Epiphany of Dreams

Discussion in 'ROLEPLAY GRAVEYARD' started by Bob Ross, Oct 8, 2009.

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  1. Epiphany of Dreams
    Original Concept by: Paorou Sama and Rory​


    "There is a window that I can see,
    It is always calling to me.
    It is bare, not pretty nor painted,
    But when you look out,
    You can see the beauty,
    The beauty at the end.

    Forever calling to be free,
    Shall the change come to me?
    Is it real? Is it real?
    At times, it is too much.
    However, there’s always,
    the beauty at the end.

    Shall I climb the hills again?
    Shall I go see my father‘s grave,
    once more? Will we go together?
    I can see the beauty, beyond.
    There shall always be beauty
    at the end.


    What does this poem have to do with anything? Well, almost everything.

    People are getting killed.

    These murders make no sense in terms of motive and execution. This has left policemen baffled as to what kind of serial killer they're dealing with. Day after day, someone is killed in a strange out-of-this-world fashion, the only thing connecting these murders being that they were done in the middle of the night.

    The news sources claim that it is a group of terrorists. Others declare that some Satanic cult is behind these instances. Some argue it is an omen. In the end no one knows or agrees.

    A curfew has been put into motion due to the mysterious events happening at night.

    However, three nights ago something happened….

    [​IMG]

    A young man was found electrocuted to death. However, autopsies note that he had a pocket full of sleeping pills and that he had been ingesting quite a few of them for past 3 days of his disappearance.....

    [​IMG]

    Enter the main characters, all youths living in the same area called Provere City. Their unifying feature - They've all suffered from the same strange string of dreams lately. Dreams full of outlandish figures flying through the city skies and prowling on the streets, doing who knows what, always ending the same way, with the presence of a woman staring from behind broken glass.

    [​IMG]

    These youth are the key to this entire mystery.

    Welcome, brave soul, to the Epiphany of Dreams
     
  2. You are one of those suffering from strange dreams. That is the only thing special about you. No cat ears, no mutations, no superpowers, no special contacts in the military or special training with exotic weapons. You are a young denizen of this city.

    Character Sheet:

    Name:

    Age: Preferably younger than 30.

    Super-ego: Your physical appearance. How people see you. Anything people can catch at a glance.

    Ego: Your Personality. What people see when they have dealt with you for some time.

    Id: Your biography. things you don't tell people or tend to not bring up.

    Skills: Name 2 things you are especially good at.

    After you are done, I will be supplying your character with a specific dream. This will be important later on
     
  3. I am taking over Jessica. >:D I just have to adjust my old bio to merge with your bio.


    ... You weird Alternate Universe Diana freak.. c____c

    --------------------------------------------------------------

    Name: Jessica "Jez" Ermano
    Age: 16
    Super-ego: Jessica is tall and thin, with curly cut black hair a reasonable length past her shoulders and bright blue eyes. She's very pretty but she doesn't care. Or rather, complains that she's not pretty like so many teenage girls do for no other reason than to herself herself moan. She doesn't like wearing too much make up, but does favor black eye liner and eye shadow to get that dramatic look. Never, never, EVER wears a dress or skirts. It's pants or nothing. She wears the exact same pair of sneakers every day no matter what she's wearing or the weather.

    Ego: Jessica deliberately makes herself out to be the no-friends, loner, black sheep, bad attitude, outcast. She's snarky, rude, often times mean or inappropriate. This is entirely self-inflicted as no one has ever tried to outcast her. On the contrary, people have always found Jessica a captivating person and wish to try and be a part of her life - the feeling has just never been mutual. She has much buried anger, of which she takes out on others by being critical of flaws. However, she never spends time on self reflection.

    Id: Jessica's father was a petty-thief, who turned himself in to police and started working for them as an informant. After awhile his former buddies discovered he was feeding info to the cops and broke in to his home. The guy was beat near to death and his wife was killed. Not long after, five year old Jessica was taken by child services and put in to the system. After several failed families, Jessica was placed in the care of her Grandmother. The old woman was not ideal, but it brought more consistency. The reality of Jessica is that she just doesn't know who she is supposed to be and what she believes in. Thus has thrown herself in to the idea of playing this "part", and pretending like she doesn't care. Something that must be obvious to others, because they go out of their way to try and draw her from it. The attention from others makes her uncomfortable, as she just doesn't know how to react to it.

    Skills:
    Finding Flaws - Jessica has this knack for knowing when something "isn't right" with... just about anything. A foul note in music, food not tasting quite right, people not ringing true. When not used as a critical weapon, it can be a useful trait.

    Composing Music - One of the few things Jessica finds interest in is music. There is always strings of notes running through her head, to the point that she even taps her fingers as if she were pressing the keys of a piano or strings on a guitar, even when she's nowhere near one.
     
  4. I bet you wished you could have burnt the classroom down and left only ashes and dust.
     
  5. This was Clyde's Character. He dropped out a while ago. This is here for future reference reasons.

    Messy hair, and pale skin. With a smug expression. A Standard London accent, wearing a trench coat and a blue scarf. He was about to drop some realization on you.

