J
Jello
Guest
Original poster
First off, we have the cast list, with all the characters that are used by the players:
Earth:
[stabs=bcenter|800x600]
{slide=Liam O'Cathan|center}
Picture:
Quote: "Earth has been ours for millennia! I have no intention of giving up or planet now!"
Name: Liam S. O'Cathan
Planet: Earth
Current Residence: Earth
Race: Mutated Human
Type: Velociraptor physiology. Still retains human appearance unless he decides to activate his velociraptor physiology where he gains claws, teeth, and scaled skin. He retains his intelligence and conscience while in this form. However, still has a tail while in his human state.
Age: 23
Rank: Colonel
Specialty: Science and Strategy. Liam is quite studious and analytical, surveying the situation before him. His background as the son of a Scientist and Nurse led him to pursue the sciences regarding biology from an early age.
Strengths: Close Combat Fighting. Due to his mutated genes, he is able to slash his claws at Evolopods in order to rip them to shreds. Mid-Range rifle combat. Having experience with firing firearms, Liam can normally fire shots and hit his target, although he prefers more to enter Close Quarters Combat. First Aid and Medical Assistance. With his knowledge of biology and anatomy, along with reading several medical textbooks, Liam can help attend to wounds and infections of the normal human variety. Camaraderie. Liam is always willing to lend a smile or an encouraging word to any survivors. Generally, he is a kind person, and is always willing to share in conversation.
Weaknesses: Horrible Marksman. His vision makes it hard to focus from a long range, even with a scope. Besides, he'd rather be in the middle of the action. Horrible Cook. Well, except for maybe instant ramen and pre-packaged mac and cheese. Even then, the food tastes off. Sometimes his comrades would say that he could burn water. Weakness to Evlo Virus. Though his genes have been mutated, he is still a human, and therefore would be susceptible to the Evlo virus, which would further advance his gene splicing and perhaps elevate him to an even more terrifying dinosaur.
History: Liam was born to his scientist father and nurse mother on earth about sixteen years before the Slipspace incident. Growing up, Liam was always inquisitive about the world around him, simply fascinated with life. Like a typical kid, he was obsessed with dinosaurs and their nature. Due to his father's instruction, he was able to breeze through school in sciences and mathematics, eventually going under his father's instruction when he was 15 as part of his collegiate academic studies. During this time, the slipspace incident occurred, and Liam's father was one of the few scientists to go and explore the planet before the war occurred. When he returned, he brought fascinating news about genetic mutation and splicing, but fell victim to a foreign virus that killed him before he was able to finish his research. Liam, taking up his father's mantle, completed the research and was able to successfully mutate his genome to have the physiology of an ancient Velociraptor. What would have been a monumental achievement in the scientific community was brushed under the rug as people scrambled to escape to Mars and others hurriedly signed up to join the military fight the war. Liam decided to do the latter, rising in his ranks until he at last reached the rank of colonel. Now, he fights for the Earth Republic while continuing his research on biology.
Other: Though at times, some have asked if he is a Neo Terran, he is always ready to provide evidence that he was born on earth, including his birth certificate, license, and a trilobite fossil that has been carbon-dated. His favorite book is Jurassic Park.
{/slide}
{slide=Tomoe Maco | center}
Quote: "There's no way we'll lose to these alternate losers. Running is just showing the losers that they can win. And that's just such a lame thing to do, if you ask me"
Name: Tomoe Maco
Planet: Earth
Current Residence: Landing Zone Delta 06 ('Moth yards')
Race: Human
Type: Inventor.
Age: 23
Rank: Civilian
Specialty:
Melee combat. Building odd inventions. Quick thinking.
Strengths:
Athletic however of average strength for a human, Tomoe has invented some hard hitting gadgets that pack quite the powerful punch. Learning Russian Bare Knuckle Boxing and some odd forms of Mixed Martial Arts allow her to make full use of her Melee focused gadgets to assist her in situations such as combat or basic survival in the outside world, beyond the safe zones. Having the stamina to keep pushing forward in a world gone mad.
Weaknesses:
a Slave to her quick temper, she is very prone to under-estimating her situation or over-estimating her own combat ability as well as making huge lapses in judgement. She's prone to being stunned by EMP shocks, as her Neural Implant will reboot, leaving her wide open for attack. Her gadgets also can have negative effects, going so far as to fracturing bone and straining muscle fiber when over used.
History:
Before the war, Tomoe was the captain of the Track and Field club at her high school. She seemed to live a pretty typical middle class teenage life. She had good friends, a pretty typical family with no real stand out qualities and went to a pretty average school, getting average grades in most subjects. However she would excel in her electronics and metal work classes. Building simple battery operated toys, soon moving up to complex designs such as mini plasma reactors and military grade Visors with inbuilt NV and thermals.
During the war, Tomoe had gotten separated from her family in the chaos that was the evacuations, being left behind on earth while her family fled to the Moon. Soon after she had developed a strong sense of duty and hate towards the invaders. Adopting to call them all "Losers" for ruining her life and the lives of many others.
Other:
Tomoe's most notable inventions consist of.
High power Hydraulic Runners. Reactive Thermal and Electromagnetic Personal Shielding device. 'Power Glove' Named after the Power Glove N.E.S Accessory, The gauntlet improves Kinetic output of a punch by converting extra energy output in the knuckles, also improves Grip strength.
Image
{/slide}
{slide=Kat Model 06|center}
"Nya?"
GeneralDesignation: Kitty Kat, Model Unit 06
Nicknames: Kitty, Cat, Kitten, etc.
Age: 2 years technically, appears in her late teens
Race: Android/AI
Planet: Earth
Current Residence: Earth
PhysicalHeight: 4'7"
Hair: Pink
Eyes: Blue
Distinguishing Features: Cat ears/Tail
Strengths: Agile, Strong, Stealthy
Weaknesses: Ranged Combat, Social Interactions
Voice (open)
MentalitySpecialties: Stealth, close quarters combat, recon
Inabilities: Infiltration, controlling spaceships/cities/tech
Fears: Being shut down/disabled, Water(for obvious reasons), Being hacked(however unlikely such a scenario may be)
Quirks: Calls people 'Senpai', or Onee-san/Onii-san if close. Always finishes statements with a 'nya'
The TechAI Programming ~ Kitty's AI programs are distinctively different from the usual programs used in most cities and spaceships. The most prominent difference, being that her programming is optimized for an Android, giving her the capability to learn, and to an extent, have emotions(though they are artificial).
Android ~ The actual body has various advantages that a normal human would be lacking. Primarily, due to being constructed of metal, she is both more durable and stronger than the average human.
Eyes ~ Her eyes serve two functions, the first, allowing her to see. To best serve this, she is able to switch to a 'night vision' of sorts, in which her eyes turn a yellow-green.
Ears ~ Her cat ears are not simply a decoration, and are fully functional. She is able to wiggle them and make them 'twitch', as well as mute her surroundings by shutting them off, allowing her to ignore others if she so wished.
Tail ~ Her tail is also fully functional, in that she can move it around, make it twitch. Though, unlike her ears, it is actually just more of a decoration.
Internal Battery ~ Being an android, she lacks a heart and internal organs. Her 'heart' is instead a battery, which she must have charged at least once every couple days.
BackgroundThis current 'Kitty' was not the first, merely the first success. A human scientist developed her as a replacement for human soldiers, more specifically, a disposable soldier that could be sent behind enemy lines without worrying about casualties. The main purpose of this specific model was replicating the stealth many cats possess, and as such a tail and ears were added to the design. To further add to the 'spy' directive she was given an advanced AI, to appear more human than the average AI, giving her the ability to learn and somewhat have relationships with others.
{/slide}
{slide=Alethar Gray|center}
Left Image: Fully Equipped / Right Image: Face/Light Skin/Black Hair
Quotes
+ The enemy of my enemy...dies second!
+ Follow me lads! Death to the Terrans!! Death to the Evlopods!!
+ Only in death does duty end...but our goal is to not die for our home but to make the other bastard die for his!
Name: Alethar Gray / "Sergeant Gray"
Planet: Earth
Current Residence: Moon
Race: Giant Class, Human
Type: Infantry Solider / Field Officer
Age: 28
Rank: Sergeant
Specialty: Inspiring Presence & Fearless
+ Alethar Gray is like a living war standard to the troops of Earth Humans as he lets loose his battle cries and leads the charge from the front without a shred of fear in his heart; influencing those around him to fight with the same valor and determination as himself. However, this inspiring presence invites fear into the hearts of those that stand in this man's path.
Strengths
+ Augmented Superior Strength
+ Augmented Superior Durability
+ Augmented Superior Endurance
+ Melee Combat
+ Ranged Combat
+ Strong Mental Willpower
Weaknesses
+ Incapable of Sneaking / Being Stealthy
+ Refuses to reason with Terra Humans (Can be fooled by Pure-Bloods)
+ Overconfidence: Can make him charge head long into near suicidal situations.
+ Tight / Small places: Alethar's shear bulk and size makes him unable to fit inside most vehicles and passageways designed for more normal sized individuals.
+ Immense weight: Alethar's immense weight especially when fully geared up can be hazardous when treading through areas with weak structural integrity.
