I am thinking modern age, although medieval is not out of the question. Elements are elements to me, if a role player wishes to join they may pick their own element and submit their character skelly to be approved. I already have a lightning elemental character developed for this role play. Lightning, water, wind, earth, fire, metal, light, dark, and whichever other element within reason the role player may choose. Yes, you may have dibs on dark. Elements are first come first serve since there can only be one of each at any given time. The world is expansive, the kingpin archetype would rule the grit of society world wide, so should we decide to leave the country it is not an issue. I would like to be as realistic in that aspect as possible, although that does not necessitate that level of travel, it is simply leaving the option open. This role play is still in the idea stage. As far as I've thought on it, I would have the Elementals on the run from hunters who are receiving orders from the kingpin character. Perhaps the objective of the kingpin character is to utilize his/her resources to capture and enslave the Elementals, and the objective of the Elementals is to fight for their freedom? My character is beginning the role play as an Elemental who escaped the kingpin archetype and is on the run. He is on a mission to find other Elementals so that they may better fend off the kingpin characters advances and maybe eventually attempt to kill him/her? Any input is welcome at this point, I'm still hashing out details for a story line as you see. I wanted to be sure that there would be role players interested before I spend my time detailing it.