the entire day chatting and coming back to see each other a few more times, Katsuo became her Jinchuriki. Better known as her host.

Through the rest of his young and teen years, Katsuo not only trained his elements but he also learned how to harness Matatabi’s powers. Meanwhile, he still shrugged off his duties as a prince and only did things that he deemed worth his time. Some parties and dinner gatherings. Everything else, he purposely avoided one way or another. Knowing that it would anger his father. Being twenty-five now though it is getting closer and closer to that time that Katsuo will have to take the throne. But will he actually do it or make his own life?


Shapeshifter/Mythological Physiology: Having the mythical blood pumping through him, Katsuo has access to several creatures that were once apart of mythology along with a few other helpful traits.
Strengths:

  1. Enhanced Strength, Durability, Agility, Endurance, Hearing, Vision, and Smelling.
  2. Regenerative Healing Factor
Weaknesses:
  1. Magic or Objects that were used to harm mythological creatures, pose a threat to Katsuo.
  2. Severe wounds and injuries still take a few days or a week to heal from.

Jinchuriki Physiology: After becoming her Jinchuriki and mastering her power, Katsuo has a few unique gifts at his fingertips from Matatabi.
Strengths:

  1. Can achieve a full transformation.
  2. Can control how big the full transformation is.
  3. Is able to bring out Matatabi’s claws and tails or other features in his human form or other transformations.
  4. Has a larger pool of magic than most supernaturals.
Weaknesses:
  1. Full transformation lasts five minutes. Further training can improve this.
  2. Binding magic or objects pose as a threat to both Katsuo and Matatabi.
  3. Being a fire based creature, means they both will struggle against Water and Ice users.
Fire Magic: Katsuo can control the destructive nature of fire. After form a special bond with Matatabi, his flames are now blue with multiple black designs in them. Matching exactly like the Beast herself.
Strengths:

  1. Can shape, create, and manipulate fire or lava.
  2. Has a very high immunity against Fire, Lava, and Explosions.
  3. Eating fire, lava, or explosions will give him a brief boost in his Flame magic but only for a short time. Consuming these can also heal him.
  4. Fire can be used in any of his other Mythological forms.
Weaknesses:
  1. Cannot eat his own flames to enhance his magic. Must come from a separate source.
  2. Struggles against Water users/Flames won’t work in water or extremely cold environments.
  3. His emotions are tied to the flames mainly because of his rebellious nature against his father and the royal duties and his short-tempered attitude. So there are times that his flames will burst out of control and destroy anything, friend or foe, in his general path.

Wind Magic: This is the second element Katsuo was born with as he can control the mighty gales.
Strengths:

  1. Can create, shape, and manipulate the winds to his own needs.
  2. Can combine this element with fire to enhance its overall destruction.
  3. Through various training sessions, Katsuo can create great wind storms mainly Tornadoes or Hurricanes.
  4. Wind can be used in his Mythological forms.
Weaknesses:
  1. Unlike fire, Katsuo cannot consume wind to be granted a boost in strength or be healed.
  2. Creating Tornadoes or Hurricanes rapidly drains his magic, limiting himself to one or the other once a day. There are also high chances of him losing control of the storms and with this in mind, he uses this as a last resort.
  3. Similar to Fire Manipulation, Katsuo’s emotions are tied to the ability. Meaning if he ever lets his anger get the best of him, there could be catastrophic consequences.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 22 years old
Race: Merman, Jinchuriki
Former Prince to the Whitemaul Family
Birthplace - Underwater City of Atlantis


Mizuko has two different forms as both are slightly different from each other. In his human form, Mizuko stands at a 6’3 height while having a rock solid athletic body. He has long ashen hair that goes past his shoulders stopping just shy of the center of his back. In merman form, his athletic body becomes a lot more defined, his hair grows all the way down to his ocean blue merman tail, and his head sprouts two ram style horns. Lastly, in his merman transformation Mizuko is 6’7” and both forms retain his bright silver eyes.
Face Claim: Lucky Blue Smith

Caring: Despite not wanting to become the next King of Atlantis, Mizuko does deeply care for the kingdom and the merfolk.

Protective: Mizuko is always doing his best to protect the merfolk, especially when it comes to humans trying to hunt them down for their scales. He goes to great lengths to even keep Atlantis from being discovered and ravaged by the humans.

Calm: Keeping a cool head on his shoulders, Mizuko isn’t one to quickly panic or freak out when things are not going as planned. He knows that a clear head will keep him one step ahead of the game.

Hateful: Mizuko has a strong hatred towards humans as he knows they’re the ones responsible for bringing ruin to Atlantis several generations ago. He rarely gives any human the time of day and rather be using his time elsewhere.

Stubborn: With his resentment to becoming King, Mizuko has been known to be a stubborn prince when it comes to any of his duties. This goes beyond just his royal family though.

Trust Issues: Mizuko rarely trusts anyone that isn’t merfolk. One exception though is his Tailed Beast, the Three Tails. He would also make an exception for other Jinchurikis, but he has yet to find them. Generally speaking though, if a person isn’t of his kind chances are he won’t trust them right away.


Mizuko was born into a royal merfolk family known as the Whitemauls as they rule the one Kingdom that was thought to be lost, Atlantis. From a young age, Mizuko was constantly pestered and taught about becoming the next king of Atlantis since he is the first born son while the rest of his siblings have been sisters so far. However, all of this eventually became resentment towards both of his parents. He found it to be annoying and began acting stubborn when he didn’t feel like doing anything prince related. The only ones that understood his frustration were his three sisters as they helped him sneak away from the palace to have some peace to himself. Mizuko knew what his parents wanted, but they were pushing way too hard and all the young prince wanted was some kind of eventful childhood. Whenever he snuck away from the palace, Mizuko explored all of Atlantis and offering his help wherever he could building some kind of reputation for himself. He cares for the kingdom and its people, but Mizuko isn’t so sure he is cut out for ruling it.

After Mizuko’s tenth birthday, he was introduced to what was considered Atlantis’ weapon against anyone or anything that threatens to destroy the kingdom again. A Tailed Beast that has three tails. This was information he had to know if he is going to become King, but while he was being given the story behind this Three Tails Mizuko could sense that the beast was miserable. Mizuko would be too if he was being thought of as only a weapon and nothing more. So, Mizuko decided to pay daily visits to the Three Tails to get to know him, learn of other Tailed Beasts and people known as Jinchurikis. Eventually, a bond grew between the two of them and Mizuko decided that Isobu, the Three Tails, shouldn’t be a weapon. So the young prince took a stance against his parents and debated with them that Atlantis will be fine without the Three Tails.

However… The conversation ended in disaster. Furious with his own son, the King battled him and brutally injured him. While Mizuko was unconscious, his own father sealed away the Three Tails into the prince as punishment. Waking up a few days later and finding out through his sisters, Mizuko was upset as he knows his father will use this as leverage to keep him grounded to the kingdom. His life was over…. Or was it? Isobu talked to Mizuko about helping him train his magic further along with becoming a full Jinchuriki, all the bells and whistles. A way for Mizuko to one day just leave the kingdom and live his own life. So, that’s exactly what Mizuko did. Not wanting to be caught training by himself, Mizuko left Atlantis every day and brought himself to the human world to train on a large secluded island. Him and Isobu trained hard, putting in a lot of effort, and bringing their bond closer until Mizuko hit the age of fifteen where he was more than ready for a little bit of revenge.

Mastering Isobu’s power and his own two elements, Mizuko faced off with his father again in a grueling battle that destroyed half of the palace. The result was different this time as Mizuko left the king with several broken bones and a lot of internal bleeding. The young prince packed what little items he could and left Atlantis, traveling around the planet and eventually using other means to visit different planets and realms. Now being twenty-two, Mizuko is involved with all sorts of business just to keep a flow of money going to survive on his own while keeping himself and Isobu safe.


Merfolk Physiology: As a merman, Mizuko has a few perks like the rest of his species.
Strengths:

  1. Enhanced Strength, Durability, Agility, Speed.
  2. Able to communicate with almost all sea life.
  3. Uses both water and oxygen to breathe due to his Human and Merman forms.
  4. Mizuko fights better underwater, but can still handle himself on land as well.
Weaknesses:
  1. While in human form, Mizuko must drink plenty of water otherwise he’ll be weaker.
  2. Although Mizuko’s human form protects him from the sun for a period of time, too much sun or heat will still make him ill.
  3. Being from the Atlantic Ocean, Mizuko can handle being in salt and brackish waters but will struggle after a period of time being in fresh waters.

Water Manipulation: As a merman, Mizuko was born naturally with the power to control water. This magic was further enhanced after becoming the Jinchuriki to the Three Tails and mastering its power.
Strengths:

  1. Can create, shape, and manipulate water to his needs.
  2. All sources of water can be drained or manipulated in his favor.
  3. In large bodies of water, this ability becomes stronger.
  4. Can create certain water constructs(Serpent style dragons, Golems, and weapons.)
  5. Can create water barriers around himself or others.
  6. Is able to create Water Portals to travel to different realms/worlds.
Weaknesses:
  1. In extreme hot environments, this power is significantly weaker.
  2. Struggles against all Fire, Lightning, Ice, and Sand magic for various reasons.
  3. If Mizuko is dehydrated, this power becomes harder to use.

Ice Manipulation: Mizuko is among the smaller percent of merfolk to possess control over the element ice. Which gives him an advantage most other merfolk do not have.
Strengths:

  1. Able to create, shape, and manipulate most forms of ice.
  2. A great combination with his water manipulation.
  3. Can create ice storms, like a blizzard, if he needs to.
  4. Is able to heal using ice by freezing up molecules which allows damaged cells to renew themselves and cause bleeding to stop.
  5. Can create various ice constructs.
Weaknesses:
  1. Struggles against Fire, Lava, and other heat types of magic or sources.
  2. Ice attacks or constructs can be shattered.
  3. Creating an ice storm of any kind will drain a lot of magic from Mizuko.

Tailed Beast/Jinchuriki Physiology: Being the Three Tails Jinchuriki and mastering the power, Mizuko should not be taken lightly.
Strengths:

  1. Mizuko’s physical and magical abilities are enhanced.
  2. Able to bring out some of Isobu’s traits for his own usage.
  3. Can do a full Tailed Beast Transformation.
  4. Shares a massive pool of magical energy with Isobu.
Weaknesses:
  1. When Isobu is low on magic energy, he will either go to sleep or quietly recharge, leaving Mizuko with only his own pool of magic that he originally was born with.
  2. Tailed Beast Transformation only lasts for ten minutes.
  3. If Isobu is ever extracted from its Jinchuriki, Mizuko will die because of the mass amounts of magic Isobu possesses.
 
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Fallen Star

Lover of Dragons
Original poster
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Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Race: Genie, Jinchuriki
Age: 225 Years Old, Immortal
Free Genie, no longer bound to a lamp

Nessom is a dark skinned genie with a completely bald head that has the markings of a genie while he stands at a 6’2” height. His athletic body is well built, looking like a serious bodybuilder. Up and down both of his arms are more genie markings, but they’re not the typical ones of a genie that is bound to a lamp. Rather, they symbolize his freedom from his former lamp. Finally his eyes are hazel brown color as he has been told by a few of his past Mistresses that they’re easy to get lost in.
Face Claim: Tyrse Gibson

Caring: Despite being a free Genie, Nessom still deeply cares about his genie brothers and sisters as well as the entire Ethereal Nexus along with showing the same amount of care to his Tailed Beast, Son Goku. Nessom will move mountains and bring down Hell on anyone or anything that threatens the people and places that he cares about the most.

Clever: Nessom has outplayed a lot of people in his time just by being smarter and a few steps ahead of them. This is proven when he found out how to free himself from the Genie Laws and escape his own lamp and then hiding his tracks from the authorities in his home land for nearly three years after he freed himself.

Honest: Nessom is always honest… Sometimes too honest. He believes that in this crooked Multiverse, there has to be more honesty otherwise all the lies will eventually be the downfall of all of Creation.

Blunt: Being too honest also comes with being far too blunt. Nessom doesn’t exactly know how to sugar coat things and he is aware of this because he has emotionally hurt some people in the past due to his blunt nature. It is something he’s working on however, but it’s a long process.

Cocky: Because Nessom has freed himself and became quite the powerful Jinchuriki, he has a bad habit of being cocky around his enemies from time to time. When he defeats them, it’s one thing. But when he has his behind handed to him on a silver platter, it’s a whole different story. Son Goku tends to joke about Nessom’s cockiness from time to time as a subtle way to keep the Genie in check.

Trust Issues: Nessom has had more bad masters and mistresses than good who have abused their wishes for all the wrong reasons. Because of this, Nessom has trouble giving anyone a wish at all, let alone trusting them as he doesn’t know if they will be a rotten apple or not.

In the wishing world, there exists two types of beings that can grant anyone wishes; Genies and Djinns. People believe that they’re one in the same however, that theory is wrong in the realm of Ethereal Nexus. Genies are the good ones while Djinns are straight up dark and evil. Among the genies lives a male genie that doesn't exactly obey the laws of Genies anymore, Nessom. Not much is known about Nessom or his past simply because Nessom doesn't quite remember some parts of his own past, unsure of who his mother and father are or if he has any siblings. Like any Genie, Nessom has been bounced around between masters and mistresses being forced to suffer through whatever they desired. There have been a few good ones, but the majority of them have been God awful. He still remembers one master that wanted to start another World War at which point Nessom had the right to leave. In between being swapped around for yet another master or mistress, Nessom did explore a little bit and ran into a creature of sheer magical power. A beast known as Son Goku, a Tailed Beast who has four tails.

