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Dungeons and Dragons:
The Scorpion Rebellion
The Scorpion Rebellion
The Toku Dynasty has fallen, the Emperor passing away and ending a line of the most benevolent rulers that history has known. The continent of Paradox is now in chaos, the celestial order interrupted, the spiritis crying out.
In the midst of this disorder, a great sorceror known as "Jiao the Scorpion" has made a grab for power. From his lair in the Fallen Phoenix Mountains, he has stirred up rebellion amongst the people, convincing them that he and his two brothers are holy men. While preaching peace, they have torn the continent apart, sowing fear and destruction in every corner of the land.
An honorable noble by the name of Shao has now brought together an alliance of regional lords and their private armies. Only with the defeat of the Scorpion can the celestial order be mended and Paradox restored to peace.
And within this army, a group of specialists will rise to the call - a band of men and women who are prepared to do things beyond the courage of normal soldiers...
THE NOBLES
Shao: Honourable and proud, the noble named Shao truly lives up to the title 'The Noble-Blooded'. A close friend of the late Emperor Toku, he is completely ready to fight and restore the natural order.
Cao: Known by many to be 'The Hero of Chaos', this intense man seems to thrive during chaotic times. Many of the other lords are disturbed by his hunger for power, but his skill is not to be ignored - he is also the wielder of a very powerful weapon... the continent's only known vorpal sword.
Guan-Liu: A hero of the people, the paladin Liu fights only with nonlethal methods against the peasants, and has gotten much respect from the non-nobles involved, often inspiring rebels to switch sides and join with Liu. He is known as the 'Rising Dragon'.
Jian Sun: The 'Tiger of Jian', he is known as a hunter. He and his gigantic clan of sons and daughters fight with the fury of tigers, and many whisper that they are, in fact, loosely related to weretigers or anthropomorphic tigers. The family has done nothing to quell these rumors.
Cao: Known by many to be 'The Hero of Chaos', this intense man seems to thrive during chaotic times. Many of the other lords are disturbed by his hunger for power, but his skill is not to be ignored - he is also the wielder of a very powerful weapon... the continent's only known vorpal sword.
Guan-Liu: A hero of the people, the paladin Liu fights only with nonlethal methods against the peasants, and has gotten much respect from the non-nobles involved, often inspiring rebels to switch sides and join with Liu. He is known as the 'Rising Dragon'.
Jian Sun: The 'Tiger of Jian', he is known as a hunter. He and his gigantic clan of sons and daughters fight with the fury of tigers, and many whisper that they are, in fact, loosely related to weretigers or anthropomorphic tigers. The family has done nothing to quell these rumors.
The Capital City: Famous for a grand flying palace of jade, it is also known as 'the land of wealth'. Arcane magic does not work within the city, to better shield the populace. The temples of the Celestial Order are found throughout the city, and divine magic-users are highly regarded.
Fallen Pheonix Mountains: The volcanic mountain known as a hive for bandits, and as the sorcerer Jiao's main stronghold. It is named after the legendary pheonix who rebelled against Ra and was killed there, making the mountain burst into flame.
Shipwreak Plains: An anomaly, this below-sea-level grassy plain was once a part of the sea, though it was drained of water a few years ago. There are a great many monoliths of wood and metal believed to be ships. Water has carved tunnels deep below the 'ships', and who knows what may be down there...?
Screaming Forest: A forest of twisted trees and furious winds. The forest is a favorite place for adventurers, as the area seems to have various objects swept in on the winds from other parts of the world. Unfortunately, various creatures seem to have been carried here as well.
Fallen Pheonix Mountains: The volcanic mountain known as a hive for bandits, and as the sorcerer Jiao's main stronghold. It is named after the legendary pheonix who rebelled against Ra and was killed there, making the mountain burst into flame.
Shipwreak Plains: An anomaly, this below-sea-level grassy plain was once a part of the sea, though it was drained of water a few years ago. There are a great many monoliths of wood and metal believed to be ships. Water has carved tunnels deep below the 'ships', and who knows what may be down there...?
Screaming Forest: A forest of twisted trees and furious winds. The forest is a favorite place for adventurers, as the area seems to have various objects swept in on the winds from other parts of the world. Unfortunately, various creatures seem to have been carried here as well.