    [​IMG]


    “You don’t come out of the womb special. If you think the world gives a damn about you, then you’re wrong. If you think the universe gives a damn about you, then you’re wrong. If you think the E.I. gives a damn about you, then you’re dead wrong”

    Name: Lyndon Grey Forsythe

    Age: 30

    Height: 5'7"

    Weight: 128 lbs

    D.O.B: 8/25/1990

    Skills:
    High Pain Tolerance; Despite his pretty boy charms, if you can call the asshole even that, he has a high pain tolerance. Not that he cannot feel pain, it simply takes a lot longer for the message to drill into his head that he is in fact hurt. Which has earned him the nickname of “Stones Devil” or the “Stone’s Berserker”. Because he simply doesn’t give up until someone stops him.

    Poker Champion Circa 2018; This crazy asshole will wipe you out of a game of Poker before you can call Uncle a Cheater. But it also means that half the time he’s also spending ridiculous amounts of money just on gambling alone.

    Adaptive Fighting; If you thought the sleepless nights on illegal poker rings and legal poker rings were enough. Then you obviously didn’t learn to punch the lights out of anyone who called you a cheater or because the bar suddenly became intolerable with angry, fist dealing drunk men. Hand to hand combat seems to be this idiots weapon of choice. Adapting several styles into his own personal form of street boxing fighting.

    Chosen Founder to Train Under: The 1st Founder

    Special Ability:
    Mud Coating;
    He is able to have a thin layer of mud over his skin, that allows him to absorb some physical blows. It cannot stop a bullet though. But it can lessen the amount of damage he takes from bullet wounds and knife cuts.

    Peculiar Traits:
    The thin layer of mud actually comes out his skin the way a frog might secrete mucus on its skin. Except this mud is barely noticeable and he doesn’t appear dirty. Until you hit him and it flakes off his pale skin.

    Reasoning for Joining the E.I.: *shrugs* “Sounded like fun at the time.”

    Personality:
    A smug and charming asshole, or loveable asshole whichever you choose Lyndon can be an intense personal experience. He’s a loudmouth, but only in the sense that he just says whatever is on his mind no matter how it sounds. He believes the truth is the best medicine so his answers are always logically straightforward and honest. “Does this dress make me look fat” “Yes it does” “Does this color match my eyes” “No it makes you look like you’ve decided to wrap yourself up in the cloth version of a fucking turd”

    He seems to have a lack of compassion or empathy towards other, but not in a sick psychopath or sociopath way. But more like those are complex things he doesn’t understand because they are irrational in his opinion. Irrational and when people are irrational they make illogical choices. He’s obsessed with logic and making sense of the world.

    He treats day to day life, the way you treat a puzzle. He wants to find a reasoning for everything and doesn’t accept things for being the way they are. He’s an excellent gambler, something he took up on when his employers describe him as hard to work with. Hard to please. Argumentative. Opinionated. Unemployable, penniless, with a personality describe as a ticking time bomb. Because you never know what will set him off. Even the slightest of inconveniences can piss him right off.

    Sending him off on one of his self righteous viewpoints. He’s vindictive and can hold grudges. If you owe him money or really hold any debt that regards him, he’ll never make you forget. He really embodies a poisonous personality. And he doesn’t seem to care about redeemable values either.

    It’s not that he’s an asshole to be an asshole. Actually Lyndon is intelligent, his intelligence simply gets in the way of being able to make a human out of him. Instead it tends to make an ass out of him because he lacks the ability to click with his fellow human beings in any meaningful way. Everything is strict, rigid routines.

    And despite his very strong viewpoints, he’s ironically the most grounded person you’ll meet. He’s honestly not that bad of a person. Once you understand his point of view. He honestly doesn’t get nasty unless he thinks you’re an ignorant idiot who needs to be taught a lesson. Confident in himself, with little to no insecurities many people mistake this as arrogance. And a superiority complex.

    Likes:
    Money, but not really for its spending quality. Back before it was illegal he use to actually like to use graphic designs and create his own designs for money. It’s the colors and the designs that attract him. He’s got money from all over the place and collects coins.

    Nighttime; More specifically he likes all the Neon Lights and the energy of the night life. He feels like that’s where he fits the most. Like a nighttime prowler. He’s the biggest person in the night. He loves the smell of alcohol and diesel. The city streets feel the most alive at this time.

    Playing Cards; for the same reason as he likes designs of money. And designs of coins. He has a nice little collection of playing cards.

    Mochas, Cappuccino, Coffee in general

    Dislikes:
    Stupid People; You saw this one coming, he cannot respect uneducated idiots.

    Animals in general; smelly, furry, get stuff all over the place. Hard to train. Too much work. And animals are like baby anythings, where people shove pictures and pictures of that thing in your face and ask you how cute it is.

    Babies; same thing with animals. Keep your fucking babies away from him and he’ll be good.