For a while, Nessom would spend time with the Four Tails whenever he could find the time and get to know the beast. The genie learned more about other Tailed Beasts, people known as Jinchurikis who are vessels to them, and the story of how they came into Creation. It was all so interesting. Both of them were bonding well as Nessom saw Son Goku as someone he could call a close friend. However, things became crazy when Nessom ended up with a demon for a Master and they know of the origins of the Tailed Beasts. So when this demon master found out about the Four Tails, Nessom did everything in his restricted power to prevent this master from getting his hands on the beast.

It was a struggle however because of how limited Nessom’s true potential is as most of it is locked away behind the rules of the Genie and Djinn world. This is when Nessom decided to break his shackles. When his master was off taking care of personal business for Hell, Nessom returned to his home world and found a way to free himself by taking his Ethereal Crystal from a unique cave and absorbing it into himself. This broke his connection to his lamp and the rules, allowing Nessom to shatter his lamp, return to his former demon master, and kill him at full power. Once done, Nessom quickly reunited with Son Goku and became his Jinchuriki to protect the beast from falling into the wrong hands. Now Nessom and the Four Tails both travel worlds and realms together, living whatever life they can come across.

Genie Physiology: As a Genie, Nessom has many unique qualities and abilities. But as a free genie, all of it goes beyond the normal standards of a genie and Djinn.
Strengths:

  1. Enhanced Speed, Agility, Durability, Strength
  2. Levitation/Flight.
  3. Telepathy/Telepathic communication/Telekinesis.
  4. Knowing one’s deepest desires.
  5. Granting unlimited wishes to anyone he desires.
  6. Reality Warping.
  7. Open portals to various worlds and realms.
  8. As a free genie, Nessom no longer needs to listen or obey to anyone’s demands.
Weaknesses:
  1. With his Ethereal Crystal now residing inside of himself, Nessom can and will die if someone finds a way to destroy it.
  2. Magically enhanced weapons, abilities or gadgets that restrict magic, Djinn Magic, and Genie traps all pose a serious threat to Nessom.
  3. Although he can grant unlimited wishes to anyone, Nessom must first allow himself to trust them and figure out if whatever they wish for is not something to be used for evil gain.

Rune Magic: Most genies and djinns naturally have this ability but for Nessom, his capabilities are far greater now that he is a free genie.
Strengths:

  1. Able to create almost all sorts of Elemental Runes.
  2. Able to draw runes anywhere.
  3. Access to Offensive, Defensive, Healing, Enhancement, and various other types of runes.
  4. Can share his runes with others.
Weaknesses:
  1. Every rune must be drawn, leaving Nessom open to be attacked while in the process of doing so.
  2. Should a rune not be finished drawn into reality, there is a high possibility it’ll become unstable and have adverse effects on Nessom and anyone within range.
  3. Each person can only have up to 2 runes from Nessom. For example, a person can have two enhancement runes or one enhancement rune and one elemental rune.
  4. If someone’s condition is beyond healing magic, then Nessom’s healing rune will not work either.
  5. Magic negation can stop all runes.

Tailed Beast/Jinchuriki Physiology: As the Jinchuriki to the Four Tails, Nessom has a few perks that come along with such a status.
Strengths:

  1. Partial and Full Tailed Beast transformations.
  2. Larger pool of magic shared between Nessom and Son Goku.
  3. Recovering faster from fights.
  4. Physical and Magical traits are more enhanced due to the mastery of being a Jinchuriki.
Weaknesses:
  1. Full Transformation only lasts ten minutes.
  2. When Son Goku runs low on magic, he either sleeps or sits quietly to recharge. Leaving Nessom with his own pool of magic he was originally born with.
  3. If Son Goku is ever extracted from Nessom, there is a high chance the genie will die. But, considering the nature of Nessom there is a slim chance he will also live but be extremely weak for a long time.

Fire/Lava Manipulation: After becoming Son Goku’s Jinchuriki, Nessom acquired the power to control and manipulate almost all forms of fire and lava.
Strengths:

  1. Shape, Create, Manipulate all fire and lava.
  2. Is able to draw upon various sources.
  3. Immunity to Fire, Lava, and Explosions.
  4. Travel using flames and lava.
Weaknesses:
  1. Struggles against Water and Ice users.
  2. If anyone removes any of the three sources of flames (Oxygen, Fuel, Heat) from Nessom’s fiery attacks, the magic becomes useless.
  3. If Nessom ends up becoming too emotional while using this magic, the flames may rampage out of control and end up causing serious destruction.
 
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Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
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Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Race: Human, Jinchuriki
Age: 21 years old
Wielder of the Omnitrix
Interstellar Enforcement Agent

Ari Blackthorne is a young adult with a slim body, raven black hair, and hazel eyes. He stands at a 6’1” height while having a fairly light skin tone to boot. On his left wrist rests the universe’s greatest alien weapon to have ever been created, the Omnitrix.
Face Claim: Nathan Niehaus
Caring: Ari is always putting others before himself, alien, human or otherwise. He cares deeply for the family and friends he has along with the Tailed Beast that resides inside of him.

Focused: When Ari isn’t goofing around or being a hooligan with the Omnitrix, he can put his mind to anything he wants to achieve. He at least knows when to stop having fun and to set his priorities on more pressing matters.

Protective: Ari will do whatever it takes to protect humans, aliens, and supernaturals. Even if it means going to extreme measures to do so. That goes double for family and friends.

Cocky: Although Ari has shown some mastery of the Omnitrix and has a general idea of being the Jinchuriki to the Five Tails, Ari still acts as cocky as ever and believes he can take on anyone. This has always landed him in difficult situations or has made some situations even worse than they already were.

Lazy: Ari still hasn’t grown out of that lazy, childish phase of his life yet even though he has been scolded about it multiple times. Always trying to find an easier way out of things such as using his aliens to clean his room, rather than just doing it himself the right way.

Stubborn: Most times, Ari will do things on his own despite being told to do things differently. Having the Omnitrix has made him this way and one of the main reasons Azmuth refuses to unlock Master Control to him.

Ari Blackthorne comes from a long line of unique agents that stay in the shadows because of the kind of work they do. Missions that involve aliens and multiple other planets that isn’t just Earth. Ari’s father and mother are among the highest ranking and most respected officers on the force which has given Ari quite a good life. Even if people on Earth do not realize what they really do. As such, Ari lived a life of luxury, expensive private schooling, and being generally spoiled. However, the one thing he was interested in the most is the agency that his parents work for, the Interstellar Enforcement and this was because they were being trusted with a beast of immense power that could be devastating if it falls into the wrong hands. A Tailed Beast known as the Five Tails.

Ari has gotten to visit the Five Tails often in its own enclosure and slowly bond with her, learning her name that is Kokuo. Azmuth, a galvan alien and among the smartest of his race did take notice of how Ari and Kokuo were bonding along with knowing Ari’s interest in the Interstellar Enforcement. So, he put Ari through a test that he wasn’t exactly aware of which was giving him an experimental watch that could transform into various different aliens. Because of the sheer amount of DNA in the device, Azmuth locked it to ten for Ari to start out with. Once Ari was given this watch that is being called the Omnitrix, the young boy who was only ten years old at the time was told to use it to help his parents on missions.

However, it didn’t go exactly as planned either… But the results were still shocking. Ari instead became this secret alien hero on Earth because there has been increased alien activity and whenever there was something going down, Ari and his family were there to stop it. One day though… Kokuo was captured by a large group of aliens that were meant to be taken on by higher ranking officers in the Interstellar Enforcement. Ari ignored his orders to stay out of the situation because he cared about Kokuo and wanted to save her. Because of this though, tons of destruction happened and nearly one half of a city was ripped to pieces. Ari was scolded and it was assumed he would lose the Omnitrix until Kokuo vouched for him.

That same evening two things happened, Ari kept the watch and he became Kokuo’s Jinchuriki. Ari no longer lived the normal life he grew up in, instead the young Jinchuriki lived a double life. An alien superhero and a normal guy on Earth. He spent the rest of his life learning Kokuo’s magic, applying it to his aliens, and eventually forming an even stronger bond with her. Now being twenty-one years old, Ari still keeps his secret and being looked up to as some sort of role model for the younger members of the Interstellar Enforcement.

The Omnitrix: An alien watch designed by Azmuth that allows Ari to turn into one out of a million different alien species with a plethora of features to boot.
Strengths:

  1. Master Control - A feature where Ari has full access to the watch.
  2. Randomizer - The Omnitrix will randomly select an alien for Ari after analyzing the situation and predicting the best outcome.
  3. Life Form Lock- Ari can lock himself to only one alien transformation and stay like that for however long he wants until he deactivates this feature.
  4. Multiple fail-safes should anything happen to Ari or the Omnitrix.
  5. Scanner -Any new alien DNA that is not in the database will be scanned automatically.
  6. Universal Translator
Weaknesses:
  1. Despite being the ultimate weapon, only half of the functionality is in play.
  2. Master Control is locked until Azmuth says otherwise.
  3. There is a timer on transformations that is a little random. Sometimes Ari will stay alien for twenty minutes then sometimes it’ll be only five. The exception is the Life Form Lock.
  4. When the scanner kicks in, Ari is unable to transform until the scan is complete.
  5. Ari doesn’t have every single transformation unlocked, instead he only has a handful.
  6. The Omnitrix can face its own challenges when other alien tech is involved such as someone or something restricting Ari’s access to the watch.
Tailed Beast/Jinchuriki Physiology: Being the Jinchuriki to the Five Tails, Ari has other options besides his aliens when it comes to combat or other situations.
Strengths:

  1. Partial and Full Tailed Beast Transformation.
  2. A large pool of magic that is shared with Kokuo.
  3. Recovering and healing faster than a normal human.
  4. Physical abilities are enhanced.
  5. Ari can use his new elements in his alien transformations
Weaknesses:
  1. When Kokuo is low on magic, Ari can no longer rely on her until she is recharged.
  2. Full transformation only lasts ten minutes.
  3. Magic, Gadgets, or otherwise that is designed to restrain magic from Ari and Kokuo pose a serious threat.
  4. If Kokuo is ever extracted from Ari, he will die due to the high amount of magic Kokuo possesses.
Boil/Steam Magic: A gift from being Kokuo’s Jinchuriki, Ari is able to boil people or objects along with making steam.
Strengths:

  1. Create, shape, and manipulate steam.
  2. Steam empowerment by using steam in physical attacks.
  3. Ari can set his body temperature to the absolute boiling point and melt through most imprisonments.
Weaknesses:
Very little weaknesses are known.

Fire Manipulation: As part of having steam magic, Ari knows fire control thanks to Kokuo.
Strengths:

  1. Create, Shape, and Manipulate all forms of fire.
  2. Fire immunity.
  3. Able to draw from various sources.
  4. Travel using fire.
  5. Fire can be used in any of his alien transformations.
  6. Stronger in hotter climates.
Weaknesses:
  1. Struggles against Water and Ice users.
  2. Being too emotional may cause the flames to rampage out of control.
  3. Weaker in colder climates
  4. Larger scale fire attacks require verbal commands and certain gestures.

Water Manipulation: Can’t have steam without some water. Another magic that came packaged with Kokuo for Ari.
Strengths:

  1. Create, Shape, and Manipulate all forms of water.
  2. Able to draw from various sources.
  3. Stronger in bodies of water.
  4. This magic can be used in any alien transformation.
Weaknesses:
  1. Struggles against Fire, Lightning, Ice, and Sand magic.
  2. In extreme hot environments, this becomes far weaker than normal.
  3. Controlling large bodies of water will exhaust magic faster.
 
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Fallen Star

Lover of Dragons
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Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
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Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Race: Archangel, Jinchuriki
Age: 328 years old
Hellfire Angel
Possible Heaven Exile


Gabriel stands out from other angels and archangels with her fiery appearance. She has crimson red hair that reaches down to the center of her beck along with bright red eyes to match. Both her angel wings and halo are dark red to match the dual scythes and fiery red armor she usually wears. She stands at a 5’8” height while having a fairly athletic body that she keeps in shape for various purposes.

Like her fellow Archangels, Gabriel does have a “true form” but has always remained in the form that anyone who isn’t an angel, can see and handle. Stating that she prefers it over a form that only brings harm and destruction.

Face Claim: Katherine McNamara
Caring: When it comes to looking out for the angels, Heaven, humans, and other supernaturals, Gabriel is your Archangel. She is always willing to help anyone in need, even going as far as heading down to Earth and actually helping the mortals.

Focused: Gabriel rarely loses sight of whatever she is doing, always wanting to get something done if it is more important than anything else.

Powerful: As a Hellfire Archangel, Gabriel has proven to be a serious challenge for other Angels that have dared angered her or tried their luck in for fun fights.

Hateful: Gabriel doesn’t show it, but she does show a strong hatred towards Heaven and their rules after learning some things from a fellow Jinchuriki who is a fallen Archangel. Beyond this, Gabriel tends to hold grudges towards anyone who does wrong by her or her commards.

Wrathful: As with every Archangel, Gabriel can be extremely terrifying when pushed to a certain point or if she needs to lay down the smack on someone. She will show no mercy to those that rightfully deserve Heaven’s divine punishment.