+ Big Target: Due to Alethar's very nature of being a large, loud, tank like killing machine it goes without saying that in most situations he is seen as the "biggest" threat and so most attacks and fire are concentrated on him.
History
Alethar Gray was recruited at a young age like most other Giant Class Humans directly into military training as well augmentation procedures on Mars so that he could better fulfill his role of basically being a well trained and crafted force of humanity like his fellow brothers and sisters in arms as super soldiers. Standing fully at twelve feet tall the giant of a man was one of the biggest in his regiment and had the balls to match his ferocity in training but retained a dignified personally as he salutes his superiors same as everyone else.
For a few years before the war broke out Alethar was stationed at the moon prison where he has dealt with some of the worst scum in existence that was of course until the war between the Republic of Earth and the Terran scum broke out. Due to the harsh reality of his training and his station at the moon prison Alethar Gray has grown to posses a very stone cold heart not to mention the fact that due to what the Terran's and Evlopods have done to the Earth has caused the sergeant to hold a deep hatred for Terran kind as well as Evlopods. In order to protect the true sanctity of humanity Alethar is ready and will to exterminate all xenos/alien threats to the people of Earth. Alethar himself actually refusing any military promotions higher than his current standing of Sergeant because of his intense urge that he must be in the thick of the conflict along side his fellow soldiers rather than behind friendly lines whipping his nose.
Before the war began Alethar had already earned himself a reputation while serving on the moon prison for being a scary motherfucker even compared to the prisoners themselves for when they showed any sign of being out of line Alethar was quick to show his ruthless dissatisfaction and could hold his own against some of the worst of em.
Other
Alethar's Usual Equipment
Power Armour:
Spoiler
Power Armour is an advanced form of powered combat armour. It is a completely enclosed suit of combat armour composed of shaped Adamantium and Plasteel plates, encased in a Ceramite ablative layer. Each suit possesses a full suite of life-support functions for operation in hostile environments, an automated medical system to provide some level of first aid to a wounded wearer and a highly advanced and fully integrated tactical targeting and threat analysis system known as Auto-senses. The suit would be heavy and cumbersome to wear but for the electrically motivated fiber bundles within the armour that replicates the wearer's movement and enhances his strength beyond its already considerable superhuman baseline
Bolt Pistol: 30m Range / Single Fire / 8 Round Clip
Spoiler
The Bolter, also called a Boltgun, and its variants are some of the most powerful hand-held ballistic anti-personnel weaponry. It is a powerful assault weapon that fires explosive kinetic rounds colloquially referred to as bolts. The weapon is fearsome, with explosive rounds capable of ripping through or blowing apart a foe.
Chainsword: Melee Range / Slash & Tearing / Endless Battery Core
Spoiler
Chainsword is essentially a sword with powered teeth that run along a single-edged blade like that of a chainsaw. Most versions of the weapon make use of monomolecularly-edged or otherwise razor-sharp teeth. Chainswords are not subtle weapons, and wielding one is a statement in its own right: they are horrific tools of war, designed to bite, tear and eviscerate where more primitive blades merely cut and slice. The weapon makes an angry buzzing sound as the teeth spin around, intensifying into a high pitched scream as they grind into armour. It is not unlike a modern chainsaw, but lighter and able to be wielded with one hand.
{/slide}
{slide=Cobra|center}
"The cobra is a lovely creature, it's venom is both deadly and a miracle, what creature could possibly be better?"
Name: Karmin 'Cobra' Woods
Alias: Cobra, Scarlet Knight
Planet: Earth
Current Residence: Classified. (earth, somewhere :p)
Race: Human
Age: 22
Rank: Freelancer
Specialty: Assassinations
Strengths: close/mid range combat, biochemistry, technical engineering
Weaknesses: Money, Frail, unstable
History: Karmin Woods was once a well known name in the field of Biochemistry. Aside from having been born with Osteogenesis imperfecta(brittle bone disease), she had a pretty great life, being the daughter of two astrophysicists there was high hopes for the girl. She was pushed to succeed in life, and spent most of her days studying. She was viewed by most of society as a prodigy child due to skipping most of junior high, and high school. Though this was far from the truth, as she didn't actually pass on her own, but rather her parents used their influence to help her finish primary school faster so she could move on to college.
She studied for two years in the fields of Biochemistry and Technical Engineering, and seemed to have a natural talent at both. Graduating from college early with a bachelors in both fields, she was offered jobs at many laboratories. However, she refused them all, and opened her own lab. There she began work on many projects, at first with the intent of curing all diseases. However, as time went on, she eventually lost interest and instead began working on a new project. She developed an interest in snakes, and began to study them. During this time, she spent less time in the lab, and more in the field.
After a while, she began to find her studies to be rather lonely, and took on an assistant. After two months of being out in the field studying snakes, they returned to the lab. Karmin began to move forward with her project, and developed a robotic snake. At first, she told her assistant it was merely a hobby, to pass the time. However, as more time passed, the snake was modified over and over again, never seeming to reach perfection. A year later, Karmin realized why her snake would never reach perfection; It had no venom. To fix this issue she put her skills in Biochemistry, and her previous studies on the worlds diseases to work.
She developed multiple 'venoms' for her robotic creation, declaring it finally complete. By then, her assistant had became used to Karmin's odd requests and projects, and no longer questioned what they were working on. The next thing karmin developed was a weapon that resembled her lovely snake. Though she encountered many problems along the way, and realized she would need more help than just her assistant. She reached out to an old friend from college who had mainly studied weapon engineering and asked for help. He obliged, and after helping develop the weapon, even helped her with some lightweight mech armor to help with her brittle bones.
Soon after, she found her studies in the sciences to progress less and less, and began to grow bored of them. Deciding that the normal life wasn't for her, she started seeking a use for her creations. At first she thought of the military, however, while they were more than happy to accept her weapons, they claimed she wasn't 'fit' for military operations due to her disease. She then turned to freelance work, and excelled at it, having created the perfect weapon of assassination.
A few years later, when Neo-Terra was pulled through the wormhole, Karmin had firmly planted herself into the world of freelancers, now going by the name 'Cobra'. Though she often used her lab to upgrade her snake, and to develop more venoms. When she heard of the Evlopods, she immediately wanted to study them, to find out what made them tick, and more importantly, obtain a sample of their 'venom'. She pulled her assistant into the field with her, in hopes to capture an Evlopod and bring it back to the lab with them, however things went bad rather quickly, as her assistant was killed by the one they intended to capture. This caused Cobra's mind to snap, and she spent around two months hunting the evlopods, before she was found by a fellow freelancer whom she had worked with on multiple occasions. He talked her into a calmer state, and convinced her to return to her lab.
Gear:
Robotic Cobra ~ Karmin's trusted partner and loyal friend. Being made mostly of a Lightweight bulletproof metal, it's weakest point are it's mouth, and the various parts on it's body made of a more flexible material that allow it to move and bend like a real snake. It is equipped with a basic laser that allows hacking into security systems that usually require thumbprints or a retinal scan. Beyond that, it has multiple canisters of various chemicals made by Karmin that act as a paralytic venom when combined, large doses of which cause the victim to have a 'heart attack'.
Snake Blade ~ A large mechanical blade that has two forms, the first appearing to be a normal, if not somewhat large, sword. The second, being a whip like design, that allows it to be used more flexibly at medium to close ranges.
Mech-armor ~ Despite her entire outfit being designed to look like it's part of her 'armor' this is only on her arms and legs, and it's main purpose is to absorb any shocks to her limbs that would otherwise break them(such as when her sword clashes with another object).
Other: Cobra is not mentally stable after losing the only person she had ever grown close to, and loses all logical thinking when she see's an Evlopod, descending into a state of rage in which she will kill(or at least try to) everything around her.
{/slide}
{slide=Z'ra Hervana | center}
Name: Z'ra (pronounced Zira) Hervana
Planet: Neo-Terra
Current Residence: Earth
Race: Class II Splicer
Age: 26
Rank: N/A. She's somewhat of a hired gun working for the Earthen humans.
Specialty: She's most in her element when she's around Earthen vehicles, especially those from the past with internal-combustion engines. Her skill behind the wheel of them is virtually un-paralleled, being able to pull off intricate manuvers fairly easily.
Strengths: Of course, her driving skills is her main strengtgh, as well as being able to fix most vehicles. She's quite skilled in hand-to-hand comabat and use of melee weapons (her favourite being her four swords with blades that glow different colours, being blue, yellow, red and green), the fact that she has four arms lending well to that. Another large strength is her armour (which looks like the Helioskrill armour variant from Halo 5 Guardians). The visor (including the black section beneath the visor) is retractable, allowing her face to be seen when talking face-to-face with someone. (Reference image for her armour appearance: http://www.halotoynews.com/wp-conte...16-Exclusive-6-Inch-Figure-e1465827962934.jpg)
Weaknesses: When it comes to guns, she much prefers to stay away from them as she's not yet had any training with them, so she will most likely be very clumsy when handling four guns at once, it extending to even only one. She has quite a dramatic personality weakness, that being her huge vicious streak. When something angers her to the extreme, she will go into a fit of blind rage, most often than not hurting anyone or anything near her. One large flaw of her armour is that there is no undersuit that the armour is attached to (it attaches to her body through magnets placed just beneath her skin), though there is obviously some pieces of clothing to cover her crotch and chest. Also, the only armour pieces for her arms cover her top pair, not her bottom pair.
