I
iForgot
Guest
Original poster
The starship Toweridan. The largest and most powerful ship the cosmos has ever seen. Seeking a place for refuge as a dying world is evacuated. This is the greatest hope for humanity. It can transport half a million people comfortably for 200 years, not including the stops for supplies from almost livable planets and fuel from stars. On them ship, people can live normal lives. Work, families of up to two or three children, living quarters, school, recreation- All seems well.
And all should be. How bad could anything go wrong? Everything is automatic, and there's plenty of mechanics to fix things. It's only 32nd year of service, so it should function smoothly. Even if somethinf terrible did happen, the Union would help them, right?
On a normal day- October 4th, 10436, at 2:48 PM, the engines stop. A normal routine check-up? No, this is no normal routine. The ship will be thrown into chaos. Parts of the ship will explode, wires will snap, and auto defence will kill everything. And if that's not enough, the ship will turn the corpses into undead cyborgs, more powerful than before.
The ship is destroying itself: You all must work together to regain control of it to live.
Notes:
-Be brave, take the spotlight when you get the chance! Just try not to steal it.
-Be cleaver about things, especially fight scenes. Instead of just shooting everything, be creative and say you found a steam pressure release valve, and made all the cyborgs malifunction. Something like that.
-Make up parts of the ship. It's very large, So there are many possibilities.
-The IC will began right before disaster, about 2:00 by point of view.
The Starship Toweridan
The Engine: The engine is like any other, except Its so big you could fly around in it. It is powered by helium and hydrogen, which can be gathered from stars. There is no gravity here.
The shopping center: This is the place where everything a consumer needs is at, from resturaunts with imported foods, to a farmer's market with local food grown in plantations. It is a social center. After the disaster, it is just a shortcut filled with zombic cyborgs.
The hospital: A place where medical help is aquired. Ironically, this is the last safe area because there are iron, non-electric doors, and no auto defence.
The factory: This is the place where objects ranging from ship parts to children's toys are made. After the disaster, it is the most dark, dangerous, and creepy place to be. Sadly, it has vital wires that connect controls to the engine, that are shreaded by cyborgs.
The governmental center: Basically a city hall, where politics are discussed and laws are made.
Living quarters: There are 10,000 living quarters, which are basically like apartments, and share 3-6 laundry rooms and a park. Each room normally has one bedroom and bathroom. After the disaster, Anyone to step outside their doors would be killed by auto defence, or one to make a loud noise would be killed by cyborgs.
Transportation system: The starship is very large, So the transportation is fast, but quiet. There are trains for horizontal movement, and elevators for vertical. It's hard to get them to work after the disaster.
Military Center: This is where the military trained and where weapons are stored. It's top-secret. A few cyborgs here meshed with some weapons, becoming very powerful.
Everything in between and everything else is up to you!
Character Sheet:
Name:
Age:
Occupation/job:
Appearance:
Personality:
History:
Other:
Yep, It's that easy.
Now get started!
And all should be. How bad could anything go wrong? Everything is automatic, and there's plenty of mechanics to fix things. It's only 32nd year of service, so it should function smoothly. Even if somethinf terrible did happen, the Union would help them, right?
On a normal day- October 4th, 10436, at 2:48 PM, the engines stop. A normal routine check-up? No, this is no normal routine. The ship will be thrown into chaos. Parts of the ship will explode, wires will snap, and auto defence will kill everything. And if that's not enough, the ship will turn the corpses into undead cyborgs, more powerful than before.
The ship is destroying itself: You all must work together to regain control of it to live.
RULES
-No god modding, for example "I find an ultra gun and blow up all them cyborg zombies."
-If someone currently has the heroic spotlight, try not to take it from them. Ex: Charater one stays behind to let everyone get through, but character two just blows it up.
-Only up to two characters at a time, unless one dies.
-If you take more than two days to post, I will consider removing you somehow, UNLESS you warn me beforehand, and somehow put your character in a standby state
-No god modding, for example "I find an ultra gun and blow up all them cyborg zombies."
-If someone currently has the heroic spotlight, try not to take it from them. Ex: Charater one stays behind to let everyone get through, but character two just blows it up.
-Only up to two characters at a time, unless one dies.
-If you take more than two days to post, I will consider removing you somehow, UNLESS you warn me beforehand, and somehow put your character in a standby state
Notes:
-Be brave, take the spotlight when you get the chance! Just try not to steal it.
-Be cleaver about things, especially fight scenes. Instead of just shooting everything, be creative and say you found a steam pressure release valve, and made all the cyborgs malifunction. Something like that.
-Make up parts of the ship. It's very large, So there are many possibilities.
-The IC will began right before disaster, about 2:00 by point of view.
The Starship Toweridan
The Engine: The engine is like any other, except Its so big you could fly around in it. It is powered by helium and hydrogen, which can be gathered from stars. There is no gravity here.
The shopping center: This is the place where everything a consumer needs is at, from resturaunts with imported foods, to a farmer's market with local food grown in plantations. It is a social center. After the disaster, it is just a shortcut filled with zombic cyborgs.
The hospital: A place where medical help is aquired. Ironically, this is the last safe area because there are iron, non-electric doors, and no auto defence.
The factory: This is the place where objects ranging from ship parts to children's toys are made. After the disaster, it is the most dark, dangerous, and creepy place to be. Sadly, it has vital wires that connect controls to the engine, that are shreaded by cyborgs.
The governmental center: Basically a city hall, where politics are discussed and laws are made.
Living quarters: There are 10,000 living quarters, which are basically like apartments, and share 3-6 laundry rooms and a park. Each room normally has one bedroom and bathroom. After the disaster, Anyone to step outside their doors would be killed by auto defence, or one to make a loud noise would be killed by cyborgs.
Transportation system: The starship is very large, So the transportation is fast, but quiet. There are trains for horizontal movement, and elevators for vertical. It's hard to get them to work after the disaster.
Military Center: This is where the military trained and where weapons are stored. It's top-secret. A few cyborgs here meshed with some weapons, becoming very powerful.
Everything in between and everything else is up to you!
Character Sheet:
Name:
Age:
Occupation/job:
Appearance:
Personality:
History:
Other:
Yep, It's that easy.
Now get started!