Michale CS

Ignorance of grammar is not an excuse.
Original poster
LURKER MEMBER
FOLKLORE MEMBER
Invitation Status
Posting Speed
  1. Multiple posts per day
  2. 1-3 posts per day
Online Availability
Evenings, Pacific Time
Writing Levels
  1. Intermediate
  2. Adept
  3. Advanced
  4. Prestige
  5. Adaptable
Preferred Character Gender
  1. Male
  2. Female
  3. Primarily Prefer Female
Genres
Urban Fantasy, Sci-Fi, Modern, Horror, Magical... pretty flexible.
Post any new approved Characters below.
 
Bob {not king bob}
fighting: incredible [40]
agility: good [10]
strength: poor [4]
endurance spectacular [45]
reason: incredible [40]
intuition: typical [6]
psyche: remarkable [30]
powers
edict memory [10]
body armor [natural] [50]
regeneration [unearthly] [100]
cosmic awareness {level =good} [10]

talents
martial arts [a and p]
ancient weapons
weapons [guns]

power level: 345 {action hero]
 

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Name: Lucifer Morningstar

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Stats
Fighting: Fantastic (35)
Agility: Monsterous (75)
Strength: Remarkable (33)
Endurance: Unearthly (100)
Reason: Unearthly (100)
Intution: Remarkable (35)
Psyche: Amazing (50)
Appearance: Awesome (Enrapturing)(95)
Resources: Remarkable
Popularity (as Lucifer): Good (as Devil): Monstrous

Powers

True Charisma (Unearthly): 100
Empathic Transmission (Unearthly):100
Cosmic Awareness (CL)-1000
Extradimensional Energy Control- Soulfire ( Unearthly-100)
Aura Perception (Unearthly-100)
Immortality: CL 1000
Demonic magic: (Amazing-50)
Magic Creation:( Amazing-50)

Talents
Occultism
Swordmanship
Deception/ Master of Manipulation
Escapism
Singing/Pianist

Power Level: Cosmic ( 3123 points)
 
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Grady Murtaugh aka Corvus


Fighting: Remarkable 30
Agility: Remarkable 30
Strength: Amazing 50
Durability: Incredible 40
Reason: Excellent 20
Intuition: Incredible 40
Psyche: Remarkable 30
Resources: Incredible 40
Popularity: good
Appearance: Amazing 50
Health 150
Karma 90

330

Regeneration : Amazing 50
Metabolic Resistance The PC has an innate resistance to Drugs, Toxins, Disease, and other harmful factors involving the PC's metabolism 25
Immortality: ages very slowly 100
Animal communication Corvids only, communication only 20

Enchanted gear…. Leather armor resistance 15
Enchanted Cane
Tech gear… Goggles… Night vision and Polarization protection. 10


Talents
Martial arts A
Wrestling
Weapon specialist Cane and staff fighting
Detective / Espionage specialized in surveillance equipment
Computers
Computer Coding
Electronics
Repair / tinkering: Particularly to electronics
Gotham Gang knowledge
Streetwise


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Bane

Fighting: Spectacular (45) Agility: Remarkable (30) Strength: Remarkable (30)* Endurance: Fantastic (35)* Reason: Fantastic (35) Intuition: Excellent (20) Psyche: Remarkable (30)

Talents:
Criminology/Crime Stealth
Martial Arts B,E
Guns

Health: 140/160*
Karma: 85
Power Level: 539 (Street Level) Origin: Super-Soldier Resources: Good (10) Popularity: Good (10) Appearance: Good (10)

Powers/Gear:
*Enhanced Strength – Patriot Serum (Fn: 35) *Enhanced Endurance (Am: 50)
Combat Sense (Rm: 30)
Regeneration: (Pr: 4)
Metabolic Resistance: (Gd: 10)
Body Armor (Ex: 20)
Iron Will (Am: 50)

“DO YOU KNOW WHO I AM?! I am not a joke. I am not a riddle! I am not a bird or a cat or a penguin! I'm not a scarecrow or a plant or a puppet! I am not your broken friend! I am not your regretful teacher! I am not a child's fairy tale! I am not a circus act here to amuse and frighten you! I am not another of your madmen howling at the moon! And I... I am not... I am not some rich boy playing dress-up! I am BANE !” —Bane



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Name: James Hunter
Age:19.5
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Stats

Fighting: Good (10)
Agility: Good (10)
Strength: Good (10)
Endurance: Excellent (20)
Reason: Incredible (40)
Intuition: Excellent (20)
Will: Excellent (20)
Popularity: Good (10)
Appearance: Excellent (20)
Resources: Typical (6)

Powers
Kinetic Control- Amazing (50)
Kinetic Resistance ( Amazing-50)-as a reflex, any attack with kinetic energy, including falling, is reduced upon contact with James, though he can suppress this power if he wishes to use his Kinetic Absorption instead.