Appearance: Z'ra stands at a tall 7'1", with an hourglass figure and quite a muscular stature. Her breasts are very large from multiple augmentations, giving them a size relative to an Earthen HH-cup. Her hair is cut short to her neck and her DNA was augented so that it would permanently be a bright red colour, matching the main colour of her armour perfectly. The left side of her head has been shaved so she only has hair on the top of her head and on the right side. What remains of her hair is swept over to her right side and is cut to her neck, having a wild and spiky look to it. Her eyes are a striking blue colour and are augmented to glow slightly and polarise when a lot of light hits them. Her face is beautifully scuplted from a lot of madifications to achieve a very beautiful look. Her lips are nice and plump and are constantly blue, not due to lipstick, but due to yet another one of her various body modifications. As stated above, she has four arms, one pair directly below where her regular pair would be. Her ears are pointed like an Elf's and have a much wider range of hearing than a regular human's. Her legs are double-jointed to allow her to run faster and jump higher, with her feet having a shorter foot-print to compensate for this. She practically lives in her armour, so that's the only clothes she'll be seen in.
History: Before the war, and since a very young age, Z'ra had always fantasised if there was a parallel world and what it might be like. She would think up possible settings for the planet from a post-apocalyptic wasteland to a world that hadn't advanced beyond iron tools. Thus, when the world met, she was eager to learn about it like what life was like, it's setting and its history. Oneparticular thing that piqued her interest was the fact that they had cars in their past that used internal combustion engines. She wanted to experience this for herself, so when the war started, she secretly defected over to the side of the Earthen humans so she could learn more about these cars and experience them for herself.
She was sorely disappointed when she got there and found out that every car with an interal combustion engine had succumed to the natural environment and rusted away. With a little persuasion, she managed to ge the tool to re-create one of them. This car happened to be an off-road racing version of what the Earthen humans called a Crossover: an off-road vehicle for the road and a similar size to a regular car (it is essentially a Nissan Juke Dakar rally car). She wasn't so keen on the fact that it polluted the atmosphere, but she settled down a bit when she found out that it ran on something called diesel which was a much more emissions friendly fuel than petroleum.
It wasn't long before the Earth government soon found out about Z'ra and sent some people to investigate her. After a short amount of interrogation, she told them she had defected to their side when she found out about cars and their efficionado with them through old pictures she had seen of modified cars. She was then given a choice to work for them, or be extradited back to her planet. It was obvious which one she took as her love for the Earthen cars of old was a big deciding factor.
{/slide}
[/stabs]
Neo-Terra:
[stabs=bcenter|800x600]
{slide=Akaro Fulari|center}
Quote:
"Life is like our fossil fuels. Every unit is so cleverly crafted and created in their own, unique code.Every unit having their own unique, feeling-evoking story to tell. But alas, it all ends up to only be just that, a unit, a resource. To only be spent on the ever-hungry desires of society and power..."
Name:Akaro Fulari
Planet: Neo-Terra
Current Residence: Neo-Terra
Race: Spliced Human (Class II)
Type: N/A
Age: 22
Rank: Colonel(?)
Specialty: Psychology y Psychological Warfare
In essence, Akaro is good at manipulating the underlying greatest fear in every sentient being, and that is the fear of themselves.
Akaro is very good at making brother fight brother, father fight son, oneself against oneself, and so on and so forth. Sure, robots and hive minds are a little bit trickier, but that's the fun in difficulty! After-all, why waste time making weapons when the enemy already holds the greatest weapon one can use?
Strengths:
+Surgical Precision: Death by Akaro's hand isn't a task, but an art. His vast knowledge of the bodily structure of beings is Akaro's only saving grace in combat. He knows where and at what angle stabbing a guy would do the most damage. He also doesn't particularly use this kill people either, since dead people dont give useful information;)
+Quick-Thinker: When things get heated, Akaro is quick to cool it down, this could imply he is a great compromiser, an argument-defuser, or a weasel of danger
+Strategic: He's gotta have some sort of prowess in something to be a good leader. And obviously he isn't a good fighter, so instead he shows off his skill and prowess in another way, through strategy and tactic. He proves thus far that he has been resourceful and quite tactical in his position, and hopes to continue being a wonderful asset to the forces of Neo-Earth.
Weaknesses:
-Not very strong: It could tie up with his laziness, but whatever the case, he cannot win a wrestling match to save his life, or win at arm wrestling, or overpower an enemy at all, if it weren't for his knowledge of were to cause the most damage, he would lose every confrontation with any person, ever.
-Lazy: It could be that he doesn't care, or it could be the donuts in the office. Whatever the case, Akaro is lazy, and less likely to be good at 'active' things, such as being on the field of battle, being strong-willed, or battling in general.
-Dishonorable: Akaro will do anything to ensure that he wins, whether it's morally right or wrong, or if it pleases or displeases everyone, it is of no matter. He is not loyal to any single person, and is fair-weathered to all. In the end, he will only do what's right for him and his people, and say "screw everyone else."
Not-Good-Nor-Bad-Traits:
/Eccentric: Akaro is sickeningly self-centered. If there isn't a room with a portrait of him hanging around, he'll cringe at the horror. He likes to be well-known, to have every conversation about him. Heck! He wouldn't even have me use this picture without his name on it!
/Nihilist: Now this isn't a religion or anything, just his view on life and life's future: pointless, meaningless, everyone is a gear toward a higher power. It doesn't, mean he is a pessimist, either. He intends to make the most of it, even though it will never be anything in the end.
/Musical Enthusiast: Akaro thinks that war is an orchestra. He uses music as an element to help him stay focused and concentrated on a subject at hand. Or perhaps it's an addiction, and very detrimental to his work. (Pretty much expect some songs when an Akaro post comes along.{And when Nue stops listening to Japanese school girlsXD})
History:
Akaro started his life as one of several children to some very wealthy parents, who valued education and genetics more than anything else, this was also not limited to their children either, as proving that one wasn't properly intellectual in this family environment meant that one was in for a lot of abuse and neglect later on down the road. Akaro didn't fail to please, and this meant that he got to indulge in some pleasures that other children didn't get, such as perfected gene splicing into that of his favorite animal, access to higher education, and higher rank enlistment (In such a time as the war with Earth Started). This also caused him to have the personality and views he had, as nurture was seldom seen in the family enviroment, and was more of a 'sink or swim' kind of thing, such an environment was the underlying cause for Akaro's tendencies, his hopeless view on life, and his dark views of Neo Terra as a whole. He distanced himself as far away from his family as possible, determined to stay in the university for a very long time, get the highest possible degree while spending as much of their parents money, as a form of neglect towards them. His family over time became fractured, with the death of his mother and the wealth distributed unfairly amongst the children. The father, enraged, went to the most irrational belief that his children was the cause of her death, and that it was his children, Akaro included, that has to die.
Luckily around this climax of an otherwise dull and grey life, another catastrophe happened, that being the newly discovered alien world of Earth being the most hostile thing Neo-Terra has ever seen. As such a war started on an intersolar scale, and forced much of the planet, and it's citizens, to take up arms and go to war against Earth. Akaro used this as his advantage to escape the wrath of his father and start doing something productive with his education.
He used such knowledge and wealthy background to get into and outof Neo-Terra's most prestigious officer academy, climbed the ranks to the highest he can achieve, and specialized in Psychological Warfare. To this day Akaro fights to stay away from the battlefield, his father,and the destruction of Neo-Terra.
{/slide}
{slide=Dako | center}
Quote: <"What quotes are there for those who cannot speak for themselves?">
Name:"Dako"
Planet: Neo-Terra
Current Residence: Bastion City
Race: Drone(Dragon)
Type: (Dragon)
Age: 30 (H.Y.E)
Rank: Private (rankless)
Specialty: CQC
Strengths:
+Medium Range Weaponry:Simply put, Dako knows how to use a gun, preferably some sort of assault rifle, and he knows how to use it well.
+Toughness/Vitality: Dako is tough both mentally and physically, as pain is something he does not experience. Only total failure of bodily function, and until such time as all of his body ceases to operate, he can and will continue to fight.
+Mobility: Dako has been granted with strong wings that are able to make him leap towards his enemies and is even capable of flight, to a degree. this is to balance out and make up for his heavy weight and horrendous dodging skill.
Weaknesses:
-Not very agile/precise Being all big and muscly means one cannot dodge things easily, one is simply too heavy to do such a feat, he makes up for that in mobility with his wings, however.
-Drone(Warrior)Dako, like everyone else in his species, was built and bred to be nothing but for combat, not for shopping, or anything else, just guarding and combat, specifically close-quarters combat. anything else, from doing math to even smiling, he is incapable of doing, the lack of sentience giving him no such feeling, no such empathy, no such ability, so on and so forth.
-Long ranged weapon skill: Drako was never very good at using sniper rifles...it wasn't what he was built for using anyways.
