Fallen Grace (OOC/Sign Up) (Open)

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Oh... sorry to confuse you. I made two CSs before I decided on Xander.
 
@WarriorHeart brought me here. Are there any openings, still?
 
Sorry, guys. Go ahead and start it, Gcold. I've been busy living the fast life for the past couple days. I'll make a CS ASAP!
 
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  • Name: Marlow Grennwick
    Age: 21
    Gender: Male
    Appearance:
    2hhou4o.jpg


    A man reaching his twenty-first year, his face is set with pronounced and hard features, two eyes watch the world almost in perpetual boredom, blue under a head of dark and long hair with a pronounced brow. His lips are full and his jawline framed with two days' stubble that could grow over into a beard given long enough. He grew not tall, but tall enough and his frame is that of one accustomed to labor.

    Background:
    Marlow was born to a family of farmers on the fringes of the wild tundras. Part of a homestead illegally established on the borders of the Dao Regency and outside of the law's protection, Marlow's life was subject to his use of the axe and bow and his trust in the Gods. His father was an old soldier who taught him the dedication to hard work. He never taught his son how to use the axe kept away in the tool shed. It was a thin-bladed axe, built to bury its head in flesh as much as wood, but Marlow knew that given his father's past, the weapon had tasted more blood than sap. Marlow had been closer with his father than he had been with his mother and sisters, though he loved her all the same.

    Marlow learned how to live off the land as well as to farm and hunt. He was handy with the bow and took to killing with ease, something his father did not fault him for. As Marlow grew, he sensed in himself something different from his sisters and the others on the homestead. Not like a wolf, but a hound among the sheep. The capacity for violence and the yearning to test himself against a challenger. When he finally told his father about his feelings, his father seemed taken aback, and it left Marlow with a feeling of shame and disgust. He knew his father was the only possible one who could understand him among those of the homestead. He thought he would gain acceptance or at least counsel for what he felt.

    He spoke with his father about it no more, and lived peacefully, though it felt so unlike his nature. He tilled the fields and sowed his crops, knowing that he was meant for something else. Marlow and his father would still go on hunts, and despite what his father had done those few years ago, he never let any fear or disgust show. While the other children avoided him and whispered at his back, his father was the only one who showed no shame for him. Perhaps his father was coming around, and on that hunting trip, his father presented him with the old axe, the haft nicked and the head scratched. He accepted it even so. His father told him that the axe was more weapon than tool, and Marlow knew what it meant.

    The years went on, and Marlow continued to till the fields and live like a farmer, sating his feelings with the hunt and taking to skinning and butchering with a hint of delight and extreme interest. One fateful day came, when the raiders emerged from the tundras to take what his homestead had. As he watched the others of the homestead cower and shrink away, he was surprised to see his father among the crowd, though he held no fear in his eyes, he still gave up their grain and their livestock. But he was calm. That was what he noticed, even as the held their blades against him while he had none, he looked fearless. Almost serene. And he thought maybe his father did understand him and his feelings more than he ever knew.

    Even so, until one of the raiders grabbed one of Marlow's sisters too rough and a cry of fear and helplessness escaped her, he had never seen his father shed blood. It happened quick, and he managed to kill the one who held his daughter and another before he fell. Marlow watched his village burn, his sisters and mother and other women used and then killed. He was the only one who walked away, and he knew what needed to be done. He set out with the axe given to him and the bow his father had made for him and set out to hunt a different prey, to butcher a different animal, two-legged game for his knife and axe.

    A month before he found them around their campfire. A homesteader knows to never look directly into the light of the fire if watching for wolves. It spoils one's sight in the dark and leaves every shadow dark as pitch. The first one fell into the fire, smothering it with his limp body, an arrow through the temple. Complete darkness. And while Marlow's sight remained well in the darkness, the raiders were blind. He threw himself among them with axe and knife and swam in their blood, flaying meat down to the bone and when he left, none were left to tell the tale. He wandered North after, signing on to the Dao Regency's Forest Watch after some time and encountering a passing patrol.

    Three years serving in the Forest Watch as a Ranger and he retired to life in a small town, finding a woman. He was happy enough and he would go so far as to say he loved her. It would be a few years until her belly grew with a child and Marlow took to his role as a husband almost as well as he took to killing. Although he loved his wife, he still yearned for blood, though the pull of being there for someone proved strong enough to keep him. Sadly, Marlow's wife died giving him his child and the sickly lad didn't live to see five months. A tear was spared and an anger came over him, a hate for the world and he prayed to the Gods for an answer. He needed an answer, to why he was so good at giving out death but had to watch what he loved to have live die as well. He left the town to wander once more. With no vengeance to be done against sickness, he felt powerless. With no others to be needed by, he was purposeless.

    Personality: Marlow is a man of few words, exchanging the few he shares like precious gems and most would do well to heed his counsel in matters of fighting among the forest. He guards himself from the questions of strangers but devotes himself to those that earn his loyalty. He is an unsettling character, as some may sense something in him that gives over to wanton bloodshed for the sake of the purely physical contest. These feelings ebb with time but explode forth given the long awaited chance, a natural urge like any other, oddly paired with a farmer's soul, able and ready to pray and one that has loved a wife and children some years ago.
    Non point based skills: Bushcraft
    Swimming
    Basic provisioning
    Map-reading and land navigation
    A good sense of direction
    Skinning

  • Stats: (8 points default, 1 point gained when completing a chapter)

    Strength: (affects offense)2 /5
    Reflex: (affects defense) 2/5
    Endurance: (affects survivability) 1/5
    Intelligence: (affects training) 2/3
    Charisma: (affects trade) 1/3