Gabriel is a unique Archangel that was actually born from a loving archangel couple and was born with the power of Holy Hellfire which was dormant for most of her life. Like every angel and archangel, Gabriel was taught the ways of Heaven, how to act as an angel, what is expected of her, and the whole boiling pot of rules and regulations of Heaven. However, because other archangels could sense Gabriel’s special power, they quickly grew envious thinking that God purposely gave her the magic over any other angel in the ranks and that the rest couldn’t be trusted. It is why most angels and archangels always talked down on her and made it difficult for her to rise in the ranks. There was one angel, who became an archangel later, that aided in helping her grow. Alena.

Taking some advice from Alena, Gabriel started heading down to Earth to do angelic deeds by helping humanity however she could along with other supernatural species…. Except those who opposed the Heavens naturally. Her actions couldn’t be ignored and eventually led to her becoming the rank of archangel and finally achieving her rightful place next to her loving parents. Shortly after becoming an archangel, she found out from Alena who also became an archangel around the same time, about the Tailed Beasts and the one being held captive by Heaven. Determined to find out more, Gabriel went to Earth in search of the other Tailed Beasts which proved to be difficult because it appeared that most had already found Jinchuriki hosts, while one was being manipulated for absolute destruction.

Eventually though, Gabriel ran across the Six Tails known as Saiken and did her best to befriend it. Turns out that he was very energetic and kind towards Gabriel, willingly accepting her friendship and allowing her to learn more. It became a daily thing for Gabriel whenever she went down to Earth to keep assisting with humans and supernaturals, to visit Saiken. However, her archangel companions grew even more envious and spiteful towards Gabriel while Alena seemed to be happy for her. Out of the eyes and ears of Heaven, Gabriel agreed to become Saiken’s Jinchuriki, vowing to protect him from becoming manipulated by dark forces. This secret didn’t last long though.

A few years later two major events happened. Alena freed the Eight Tails and became his Jinchuriki while Gabriel’s parents were killed among the chaos. Finding out that her parents were murdered and no evidence was found is what finally awoken Gabriel’s Holy Hellfire. She lashed out on the other Archangels, killing two of them and badly injuring the rest along with a few normal angels. She fled from Heaven, helping Alena with her escape and training her to become a better Jinchuriki. These days now though, Gabriel travels with Saiken inside of her while learning her new abilities and sometimes running into her only other Archangel friend, Alena.

Archangel Physiology: As an archangel, Gabriel has all the bells and whistles of one.
Strengths:

  1. Enhanced Strength, Agility, Speed, Durability.
  2. Holy Magic.
  3. Regeneration.
  4. The ability to smite.
  5. Can grant protection or powers to others.
  6. Reality Warping.
Weaknesses:
  1. Despite being immortal, Gabriel can still be killed.
  2. Can be killed by unique angel killing weapons or spells.
  3. Can be killed by a God or any being higher than her.
  4. Prisons designed to trap angels or archangels, will affect Gabriel.
  5. High tier magic restrictions will hold down Gabriel for a period of time.
  6. Archdemons or beings of the same tier as Gabriel, will prove to be a challenge.
  7. Angel Banishing Sigil - A special sigil that needs to be drawn in blood and when activated, will banish any angel within its radius. With limitations. When angels are banished, they simply appear somewhere else on whatever planet or realm they currently reside in.

Hellfire Angel Magic: A rare magic that only comes to one out of a million or so angels and archangels. It turns the user’s holy magic dark red and has similar effects to that of Solar Manipulation.
Strengths:

  1. All normal angelic attacks and defensive abilities are greatly enhanced.
  2. Is similar to the Hellfire in Hell, but is far more effective against Demons.
  3. Fire and Lava manipulation.
  4. Access to Hellfire Armor and Scythes.
Weaknesses:
  1. Gabriel needs the sun to be at full power with this specific magic.
  2. Can still be rivaled by the flames of Hell.
  3. Can be rivaled by Water and Ice users who are on similar levels with Gabriel.

Tailed Beast/Jinchuriki Physiology: Being the Jinchuriki to the Six Tails, Gabriel has a few more perks added to her angelic being.
Strengths:

  1. Partial and Full Tailed Beast Transformations.
  2. Large pool of magic shared with Saiken.
  3. Physical and Magical abilities are enhanced.
Weaknesses:
  1. When Saiken is low on magic, he will sleep or no longer provide Gabriel with magic until he is recharged.
  2. If Saiken is extracted from Gabriel, there is a very high chance she will die due to the high amount of magic that the beast has. If she lives, she’ll be extremely weak.
  3. Full transformation only lasts ten minutes.

Water/Bubble Manipulation: After mastering Saiken’s magic, Gabriel was allowed access to the beast’s unique magic.
Strengths:

  1. Create, Shape, and Manipulate all forms of water and bubbles.
  2. There is a corressive element to the bubbles.
  3. Able to create water constructs, objects, weapons and the like.
  4. Gabriel can take away the corressive element from the bubbles to use them as barriers or healing aids.
  5. Gabriel can create as much Holy Water as she needs to by combining her angelic powers with Saiken’s water.
Weaknesses:
  1. Struggles against Fire, Sand, Ice, and Lightning.
  2. Controlling large bodies of water or bubbles will drain magic faster, even for an archangel like Gabriel.
  3. In extreme hot environments, this power becomes significantly weaker.
 
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Fallen Star

Lover of Dragons
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Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Race: Snow Elf, Jinchuriki
Age: 24 Years Old, Immortal
Necromancer
Nicknames: Queen of the Undead, Heartless Sorceress, Death Slayer, Insect Queen

Aerith has snow white skin and emerald green eyes while normally standing at a 5’9” height as her black combat boots bring her up to solid six foot height. Her athletic body has rock solid muscles while having three different scars. The first scar is small and rests just under her right eye, the second scar is the second biggest one as it starts just above the left breast and goes down diagonally to the right one stopping just on top of it, and the third scar being the biggest one of all starts from under her left breast once again and also goes diagonally down to her right hip. Aerith’s long raven black hair stops at her shoulders while hiding away her average sized pointed elven ears.

While channeling her necromancy, Aerith’s eyes glow completely dark green while having a small mist like substance flowing out of the orbs. Most of her face then becomes covered in strange ink black markings.

Face Claim: Michelle Rodriguez

Calm: Rarely does Aerith ever lose her cool, even under pressure. She doesn’t give anyone the chance to read her or to figure out what she is thinking. Keeping a clean poker face most of the time.

Caring: She may not show it a whole lot, but it speaks in her actions from time to time. If someone by some miracle has earned Aerith’s kindness, she will go to silent lengths to protect them. Sometimes they won’t know, sometimes they will. Depends on the situation. There are two beings she truly cares about her undead yeti companion and her Tailed Beast, Chomei.

Faithful: Aerith knows the pain of unfaithful people in the Multiverse, so she won’t ever betray someone’s trust or do anything that would jeopardize whatever bond she creates with someone. Though, it’s extremely hard to get to this part of the snow elf. Once you’re here, better cherish it with everything you got.

Cold-Hearted: She is called the Cold Sorceress for grins and giggles. Her heart turned extremely cold after some tragic events that took place in her past and made her the necromancer she is today.

Gloomy: From time to time, Aerith will silently reflect on her choices in her past and question if things went differently, if she would have a better life in her elven home. Sometimes she’ll beat herself up over it and it’ll show through her aggressive actions.

Stubborn: Aerith has this “My way or the highway” type of attitude when it comes to most things and as a Necromancer, most people don’t want to challenge her decisions. When her mind is made up, there will be no changing it.

Aerith Genvyre was once sweet and innocent, much like any other known Elf in the Hollowed Isles. Born among the Snow Elves, Aerith grew up as an only child with her parents. They knew Aerith was special, sensing great power in her after she was born. But, that would also prove to be a problem. Many baddies gunned for her and it was her parents who held them off while Aerith lived a life of learning.

Being an elf meant she learned all types of magic but the one magic she was interested in the most... Was Necromancy. However, due to the steep requirements, Aerith's teachers only taught the bare bones basics physically while the rest had to be read in books and scrolls. Aerith lived a good life and she was happy with how it was proceeding....

Until one day, she snapped....

Nobody can quite explain what happened, but dark events took place that led Aerith to gain the absolute power of Necromancy and Undead Excalibur. One thing is for sure, she left the Hollowed Isles to live her own life as a Bounty Hunter going between worlds and dimensions using the Land of the Dead. The only other piece of information there is, is that she ran into a Tailed Beast by the name of Chomei because it had been watching her for some time, understanding her pain. When the Tailed Beast warmed up to Aerith, the elven woman accepted to become its Jinchuriki shortly after.

Elven Physiology: As a snow elf, Aerith possesses all the traits of your typical elf.
Strengths:

  1. Enhanced Speed, Agility, Durability, Strength, Intellect, Beauty.
  2. Performs better in colder climates.
  3. Naturally good with most weapons she is given.
  4. Extremely high pool of magic.
  5. Environmental Adaptation.
Weaknesses:
  1. Other elves of her same skill level will rival her.
  2. Magic or gadgets designed to restrict magic will affect Aerith.

Necromancy: After going through five long and harsh trials, Aerith has several abilities that pertain to her being a necromancer.
Strengths:

  1. Immortality
  2. Able to summon and command the dead.
  3. Zombie and Skeleton summons are more durable than they appear to be.
  4. Life-Force Absorption
  5. Resurrection
  6. Rapid Regeneration
  7. The ability to put limbs back together.
  8. Access to the Land of the Dead.
Weaknesses:
  1. Immortality is not absolute because Aerith isn’t a Lich. As such, she can be killed by being beheaded and keeping the head away from her body for five minutes.
  2. Resurrection comes with many risks depending on the person she brings back.
  3. Holy related magic or weapons harms Aerith greatly.
  4. Because she chose the path of necromancy, Aerith gave up her ability to learn any magic that isn’t dark magic.
  5. Most of Aerith’s race rejects her very existence, fearing Necromancy. This has made it impossible for Aerith to forge any kind of friendships with elves.
  6. The more summons Aerith has out, the more magic that is drained from her. Same goes for stronger summons.

Undead Excalibur: You thought there was only one version of the mighty Excalibur? There are several out there in the Multiverse and Aerith wields one of them.
Strengths:

  1. Aerith is able to kill almost any supernatural in the known existence.
  2. If a spirit is possessing an object, Aerith can still kill the spirit by breaking the object with Excalibur.
  3. Nobody else can wield this version of Excalibur and if they attempt to, it’ll drop to the ground like a sack of rocks and be unable to be lifted again.
Weaknesses:
  1. Gods cannot be killed by this weapon.
  2. Golems, Natural Animals, A select few immortals, Humans cannot be killed by this weapon.
  3. Can be rivaled by other Excalibur wielders.
  4. If another Excalibur user comes into contact with this version, they’ll be able to wield it.
Undead Excalibur.gif

Tailed Beast/Jinchuriki Physiology: After mastering Chomei’s power, Aerith has gained some perks for being its Jinchuriki.
Strengths:

  1. Partial and Full Tailed Beast transformation.
  2. A large pool of magic shared with Chomei.
  3. Necromancy summons can use Chomei’s magic pool for even greater physical and magical attacks.
  4. Physical and Magical abilities are enhanced.
Weaknesses:
  1. When Chomei is low on magic, he will either sleep or stop giving Aerith magic until he is recharged.
  2. Full transformation only lasts ten minutes.
  3. If Chomei is extracted from Aerith, she will be extremely weak for a while due to the high amount of magic Chomei has. Aerith may be the only Jinchuriki to survive extraction due to her immortality.

Bug Manipulation: An added bonus for mastering Chomei’s power. Aerith can control all types of bugs.
Strengths:

  1. Able to take control of any bug in existence and command them to do whatever she requests of them.
  2. Can create her own bugs.
  3. Able to fully communicate with any bug.
  4. Can see and hear anything a bug will while it’s under her control.
Weaknesses:
  1. All bugs under Aerith’s control can still be easily killed by their own weaknesses.
  2. Control range of every bug is limited to two miles.
  3. Other bug users may steal control of Aerith’s own bugs.
 
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Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 326 Years Old
Race: Fallen Archangel Angel, Jinchuriki
Nicknames: Angel of Death, The Dark Angel


While not wearing her all black combat boots, Alena stands at a height of 5’9 as her boots bring her up to a flat 6ft. With most Angels having blue, green, gold, or other bright colored eyes Alena’s golden eyes turned a deep dark red when she became a fallen angel. Her once all pearly white feathered wings are now pitch black along with her bright golden halo being the same color whenever she chooses to bring them out. From all of her training as an Angel and rising to the rank of Archangel, Alena has a well developed athletic body that would put most human males and females to shame.

Just like any other Angel, Alena does have a true form that is far stronger than her normal appearance. But because of her becoming a Fallen Angel, the form can bring about a great deal of destruction and Alena chooses to only use it when a situation calls for it. The end all, be all trump card.

Face Claim: Hailee Steinfeld
Caring: Although she may not show or act like it, Alena can be caring for people whom she has grown some trust for. However, most of the time she really only cares for herself or her Tailed Beast partner, the Eight Tails.

Clever: As with most Angels, Alena is extremely clever when it comes to nearly anything that is set in front of her. Combat, coming up with plans, gathering intel, and what have you. Be careful, she may put her own form of a listening device on you if she declares fit and you won’t be the wiser.

Calm: Most times, Alena keeps a calm head on her shoulders even when dire situations. She sees no reason to become so emotional over things that will work better with a clear thought process and little, to no emotion.

Aloof: Being exiled from Heaven for so long, Alena has distanced herself from allowing herself to form any kind of bonds with anyone outside of her Tailed Beast. Other people have tried, but she is normally gone for good shortly after. Whether it is because of her exile or something else…. Remains unclear.