Kinetic Absorption – Monstrous(75) he focuses on the attack as it is coming in, James can convert the kinetic energy of an attack directly to his Health, though anything over his rank is not absorbed nor is it reduced by his resistance, as he has to let down his guard to absorb the attack, making this risky if the attack is more powerful than James anticipated.

Vibration control- Amazing (50)

Enhanced senses Touch- Excellent (20)
Talents
Lock-picking
Sub-par hacking
Slide of hand (Parlor trick to distract people)
Pick pocketing
Jogging fast

Power level: Street (411 points)
 
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Jason Todd "Red Hood"

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Stats

Fighting: Incredible (40)
Agility: Remarkable (30)
Strength: Excellent (20)
Endurance: Incredible (40)
Reason: Remarkable (30)
Intuition: Excellent (20)
Psyche: Remarkable (30)

Health: 130/ Karma: 80

Powers

Stealth: Remarkable (30)
Body Armor: Excellent (20)
All-Blade: Fantastic (35)

Talents

Acrobatics
Espionage
Martial Arts (A, B, C, D)
Ranged Weaponry


Power level: Street Level (500)
 
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Name: SLADE WILSON
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Alias: DEATHSTROKE, THE TERMINATOR

"Don't start this. Neither of us can know where it will end. I know things about you. When you move, where you sit -- I know where you move too and who you sit with! You fight crime because I allow it. Robin breathes because I allow it. Don't confuse me as some lunatic dressed as a penguin. Just let it go, ignorance is bliss."

Health: 160 Karma: 130

Stats
Fighting - Amazing (50)
Agility - Remarkable (30)
Strength - Remarkable (30)
Endurance - Incredible (40)
Reasoning - Incredible (40)
Intuition - Amazing (50)
Psyche - Incredible (40)

Powers
Hyper-Senses: Ex Sight, Smelling, and Hearing Incredible (40)
Hyper-Intelligence: Capable of using 90% of his brain capacity. Amazing (50)
Regeneration: healing ability. Able to recover from most wounds given time. Incredible (40)

Equipment
(See Picture Above) Prototype Ikon Suit: Remarkable (40) against all forms of damage via gravity sheath. Gauges damage in percentages(%).
Shotgun: Remarkable (30) Shooting, 4 areas
Handgun Remarkable (30) shooting 7 areas
Sword: Amazing (50) material, Incredible (40) Edge damage
Staff: Amazing (50)material, Incredible (40) Blunt, capable of firing an Amazing (40) Force Blast at 5 areas.


Talents
All Fighting Skills, All Weapons Skills, Weapons Master, Weapon Specialist: (Firearms), Leadership, Military, Pilot, Detective/ Espionage, Master Manipulator

Enhanced: 650​
 
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Heron aka Batgirl aka Robin aka The Spoiler
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Stephanie Brown
Stats

Fighting: Remarkable (30)
Agility: Fantastic* (45)
Strength: Excellent* (20)
Endurance: Remarkable (30)
Reason: Remarkable (30)
Intuition: Excellent (20)
Psyche: Remarkable (30)
Appearance: Excellent (20)
Popularity: Good (10)
Resources: Good (10)

Health: 125/ Karma: 80

Powers/Equipment

Stealth Suit:
Invisibility: Remarkable (30) Body Armor: Excellent (20), with built in Strength and Agility augmentations*

Heron-rangs: Various effects from acid, to ice, incendiary, tear gas, smoke bombs, etc. - Remarkable (30)

3-Part Staff, made of Fantastic (45) material.

Wakazashi, made of Amazing (50) material.