    Sweet food; he just doesn’t get why you need to dump more sugar on sugar. Cupcakes for an example. The frosting is already sweet why the fuck do you need so much frosting that it drowns out the cake part and then put sugar in the cake part too.

    Pet Peeves:

    Smokers, assholes every single one of them is fucking fuck twat gob shite asshole.
     
  6. Name: Seraph Whitaker

    Age: 19

    Super-ego:
    Show Spoiler
    [​IMG]


    Ego: Seraph has always been a quiet girl. She keeps to herself generally and has very few friends, nearly none. On the other side Seraph has a short temmper. When upset she tends to snap at those who push her buttons as well as innocent bystanders. Seraph has trouble opening up to others but after making it past her rough and somewhat harsh exterior one can see that she's a beautiful soul.

    Id: Having a poor relationship with her mother, Seraph left her home at the age of 17 and moved to Provere. She supports herself by waitressing at a local restaurant. While chipper towards her customers, Seraph is often thinking of how the next bill will be paid. When not at work Seraph can often be found wandering the streets of Provere at night. She spends the rest of her time at her apartment complex writing about the horrid nightmares she's been having.

    Skills:
    Faking a smile: Being a waitress has helped Seraph gain a second worldly composure. No tears, no fears, just smiles. However, her smile scheme isn't perfect just yet. Whenever upset Seraph finds herself sighing and running her hands through her hair in some fashion.

    Writing: Since first entering high school Seraph had been a great author. She has a certain love affair with words that allow her to express herself in a way she can't when vocalizing.
     
  7. I think I'm going to turn male. There are too many women. lol
     
  8. Hopefully I'll be posting later this evening. Am I supposed to interact with other characters as well?
     
  9. **smacks Rory for confusing me**
    In my first post, Ellie woke up -_-;
    **moves on and posts again**
     
  10. Sorry for not posting. I have been busy with work and I will post soon.
     
  11. No worries, just as long as we can all post at least once a week we should be fine. Thank you for informing us.
     
  12. Name: Ira "Rose" Kimmimaro

    Age: 15

    Super-ego:
    Show Spoiler

    [​IMG]


    Ego: At first, people think that Rose is an egotistical jerk that is consumed with her family's position of power, but is just a front. Rose acts that way towards others to drive them away to protect those she loves dearly. However, when people get close to her, she is as loyal as they come, willing to protect with all her strength. She is usually quiet and reserved, but will say what is on her mind when she deems it important.

    Id:
    The Kimmimaro household is one of the richest families in the country, owning much land and investing in many important stocks. Ira was born into this family, a very traditional family complete with arranged marriages and servants to tend the mansion.

    However, these riches did not come from purely stock or land investments. Her father had once been an assassin, paid hefty sums to murder countless people around the world. When she had discovered this knowledge at the age of nine, she was shocked. She didn't know what to do. After a few weeks, she came to terms with the knowledge and decided that, since her father had protected her all this time, it was time for her to protect her father.

    Skills:
    Heightened Senses: While Rose is not very strong, she has trained her five senses to detect even the slightest movement, the faintest smell, the whistle of air on her skin, the most indistinct of noises. This is one of her two sole redeeming factors.

    Angel Voice: Due to her lack of athleticism, Rose decided to focus on something she could do: singing. She trained long hours and practiced (occasionally) till her throat bled from overuse. Her determination paid off and, combined with her heightened senses, can sing to affect the mood of her nearby environment.
     
  13. Cel, I'll need you to change a few things. I would prefer no assassins or people from being super rich Japanese families because it is too close to having military contacts, because the characters are supposed to be every day people. Secondly heightened senses are superpowers, again we are everyday people. As of right now I cannot accept the character into the game until changes are made that follow characters that the other RPers have posted.

    And as for you Kitti, waking up in the middle of a dream defeats the fact that your character is a part of the mystery behind what all these occurances are. I'll need more details about the character in order for the plot to flow well and that you be a part of it and not be caught doing a great many solo interactions that don't allow for your character to develop.
     
  14. Once again, I'd like to thank you all for doing a wonderful job with the plot thus far. I am just going to wait for someone else to post and then I'll wrap up Episode 1. Episode 2 will focus on our favorite Goth girl Jessica in the real world.
     
  15. Not objecting with your logic, that was just for totally confusing me.
     
  16. YAY! I agree with Rory. This has been a very awesome RP
     
  17. I agree this RP is going very well.

    It reminds me of a game I play on the ps2. It's called Persona 4. Have any of you played it by chance?
     
  18. I own it but have yet to play it.

    *sigh* looks like you're having me scrap it and come up with something new then.

    Just an update on me, life sucks. I'm just wondering how much worse it has to get before it looks up again. Once again, I'm forcing myself onto Iwaku so that I can escape from all the **** in my life.

    So pardon me if my posts sound somewhat emo IC. That would be the anger in my life bleeding into the story.

    BTW, it's said that samurai of old were able to do as much as I said because they trained their senses.

    Going to bed right now so I'll edit my character tomorrow or so.
     
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