Coarse: Don’t let the fact that she’s a former Archangel fool you. Having more freedom as a Fallen Archangel, Alena has a common tendency to be as rude as she wants to be. She feels that being a bitch at times is the only way to get her point across to someone who is being stupid or stubborn…. Or both.

Secretive: Alena has a bad habit of keeping a lot of her own life and other information to herself. Believing that if it isn’t important to whatever is happening in that moment of time, she shouldn’t discuss it. This has gotten her into a lot of trouble before with various people and even as an Archangel, she used to keep things to herself from her fellow winged companions.


Alena comes from a newer generation of Angels created in Heaven to help keep the winged guardians well populated when a good sum of them are killed by their foes in Hell. Like any Angel, she was put through a lot of training, education, the in’s and out’s of Heaven, and all the other usual bells and whistles. For a while, Alena excelled faster than most others before and after her while showing great potential for being something greater. An Archangel. She’s among the smaller population of Angels that wield some of the more unique elemental magics as Alena is a crystal user and that magic alone is the reason why she bolstered through Heaven’s ranks to Archangel in only one hundred years. That may seem like a long time to a mortal, but that is actually extremely short for an angel.

However, becoming an Archangel didn’t come without Alena finding out some things first. For starters, Heaven has been treating a gigantic beast of power as a weapon to use whenever all of Hell is out of line and as an Archangel, Alena became responsible for helping keep watch of what is called the Eight Tails. Along with this, Alena was also learning how fucked up most of the human population is along with other specific supernatural species as this was the start of her slowly becoming a more resentful archangel. She started questioning humanity, the rules of Heaven, her own position, and most importantly the bad treatment of their so called weapon.

Alena spent several long years slowly bonding over the Eight Tails as she learned quite a lot from him. His name, the existence of other Tailed Beasts, Jinchurikis, and some of the conversations he has heard from other angels and archangels. What caught her attention though is the plan to eliminate every Tailed Beast and Jinchuriki in existence once their usefulness is over. That is what tipped Alena over the edge… A slaughter is not what Heaven is about. Instead, she freed the Eight Tails and the both of them left Heaven together but as expected, a slew of angels were sent after them and Alena was declared exiled.

There is one Angel that helped Alena, the Jinchuriki host to the Six Tails and a unique angel with her own tragic past. Gabriel, Heaven’s own Solar Angel. She helped both Alena and the Eight Tails become partners making Alena a Jinchuriki however… This was known by Heaven and as punishment, Alena was deemed a Fallen Angel and her holy magic turned dark. With new found resentment towards Heaven, Alena began traveling with the Eight Tails, killing any Angel that tries to take back the Eight Tails and capture her. All the while, simply taking in what this multiverse has to offer.


Fallen Angel Physiology: As a Fallen Angel, Alena’s holy attributes are now dark and corrupted. But, that isn’t to say she is weaker than Angels and Archangels. She still retains most of her perks for being a former Archangel as well.
Strengths:

  1. Enhanced Strength, Agility, Durability, Speed
  2. Regeneration
  3. Dark/Corrupted Holy Power
  4. The ability to smite.
  5. Can grant protection or powers to others.
  6. Reality Warping.
  7. Alena can tap into the powers of Hell and use demonic magic, but most times she chooses not to.
Weaknesses:
  1. Despite her immortality, she can still be killed.
  2. Can be killed by unique Angel killing weapons or spells.
  3. Can be killed by a God or any being of higher power than her.
  4. Prisons designed to trap Angels will affect Alena.
  5. High tier magic restrictions will hold down Alena for a time.
  6. Archdemons or anyone of the same tier as them or Archangels, will prove to be a challenge for Alena.
  7. Angel Banishing Sigil - A special sigil that needs to be drawn in blood and when activated, will banish any angel within its radius. With limitations. When angels are banished, they simply appear somewhere else on whatever planet or realm they currently reside in.

Crystal Manipulation: This is Alena’s elemental affinity, the reason she was able to ascend to the rank of Archangel before becoming Fallen. At first, it used to be a bright pink but after becoming a Fallen Angel, it turned a dark purple.
Strengths:

  1. She can shape, create, generate, and manipulate crystal in all of its forms.
  2. She is able to crystalize almost anything, even objects or beings on a microscopic level.
  3. Death by her crystals can be achieved by having Alena crystalize someone’s internal organs and shattering them.
  4. Is able to create various weapons, summons, and other objects out of her crystals.
  5. Can combine her dark holy power with her crystals.
Weaknesses:
  1. Most of her Crystal Attacks and Summons can be shattered.
  2. Ice, Earth, Metal, and Sound manipulations can prove to be challenging to Alena.

Jinchuriki Physiology: Being the Jinchuriki to Gyuki the Eight Tails, bonding with him, and mastering his power Alena has some reserved power in case her dark angelic abilities are not cutting it.
Strengths:

  1. Partial and Full Tailed Beast Transformations.
  2. Tailed Beast Bomb in full Transformation only.
  3. Gyuki can share his magic with Alena or others if he wants to.
  4. Gyuki is also highly intelligent being able to form solid plans with Alena.
Weaknesses:
  1. Extraction techniques can potentially remove the Eight Tails from Alena and leave her in an extremely weakened state due to the immense amount of magic power the beast has.
  2. If Alena is restricted by traps or spells, the Eight Tails will suffer as well.
 
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Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 23
Race: Human, Jinchuriki.
Fire Mage
Nicknames: Demon Fox/Boy, Kyubi, Monster Fox/Boy, Cursed Boy


Jethro stands at a 6’2” height while having an average build, not too skinny or too muscular. Much like most of his family, Jethro has dark red hair with the tips being bright orange while his orange eyes are as bright as the sun itself showing just how strong his flame really is. These eyes however change color when some of the Nine-Tails power is influencing him, warping the orbs into a dark red and shifting the pupils into fox slits. Jethro normally wears some formal clothing in terms of a button up shirt, leather jacket, a tie, and dress pants. Because of the Nine-Tails being inside, Jethro has a set of thin whiskers on both of his cheeks.
Face Claim: Zack Ward

Intelligent: Because of all the hatred towards him and complete isolation the universe has poured onto him, Jethro has learned that the only way he’ll survive… Is by being smart about it. Whatever books he could get his hands on, he’d read within a few days. He knows how to get himself out of almost any situation be it through talking or causing a lot of destruction. Due to him being the Nine-tails Jinchuriki, people often mistake how smart he really is and that is what causes those people to lose in the long run.

Private: Jethro rarely shares anything about himself to anyone because he sees no point as he believes everyone only views him as a monster. So who will actually care about his personal life or feelings? However, this has also caused him to stay completely distant as well as he refuses to really socialize with anyone and this causes it to become a challenge to gain his trust.

Aggressive: Because of both his isolation and sometimes the influence of the Nine-Tails, Jethro can be extremely aggressive towards anyone that tries to get under his skin. Sometimes, this helps keep danger away from him but most times? It causes people to stay away from him even more.

Caring: When someone finally breaches through Jethro’s flaming solid shell and manages to gain some trust, they’ll learn that he can actually care for people when he knows they won’t just look at him as some kind of weapon or monster.

Dependant: Jethro’s isolation has caused him to only rely on himself and to almost never let anyone help him as he thinks they will just hold him down. What he is unaware of at times though is the fact that the Nine-Tails often boosts his fire abilities to extreme levels and Jethro undoubtedly accepts the boost.


Many years ago, there used to be a mage that had control over what people are claiming to be one of the most fiercest beasts in the known universe; The Nine-Tailed Fox demon. One swipe of any of its tails could level mountains, cause catastrophic tremors, and raise the waters to terrifying degrees. It’s fire magic outmatched a number of fire users and overwhelmed other magic users and supernaturals in general. The mage used its power for sheer destruction, domination of planets and other species striking fear into multiple corners of the universe. It was clear this mage and her pet fox had to be stopped and that’s exactly what happened when the Autumnfire family, known for their incredible control over the element of fire, stepped up to the challenge.

The battle lasted hours when it began, but it ended with the mage’s death and the fox running on a rampage due to no longer being under control. The Autumnfire’s figured the only way to contain such a beast and its unruly power, is to seal it away into an actual human host. A Jinchuriki. So, their newest born son, Jethro, was selected in the spur of the moment as they were unsure if this sealing ritual would kill him or not. By some miracle of the Gods though… He lived and slowly grew up as the fox’s Jinchuriki. Although this came with amazing perks for his fire magic… It also had a lot of drawbacks.

As Jethro was growing up, he was quickly being isolated by multiple people because they knew what lies deep within his body. The monster fox that caused countless years of destruction, fear, and death. People stayed away from him, told their kids to never socialize with him, and sometimes even shunned the Autumnfire family for making him a Jinchuriki to begin with. The family did their best to ignore this and raise Jethro to the best of their ability. Training his fire abilities, giving him some kind of childhood, family time, but despite all of this?.... Jethro ended up isolating himself even further in the later years of his life.

Eventually, around the age of 21 Jethro decided to just leave on his own. Packing some clothes, personal care items, and a few personal belongings the fire Jinchuriki took his leave from his family home while also renouncing his last name as he wanted to secretly protect them and no longer “soil” the good name. Though, he does know it won’t help much as many people will still recognize him as “The Boy with the Demon Fox.” These days, he uses the money he gathers from bounties or small quests from people that actually trust him enough to get a job done, to travel on various transport ships around the various galaxies. Visiting different planets, staying in multiple hotels, getting food for himself, and simply lives life as a wandering fire mage.


Jinchuriki Physiology: Being the host to the Nine-Tailed Fox, Jethro has a few traits that not only help his person, but also his magic as well.
Strengths:

  1. Immense Fire, Lava, and Explosion immunity.
  2. Pool of Magic is larger than most mages and supernaturals.
  3. Enhanced Speed, Strength, Durability, Awareness
  4. All Fire related attacks, defenses, and summons are stronger than normal.
Weaknesses:
  1. Technology or Spells that are meant to weaken Tailed Beasts or restrain magical abilities.
  2. The Nine-Tails isn’t controlled yet, which leads to rampages from time to time and Jethro will never be able to tell apart Friend and Foe.

Fire Manipulation: Being a fire mage from the Autumnfire family, Jethro has access to a whole slew of abilities that involve fire, lava, and sometimes explosions.
Strengths:

  1. He is able to shape, manipulate, and generate fire, lava, and explosions.
  2. Can absorb fire from any source that has it.
  3. Is stronger in hotter climates.
  4. Able to summon various Fire or lava elementals.
  5. Able to use fire to travel.
  6. Jethro can embody himself as the element itself, turning his entire body into flames which grants him complete control and immunity.
Weaknesses:
  1. Mid to High Tier Water and Ice users may prove to be a challenge for Jethro
  2. Certain attack and all summons require verbal commands and some hand movements.
  3. Jethro’s tendency to be extremely aggressive will cause his flames to lash out and hurt anyone around him, friend or foe.
  4. Flames become uncontrollable when Jethro allows the Nine-Tails to influence him in a state of rage.
  5. Fire is the most destructive and wild element out of the others, which has always lead to damages that Jethro sometimes didn’t mean to do.

The Nine-Tailed Fox: With the demon fox inside of Jethro and currently untamed, there are a few abilities that come with the beast.
Strengths:

  1. Passively, Jethro’s injuries heal faster than normal.
  2. When Jethro is influenced by the Nine-Tails, he’ll gain an orange aura cloak that resembles a fox and depending on how far the influence is, will also decide how many tails that sprout.
  3. While the Cloak is active: High defense against most attacks, rapid healing and regeneration, fire attacks are far more chaotic and destructive, create Tailed Beast Bombs when there are four or more tails out.
  4. Some of Jethro’s fire spells are from the Nine-Tails.
Weaknesses:
  1. If the influence becomes too much, the Fox will take control of Jethro’s body completely and rampage.
  2. While the fox and its power is untamed, the rapid healing and regeneration may eventually shorten Jethro’s lifespan.
  3. The more tails that the cloak has, the more of Jethro’s sanity and control is gone leaving him in a constant state of rage and destruction.
  4. There is a chance that one day the seal will be weak enough for the Nine-Tails to take full control of Jethro until a new one is set in place or until Jethro tames the beast and its power.
 
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Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 23
Vampire, Daywalker
The boy with Spectrum Eyes
Task Force Agent

Aurel has an average athletic build, nothing too flashy but enough there to show that he keeps himself fit with all the combat and missions he goes through. His height is a smooth 5’10” with his skin having a slight pale tone, as expected of most vampires. Aurel’s light red, wavy locks reach down just past his ears as he has his bangs evenly spread out over his heterochromic eyes. The right eye being light blue and the left being dark red. Aurel has two transformations, one being just a normal bat with his heterochromia eyes and the other is his Vampire Lord transformation- a higher form he is still working on perfecting.
Face Claim: Cameron Monaghan
Adaptable: Working in agency means being able to adapt to any kind of situation, especially when it comes to the supernatural side of the tables. Even in the toughest of times, Aurel will always find a way to have things work in his favor.

Intelligent: He may not always show it, but Aurel does manage to show just how smart he really is behind those duo colored eyes of his.

Selfless: Aurel is always putting others before his own being. Whether it is the protection, concerns, or wishes of people or supernaturals.

Bloodthirsty: As a vampire, if Aurel doesn’t get enough blood in his diet he will more than likely feed on an innocent being and accidentally killing them. Because of this, Aurel does his best to make sure to always have a blood drink on him at all times.