Talents
Acrobatics
Martial Arts
Thrown Weapons
Computer Hacking


Power level: Street Level (440)

 

Damian Wayne "Robin"

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Stats

Fighting: Incredible (40)
Agility: Remarkable (30)
Strength: Excellent (20)
Endurance: Remarkable (30)
Reason: Good (10)
Inution: Remarkable (30)
Psyche: Remarkable (30)

Health: 120 / Karma: 66

Powers/Abilities

Stealth: Remarkable (30)
Mimicry: Remarkable (30)
Disguise: Remarkable (30)
Body-Armor: Excellent (20)

Talents

Martial Arts
Acrobatics
Swordsmanship
Stealth
Ranged Weaponry

Power Level: Street Level (500)
 
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Karen Sophia Bush
AKA Voyd


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Stats

Fighting: Good (10)
Agility: Fantastic (45)
Strength: Good (10)
Endurance: Incredible (40)
Reason: Excellent (20)
Intuition: Amazing (50)
Psyche: Fantastic (45)
Appearance: Excellent (20)
Popularity: Typical (6)
Resources: Good (10)

Health: 105/ Karma: 115

Powers/Equipment
Voyd Portals - Unearthly (100): Voyd can open portals through some unknown dimension to transport things and herself through. She has to sense both ends the portal will appear in order to create one, but her range is usually limited by her line of sight. She has used her portals to transport people up to an airplane several thousand feet in the air but was unable to send anyone inside it because her portals are entirely stationary when opened unless 'attached' to a surface, even in midair. These can be used offensively or defensively to put a portal in front of herself to block incoming attacks.

Hyper-Dimensional Pocket - Good (10): Voyd can create and open a small dimensional pocket out of the fabric of Space where /she can store things and pull them out whenever desired. The size of this opening is 10 inches in radius.

Nexus Creation - Excellent (20): Voyd can create portals to alternate realities, however she cannot predict what is on the other side of them and isn't good at keeping them stable. She manifested this power accidentally when she came to the Epic Crossover version of Earth, and isn't likely to use the power again unless there's no other choice.

3D Spatial Sense - Unearthly (100): Voyd has perfect sense of what's around her. The range of this awareness is about one mile, but she has to focus on anything that's not in her immediate vicinity and doing so makes her lose focus on what's closer until she refocuses on something within normal line of sight.

Prediction, Combat - Remarkable (30): Voyd tends to make very good "guesses" about where a person will be next, and where attacks may be coming from. This is a weaker version of Deathstroke's combat sense AND Spider-Man's Spider Sense at the same time, overwriting her Fighting skill with this power's rank and giving her a +2CS to Dodge, but not until she's observed someone in combat for a few rounds.

Super Suit (Designed by Edna Mode) Body Armor - Excellent (20): Voyd's new suit is designed to stop physical and energy attacks of Excellent level or below.

Extradimensional Detection - Unearthly (100): Voyd is aware of all extradimensional portals, entities, etc anywhere witin her.3D Spatial Sense range.




Talents
Acrobatics
Martial Arts E
Thrown Weapons
Mathematical Ability
Stealth

Weaknesses
  • Visual Limitation: Though her inter-dimensional powers would appear to have an impressive range, they appear to be dependent on her line of sight to be deployed with consistence since it took her several attempts to get Elastigirl into Evelyn's getaway aircraft; that is, literally into the vehicle's interior, fuselage and all, which Voyd could not see in plain sight - hinting that vision is a crucial factor when utilizing her powers.
  • Gesturing: Voyd's wormholes seem to be dependent on her hand movements in order to properly direct where these portals would manifest from place to place.
  • Unpredictability: Voyd’s portals can sometimes become unpredictable.



Power level: Enhanced (616)
 
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Warpath

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Suicide Squad



F) Rem 30

A) Inc 40

S) Mon 75

E) Amz 50

R) Good 10

I) Rem 30

P) Rem 30

{{265}}

Health: 195 Karma: 70

Resources: Ty Pop: 0



Known Powers:

Body Resist: Rm protection vs. Phys and Enrgy 30

Tracking: Rm 30

Heightened Senses: Incredible 40

Hyper-Running: In ground speed 50

Resistance to Magical 20

Iron Will 30

Equipment:

Goggles to protect eyes from Flash attacks 10

-Body Armor: Ex protection vs. Physical and Energy 20

-Insulated: Good protection vs. Heat and Cold 20

Adamantine hand axes [FONT=Poiret One, cursive]Monstrous[/FONT] material, up to sensational Edge



Talents: Tracking, Hunting, Survival, Apache, Indian History, Axes, knives Thrown Weapons, edged weapons

{{515))
 
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Psyhawk



Eden Haller


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Fighting 30

Agility 20

Strength 20

Endurance 40

Reason 40

Intuition 40

Psyche 75

Health 110

Karma 155

Popularity 10

Resources 20

285



Powers

Precognitive damage protections 30 resistance to physical and energy if she is aware of the attack.