    Skills: (10 points default, points gained from training)

    Mobility:
    Mobility 2/3
    Crafting:
    Armor crafting 1/3
    Weapon crafting 1/3
    Medicine /3
    Knowledge:
    Natural 1/2
    Social /2
    Communication:
    Speech /2
    Literacy (no points in this category means your character is illiterate) /2
    Trade /3
    Subterfuge:
    Concealment 1/3
    Infiltration /3
    Ranged weapons:
    Crossbow /3
    Bow and arrow 2/3
    Melee weapons:
    One-handed sword/axe 1/3
    Dagger 1/3
    Shield /3
    Two-handed sword/axe /3
    Polearm /3
    Blunt weapon /3
    Hand to hand /3


  • *NOTE: Valid reason must be provided for weapon/armor ownership AND/OR carrying more than 100 units of currency.

    Mechanic-affecting items: (weapon and armor must have tier rating, /3)
    Weapon: Simple wooden-shafted hand-axe(tier 1), a knife with a 5 inch blade(tier 1), a simple recurved short-bow(tier 1) with 30 arrows in a quiver at his hip
    Armor: Boiled leather cuirass(tier 1)
    Supplies: Ten large strips of dried meat, a sack of freshly-picked berries, tobacco and pipe, rolls of wound-dressing cloth, mortar and pestle with paste of a medley of healing herbs, a map, a bedroll, whetstone, flint, dried flammable plant fibers
    Cash: 50 Daonese Pounds

    Fashion items:
    Outfit: Deer-skin leggings with hardier wolf-hide chausses, a green cloth traveling cloak, a simple green long-sleeved shirt
    Bags/packs/pouches: A satchel that contains the items in Supplies
    Jewelry: None
    Miscellaneous:
[tabs][/tabs]
 
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Name:Senio Setla

Age: 12

Gender: Male

Appearance: Senio is a well-built, balanced man, with broad shoulders and a well-toned abdominal region. He has slightly tanned skin typical of the people of the region of the Dao Regency. His face is somewhat narrow, his deep blue eyes small and his nose thin. His hair is dark brown, short, and cropped. He has various scars from his time as a soldier on his back, legs, and arms, but he hides those under his armor.

Background: Senio was born in a small farming village in the Dao Regency. His mother planted fruit trees of various types in a small orchard, and his father... well, Senio never knew his father - he was a bastard fathered by a knight passing through. Nonetheless, Senio grew up on this farm, journeying into Meusing during the harvest season to sell crops. He and his mother lived a more-or-less comfortable life on that small farm, only consuming what they really needed. By the time he had grown to adulthood, he left the farm out of a sense of wonder at his father - a knight, like in all the tales. It somehow filled Senio with a sense of adventure, and he wished to see the world, and maybe meet his father along the way.

Along the way, short on funds and food, he came upon a small fort. He learned that the Dao Regency was recruiting able-bodied men to be soldiers. Desperate for shelter, he enlisted. He was a soldier for the Dao Regency now, and trained at the fort in the ways of the spear, sword, and shield. Senio took a liking to the spear, and used that as his main weapon. When he was deemed fit to be a soldier, he was sent to the ranks conquering the eastern Hellian city-states. It was there that Senio witnessed the truth that is battle and war - it is hell itself. Senio killed 3 men in the battle he was in - luckily, he was sent late into the campaign, and only had to participate in that battle. Regardless, Senio has never forgotten their faces, the anguish on their faces when Senio plunged his spear into their torsos. That war changed Senio, and disillusioned his dreams about his father. He was likely just another killer, just like Senio.

Not long after the campaign, Senio was sent to join the ranks of Meusing's city guard. He already had a few connections in the city from his fruit trading days, so he was not alone. These "friends" told him rumors about the rising tensions, and that something very large may break out soon. Senio decided that, if something were to happen and he were going to have to kill an innocent person, he would definitely break formation and leave the city - he would not put himself through that again.

Personality: Once a warm, friendly, hopeful individual, Senio is a shadow of his former self. Having lost hope after that campaign, Senio is cold, introverted, and generally unpleasant to be around. He once wore a smile on his face, but no longer - his face is almost always frowning or emotionless. Regardless of this, he still cares very deeply about people close to him, which is only his mother as of now, who he hasn't seen in years, and likely won't ever see again. He does not want to kill innocents, but will defend himself accordingly if attacked with lethal intent.

Non point based skills:
  • Weapon sharpening
  • General knowledge of agriculture
  • Knowledge of bartering tactics and currency
Stats
Strength: (affects offense) 2/5
Reflex: (affects defense) 3/5
Endurance: (affects survivability) 2/5
Intelligence: (affects training) 1/3

Skills
  • Mobility: 1/3
  • Knowledge(Natural): 1/2
  • Bow and Arrow: 1/3
  • One-handed sword/axe: 1/3
  • Shield:3/3
  • Polearm:3/3
  • Weapon: Standard issue steel spear 1/3
  • Armor: Boiled leather armor 1/3, Wooden buckler 1/3
  • Cash: 40 Daonese pounds
  • Bags: Belt w/ 3 small pouches
 
Laptop's being repaired, I'm only able to drop in every so often. I'll get a sheet up when it's out of the shop.
 
I hope this is still open since i find this to be rather interesting
 
You had me at neon whales.

This makes the third interested party in a row. Pop some champagne.
 
Hmm...I've looked at the stats. So far it seems nice, though to be fair I'm not a big fan of breakable weapons like that. Oh well.

Is it possible to play a singer? It isn't on the banned player types but there don't seem to be any mechanics about it either.
 
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