Cunning: A common trait among most Task Force agents, as it is something that helps them put an end to their targets by outsmarting them. For Aurel though, it means more trouble than good. Anyone who has interacted with him was always deceived into believing he’s one person and then finding out later that he was simply luring them to find out more instead of just being direct about it.

Emotional: Unlike most vampires, Aurel lets his emotions sometimes get the better of him. During assignments, it’s normally a good thing because he can show sympathy for the victims he’s helping. However, these emotions have also caused him to make bad calls and worsen situations before making them better.


When you think “Vampire” you normally think of fangs, pale skin, blood sucking creatures of the night. For Aurel Moonfire, it’s a different story. Aurel was born into the Moonfire family of vampires who have a high reputation like any other well known supernatural family and that is because of their unique Daywalker genes and some powerful vampires within the bloodline. Xena Moonfire being one them and soon her son as well. What they have in common is their special heterochromia eyes that give them a rare magical trait known as Spectrum Magic. A tree of magic that can give the host a wide variety of magic depending on the color of their eyes. Normally, one eye is meant for support based magic and the other is more geared towards actual combat. These eyes have such a high reputation among supernaturals that when they are seen by others, they know right away it’s either a Moonfire vampire or something well known being.

At a young age, Aurel’s Spectrum Magic abilities began slowly developing starting with his right eye which is light blue. At first it was only healing and an ability that he calls “Supercharge.” The ability sends magic nanos into any person’s body that he chooses and gives them a very large boost in their physical and magical capabilities for a time. Their bodies end up glowing in a bright sky blue color while it’s activated. His left dark red eye didn’t have any abilities showing around this time so Aurel focused on strengthening the two support abilities and because his mother, Xena, worked as the Director of a Task Force agency she was able to provide superb training sessions to help her son. A little time later, Aurel’s vampiric powers began kicking in which led to a lot more training hours that nearly exhausted him every day.

Right before Aurel’s early teen years, his dark red eye finally started showing its powers and they were something Xena predicted… Fire and Lava based powers. She knew this was going to be harder to train, considering that those elements are extremely destructive and require extensive care. That is when she decided to take Aurel on as an agent at her own Task Force, roughly around the same time she recruited four dragonborns from another well known family. Aurel was grouped with these four and between the five of them, they all got along really well and worked hard on helping each other improve. During his mid-teen years, Aurel revealed that he has a Vampire Lord transformation, which was surprising to even his own mother since that kind of form usually took hundreds of years to even perfect. But, when Aurel tried many times to bring it out again… Xena figured out that it wasn’t complete.

When a tragic event struck Aurel and his new friends a couple of years later… The five of them were the only ones to survive and Aurel decided to be on his for own. How long? Who knows. Perhaps when the internal wounds have healed, he’ll try to find his friends again. But for now, he is a solo act.


Vampire/Daywalker Physiology: As a vampire, Aurel carries around all the strengths and weaknesses of one but because he is also a Daywalker, he has a few less weaknesses than the common vamp.
Strengths:

  1. Able to walk freely in the sunlight without being harmed by the rays.
  2. Enhanced Strength, Agility, Speed, Durability, Vision, Hearing.
  3. Bat Wing Manifestation.
  4. Bat Transformation.
  5. Bat Manipulation.
  6. Regenerative Healing Factor.
  7. Blood Empowerment.
  8. Immunity to Diseases.
  9. Hypnotism
Weaknesses:
  1. Can and will turn bloodthirsty if he hasn’t drank a suitable amount of blood.
  2. Poisoned blood will harm Aurel.
  3. Holy magic can pose a threat to Aurel.
  4. Werewolf bites are fatal.

Vampire Lord Transformation: A higher form that increases all of Aurel’s traits and makes him far more challenging to deal with. However, this is still incomplete and the transformation does not last long and has a lot of drawbacks.
Strengths:

  1. Enhances all of Aurel’s magical and physical traits.
Weaknesses:
  1. A very short duration due to it being an incomplete form.
  2. Once Aurel reverts back to normal, his magic supply will be low. Leaving him in a weakened state.
  3. Aurel can lose control if he does not keep himself at peace.

Spectrum Magic: A rare magic gene that can only be gained via through genetics. And even then, the chance of obtaining such a power is slim. Not many supernaturals have had it. This magic can be any variety of powers and it all depends on the color of one’s eyes.
Strengths-Left Blue Eye:

  1. Is able to heal cuts, bruises, nerve damage, muscle damage, other not so severe injuries.
  2. Can provide barriers.
  3. A ability he calls “Supercharge” sends magic nanos into a selected person(s) body and greatly enhances all of their physical and magical strengths. Their body will glow a bright sky blue color to indicate this.
  4. Can create utility based runes.
Weaknesses:
  1. Nerve and muscle damage that is healed will still need some time to completely be healed. A day or more for full functionality.
  2. Barriers can and will shatter under the pressure of much stronger attacks.
  3. Barriers last for a couple of seconds.
  4. Supercharge lasts for a full minute.
Strengths-Right Dark Red Eye:
  1. Fire and Lava manipulation.
  2. Can call forth a swarm of fire or lava bats.
  3. Is able to turn his body into fire or lava to avoid physical attacks.
  4. Fire/Lava immunity.
Weaknesses:
  1. Struggles against Water and Ice users.
  2. His fire and lava can lose control if he’s too emotional.
  3. Will sometimes go overboard and cause too much damage or even harm allies.
 
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Fallen Star

Lover of Dragons
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Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Race: Metahuman - Half Ghost, Half Werewolf.
Age: 26 years old
Stigma Experiment.
Wealthy Thief.

As a human, Damien stands at a 6’4” height with neck long midnight blue hair and light red eyes. He has an athletic build that is kept in shape from all the fighting he does with either supernatural beings or Stigma employees.

In his ghost form, Damien’s appearance is nearly mirrored like his human form except for a few differences. Any clothes he wears do not stay with him when he transforms. Instead, Damien has this black and white jumpsuit that he used to wear during the days he was being experimented on at Stigma with combat boots. His midnight blue hair turns snow white while his eyes become a dark glowing yellow, signifying his ghostly side.

In his Werewolf form, Damien becomes a towering 7’7” height while his entire body is far more muscular and covered in pitch black fur. He has a long bushy tail that is strong enough to hurl nearly any person or thing a good distance. Damien eyes turn a midnight blue color while his sharp claws are four inches in length. Every tooth in his mouth is razor sharp while four of the front ones are longer than the rest.

Face Claim: Cole Sprouse

Clever: During his time in Stigma, it was proven that Damien has high intellect for someone that was of his young age. Smart enough to outplay Stigma and escape on his own.

Determined: Damien has spent nearly his entire life trying to find ways to take down Stigma and to make sure that they never build their superhuman army. To this day, he still striding for such a goal.

Observant: One of the ways that helped Damien escape from Stigma, was him paying close attention to how each employee worked, their routines, how the building worked and figured out its layout, everything that he would need to help himself escape. Even today, Damien picks up on things that normally most others can’t.

Anti-Social: Because of his traumatic experience, Damien has a hard time socializing with anyone. Whether it’s because he thinks they’re from Stigma trying to capture him or he fears of making friends only to have them ripped away from him the same way Stigma took away his parents. As such, Damien buries himself in his “work.”

Hateful: Damien’s hate for Stigma runs deep and anyone he thinks that sides with them, he’ll be extremely aggressive towards and show no trust until they prove it to him otherwise.

Thief: Not the classiest trait for Damien. Since he is a runaway experiment, Damien cannot risk himself being tracked through the means of having jobs or anything of the sort. So, he uses his gifts to rob from the greedy rich to use on himself or sometimes help others.

OOC Disclaimer: The ghost aspect of Daimen is inspired by the old Nickelodeon show, Danny Phantom. All credit goes to that.

Damien Pierce was born into a family that lived in Los Angeles, California who believed heavily in the supernatural world and all of its mysteries that it has to offer. In fact, his parents were so involved they ended up working for a Government funded organization called Stigma. On the outside for the public, it was known for simply making advances in technology to help other agencies. On the inside however, it was a different story. They were experimenting on people to design a super soldier that could have different supernatural DNA. Ghosts, Werewolves, Demons, you name it.

The Government didn’t know about this though and Stigma has been at it for many, many years. Damien’s parents became involved because Stigma sent them a small white lie about studying the supernatural world. Told them that their dedication is what drew their interest to hire the both of them. During their time there though, Damien's parents learned the truth and after he turned five years old… They were killed. Damien was forced to live with his aunt Mai for the entire rest of the time he grew up. Damien always had questions about how his parents died or wondered what they did and aunt Mai did what any other good aunt would do… Lie until Damien was old enough to know the truth. Mai did this because she was also a firm believer of the supernatural, just like Damien’s parents but denied Stigma’s offer to work with them. She had that old person feeling that something wasn’t right about them. Sure enough, Mai turned out to be correct.

When Damien turned fourteen, Stigma found him at his aunt’s house and told them that they had information about his parents, how they died, and offered their assistance. Mai tried her damnedest to try and convince Damien to not go but… He was too stubborn and wanted answers. So, without any further discussion, Damien was taken to Stigma’s headquarters. After signing a few papers, turns out Damien was tricked just like every other test subject Stigma tested their experiments on. Mind you, none of them lived and caused a lot of upset families to sue. None of the lawsuits went through though.

Damien wanted out, but because he signed all that paperwork…. It was basically a contract and Damien signed his soul away to the devil. Figuratively speaking, mostly. They drugged up Damien so that he would be knocked unconscious while they began yet another round of experiments. Something new happened and they couldn’t explain why but… Damien ended up being the first subject to survive and it was when they mixed ghost DNA and werewolf DNA with Damien’s own human DNA. The young teen gained the powers of a ghost and all the traits of a werewolf, even transformations for both.

But their success was going to blow up in their faces.

One year after getting a somewhat tame grip of his new DNA, Damien used it to break free and killed several Stigma agents and scientists before escaping into the wind. Damien couldn’t go back to his aunts because he was too ashamed of what he was and still is. So, the one thing he could do was just start life over and use his “powers” to help get a small advantage in life. His ghost powers allowed Damien to freely rob banks without setting off any alarms by going intangible, flying through walls, and filling his bags full of cash. While robbing the rich blind, Damien also tried to find ways to put a stop to Stigma and expose them for who they really are.

Being twenty-six now, Damien still lives a good life but has no idea how to take down Stigma.

Ghost Physiology: With the DNA of a ghost, Damien has the majority of traits of one.
Strengths:

  1. Enhanced Strength, Speed, Agility, Durability
  2. Telepathy/Telekinesis.
  3. Flight.
  4. Invisibility.
  5. Intangibility- Walk, run, fly through walls, people, or anything in general.
  6. Ghost Sense - When Damien is near other ghosts, an icy blue mist comes out of his mouth to alert him of their presence.
  7. Damien can use these ghostly abilities in his human and werewolf forms.
  8. Possession.
  9. Exorcism.
  10. Dreamwalking.
  11. Spectral Body Manipulation.
  12. Can absorb ghost powers he doesn’t have from other ghosts.
Weaknesses:
  1. Because Damien is only half ghost, he has a limited supply of power. When he battles or uses his powers for too long, the transformation will force him back to human and recharge.
  2. Shares the same weaknesses as all other ghosts while in Ghost Form.
  3. Stronger ghosts or supernaturals can rival Damien’s ghost form.
  4. Can be controlled through Necromancy or Soul Manipulation.
  5. Weapons, Gadgets, and spells designed to harm, trap, or destroy spirits and ghosts.

Ecto-Energy Manipulation: Damien uses the same energy as ghosts in the form of attacks, defensive capabilities, or various other uses.
Strengths:

  1. Ecto-energy rays.
  2. Ghostly Wail.
  3. Repulsion Ray.
  4. Ecto-energy constructs.
  5. Ghost Shield.
  6. Power Augmentation.
  7. Can be used in werewolf form.
Weaknesses:
  1. Because Damien is only half ghost, his ecto-energy is limited.
  2. The Ghostly wail comes at a hefty price. Once used, it drains all of Damien’s ghost energy and forces him back to his human form and he cannot use his ghost powers for a while.
  3. If Damien is restrained from his ghost powers, he can’t use this power either.

Cryokinesis/Ice Manipulation: Ghosts have been known for making people and objects cold when they are near. Damien and other higher tiered ghosts take this a step further.
Strengths:

  1. Create, Shape, Manipulate ice.
  2. Combine it with his other ghost attacks such as his ecto-energy ones.
  3. Stronger in cold environments.
  4. Radiate cold from his body.
  5. Able to freeze most people or objects on contact.
  6. Can create ice related storms. (Blizzards, Hail storms, etc.)
Weaknesses:
  1. Won’t be as effective in hotter environments.
  2. Struggles against fire users.
  3. Attacks can be easily shattered.
  4. People who are immune to the cold won’t be affected.
  5. Creating storms drain a lot of energy from Damien.

Werewolf Physiology: This is the other DNA that was fused into Damien during his days at Stigma. He has all the traits and abilities of one.
Strengths:

  1. Enhanced Strength, Speed, Agility, Senses, Durability
  2. Damien can grow his razor sharp claws and teeth outside of the transformation.
  3. Doesn’t need human hearts to survive, eats normally.
  4. Able to fully transform at will without needing a full moon or other requirements.
  5. Damien can use his ghost abilities in his werewolf form.
  6. Can lift five times his own weight in the full transformation only.
  7. Regeneration.
Weaknesses:
  1. Anything silver will harm him.
  2. If he smells too much blood, it’ll send him into a rampage until he is stopped.
  3. Because he doesn’t need human hearts, his hunger tripled causing Damien needing to eat way more than the average human to keep his strength up.
  4. Injuries that are much more severe end up taking Damien a few days to heal.
 