History:
(Pshh, what history?) He was created as a growing need for warriors came to Neo-Terra after the war has started, He was one of the relatively new member of his species-which were designed to be aesthetically pleasing guards and strongmen for those that could afford such a force. Now, he does what he was made for-guarding those of a higher power and are WAY more important than he could ever be.
{/slide}
{slide=Kaiser Riekholm|center}
Picture: Reference Image!
Quote: "Our powers combined could have changed this universe for the better... A shame we use it trying to destroy one another."
Name: Kaiser Riekholm
Planet: Neo-Terra
Current Residence: Neo-Terra
Race: Class 2 Spliced Human
Age: 28
Rank: Non Commissioned Officer ((Gunnery Sergeant in human terms))
Specialty:
Human Research- Kaiser has dedicated almost every woken hour into studying the humans and their technology. He can talk like them, use their equipment, and at times when he is given the luxury to do so he can also use their vehicles ((which takes a long time if the vehicle is unfamiliar to him))
Strengths:
Quick and Agile- Kaiser focuses on speed, agility, and reflex. He tries to survive to find vulnerabilities, then exploit those vulnerabilities to his advantage. While everything isn't calculated in a strategist's standpoint, it can be as accurate as anything else when it comes to a combat scenario.
Human Technology- Keep your weapons away from him humans! He reviews combat manuals that have been recovered over the course of the war and knows how to pick up a gun. You'll soon find yourself feeling like you are fighting one of your own if he gets his hands on the equipment in order to do so.
Stubborn- One of the few traits to save him from being frowned upon by Neo-Terra's military arm. Kaiser sticks to his comrades to the bitter end. If they are to withdraw, he will do his best to ensure nobody is left behind... Unless he is dragged away by his fellow teamates that is.
Weaknesses:
Merciful- Kaiser is a voice of reason when it comes to times of war. If the intended target is in a position where violence is not needed, he will try that approach. Keep in mind he is an active combatant: If they are hostile then it's open season. This weakness will really branch out if he has the upper hand in things. ((This might trigger some differences and arguing between Kaiser and Akaro [[@Nue]] XD))
Light Weight- Being one of speed and agility means he isn't necessarily a heavy fellow. Anyone with average strength will find they can physically stop and overwhelm Kaiser if they can get their hands on.
Reckless- Whenever outside his lab and in the field he tends to do reckless things for the sake of research or his mission. Each time he does so it is a gamble that could easily fall out of his favor.
History: Prior to the incident that plunged his people into a time of war Kaiser was someone of very little merit. Each day he spent reviewing their own bio technologies and ensuring that things continued to live and run like they were intended to. He was simply put an engineer in the eyes of many, but when the Displacement occurred the engineer found purpose once more.
Just weeks ago they hadn't seen such mechanical curiosities, and now here they were; face to face with a unknown enemy with an entirely different way of life. Time had passed and after persistent nagging Kaiser was able to find himself filling the shoes of a researcher with the charge of deciphering the earthlings' technology and way of life. With the elder's permission he was able to establish a research center in Bastion City, and although it was sizable and meant to house an entire team only one person occupies the building; Kaiser himself.
Overtime Kaiser found himself becoming a cauldron of cultures. He occasionally wore human clothes in his lab and used their technology while still holding onto his way of life. Everything that was recovered from the war would eventually pass his hands, and in most cases he would keep things rather than destroying them. Where his loyalty lies nobody knows, and there are whispers to stop his research, but until that time comes he will press on hoping some day good would come from all of this.
Other:
Kaiser's research area / lab / home- Kaiser's lab is his home. He eats there, sleeps there, and lives there when he isn't deployed to the front to further his research. When one comes in they can easily settle into the Neo-Terra foundation it had been built upon, but soon they are exposed to a variety of earthling things. There were weapons, pieces of human furniture, and even a music system that is constantly playing classical tunes. Kaiser has really gotten attached to a variety of human made songs; specifically songs from one specific legendary musician.
{/slide}
{slide=Alexander Aldwyn | center}
Quote: "The greatest weapon in war is motivation. Nothing motivates troops against an enemy like ignorance. To the successes of our enemies and the failures of our allies."
Name: Alexander Aldwyn
Planet: Neo-Terra
Race: Spliced human; class 1.
Current Residence: Outpost delta near to Bastion city.
Race: Neo-Terran
Age: 26
Rank: Sergent of special tactics unit.
Speciality: Neo-terra military database built into his cybernetic eyes.
Strengths: Proficient in hand to hand, marksmanship and espionage.
Weaknesses: Wavering loyalty, doesn't. trust comrades and suffers nightmares as a symptom of military database implant.
History: Alexander was always an over achiever. Coming from a poor family in the poorest part of Neo-terra. Many expected this boy to pass by unnoticed. However, once he turned 12 and joined the Neo-terra youth cadets. His name quickly became big news. His shooting skills were unmatched and with training, he became the leading hand-to-hand fighter out of his training group. With no family, friends or ties outside the army. IlHe became wholeheartedly committed to the military and wouldn't have it any other way.
It was this loyalty and spy skills that got him hired at 18 by the council of empires, as a fixer. He served the council loyalty for 4 years committing more war crimes in their name then a veteran commander.
So tt wasn't a surprise when he was chosen at 22 to undergo a state of the art biotech implant project. Loyalty, efficiency and determination. All described Aldwyn. However, the main reason he was chosen to receive the implant, wasn't because he was so skilled. It was because he was so skilled despite being a pureblood. The council couldn't have they're the most proficient killer a pureblooded lesser. So he was chosen for project "Libary".
He and 9 other candidates went through torture for a year as the implant wrestled with their bodies and minds. Two died in the first four weeks. Another three followed in the months to come. One was put down when he assaulted the scientist and two more committed suicide. Aldwyn was the only one to survive. His psyche forever scarred as he was cursed with severe insomnia from the military database now built into his brain. His eyes lost and replaced with orange cybernetic ones allowing him to access the military database for whatever information is relevant to what he is seeing.
Project Libary was classed as a failure and scrapped. Leaving Aldwyn the only one. The council decided to get some return on their investment and created the Special Tactics Unit. Placing Aldwyn in charge.
The unit ran four years of covert operations successful under Aldwyn's leadership. However the now 27 male knew a lot of the militaries dirty secrets. That plus the crippling guilt he got from his nightmares. Aldwyn's loyalty was wavering and he disbanded his unit after agreeing to a solo mission to Earth. Where he was hoping to find retribution for his ignorance. Where he hopes to find salvation from his pain, or die trying.
{/slide}
{slide=Cassius|center}
Quote: "The Earthlings thought that they were mighty enough to meddle with the fabric of space and time. We will show them the price of their arrogance!"
Name: Cassius
Planet: Neo-Terra
Current Residence: FOB on Earth
Race: Splicer
Type: Class II (has gene mods for leopard fur, ears, tail, eyes, and nose and dragon (or whatever would come close) wings)
Age: 25
Rank: Lieutenant
Specialty: Pyromancy (for 1 hour each day, Cassius can create and control fire. With this power he can shape fire into anything he can imagine, cause explosions, or just outright incinerate people. It is worth noting that while this is certainly a powerful ability, it can only be sustained for 1 hour a day, any longer and Cassius risks extreme nerve damage as well as losing control of the fire he's currently controlling. In addition, using this power leaves Cassius exhausted, and much more susceptible to enemy attack. It should also be said that any object he creates from fire can only be a total of 10ft. long in any direction)
Strengths: Cassius truly shines when it comes to close quarters combat, as he has spent years honing his skills with his sword. He is also a fan of taking to the skies, where he can blast away at the enemy from above with his assault rifle.
Weaknesses: Cassius may be a skilled combatant, and fairly book smart, but he does not socialize well. Cassius is very awkward in many social situations, and often simply avoids social situations rather than dealing with them. Not only that, but he can be a bit too aggressive in battle, which can sometimes get him in trouble.
History: Before the war Cassius was a biologist who worked for the government. He spent his time studying various animals and how their body structures and organs could be simulated for use in technology. He loved his job as he had a naturally inquisituve mind, and science gave him exactly the answers he needed to the questions he'd always wondered about. When The Displacement Occurred, Cassius found himself using his knowledge of anatomy, physiology, and biochemistry to assist in hospitals and hundreds of patients flooded in each day. Once it ended, he looked at the Earthlings with hate and fury. 'How dare they do this to us.' he thought to himself, 'Who did they think they were to fumble with things they could barely understand? What right did they have to inflict this upon us? NONE!!!! They may have been a people of piece and science, but now they are nothing but mass murderers who care nothing for what they've done!!! Trying to pass it off with a mere "oops." Now I will respond in kind, let us see what they say after they get a feel for what we had to go through.'
{/slide}
[/stabs]
Now, for the thing you have all been waiting for, the rules!
1. There will be absolutely no godmodding.
2. No OOC in the IC, please.
3. Don't auto hit another character please. No one likes that.
4. Posting order may be required when there are a lot of people in one area. Other than that, not a problem.
5. Vulgar language is allowed.
6. No sexual content, this ain't a libertine roleplay. You're free to have a couple implications, I guess, but nothing explicit.