Telepathy Monstrous 75

  • **Mental Paralysis: she can induce temporary paralysis at Monstrous ability.
  • Mental Sedating: Can telepathically "sedate" her victims by putting them to sleep mentally at Monstrous ability.
  • Mind Link: Ability to develop a mental link with any person which remains as a connection to that individual or individuals (up to 8) for as long as he concentrates on it with Monstrous ability.
  • Linguistics she can psychically translate and comprehend other languages at Incredible ability.
  • Mental Bolts: Monstrous, 4 areas, no body armor.
  • Performing Telepathic Projection (again, over a range of six miles), allowing her to telepathically see or hear in the surrounding area
  • Psi Detection: she can sense other telepaths, the use of psionics or mental signatures left behind in an area at Monstrous ability over a 6 area range.
  • Psi screen at unearthly
  • Mental probe
  • Retro cognition
  • Has subtle levels of Psychic invisibility or someone else’s problem field. She must concentrate to make herself noticeable.
  • Em path
Gear

Has two EM discs, sticky on one side and are one use each, touch only. ( Localized EMP Device: Un ability to disable electronic devices within one area )

Armored outfit 20 vs physical, 20 vs Energy

Flash Bombs: Am Blinding to an entire area

IR / UV goggles



Skills

Resist domination, Psychology, Medicine, Psychiatry,
 
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  • The Tick

  • Fighting: Excellent (20)
  • Agility: Excellent (20)
  • Strength: Amazing (50)*
  • Endurance: Amazing (50)*
  • Reason: Typical (6)
  • Intuition: Poor (4)
  • Psyche: Fantastic (45)
  • Appearance: Good (10)
  • Popularity: Excellent (20)
  • Resources: Good (10)

  • Health: 140/240, Karma: 55
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“Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.”

Powers:
  • Superhuman Durability: Amazing (50) anything shy of weapons meant to damage tanks or fortified buildings will do nothing to the Tick, save probably knock him around.
  • Life Support: Excellent (20) - Tick can suffer the rigors of the deep sea and of space for a short time with no ill effects.

  • Drama Power: Unearthly (100) When the time is dramatically appropriate, he can use this rank instead of his own Strength or Endurance for anything - his powers increase with the Drama. Also see Wild Talent below.
  • Wild Talent: Incredible (40) - If it is dramatically appropriate for the Tick to have a certain skill, he'll have it, at least then.
  • Super-Leaping: Monstrous (75) He can jump several blocks with ease, but tends to limit his leaps to smaller distances to avoid falling through roofs, instead just damaging them. In a rural environment, he could probably leap, as he said of himself "A Country Mile"
  • Unexplainable Likeability - Fantastic (45): The Tick attracts allies far more easily than one of his mental capacity and limited charisma has any right to. This influences the minds of those neutral to somewhat favorable to the Tick, and has no effect on 'evil-doers'
  • Non-Sequitur: Remarkable (30) - The Tick will often say something, or yell a battle cry, or be in an entirely ridiculous costume, which can throw off his enemies.

  • Where did you get that? - Excellent (20): As perhaps an offshoot of his Drama power or Non-Sequitur, The Tick seems to occasionally have just the right tool for the job. Not all the time, but the more dramatically appropriate, the more likely it is.
  • He does have one physical weakness - his antennae are a little sensitive and if damaged can upset his sense of balance.
  • Skills:
  • Martial Arts B, E
  • Acrobatics
  • Stealth


  • Total: 605-Enhanced
 
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Harley Quinn 2.0 aka Lady Nicola Ganazza
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F) Fn <40> A) Am <50> S) Good <30> E) In <40> R) In <50> I) Rm <30> P) Rm <30> App) Sp <45> Res) <40> Pop) <25> H) 160 K) 110