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Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Name: Zane Lightwood
Age: 21
Race: Metahuman- Soul infused with Yubel
Build: Slim with a decent Athletic build



Zane Lightwood stands at a 5’10 height with spiky, jet black hair and blue eyes that change when tapping into Yubel’s power. The right eye becoming a bright yellow and the left one becoming cyan colored. His most common outfit is him wearing a black jacket that stays unzipped as it sports a leopard print on the inside, underneath is a steel grey shirt that is littered with skull prints, black cropped trousers, black buckled boots with red soles, and completing his outfit is a black motorcycle glovelet on his left hand. This glovelet is actually his way of being able to wear his special artifact that is apart of his Shadow Monster abilities, transforming into his Shadow Disk when he needs.
Face Claim: Ian Nelson

Caring: Ever since Zane was a child, he was always making sure others were safe before even attempting to take care of himself. Currently, this still shines very brightly especially when it comes to his monster spirit allies.

Intelligent: At a young age, Zane displayed a level of intellect when he began watching a particular card show series that most people may be aware of. Each and every card shown he memorized greatly and he could describe them right down to the very card description. After being infused with Yubel, this trait was enhanced to a greater level as it helps him get through his college classes.

Optimistic: Despite having a lot of challenges in life, Zane still manages to keep a positive outlook on things.

Angry: Everyone has a tipping point and Zane’s limit is when people insult his friends or his monster spirits. People can diss him all they want though and he won’t bat an eye.

Messy: Zane hasn’t quite grown out of his messy child phase as this is proven to how much stuff is just laying around in his bedroom. Clothes, movies, old soda cans, etc.

Lazy: When it comes to actual work outside of his classes, Zane can be quite stubborn and he rather sleep the day away than to clean his room or do some work around the house.



It is believed that over several thousand years ago in ancient Egypt, there was a man who had control of strange monster spirits and spells that could fight against the evils that existed in both the human world and supernatural world. Many beings wanted this power for themselves because they saw it as a simple way to control a large army of monsters to do their bidding. That was not the case though for this supposed monster controlling man. He actually cared about them and never mistreated them as they aided him in fending off against beings who posed a threat to Egypt or the rest of the world.

One day, this man faced defeat when he was finally cut down. The monster spirits mourned their leader’s death only to then lash out at the people responsible. This caused the Guardian of them all to lock away their powers and herself into their leader’s former artifact, waiting for the day when the next worthy person to come by.

Many years pass and not a single person had come by that was worthy enough. Only bandits, demons, treasure hunters, or otherwise evil beings came and got themselves either killed, trapped, or escaped to tell the tales of the cursed Pyramid. When the year 2139 came around though, that’s when the “Cursed Pyramid” found its match.

Zane Lightwood for as long as he can remember, was and still is, a big fan of a card show by the name of YuGiOh. Watching it day and night while having a solid opinion that the show became horrible after 5Ds. So, he only loved the original, GX, and 5Ds for all of this life collecting and trading every possible card from just those shows. In school he would play with all the kids that shared a similar passion for the game itself, beating most of them because of his rather gifted intellect.

In 2139, just after his tenth birthday, Zane went on a trip to Egypt with his father because he works in archaeology and his team had found a way into one of the ancient pyramids for further studies on of course Egyptian culture and finding whatever artifacts they can salvage. This is the day things changed for Zane. The moment he stepped foot inside the pyramid, he began hearing strange whispers directing him to other passages ways that wasn’t part of his father’s route. When he wasn’t looking, Zane split himself away from his father and team to go on his own treasure hunt.

After roughly ten or more minutes of crawling through crevices, figuring out puzzles, and simply exploring certain aspects of the pyramid, Zane found himself in a rather large room that had many tablets that had drawings of strange monsters… Monsters that he was familiar with. Painted on the walls were similar things and telling the story of the man who once controlled them. While he was reading the story, those same voices called out to Zane once more and they were even louder than before. It was difficult to figure out where they were coming from but the kid managed to find the source.

Sitting on a pedestal that has probably seen better days, was the same artifact the man was using in the paintings. At first, it looked like just plain old motorcycle glovelet though it would fit Zane’s current all black outfit. The boy was curious as to why such a simple glovelet was locked away in a pyramid and why did it look in pristine condition? It’s as if time had no effect on it. His curiosity only rose as he reached out to grab it, only for it to come to life for a split second to latch onto his left wrist entirely. He freaked out briefly but stopped when the room around him began changing and what he saw next left him speechless.

The duel monsters from YuGiOh were appearing all around him, each and every single one from all three shows that he enjoyed. There had be thousands of them floating all around, making noises. But, the one that approached him was Yubel. She explained that the monster spirits he calls Duel Monsters are actually real and typically referred to as Shadow Monsters along with revealing that what happened with the man in the paintings was also real. After a lengthy explanation of the nitty gritty, Zane managed to break it down to a point where basically Yubel and the rest of these Shadow Monsters have chosen him to be the next person to battle against any and all darkness that threatens Earth or other realms, using their abilities.

It felt like a dream come true to the boy honestly. He’s going to be able to wield the same power that is displayed in his favorite shows…. Though a bit differently as Yubel describes it. A little less restrictions one could say. Either way, Zane quickly accepted the offer and soon enough, Yubel’s soul became infused with his own and with it came the power to see, communicate, and command the Shadow Monsters and a few other supernatural perks. The boy also took the glovelet, slipped it on and it shrunk down just to his size, fitting perfectly around him. The monster spirits helped him afterwards by guiding him back to his father, telling him that he found something amazing deeper in the pyramid but Zane will only tell his father and nobody else. Unsure of who to trust now in the world, not knowing if they would seek him out for the new power he holds.

Once Zane and his father returned home, the boy showed him the power that lies at his fingertips. Revealing the artifact in the form of a duel disk and summoning out a few monsters. Zane’s father really couldn’t believe it with his own eyes, but his only son now holds a special gift. His mother would be so proud…. In his bedroom, every monster card he’s ever collected became apart of his powers as Zane questioned Yubel about the other cards. She told him that the spells and traps were not real at all. Only the Shadow Monsters.

Now being 21, Zane has lived two lives; a college student and a supernatural fighter with his monster spirits by his side.


Note: Some things mentioned here are my own twists so that it keeps a small uniqueness to Zane rather than every little thing being directly from the show.
Yubel’s Physiology:
Being fused with Zane, Yubel offers him a decent amount of supernatural powers and perks.
Strengths:

  1. Open portals to other worlds or realms. As the legend says, there is more going on than just Earth and as such if Yubel says her and Zane need to be in a different world, a portal will be opened there.
  2. Enhanced Strength, Intellect, Durability, and Senses. With these few boosts in his human skills, Zane can fend for himself should he need to.
  3. Certain supernatural powers won’t affect Zane because of Yubel’s protection. Hypnotism, Illusions, Time Magic, Reality Warping, Possession, Life-Force Absorption, and Telepathy.
  4. At random times of the day or in his dreams, Zane can see visions of possible futures for himself or others. These won’t always be true though and sometimes only bits of it are shown at a time.
  5. As stated, Zane can see, communicate, and command the Shadow Beasts/Monster Spirits. These spirits will only show themselves to Zane and nobody else unless Zane trusts them or he summons them via their dueling cards. When these spirits are summoned into a Physical form, they will not bleed, lose limbs, or really be affected by mortal injuries. Instead, if they are attacked enough, via magic, then they will simply shatter and return to Zane for later use once more. Zane can also see normal spirits, but cannot control/command them.
  6. Those who can sense the presence of spirits may become very overwhelmed while being around Zane because of Yubel’s immense power and his bond with well over a thousand or more different Shadow Monsters.

Weaknesses:
  1. Zane is still mortal and as such will suffer from normal and magical attacks should his Shadow Monsters fail in protecting him. Serious injuries will take a few days to heal.
  2. Abilities that restrict magic or spirits, Unholy Magic, Magically Enhanced Weapons, Demonic Magic all pose the biggest threat to Zane, Yubel and their monster spirits more than anything else.
  3. Yubel can only open three portals a day. One going into a different world, one going out, and a spare.
  4. Barriers made to keep spirits out will prevent both Zane and Yubel from passing through unless the Caster allows them inside. Depending on the type of Barrier, Zane and Yubel may not be able to use their abilities at all if they’re on the inside.
  5. If Zane should fall victim to being sick, his and Yubel’s powers will be weaker, some Monster Spirits or Spells may not function, and his artifact duel disk may not even respond most of the time.


Shadow Energy: This is basically Zane’s pool of magical energy that he uses to manifest the powers of the Shadow Monsters or better known as his Duel Monsters, Spells and Trap Cards. With each new battle, Zane’s Shadow Disk will show him having 8,000 Energy. This energy will go down depending on the types of Shadow Monsters Zane uses. At 900 Energy, exhaustion will settle in and weaken Zane and the rest of his Monsters. At 500 Energy Zane’s Monsters are significantly weaker and at 100 energy, all of Zane’s and Yubel’s powers shutdown to recharge while Zane only has a few minutes or less before blacking out. Think of this energy as being Zane’s “Life Points.”
Strengths:

  1. Allows for the manifestation of Zane’s Shadow Monsters.
Weaknesses:
  1. It takes a few hours before Zane can fully battle at 8,000 energy again. Should he attempt before he’s at full strength, he may only start with less energy. 4,000 6,000 2,000 etc.

Shadow Monster Conjuration: After being infused with Yubel, all of Zane’s monster cards were taken into a pocket dimension that he can tap into and manifest any card he can think of from his collection. In short any card from the Original, GX, or 5Ds is fair game. Any card that is beyond those generations are not within this collection. Using cards is the one way Zane was able to command and summon these monsters.
Strengths:

  1. Each and every monster are very much real, meaning the destruction, pain inflicted, etc will all actually happen.
  2. Fusion, Ritual, and Synchro Monsters are no longer bound by “Spell Cards” but have different summoning requirements.
  3. Instead of being killed, the Monsters will return to the Shadow Realm to rest when they have been inflicted with enough damage from someone or something.
  4. Certain monsters can heal Zane or others if need be.
  5. Shadow Monsters that are 1-4 starred can be summoned without needing to send another Shadow Monster back to the Shadow Realm but still require a cost of 100-400 Shadow Energy.
  6. Cards cannot be ripped, destroyed by fire, water damaged, or otherwise destroyed in general because of Yubel’s Protection.

Weaknesses:
  1. Depending on the level, each Monster will require a Shadow Energy cost, the lowest being 100 and the highest being 2,000
  2. 5-6 starred monsters will require an already existing Shadow Monster to be returned to the Shadow realm and a cost of 500 or 600 Shadow Energy, 7-9 starred monsters will need two and a cost of 800, and Shadow Monsters that require three will cost 1,000 or more Shadow Energy.
  3. Monsters that heal slowly drain 50 energy.
  4. Fusion Monsters require two or more Shadow Monsters to combine as one and cost 300 Energy. Ritual Monsters require three Shadow Monsters and a cost of 600. Synchro Monsters require one or more unique Shadow Monsters known as Union Monsters plus one other Shadow Monsters with a cost of 900 Energy.

Conjuring Artifact: This is the artifact that Yubel sealed away most of the powers of the Shadow Monsters. It resides as a glovelet on Zane’s left wrist and transforms into a unique Shadow Disk when he needs it for battle.
Strengths:

  1. Keeps track of how long Zane has until he can bring out stronger starred Shadow Monsters.
  2. Prevents anyone else from using by having the spirits of the Shadow Monsters attack anyone who tries to steal it. Should that fail, the glove will go above a person’s strength, preventing them from ever lifting it up.
  3. Artifact is protected by Yubel, making it next to impossible to be destroyed.

Weaknesses:
  1. Only has five slots on top and five on the bottom which means Zane can only have ten monsters out at a time, if he manages to do so.
  2. Shuts down as soon as Zane reaches 100 Shadow Energy, sending all current Shadow Monsters back to the Shadow Realm and reverting back to glovelet form.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Name: Mason Nightsong
Stage Name: Note
Age: 24
Occupation: Singer
Race: Siren


Note stands at a 6’3 height having an average body build with a fair skin tone. His hair is short, wavy, and colored silver while his eyes are cyan. He is typically seen wearing his favorite dark gray jacket with a fur hood over top a bright green muscle shirt, all black skinny jeans, gray and white high tops, and lastly his favorite cyan colored bluetooth wireless headphone that is either around his neck or on his ears.
Face Claim: Benjamin Jarvis

Attractive: Because of his Siren genes, Note is generally a really good looking guy no matter what he wears. Though he tends to believe that there are better looking people out there than him.

Charismatic: Through his music, Note can inspire hundreds upon thousands of people during his concerts when he really wants to get important information across. Off stage and without music, he still finds ways to have people follow him.

Compassionate: Note is one of the few rare artists that actually care about not just his fanbase, but people outside of it as well. Helping the homeless, donating to charities, giving blood, etc. He will also go out of his way to respond to fan mail as honestly as he can or let some fans sit down and talk to him about certain things going on in their lives.

Secretive: Because he is a Siren, Note does his best to make sure he doesn’t expose his other Siren abilities to normal humans as his mother warned him that the supernatural world is far too dangerous for mere humans to understand.

Seductive: Naturally, Sirens are meant to lure in their victims with beautiful voices. Note however, has a lot of trouble controlling this because he’ll say things in such a manner that would make people think he’s inviting them to his bed, when he isn’t. So Note is always trying to correct himself and watch how he words things.