7. I can't think of anything else, so have fun.
POSTING IS NOW OPEN!!!
Earth:
[stabs=bcenter|800x600]
{slide=Liam O'Cathan|center}
Picture:
Quote: "Earth has been ours for millennia! I have no intention of giving up or planet now!"
Name: Liam S. O'Cathan
Planet: Earth
Current Residence: Earth
Race: Mutated Human
Type: Velociraptor physiology. Still retains human appearance unless he decides to activate his velociraptor physiology where he gains claws, teeth, and scaled skin. He retains his intelligence and conscience while in this form. However, still has a tail while in his human state.
Age: 23
Rank: Colonel
Specialty: Science and Strategy. Liam is quite studious and analytical, surveying the situation before him. His background as the son of a Scientist and Nurse led him to pursue the sciences regarding biology from an early age.
Strengths: Close Combat Fighting. Due to his mutated genes, he is able to slash his claws at Evolopods in order to rip them to shreds. Mid-Range rifle combat. Having experience with firing firearms, Liam can normally fire shots and hit his target, although he prefers more to enter Close Quarters Combat. First Aid and Medical Assistance. With his knowledge of biology and anatomy, along with reading several medical textbooks, Liam can help attend to wounds and infections of the normal human variety. Camaraderie. Liam is always willing to lend a smile or an encouraging word to any survivors. Generally, he is a kind person, and is always willing to share in conversation.
Weaknesses: Horrible Marksman. His vision makes it hard to focus from a long range, even with a scope. Besides, he'd rather be in the middle of the action. Horrible Cook. Well, except for maybe instant ramen and pre-packaged mac and cheese. Even then, the food tastes off. Sometimes his comrades would say that he could burn water. Weakness to Evlo Virus. Though his genes have been mutated, he is still a human, and therefore would be susceptible to the Evlo virus, which would further advance his gene splicing and perhaps elevate him to an even more terrifying dinosaur.
History: Liam was born to his scientist father and nurse mother on earth about sixteen years before the Slipspace incident. Growing up, Liam was always inquisitive about the world around him, simply fascinated with life. Like a typical kid, he was obsessed with dinosaurs and their nature. Due to his father's instruction, he was able to breeze through school in sciences and mathematics, eventually going under his father's instruction when he was 15 as part of his collegiate academic studies. During this time, the slipspace incident occurred, and Liam's father was one of the few scientists to go and explore the planet before the war occurred. When he returned, he brought fascinating news about genetic mutation and splicing, but fell victim to a foreign virus that killed him before he was able to finish his research. Liam, taking up his father's mantle, completed the research and was able to successfully mutate his genome to have the physiology of an ancient Velociraptor. What would have been a monumental achievement in the scientific community was brushed under the rug as people scrambled to escape to Mars and others hurriedly signed up to join the military fight the war. Liam decided to do the latter, rising in his ranks until he at last reached the rank of colonel. Now, he fights for the Earth Republic while continuing his research on biology.
Other: Though at times, some have asked if he is a Neo Terran, he is always ready to provide evidence that he was born on earth, including his birth certificate, license, and a trilobite fossil that has been carbon-dated. His favorite book is Jurassic Park.
{/slide}
{slide=Tomoe Maco | center}
Quote: "There's no way we'll lose to these alternate losers. Running is just showing the losers that they can win. And that's just such a lame thing to do, if you ask me"
Name: Tomoe Maco
Planet: Earth
Current Residence: Landing Zone Delta 06 ('Moth yards')
Race: Human
Type: Inventor.
Age: 23
Rank: Civilian
Specialty:
Melee combat. Building odd inventions. Quick thinking.
Strengths:
Athletic however of average strength for a human, Tomoe has invented some hard hitting gadgets that pack quite the powerful punch. Learning Russian Bare Knuckle Boxing and some odd forms of Mixed Martial Arts allow her to make full use of her Melee focused gadgets to assist her in situations such as combat or basic survival in the outside world, beyond the safe zones. Having the stamina to keep pushing forward in a world gone mad.
Weaknesses:
a Slave to her quick temper, she is very prone to under-estimating her situation or over-estimating her own combat ability as well as making huge lapses in judgement. She's prone to being stunned by EMP shocks, as her Neural Implant will reboot, leaving her wide open for attack. Her gadgets also can have negative effects, going so far as to fracturing bone and straining muscle fiber when over used.
History:
Before the war, Tomoe was the captain of the Track and Field club at her high school. She seemed to live a pretty typical middle class teenage life. She had good friends, a pretty typical family with no real stand out qualities and went to a pretty average school, getting average grades in most subjects. However she would excel in her electronics and metal work classes. Building simple battery operated toys, soon moving up to complex designs such as mini plasma reactors and military grade Visors with inbuilt NV and thermals.
During the war, Tomoe had gotten separated from her family in the chaos that was the evacuations, being left behind on earth while her family fled to the Moon. Soon after she had developed a strong sense of duty and hate towards the invaders. Adopting to call them all "Losers" for ruining her life and the lives of many others.
Other:
Tomoe's most notable inventions consist of.
High power Hydraulic Runners. Reactive Thermal and Electromagnetic Personal Shielding device. 'Power Glove' Named after the Power Glove N.E.S Accessory, The gauntlet improves Kinetic output of a punch by converting extra energy output in the knuckles, also improves Grip strength.
Image
{/slide}
{slide=Kat Model 06|center}
"Nya?"
GeneralDesignation: Kitty Kat, Model Unit 06
Nicknames: Kitty, Cat, Kitten, etc.
Age: 2 years technically, appears in her late teens
Race: Android/AI
Planet: Earth
Current Residence: Earth
PhysicalHeight: 4'7"
Hair: Pink
Eyes: Blue
Distinguishing Features: Cat ears/Tail
Strengths: Agile, Strong, Stealthy
Weaknesses: Ranged Combat, Social Interactions
Voice (open)
MentalitySpecialties: Stealth, close quarters combat, recon
Inabilities: Infiltration, controlling spaceships/cities/tech
Fears: Being shut down/disabled, Water(for obvious reasons), Being hacked(however unlikely such a scenario may be)
Quirks: Calls people 'Senpai', or Onee-san/Onii-san if close. Always finishes statements with a 'nya'
The TechAI Programming ~ Kitty's AI programs are distinctively different from the usual programs used in most cities and spaceships. The most prominent difference, being that her programming is optimized for an Android, giving her the capability to learn, and to an extent, have emotions(though they are artificial).
Android ~ The actual body has various advantages that a normal human would be lacking. Primarily, due to being constructed of metal, she is both more durable and stronger than the average human.
Eyes ~ Her eyes serve two functions, the first, allowing her to see. To best serve this, she is able to switch to a 'night vision' of sorts, in which her eyes turn a yellow-green.
Ears ~ Her cat ears are not simply a decoration, and are fully functional. She is able to wiggle them and make them 'twitch', as well as mute her surroundings by shutting them off, allowing her to ignore others if she so wished.
Tail ~ Her tail is also fully functional, in that she can move it around, make it twitch. Though, unlike her ears, it is actually just more of a decoration.
Internal Battery ~ Being an android, she lacks a heart and internal organs. Her 'heart' is instead a battery, which she must have charged at least once every couple days.
BackgroundThis current 'Kitty' was not the first, merely the first success. A human scientist developed her as a replacement for human soldiers, more specifically, a disposable soldier that could be sent behind enemy lines without worrying about casualties. The main purpose of this specific model was replicating the stealth many cats possess, and as such a tail and ears were added to the design. To further add to the 'spy' directive she was given an advanced AI, to appear more human than the average AI, giving her the ability to learn and somewhat have relationships with others.
{/slide}
{slide=Alethar Gray|center}
Left Image: Fully Equipped / Right Image: Face/Light Skin/Black Hair
Quotes
+ The enemy of my enemy...dies second!
+ Follow me lads! Death to the Terrans!! Death to the Evlopods!!
+ Only in death does duty end...but our goal is to not die for our home but to make the other bastard die for his!
Name: Alethar Gray / "Sergeant Gray"
Planet: Earth
Current Residence: Moon
Race: Giant Class, Human
Type: Infantry Solider / Field Officer
Age: 28
Rank: Sergeant
Specialty: Inspiring Presence & Fearless
+ Alethar Gray is like a living war standard to the troops of Earth Humans as he lets loose his battle cries and leads the charge from the front without a shred of fear in his heart; influencing those around him to fight with the same valor and determination as himself. However, this inspiring presence invites fear into the hearts of those that stand in this man's path.
Strengths
+ Augmented Superior Strength
+ Augmented Superior Durability
+ Augmented Superior Endurance
+ Melee Combat
+ Ranged Combat
+ Strong Mental Willpower
Weaknesses
+ Incapable of Sneaking / Being Stealthy
+ Refuses to reason with Terra Humans (Can be fooled by Pure-Bloods)
+ Overconfidence: Can make him charge head long into near suicidal situations.
+ Tight / Small places: Alethar's shear bulk and size makes him unable to fit inside most vehicles and passageways designed for more normal sized individuals.
+ Immense weight: Alethar's immense weight especially when fully geared up can be hazardous when treading through areas with weak structural integrity.