Foreginers ("Gaijin") are not well liked in Paradox. Before you are a list of concepts that have come over from other continents, and are thus... disliked.
Paladins: While individuals have claimed the love of the people, a paladin by itself is disliked - a peasant holy warrior makes many of the samurai caste furious.
Straight-Edge Weapons: Longswords, rapiers, and other foreign weapons, while now widespread, gain the ire of certain traditionalist parties.
Foreign Coinage: The 'gold piece', 'silver piece' and 'copper piece' of the other continents has no worth. In Paradox, various jade pieces of different sizes do the same thing (though for ease, we'll still call them the same).
Bards: A wandering minstrel is a strange concept to the people of Paradox, who would prefer to attach themselves to a lord to ensure an actual livelihood.
"Good/Evil": These concepts are strange, though ring true to the people of Paradox. To them, 'Good' people hold dear the Celestial Order and do what is required of their station with dignity and skill. 'Evil' people ignore the Celestial Order and cause strife, abuse their station, and ignore duties.
Paladins: While individuals have claimed the love of the people, a paladin by itself is disliked - a peasant holy warrior makes many of the samurai caste furious.
Straight-Edge Weapons: Longswords, rapiers, and other foreign weapons, while now widespread, gain the ire of certain traditionalist parties.
Foreign Coinage: The 'gold piece', 'silver piece' and 'copper piece' of the other continents has no worth. In Paradox, various jade pieces of different sizes do the same thing (though for ease, we'll still call them the same).
Bards: A wandering minstrel is a strange concept to the people of Paradox, who would prefer to attach themselves to a lord to ensure an actual livelihood.
"Good/Evil": These concepts are strange, though ring true to the people of Paradox. To them, 'Good' people hold dear the Celestial Order and do what is required of their station with dignity and skill. 'Evil' people ignore the Celestial Order and cause strife, abuse their station, and ignore duties.
The villains worship the Discordants, the Shadowlands worship the warlike Norse pantheons, while the Paradoxians worship the dutiful Egyptian pantheon.
The Discordant pantheon are as follows: Serpent King Orochi (who leads the Yuan-Ti), Spider Queen Lolth (with the Drow and Drider), Tenebrous (with a great deal of villainous shadows), the goddess of decay and fugus Zuggtmov (who has tons of mycoids), the primeval beast Pangaea (who leads anthrpomorphic beasts) and the deceptive Traveller (leader of dopplegangers.
The Discordants don't really work towards anything at all. They don't even have an alignment, though they sometimes seem like they do. Most of the time, the Discordants don't even work together. While the Pantheons embody human concepts - and are, in a way, supernaturally powerful "humans" in their actions... after all, they make mistakes, they feel emotions, etc... the Discordants are completely alien... vermin, "living" shadow, savage beastmen, the unknown fear, even the fear of the "evil" spiders and snakes. The Discordants apply to everything "wrong"... and want to spread this, not even for their own benefit. Even the cruel and warlike Shadowlands monsters want to conquer, or feed... while the Discordants are alien in action and motive - while they seem to have a motive at time, sometimes even self-preservation eludes their thought process.
The Discordant pantheon are as follows: Serpent King Orochi (who leads the Yuan-Ti), Spider Queen Lolth (with the Drow and Drider), Tenebrous (with a great deal of villainous shadows), the goddess of decay and fugus Zuggtmov (who has tons of mycoids), the primeval beast Pangaea (who leads anthrpomorphic beasts) and the deceptive Traveller (leader of dopplegangers.
The Discordants don't really work towards anything at all. They don't even have an alignment, though they sometimes seem like they do. Most of the time, the Discordants don't even work together. While the Pantheons embody human concepts - and are, in a way, supernaturally powerful "humans" in their actions... after all, they make mistakes, they feel emotions, etc... the Discordants are completely alien... vermin, "living" shadow, savage beastmen, the unknown fear, even the fear of the "evil" spiders and snakes. The Discordants apply to everything "wrong"... and want to spread this, not even for their own benefit. Even the cruel and warlike Shadowlands monsters want to conquer, or feed... while the Discordants are alien in action and motive - while they seem to have a motive at time, sometimes even self-preservation eludes their thought process.