Cocky: When it comes to the supernatural world, Note believes he can take on most creatures because of his Sound Manipulating abilities. Granted, they are of a very high level but his parents warn him that being cocky will get him in trouble. Which it has a few times already.



Mason isn’t exactly sure how it all happened, but the one thing he does know is that his human father did more than just fall in love with a powerful Siren. He convinced her to be a wife and mother. Mason’s father soon after started up a record company known as Supernatural Records and it wasn’t just words either. Supernaturals that wanted to become big in the music world, while concealing who they really were, came to this exact place. Because them, normal artists came as well and signed contracts. Sure enough, Mason’s family became well known throughout both worlds.

When Mason came into the world, he of course had a very strong passion for music and still does. He’d spend countless hours learning music, playing all sorts of instruments, singing though this barely needed any work considering his Siren genetics, learning and creating his own dance moves, and learning how to write music. It was his life, a passion, and a dream coming to a reality. These days, nothing can be original anymore without copying someone else, so Mason took on the stage name “Note” and began doing covers of already existing songs, including parodies and adding his own twists to them so that they were unique to him.

Soon, because of his passive Siren talents and mastered skills of instruments, Mason rose to his own glory and riches in the music industry. At first, it only started at simple music videos on video sharing websites and other social media outlets. A couple thousand views turned into millions within months. Eventually, his own father signed him on as an artist and Note began doing his own performances in small locations first and worked his way up to the big time spotlights.

His mother gave him a very special artifact that has been passed down from many great Sirens before her as it is supposed to help with not only his Sound Manipulation abilities, but also become the right kind of instruments he will need during performances instead of spending so much money on new ones. However, she also warns him that many have sought after the artifact as well and he is to keep it safe no matter what. Heeding this warning, Mason started protecting the artifact with his life.


Siren Physiology: Being a Siren, Note has gained similar gifts to that of his mother.
Strengths:
~He has cyan colored feathered wings that he can make appear when he needs them to get out of sticky situations or other uses.
~Enhanced Agility, Strength, Reflexes, Senses, Durability, Endurance, Lung Capacity.
~Can use claws on either his fingers or toes.
~Beautiful singing voice.
~Is able to adapt to most atmospheres.

Weaknesses:
~Abilities or objects that restrict the use of magic or are meant to trap Sirens will leave Mason helpless.
~Sometimes seduces other people on accident with just his words or a song.

Sound Manipulation: Having been born from a powerful Siren, Mason’s ability the manipulate sound and use it as his way of combat is not something one should take lightly.

Strengths:
~With the use of his voice or artifact, Mason can produce sound/shock waves that can blow people or objects back, destroy most attacks, cause small earthquakes, and other tricks.
~Through the use of his artifact, Mason can control how loud or quiet someone or something is, even going as far as silencing his own footsteps.
~With the use of his own voice or artifact, Mason can create Sonokinetic Constructs.
~By using high frequency sounds, Mason is able to heal himself or others by sheltering the body, revitalizing it to its max by manipulating the molecules and nerves via vibrations to induce regeneration.
~Can tell when someone is lying by listening to their heartbeats.
~Can throw his voice nearly anywhere.
~Can put someone to sleep really quickly or seduce them on accident or on purpose through songs.

Weaknesses:
~Overuse will strain his vocal cords and force him to rest for a few days before he can do anything involving sound.
~Needs his musical Artifact in most cases
~Certain beings may not be affected by his singing.
~Those with the ability to nullify Sound can easily fight back against this entire power.
~Those who have an immunity to Sound or can Absorb it won’t be affected by this power.

Music Artifact: Used by many powerful Sirens, this artifact is now in the hands of Mason. With it, he can use his Sound Manipulation more effectively.

Strengths:
~Can transform into any known instrument that has been created.
~Cannot be destroyed.
~By default, it is a necklace.

Weaknesses:
~Can easily be stolen if one is smart enough.
~With certain instruments, water, electricity or fire damage done to them may cause the Artifact to stop working for a short while but not completely destroy it.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 26(Immortal)
Race: Cambion(Half Human, Half Demon)
Son of Lilith


Rul’gul is a 6’4 male with hazel eyes and blonde hair that reaches down to his neck. He has a very athletic build with a fair skin tone while wearing his typical outfit which consists of a light brown hooded jacket with a black muscle shirt underneath, black jeans with a utility belt that hold several things, and black combat boots. On his back is his sheathed away saber sword. Sometimes his eyes will become completely white with no pupils when he’s channeling his demonic powers to a greater extent
Face Claim: Lucas Till

Intelligent: Being the cambion son to the Queen of Hell, Rul’gul has all sorts of smarts. Ranging from being knowledgeable about the world to being able to clearly and calm figure out battle tactics on the fly.

Protective: Rul’gul will do whatever it takes to protect his parents and friends since he is well aware that all sorts of baddies are after him due to being the Queen of Hell’s son.

Powerful: Most demons fear Rul’gul because of his demonic powers at his fingertips. Other supernaturals have challenged him before and lost in just minutes of the battle starting and without him using all of his strength.

Hateful: Rul’gul is usually quick to hate someone that tries to bring harm to anyone he cares for and sometimes this will cloud his judgement.

Malicious: Even half demons can still show a dangerous degree of malice. There will be times Rul’gul will cut down a person if it means putting a complete stop to a threat.

Sadistic: When Rul’gul knows he has someone cornered, he’ll happily tease their demise for his own sick kicks.



How Rul’gul came to be is still very fuzzy to him, even at his current age as his parents refuse to talk about the details. All he knows is that something crazy happened with Lilith, the Queen of Hell herself that made her fall in love with Rul’gul’s human father and it led to the creation of Rul’gul himself. The deadliest cambion in history.

At a young age, Lilith had decided to give Rul’gul his own hellhound from one of the many she already had control of. A female one by the name of Jerzaar and she was young just like the cambion. So they would be growing up together. Rul’gul lived an interesting life while growing up as he had demons serve him whenever. Imagine it, a demon maid cleaning up your room with just a snap of their fingers. Meanwhile, Jerzaar was always around Rul’gul and protected him as if her life depended on it. It was difficult to tear the two of them apart as she would follow him wherever her master went. Though, this comfy life isn’t what the cambion wanted forever. Instead, he wanted go out and make use of his human half as Rul’gal wanted to know more about the way everyone and everything lived on Earth and not just learn from his human father. But, Lilith tried to convince him out of it because he’s growing up in a world where humans and supernaturals are still not getting along while the angels and demons are at each other’s throats. If Rul’gul was exposed to what he really is… There would be an uproar.

Rul’gul’s parents had a long discussion about it and eventually came to an agreement that he can at least go to one of the many hidden schools for supernatural children. Like a normal human child, it started with elementary, middle, and high school. And because these were supernatural schools, Jerzaar was allowed to tag along with the cambion as a familiar of sorts. Much like at home, the hellhound protected Rul’gul from anyone that threatened him. Letting the cambion know if the person had good intentions or not. Through his school years, Rul’gul learned many things about the human world and about himself such as the kind of music he likes, a love for video games, and a slew of other likes and dislikes.

After graduating from college, Rul’gul was free to explore the rest of the world for himself with Jerzaar at his side at all times. Though, he’s not entirely sure what he wants to do for the rest of his life. Sure, he looks human so Rul’gul can work anywhere and blend right in but how long would it last? How long before his demonic powers are exposed?


Cambion Physiology: Being Lilith’s son, Rul’gul is history’s most powerful living cambion to walk the Earth or other worlds. As such, he has been born with vast amounts of powers.
Strengths:

  • Enhanced Strength, Agility, Speed, Durability, Intellect, and Senses
  • Can see and communicate with Spirits or other hidden supernaturals.
  • Telekinesis.
  • After he turned 26, his Immortality kicked in which has ceased his aging altogether and gave him rapid Regeneration.
  • Can exorcise other demons with simple verbal commands.
Weaknesses:
  • Holy Magic, Angels/ArchAngels, Demon trapping magic, Demon Killing Weapons/Bullets, And Greater beings all pose a threat to both Rul’gul and his hellhound.
  • If Lilith is ever killed, most of his powers will be locked away requiring him to go to Hell and be part of a dangerous ritual to restore his powers.
Jerzaar, the Hellhound: Given to Rul’gul when she was just a pup, Jerzaar is Rul’gul’s loyal, fiendish companion. She will protect him no matter what it takes. Due to her demonic traits, Jerzaar works well with Rul’gul in combat.
Strengths:

  • Enhanced strength, speed, agility, durability, smelling, hearing.
  • Fire manipulation.
  • She can hide herself from anyone she chooses.
Weaknesses:
  • Stronger hellhounds or other familiars may be able to defeat her.
  • Other supernaturals may still be able to see her, even if she’s masking her existence.
  • Struggles against Water and Ice users.
  • Special magic or tools used to restrain demons can also work on Jerzaar and keep her restrained.
Elemental Manipulation: Rul’gul has mastery over the elements of Fire, Water, Earth, and Wind along with their other forms.
Strengths:

  • Able to shape, create, and generate these elements.
  • Can absorb the elements from other sources.
  • Can travel using the elements.
  • Can manipulate his body into any of the elements to fend off other attacks
Weaknesses:
  • Elements won’t work in opposite environments.
  • Sometimes the elements will go out of control if Rul’gul becomes too emotional.
Weather Manipulation: Rul’gul wouldn’t be a proper son of a Lilith if he couldn’t control the weather and generate his own natural disasters.
Strengths:

  • Is able to generate all sorts of weather and control them for battle if he needs to.
  • Can take control of naturally generated weather and make it disappear or use it.
  • Can use certain aspects of weather to travel on. (Clouds, smaller sized tornadoes, etc)
Weaknesses:
  • If Rul’gul is too emotional, he may accidentally generate storms that he won’t be able to stop on his own.
  • Stronger beings can take control of his own storms and use them against him.
  • This power is extremely taxing after a few uses in a day.
Lilith’s Gifts: Rul’gul is able to freely tap into his mother’s demonic heritage and use more abilities. This is when his eyes turn completely white.
Strengths:

  • Can choose to enhance his other powers double of what they originally are.
  • Can manipulate one’s memories by touch, adjusting them however he sees fit or by request.
  • Can heal himself or others by touch.
  • Can tear open portals to Hell or other worlds/dimensions.
Weaknesses:
  • Being half Demon, these gifts drain him significantly faster than any other of his abilities.
  • Enhancement to his other abilities last for a short period of time before it exhausts Rul’gul.
Weapon, Saber Sword: Hand crafted by Lilith, Rul’gul wields a saber style sword that he can channel his abilities through. Due to the materials and magic put into it by Lilith, it cannot be destroyed and can cut through most things or people.
 
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Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural


Age: 25
Race: Half Human Half Angel(Nephilim)
Occupation: Assassin


Vincent is a dark skinned male who stands at a 6’5 height with long, raven black hair keeping most of it in a long ponytail and single light blue streak as one of his bangs. Along with his golden eyes, Vincent has a very athletic build as he needs to in order to keep up with his enemies, scale buildings, and maintain his combat skills. Typically, Vincent always wears some kind of fancy suit for an outfit.

As far as his Assassin suit goes, Vincent wears the latest in Brotherhood suit technology. The Hidden One Mark V which provides him with a number of gadgets completed with a very sleek red, black, and silver design with the Brotherhood symbol right on the center of it and a long cloak to finish it off.
Face Claim: Jeffery Bowyer-Chapman

Calculated: As a master Assassin, Vincent always does his best to stay several steps ahead of the Templars and other known enemies.

Cunning: Vincent has shown to use so many tactics to get the job done from using the most basic methods to straight up unconventional methods that end up working in his favor at the end.

Versatile: Common among Assassins, Vincent can use a variety of tools, stealth tactics, verbal communications, and weapons. Being born in a very tech heavy era of Assassins, these options are extremely wide.

Cold: Vincent respects the rules of the Brotherhood and as such he forces himself to leave his personal feelings out of the jobs as he believes it will only compromise the mission. Making him very cold towards a lot of people and sometimes a tad harsh towards his fellow Assassins. The angel soul that resides within himself, Selena, tries to get him to be less cold but hasn’t made any progress yet.

Reclusive: Vincent always avoids questions asked about his past or himself personally. He believes it’s a waste of time telling stories like those because that’s how one ends up getting close to someone else. Something he thinks he does not need. The only person that truly knows anything about Vincent, is the Angel Soul that shares his body.

Cautious: Although being better safe than sorry is normally a good thing…. Vincent’s way of doing it can really make a person question if he’s just paranoid. Always checking his hideouts for bugs, cameras, things that may have been misplaced, anything that may tip him off that someone or something is trying to get to him.


Nobody truly knows what has gone on in Vincent’s past. There are a few stories but the most common one that seems to stick is that one of the leaders of the Brotherhood picked him up while he was an orphaned child. No other real details past that besides the fact that he basically grew up with the Assassins as his only family. Like any other Assassin, Vincent was trained to be the best that he could be. Learning everything there is to know about the Brotherhood like how it started back in Ancient Egypt and Greek worlds, continuing all the way into the Modern Day world and beyond. He learned about the most famous Assassins such as Bayek of Siwa, Kassandra and Alexios, Ezio, The Frye Twins, Edward Kenway, and so many more. Their accomplishments is what inspired Vincent to become the most lethal, stealthiest, and dangerous Assassin in a futuristic and supernatural brotherhood.