+ Big Target: Due to Alethar's very nature of being a large, loud, tank like killing machine it goes without saying that in most situations he is seen as the "biggest" threat and so most attacks and fire are concentrated on him.
History
Alethar Gray was recruited at a young age like most other Giant Class Humans directly into military training as well augmentation procedures on Mars so that he could better fulfill his role of basically being a well trained and crafted force of humanity like his fellow brothers and sisters in arms as super soldiers. Standing fully at twelve feet tall the giant of a man was one of the biggest in his regiment and had the balls to match his ferocity in training but retained a dignified personally as he salutes his superiors same as everyone else.
For a few years before the war broke out Alethar was stationed at the moon prison where he has dealt with some of the worst scum in existence that was of course until the war between the Republic of Earth and the Terran scum broke out. Due to the harsh reality of his training and his station at the moon prison Alethar Gray has grown to posses a very stone cold heart not to mention the fact that due to what the Terran's and Evlopods have done to the Earth has caused the sergeant to hold a deep hatred for Terran kind as well as Evlopods. In order to protect the true sanctity of humanity Alethar is ready and will to exterminate all xenos/alien threats to the people of Earth. Alethar himself actually refusing any military promotions higher than his current standing of Sergeant because of his intense urge that he must be in the thick of the conflict along side his fellow soldiers rather than behind friendly lines whipping his nose.
Before the war began Alethar had already earned himself a reputation while serving on the moon prison for being a scary motherfucker even compared to the prisoners themselves for when they showed any sign of being out of line Alethar was quick to show his ruthless dissatisfaction and could hold his own against some of the worst of em.
Other
Alethar's Usual Equipment
Power Armour:
Spoiler
Power Armour is an advanced form of powered combat armour. It is a completely enclosed suit of combat armour composed of shaped Adamantium and Plasteel plates, encased in a Ceramite ablative layer. Each suit possesses a full suite of life-support functions for operation in hostile environments, an automated medical system to provide some level of first aid to a wounded wearer and a highly advanced and fully integrated tactical targeting and threat analysis system known as Auto-senses. The suit would be heavy and cumbersome to wear but for the electrically motivated fiber bundles within the armour that replicates the wearer's movement and enhances his strength beyond its already considerable superhuman baseline
Bolt Pistol: 30m Range / Single Fire / 8 Round Clip
Spoiler
The Bolter, also called a Boltgun, and its variants are some of the most powerful hand-held ballistic anti-personnel weaponry. It is a powerful assault weapon that fires explosive kinetic rounds colloquially referred to as bolts. The weapon is fearsome, with explosive rounds capable of ripping through or blowing apart a foe.
Chainsword: Melee Range / Slash & Tearing / Endless Battery Core
Spoiler
Chainsword is essentially a sword with powered teeth that run along a single-edged blade like that of a chainsaw. Most versions of the weapon make use of monomolecularly-edged or otherwise razor-sharp teeth. Chainswords are not subtle weapons, and wielding one is a statement in its own right: they are horrific tools of war, designed to bite, tear and eviscerate where more primitive blades merely cut and slice. The weapon makes an angry buzzing sound as the teeth spin around, intensifying into a high pitched scream as they grind into armour. It is not unlike a modern chainsaw, but lighter and able to be wielded with one hand.
{/slide}
{slide=Cobra|center}
"The cobra is a lovely creature, it's venom is both deadly and a miracle, what creature could possibly be better?"
Name: Karmin 'Cobra' Woods
Alias: Cobra, Scarlet Knight
Planet: Earth
Current Residence: Classified. (earth, somewhere :p)
Race: Human
Age: 22
Rank: Freelancer
Specialty: Assassinations
Strengths: close/mid range combat, biochemistry, technical engineering
Weaknesses: Money, Frail, unstable
History: Karmin Woods was once a well known name in the field of Biochemistry. Aside from having been born with Osteogenesis imperfecta(brittle bone disease), she had a pretty great life, being the daughter of two astrophysicists there was high hopes for the girl. She was pushed to succeed in life, and spent most of her days studying. She was viewed by most of society as a prodigy child due to skipping most of junior high, and high school. Though this was far from the truth, as she didn't actually pass on her own, but rather her parents used their influence to help her finish primary school faster so she could move on to college.
She studied for two years in the fields of Biochemistry and Technical Engineering, and seemed to have a natural talent at both. Graduating from college early with a bachelors in both fields, she was offered jobs at many laboratories. However, she refused them all, and opened her own lab. There she began work on many projects, at first with the intent of curing all diseases. However, as time went on, she eventually lost interest and instead began working on a new project. She developed an interest in snakes, and began to study them. During this time, she spent less time in the lab, and more in the field.
After a while, she began to find her studies to be rather lonely, and took on an assistant. After two months of being out in the field studying snakes, they returned to the lab. Karmin began to move forward with her project, and developed a robotic snake. At first, she told her assistant it was merely a hobby, to pass the time. However, as more time passed, the snake was modified over and over again, never seeming to reach perfection. A year later, Karmin realized why her snake would never reach perfection; It had no venom. To fix this issue she put her skills in Biochemistry, and her previous studies on the worlds diseases to work.
She developed multiple 'venoms' for her robotic creation, declaring it finally complete. By then, her assistant had became used to Karmin's odd requests and projects, and no longer questioned what they were working on. The next thing karmin developed was a weapon that resembled her lovely snake. Though she encountered many problems along the way, and realized she would need more help than just her assistant. She reached out to an old friend from college who had mainly studied weapon engineering and asked for help. He obliged, and after helping develop the weapon, even helped her with some lightweight mech armor to help with her brittle bones.
Soon after, she found her studies in the sciences to progress less and less, and began to grow bored of them. Deciding that the normal life wasn't for her, she started seeking a use for her creations. At first she thought of the military, however, while they were more than happy to accept her weapons, they claimed she wasn't 'fit' for military operations due to her disease. She then turned to freelance work, and excelled at it, having created the perfect weapon of assassination.
A few years later, when Neo-Terra was pulled through the wormhole, Karmin had firmly planted herself into the world of freelancers, now going by the name 'Cobra'. Though she often used her lab to upgrade her snake, and to develop more venoms. When she heard of the Evlopods, she immediately wanted to study them, to find out what made them tick, and more importantly, obtain a sample of their 'venom'. She pulled her assistant into the field with her, in hopes to capture an Evlopod and bring it back to the lab with them, however things went bad rather quickly, as her assistant was killed by the one they intended to capture. This caused Cobra's mind to snap, and she spent around two months hunting the evlopods, before she was found by a fellow freelancer whom she had worked with on multiple occasions. He talked her into a calmer state, and convinced her to return to her lab.
Gear:
Robotic Cobra ~ Karmin's trusted partner and loyal friend. Being made mostly of a Lightweight bulletproof metal, it's weakest point are it's mouth, and the various parts on it's body made of a more flexible material that allow it to move and bend like a real snake. It is equipped with a basic laser that allows hacking into security systems that usually require thumbprints or a retinal scan. Beyond that, it has multiple canisters of various chemicals made by Karmin that act as a paralytic venom when combined, large doses of which cause the victim to have a 'heart attack'.
Snake Blade ~ A large mechanical blade that has two forms, the first appearing to be a normal, if not somewhat large, sword. The second, being a whip like design, that allows it to be used more flexibly at medium to close ranges.
Mech-armor ~ Despite her entire outfit being designed to look like it's part of her 'armor' this is only on her arms and legs, and it's main purpose is to absorb any shocks to her limbs that would otherwise break them(such as when her sword clashes with another object).
Other: Cobra is not mentally stable after losing the only person she had ever grown close to, and loses all logical thinking when she see's an Evlopod, descending into a state of rage in which she will kill(or at least try to) everything around her.
{/slide}
{slide=Z'ra Hervana | center}
Name: Z'ra (pronounced Zira) Hervana
Planet: Neo-Terra
Current Residence: Earth
Race: Class II Splicer
Age: 26
Rank: N/A. She's somewhat of a hired gun working for the Earthen humans.
Specialty: She's most in her element when she's around Earthen vehicles, especially those from the past with internal-combustion engines. Her skill behind the wheel of them is virtually un-paralleled, being able to pull off intricate manuvers fairly easily.
Strengths: Of course, her driving skills is her main strengtgh, as well as being able to fix most vehicles. She's quite skilled in hand-to-hand comabat and use of melee weapons (her favourite being her four swords with blades that glow different colours, being blue, yellow, red and green), the fact that she has four arms lending well to that. Another large strength is her armour (which looks like the Helioskrill armour variant from Halo 5 Guardians). The visor (including the black section beneath the visor) is retractable, allowing her face to be seen when talking face-to-face with someone. (Reference image for her armour appearance: http://www.halotoynews.com/wp-conte...16-Exclusive-6-Inch-Figure-e1465827962934.jpg)
Weaknesses: When it comes to guns, she much prefers to stay away from them as she's not yet had any training with them, so she will most likely be very clumsy when handling four guns at once, it extending to even only one. She has quite a dramatic personality weakness, that being her huge vicious streak. When something angers her to the extreme, she will go into a fit of blind rage, most often than not hurting anyone or anything near her. One large flaw of her armour is that there is no undersuit that the armour is attached to (it attaches to her body through magnets placed just beneath her skin), though there is obviously some pieces of clothing to cover her crotch and chest. Also, the only armour pieces for her arms cover her top pair, not her bottom pair.