Powers:
Cooperative Multiple Personalities
Perfect Visual / Auditory Memory and recall Aw<90>
Perfect Muscle Memory Aw <90>
Immunity to Toxins / Diseases Un <100>
Regeneration <45>

Talents:
Ambidexterity both hands and feet
Olympic Level Fitness, Acrobatics
Textbook level knowledge of various academic subjects
Doctorate Level Knowledge Botony, Horticulture, Poisons
Any Personal Scale weapon or martial art she has seen and mimicked (Batman, Poison Ivy, League of Shadows, Gotham PD / Meta Squad)

Equipment:
Armored (20) body suit and combat harness
Telescoping combat sledge hammer
Combat Yo-yo
2 Revolvers
Chemical containers and dispersal (Whoopi cushion, "Cosmetics", etc)
Various chemicals and mobile chemistry lab in hard case kit
Combat Dune Buggy
Deed to Coney Island
Officially purchased and recognized title of Nobility
BS in Criminal Psychology and Criminology

Curse Dog Foggy -
Fighting Poor (5) Agility Good (10) Strength Poor (4) Endurance Amazing (50) Reason Poor (4) Intuition Good (10) Psyche Good (10) Health: 69 Karma: 24
Powers: Foghorn Bark - Monstrous (75) Regeneration - Typical (6) Serial Immortality - Unearthly (100) - Foggy was meant as a magical curse. As long as Magik lives, Foggy will revive the next morning if killed.
 
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NPC

Shigure.jpg
Shigure Kosaka
Fighting: Monstrous (75)
Agility: Sensational (60)
Strength: Excellent (20)
Endurance: Sensational (60)
Reason: Good (10)
Intuition: Remarkable (30)
Psyche: Fantastic (45)
Health: 205 Karma: 85
Appearance: Incredible (40)
Resources: Typical (6)
Popularity: Typical (6)

Powers:
Chi - Amazing (50)
Hyper-Attack - Amazing (50)
Combat Sense - Amazing (50)

 
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Luna Lafayette
Fighting: Excellent (20)
Agility: Excellent (20)
Strength: Poor (4)
Endurance: Good (10)
Reason: Awesome (90)
Intuition: Fantastic (45)
Psyche: Fantastic (45)
Health: 54 Karma: 180
Appearance: Typical (6)
Resources: Excellent (20)
Popularity: Typical (6)

Powers:
Edetic Memory - Excellent (20)
Hyper-Invention - Incredible (40)
Gadgets - ( simulate nearly any power within GM permission) - Remarkable (30)
 
Vanessa O'Toole aka Emerald Dream
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Fighting Fantastic 35

Agility Amazing 50

Strength Incredible 40

Endurance Amazing 50

Reason Spectacular 45

Intuition Fantastic 35

Psyche Incredible 40

Health 175

Karma 120

Popularity Excellent 20

Resources Incredible 40

Appearance Spectacular 45





Resistance to Heat, Cold, Electricity, Toxins, Disease, Mental Attacks, Magical Attacks at 30 (210)

Protected senses Vision, hearing due to gear at 20 (40)

Extra fast running at Ex ( max 120 mph )

Extra Leaping at rem (30)

Eidetic Memory 20

Enhanced senses at 20

Regen at 50

Natural Armor at 25 vs physical and Energy

Hyper invention regarding computer design and programming. 20

Increased reason for use regarding computers. 20

Immortality

Martial arts A through E

Thrown Objects, Acrobatics, tumbling, blunt weapons, first aid, climbing

Medicine, business & finance, computers, electronics, criminology, detective, Resist domination



Points at about 1000
 
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S.H.I.E.L.D. Agent Jack Carter aka "Sheriff"
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Fighting - 25
Agility - 30
Strength – 20
Endurance – 30
Reason – 20
Intuition – 45
Psyche – 30
Health – 105
Karma – 95
Resources – 20
Popularity – 20
Appearance – 15

Talents:
Standard Firearms Expert
Exotic Fire Arms
Scientific Jack of All Trades
Intuitive Leap

Equipment:
Heavily reinforced service vehicle
Service pistol
Service shotgun
Reinforced Agent Apparel (5)
Relocated SARAH AI bunker
 
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