Vincent knew that the current world was not just humans anymore… But supernaturals. Angels, Demons, Vampires, Elves… And so much more. All living among each other and some beings would think that’s a good thing. Not when you’re an Assassin or Templar. Both sides have come to accept taking in more than just humans into their ranks,trying to gain an advantage over the other. Magic, spells, supernatural abilities… Whatever it took for one side to win. Technology also plays a huge part on both sides and as such Vincent has learned to adapt to weapons and equipment that are highly advanced, but still very viable for an Assassin, though… The one other thing that makes him stand out from the rest… Is what resides inside of him.

Four years ago, a very strange and unexpected event happened between Vincent and Lena, an Angel Assassin, because Vincent had come back one evening from a Search and Rescue that was meant for finding Selena and the Assassin came back… Empty handed and acting a bit out of character. The story that Vincent tells everyone is that Selena was burned to ashes, nothing to recover for a proper funeral for a fallen Assassin. That is not the full story though… Somehow, Selena still lives but she resides inside of Vincent himself. A secret that the two of them agreed upon as they’re not entirely sure how well the others would react. As time went on, Vincent learned that he could harness some of Selena’s angelic abilities which was a blessing and a curse. It made him widely more dangerous to the Templars but at the same time, he couldn’t risk exposing his and Selena’s secret to their fellow Assassins. This wasn’t going to be too much of a challenge as he was used to his normal skill set before the powers came along and Vincent will show restraint up until he truly needs the gift Selena has given him.


The Hidden One Mark V Suit: The latest in the Hidden One suit line-up. This is Vincent’s own Assassin outfit as it comes equipped with many features that help him out in the field.
Features:

Activation Ring- Worn on Vincent’s right ring finger, this keeps the suit fully contained within itself. Making switching it into it nearly effortless.
Cloak Mode- The suit makes Vincent completely invisible, making it easier for him to move around. It lasts for a minute and goes on a three minute cooldown. It can be cut off at anytime before the full minute mark and lessens the cooldown just a bit.
Concealed Movement- While the suit is on, Vincent’s footsteps are completely silent. Allowing for the Assassin to sneak up on his targets without alerting them.
Decoys- The suit can deploy decoys that seem and act very real but once physically attacked, they’ll disappear. Typically used while trying to get out of sticky situations. They last for thirty seconds and have a two minute cooldown.
Energy Shield- By slamming his hands/fists into the ground, the suit will respond instantly to generate a unique shield that will protect him from normal and magical attacks at the front and sides. His backside is still completely exposed. Because it generates a lot of power, it lasts for a minute and has a five minute cooldown. If the shield is cut off before the minute mark, the cooldown is significantly cutdown to three minutes.
Magic Resistance- Because of the high use of magical powers on both sides of the Assassin and Templar war, it was made clear that protection from magic was a much needed asset. This suit and a few versions before it are able to withstand multiple magic based attacks. However, if enough magic damage is done then the suit will start to falter until it is taken off to repair itself.
Self Repair- While the suit is off, it will fix damages done to it using nanotechnology. Depending on how heavy the damage is done it can take anywhere from five minutes all the way up to an hour or more. Every so often, the suit will notify its user of the progress.
Surface Hanging- Much like previous versions of this suit, the Hidden One Mark V allows Vincent and other Assassins to hang off of walls, ceilings, and other surfaces for more stealth options.

Eagle Eye/Sense Rune: Having access to magic, runes, spells, and beyond… The Assassins have found a better form of the Eagle eye and senses from elven magic arts. Somewhere on an Assassin’s body, the rune is branded to them and this gives them just what they need.
Strengths:

  1. See the auras of different objects or people.(Red for hostile or blood trails, blue for allies, gold for point of interest, white for information.)
  2. See a target’s path.
  3. See someone’s memories upon killing them.
  4. Know when someone is lying.
  5. Works through all surfaces.
Weaknesses:
  1. Distance based ability. Vincent has to be within forty feet.
  2. Prolonged usage may strain the eyes and other senses.
  3. Can sometimes be wrong.

Hidden Energy Blades: A step up from the classics and something made for the futuristic assassin. Forged with best resources for a blade and imbued with pure aether energy. One jab from these is enough to cause most organs to burn away to a crisp within seconds while also being able to cut through most objects. Vincent and other Assassins have discovered that a safer way to wield these kind of blades, was to wear them over the wrist and keep the hand balled up while using instead of having it under and risk burning away a few digits or skin. These are apart the Hidden One suit and are stored in the ring along with it.
The Widowmaker Sniper: Sometimes a blade isn’t enough, especially when it comes to pesky long distance targets and they have far too much security to take care of. Suppressed, FMJ sniper rounds as Vincent’s choice of bullets, twenty rounds per magazine, and a special feature to fold into its own holster that Vincent can carry around in his pockets.
Sniper Crossbow: Vincent’s more preferred choice when it comes to long range weapons. Boasting a sniper scope, this weapon is capable of using several different bolt types. Sleep Bolts, Hallucination Bolts, Poison Bolts, and Normal Bolts. Much like the Widowmaker, this weapon can also fold into its own holster to carry around easier.
Bombs: For escape, distractions, or weakening purposes. Smoke bombs, Paralyzing bombs, Holy Water bombs, Noise maker bombs.

Nephilim Physiology: Having Selena merged with him, Vincent has gained a few angelic abilities and powers that help him stand a better chance against his foes.
Strengths:

  1. Enhanced Strength, Durability, Agility.
  2. Wing Manifestation.
  3. Supernatural senses.
  4. Angelic Magic
  5. Angelic Healing
Weaknesses:
  1. Holy Fire.
  2. Can be overpowered by Demons or Demonic powers.
  3. Bindings meant to trap Angels.
  4. Can still be killed by mortal means.

Angelic Magic: Vincent has access to some of the basic means of Selena’s holy power.
Strengths:

  1. Holy Energy Attacks/Defense.
  2. Smiting.
Weaknesses:
  1. Smiting is limited to touch only and works up to 2 people at a time.
  2. Can be overpowered by Demonic powers.
  3. Magic or technology meant to bind Angels.

Angelic Healing/Regenerative Healing Factor: It may not be as strong as a normal Angel’s healing, but it still helps Vincent recover when he wants to.
Strengths:

  1. Cuts, Bruises, and other minor injuries heal a lot quicker.
  2. Able to heal others.
Weaknesses:
  1. More severe injuries still take time to recover(Broken bones, larger scars, etc.)
  2. Can’t heal beings that angels deem to be of a darker nature.(Demons, people with evil intent, constant sinners, etc.)
  3. Cannot heal if Vincent is restricted of his abilities.
  4. Healing multiple people will exhaust Vincent quicker.
Selena's Angel Blade: Vincent continues to carry on his friend's Will through her blade. Cutting down the enemies that ripped her away from the Brotherhood.
Strengths:
  1. More effective against supernaturals.
  2. Holy energy can be channeled through it.
  3. Cuts through most objects.
Weaknesses:
  1. Drains magic energy from Vincent the longer it remains out.
  2. Attacks against just humans won't have much affect.
 

Fallen Star

Lover of Dragons
Original poster
Roleplay Invitations
Group Roleplays, One on One Roleplays, Chat Roleplays, Private Convo Roleplays
Posting Speed
Several Posts a Day, A Few Posts A Day, One Post a Day, A Few Posts a Week
My Usual Online Time
Will be on almost all the time.
Writing Levels
Advanced, Adaptable
Genders You Prefer Playing
Male, Female, No Preferences
Playing Style- Passive or Aggressive
Little bit of both.
Favorite Genres
Fantasy, Scifi, Modern, Romance, Futuristic, Thriller, Supernatural



Age: 23
Demigod son of Zeus
White and Black lightning wielder


Sparky Quinn stands at a whopping 6’4 height, having short snow white hair with bright silver eyes and a flawless, fair skin tone. Going to a Demigod academy has helped Sparky build up a true Demigod body having a perfect set of abs, lower and upper body strength, and all of it allowing him to store large amounts of magical energy. In terms of clothing, he doesn’t wear anything fancy or “God-like.” Not in the slightest. Instead, Sparky sticks to what he enjoys wearing which can range from simple lounge clothes, to casual going out clothes. There are two things that stay consistent though and that is his old cyan colored hoodie being tied around his neck like a cloak and his lightning bolt metal necklace that holds his signature weapons.
Face Claim: Jake Abel

Daring: Even as a young adult now, Sparky still isn’t afraid to dive head first into whatever danger comes his way or if he finds it on his own. Always wanting to challenge himself or another.

Loyal: Because of how he sees his father and knowing about his history, Sparky does his best to stay loyal to his friends and not turn on them. One day, the same will be said for whatever special lady friend he ends up with.

Protective: Sparky is always ready to defend anyone, even those who have done wrong before. Ever since the loss of his mother, this trait is stronger than ever.

Careless: His daring personality also causes Sparky to be completely careless sometimes. Allowing for his enemies to take advantage of him when the Demigod bites off more than he can chew.

Gloomy: When others are not around, Sparky will tend to think about what his life could’ve been if Zeus wasn’t such an asshole. That and thinking hard about the death of his mother. Sometimes going as far as blaming himself or things that didn’t exactly cause it to happen.

Resentful: The biggest trait he shows off the most…. His resentment towards Zeus, the king of the Greek Gods. Sparky will never forgive him for all the bad that has transpired in his life.


It’s no secret that even Gods can be tempted by mere mortal women and end up creating a child of their own. Zeus was no different as he created a son by the name of Sparky. As by standard rules, the mother had to be told about who Zeus was and what Sparky was going to be once he was older, which is a Demigod. Then of course, Zeus had to return to Mt. Olympus and never see his own son just as the rules are implied. Leaving Sparky to grow up without a father and later in life resenting Zeus.

As Sparky grew, he saw the things that he could do. Create storms through his emotions, injuries were healed in the rain, adjust the weather so that he and his mother could go out on a perfect day and so much more. When he found out from his mother that his father is Zeus, a greek God, it only caused Sparky to hate him because he was never there and although his mother tried to explain the rules, Sparky ignored it and called his own father scum of the Earth.

He taught himself how to control his abilities so that he could always defend himself and his mother from the mythical horrors that would show up to try and attack both of them. And because Sparky was without a father figure, he never understood that it was wrong to use powers against mortals… So, he ended up getting into fights at school and using his powers to get out of them. This ended up getting him expelled from five different schools in New York and simply forcing him to learn education on his own and from his mother.

These days now, Sparky spends his time as a Weatherman “predicting” the weather, when all he really is doing is abusing his powers to create the exact weather outcomes that he wants to happen in every state. Fooling all of America and getting paid tons of money to do so. His workers are unaware and even his own boss is blind as hell to it because all they care about is Sparky’s ratings on the News Network. During Sparky’s days off, he uses a unique staff to travel between timelines and realms just to explore what else is really out there that nobody else knows about. The staff was left behind by his father and Sparky claims it’s the only good thing Zeus has done for his only son.


Demigod Academy

At the age of nineteen, Sparky was invited by Hades to attend his Demigod Academy to become a better wielder of his powers. At the Academy, he of course met other Demis, dated one, gained a Thunderbird pet, and even crafted his own weapons. His later studies revealed that he could control three different types of lightning. Normal, Black, and White along with getting help to further master them and Weather Manipulation.

Demigod Physiology: Being a Demigod, Sparky has all the traits of one
  1. Enhanced Strength, Durability, Endurance, Speed, and Intellect.
  2. Immunity to most toxins, diseases, and illnesses.
  3. Flawless skin.

Weapons: Sparky wields three different weapons, one of them being more as a utility purpose than combat. The two actual weapons are two Kusarigamas, one that is design for his normal and white lightning abilities and the other being designed for black lightning. These are kept at his waist while his back has the only gift Zeus ever gave him… A special staff that allows him to travel to different realms and timelines.

Discharge, Thunderbird Companion: Discharge is a thunderbird Sparky picked up during his time at the Demigod companion and has stuck around him ever since. Discharge has helped Sparky control his black and white lightning types better and better during his years at the academy.

Lightning Manipulation: Being the son of Zeus and after getting help at the academy, Sparky has mastered three different types of lightning.
Strengths:

  1. Can create, shape, and manipulate lightning to his needs.
  2. Is able to travel through power lines, devices, wiring, anything that has electricity running through it.
  3. The more humidity there is, the stronger Sparky’s lightning will be.
  4. Is able to drain electricity to replenish his magic faster or quickly create larger scale attacks.
  5. Has access to White Lightning which is the complete positive side of Lightning
  6. Has access to Black Lightning which the complete negative side of Lightning
  7. Extreme Pain Inducement
Weaknesses:
  1. Rubber will always be Sparky’s weakness.
  2. People or things that can redirect lightning severe as a challenge to Sparky.
  3. Anything that restricts magic will leave Sparky vulnerable.
  4. Earth users can and will give Sparky a hard time.
Weather Manipulation: Much like his father, Sparky has mastery over the fierce power of storms.
Strengths:

  1. Can create, shape, manipulate any and all storms/natural disasters.
  2. Is able to use rain as a healing source for himself or others.
  3. In any storm, Sparky’s own abilities become stronger.
  4. Can create wind barriers or use the gales to travel.
  5. Storm Combat.
  6. Can change the temperatures.
Weaknesses:
  1. Creating storms, even as a Demigod, becomes very taxing and it leaves Sparky to only create four a day.
  2. While being inside an interior, Sparky cannot create storms if there are no doors or windows that lead to the outside.
  3. Other Weather users can take control of Sparky’s own storms.
  4. Certain weather generations won’t work depending on the environment.
 
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