Appearance: Z'ra stands at a tall 7'1", with an hourglass figure and quite a muscular stature. Her breasts are very large from multiple augmentations, giving them a size relative to an Earthen HH-cup. Her hair is cut short to her neck and her DNA was augented so that it would permanently be a bright red colour, matching the main colour of her armour perfectly. The left side of her head has been shaved so she only has hair on the top of her head and on the right side. What remains of her hair is swept over to her right side and is cut to her neck, having a wild and spiky look to it. Her eyes are a striking blue colour and are augmented to glow slightly and polarise when a lot of light hits them. Her face is beautifully scuplted from a lot of madifications to achieve a very beautiful look. Her lips are nice and plump and are constantly blue, not due to lipstick, but due to yet another one of her various body modifications. As stated above, she has four arms, one pair directly below where her regular pair would be. Her ears are pointed like an Elf's and have a much wider range of hearing than a regular human's. Her legs are double-jointed to allow her to run faster and jump higher, with her feet having a shorter foot-print to compensate for this. She practically lives in her armour, so that's the only clothes she'll be seen in.
History: Before the war, and since a very young age, Z'ra had always fantasised if there was a parallel world and what it might be like. She would think up possible settings for the planet from a post-apocalyptic wasteland to a world that hadn't advanced beyond iron tools. Thus, when the world met, she was eager to learn about it like what life was like, it's setting and its history. Oneparticular thing that piqued her interest was the fact that they had cars in their past that used internal combustion engines. She wanted to experience this for herself, so when the war started, she secretly defected over to the side of the Earthen humans so she could learn more about these cars and experience them for herself.
She was sorely disappointed when she got there and found out that every car with an interal combustion engine had succumed to the natural environment and rusted away. With a little persuasion, she managed to ge the tool to re-create one of them. This car happened to be an off-road racing version of what the Earthen humans called a Crossover: an off-road vehicle for the road and a similar size to a regular car (it is essentially a Nissan Juke Dakar rally car). She wasn't so keen on the fact that it polluted the atmosphere, but she settled down a bit when she found out that it ran on something called diesel which was a much more emissions friendly fuel than petroleum.
It wasn't long before the Earth government soon found out about Z'ra and sent some people to investigate her. After a short amount of interrogation, she told them she had defected to their side when she found out about cars and their efficionado with them through old pictures she had seen of modified cars. She was then given a choice to work for them, or be extradited back to her planet. It was obvious which one she took as her love for the Earthen cars of old was a big deciding factor.
{/slide}
[/stabs]
Neo-Terra:
[stabs=bcenter|800x600]
{slide=Akaro Fulari|center}
Quote:
"Life is like our fossil fuels. Every unit is so cleverly crafted and created in their own, unique code.Every unit having their own unique, feeling-evoking story to tell. But alas, it all ends up to only be just that, a unit, a resource. To only be spent on the ever-hungry desires of society and power..."
Name:Akaro Fulari
Planet: Neo-Terra
Current Residence: Neo-Terra
Race: Spliced Human (Class II)
Type: N/A
Age: 22
Rank: Colonel(?)
Specialty: Psychology y Psychological Warfare
In essence, Akaro is good at manipulating the underlying greatest fear in every sentient being, and that is the fear of themselves.
Akaro is very good at making brother fight brother, father fight son, oneself against oneself, and so on and so forth. Sure, robots and hive minds are a little bit trickier, but that's the fun in difficulty! After-all, why waste time making weapons when the enemy already holds the greatest weapon one can use?
Strengths:
+Surgical Precision: Death by Akaro's hand isn't a task, but an art. His vast knowledge of the bodily structure of beings is Akaro's only saving grace in combat. He knows where and at what angle stabbing a guy would do the most damage. He also doesn't particularly use this kill people either, since dead people dont give useful information;)
+Quick-Thinker: When things get heated, Akaro is quick to cool it down, this could imply he is a great compromiser, an argument-defuser, or a weasel of danger
+Strategic: He's gotta have some sort of prowess in something to be a good leader. And obviously he isn't a good fighter, so instead he shows off his skill and prowess in another way, through strategy and tactic. He proves thus far that he has been resourceful and quite tactical in his position, and hopes to continue being a wonderful asset to the forces of Neo-Earth.
Weaknesses:
-Not very strong: It could tie up with his laziness, but whatever the case, he cannot win a wrestling match to save his life, or win at arm wrestling, or overpower an enemy at all, if it weren't for his knowledge of were to cause the most damage, he would lose every confrontation with any person, ever.
-Lazy: It could be that he doesn't care, or it could be the donuts in the office. Whatever the case, Akaro is lazy, and less likely to be good at 'active' things, such as being on the field of battle, being strong-willed, or battling in general.
-Dishonorable: Akaro will do anything to ensure that he wins, whether it's morally right or wrong, or if it pleases or displeases everyone, it is of no matter. He is not loyal to any single person, and is fair-weathered to all. In the end, he will only do what's right for him and his people, and say "screw everyone else."
Not-Good-Nor-Bad-Traits:
/Eccentric: Akaro is sickeningly self-centered. If there isn't a room with a portrait of him hanging around, he'll cringe at the horror. He likes to be well-known, to have every conversation about him. Heck! He wouldn't even have me use this picture without his name on it!
/Nihilist: Now this isn't a religion or anything, just his view on life and life's future: pointless, meaningless, everyone is a gear toward a higher power. It doesn't, mean he is a pessimist, either. He intends to make the most of it, even though it will never be anything in the end.
/Musical Enthusiast: Akaro thinks that war is an orchestra. He uses music as an element to help him stay focused and concentrated on a subject at hand. Or perhaps it's an addiction, and very detrimental to his work. (Pretty much expect some songs when an Akaro post comes along.{And when Nue stops listening to Japanese school girlsXD})
History:
Akaro started his life as one of several children to some very wealthy parents, who valued education and genetics more than anything else, this was also not limited to their children either, as proving that one wasn't properly intellectual in this family environment meant that one was in for a lot of abuse and neglect later on down the road. Akaro didn't fail to please, and this meant that he got to indulge in some pleasures that other children didn't get, such as perfected gene splicing into that of his favorite animal, access to higher education, and higher rank enlistment (In such a time as the war with Earth Started). This also caused him to have the personality and views he had, as nurture was seldom seen in the family enviroment, and was more of a 'sink or swim' kind of thing, such an environment was the underlying cause for Akaro's tendencies, his hopeless view on life, and his dark views of Neo Terra as a whole. He distanced himself as far away from his family as possible, determined to stay in the university for a very long time, get the highest possible degree while spending as much of their parents money, as a form of neglect towards them. His family over time became fractured, with the death of his mother and the wealth distributed unfairly amongst the children. The father, enraged, went to the most irrational belief that his children was the cause of her death, and that it was his children, Akaro included, that has to die.
Luckily around this climax of an otherwise dull and grey life, another catastrophe happened, that being the newly discovered alien world of Earth being the most hostile thing Neo-Terra has ever seen. As such a war started on an intersolar scale, and forced much of the planet, and it's citizens, to take up arms and go to war against Earth. Akaro used this as his advantage to escape the wrath of his father and start doing something productive with his education.
He used such knowledge and wealthy background to get into and outof Neo-Terra's most prestigious officer academy, climbed the ranks to the highest he can achieve, and specialized in Psychological Warfare. To this day Akaro fights to stay away from the battlefield, his father,and the destruction of Neo-Terra.
{/slide}
{slide=Dako | center}
Quote: <"What quotes are there for those who cannot speak for themselves?">
Name:"Dako"
Planet: Neo-Terra
Current Residence: Bastion City
Race: Drone(Dragon)
Type: (Dragon)
Age: 30 (H.Y.E)
Rank: Private (rankless)
Specialty: CQC
Strengths:
+Medium Range Weaponry:Simply put, Dako knows how to use a gun, preferably some sort of assault rifle, and he knows how to use it well.
+Toughness/Vitality: Dako is tough both mentally and physically, as pain is something he does not experience. Only total failure of bodily function, and until such time as all of his body ceases to operate, he can and will continue to fight.
+Mobility: Dako has been granted with strong wings that are able to make him leap towards his enemies and is even capable of flight, to a degree. this is to balance out and make up for his heavy weight and horrendous dodging skill.
Weaknesses:
-Not very agile/precise Being all big and muscly means one cannot dodge things easily, one is simply too heavy to do such a feat, he makes up for that in mobility with his wings, however.
-Drone(Warrior)Dako, like everyone else in his species, was built and bred to be nothing but for combat, not for shopping, or anything else, just guarding and combat, specifically close-quarters combat. anything else, from doing math to even smiling, he is incapable of doing, the lack of sentience giving him no such feeling, no such empathy, no such ability, so on and so forth.
-Long ranged weapon skill: Drako was never very good at using sniper rifles...it wasn't what he was built for using anyways.
History:
(Pshh, what history?) He was created as a growing need for warriors came to Neo-Terra after the war has started, He was one of the relatively new member of his species-which were designed to be aesthetically pleasing guards and strongmen for those that could afford such a force. Now, he does what he was made for-guarding those of a higher power and are WAY more important than he could ever be.
{/slide}
{slide=Kaiser Riekholm|center}
Picture: Reference Image!
Quote: "Our powers combined could have changed this universe for the better... A shame we use it trying to destroy one another."
Name: Kaiser Riekholm
Planet: Neo-Terra
Current Residence: Neo-Terra
Race: Class 2 Spliced Human
Age: 28
Rank: Non Commissioned Officer ((Gunnery Sergeant in human terms))
Specialty:
Human Research- Kaiser has dedicated almost every woken hour into studying the humans and their technology. He can talk like them, use their equipment, and at times when he is given the luxury to do so he can also use their vehicles ((which takes a long time if the vehicle is unfamiliar to him))
Strengths:
Quick and Agile- Kaiser focuses on speed, agility, and reflex. He tries to survive to find vulnerabilities, then exploit those vulnerabilities to his advantage. While everything isn't calculated in a strategist's standpoint, it can be as accurate as anything else when it comes to a combat scenario.
Human Technology- Keep your weapons away from him humans! He reviews combat manuals that have been recovered over the course of the war and knows how to pick up a gun. You'll soon find yourself feeling like you are fighting one of your own if he gets his hands on the equipment in order to do so.
Stubborn- One of the few traits to save him from being frowned upon by Neo-Terra's military arm. Kaiser sticks to his comrades to the bitter end. If they are to withdraw, he will do his best to ensure nobody is left behind... Unless he is dragged away by his fellow teamates that is.
Weaknesses:
Merciful- Kaiser is a voice of reason when it comes to times of war. If the intended target is in a position where violence is not needed, he will try that approach. Keep in mind he is an active combatant: If they are hostile then it's open season. This weakness will really branch out if he has the upper hand in things. ((This might trigger some differences and arguing between Kaiser and Akaro [[@Nue]] XD))
Light Weight- Being one of speed and agility means he isn't necessarily a heavy fellow. Anyone with average strength will find they can physically stop and overwhelm Kaiser if they can get their hands on.
Reckless- Whenever outside his lab and in the field he tends to do reckless things for the sake of research or his mission. Each time he does so it is a gamble that could easily fall out of his favor.
History: Prior to the incident that plunged his people into a time of war Kaiser was someone of very little merit. Each day he spent reviewing their own bio technologies and ensuring that things continued to live and run like they were intended to. He was simply put an engineer in the eyes of many, but when the Displacement occurred the engineer found purpose once more.
Just weeks ago they hadn't seen such mechanical curiosities, and now here they were; face to face with a unknown enemy with an entirely different way of life. Time had passed and after persistent nagging Kaiser was able to find himself filling the shoes of a researcher with the charge of deciphering the earthlings' technology and way of life. With the elder's permission he was able to establish a research center in Bastion City, and although it was sizable and meant to house an entire team only one person occupies the building; Kaiser himself.
Overtime Kaiser found himself becoming a cauldron of cultures. He occasionally wore human clothes in his lab and used their technology while still holding onto his way of life. Everything that was recovered from the war would eventually pass his hands, and in most cases he would keep things rather than destroying them. Where his loyalty lies nobody knows, and there are whispers to stop his research, but until that time comes he will press on hoping some day good would come from all of this.
Other:
Kaiser's research area / lab / home- Kaiser's lab is his home. He eats there, sleeps there, and lives there when he isn't deployed to the front to further his research. When one comes in they can easily settle into the Neo-Terra foundation it had been built upon, but soon they are exposed to a variety of earthling things. There were weapons, pieces of human furniture, and even a music system that is constantly playing classical tunes. Kaiser has really gotten attached to a variety of human made songs; specifically songs from one specific legendary musician.
{/slide}
{slide=Alexander Aldwyn | center}
Quote: "The greatest weapon in war is motivation. Nothing motivates troops against an enemy like ignorance. To the successes of our enemies and the failures of our allies."
Name: Alexander Aldwyn
Planet: Neo-Terra
Race: Spliced human; class 1.
Current Residence: Outpost delta near to Bastion city.
Race: Neo-Terran
Age: 26
Rank: Sergent of special tactics unit.
Speciality: Neo-terra military database built into his cybernetic eyes.
Strengths: Proficient in hand to hand, marksmanship and espionage.
Weaknesses: Wavering loyalty, doesn't. trust comrades and suffers nightmares as a symptom of military database implant.
History: Alexander was always an over achiever. Coming from a poor family in the poorest part of Neo-terra. Many expected this boy to pass by unnoticed. However, once he turned 12 and joined the Neo-terra youth cadets. His name quickly became big news. His shooting skills were unmatched and with training, he became the leading hand-to-hand fighter out of his training group. With no family, friends or ties outside the army. IlHe became wholeheartedly committed to the military and wouldn't have it any other way.
It was this loyalty and spy skills that got him hired at 18 by the council of empires, as a fixer. He served the council loyalty for 4 years committing more war crimes in their name then a veteran commander.
So tt wasn't a surprise when he was chosen at 22 to undergo a state of the art biotech implant project. Loyalty, efficiency and determination. All described Aldwyn. However, the main reason he was chosen to receive the implant, wasn't because he was so skilled. It was because he was so skilled despite being a pureblood. The council couldn't have they're the most proficient killer a pureblooded lesser. So he was chosen for project "Libary".
He and 9 other candidates went through torture for a year as the implant wrestled with their bodies and minds. Two died in the first four weeks. Another three followed in the months to come. One was put down when he assaulted the scientist and two more committed suicide. Aldwyn was the only one to survive. His psyche forever scarred as he was cursed with severe insomnia from the military database now built into his brain. His eyes lost and replaced with orange cybernetic ones allowing him to access the military database for whatever information is relevant to what he is seeing.
Project Libary was classed as a failure and scrapped. Leaving Aldwyn the only one. The council decided to get some return on their investment and created the Special Tactics Unit. Placing Aldwyn in charge.
The unit ran four years of covert operations successful under Aldwyn's leadership. However the now 27 male knew a lot of the militaries dirty secrets. That plus the crippling guilt he got from his nightmares. Aldwyn's loyalty was wavering and he disbanded his unit after agreeing to a solo mission to Earth. Where he was hoping to find retribution for his ignorance. Where he hopes to find salvation from his pain, or die trying.
{/slide}
{slide=Cassius|center}
Name: Cassius
Planet: Neo-Terra
Current Residence: FOB on Earth
Race: Splicer
Type: Class II (has gene mods for leopard fur, ears, tail, eyes, and nose and dragon (or whatever would come close) wings)
Age: 25
Rank: Lieutenant
Specialty: Pyromancy (for 1 hour each day, Cassius can create and control fire. With this power he can shape fire into anything he can imagine, cause explosions, or just outright incinerate people. It is worth noting that while this is certainly a powerful ability, it can only be sustained for 1 hour a day, any longer and Cassius risks extreme nerve damage as well as losing control of the fire he's currently controlling. In addition, using this power leaves Cassius exhausted, and much more susceptible to enemy attack. It should also be said that any object he creates from fire can only be a total of 10ft. long in any direction)
Strengths: Cassius truly shines when it comes to close quarters combat, as he has spent years honing his skills with his sword. He is also a fan of taking to the skies, where he can blast away at the enemy from above with his assault rifle.
Weaknesses: Cassius may be a skilled combatant, and fairly book smart, but he does not socialize well. Cassius is very awkward in many social situations, and often simply avoids social situations rather than dealing with them. Not only that, but he can be a bit too aggressive in battle, which can sometimes get him in trouble.
History: Before the war Cassius was a biologist who worked for the government. He spent his time studying various animals and how their body structures and organs could be simulated for use in technology. He loved his job as he had a naturally inquisituve mind, and science gave him exactly the answers he needed to the questions he'd always wondered about. When The Displacement Occurred, Cassius found himself using his knowledge of anatomy, physiology, and biochemistry to assist in hospitals and hundreds of patients flooded in each day. Once it ended, he looked at the Earthlings with hate and fury. 'How dare they do this to us.' he thought to himself, 'Who did they think they were to fumble with things they could barely understand? What right did they have to inflict this upon us? NONE!!!! They may have been a people of piece and science, but now they are nothing but mass murderers who care nothing for what they've done!!! Trying to pass it off with a mere "oops." Now I will respond in kind, let us see what they say after they get a feel for what we had to go through.'
{/slide}
[/stabs]
Now, for the thing you have all been waiting for, the rules!
1. There will be absolutely no godmodding.
2. No OOC in the IC, please.
3. Don't auto hit another character please. No one likes that.
4. Posting order may be required when there are a lot of people in one area. Other than that, not a problem.
5. Vulgar language is allowed.
6. No sexual content, this ain't a libertine roleplay. You're free to have a couple implications, I guess, but nothing explicit.
7. I can't think of anything else, so have fun.
POSTING IS NOW OPEN!!!
Last edited by a moderator: